Legend of Zelda: Ocarina of Time Walkthrough :
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Walkthrough - FAQ/WalkthroughLegend of Zelda: Ocarina of Time FAQ/Walkthrough version 1.0 (4/13/03) Copyright Martin Dale-Hench 2003 (hockeyfox@ameritech.net) .XXY ,.. .kX3 .JWXVwwigMUwD `Y7? `kwX8QWE, . ?F`.zOwZO: ..=?i. .='1.Y7"7Oz; ..Z:;;1!7J..%`',' Xwr ..,IOvz1!',;1!',`'`.; ?T% ..wXZ???7=!`....7!,.';,!?;., ...WvUXXXkVzUOGUOQQQQQGUOQOJdNMM%`?j,. 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(Thanks to Starvenus for the ASCII) ====================================================================== T A B L E O F C O N T E N T S ====================================================================== 01. Legal Stuff/Contact Information 02. History 03. Basics/Controls 04. Story 05. Ocarina of Time Walkthrough ~Inside the Deku Tree ~Dodongo Cavern ~Inside the Jabu-Jabu's Belly ~Ocarina of Time ~Forest Temple ~Fire Temple ~Ice Cavern ~Water Temple ~Bottom of Well ~Shadow Temple ~Spirit Temple ~Ganon's Castle 06. FAQ 07. Bosses 08. Item/Weapon List ~Swords ~Shields ~Tunics ~Boots ~C-button Items ~Odds and Ends ~Masks 09. Secrets/Side-Quests ~Upgrades ~Heart Piece Locations ~Golden Skulltula Locations ~Magic Bean/Soft Soil Locations ~Great Fairy and Fairy Fountain Locations ~Four Bottles ~Fishing Mini-Game ~How to get Epona ~How to get the Biggoron Sword ~'Big' Poes ~Mask of Truth ~Shops List ~Tunes ~Golden Skulltula Trick ~Bottle Trick ~Great Rupee Hunt ~Bug Mini-Game ~Cucco Lady ~The Scarecrow's Song 10. Enemy List 11. Codes 12. Credits Just cut and paste the string above (on the Table of Contents) you want to go to. Explanation: 1. highlight the string (no numbers or ~) 2. Ctrl + C 3. Ctrl + F 4. Ctrl + V 5. Press "Find Next" until you're at where you wanted to be. ====================================================================== L E G A L S T U F F / C O N T A C T I N F O R M A T I O N ====================================================================== If you want to have this guide posted somewhere else too, please kindly ask me. My email is: hockeyfox@ameritech.net. If you see this guide on somewhere else, please inform me ASAP. Thanks. The sites that has permission to post this guide: ~GameFAQs.com ====================================================================== H I S T O R Y ====================================================================== Version 1.0- Submitted first version to GameFAQs. Well, I ripped this (Apr.13.2003) off from my OoTMQ FAQ, if you haven't noticed. Awaiting for e-mails... ====================================================================== B A S I C S / C O N T R O L S ====================================================================== A--- ACTION BUTTON -Climb -Attack (roll) -Jump (while Z-targeting and going back to the side) -Jump Attack (Z-targeting and go forward or be stationary) -Push/Pull (boxes, crates) -Drop/Throw/Pick Up (bombs and some crates) -Open (chests and doors) -Speak/Check B--- ATTACK BUTTON B= Swing Horizontally Z + B= Swing Vertically Z + Up + B= Stab Hold B= Spin Attack Circle + B= Spin Attack Right C--- ITEM SELECT -Use for selecting items C-Left--- ITEM SELECT -Use for selecting items C-Down--- ITEM SELECT -Use for selecting items R--- USE SHIELD Z--- Z-TARGET/CHANGE CAMERA POSITION C--- ITEM SELECT/FPV -Use as item selector -C Up brings up the First Person View ====================================================================== S T O R Y ====================================================================== STORY Once upon a time, there were three goddesses that created the earth. They were Din, Nayru, and Farore. They all created the earth and the spirit of the law so the creatures could live respectably to the law. As they left the dimension to another, they left behind a mark... That mark is the Triforce. The Triforce contained three virtues: Power, Courage, and Wisdom. The Triforce protected the land for years to come. However, the Triforce could be possessed by an individual. If that individual has a good heart, the land will see an era of prosperity. If the heart is evil, the world would suffer a long drought of peace. A myth said that when an individual finally capture the Triforce, it will split into three pieces. The person who touched the Triforce will get the virtue he believed in most. The other two pieces will go to its best host. If an individual collects them all, he or she will reign supreme. The five races that Farore created, the Gorons, the Zoras, the Gerudos, the Kokiri, and the Hylians, all respected the Triforce with all of their hearts. However, as a popular saying goes, whenever there is good, there will always be evil. Therefore, Triforce will never be safe from the evil. One day, a Gerudo man with an evil heart trekked the vast deserts of Hyrule. He had heard about how powerful the Triforce could be and he really wanted it to rule the land. He knew nothing on how to get it... until recently. He found out about a mythical Ocarina of Time. He walked down the horizon of the storming sand. He looked up. He knew that item must have some connection to the Triforce. Oh, how badly he wanted it! Ganondorf went to the Hyrule Field and devised his evil plans to capture the Triforce. First, he went to the Kokiri Forest and snuck in a spider in the Great Deku Tree, the protector of the Forest. Then he went to the volcano of the Gorons and awakened the Dodongo. Finally, he went to the Zora's Domain and made Jabu-Jabu jabby. Back at the Kokiri Forest... The Great Deku Tree suddenly realized that the time was now. The boy without a fairy time must leave... ====================================================================== O C A R I N A O F T I M E W A L K T H R O U G H ====================================================================== Alright... the reason I took my Walkthrough for Master Quest to N64 is just that there are more people GOING to the N64 FAQs instead of the OoTMQ FAQs for Gamecube. This is easily proved by going to 'Top 50' FAQ Pages. Just after I wrote for OoTMQ, that game was easily the number 1 FAQ Page, beating out the great GTA:VC. However, after a few weeks, it has dwindled down to number 39 (last time I saw) while the OoT for N64 stays at about 25 or so. It is obvious that OoTMQ is going to get out of the Top 50 or even the Top 100 maybe as time moves on. That means My guide would reach out to less people. Besides, I hate the idea of having TWO guides in ONE file, the people who want to use the OoT guide would prefer to use the one made specifically for that game. Adios, amigos! ---------------------------------------------------------------------- K O K I R I F O R E S T ---------------------------------------------------------------------- Here begins your adventure as a elf clad in green. Anyway, you wake up as Link after a long sequence involving a fairy and a tree. First of all, I want you to get used to the controls here on the Gamecube version because Gamecube's controls are a bit clunky compared to n64's (if you ever played the n64 version, you'll understand). First of all, I want you to get familiar with the jumping. The jumping in this game is automated when you reach a edge. Try it on some wood blocks across your house. If you made it to the other end, you get 5 rupees. Don't buy anything yet! Go to Mido, the little boy guarding the path to the Great Deku tree. Speak to him, and he will tell you that he won't let you pass him unless you have a sword and shield! Now time for some hunting! Go to the left of your house and go up a hill. You should see some fences with some grass around. Go through the fences to the other side, where a hole resides. Go up to the hole and press A to crawl through. Go left and wait until you see a giant boulder rolling after you! Now don't move and the boulder will go to the right of you. Follow that boulder and take the first right path you see. Ah-ha! Your first treasure chest! Go up to it and press A to see how lovable Link looks like trying to get that item outta the big chest! ^_^ Guess what's the item? Your first SWORD! The sword is KOKIRI SWORD. Go to the item menu (start button) and go to the equipment menu. Move your cursor to the sword. Press A to equip. Now, back to the overworld. Practice with your sword with some grass and signs. Familiarize yourself with the Z-targeting. Your next objective: to get the shield! This time, there's no hunting! :-( All you have to do is to find 40 rupees and buy the shield in a store. You should have some already. If you don't have 40 yet, go to the house down the hill and enter it. There are some chests with rupees inside. Go back out and go right and you should see a little cliff. Get up on it. Go right and take the blue rupee between the larger cliff and the house. Take the rupees from the chests! Also, walk around in the patches of tall grass, you might find some rupees. If you STILL don't have 40 rupees, try picking up some rocks and throw them. There might be some rupees there. When you've had enough, go to the store (the house near Mido) and buy your first shield! It's DEKU SHIELD! Equip it, I trust you know how to. Go back out and talk to Mido. He will let you through to the Great Deku tree, after all that bickering! On the way to the Deku tree, you will encounter your first Deku Babas. Use the Z-targeting to lock on them and use the B button to use the sword. When you've defeated one of them, pick up the wood stick it left behind! Now you have your first DEKU STICK! Equip it to one of your C buttons. Proceed to the Deku Tree when you've defeated all of the Deku Babas. The Deku Tree will speak to you and you will be given an option, select 'Yes'. Then enter the opening the Deku tree created for you. Here begins your epic adventure as Link! ---------------------------------------------------------------------- I N S I D E T H E D E K U T R E E ---------------------------------------------------------------------- INSIDE THE DEKU TREE Alas, you first dungeon of the Ocarina of Time! The dungeon is made to be easy so the new-comers can learn the basics without any trouble. If you're new, don't worry, the dungeon is a cakewalk. First, use the Z-targeting (so you can be familiar and comfortable with it) on the Deku Babas and kill them all. You will receive some DEKU NUTS. Then go up the ladder to the left. Walk up the path until you see a gap. In this game, you don't have to press any button to jump. The jumps are made AUTOMATICALLY. Just run to the edge and Link will jump. Go ahead and open the chest for your first DUNGEON MAP. It is a... map! Just a map of the dungeon! What did you expect? Ha. Now, continue on to the door. Open it to find a Deku shooting some nuts at you. Z-target him and hold R (shield). The nuts will reflect off the shield and hit the Deku. He will run around the room, so chase him. He will beg for mercy and tell you a secret. Now, open the next door. Drop down to ground floor and climb up the vines. Open the chest for... the FAIRY SLINGSHOT! Yay! Equip it! Whoo! Stop celebrating, dammit! Go up another set of vines for a chest with a RECOVERY HEART. Go back down to the platform with the Fairy Slingshot. Jump to the floating platform and to the door. If you failed, just use the slingshot to make the ladder above the door come down. Go back to where you found the Dungeon Map. Now, use your new treasure (Slingshot, to you slow people) to shoot the skulltulas on the vines. There are three so don't miss one. Then climb up the spider-free vines to 3F. Ignore the skulltulas and enter the door. In the new room, stand on the switch to raise the platforms. Jump onto them to the other side of the room (with a chest). When you're successful, open the chest for a COMPASS. The compass shows all of the chests that haven't been opened yet in the dungeon. Go down to the ground level. Stand near the west alcove and wait for the Skulltula to come down. Kill it. Go back to the original platform. Now, you have to use your Deku Stick to light up the unlit torch. What you have to do is: bring out your Stick and put it on the lit torch (causing the Stick to get on fire) and bring the Stick over to the unlit torch, causing the torch to get on fire. Now quickly press the switch and jump to the west alcove (don't forget to kill the Skulltula beforehand) and open the chest for... a RECOVERY HEART. Behind that chest is a Gold Skulltula. Kill it and take the token. (You will find out what it is for later) Go back to the previous room and drop to 1F. Make sure you aim at the CENTER of the web below and DO NOT move up to roll! Just stay still and make sure you hit the center. If you do it right, the web will break, leading you further down to B1F. When you're on B1F, get on the lowest platform and kill the Deku Baba. Then go to the middle platform and step on the switch. It will trigger the torch, causing to light up. Open the chest for a RECOVERY HEART. Now, light up one of your Deku Stick. Jump to the water, but make sure you land on the shallow part of water so the fire won't go out. Jump to the lowest platform again and burn down the web. Enter the door. You meet another Deku again. You know what to do: Z-target him and hold up your shield. Chase him down and he'll tell you some numbers: 2, 3, 1. Remember those numbers. Use your Slingshot to hit the eye above the door. It will open the door. Go into the water and look for a switch underwater. When you find it, press A to dive down to it. Pressing the switch will make the log move up. Get back onto the platform and jump on the moving platform. When you get on the other side, kill the skulltula and pull/push the block to the other end. Climb the block to the door. Kill the Baba in the middle of the room. Use your Deku Stick again to light up both of the unlit torches in the room to open the next door. Of course, go into that door. Kill the Skulltula and the spiders (might be tough, just use your shield to block their attacks). Again, use your Stick to burn down the webs. You should be able to see a tunnel where you can crawl through. Go ahead and crawl through it. Kill all three Babas if you like. The first thing you should do in this room is to push the block all of the way to the water. Then you should have access to the middle-level platform with a torch lit. Use that torch to light up your Deku Stick. When you've done that, run and jump over to the block (don't fall into the water) and jump again to the highest platform. Get on the web and ROLL! To roll, run and press A. Your stick will hit the web. Guess what happened? Yeah, the web got burnt to a crisp. Drop down to B2F. Collect the hearts in the water if you need them. Then get on the solid ground. There are 3 Deku Scrubs shooting seeds at you! You have to defeat them, of course, but... remember that tip the Deku gave you earlier? The 2, 3, 1 thing? Let's try that! Z-target the MIDDLE Deku and reflect a Seed back at him. Then do the same thing to the RIGHT one. Finally, do it to the LEFT one. Then the last Deku will run around. Chase him down and he will give you a tip for the Boss. Also, the door to the Boss will open! Refill your health before going in. _______________________________________________________________________ ----------------------------------------------------------------------- *~B O S S~* Q U E E N G O H M A This boss is pretty easy, even for the first dungeon. If you listened to the Deku's advice, you already know how to beat her. First, go to the First-Person View and look for her eye. Then the battle begins. All you have to do is avoid her until she climbs to the ceiling. Then Z-target her if you haven't yet and get your Slingshot ready with a Seed. Wait until her eye is red and shoot! She will come crashing down, exposed for attacks. Immediately go to her eye and MASH, I repeat, MASH your B button!!!!!! If you mashed your B button fast enough, you won't have to hit her eye again with a slingshot! It's that simple! If you didn't kill her on the first try.... Try again! She's not that hard. Superkyle1991@cs.com sent this tip: "To quickly kill Queen Gohma, throw a Deku Nut when she's on the ground. Her eye will be red. Also use Z-Targeting forward and B to kill her quick." This makes the boss even MORE EASIER! What a boss! :P _______________________________________________________________________ Take the heart container when you've defeated your first boss. Then use the blue warp to go back to... ---------------------------------------------------------------------- K O K I R I F O R E S T ---------------------------------------------------------------------- Congrats! You have gotten your first Spiritual Stone, the KOKIRI EMERALD! The next objective: go to the Goron Mountain and get the second spiritual stone. Leave the Kokiri Forest by going to the other end of the little town, out a tunnel. Then your long-time friend, Saria will call you and say good-bye and give her treasure, the FAIRY'S OCARINA. Then you will be at... ---------------------------------------------------------------------- H Y R U L E F I E L D ---------------------------------------------------------------------- (Ocarina of Time) This field is probably the most memorable and the most well-known location in the entire kingdom of video games. Cherish the moments in this field, for they are always magnificent to remember. Proceed and you will be encountered by an owl, Kaepora Gaebora, and he will tell you some tips for your journey. Also, he will tell you where to go next. Your next destination: Hyrule Castle. Go to the north. You will see a majestic castle. Enter it via the draw bridge. If the bridge's up, that means it's nighttime. Wait until its daytime shouldn't take long) then enter the castle. Also, if you want to explore the field, you can go to Lon Lon Ranch and check it out. ---------------------------------------------------------------------- H Y R U L E C A S T L E ---------------------------------------------------------------------- Before entering the ACTUAL Castle, I suggest you look around the Market. Check out the stores, the slingshot mini game (if you get all 10 rupees, you get a bigger Seed package!), and talk to people! Have fun in the market! After you've done that, go north to the Castle. After entering the Castle's area, you will be confronted by Kaepora again. He explains to you that time flows normally only in the fields and the time stops in the towns and the Lon Lon Ranch. Then go to the tree where Kaepora was on. Roll to the tree and crash. A gold skulltula will come out. Kill it and take the token. Then go up the gate and talk to the guard. He will say you can't enter. What to do? Go back and look for some vines to climb up. Climb up and go to the top of the gate. Jump off the gate and maneuver Link through the blind spots of the guards. By the way, if you get caught, go back to the vines to find Malon, the Lon Lon's owner's daughter. She will ask you to find his father in the castle. For your trouble, she will give you a WEIRD EGG. Now, try again and avoid the guards. it's basically all trial and error. Here's some tips on avoiding the guards. Use the slope to avoid the first guard then sneak past the two guards up ahead. Then go left, across the field. Don't take the road to the Castle! Go left and look for a rough surface on the wall. Climb up and jump off to the moat. Swim down the moat and climb up using the slope on the corner. Then go left and you're done! You will see a guy in blue sleeping near the river. It's Talon, Malon's father! Yay! Now wake him up! You can't? Oh... I know! Wait until your egg hatches into a chicken, and when it does, equip it to one of your C button and use it when you're near Talon. Talon will wake up and say "What the tarnation?" ^_^ He will get mad and storm off. Now, you have to do a little puzzle. You see the blocks? Push the nearest block to the end and push the block off the platform onto the water. Then do the same thing with the other block. The puzzle should finish up looking like a block onto another one. Then get on the top block and jump to the waterfall. Crawl through the hole. You come upon the Castle Courtyard. You have to maneuver among the bushes to avoid the guards. This one is more difficult because if you miss, you'll start over in the beginning (where you found Talon, the father). My tip: be PATIENT! Take your time, don't rush anything. The first part has only one guard so you should have no problem getting past him. Then there's two guards... Just be patient and time your movements. After that part, you will see a guard with some vines and a walkway above him. Use the stairs to get on the walkway and walk over him. Easy said, easy done. The next parts has several guards, but you know what to do. In the part with a big bushes that makes the area look like a hedge maze, wait until BOTH guards goes down the left side of the area. Then follow the guards and stop when they stop. When both of them goes right, go out of the area and enter the sacred fountain to encounter the holder of the title: Zelda. Before you talk to Zelda, I suggest you to use your Slingshot to shoot Seeds at the windows (one at each side). The left one has a picture of Mario and Daisy! Shooting it will give you a red rupee! Then do the same thing to the other window and a old lady will get mad and throw a bomb at you! Hilarious! Now go talk to Zelda. ---------------------------------------------------------------------- K A K A R I K O V I L L A G E ---------------------------------------------------------------------- She will speak to you about... nah, I don't want to spoil it to you. After the lengthy cut scene, take the ZELDA'S LETTER and go talk to Impa. She will teach your first Song, the ZELDA'S LULLABY. Impa will tell you to go to Kakariko, the town between Hyrule Field and the Death Mountain. Go to Kakariko. Then go up the stairs to the left and talk to the guard. Show him the Zelda's Letter. He will let you pass through, but he asks you a favor: buy a mask for his son. You don't have to, but I suggest you do. Also, he gives you a tip: go to the Bazaar in the Market (Hyrule Castle) and buy a better shield. If you go there and tell the shop that the guard told you about this, you get a discount! It's up to you if you want to do this. Also, wait until nighttime to find a Golden Skulltula on the back of a house in the southwestern part of the town. Roll into the tree in the middle part to find a Golden Skulltula. ***NOTE*** This is the time to do the Side Quests... The Side-Quests I recommend you doing are: Collect the Seven Chickens (Kakariko), Learn the Saria's Song (Kokiri Forest-Lost Woods), Find the Super-Cocco (Lon Lon Ranch), Learn the Epona's Song (Lon Lon Ranch), and Grave-Digger Tour (Kakariko). Refer to the Side-Quests section if you want to know how to beat them. ***END-NOTE*** Back on the track, go up the path to the Death Mountain Trail. Ah, the classic Zelda enemy, the Tektite! You can kill them or just run from them. Doesn't matter. Follow the path until you enter the huge Goron City. ---------------------------------------------------------------------- G O R O N C I T Y ---------------------------------------------------------------------- Talk to the Gorons around the City. They will tell you that the Spiritual Stone was taken away by the boss, Darunia. One of them also said that Darunia is waiting for the messenger of the Royal Family... that's you! The room Darunia is in is at the bottom of the city. All you have to do is stand on the mat and sing the Zelda's Lullaby. Then the door will open. Enter. You meet Darunia... he's mad at you because you're just a little kid and he expected somebody more bigger. He wants you to sing him a tune that's from out of the mountain, something green, whatever that means. So you have to go back to the Kokiri Temple and look for Saria. She will teach you the Saria's Song. *sighs* Time to go back. Go back to the Death Mountain Trail, then to Kakariko, then to the Hyrule Field, and finally to the Kokiri Forest. Or you could go from the Goron City to the Lost Woods via a shortcut! Here's how: (from Alan Tareholt, thanks a LOT!) "After you access Darunia's room, use the flames to light the lower level torches right away. Get out another Deku stick. Then, since the torches will keep burning, bring the flame up to the second level torches. Put the Deku stick away again. Finally, touch the flame to one of the bomb flowers on the wall by the rocks. If done correctly, the bomb should fall out, start counting down, and start a chain reaction, blowing up all the rocks. Follow the walkway and you are in the Lost Woods!" ---------------------------------------------------------------------- L O S T W O O D S ---------------------------------------------------------------------- Go left when you arrive the Kokiri Forest. Climb the vines, follow the path up to a tunnel. Enter the tunnel. Now you are in the Lost Forest, where Saria resides. The forest is a maze. If you enter the wrong tunnel, you go back to the beginning of the forest. You could do this by trial & error but I didn't. You could see if the tunnel is the right one by standing VERY CLOSELY to the tunnel, just before the dark part of the tunnel. If you can see the other side of the tunnel, it's the right one. If you can't it's the wrong one. Here's the directions: Right, Left, (meet Kaepora), Right, Left, Forward, Left, Right You will arrive at a Sacred Forest Meadow. Fight the wolflos (use the Z-targeting and the shield. Wait until he attacks you and strike him with your sword. Make sure you have your Deku Sword up to stop the attack.) and enter the maze. There are Dekus around them, and I trust you know how to beat them. Go up the stairs at the end of the maze to find Saria. She will teach you the SARIA'S SONG. Leave the Meadow and talk to Kaepora. Then leave the Lost Woods. I suggest you go back to the Lost Woods and go left. Get on the wood stump and play the Saria's Song. You will be awarded a Piece of Heart. Simple as that. Go back and take the right path. You should see a tree and a underlying floor. Jump down to the bottom floor. Get on the wood stump. You will be playing a mini-game. Just follow the buttons the guys gives you. If you get it for the first time, you get a green rupee. If you get it again for the second time, you get a blue rupee. Better yet, get it for the third time to get a... Piece of a Heart!!!!!!!!!! Then get back up to the higher platform. Aim your Slingshot at the middle of the piece of a wood hanging from a tree. If you hit 3 'bull-eye's in a row, you get a bigger bag for your seeds! (You know if you got a bull-eye if you see a '100' rising from the tree. After all that, go back to the Goron City. ***NOTE:*** I suggest you go to the Lon Lon Ranch and play the Cucco mini-game and win a bottle of milk and learn Epona's Song from Malon. ***END NOTE*** ---------------------------------------------------------------------- G O R O N C I T Y ---------------------------------------------------------------------- When you finally arrive to the Goron City, immediately sing the Saria's Song. Then Darunia will go CRAZY!!! Hahaha.. After some chit-chat, he will give you the GORON'S BRACELET. It allows you to pick up the bombs from the bomb flowers. Now, do not leave the Goron City. I suggest you get a Stick aflame from a torch inside the Darunia's room. The quickly get out of the room and light all 4 torches in the bottom level of the City. The large vase in the middle will spin. Go to the next floor. Take a bomb from a set of stairs and try to throw it into the spinning vase. If you're successful, pray. That's because when the vase stops spinning, the face of the vase shown is your treasure. If the face is flat or stoic, you get nothing. If the face's sad, you get 3 rupees. If the face's happy, you get a Piece of Heart and a red rupee and a blue Rupee. This may take you a few tries. Now, go out to the Death Mountain Trail. Go right to see a Goron and a bomb flower. Take the flower and throw it over the fence. If you did it correctly, the rock blocking the Dodongo's Cavern breaks. Now you can access the second dungeon! ---------------------------------------------------------------------- D O D O N G O ' S C A V E R N ---------------------------------------------------------------------- DODONGO'S CAVERN The fiery temple... the challenge here isn't 'fiery' that's for sure. Probably one of the easiest dungeons in the whole game, if not THE easiest. At first, you will depend on your Goron's Bracelet heavily, but when you finally get the Big Treasure (Bomb Bag) you will depend on that instead. Use the bombs on either sides to bomb the wall. Now you are OFFICIALLY in the cavern. Anyway... just go up to the middle platform with a Beamos on it. ***A tip on the Beamos: use a Deku Nut to stun them. Then you can walk around it freely.*** Go left and pick a bomb flower, use that on the wall to the left of the bomb. When you bomb that wall, it reveals an alcove with a chest inside. The chest's content: the DUNGEON MAP. Now go ALL of the WAY over to the other side of the room! *pant* When you're finally on the right side, pick up the bomb flower and run past the Beamos and bomb the wall. Enter that newly found hallway. Kill the baby dinos with a single hit of your sword, but they will lay there and explode after a while so get out of the range after killing them. Go over to the higher platform. Pull one of the statues to the blue switches, making the door STAY open. Enter (duh) the door. Kill the bats if you wish, but you don't have to. Just move on to the next door. In that room, you will encounter your first Lizaflos. They are tough IF you don't know how to defend yourself. What to do: Use the Z-targeting to lock on them and get your shield up (Deku) and wait until a lizard attacks you. When the sword hits the shield, it's the time for you to strike! Repeat until both Lizards are dead. Then you will meet another new enemy: Baby Dodongo. My suggestion is to avoid them since they're not worth the trouble of fighting and you don't have to kill them this time. Just take out a Deku Stick and light it up with a nearby lit torch. Light up all three unlit torches in time to open the door. (If you need some Deku Sticks, bomb the wall that you saw when you came in the room... it has a Deku selling some Sticks for 15 rupees) Step on the switch and the door on the OTHER SIDE will open! *sighs, runs* When you arrive the opened door, you will see some bombs surrounding a large wall. Don't worry about now, just go in the other door. You will see three weird-looking statues... For your info, the middle one is ALIVE! Yes, ALIVE! Just go up to it and it'll wake up. Run to a bomb flower and drop it. Lure the statue to the bomb. If the bomb's explosion hits it, the statue will dieeeee away. Whoo! Open the chest for a COMPASS. Now return to the previous room. Pick up a bomb (don't pick one from the set) and place it on the stone platform where there's no bomb. The bomb will trigger a chain reaction and clear the platform from bombs. The stairs will come down... hmmm... now what do we do? Oh! How about going UP the stairs! What a good idea! When going to the door, don't forget the Gold Skulltula on the vines. In the room with 4 statues, kill the flaming bats first (2). After that, DO NOT touch any statues yet! Go around the statues and look for a ladder. Pull/push the statue that's front of the ladder. The other statues are alive so if you touched them, they'll give you some trouble. Press on the switch and go out the door. Go across the bridge and drop down to the ground floor when you reach a new room. Be aware of the spikes here. They're not really a hassle, but still be aware of them. Use the block underneath the ladder to get on a platform with a bomb flower. Pick the bomb and wait until the bomb's flashing rapidly and throw it at the wall! If you timed it correctly, of course, the wall will break open. Aww... a circle of fire is blocking your path... awww.... You want a solution??? Ah ok... Here's how: See that eye? Shoot it, duh! The fire will go even HIGHER! No, I'm kidding, the fire will go out. Just proceed. Ignore the Baby Dodongo in the hallway. As you enter the new room, the door will lock behind you. Yes, you have to fight the Lizaflos again. If you still have your shield, good for you. If your shield's gone... too bad. You have to use your skills to dodge the attacks. Kill them both and the door will unlock. Ah, you see yet another circle of fire... However, this time, there's two! What you have to do is: shoot the eye that you can see. Then jump on the first platform and look LEFT. You should be able to see an alcove with an eye inside. Of course, you know what to do. The path should be clear now. Jump over the chasm and open the chest... It's the Big Treasure, the BOMB BAG! Now you don't need to use the Bomb Flowers! Now you can get a bomb any time you want! Whoo! Move on, move on. Step on the switch and a platform will be moved to 2F. Now you can access 2F and 1F anytime! Anyway, go across the bridge and bomb the wall for a chest with a DEKU SHIELD. That is, if you don't have a Deku Shield! If you had a Deku Shield, you will get a BLUE RUPEE. Thanks Bary Witteveen! However, mathieucantinhalpin told me that this chest contained a RED RUPEE! I'm not sure what's up, two different rupees. Who cares, you get a rupee anyway! ^_^ Go back to the middle of the bridge. There should be two holes in the bridge. Guess what's directly below the holes? The skull's eyes! You have to drop the bomb through the holes to the eyes. Do it for each eye. The mouth should open. Drop to 1F and enter the mouth! In the mouth, go right (kill the bats if you want) and you should see some more bats. They will be a threat to you so kill them. Then walk all of the way to the other side (ignore the blocks for now). Bomb the wall and enter. In the room, DO NOT touch the statue! Just use your Slingshot to kill the Gold Skulltula behind it. Then carefully pick up the token. If you touched the statue... it's your problem. You can kill him or go back to the previous room and try again. Back in the previous room, (don't forget to kill the bats again) go back to the ledge with some blocks around it. Pull the lower block to the point when it's underneath the upper block. Then get on the lower block and push the upper block until it falls down. Pull the fallen block all of the way to the OTHER block. Use the block get over the upper block. mathieucantinhalpin: "I just wanted to say that all you really have to do is jump on the ledge, jump on the block then jump on the higher ledge and follow it down to the door. (Its just an easier way to do it)" -Why didn't I think of that? :P Walk up the ramp and push the block down to the ground floor. Kill both bats and push/pull the block to the hole in the middle. It will open the door to the BOSS! Open the chest for BOMBS and bomb the black part of the floor and drop down to... _______________________________________________________________________ ----------------------------------------------------------------------- *~B O S S~* K I N G D O D O N G O Meh. I don't know why the dungeons were so challenging... yet the bosses are nothing. Anyway, just throw a bomb into his mouth when his mouth is open (duh). When the bomb explodes inside him, he will collapse. Hit him once with your sword. Then stick to the wall. Dodongo will roll and miss you completely. When he went past you, follow him. He will crash into a wall. He'll turn toward you can open his mouth again. Throw another bomb into him. Slash. Stick to the wall. Repeat. I think 4 or 5 hits will do it. Pathetic, indeed. _______________________________________________________________________ Don't forget the heart container and step into the light... ---------------------------------------------------------------------- D E A T H M O U N T A I N T R A I L ---------------------------------------------------------------------- Dodongo comes out of nowhere and calls you his Sworn Brother. :P He also mentioned Ganondorf. That dorf! He also gives you the second Spiritual Stone: GORON'S RUBY. Dodongo recommends you to go to the fairy at the top of the mountain. Go up the path and you should see three boulders to the left. Go up the path and run all of the way across the molten lava pit, and up the vines. Then you should see a false wall. Bomb that one away and you will be able to enter a hole. Enter the hole and play the Zelda's Lullaby on the Triforce. A fairy will come out and award you a Magic Power. Now you can do a Charged Attack! Try it out, it's pretty useful in the future! Then Kaepora will take you to the Kakariko Village... When you finally arrive the Kakariko village, you will be on a rooftop. Now don't move! Go right and DROP, not JUMP from the roof to the another ceiling below (above the chicken pen) and enter the small doorway. While you're inside, you can take a HEART PIECE! Call Saria with the Saria's Song. She will tell you that the next Spiritual Stone is at Zora's Domain. So go there. Get out of the Kakariko Village and into the Hyrule Field. Go left and jump into the river. Swim all of the way to the next patch of grass. Then walk to the sign. Finally, you're in the Zora's River portion of the Zora's Domain!!! ---------------------------------------------------------------------- Z O R A ' S R I V E R ---------------------------------------------------------------------- Cut open the grass if you don't have many bombs left. Then you will be confronted by Kaepora yet again. He tells you to sing the melody of the Royal Family. Don't sing it yet! Crash into the tree and kill the Golden Skulltula. Use the bombs to blow the boulders apart. Grab the chicken, it is very important to get ahead in the river. Use the chicken to get across the river. Then throw the chicken to the higher platform and quickly jump to it and grab it again. Do this again when you face a problem like that. Work your way upriver. When you get to a point where there's 2 path overlapping, get to the highest point and use the chicken to fly to a small indent in the wall to get a HEART PIECE. Then fly back to the overlapping paths. Throw out the chicken and get on the stone portion of the path. Play the Zelda's Lullaby. The waterfall will open up. Enter the hole in the wall. ---------------------------------------------------------------------- Z O R A ' S D O M A I N ---------------------------------------------------------------------- You are officially in the Zora's Domain. Take your time and look around. Play the diving mini-game (go up the stairs to the king and go left). If you beat it, you get a SILVER SCALE. Your underwater breath increases from 3 seconds to 6! Use that extra breath to your advantage and dive down to a hole underwater. If you made it, you arrive at Lake Hylia. The first thing you should do at Lake Hylia is to look for the bottle that's on the bottom of the Lake Hylia. Use your new-found ability (6 second dive) to grab the bottle. Then go back to King Zora. Show him the bottle. He will read the bottle. Princess Ruto is inside the Jabu Jabu! The Zora summons you to go to Jabu-Jabu to get Princess Ruto out. Before going to Jabu-Jabu, go down to the body of water and capture a fish with your empty bottle. Then go back to the King and walk through the opening behind him. Then put the fish to the front of Jabu-Jabu. Then Jabu-Jabu himself will suck the fish and.... you!!!!!! ---------------------------------------------------------------------- I N S I D E T H E J A B U - J A B U ' S B E L L Y ---------------------------------------------------------------------- INSIDE THE JABU-JABU'S BELLY This dungeon is probably your first 'challenging' dungeon in this game if you're a new-comer. This is your first dungeon that requires some back-tracking, unlike the other two which you just go along the path and end up beating it. Good luck! The enemies you see in the first room are called Octoroks. To kill them, you can use your Slingshot OR reflect the seeds they shoot at you with your Deku Shield. It's up to ya. After that, Z-target the thing sticking down from the ceiling. It's a 'switch' for this dungeon. Shoot it with a Seed. Naturally, the door will unlock. Enter the door, you silly boy. Ignore the jellyfishes and go to the next door. Don't worry about this part, you will come back later. In the next room, you will find the girl you were looking for: Princess Ruto! Yay! Your quest's over! Wait... it can't be this SHORT! Ruto tells you to go away and walks into a hole. Follow her through the hole. Talk to Ruto TWICE and you will be permitted to pick her up and carry her around. Pick her up and enter the door near her. Avoid the bubbles and get into the water. Go to the other ledge and throw Ruto over to the platform. Go back to the switch and press it. The water will rise, so swim to the ledge where Ruto is and get onto it. Pick her up again and throw her by the door. Shoot the switch above and enter the door. Dan %&$@#!% Octorok! If you don't see any platform front of you, don't jump into the water and dodge the seeds the Octorok shoots at you. When the platform FINALLY come down, jump onto that platform and ride it to 1F. Open the door to the right and you will be at the place where you met Ruto. This time, don't fall into any pits! Go over to the other side of the room and open the door, of course. Go right (avoid any monsters you see) and step on the yellow switch. Drop Ruto on the switch and enter the door. The enemies here are some flying stingrays. To get them out of the floor, attack them or use a Deku Nut. When they're in the air, use two Seeds for each one to finish them off. When you've killed all four, a chest comes out. Guess what's inside? Yes, the great BOOMERANG! I love this weapon! Get out of here. Oh man! Ruto's gone! No need to worry. Just return to the room where you first met her. She's there but a bit mad! :P Pick her up again and return to the previous room. This time, go left. Again, leave Ruto on the switch and open the door. You will meet you first 'tail' enemy. There are many of these in this dungeon but they're all the same. To kill it: Z-target it and throw the boomerang when it's out of its position and swinging (to lure it out, get in close). Hit it about 4 times and it'll die. Simple enough. A chest will come out: DUNGEON MAP. Go back to the previous room and head left. The red slimy thing's gone! Yeah the tail is connected to it... so what? let's go into the room! There's a timer for this room. If you want a prize, you have to break all bubbles here in 40 seconds. My suggestion is to Z-target one of them and walk up to it. You'll take some damage but it's pretty worth it because it's faster and the damage is MINIMAL. However, if you're a sissy and want the safe way... ok... you can use the sword to break them. The prize: a COMPASS. Return again. Go over to the other side of the fork, to the door left of the room where you got your Boomerang. In that room, you will fight another 'tail'. You know what to do, so kill it. Return YET AGAIN! This time, to the MIDDLE door. Guess what? Yes, you have to kill another tail. Well, there's also some jellyfish around. Kill them first with your boomerang. After you've killed the tail, leave (don't forget Ruto!) to the room with the pits. Drop down the right-most pit (when you enter from the fork room) and you should end up on the highest platform of B1F. Don't forget the Gold Skulltula and enter the door down the hall. WHOOOOOO! The Third Spiritual Stone! Let's throw Ruto over to it! She got it... Uhhh? She suddenly went up and here comes a Giant Octorok! To beat the Giant Octorok, just use the boomerang to STUN him. It won't hurt him at all, but to STUN him. If the Octorok's running after you, use the Boomerang to stun him. After a while he will regain the control to his body. He might spin, and if he does, throw the boomerang again. If you're lucky, his rear end will face you! ^_^ Attack his ass if this happens. If the face shows up, not his ass, then... try again! 4 hits will do it. An amazing tip that would GREATLY help you by Tapam N: "When you get him in damageable position, pull out a Deku Stick and jump attack him with it. He'll die in one hit." Go on the platform and you will go up to 1F again. Go down the hall and enter the door. Use the boomerang to stun the slimy red stuff and use them as platforms to get to the next door. Get on the isolated platform and it'll go down to B1F again. Take a crate and place it on the switch. The door will stay open. Kill all five jellyfish just to be safe and look at the left side of the vines. There's a Gold Skulltula. Kill it and take the token if you want. Go up the vines to the top. Z-target the switch and hit it with your boomerang. The door to the boss will open! _______________________________________________________________________ ----------------------------------------------------------------------- *~B O S S~* B A R I N A D E This boss is very cool, because this boss makes you move like there's no tomorrow. Remember to move, move, and always have the boss or its friends Z-targeted. First, Barinade will just stay in the middle while the electrical jellyfishes revolve around it. Immediately Z-target the boss and throw |
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Another Legend of Zelda: Ocarina of Time Walkthrough :
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