Ogre Battle 64: Person of Lordly Caliber Walkthrough :
This walkthrough for Ogre Battle 64: Person of Lordly Caliber [Nintendo64] has been posted at 23 Jan 2010 by Neojian and is called "Ogre Battle 64 Game Shark Codes". If walkthrough is usable don't forgot thumbs up Neojian and share this with your freinds. And most important we have 13 other walkthroughs for Ogre Battle 64: Person of Lordly Caliber, read them all!
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Walkthrough - Ogre Battle 64 Game Shark CodesGameShark "Uber Codes" for Ogre Battle 64 - Person of Lordly Caliber By dancing elf Version 1.3 ************************************************************** Table of Contents 1. Introduction 2. Version History 3. Cautions and Suggestions 4. The "Uber Codes" 5. Legal and Contact Information 6. Credits ************************************************************** 1. Introduction Information in other FAQs on GameShark codes for Ogre Battle 64 allow you to change the value of one variable at time. For example, changing the code 81193AC0 0001 to 81193AC0 0017 replaces "heal leaf" with "love and peace" in the first slot for expendables. Being able to change one value at a time is very helpful for getting the equipment, expendables, characters and stats that you desire, but it is very time consuming. With "Uber Codes," it is possible to change a group of variables with just 2 GameShark Codes. I have perfected several "Uber Codes" for Ogre Battle 64 that will allow you to speed up the process of using your GameShark to get what you want in the game. The "Uber Codes" always come in pairs. The first code always looks like "5000YYZZ XXXX." YY is the number of times a value is repeated. ZZ is spacing between repeats. XXXX tells how to change the values. The second code is a "standard" GameShark code with an "8" as its first digit (i.e. 81193AC0 XXXX). This code tells the "5000" code where to start making the changes. ************************************************************** 2. Version History Version 1.3 - 05/06-05 - provided better instructions for using the "Uber Codes" correctly; updated information in "The Uber Codes" and "Credits" sections. Version 1.2 - 03/05/05 - the "Uber Codes" for stat changes (K - Q) were adjusted for a maximum of 95 playable characters; corrected a typo in the "Uber Code" "Have 99 of All Equip-able Items, PART 1 (UC)" (A). Version 1.1 - 02/23/05 - extended permission to www.neoseeker.com to post this FAQ on their website. Corrected a few grammarical errors. Version 1.00 - 02/21/05 - created and published this FAQ at gameFAQs.com. ************************************************************** 3. Cautions and Suggestions Read the following Cautions and Suggestions completely. There are several things that you should consider before you try these codes: A) These codes were developed on a GameShark Pro v. 3.2 and v. 3.3 for N64. I do not know if these codes will work with older versions. B) I recommend saving your game to a memory card before you do ANY work with a GameShark. One of my game files got erased, and I was in Chapter 3. If these codes are not entered correctly, game freeze should be expected. C) Carefully check the codes to make sure they're entered correctly before you go into your game. Since you are changing groups of data, a wrong code has the potential to really wreck your game. D) Use a hex calculator to help you convert from base 10 to base 16 (hexadecimals). I use the one at this web page: http://www.mrcalculator.com/hexdec.html E) After you enter some of these "Uber Codes" that are listed below, the list of cheat codes for Ogre Battle 64 on your GameShark might look like this: ---New Code--- Enabler (M) Expendibles List (UC) 99 of All Expendibles (UC) When you use the Z-button to edit the "Expendibles List (UC)" code, you should have this pair of codes entered, with the "5000" code on top: 50002604 0001 81193AC0 0001 Each one of the "Uber Codes" (UC) below is really one name assigned to two codes. (UC) in the above example denotes an "Uber Code." F) Instructions for using the "Uber Codes" correctly: 1) The enabler code (M) should always be turned on. This code is F109A730 2400. 2) The first eight "Uber Codes" (A - H) MUST be applied in the exact order given below. To apply "Uber Code" A, select it with the GameShark, go into your game, save your game, then turn off your N64 system. 3) To apply "Uber Code" B, turn on your GameShark, de-select "Uber Code" A, select "Uber Code" B, go into your game, save your game, then turn off your N64 system. 4) Repeat step 3 until all of the "Uber Codes" C through H are applied and saved to your game file. 5) Do not skip Equalizer Codes (D) and (F). Without them, you will get game freeze when you try to scroll your inventory lists. 6) You can apply and save "Uber Codes" I and J together. 7) For "Uber Codes" K through Q, repeat steps 1 - 4 given above. G) Turn off your N64 and remove your GameShark to allow cooling if it freezes, feels warm or shows signs of overheating. I'd hate to see you loose your GameShark's programming. ************************************************************** 4. The "Uber Codes" "Uber Codes" A through H will give you 99 of all the helmets, weapons, armors, spell books, shields and accessories that are available in the game. A) Have 99 of All Equip-able Items, PART 1 (UC)*: 50008B04 0000 80196B03 0063 B) Have 99 of All Equip-able Items, PART 2 (UC)*: 50008A04 0000 80196D2F 0063 *Note: Both of these "Uber Codes" change about 139 values at once. If you try to turn on "Uber Codes" A and B together, your GameShark can't process all 278 codes at once. It will make a few of the changes, and do nothing else. C) Get All Weapons, Armors, Shields, Spell books and Headgears, PART 1 (UC): 50008004 0001 80196B01 0001 D) Equalizer, PART 1 (UC)^: 50008004 0000 80196B00 0000 E) Get All Weapons, Armors, Shields, Spell books and Headgears, PART 2 (UC): 50007F04 0001 80196D01 0081 |
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