Legend Of Zelda: Majora's Mask Walkthrough :
This walkthrough for Legend Of Zelda: Majora's Mask [Nintendo64] has been posted at 14 Jun 2010 by deacon and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up deacon and share this with your freinds. And most important we have 44 other walkthroughs for Legend Of Zelda: Majora's Mask, read them all!
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Walkthrough - FAQ/Walkthrough
T H E L E G E N D O F
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############## M A J O R A ' S M A S K
(Some nice art, compliments of RLee/marshmallow)
===============================================================================
Zelda: Majora's Mask FAQ/Walkthrough (N64)
Version 1.7 - Last Revised on 03/16/2001
By Dallas Scott (SDallas19@yahoo.com)
http://www.gamefaqs.com - http://www.dallasmac.com
===============================================================================
Legal Disclaimer
This document is Copyright 2000-2001, Dallas (sdallas19@yahoo.com) and may
not be reproduced nor retransmitted in any form without advance permission
from the author. It may not be altered, edited, sold, given as an incentive
to buy, published, etc. without prior consent from the author. If the above
terms are broken, legal action will take place on account of Copyright
Infringement. This document is unofficial and is in no way affiliated with
any company. Logo is Copyright 2000, Nintendo of America/Nintendo of Japan.
===============================================================================
Revisions.................................................................I
Prologue.................................................................II
Characters..............................................................III
Game Overview............................................................IV
Bare-Boned Walkthrough....................................................V
Walkthrough..............................................................VI
Side Quests/Miscellaneous...............................................VII
Items/Weapons..........................................................VIII
Songs....................................................................IX
Masks.....................................................................X
Heart Piece Locations....................................................XI
Enemies.................................................................XII
Secrets/Codes/Tips.....................................................XIII
Frequently Asked Questions..............................................XIV
Information..............................................................XV
WARNING: This document contains massive spoilers for Zelda: Majora's Mask on
the N64. If you do not want to have the game spoiled for you as you play, I
advise not reading this document.
===============================================================================
I. REVISIONS
===============================================================================
FRENCH TRANSLATION:
I'd like to give major thanks to Mathieu Ménard for translating this guide
into French for me. French readers can now find the translated version of this
guide at: http://www.gamefaqs.com/console/n64/file/zelda_majors_mask_french.txt
Once again, major credit goes to Mathieu Ménard for his excellent translating
skills.
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V1.6 (01/06/2001):
Added three more monster descriptions to the Enemy Listing thanks to NPA
Keaton, also changed the Legal Disclaimers to reflect the new year and added
NPA Keaton to the credits section for his contribution. Thanks!
-------------------------------------------------------------------------------
V1.5 (12/28/2000):
Slightly reformatted the guide. All section titles are now centered and
I spellchecked the guide again as well.
-------------------------------------------------------------------------------
PLAGIARIST CAUGHT!:
The person who registered Pyro X's domain name received my letter and shut
down Pyro X's site, so the plagiarist has been caught.
-------------------------------------------------------------------------------
V1.4 (12/17/2000):
Added two more questions regarding the Great Fairy Sword to the "Frequently
Asked Questions" section and fixed two mistranslations, both of these additions
thanks to AstroBlue. Don't forget to read the news above this.
-------------------------------------------------------------------------------
V1.3 (12/16/2000):
Fixed a couple more translation errors that people have been correcting me
on for some time now. There still may be a few random song names that I've
mistranslated, so if you find any mistakes, let me know.
-------------------------------------------------------------------------------
V1.2 (11/26/2000):
A few more errors fixed thanks to several readers correcting them for me.
Also did some formatting changes and spellchecked a bit. Not much more to come,
just error fixing, question adding, spellcheckings and format changes here
and there.
-------------------------------------------------------------------------------
V1.1 (11/15/2000):
Fixed some more minor errors in the guide, as well as added a couple more
secrets to the "Secrets" section (both thanks to Aprosenf@aol.com.) Added one
more enemy to the enemy listing, and spellchecked the entire guide again.
-------------------------------------------------------------------------------
ANNOUNCEMENT:
It's seems the "Videogaming" web site (http://www.videogaming.net) has
taken my guide without permission, but not only that...they've altered the
legal disclaimer, the credits, and other sections of the guide, which is
(believe it or not) breaking the copyright infringement law. If you are as sick
and tired of these thieving sites as I am, give these guys a piece of your
mind, their e-mail address is: info@videogaming.net. They've stolen literally
thousands of other author's FAQs (including Dingo Jellybean's excellent Chrono
Cross FAQ) and altered them. Thanks for any support you readers give me and the
many other honest, hard-working authors out there.
-------------------------------------------------------------------------------
V1.0 (11/14/2000):
After several e-mails, I've added the answer to the 22nd Keaton Question.
Thanks to all who gave me the answer, although I can't credit you individually,
I do thank you all. On a side note, please note that I receive tons of e-mail
on a daily basis, and I can't reply to every single one. Don't take it
personally, I just don't have time to reply to all of your e-mails.
-------------------------------------------------------------------------------
V0.9 (11/09/2000):
This FAQ is now 100% complete! Everything is done; the walkthrough, the
lists, the locations, everything. Of course, I'll still be updating with small
things, like questions to add to the 'Frequently Asked Questions' section, or
other small tidbits that I missed. Hope you enjoy the game as much as I did!
-------------------------------------------------------------------------------
V0.84 (11/02/2000):
Fixed some names to match the US version of the game, also finished off the
"Anju and Kafei" notebook activity in the Side Quests section (thanks to
SirCheeveri.) Added a few more mask locations, and that's about it for this
update. Still have a few things left to add, but not much.
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V0.8 (11/01/2000):
Added the remaining heart piece locations thanks to SirCheeveri, also fixed
a few more errors in the FAQ, and added the rest of the 1st Skulltulla House
locations thanks to Mr. ReX. Please people, I appreciate you trying to help,
but it is unnecessary to constantly send me e-mail fixing very minor events in
my FAQ. The way things are will work fine, and unless the error you find
affects the game majorly, please don't e-mail me about it. I get way too much
e-mail as it is, and I really don't need more. Also, any site can now use this
FAQ as long as they ask first; I removed the list of sites that can use my FAQ
because there are just too many to keep track of.
-------------------------------------------------------------------------------
V0.79 (10/30/2000):
More Enemies added to the "Enemy Listing" section, changed some more names
to match the US version, fixed a couple more minor errors and added more heart
piece locations to the respective section, plus added some more characters to
the characters section. The rest of the final boss strategy will be coming
soon, to finish off that section.
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V0.784 (10/29/2000):
Added the Stone Tower Temple Fairy Locations thanks to SirCheeveri, as well
as fixed some more minor errors thanks to Thortok2000. Reformatted the Heart
Piece Locations section so they are listed by location rather than just having
them randomly numbered. More heart piece locations and enemies coming soon.
-------------------------------------------------------------------------------
V0.78 (10/28/2000):
Pretty big update here. I fixed a bunch of small little errors and changed
some more of the names to match the US version. Started the Notebook Entries
part of the Side Quests section. I did a lot of work on the side quests section
today. Started the "Secrets/Tips/Codes" section, as well as added more enemies
to the enemy listing and spell checked the guide again. More to come.
-------------------------------------------------------------------------------
V0.77 (10/27/2000):
Added a few more monsters to the Enemy List section, plus a few more items
and weapons. I also changed a few more names to match the US version of the
game, plus a few more questions to the F.A.Q. section and finally some additions
to the "Side Quests/Misc." section; And that's about it for this version. More
enemies, and random items, heart pieces, etc. coming soon.
-------------------------------------------------------------------------------
V0.762 (10/26/2000):
Started the Enemy List section, as well as added a map of Termina in the
"Game Overview" section. With the next update, I'll start the "Secrets" section
and add a bunch more enemies as well as start updating the other incomplete
sections of the guide.
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V0.76 (10/25/2000):
Revised the Prologue to match the US version (thanks to Devin Morgan) and
completely finished the Spoiler-Free Walkthrough. I also have some new
sections coming to the "Side Quests" section pretty soon, as well as all the
other remaining sections I have to finish (or start in some cases.)
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V0.75 (10/25/2000):
Finished some more of the Spoiler-Free walkthrough, as well as changed a few
more of the names so they match the US version. I still have a lot of changes
to make as far as the names of locations, items, weapons, masks, songs, etc.
go, so if you find a misspelled name, let me know so I can fix it. I'll try
to finish up the spoiler-free walkthrough by tomorrow and start on the Enemy
listing as well as the rest of the heart piece locations.
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V0.74 (10/24/2000):
Alright, walkthrough is complete, with the exception of the rest of the
final boss strategy, which I will be added shortly. I've added Dungeon Fairy
Locations for the first three dungeons, thanks to The 64 Chimp, and the final
dungeon fairy locations are coming soon. I also changed some of the names of
locations, masks, and songs to the US names, but there are still some items,
weapons, masks, songs, locations, enemies, bosses, etc. that still have the
Japanese names, and I need you people to correct them for me, as I don't have
nor do I have intentions of buying the US version. I also took my Spoiler-Free
guide and added it to this FAQ, so if you still see my Spoiler-Free FAQ on
GameFAQs, it isn't my fault, as I've requested it to be removed. More to come
with the next update.
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V0.71 (10/18/2000):
Walkthrough is now 98% complete, all I have to add are the strategies for
the last two forms of the final boss, and that's it. In this update, I've
added more to the "Filling the Log Book" side quest, as well as added more to
the walkthrough.
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V0.7 (10/17/2000):
Started and Finished both parts of the Stone Tower Temple (Reality and
Illusion) in the walkthrough. The walkthrough is now 90% complete, and the only
thing that needs to be done is the final stage of the game, as well as the
final boss strategy. The dungeon fairy locations will be coming very soon,
and once the walkthrough is finished I will begin adding the rest of the heart
piece locations, and the remaining sections of the guide.
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V0.681 (10/16/2000):
Fixed a few minor errors and added an easier way to defeating Gyorg (the
third dungeon boss) thanks to The 64 Chimp. More on the walkthrough coming
later today.
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V0.68 (10/15/2000):
Finished up to the Stone Tower Temple. Walkthrough is now about 88%
complete, but I still have to add the rest of the heart pieces, the remaining
songs/masks/items and start/finish the enemy listing, along with add more
questions to the F.A.Q. section, as well as start the secrets/codes/tips
section + dungeon fairy locations and finish the 1st gold skulltulla house
strategy. It sounds like a lot, but once I get the walkthrough done, the other
stuff is a breeze to finish.
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V0.65 (10/14/2000):
Started the "Filling the Log Book" side quest, not much finished on that
yet, but I'm getting there. Added both Gold Skulltulla House side quests into
the walkthrough, plus added up to the Underworld section in the walkthrough.
A couple more masks have been added to the proper section, as well as another
item to the "Items/Weapons" section, and that's pretty much it for this update.
As usual, more to come.
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V0.62 (10/13/2000):
Finished the Item Collection section after the Great Bay walkthrough, as
well as the "Inside the Grave" section. Fixed some errors with a few of the
heart pieces (removed the numbers of each heart piece all throughout the
walkthrough) also added another mask and another song to the respective
sections. This FAQ may now also be hosted by HYRULE: The Land of Zelda
(http://www.htloz.com), more to come.
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V0.6 (10/12/2000):
Started and finished the Great Bay Temple section in the walkthrough,
including the boss strategy. Added a question to the F.A.Q. section, along
with some more items/weapons, as well as the Gyorg Guardian Mask to the
"Masks" section. I also remembered about the 15 dungeon fairies, and decided
to list the locations of all 15 in each dungeon _after_ I finish the entire
walkthrough itself. Also added another site to the list of sites who can post
this FAQ, possibly more coming tonight, but most likely more coming tomorrow,
if I feel better, that is.
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V0.58 (10/11/2000):
All done with the (excessively long) Gerudo Lagoon section in the
walkthrough, ready to start on the Great Bay Temple section. Added another
song to the "Songs" section, along with a couple more weapons to the Item &
Weapons section. Finally, I added another site to the list of sites who have
permission to post this FAQ. More to come, as usual.
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V0.5 (10/10/2000):
Got farther with the Gerudo Lagoon section in the walkthrough, added a bunch
of items to the Item/Weapons list, along with 2 more heart piece locations
in the "Heart Piece Locations" section. Also started the "Side Quests" section
telling how to upgrade your Kokiri Sword to a Gilded Sword. Finally, added the
controls for Zora Link, and spell-checked the document for the 2nd time.
-------------------------------------------------------------------------------
V0.4 (10/10/2000):
Finished up the Great Bay/Zora Hall section in the walkthrough and began
the Gerudo Lagoon section (finished up to the maze.) Also added a few items
to the Items/Weapons section, as well as two more mask locations and
descriptions to the Mask section (Zora Mask and Stone Mask.) More coming
later today, or early tomorrow.
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V0.3 (10/9/2000):
Not a big update, but I did add more to the walkthrough. Started the Great
Bay/Zora Hall section in the walkthrough, almost finished with that. More
item/weapons along with characters and more on the walkthrough coming with the
next update. Now, I would like to ask all you readers a big favor. If you come
across this FAQ posted on any web site other than the ones listed on the bottom
of this FAQ, can you _please_ notify me so I can take care of it. I really hate
sites who rip off other people's work, and only you can help me find them.
Thank you.
-------------------------------------------------------------------------------
V0.2 (10/8/2000):
Added mask functions for all the masks I had listed under the "Mask
Locations" section, plus started the Items/Weapons section. It doesn't have
much, but it has a few items (listed alphabetically.) Ran a spell-check over
the guide and fixed a ton of typos. Also finished up the Romani Ranch area in
the Walkthrough. Make sure you check out my Spoiler-Free guide for the game
along with my Boss Guide while your at it. That's pretty much it for this
version. More items/weapons along with more of the Walkthrough with the next
update.
-------------------------------------------------------------------------------
V0.1 (10/06/2000):
Initial Release, started a lot of the main sections of the FAQ. Walkthrough
is about 50% complete, characters section complete, overview complete (with the
exception of the Termina Map), prologue complete, started the Heart Piece
Locations section, as well as listed a bunch of songs and masks. If you see a
section missing, that means it hasn't been added yet, but will within given
time. Initially, I planned to release this FAQ when it was 100% complete, but
I have SEVERAL reasons as to why I decided against that. This FAQ, however,
will be updated daily, with large sized updates until it is finished, which
shouldn't be too far off in the distance.
===============================================================================
II. PROLOGUE
===============================================================================
In the land of Hyrule, there echoes a legend.
A legend held dearly by the Royal Family that tells of a boy...
A boy who, after battling evil and saving Hyrule,
crept away from that land that had made him a legend...
Done with the battles he once waged across time,
he embarked on a journey. A secret and personal journey...
A journey in search of a beloved and invaluable friend...
A friend with whom he parted ways
When he finally fulfilled his heroic destiny
and took his place among legends...
===============================================================================
III. CHARACTERS
===============================================================================
You will notice some familiar and not-so-familiar faces in this game. Some
returning favorites from Zelda: OoT, some not-so-favorites, and a bunch of new
faces. You will also find some bosses from previous Zelda games here.
-------------------------------------------------------------------------------
Anju the Innkeeper
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Anju is a woman who was once engaged to be wed to a man named Kafei. Anju
has the Moon Mask in her possession, and when combined with the Sun Mask, the
two create the "Mask of the Wedded Couple" so Kafei decided to steal the Sun
Mask from the Happy Mask Man, but the Happy Mask Man put a curse on Kafei when
he found out, and the two were never married. Anju went back to her normal job
of running the Inn on the right side of Clock Town, and her worst feature
would be cooking.
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Anju's Grandmother
-------------------------------------------------------------------------------
Anju's Grandmother lives her life at the Inn, where her granddaughter works,
but she can't be talked to unless you are wearing the All Night Mask (see the
Masks section on how to get this mask.) If you talk to her while wearing this
mask and listen to her stories, she will reward you with a heart piece. You
can find her in one of the rooms of the Inn on the right side of Clock Town.
-------------------------------------------------------------------------------
The Five Bomber Kids
-------------------------------------------------------------------------------
This group of kids have formed a group named the "Bombers." There are a
total of 5 of these guys, and they hang out in Clock Town. You can play
Hide-n-Seek with them, and as a reward for finding them (as Deku Link) you will
gain the password that gives you access to the observatory. You will only find
these guys in Clock Town.
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Cremia the Ranch Owner
-------------------------------------------------------------------------------
This is Romani's older sister and she helps out around the ranch with the
animals. If you talk to her in the morning of the 2nd Day, you can help her on
the 2nd day at 6:00 PM while she delivers the milk by fending off the Gormans
who try to steal your milk bottles. Use arrows to push them back and make sure
they don't break any of the bottles of milk to be rewarded with a heart piece.
-------------------------------------------------------------------------------
The Deku Scrubs
-------------------------------------------------------------------------------
Yes, the Deku Scrubs are back! They only do favors for their own kind, so
if you expect to get anything from them, you'll have to use your Deku Mask.
Skull Kid will transform Link into a Deku Scrub in the beginning of the game,
so you can see what the life of a Deku is. Their princess is missing, and you
must find her to rescue the monkey they are holding for the crime.
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The Gorman Brothers
-------------------------------------------------------------------------------
The Gorman brothers run their own little ranch near Milk Road, but they
are rather rude people. If you talk to them, one of them will offer to sell you
some milk, and later on in the game, they will challenge you to a race (after
you get Epona back.) If you win, you will get a new mask that helps in your
progress of the game.
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The Gorons
-------------------------------------------------------------------------------
The groaning Gorons are in Termina too, on Snowhead Mountain, only now
their fiery home has become all frozen over. If you don't rescue them, they
will eventually die, ending their race. The Goron mask will allow you to morph
into a Goron, giving you abilities which will allow you to save the Goron race,
as well as converse with them in ease.
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The Happy Mask Man
-------------------------------------------------------------------------------
Yes, a returning face. The Happy Mask Man hangs around the Clock Tower in
Clock Town. He informs Link that all of his masks are gone, including the Mask
of Majora, and he needs you to collect them all back. You will also learn the
Song of Healing from him, which will cure any curse (using masks.)
-------------------------------------------------------------------------------
Kamaro the Cursed Man
-------------------------------------------------------------------------------
This guy stands on a mushroom shaped platform near the outskirts of Clock
Town, and he's cursed by a mask which constantly makes him do a weird dance.
Jump over to him and play the Song of Healing to receive his mask, which you
can then use to get a heart piece from the girls in clock town.
-------------------------------------------------------------------------------
Kafei, Anju's Fianc
-------------------------------------------------------------------------------
Kafei was engaged to be married to Anju, but the day before their wedding,
he stole the "Sun Mask" from the Happy Mask Man in order to combine it with
Anju's "Moon Mask" to create the "Mask of the Wedding Couple," but there was
just one minor setback: the Happy Mask Man found out about it. He placed a
curse on Kafei, which turned him into a little boy. From that day on, Kafei
hid his face in a Keaton Mask and lived away in Clock Town. Anju went back
to working at the Inn in Clock Town after her future husband never showed up
for the wedding. (Note that this may or may not be true, as it is never
mentioned in the game.)
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Link, The Hero of the Game
-------------------------------------------------------------------------------
Obviously, the game is nothing without it's hero, Link. After defeating
Ganon, rides through the forest but ends up getting lost in a place called
Termina. He must find his way back to Hyrule, but is interrupted by an imp
named Skull Kid who steals his horse and Ocarina, so he decides to help out a
bit at Termina (and get his prized possessions back) before he goes back to his
home town. Link now has a new ability, transforming into characters. With
certain masks, Link can transform into a new character with new abilities.
-------------------------------------------------------------------------------
The Postman of Clock Town
-------------------------------------------------------------------------------
The postman (who is dressed in a toga outfit) runs all around Clock Town on
a daily basis, delivering and collecting mail. He is a fast runner, so if you
plan to keep up with him, you'll need the Bunny Hood. If you follow him around
for the whole day, and visit his home, he will test your reflexes with a little
game to see if you can stop the clock on 10 seconds exactly, if so you'll win
a heart piece. Other than that, the postman really has no other significance
in the game, except delivering mail.
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The Rosa Sisters
-------------------------------------------------------------------------------
These two sisters are identical twins and are located on the left side of
Clock Town. They dance to some weird music during the night (6:00 PM - 5:00 AM)
on Days 1 and 2, and if you teach them a new dance using Kamaro's Mask, they
will reward you with a heart piece. If you check the Inn on the right side of
Clock Town, you will find them staying there during the day.
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Romani, The sister of Cremia
-------------------------------------------------------------------------------
This girl lives at the Romani ranch, she is one of the 2 sisters who live
in a house near the barn. Talk to her after you finish the 2nd dungeon and you
can play some cool mini-games (kill off ghosts to protect her animals, etc.) to
gain useful items. She looks like the girl in Ocarina of Time as well.
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Skull Kid, The Imp
-------------------------------------------------------------------------------
This evil thief is nothing but trouble. In the opening scene, you will find
him robbing you of your Ocarina and your beloved horse, Epona. He hangs out
with 2 little fairies, who are sort of like his evil minions. What makes him
so evil? He's wearing the Mask of Majora, which has unbelievable powers. You
will encounter him early in the game, right after he takes your valuables
you must give chase.
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Tatl, Link's Companion
-------------------------------------------------------------------------------
This is 1 of Skull Kid's "minions" and strangely, Tatl looks very similar to
Navi. After Skull Kid transforms Link into a Deku Scrub in the beginning of the
game, Tael will follow him, so Tatl decides to join you and help you get back
to Hyrule. So, I guess you could say that Tatl is evil, but a good kind of
evil. Tatl will act the same way Navi did in Zelda: OoT, gives you important
information about enemies, signs, items, etc.
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Tael, Skull Kid's Companion
-------------------------------------------------------------------------------
The 2nd, black fairy of Skull Kid's, Tael really has no significance in the
game. He just likes to hang around with Skull Kid and help him do his dirty
deeds by stealing from people. It may seem that Skull Kid treats Tael with very
little respect, but the 2 are inseparable. You won't receive much help from
Tael, he's not as kind-hearted as his sister Tatl.
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Tingle the Map Maker
-------------------------------------------------------------------------------
Tingle is the map maker of the game with paint on his face that floats
around different areas of the game with a red balloon. Shoot the balloon with
an arrow (or anything else you have to shoot it with) to bring him down and you
can buy various maps for him for (somewhat) reasonable prices.
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Twinrova, The Witches
-------------------------------------------------------------------------------
Remember those 2 witch sisters from Zelda: OoT (they were one of the bosses)
well, they're back. Koume and Kotake (which make up Twinrova) are back, but
don't worry, they aren't villains anymore. You'll have to save Kotake early on
in the game by gaining some potion from her sister's potion shop in the swamp.
-------------------------------------------------------------------------------
The Zoras
-------------------------------------------------------------------------------
Wow, since the last time you saw these fishy people, they've now started
up a musical band. They live in the Great Bay, but their nice cool habitat
has become too warm for them to survive in, and to top it all off, their band
isn't going so well. You're job is to save their band, as well as their lives.
===============================================================================
IV. GAME OVERVIEW
===============================================================================
Whether you have played all previous Zelda games, or this is the first one
you've played, this section contains vital information for the mechanics of
how this game works. Some information you find in this section may be old news,
but there is a lot of new stuff you must learn as well. I suggest all first
time players of THIS game read through this section.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Controller Configuration
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The controls are pretty much the same as in Zelda: OoT, however, they are
different depending on which mask you are wearing. Below are the controls for
normal Link, Deku Link, Goron Link, and Zora Link, each having their own
different abilities, plus there are some hidden combo controls for secret
moves for some of the characters link plays in the game.
-------------------------------------------------------------------------------
Normal Link
-------------------------------------------------------------------------------
A Button: Action button; Confirm
A + Up: Roll
Z + A: Overhead attack (Leap)
B Button: Cancel; Take out sword; Slash; (When tapped)
B: Spinning Slash (When held; Uses magic)
Z Button: Z-Target enemy/item; Use Shield while walking
Z + A: Overhead attack (Leap)
R Button: Use shield
R + Analog Stick: Move Shield in different directions
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Link walk/run (depending on pressure)
Control Stick + R: Move shield around
Start: Brings up Menu; Pauses game
L Button: Toggle Map
Special Abilities: Link can swim in normal water, as well as can dive
for a certain amount of time.
-------------------------------------------------------------------------------
Deku Link
-------------------------------------------------------------------------------
A Button: Twirling attack
A: Burrow into Deku Launcher (when standing over launcher)
B Button: Shoots bubble (When tapped; After you gain the ability)
B: Shoots larger bubble (When held)
Z Button: Z-Target enemy/item
R Button: Curl up into a ball; Used as a shield
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Deku Link walk/run (depending on pressure)
Control Stick + R: Move shield around
Control Stick: Guide Deku Link while flying
Start: Brings up Menu; Pauses game
L Button: Toggle Map
Special Abilities: Deku Link actually has 2 special abilities. Not only
can he jump 5 skips over water (before drowning) but he can also use Deku
Launcher pads to fly through the air.
-------------------------------------------------------------------------------
Goron Link
-------------------------------------------------------------------------------
A Button: Curl into ball
A + Control Stick: Roll (When pressed lightly)
A + Control Stick: Spiked Roll (When held)
A + B: Goron Stomp
B Button: Fire Punch
Z Button: Z-Target enemy/item
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Goron Link walk/run (depending on pressure)
A + Control Stick: Roll (When pressed lightly)
A + Control Stick: Spiked Roll (When held)
Start: Brings up Menu; Pauses game
L Button: Toggle Map
Special Abilities: Goron Link has several abilities, even a hidden one. He can
do a "Goron Stomp" to stomp down switches or open secret doors, plus he has
the ability to access what seems to be inaccessible areas using his roll
ability.
-------------------------------------------------------------------------------
Zora Link
-------------------------------------------------------------------------------
A Button: Roll (like normal Link)
A: Swim (when underwater)
A: Dive (when on a platform)
B Button: Attack with sword (when tapped)
B: Throw swords (when held)
Z Button: Z-Target enemy/item; Use Shield while walking
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Zora Link walk/run/swim (depending on pressure)
A + Control Stick: Move while swimming (while underwater)
Up + Down: Dolphin Jump (while underwater)
Start: Brings up Menu; Pauses game
L Button: Toggle Map
Special Abilities: Zora Link is the only character capable of walking on the
floor of the ocean, along with swimming underwater, and throwing his two
swords at switches or enemies.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
TIME SYSTEM
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You may have noticed there is now an on-screen clock with the Day number,
and what current time it is. You will have a total of 3 days before the moon
falls and you get game over. Every hour in the game = 60 seconds in real life.
No, you don't have 3 days to finish the game but 3 days to finish up what you
are currently doing. For instance, say you are in a dungeon and it's Day 3.
You can play the "Song of Time" which will warp you back to Day #1, but you'll
also lose all of your current item inventory (rupees, arrows, bombs, sticks,
etc.) There are several songs which alter the game clock in all different
ways. You can increase time, decrease time, etc. using different songs.
Keep an eye on your clock and make sure you aren't running low on time, and
don't worry about losing your place in the game. There are now owl statues,
which are located in almost every area of the game. Hit the statue to remember
your place, and you can warp to that location with a tune of your Ocarina.
This system may seem a bit complicated, but you will eventually get used to it
after the first 20 minutes of gameplay. Also keep in mind that some tasks can
only be accomplished at night, others during the day, and some must be done
at a specific time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
GAME SCREEN
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The game screen is pretty similar to that of "Zelda: Ocarina of Time" with
a few changes and additions. In the upper left corner of the screen is your
health meter. You start out with 3 hearts, and gradually increase as you
collect heart pieces (4 heart pieces = 1 heart increase on meter.) Right under
that is your Magic Meter, which can be increased by collecting dungeon fairies
and taking them back to the great fairy (see the next section.) When you do
things such as shoot bubbles, power charge your sword, shoot fire arrows, or
anything that requires magic, you will lose a bit off your magic meter. To
replenish magic on your meter, collect a bottle of magic or a jug which
replenishes more.
In the bottom-left corner is your wallet amount. This will display how many
rupees you have currently collected, and when in dungeons, you can see how
many Small Keys you've collected so far. You can increase the size of your
wallet by depositing 200 rupees into your bank account in Clock Town. Right
in the center of the screen (on the bottom) is your on-screen clock. You can
see the hour and minute hand, as well as what day it is here, make sure you
keep a watch on your clock, just to make sure you're not running low on time.
Moving along, in the bottom right corner is your mini-map. Some areas have no
maps, in which case there will be nothing here, but when you have a map of
a dungeon or a town, it will appear in a mini version here.
Finally, in the top right corner of the screen is your action area. You
have the A and B buttons, which light up when you are supposed to press them
(for instance, when standing in front of a door, the A button will light up
on the screen, saying the word "Open" meaning you press the A button to open
the door) and you also have your 3 action buttons (C-Left, C-Down, C-Right.)
You are allowed to set 3 items to your action buttons (1 on each button) and
then when that button is pressed, the item that is set to it will be in use.
For example, say you have the Ocarina set to the C-Right button, whenever you
press C-Right, Link will take out his Ocarina. The game screen is pretty much
the same as Ocarina of Time, with the addition of the on-screen clock.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
DUNGEON FAIRIES
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A nice little puzzle has been added to the game (sort of replacing the Gold
Skulltulla quest in Ocarina of Time.) In each dungeon (Woodfall Temple,
Snowhead Temple, etc.) you have an optional little game to play. Hidden in
each dungeon are 15 fairies, they can be in treasure chests, floating in
bubbles, inside enemies, behind blocks, in pots, and almost everywhere else.
Your goal is to collect all 15 of them, and take them to the nearby fairy
fountain (there is a fairy fountain near every dungeon) and you will be
rewarded for finding them all. If you're having trouble finding all of the
fairies, my Walkthrough below has all of their locations in all of the
dungeons you'll encounter in the game.
Remember, this is totally optional, but it is rather useful because you
can maximize your Magic Meter, or receive other helpful rewards. You will also
notice that some fairies are blue, while others are yellow. There _is_ a
difference between the colors of the two; whichever color the fairies are,
that's the great fairy fountain you'll return them to. This new feature kind
of replaces the Gold Skulltulla collection (which was found in Ocarina of Time)
but it's totally up to you whether you want to collect the fairies or not, it
is not mandatory, but if you do collect them, it's beneficial to your game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
THE OCARINA & SONGS
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A brief history of the Ocarina: In Zelda V (Ocarina of Time) Link first
received his Ocarina from a lovely girl named Saria. For those wondering what
an Ocarina actually is, it's a musical instrument with finger holes and a
mouthpiece for playing different tunes. Throughout the game, you will learn
many, many songs on your Ocarina, each having its own purpose. Some songs alter
time, others help you proceed with the game, some are hidden (meaning you will
never learn them, but can still play them, hence why they are called "hidden"
songs) and the rest you learn from different people. The whole reasoning behind
the songs is to add some uniqueness to the game, after all, the Zelda series
is known for being unique.
There is now a new feature with the Ocarina ("new feature" meaning that I'm
comparing it to Ocarina of Time) which is different instruments. That's right,
you can now play songs on other instruments other than the plain old Ocarina.
When you are Deku Link, you can play with Deku Pipes, and as Goron Link, you can
play with a bongo drum set. This is a nice change from Ocarina of Time, as it
adds a variety of sounds to listen to. As you learn new songs, they are
recorded in your game status menu, so you'll never lose them once you learn
them. If you forget how to play a song, use the game menu as a reference on
the correct buttons to press.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MAP OF TERMINA
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Snowhead Temple Goron Shrine
\ /
\ /
Gerudo Lagoon Death Mountain
| /
| | /
Great Bay -------------- Clock Town --- Mountains --- Graveyard
| ____| /
| / | Ikana Canyon --- Stone Tower
Zora Hall / | \
/ Milk Road | Ikana Ruins
Great Bay Temple | The Swamp
| | |______
Romani Ranch Lost Woods |
Deku Palace
\
Woodfall Temple
Copyright 2000, Dallas Scott
===============================================================================
V. BARE-BONED WALKTHROUGH
===============================================================================
The following walkthrough contains no spoilers as you read and play through
the game, but it is also very bare-boned, meaning it isn't as thorough and
detailed as the main walkthrough, which can be found directly after this one.
-------------------------------------------------------------------------------
Lost Woods
-------------------------------------------------------------------------------
* View the opening cinema to get a feel for the game.
* Cut the bushes up ahead to get at least 5 rupees.
* Go through the cave to the north and fall through the hole, watch the cinema
with Skull Kid.
* Go through the north door, and use the flowers to launch over to the door
on the ledge.
* Go through the door, use the flowers to transport from platform to platform,
and get the Deku Nuts in the treasure chest.
* Walk through the door, past the twisted hallway, and into the next room.
* Make your way up the ramps to the top, talk to the Happy Mask Man, then go
through the double door into Clock Town.
-------------------------------------------------------------------------------
Clock Town
-------------------------------------------------------------------------------
* Walk up 2 floors of stairs, go through the opening, and talk to the elf.
* Get the town map from the elf for 5 rupees, then go to the far south of
Clock Town.
* At the water, jump to get the fairy, then go back to where you got the map.
Go through the cave, and release the fairy.
* Learn the Bubble Shooter ability from the big fairy.
* Shoot the balloon with your bubble shooter, then talk to the kid.
* Play hide and seek and find the 5 kids (2 are in this area, 2 are in the
center of the map, and 1 is on the left of the map.)
* Get the password from the kids, then use it to pass into the tunnel.
* Skip the water, kill the skulltulla, pop the balloon, and climb the ladder
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