Paper Mario Walkthrough :
This walkthrough for Paper Mario [Nintendo64] has been posted at 06 Apr 2010 by Hydrocannon7272 and is called "Walkthrogh". The Walkthrough have a rating 0 by 2 our users and has been commented 1 times. If walkthrough is usable don't forgot thumbs up Hydrocannon7272 and share this with your freinds. And most important we have 6 other walkthroughs for Paper Mario, read them all!
Walkthrough - Walkthrogh
Have fun watching the intro, then, as soon as you gain control of mario, go up the stairs and into the big door at the top. Now go up the stairs on your left or right, and go through the door at the top. Follow the red carpet and go through the door at the end of the hallway. Proceed down this hall until you meet Peach. Watch the little sequence(its pretty cool). Next thing you know you will be fighting Bowser. It doesn't really matter what you do, you will lose the battle. Watch another sequence. Prologue Once you gain control of Mario again, leave the house and go outside. Talk to all of the Goombas twice. Now go into the Goomba's home and talk to the Grandma Goomba(Gooma) twice, then go out the back door and talk to Grandpa Goomba(Goompa). Go back out to the front area now, go talk to the dad Goomba and watch the scene. Now go back to where Goompa was, and you will fall down after noticing the verdana is not there anymore. Go talk to Goompa. Now go left one screen. Check the bushes to find the hammer(it is in the one on the far left side in the middle). Now go around breaking blocks and hitting trees to get stuff. The block at the top of the screen on the ground has coins, and don't miss the doll in the upper right tree(it is Goombaria's). Go back to the screen you came from and you will have to fight Jr. Troopa. He is pretty easy, just keep attacking. Now you can proceed to the screen you came from. Don't forget to whack the block and the tree, then hit the big block with the hammer and go right. Get the heart in the block, use the spring trampoline to get the fire flower, then go to the next screen to the right. You will have to fight enemies now, just remember to jump on them or hit them with the hammer before the battle begins to get the first attack. Get the Star Piece on the ledge up top, then proceed one screen to the right and you will be back outside the Goomba's home. Give the doll to Gombaria to get anotherr Star Piece(and a kiss). Now you will get the Power Jump Badge from Goompa, and Goombario will join your party. Go rest up in Toad's house, then go break the block blocking the gate, go one screen to the right. Examine the signs to get whatever picture is on it(a goomba will pop out if there is a goomba picture, etc.). Go another screen to the right. Get the Close Call Badge in the red floating block. Get the heart in the block then go another screen to the right. Now you will have to fight the Goomba Bros. No need to worry, they are pretty easy. Use a Power Jump on each of them then just use normal attacks. Go back left a screen and get the heart in the block again, go right, then save your game at the bottom of the screen. Now use the spring trampoline to get up the cliff and go right one screen. Go right another screen and you are at King Goomba's Castle. When fighting King Goomba and the Goomba Bros, start off by hitting the tree, this will kill both Goomba Bros and deal 3 damage to King Goomba. After beating them, check the bright green bush at the bottom of the screen, then hit the Pow Button that appears. Before going through the castle and across the bridge, make sure to hit the tree and get another Star Piece. Now, cross the bridge and its onto the next screen. Whack the tree that is in front of the covered walkway and jump on the spring trampoline up to the roof. Open the treasure chest here to find the Hammer Throw Badge. Jump down from the covered walkway and go through it, onto the next screen and you are in Toad Town. There isnt much to do here, just talk to everybody, stop by the item shop and pick up items if you want, or you can use the pipe to go and pay Luigi a visit. When you are done, go one screen to the right. Talk to more people, stop by the post office to pick up a letter to Goombario, make sure to whack the tree next to the spinning building to get another Star Piece, then go up. Go talk to the guy, then go a screen to the right. In this screen, do not go up the step/cliffs, instead stay toward the bottom of the screen and go right one screen. Enter the house here and you can either have your fortune told, or you can go upstairs and trade some of those Star Pieces for badges. When you are done here, exit the house and go back left one screen. Now climb the step/cliffs and go right one screen. Here, go to the top of the screen and around the mountain to find another Star Piece. Now head on up the mountain and don't stop until you reach the top, talk to the Star there. Enjoy the sequence. Once you gain control of Mario again, proceed back to Toad Town, and you will be stopped by Twink after you cross the bridge on your way. Go through your action command training with Twink and Goombario, then you will have to fight Magikoopa. Magikoopa is easy, just use a couple of Power Jumps and use the action command right, and he will be a goner. Now you can really return to Toad Town. Go visit Merlon in the house with the spinning top(you will need to try and open the door twice). Once you are done there, go over to the east exit and talk to the Toads there. Now return to Merlon and talk to him(don't pay him for a fortune telling, walk over to him and talk to him actually). Follow Merlon over to the Toads and you will have the path cleared. Chapter 1 Before moving on to the next area, take some time to do a few other things. Go all the way back to the goomba home, leveling up as much as possible as you go, and talk to the caterpillar you find there. He will give you a quiz question, and when you answer it correctly he will give you a Star Piece. Now return to Toad Town, levelling up as you go, and stop by the Dojo, the entrance should now be unblocked. Talk to the Master to get fight the first opponent(an easy one), Chan. Just use your jump attacks on him and he won't even get a hit off on you. Talk to the Master again to fight your second opponent, Lee. He isn't very tough, just keep pummelling him and you will win eventually. Now, if you feel up to it, talk to the Master again and he will fight you. This guy is one tough cookie, and I suggest being at least level 4 before fighting him. When you are done with this, you can leave Toad Town to the east. Make sure to get the Dizzy Attack Badge, then continue to the east another screen. Whack the tree here to make a switch fall down, jump on the switch to get a bridge to come up. Continue east another screen. Go down and around the high ground, and you will find yourself in Koopa Village. Help the Koopas get their shells back and hit all the fuzzies with your hammer(twice) to dispatch them. A fuzzy has one shell, one shell is on top of a block, and a third shell is in the tree. Go a screen to the east and it is more fuzzies and shells. Don't bother with shells and fuzzies here, just go into the middle house, the one that is shacking, and then pursue the fuzzy with the blue shell. Continue following this guy east until he goes up into the trees. You will have to figure out which tree he is 3 times before he will give you the shell. Once you have the shell, Kooper should come along and join your party. You can switch party members by pressing right c. Now you will have to fight four fuzzies, which is no problem if you have Kooper in your party, just have him use his Power Shell ability a few times. Now, go back west one screen and get the HP Plus Badge which is on top of the tree trunk which is too high too jump. Just climb up the trunks near it and use Kooper's ability to get it for you. Now go back to the village, and get the Star Piece which is up on the high block. Simply move the blue block beneath it to reach it. Now go and talk to Chuck Quizmo(the caterpillar) for another quiz, and another Star Piece. Now head west two screens and destroy the blocks at the top of the screen right where you enter. You should get the Attack FX B Badge here. Now climb up to the high ground and go one screen west. Go to about midscreen and go down on the path along the water. When you get to the end of the path and can see the Star Piece, use Kooper's ability to get it. Now go all the way back to Koopa Village, and go to the house at the far end, to the right of Kooper's house. Talk to the elder here. Now head over to the house to the left of Kooper's house and talk to the lady koopa there until you get the book Koopa Legends from her. Now head back to the elder's house and give him the book. Talk to him again to get another errand. Now you have to leave Koopa Village, go up to the high ground, go west one screen, and behind one of the fences here you will find a Sleepy Sheep. go and give this to the elder, in return he will give you a silver coin. Now it is time to get to wokr and head off to the Koopa Bros Fort. Leave the town and go up to the high ground, go east this time. If you want the thunderbolt, use Kooper's special ability to destroy the block. Now go over to the water and use Kooper's ability again to hit the switch to make a bridge, continue west a screen. Whack the tree here to get another Star Piece, continue to the west and onto the next screen. Enter the fort and defeat the enemies there to get the Fortress Key. Use the key to open the door. Go straight through this room and through the next door. Go straight through this room and through the door at the end. Defeat the enemies here and a switch will fall, jump on the switch and go down the stairs. Go left, and defeat all the enemies here, continue left. Simply go around all the fire things here and get the key at the end. Now go back right two screens, up the stairs, and through the door on your right, using the key to unlock it. Go up the pathway and hit the block at the top. Talk to Bombette until she joins your party, blow up the wall and leave the cell. Leave the room and go up the stairs. Go left and blow up walls to get items here. You should get a Fortress Key and a Power Bounce Badge, then go back right two rooms. Go up the pathway and open the door at the top. Unlock the door on the left side of the room and go through it. Now you will need to put Kooper in your party, and scoot up near the ledge. Use his ability to hit the switch, then go across two concrete slabs, then use his ability to hit the switch again. Go to the next ledge and do the same thing again. Finally, you should get to the door on the far side, go through it. Jump on the switch in this screen, then go down the stairs. Use Bombette to blow open the wall, then go through the hole. Get the key, then go back up to the room where you hit the switch. Unlock the door here and proceed through it. Go hit the switch here, then go up the stairs that appear. At the top of the stairs, follow the path upward, and keep going up past the door and get the Smash Charge Badge. Now go back down a little bit and through the door you passed. Walk as far as you can and a little scene will happen. When they launch their cannons at you, go about midscreen until you can go down, out of harms way. Use Bombette to blow up the rock and get the maple syrup in the block. Now go back up, and try to dodge as many of the Bullet Bills as you can, but it is not big deal if you get caught, they are easy enemies. Just before the cannons, go down and heal yourself and save your game. Now go back up and jump on the cannons to get the first strike in. The Blaster Bills can be a pain in the butt, but if you use Bombette's bomb attack on them, it will kill one of them instantly. After beating them, go back down, replentish yourself, and save your game. When you are ready, go back up and through the big doors. You will first have to fight a dummy of Bowser, it has a tough defense, but it doesn't do much damage, he is overall an easy foe. Once the dummy Bowser is gone, you will have to fight the Koopa Bros. These guys are no big problem, just use the hammer on them to get them weak, then knock them over with another attack. When they are separate, they are pretty much just a normal koopa. I recommend knocking them over and using Power Bounce on them, this should kill them if you are good with the action command. Once the battle is over, go up and touch the card. End Chapter 1 Intermission(1-2) You will gain control of princess and be in search of the hidden passage out, check behind the picture on the right side of the fire place, then go through the passage in the fire place that appears. Push the button at the end of the hall and you will be in a new room. Go to the left side of the room and read Bowser's diary until you find out about Dry Dry Ruins. Now a scene will happen, Mario will get the Recover Star Spirit Power which enables him to recover 5 HP and 5 FP with only one Star Energy. You will also get the Focus Star Spirit Power which recovers a little Star Energy. Once you are in control of Mario, go left one screen and blow up the weak point in the wall there and go down the pipe. Here you will get the FP Plus Badge. You will not be able to go back down the pipe as it is too high, so fall of the ledge at the bottom. Now return to Koopa Village and go talk to the Elder. He will ask you to get the tape from Goompa, so go all the way back to the Goomba home and talk to Goompa to get the tape, then go all the way back to Koopa Village and give it to the Elder. However, just before you get to Toad Town, you will have to fight Jr. Troopa again. Jr. Troopa is tough to damage when he is hiding in his shell, so use Bombette's Bomb attack to beat him fairly easily. Now proceed into Toad Town and you will talk to Twink. If you havn't beaten the Master yet, you can try now, but he is still one tough cookie. Now continue the rest of the errand uninterupted, and brink the elder koopa his tape back. Now you need to do another errand for him, the first thing you need to do is get a Koopa Leaf, they are in the bushes around the village, now head over to Toad Town, by the way, if you see Chuck Quizmo around, take his quiz again. Another thing you can do in Toad Town is buy badges from the new Badge Shop. Go to the south part of town and talk to Tayce T. in her house. Have her cook something with the Koopa Leaf, and you will get the Koopa Tea. Before leaving town, get the magical seed from the Bub-ulb thing in the bottom right corner of town and give it to the girl in the flower garden. Feel free to wander around the rest of the town, but don't upgrade your stats with the guy who offers to, he will upgrade one and drop the other two down. Now head back to the elder in Koopa Village and give him the tea. He will give you in return 3 Star Pieces. Now he has yet another errrand for you, he wants Luigi's autograph. Just go back to Toad Town, go through the pipe, talk to Luigi, and bring the autograph back to the elder. He is finally satisfied now, so we can actually get on to more important things. Return to Toad Town and head as far south as possible until you reach the train tracks. Blow up the rock blocking the train, then board the train. Chapter 2 Start off by making your way up Mt. Rugged, and talk to Parakarry at the top of the first screen. After he tells you of his lost letter, proceed one screen to the right. If you want the coins on the slide, you have to come down it, you can't go up the slide. When the path splits, go down, get the sleepy sheep in the block if you want, then go left. Destroy the big yellow block, then go and hit Whacka to get his bump. Now go back to the split in the road and continue to the right on the high ground, and go to the next screen. Go up on the ledge across from the letter, and use Kooper's ability to get the letter. Now go back to where Parakarry was and give him the letter. Now you need to go find the two other letters that he lost. Now go right three screens. Now go to the top of this screen and go left one screen. Go down the slide and you will make a jump and be in a new screen. Go into the cave here and go to the left, its hard to see but there is a little passage there, get the Damage Dodge Badge at the end of the short passage, then go back down. Now use the spring/trampoline thing to get to the top of this screen, then take the slide when you see it. Get the letter here then drop down. Go back to Parakarry and give him the letter you got, then its on to the last one. Now go four screens to the right and drop down, get the letter here and return it to Parakarry. Parakarry will now join your party. Go two screens to the right and use Parakarry's ability to fly across the gaps and get the Quake Hammer Badge. Go right another screen, then go up the first two steps, then around the high ground, use Parakarry's ability to cross the gap, get the magical seed from the Bub-ulb, then go back. Head to the top of the screen, then go left a screen. Take the slide then go to the next left screen. Go to the far left of this screen, then use Parakarry to cross the gap and get the Star Piece. Now go right three screens, use Parakarry to cross the gap, go across the bridge, and you will be stopped by Buzzar, who you will now have to fight. Don't let his high HP fool you, he is pretty easy, just know how to mash that A Button. Mario's Power Bounce and Parakarry's Shell shot do good damage on him. After the battle, proceed down the mountain and to the right a screen. Go another screen to the right and you are in Dry Dry Desert. Talk to Kolorado and give him his letter to get a Star Piece. Now keep going east until you get to Dry Dry Outpost. Talk to the people around the outpost, give the information trader three items, then ask him about what his favorite food is. Feel free to get a spell cast on you if you have the coin to do that. Also, make sure to talk to the guy that gives away the free info. Now leave the town, and hit the first tree on the bottom that you see, you will get a letter. Now go left three screens and you should see a stone cactus. Now go three screens down and two screens left. Stand up on top of the rock and jump to get the Attack FX C Badge. Now back track your way back to Dry Dry Outpost, store up your HP and FP, save your game, then leave the town and head south one screen. Here, jump on top of the block and jump to get a Life Giving Shroom, a very nice item to have. Go south one more screen and you will come across the Oasis. Here there is a Super Block which will level up one of your party members, I recommend Bombette, but it is your choice. Hit the big tree on the left side of the Oasis with your hammer and get the lemon, now return to Dry Dry Outpost. Give the lemon to the information trader and ask him how to see Moustafa. Now go to the item store and buy the dried shroom then the dusty hammer. Now, go back to where the information trader was, and go through the door, you will come out the right side, climb up the boxes and get onto the roof. Keep going right, get the letter, go a little more to the right, make a jump, then go in the door. Talk to Moustafa and get the pulse stone. Leave the town and go left two screens and give the mouse his letter and you will get a Star Piece. Now head as far north as you can, then go left until you find a boulder in the middle of the screen, go and use the pulse stone on it. Now that the ruins have surfaced, head on in. Go right one screen and get the Spike Shield Badge in the second coffin. Go down the steps and right another screen. Get the key, go back a screen, unlock the door up top, then go through it. Jump on the block in the upper right corner of the room, then leave the room, go down the stairs, and through the door at the bottom. Go through the door on the right side, then climb the stairs there. Use Parakarry's ability to cross the gap and Bombette's ability to open the wall up. Go through the opening, jump on the pink block in the upper right corner, get the Star Piece, then leave the room. Go down a flight of stairs and through the doorway on the right. Get the key here, then go back a room, and go all the way down. Unlock the door and proceed through it. Go all the way to the end of this room, jump onto the pink switch, then kill all the enemies to get a key. Use the key to unlock the door. Drop down to the bottom of this room, bomb through the wall, drop to the bottom of that room, and there is another Super Block. Don't bother with the wall on the left or the door to the right, just go back up on the trampoline, and through the wall. Climb to the top of this room and use Parakarry to cross the gap, go through the door. The puzzle here is pretty simple, climb the stairs, hit the switch, climb the stairs, hit the switch, etc. Eventually, you will get into the room on the right, stay along the ledge you drop onto, do not drop down to the bottom yet. Go to the far bottom of the ledge and into the hidden room to the left. Open the treasure chest to get the Slow Go Badge. Now go back to the main room and drop down, opent he big treasure chest here to get...the Super Hammer! Now, destroy the grey block, and go right a screen. Go through the door on the right side, then in this screen, go up the stairs, hit the switch, then go destroy the grey block and get the artifact. Now go through the door on the right side. Go up the first set of stairs and through the door on the right, destroy the grey block and go get the Pyramid Stone. Defeat the Stone Chomps and leave the room. Now go back down the stairs and through the door on the left, another screen to the left, then down and through the hole you made earlier. Now drop down and make a hole in the left wall, go through it, destroy the grey block, beat the Stone Chomps, and get the Diamond Stone. Go back through the hole in the wall and go through the door on the right side. Go all the way down the hall and through the door on the right. Now break the grey block and step on the switch to make stairs appear. Get the key, then go back through the door on the left, all the way down the hall to the next screen, up the trampoline, through the hole in the wall, and through the door on the left(not up the stairs). Go all the way to the right and unlock the upper door, go through it. Hit the switch at the far side, then go back a room to the left. Put the Diamond in the far left statue, and Pyramid in the middle statue, then go through the bottom door on the right. Go across the room, through the door, break the block, get the Lunar Stone, beat the Stone Chomps, then go back to the room with the statues. Put the Lunar in the far right statue. Go down the stairs all the way, then into the room on the right. Save your game, then go through the door on your right. You will now have to fight Tutankoopa. When Tutankoopa summons Chomp, I wouldnt worry about it until Tutankoopa is down on the ground, then dispatch Chomp. This fight starts out tough, but once you get your momentum rolling, it is pretty easy. End Chapter 2. Intermission(2-3) You will be in control of Princess again, go up to the picture to the right of the fireplace and hit the switch behind it, go through the secret passage. Hit the switch at the end of the passage, then go through the door on the right. Avoid the guards and lights here, and go to the door on the far right side just before the stairs. In here, get the Deep Focus Badge. Now head over to the door under the one you came from originally. Avoid the guards in here and get the Power Rush Badge, then leave the room. Go to the room on the far right and put the badges you found into the magical treasure chest. Return to the library, go all the way to the left and eavesdrop. Now you will be Mario, and your Star Energy will be increased, and can now use the Lullaby Star Ability. Go down two screens and left two screens and talk to Kolorado, give him the artifact and you will get a Star Piece. Now go all the way back to the bottom of the mountain on the other side, near the bottom there is a grey block, destroy it and go past it to get another Super Block. Now head to the train station and board a train. In Toad Town there are several things to do, beat the Master if you have not done so yet, give the girl in the garden the magical seed, deliver a letter to Merlon(get a Star Piece). I don't recommend fighting the Master a second time, but give it a try if you wish. Once you are done here, proceed to Koopa Village and deliver a letter to Mort to get another Star Piece. Then, talk to the elder and agree to help him find his wallet, it is in the bushes outside of the house he describes. Agree to do another favor and he asks you to get him a Tasty Tonic. Go buy a Tasty Tonic in Toad Town and give it to the elder. Agree to do another favor for him, go to Star Summit and talk to the fortune teller there, and she will tell you to go visit her sister in Dry Dry Outpost. Before leaving the house, open the magical treasure chest to get the badges you put into it from Peach' castle. Now, go to Dry Dry Outpost, talk to the fortune teller's sister, she is located back behind the buildings, you have to go down an alley in the second screen jump on a box, and go around the back to talk to her. Get the cryrstal ball and bring it back to the fortune teller. After you get the autograph, bring it back to the elder and you will get three Star Pieces. Now head over to the Goomba's home and deliver the letter to Goompa and you will get a new letter to deliver. Head back to Toad Town and go to where the Castle used to be, give Muss T. his letter and you will get another letter. Now go back to Koopa Village and give the letter to Koover to get another letter. Now go back to Toad Town and give the letter to Fishmael who is in the southwest corner of town and you will get another letter. Go give the letter to Koover in Koopa Village and you will get ANOTHER letter. Take this letter to Dry Dry Outpost and give it to Mr. E outside of the Toad House and you will get another letter. Deliver this letter to Miss T. in Toad Town and you will get another letter to take to Dry Dry Oupost. Deliver the letter to the owner of the shop and get another letter, one that you can't deliver yet. While in the desert, mine as well get a few badges and a letter. Go to the stone cactus, go two screens south and one screen west, enter the tornado here and you will be right next to the Spin Attack Badge. Next go where Kolorado's camp used to be and hit the tree that was blocked by the tent before to get a letter addressed to Goompa, deliver it at your leisured, now back to the badges. Now go to where the traveler is and go north a screen. Go into the center of the three trees and jump, you should get the Runaway Pay Badge. Now go back to Toad Town and take the pipe that goes down into the sewers. Go left, break the grey block, and go into the next room to the left. Beat the Blooper then hit the switch that comes down. Now go down each pipe just so you know where they all lead to, then go the next screen to the left(breaking the block). Take the pipe at the far left end of the screen, then go through the door to the left when you come out. Break the block with the spring trampoline on top of it and jump up to get the Power Smash Badge. Now go back a room to the right and jump across the raising and lowering platforms to go through the door on the right side. Use Parakarry's ability here to get a Star Piece, then go back to the first sewer screen, and go right two screens and you will have to fight another Blooper. Beat the Blooper, get the Shrink Stomp Badge, then leave the sewers. Now, across from the pipe there is a bridge, cross the bridge and you will find a ghost tormenting the guard toad. Follow the ghost into the forest and talk to him. Chapter 3 Go into the forest, then keep going in circles until you come across a shaking bush, then go down to the next screen. Talk to the guy here and he will let you pass. Keep going around the circle until you see flashing red eyes in a tree, then go down to the next screen. Here, keep walking around in a circle until you can go up, go up and talk to the guy there. Now go back and continue walking the circle and pressing A on the bushes to make them make a noise, the bushes that make the different noise is the marker, when you are at them go down to the next screen. Keep walking around this screen until you can go up, go up and get a seed from the Bub-ulb, then go back down and continue around the circle until you come across the marker, a tree with eyes and a mouth, then go down to the next screen. Keep walking the circle and pressing A on the mushrooms, when there are a whole bunch of them that light up multiple times, thats the marker, don't go down to the next screen yet. Go to the opposite exit(two exits in either direction) and there should be a honeycome there. Walk around in circles here until you can go into a clearing in the middle and get an HP Plus Badge. Go back to where the honeycomb was, take that exit, go back to where all the mushrooms lit up, and take that exit. Keep walking this circle and pressing A on the flowers until you come across the ones that don't fall off, go down to the next screen. Keep walking this circle until you can press A on the boulder and a mouth and eyes appear on it, go down to the next screen here. Walk this circle until you can go up, go up and get the FP Plus Badge, then go back down and walk the circle until you find a bush where you can press A and flowers appear, go down to the next screen here. Keep walking the circle here until you come across a sign, go down to the next screen there. Go through the gates and you will be told to go to the third floor, enter the mansion. Go up the first flight of stairs, then into the second door. Open the middle cupboard on the left side, and you will have to gues which Boo has the record, watch carefully then hit the boo you think has it with your hammer. Get the record and leave the room. Go left and enter the first door you come to. Use the record on the phonograph and keep hitting A, try to keep it at the OK marker, then once the boo is over dancing, stop the record and go open the treaure chest he was guarding. Now leave the room and go downstairs and jump on the orange couch. Use the weight to hold down the chandelier and go through the door. Go down the stairs and through the door at the bottom, then go through the door to the right. Open the treasure chest and you will have to pick the right boo again, this time you will get the Super Boots. Now pound the patched up wood and hit the switch you find in this room. Hit the next switch that appears, then climb the chair, jump to the stack of stuff, then jump to the switch and pound it to make stairs appear, climb the stairs. Go through the door to the north and up the stairs, then through the door at the bottom. Go into the other room on the first floor and pound the patched up wood. Use Parakarry's ability to cross the gap between bookshelves and get Boo's Portrait. Now drop down and blow open a whole with Bombette in the left side of the room. Go through the hole, up the stairs, through the door at bottom, and go upstairs. Go all the way to the right and use the Boo's Portrait on the empty picture frame. Now jump into the portrait and you will be on the third floor. Go through the door and you will be talking to Bow and her butler. Bow will now join your party. Before leaving the mansion, deliver the letter to Franky who is on the first floor and you will get another letter. You might also want to stop by the item shop on the bottom most floor. Once you are ready, leave the mansion and take the path to the right of it. The gate will open for, then go two screens to the right. Talk to the boos here and go a screen to the right, talk to the boos here and then watch Tubba Blubba eat a boo. Go another screen to the right and use Kooper's ability to get the Dizy Dial if you want and don't forget to pick up the letter here. Go another screen to the right, use Parakarry's ability to cross the gap then go another screen to the right. Open the door here and enter the building. You have to use Bow's ability here to stop the guards from getting you, then go through the door on the left. Go all the way down the hall, avoiding the Clubba's as best you can, then enter the door at the top of the end of the hallway, climb up to get a Star Piece. Now leave this room and go through the door on the left. Go through the door in the upper left corner, go all the way down the stairs avoiding the Clubba's, and pound the patched wood at the bottom. Go down the hole and get the key from the chest. Drop down, talk to the boo, get the heart block, then go through the door to the left. Get the Super Block and go all the way up the stairs. Go through the door to the right and make your way back to the first room you were in in this castle. Now go through the door to the right(unlock it first). Go all the way up the stairs and through the door on the left. Go down the hall and go through the door on the left, wake up the sleeping Clubba here, then bomb the wall behind him, pound the upper right patched up wood and you will land in the room below, use Parakarry's ability to cross the gap, then get the D-Down Jump Badge. Now go back to the place where you bombed the wall, and instead, go all the way down the hall and through the door in the upper left. Cross the spikes using Bow's ability and get the key in the chest. Leave the room and go through the door on the left. Go around the blank area in the middle and drop down through the hole in the guard rail. Get the Star Piece then make your way back to the place you dropped down from. Once you are back, unlock the door to the left and go through it. Go up the stairs and through the door, avoid Tubba Lubba using Bow's ability, and go through the door to the upper right corner of the hall. Get the key then leave the room, unlock the door to the right and go through it. Use the heart block and save your game, then proceed through the door to the right. Go all the way across then go through the door at the other side. Go to the far right and as soon as you can open the chest. Once you get the key get out of the place as fast as you can. Now make your way back to the windmill you saw on the way to the castle, its not too far away and shouldn't take