Pokemon Snap Walkthrough :
This walkthrough for Pokemon Snap [Nintendo64] has been posted at 14 Oct 2010 by bradm and is called "Pokemon Snap FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up bradm and share this with your freinds. And most important we have 3 other walkthroughs for Pokemon Snap, read them all!
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Walkthrough - Pokemon Snap FAQ/Walkthrough,'\ _.----. ____ ,' _\ ___ ___ ____ _,-' `. | | /`. \,-' | \ / | | \ |`. \ __ \ '-. | / `. ___ | \/ | '-. \ | | \. \ \ | __ | |/ ,','_ `. | | __ | \| | \ \/ /,' _`.| ,' / / / / | ,' _`.| | | \ ,-'/ / \ ,' | \/ / ,`.| / / \ | | \ \ | \_/ | `-. \ `' /| | || \_/ | |\ | \ \ \ / `-.`.___,-' | |\ /| \ / | | | \ \ `.__,'| |`-._ `| |__| \/ | `.__,'| | | | \_.-' |__| `-._ | '-.| '-.| | | `' '-._| ____ _ __ ___ ___ - - - - - - - - - - - - - - - - - - - - / __// |/ // _ | / _ \ - - - - - - - - - - - - - - - - - - - - _\ \ / // __ | / ___/ - - - - - - - - - - - - - - - - - - - - /___//_/|_//_/ |_|/_/ "Catching Pokemon is a Snap!" ----------------------------- ============================================================================== POKEMON SNAP FAQ/Walkthrough Copyright (c)2007-2008 DomZ Ninja ============================================================================== Author: DomZ Ninja E-mail: domzninja[at]hotmail[dot]com Updated: 11/14/08 Version: 1.0 NOTE: This guide does contain spoilers! ______________________________________________________________________________ TABLE OF CONTENTS ______________________________________________________________________________ See that series of numbers to the right of each section? If you want to find a specific section in the FAQ, press CTRL + F to open a search box. Type in the series of numbers for the desired section that you're trying to find and press Enter. Whabam! The search function will take you there in an instant. 1] - Version History.................................. [0100] 2] - Controls......................................... [0200] 3] - The Basics....................................... [0300] 4] - Walkthrough...................................... [0400] 4.1] Beach.................................... [0410] 4.2] Tunnel................................... [0420] 4.3] Volcano.................................. [0430] 4.4] River.................................... [0440] 4.5] Cave..................................... [0450] 4.6] Valley................................... [0460] 4.7] Rainbow Cloud............................ [0470] 5] - Pokemon List..................................... [0500] 6] - Pokemon Signs.................................... [0600] 7] - Items............................................ [0700] 8] - Thanks/Credits................................... [0800] ______________________________________________________________________________ 1] VERSION HISTORY [0100] ______________________________________________________________________________ FAQ/Walkthrough #22 ------------------- Version 1.0 (07/25/07) - FAQ/Walkthrough complete and submitted. ______________________________________________________________________________ 2] CONTROLS [0200] ______________________________________________________________________________ .-----------------------------.----------------------------------------------. | Control Stick | Move Camera | |-----------------------------|----------------------------------------------| | D-Pad | N/A | |-----------------------------|----------------------------------------------| | Start | Pause Game | |-----------------------------|----------------------------------------------| | A Button | Throw Apple, Take Shot (When Aiming) | |-----------------------------|----------------------------------------------| | B Button | Throw Pester Ball | |-----------------------------|----------------------------------------------| | L Button | N/A | |-----------------------------|----------------------------------------------| | R Button | N/A | |-----------------------------|----------------------------------------------| | Z Button | Aim with Camera (Hold) | |-----------------------------|----------------------------------------------| | C Up | N/A | |-----------------------------|----------------------------------------------| | C Down | Play PokeFlute | |-----------------------------|----------------------------------------------| | C Left | N/A | |-----------------------------|----------------------------------------------| | C Right | N/A | '-----------------------------'----------------------------------------------' ______________________________________________________________________________ 3] THE BASICS [0300] ______________________________________________________________________________ ------------------------------------------------------------------------------ TAKING PICTURES ------------------------------------------------------------------------------ Taking pictures is the whole point of the game, but it's not just pointing and clicking. You will be thrown into a level in the first-person view and you won't be able to freely move around. Instead, your vehicle will move across a track that stretches through the entire level. You can move your body around, but that's pretty much it. Hold down Z to view through the camera lens. Now you can start taking pictures! When looking through the lens of your camera, press A to take a picture. Of course, the goal is to take pictures of Pokemon, so don't waste any shots. You only have a limited amount of shots to take (60), so try not to waste them or the level will abruptly end. While taking pictures of Pokemon, you will have to follow some guidelines to get the best shot, which is described below. ------------------------------------------------------------------------------ SCORING ------------------------------------------------------------------------------ There are five categories that Professor Oak grades you on. When you finish a level, you'll report back to Oak's lab for evaluation. You will get to choose the pictures you want him to score. Here are what Oak scores your pictures on: SPECIAL: This is the least important value that Oak will score your pictures ------- on. In some rare occasions, a Pokemon will strike a special pose or do something out of the norm (like Balloon Pikachu). So I wouldn't really worry about this category too much. SIZE: Probably the most important category. Your goal is to get the largest ---- shot of a Pokemon as you can. You don't want the Pokemon in the shot to be microscopic, but you also don't want it in your face while taking the picture. If you can get its entire body (or most of it) in a shot, then you're good. Scores range from 1 to 1000. POSE: Pose is another important factor in taking pictures. First off, you ---- must always take a picture of the front of a Pokemon. If you take a picture of their back, then Oak will automatically dismiss the picture. Sometimes Pokemon can strike poses when in certain situations, earning you more points. When you earn items later in the game, test them out on Pokemon to garner different reactions. Even have the Pokemon react with their environment for better shots. TECHNIQUE: The most obvious category; you usually shouldn't even bother --------- thinking about this one when taking pictures. All technique is is if the Pokemon is in the center of the picture. You should always aim to have them in the center. If not, then Oak will dismiss the picture without hesitation. If the Pokemon is in the center of the shot, then your score will be doubled. SAME PKMN: If you can get more than one of the same Pokemon in the same shot, --------- then you will net some bonus points. If a handful of the same Pokemon are in the center of the picture, then you will get a lot of bonus points (which are added to the end of your score). For example, it is possible in one stage to get a good five or six Charmander in a picture together: that'll get you a lot of points. ______________________________________________________________________________ 4] WALKTHROUGH [0400] ______________________________________________________________________________ ============================================================================== 4.1] BEACH [0410] ============================================================================== Challenge Score: 1,510,000 Pokemon Sign: Kingler Rock Pokemon: Butterfree, Chansey, Doduo, Eevee, Khangaskhan, Lapras, Magikarp, Meowth, Pidgey, Pikachu, Scyther, Snorlax ------------------------------------------------------------------------------ At the start of the level, two Pidgeys will fly in front of you. Snap a shot of the two and prepare for a Doduo to leap out from the left. It will run to the right and make a lap around the beach. When you reach the first section of the beach, you will spot a Pikachu hanging around. You can normally take a picture of it, but throw some apples out in front of it. Guide the Pikachu over to the surfboard and it will hop on when close enough. If you take a picture of Pikachu on the surfboard, you will get the bonus "Surfing Pikachu". A Butterfree is flying about near the palm tree. Also keep an eye out for Lapras in the distance of the ocean. You can't get many closeup shots of Lapras in the game, but try your best to get a decent shot. On some portions of the level, try throwing apples and Pester Balls in the water to hopefully get a Lapras to rise from the deep. As you roll across the bridge, you will find two Butterfree flying above a Snorlax, who has decided to take a rest in the grass. On your first trip, you cannot take a picture of the sleeping Snorlax (it will appear as a "?" on the film). When you obtain Pester Balls, throw one at the Snorlax to get it out of its slump. When you obtain the PokeFlute, though, play it to have Snorlax jump up and start dancing! A little farther down the track, you will find a Meowth on top of a large rock. If you want to get a closer shot of it, chuck a Pester Ball to knock it off of the rock. Then you can get a closer shot of Meowth on the ground. Play the PokeFlute to have Meowth start merrily dancing as well. There is a massive field to the left, and you know something is hidden inside. Well, there is, and that Pokemon happens to be a Scyther. Focus on the leaves that spring out of the field and throw Pester Balls. If you get a hit, then Scyther will rise out of the tall grass, slice the air with rage, then fly off. It's hard to get a close shot of it, but it is possible. A Meowth will skip out of the field as well; if you hit it with a Pester Ball while it's on the track, he will get knocked out. You will get stuck with the Meowth in the way, giving you more time to try and find Scyther. There isn't much to the right of the field. You can find some Butterfree in the air and there are some Lapras in the ocean as well. If you managed to get Scyther to come out of hiding, then two Pikachus will run to the far end of the field. The two will jump on the tree stump and start striking poses. If you play the PokeFlute, then the Pikachus will start shooting out lightning bolts. Take a picture during the light show for bonus points. You will cross another bridge; if you like, you can throw apples and Pester Balls in the water below to try and find a Magikarp. You will approach another patch of tall grass across the bridge. A Doduo will jump out of here, so snap a quick shot. I've heard rumors that you can find another Scyther in this patch, but I have never been successful. You can find a Meowth chasing a Pidgey to the right. Continue along to find a large group of bouldlers to the left. An Eevee is chasing a rolled-up Chansey (you cannot take a picture of Chansey in this state). If you throw a Pester Ball or play the PokeFlute, Chansey will spring up for you to take a picture. To the right is a Khangaskhan, whose back is turned to you. Get its attention by throwing an apple or Pester Ball at it. You will near the end of the course, where two Pidgey will fly overhead. If you let them continue, then they will use Gust on a nearby Meowth. However, if you throw apples or Pester Balls at the Pidgeys, then you will scare them away. As a result, Meowth will be happily dancing nearby. There is another pool of water next to the exit, which can be used to find Magikarp. After that, you will be transported to the exit. ============================================================================== 4.2] TUNNEL [0420] ============================================================================== Challenge Score: 1,510,000 Pokemon Sign: Pinsir Shadow Pokemon: Diglett, Dugtrio, Electabuzz, Electrode, Haunter, Kakuna, Magikarp, Magnemite, Magneton, Pikachu, Zapdos, Zubat ------------------------------------------------------------------------------ The level will start at the entrance of the tunnel. You will first encounter a Pikachu next to the start. If you take a picture of it, then it will run away from you. Take two more shots of him and Pikachu will jump on top of a rolling Electrode. Snap a shot of this happening for a bonus. You can also take pictures of the Electrodes when they explode. When you see one glow white, snap a shot of it before detonating. You will most likely get stuck behind an Electabuzz upon entering the tunnel. If you ever want to stop in the first chamber, hit it with a Pester Ball to have it block your path. Kakuna will descend from the tunnel ceiling. There are rare occasions that a large group of them will descend together; if you see this happens, get a shot of several Kakunas together. I may be wrong, but it looks like that a group of Kakunas will come down every time an Electrode explodes. To get one to explode, throw an apple or Pester Ball at it. When you approach the door, it will open and a Zubat will quickly fly overhead. Snap a shot of it, then direct your attention to the Pikachu on the left. If you have the PokeFlute, then you can awaken the legendary bird Zapdos. To do so, lure Pikachu over to the large egg by throwing apples towards it as bait. Once Pikachu is next to the egg, play the PokeFlute to have it start using Thunder. The egg will break open, reveaing Zapdos. Not only does awakening Zapdos give you the opportunity to take some nice pictures of it, but the bird also powers up the power plant ahead, giving you access to the Poke Sign later in the level. There is a purple floating ball to the left; past the Zapdos egg. When you take a picture of it, the photo will just say "?". However, when you evaluate the pictures, a Haunter will appear instead of the purple ball. So just take a shots of the floating ball to capture Haunter on film. To the right of Haunter is a small pool which is the home to Magikarp. Another door will open past Haunter; snap a shot of the Zubat that flies out. There's another Haunter to the left, but past him are a Diglett and a Pikachu. Take a shot of the Diglett to have it burrow underground; the Pikachu will run farther away from you. Once the Diglett appears a second time, snap a shot to have the same thing happen again. Take a picture of Diglett the third time and Pikachu will run farther away. On the fourth time, a Dugtrio will rise from the ground instead of a Diglett. Take a picture of it, and two Dugtrios will appear the next time. Take a photo of the two to make... you guessed it: three Dugtrios appear out of the ground. This is a good opportunity to get a nice picture of Dugtrio -- you can get three in one shot! On the right side are two Electabuzzes. If you powered up the tunnel, then two screens will appear on the wall. It shows a picture of a happy Magnemite next to an apple. Hmm, a hint anyone? Continue along to spot the Poke Sign; it's impossible to miss if you powered up the tunnel. You will exit the tunnel past the sign, where you will find some Magnemite and an Electrode to the right. If you have Pester Balls, then throw it at the Electrode. He will explode and blow up the wall behind him, revealing a path to the Volcano. The Magnemite ahead will create a shield every time you try and take a picture of it. In order to prevent its camera-shyness (is that even a word?), throw an apple on the ground to make them happy; then you can take a shot. Throw some apples in the center of the three Magnemite. When they float next to each other, they will combine to form a Magneton! Now throw some apples on the ground and get some shots of the Magneton. The level exit is just past the Magnemites/Magneton, so that's the end of the Tunnel. ============================================================================== 4.3] VOLCANO [0430] ============================================================================== Challenge Score: 1,510,000 Pokemon Sign: Koffing Smoke Pokemon: Arcanine, Charmander, Charmeleon, Charizard, Growlithe, Magikarp, Magmar, Moltres, Rapidash, Vulpix ------------------------------------------------------------------------------ The level will start off with you next to a volcano. Several Rapidash will run past you; throw Pester Balls to make them rear back on their hind legs for a nice shot. As you round the bend, you'll spot a Vulpix. If you want, you can lure it towards another pair of Vulpix not too far away. As you continue along, you will find a Magmar and a Charmander on a small piece of land to the left. If you throw an apple between the two, the Magmar will use Flamethrower on the poor lil' Charmander. However, it will evolve into a Charmeleon! You will come onto a rock bridge with a large egg standing in your path. Ignore it and your vehicle will come to a screeching halt. Look to the left to find a Charmander on a ledge. If you throw an apple over to it, then it'll call some friends over. You can get up to six Charmander together; this is the perfect opportunity to net some major points! If you knock the egg out of the way with an apple or Pester Ball, it will fall in the lava. However, a Moltres will rise up! Take a picture when it spreads its wings and the magma flies off. Moltres will fly away shortly after, so make sore to snap as many photographs of it as you can! Past the Moltres are two Magmars. You can take a photo of the two, but they will start to fight if you throw an apple on the ground nearby. Take a photo of one using Flamethrower on the other for some bonus points. You'll also come to a river; you can find Magikarp in here. To the right of the river are three craters. Throw a Pester Ball in each one to make a Pokemon hop out! Two Growlithes will sprout from two of the crathers, and an Arcanine will come out of the third! Make sure to snap a picture when they are shaking the lava off of their fur. It's tricky, but try to get all three out of their craters and snap some shots of them. On the left side of the path is another small pool of lava and a Charmeleon. The Charmeleon will circle the lava, so knock it in with a well-placed Pester Ball. A Charizard will then rise out of the pool and roar at you. Snap some shots of it before you have to go through the level exit! ============================================================================== 4.4] RIVER [0440] ============================================================================== Challenge Score: 1,510,000 Pokemon Sign: Cubone Tree Pokemon: Bulbasaur, Cloyster, Magikarp, Metapod, Pikachu, Poliwag, Porygon, Psyduck, Shellder, Slowbro, Slowpoke, Vileplume ------------------------------------------------------------------------------ When you first enter the river, you will approach a small hill to the right. There are three Poliwags on the hill, so hit them with Pester Balls to have the trio dive into the river. From there, you can take pictures of them jumping out of the water. To the left are some tree stumps home to three Bulbasaurs. Knock the two off of the stumps, then lure the other one out with apples. To the left is a Slowpoke. If you lure it over to the Shellder sign not to far away using apples, then it will dip his tail into the water. A Shellder will bite its tail, and it'll evolve into a Slowbro. You can also throw apples in the river to have Shellders jump out. There is another Slowpoke that you can do the same trick to. To the right is a Vileplume sleeping in the grass. Play the PokeFlute to wake it; it will then begin to dance. Play some different tunes to make the Vileplume perform different dances. You'll approach a large tree with some Metapods high up. If you hit one with a Pester Ball, it will lower down to your level. Hit it again to make it retreat to the treetop. After passing four Metapods, you will find a Psyduck swimming around some logs. Hit it with a Pester Ball to make it sink into the water. From now on, the Psyduck will jump out of the water while striking fancy poses. Look to the right of the Psyduck's swimming pool and you may notice a small triangle sticking out of the wall. Hit it with a Pester Ball to make a camouflaged Porygon appear! Hit it once more to revert it back to its normal color pattern. There is a second Porygon hiding in the rock wall not too far away. Continue along the river to find a switch. There is a hidden Porygon right next to the switch. If you hit the Porygon, it will step on the switch and open up a secret exit. This exit leads to the Cave level, so hit the Porygon if you wish to enter the Cave. Make sure to throw some apples in the water to find not only more Shellders, but some Cloysters as well. To the left is a tree stump with a Pikachu on top. Hit the Pikachu with a Pester Ball and it will begin to run really fast. Snap a photo of it to get the bonus "Speed Pikachu". It's really tough to get a shot of the Pikachu, since it runs so darn fast. The Pikachu is the last thing to see in the river, so go through the level exit. ============================================================================== 4.5] CAVE [0450] ============================================================================== Challenge Score: 1,510,000 Pokemon Sign: Constellation Mewtwo Pokemon: Articuno, Bulbasaur, Ditto, Grimer, Jigglypuff, Jynx, Koffing, Magikarp, Muk, Pikachu, Victrebell, Weepinbell, Zubat ------------------------------------------------------------------------------ From the start of the level, you will be slowly descending a waterfall. Some Zubat will fly past you, so take a few photographs of them. Look to the left to spot a Grimer in an alcove; there is a second Grimer to the right as well. Take two pictures of them, then look to the right. There is a Bulbasaur standing on the ledge. Something looks funny. Hit it with a Pester Ball and it'll revert back to its normal form: a Ditto! Continue through the room to enter a second chamber. There should be a Grimer on the ledge directly below you, so take some close- up shots of it. There are some more "Bulbasaurs" on the ledge to the right. You can get some nice Ditto pictures if you crowd them together once hitting them with Pester Balls. At the end of the chamber is another Grimer. Hit it with several Pester Balls and it will evolve into a Muk! Snap some photographs before you exit the chamber. It's pretty hard to get close-up shots of Muk, since you have little time near the Pokemon. The third chamber is filled with many Pokemon. From the start, you will notice a Jigglypuff getting chased by a Koffing. Hit the Koffing with a Pester Ball to destroy it (but not before taking some pictures of it!). Make sure to destroy the Koffing quickly, since another one will enter the cave to the right. Take out this one as it pursues a second Jigglypuff. A third and final Koffing will appear in this room, so quickly hit it with a Pester Ball. Your job is complete once all three Jigglypuffs are saved. You can also find some Magikarps in the small pools of water here. As you continue towards the end of the chamber, you will find a Weepinbell circling a pool of water. Similar to the Charmeleon in the Volcano, knock it into the water with a Pester Ball. After a couple seconds, a Victreebell will pop out of the water! Watch it flaunt its stuff and take some photographs of it. As you descend through the next chamber, you may notice a Zubat with something yellow in its talons. That's a Pikachu! Continuously throw Pester Balls at the Zubat until you score a direct hit. The Zubat will fly away, and Pikachu will float to the ground with some balloons. Where those balloons came from, I have no idea, but take a picture or two of Pikachu for a bonus pose! Down on the ground is a large icy egg surrounded by two sleeping Jynxes. Play the PokeFlute to wake up the two. They will do a little dance, which breaks open the egg. An Articuno will fly out of the egg, flap its feathers a bit, then fly off. Make sure to play the PokeFlute early, so that the Articuno is already out of its egg once you fly by it. Also make sure to take some photos of a Jynx here. I have heard some rumors from many people that you can get the Pikachu to hitch a ride on the Articuno's back, but I have never been able to. I'm assuming it's a hoax, but it seems interesting. I could have sworm I've seen pictures of this happening. o_o ------------------------------------------------------------------------------ Here's some info from CheatGnome regarding the paragraph above: "Ok. I read your Walkthrough and it is very nice! I just wanted to make something clear though that you seemed to be confused about. On the Cave level, it is possible to photograph Pikachu riding Articuno and it's fairly easy. All you have to do is free Pikachu from Zubat and have it come down on its balloons. Then, use the pokeflute on Articuno's egg. Let it fly out. (You can take pictures of each if you like). Then, once you get into the chamber with the Jigglypuff stage, turn your cart around from where you just came from and you'll see some sparkles. Eventually, Articuno will fly through the opening you just came through and there will be Pikachu riding on it's back. Be sure to take the pictures fast, because you are very close to the gate when this should happen. Be sure to take pictures of Pikachu not Articuno, you will only get a bonus if you take Pikachu's picture." - Thanks CheatGnome! ------------------------------------------------------------------------------ As you enter the final section of the Cave, you will spot a lit stage to the right. The number of Jigglypuffs here is determined on how many you saved back in the third chamber. If you saved all three, then you will get an extra bonus. Still, you will get a smaller bonus if you only saved one or two. The level exit is just past the stage. ============================================================================== 4.6] VALLEY [0460] ============================================================================== Challenge Score: 1,510,000 Pokemon Sign: Mt. Dugtrio Pokemon: Dragonite, Dratini, Geodude, Golden, Graveller, Gyrados, Magikarp, Mankey, Sandshrew, Sandslash, Squirtle, Starmie, Staryu ------------------------------------------------------------------------------ You will head down a river rapid, and three shells will bob in and out of the water. Hit them on shore with a Pester Ball and take a picture of the Squirtles. You may also notice a Magikarp jumping in and out of the water ahead (just in front of a Mankey). When its in the air, hit it with a Pester Ball to knock the fish on shore. The Mankey will kick it over a mountain to a later location in the level. Pass the Mankey to find two Geodudes hanging on a wall. Knock them down with Pester Balls to make a Sandshrew jump out of the ground! Make sure to take a picture of it coming out of the ground for bonus points. Just past the Sandshrew is a third Geodude. Knock him down to make a second Sandshrew jump out of the ground. Past the two Sandshrews is another pair of Geodudes on the left side of the rapids. Knock them down to make a Graveller fall down from above. This will cause a Sandslash to jump out from the ground. Like its previous stage, snap a shot of the Sandslash in midair when coming out of the ground. The rapids here become a bit more fierce, and you will be thrown through the rapids with little time to take pictures. Luckily, there are no Pokemon here. When you reach a waterfall, you will spot three Gravellers on the wall. Play the PokeFlute and they will all drop down and begin dancing! Take some pictures of the Gravellers dancing for a bonus pose! If you knocked the Magikarp out of the water in the start of the Valley, then it will land next to the Gravellers. Knock it back in the water with a Pester Ball, and it will swim into the waterfall. Instead of a Magikarp this time, a massive Gyrados will stick its nasty head out of the waterfall! Make sure to get a picture of it spitting out water. Turn around to reach another section of the rapids. As you fly through, you will find two Staryus. If you happen to take a picture of them, they will get angry and follow you. At the end of the rapids is a large whirlpool. The Staryus will fall into the whirlpool, and Starmies will fly out instead! Snap a picture before they quickly fly away. You can also find a Dragonite in the whirlpool. Throw several Pester Balls in the whirlpool to make a Dragonite fly out. It will pose for a second, then fly away. Throw some apples in the water here to find Dratinis. Just past the Dragonite is a Squirtle on the land. If you look above, you will also spot a Mankey jumping up and down on the top of a mountain. If you line the Squirtle up with the Mankey (wait for you to be in position) and throw a Pester Ball, the Squirtle will shoot up the mountain. If you lined everything up properly, the Squirtle will knock the Mankey off of the mountain. The Mankey will now be standing on the ground, acting angry as usual. Hit it with a Pester Ball to knock it backwards, conveniently landing on a switch. Doing so will grant you access to a secret area of the Valley, and you will progress through the game. You can also take the normal way out of the Valley. Simply take some pictures of the Mankey and continue through the water. Toss some apples and Pester Balls in the water to find Goldeens, Dratinis, and Magikarp. That's really it to the Valley, and you will reach the level exit just past the Mankey. ============================================================================== 4.7] RAINBOW CLOUD [0470] ============================================================================== Challenge Score: 420,000 Pokemon Sign: None Pokemon: Mew ------------------------------------------------------------------------------ This is a very short course, and you can only find Mew here. At first, Mew will appear in a green shield and float in front of you for seveal seconds. Hit the shield with an apple or Pester Ball before it disappars. Hit its green shield three times and Mew will return with a yellow shield. Now Mew will fly right past you without giving you the time to hit it. It's still possible to hit Mew's yellow shield with an apple or Pester Ball though. Hit Mew's yellow shield three times and it will disappear. Mew will then be seen chasing after its yellow shield. You can snap a shot of its back, but that won't do much. Hit Mew with an apple or a Pester Ball to make it stop. It'll turn towards you, then spin around before disappearing. Mew will then repeat the process with its yellow shield. However, now you only have to hit it once before the shield breaks. Keep repeating this process of breaking Mew's shield and taking pictures of it. Eventually, the level will end, and you will escape the Rainbow Cloud with Mew still behind. Well, that's really it to Pokemon Snap. You have completed all levels, but there are still Pokemon to take pictures of! Keep gunning for the best scores and keep on snappin'! I'm so lame. >_> ______________________________________________________________________________ 5] POKEMON LIST [0500] ______________________________________________________________________________ NOTE: The Pokemon will be listed by numerical order. ------------------------------------------------------------------------------ #1 - BULBASAUR ------------------------------------------------------------------------------ Location: River, Cave Poses: "Happy Face" (1,200 Points) Snap a shot of a Bulbasaur eating an apple. Notes: Some Bulbasaurs are found on the left side of the entrance to the River. One is standing on a tree stump, whereas others are hiding in the stumps. You can knock the one on top of the tree stump with a well-aimed Pester Balls. Throw apples in front of the other stumps to lure the Bulbasaurs out of hiding. You can also find Dittos that are posing as Bulbasaurs in the entrance to the Cave. Technically they are Dittos, but if you take a picture of one while in its Bulbasaur form, then it will register as a Bulbasaur. ------------------------------------------------------------------------------ #4 - CHARMANDER ------------------------------------------------------------------------------ Location: Volcano Poses: None Notes: The first Charmander is found alongside a Magmar near the start of the Volcano. Some Charmanders can also be found in the middle of the level. When you reach the Moltres egg on the rock bridge, leave it and your vehicle will stop. Look to the left to spot some Charmanders on the ledge. Toss an apple near the Charmander and he will call for some others to join in on the feast. Keep throwing apples and more and more Charmanders will come. You can have up to six Charmanders together, so make sure to take a photo of all six! ------------------------------------------------------------------------------ #5 - CHARMELEON ------------------------------------------------------------------------------ Location: Volcano Poses: "Fainted" (800 Points) Hit a Charmeleon with a Pester Ball and take a picture of it while temporarily knocked out. Notes: The first Charmander in the level can evolve into a Charmeleon. Throw an apple near the Charmander and the Magmar. The two will fight, and the Charmander will be defeated. All of a sudden, it will evolve into a Charmeleon! A second Charmeleon is found at the end of the level, circling around a lava pool. ------------------------------------------------------------------------------ #6 - CHARIZARD ------------------------------------------------------------------------------ Location: Volcano Poses: "What a Flame" (1,250 Points) After the Charizard rises from the lava pool, hit it with a Pester Ball. It will use Flamethrower on you, so take a picture while it performs the attack. Notes: You can make the Charmeleon at the end of the level evolve into a Charizard. When it walks around the pool of lava, wait for it to be between you and the lava. Then throw a Pester Ball at the Charmeleon to knock it into the lava. Seconds later, it will rise from the lava as a Charizard! Make sure to piss it off even more by throwing Pester Balls at it; that's the best way to score mad points! ------------------------------------------------------------------------------ #7 - SQUIRTLE ------------------------------------------------------------------------------ Location: Valley Poses: None Notes: At the start of the Valley, you will spot three shells bobbing in the water. Hit them with Pester Balls to knock the Squirtles onto the shore, then snap a photo of them. You can also find a Squirtle at the end of the level. ------------------------------------------------------------------------------ #11 - METAPOD ------------------------------------------------------------------------------ Location: River Poses: None Notes: Several Metapods are found hanging in a tree near the middle of the River. Simply throw a Pester Ball at them to have the Metapods lower to the water so you can get a better shot. It's possible to get a group of Metapods together. ------------------------------------------------------------------------------ #12 - BUTTERFREE ------------------------------------------------------------------------------ Location: Beach Poses: None Notes: A lone Butterfree is found at the start of the Beach, just past the Pikachu and the surfboard. You can also find two more hovering above the sleeping Snorlax. ------------------------------------------------------------------------------ #14 - KAKUNA ------------------------------------------------------------------------------ Location: Tunnel Poses: None Notes: Kakunas can be found just after entering the Tunnel. One will randomly drop to the ground. Throw apples at the Electrodes to make them blow up; when they explode, a group of Kakunas will drop to the ground together. That's the time to snap a picture of all of them. ------------------------------------------------------------------------------ #16 - PIDGEY ------------------------------------------------------------------------------ Location: Beach Poses: "Gust-using Pidgey" (500 Points) At the end of the Beach level, two Pidgeys will approach their nest and a Meowth nearby. When they use Gust on the poor Meowth, take a photo of them while using the move. "Screeching" (1,250 Points) When the Pidgeys use Gust, they will emit a loud screech. Snap a photo when they are making this noise. Notes: Pidgeys are the first Pokemon you see in the Beach; you can get some nice close-up shots of them here. You can also find two Pidgeys at the end of the level. If you hit them with Pester Balls, they will fly away and leave the Meowth alone. However, if you choose not to, they will attack him and you can get some shots of their poses. ------------------------------------------------------------------------------ #25 - PIKACHU ------------------------------------------------------------------------------ Location: Beach, Tunnel, River, Cave Poses: "Surfing Pikachu" (1,000 Points) In the beginning of the Beach level, throw some apples near Pikachu. Lure him over to the pink surfboard and he will hop one. Take some pictures when he is jumping on the surfboard. Cowabunga! "Pikachu on a Stump" (1,300 Points) Once at the large patch of tall grass near the middle of the Beach, throw Pester Balls at the rustling leaves and grass to disturb an angry Scyther. After he flies away, two Pikachu will jump on the two tree stumps past the grass. Take a picture of the two while they are on top of the stumps. "Pikachu on a Ball" (600 Points) At the start of the Tunnel, take a picture of the Pikachu to make it run away from you. Do this twice more and he will jump on top of the rolling Electrode. Snap a photo of Pikachu riding the Electrode. "Speed Pikachu" (800 Points) Probably the hardest Pikachu pose to get. At the end of the River, toss a Pester Ball at the Pikachu standing on the tree stump far away. He will squeal and start to dash really fast. Snap a photo of the Pikachu while he has speed lines behind him. "Balloon Pikachu" (1,600 Points) Near the end of the Cave level (just past the Pokemon Sign), you will find a Zubat flying around with a Pikachu caught in its talons. Hit the Zubat with a Pester Ball to drop the Pikachu. Pikachu will somehow magically sprout balloons out of its ass and it'll float down to the ground. Take a picture of the Pikachu and its balloons. "Lively" (1,250 Points) Take a picture of Surfing Pikachu when it is doing a backflip. "Zaps Even Me" (1,300 Points) Play the PokeFlute in front of a Pikachu; it'll start to get angry and use Thunder. Take a photo of it using the attack. Notes: Wow, that's a lot of poses! Pikachu is found in the beginning of the Beach level, and can be used to get the "Surfing Pikachu" pose. You can also find two others if you manage to hit a Scyther hiding in the tall grass. In the Tunnel level, there is a Pikachu in the beginning of the level. There's another one near the end of the level; it is next to the Diglett. A Pikachu can be spotted standing on top of a tall tree stump in the River. Lastly, a Pikachu is being Pokenapped by a mischevous Zubat in the Cave. ------------------------------------------------------------------------------ #27 - SANDSHREW ------------------------------------------------------------------------------ Location: Valley Poses: "About to Pop Up" (1,350 Points) Near the two Geodudes on the left side of the Valley, knock them both down with Pester Balls. As the second Geodude falls, snap a photo of the ground as the Sandshrew pops up; it's a difficult shot. "Jolly" (1,000 Points) Throw an apple next to a Sandshrew to get it excited. Snap a picture of the Sandshrew hopping up and down. Notes: When you pass the Squirtles and the first Mankey, you will spot two Geodudes high up on the valley wall. Knock them down with Pester Balls to make a Sandshrew pop up out of the ground nearby. When both of the Geodudes are knocked to the ground, a total of two Sandshrews appear. Take a photograph of them both together for bonus points. ------------------------------------------------------------------------------ #28 - SANDSLASH ------------------------------------------------------------------------------ Location: Valley Poses: "About to Pop Up" (1,400 Points) Past the two Geodudes and the Sandshrews is another pair of Geodudes. Knock them to the ground as well. When both are down on the ground, a Graveller will crash to the ground. Take a photograph of the Sandslash that pops out of the ground immediately after the Graveller lands. "About to go Underground" (850 Points) When the Sandshrew jumps out of the ground, it'll turn in midair and land back in the hole that it created. Snap a photo of the Sandslash as it begins to go back underground. "Happy" (1,050 Points) Throw an apple next to the Sandslash and take a picture of it when it jumps up in excitement. Notes: A Sandslash can be found near the entrance to the Valley. After passing the first two Geodudes, you will find another set on the left wall. Knock them to the ground to make a Graveller fall down as well. After all three rock Pokemon are on the ground, a Sandslash will jump in the air, then dive down in the ground. Mere seconds later, it will return to the surface and walk about. ------------------------------------------------------------------------------ #37 - VULPIX ------------------------------------------------------------------------------ Location: Volcano Poses: "Thrown a Pester Ball" (800 Points) Chuck a Pester Ball at a Vulpix and while it's on the ground, take a picture of the Pokemon. "Happy" (1,000 Points) Lure two Vulpixes next to each other by using apples as bait. Once a pair is formed, throw an apple between the two of them. As they start to rear up on their hind legs, take a picture of one. Notes: You can end up joining three Vulpixes together in the entrance to the Volcano. Right past the Rapidashes, you will find a Vulpix running solo. Lure him up the road with apples to eventually reach a small area with two more Vulpixes. Now is a good time to throw some apples and take a photograph of all three celebrating. ------------------------------------------------------------------------------ #39 - JIGGLYPUFF ------------------------------------------------------------------------------ Location: Cave Poses: "Jigglypuff on Stage" (500 Points) If you saved either one or two of the Jigglypuffs throughout the Cave level, then they will be on the rock stage at the end of the level. Take a shot of them for the bonus. "Jigglypuff Trio on Stage" (1,200 Points) If you saved all three of the Jigglypuffs throughout the Cave level, then they will be on the rock stage at the end of the level. Take a shot of all three for the bonus. "Singing Cheerfully" (1,400 Points) Save only the first Jigglypuff and take a picture of it singing on the stage at the end of the Cave. Notes: Throughout the Cave level, you will find up to three Jigglypuffs being pursued by Koffings (each Jigglypuff is being chased by one Koffing). Throw an apple or Pester Ball to destroy the Koffing, freeing the Jigglypuff. Every time you save a Jigglypuff, it will be found again at the stage near the end of the level. Save all three Jigglypuffs and take a photograph for a massive bonus! ------------------------------------------------------------------------------ #41 - ZUBAT ------------------------------------------------------------------------------ Location: Tunnel, Cave Poses: None Notes: You can find two Zubats in the Tunnel course. Both are found when you pass through the two doors. Once the door opens, a Zubat will quickly fly overhead, so snap a shot before it gets away. You can find several Zubats throughout the Cave, most commonly near the entrance. You can also spot one that has a Pikachu hostage near the end of the level. ------------------------------------------------------------------------------ #45 - VILEPLUME ------------------------------------------------------------------------------ Location: River Poses: "Pokemon Dancer" (1,000 Points) The Vileplume will be sleeping near the start of the River level (it's blocking the Pokemon Sign). Play the PokeFlute to wake it up, and the Pokemon will start dancing. Take a picture of the Vileplume while it wildly dances. "Rockin'" (1,200 Points) Play the second tune on the PokeFlute (just hit C-Down twice) and the Vileplume will start performing backflips. Snap a photo while it is |
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