Pokemon Stadium 2 Walkthrough :
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Walkthrough - FAQ/WalkthroughPokemon Stadium 2 FAQ/Walkthrough Written by: Tony J. Tso(ChoasDemon) Version: 0.21 Last Updated: 2K1/06/13 --------- Contents --------- I.......Legal II......Version History III.....Intro To the Pokemon World IV......Basic Battling V.......Advanced Battling VI......Raising a Warrior VII.....Building a Pokemon Team VIII....Prefecting your Pokemon Team IX......The Cups X.......Gym Leader Castle -- Johto and Kanto-coming soon! XI......Mystery Gift XII.....Pokemon Academy XIII....Free Battle XIV.....Mini Games XV......PokeDex*NEW* XVI.....Credits ---------------------------------------------------------------------------- Legal ---------------------------------------------------------------------------- This FAQ, document otherwise text file is published on GameFAQs and written by Tony J. Tso (ChaosDemon). Copyright 2001 ChaosDemon. All Rights Reserved. Nothing that appears in this FAQ, document otherwise text file may be repro-duced in whole or in part without the express written permission from the Author, copyright owner(I.E. Me). The name 'ChaosDemon' is a registered trademark of Tony J. Tso. If you are interested in using this FAQ, documentor text file, email me at: vampiro_07@hotmail.nospam.com, for your message to get to my Inbox and not the Trash Folder, remove the "nospam" from the address. All have to do is ask, and 99% of the time, I'll let you. But just don't use it without my permission, or I'll be forced to act legally. (Sorry if this was a bit drastic, but I don't have a choice.) This document can be stored on your computer but, BUT FOR YOR OWN PERSONAL USES ONLY!!!!!! If your friends want to view this guide, just tell them to goto GameFAQs. There are also guidelines to which you HAVE TO FOLLOW if you want host my guides: -OFFICIAL GUIDELINES- 1. You MUST give me credit. 2. You can NOT alter anything that is in this FAQ 3. It can not be placed in a frame, but if you do, the frame can not be a left frame, and the top bar frame must be able to be turned off. 4. If you can not follow these guidelines with no question, don't bother asking. These sites will always have my permission for posting my FAQs: http://www.gamefaqs.com(GameFAQs) http://www.neoseeker.com(Neoseeker) Why you say? These sites will always keep up with the lastest Revisions. Other sites may have permission. If you find them on anywhere else, chances are, it isn't the lastest revision. And if you find a site that has this FAQ on it without me credited, report to me right away! Now with all that out of the way, let's get on with the Version History! :P ---------------------------------------------------------------------------- Version History ---------------------------------------------------------------------------- Version 0.0.5 1:09 PM PST 2K1/06/10-The Birth of this FAQ Version 0.14 11:21 PM 2K1/06/11-This FAQ is going very fast, I think that is. I'll try to work more on it, but I still have Homework and other stuff to do. Version 0.20 9:20 PM 2K1/06/12-Great News!!! No school tomorrow! So you know what this means? I could work on the FAQ all day tomorrow! But I still have some Language Arts/English and Socials Homework. Anything coming up soon should be up, tomorrow during my Pro-D Day. On top of that, everything is almost done, but I have ALOT of work on the Cups and Gym Leader Castle Sections. Version 0.21 9:21 PM 2K1/11/28-Added PokeDex section. ---------------------------------------------------------------------------- An Intro To The Pokemon World ---------------------------------------------------------------------------- Welcome to The Pokemon World! This is the world that consists powerful and not-so-powerful creatures for you to tame and battle with. As of the time, there are 251 Pokemon discovered. Most of the Pokemon could Evolve into even more powerful Pokemon as their levels progresses. But we'll get into all that in the Advanced Battling section. First of all, there are Pokemon Centers for you to go and heal your Pokemon -- FREE of charge! There are also Items to help heal, power-up, and even catch Pokemon. Just keep all this info in mind and scroll down to the Basic Battling Section. ---------------------------------------------------------------------------- Basic Battling ---------------------------------------------------------------------------- This section is to teach some basic battling, we won't get very complicated stuff, but just some intro stuff. To start off, every Pokemon has a type, and every Pokemon has some weaknesses, and advantages in battle. No Pokemon will have a distint advantage against every Pokemon. The First Pokemon on your Team always leads in battle, you could change this by altering the Pokemon's position. At the Screen, you have 3 strategies to use. Number one: Fight, this will bring you to The Pokemon's Move List. There are Four Moves to pick. Second is 'Pokemon' and this let's you switch out your Pokemon that is fighting. And the last is 'Quit' this (obviously) let's you Quit from the battle. You will automactically lose the battle if you do quit. Now that you learned about basic tatics. It's time to move onto Advanced Tatics. ---------------------------------------------------------------------------- Advanced Battling ---------------------------------------------------------------------------- This long section is for teaching you all about Advanced Strategies to battle with. We'll go in-depth on the options you learned (Fight, Pokemon, Quit). We'll start off with Fight, there are three kind of attacks. Here they are. Offensive Moves This is the kind of attack that deals damage. There are two kinds of attacks. Special and Physical. Special attacks will deal more damage if the user's SPCL. ATK is high. There are a couple of types that has a high SPCL. ATK rating. We'll get into Special and Physical attacks later in the FAQ. You should also keep in mind that if your Pokemon's attacks are full of offensive moves, you will more than often lose battles with this paticular Pokemon. It's a good idea to have a mixed aray of moves. Here's Pokemon Stadium 1's Mewtwo. ------------------------ Pokemon Stadium's Mewtwo ------------------------ Psychic Thunderbolt Blizzard Rest This is a very carefully trained Mewtwo and is very effective in battle. Mewtwo's stats are already unmatched, and giving it Rest just about makes it almost invincible. It also have moves that compliment each other, but we'll have to get into all that later. Defensive Moves This is the kind of moves that annoy people the most, they also deals no damage -- to the HP that is. These attacks focus on raising your defences to make you take less damage against physical attacks,speeding up your Pokemon to get double attacks, raising your Attack power to make Physical Moves hurt more, raising your SPCL ATK to make Special Attacks deal more damage, or lowering the oponent's accuracy so you get hit less often. Items Items such as Berries of any kind or is made to bulk up your Pokemon -- but don't misunderstand the matter. Allow me to explain, making your Pokemon holding an Iron won't make your Pokemon have higher Defence in battle, instead this will be a waste of Item-giving, if you're not going to raise your Pokemon's Abilities, why make it hold the item? There are also items that only work on paticular Pokemon. For example, there is an item called 'Light Ball' and this will raise a Pikachu's SPCL. ATK, but if you try to give it to any other Pokemon -- including Raichu, it won't work! Here's a table, of Items that make your attacks Stronger, make you have more accuracy and other things too! *NOTE* You Get these Items in Gold and Silver! This whole table is thanks to Vol.145 of Nintendo Power ------ -------- --------------- Items Benefit How To Find It ------ -------- --------------- Berserk Gene Increases Look in the water near the guy with the Item Attack,confuses Finder in Cerulean City Black Belt Strengthens Talk to Weasley on Wednesday at the Lake of Rage Fighting attacks Bright Powder Increases Trade a Mewtwo and any of the Legendary Birds from Evasion Red, Blue and Yellow to Gold and Silver Hard Stone Strengthens Talk to Arthur on Thursday on Route 36 Rock attacks Lucky Egg Lets you earn Catch a wild Chansey extra experience points Magnet Strengthens Talk to Sunny on Sunday on Route 37 Electric attacks Mystic Water Strengthens Surf to the left of Cherrygrove City to talk to Water Attacks The Fisherman on the island Pink Bow Strengthens Talk to Tuscany on Tuesday on Route 29 Normal attacks Poison Barb Strengthens Talk to Frieda on Friday on Route 32 Poison attacks Scope Lens Get more Mystery Gift(very rare) Critical Hits Sharp Beak Strengthens Talk to Monica on Moday on Route 40 Flying attacks Silver Powder Strengthens Catch a Butterfree Bug attacks Spell Tag Strengthens Talk to Santos on Saturday Ghost attacks Twisted Spoon Strengthens Trade a wild Kadabra from Yellow Psychic attacks Well there you have it, once again, it's thanks to Nintendo Power Vol. 145 Reading the Situation This is very vital if you want to win Pokemon battles, if you notice that you sent out a Ground type and the opponent has an Electric type out, perfect right? Wrong! Most likely the opponent will switch out, so it's better to use a physical attack. But if you really want to be tricky, use a Rock attack the opponent will think that it'll have a clear advantage, when BOOM! The Trainer's Flying Type will be aboslutley killed. Crippling attacks These are the attacks that stop your opponent from moving in many ways. You could Paralyze, Confuse, Freeze, or Flinch your opponent, here's the list of moves that does that. ------------------ Paralyzing attacks ------------------ Thunder Wave Thunderbolt Thunder Zap Cannon Stun Spore Thunderpunch Dragon Breath ----------------- Confusing attacks ----------------- Confuse Ray Swagger Dynamic Punch Supersonic Psybeam ---------------- Freezing attacks ---------------- Ice Punch Blizzard Ice Beam ----------------- Flinching attacks ----------------- Super Fang Rock Slide Hyper Fang (more to come) Now that you learned all this info, it's time to start building your Pokemon ---------------------------------------------------------------------------- Raising a Warrior ---------------------------------------------------------------------------- There are a couple of things to remember when you want to raise a Powerful warrior to serve you well in battle. First of all, you shouldn't use that much Rare Canides, because if you do, your Pokemon becomes weaker than the Pokemon that are trained through hard labor, pain, and suffering. If you noticed, if you TRAIN a Tyranitar to level 71, here's it's stats. ----------------- TRAINED Tyranitar ----------------- Attack: 201 Defense: 156 Special Attack: 96 Special D: 98 Speed: 76 And now compare that to a Rare Candy generated Tyranitar -------------- RCed Tyranitar -------------- Attack: 156 Defense: 146 SPCL A: 81 Special D: 86 Speed: 64 It's not that hard to spot the differences, you know the expression, "There's No Free Lunches"? Well it's the same thing in Pokemon Stadium, if you want to use Rare Candies, it won't help you much, and it won't help you at all in Stadium due to leve lrestrictions. I really recommend that you raise your Pokemon through the hard way. But it's really up to you. ---------------------------------------------------------------------------- Building a Pokemon Team ---------------------------------------------------------------------------- It's time to get your Pokemon Team started, having what you learned so far, a team has to have Offensive/Denfensive abilities, and a good mix of Crippling attacks is always good, too. To start off, here's a good basic Pokemon with a nice combination of crippling/offensive/denfensive moves. ---------------- #200 Misdreavous --------------- Type: Ghost Toxic Shadow Ball Confuse Ray Mean Look Why is this effective? Well it's not that effective, but it's a nice Misdreavous for you to use. It has a good Combo, Mean Look and Toxic, we'll go in-depth about Move Combos later on. Why is it a good combo? First off, the Trainer should use Mean Look to prevent the Pokemon from switching out. And after that, attack with Toxic. So the Poison has time to work on the opponent. And you should also keep in mind that Toxic hurts more with every turn. So the longer the battle goes on the better for Misdreavous. With this in mind what should you do now? Start thinking of who you want in your team! And find combos that work good for your Pokemon, we'll get into all the Combo and stuff related to that in Prefecting your Pokemon Team. But meanwhile start thinking about your combos! I can't tell you everything, but I'll try to tell you the most I could. ---------------------------------------------------------------------------- Prefecting Your Pokemon Team ---------------------------------------------------------------------------- Now that you got started on the Team building, it's time to make your Team more effective than it is at the time. Here you will learn about Move Combos and things like that. Before we begin, you should start looking at your team for the last time and see could you figure out what's wrong with it. Here's some questions you could ask yourself: Do I have too much of the same type? Are too many of my Pokemon weak to one paticular type? Are any of my Pokemon's moves flooded with the same type? It's now time to get prefect your Pokemon Team... Here's the first thing to learn... Move Combos These are moves that help each other out. To start off, the key here is to make your attack Stronger or just to make your attack land more often. A Zap Cannon is almost guranteed never to hit. But if you give it to Magneton, who eventually learns Lock-On, will make the next attack hit with a 100 percent guarantee. So if I was handling this, I would start off with a Lock-On, and then hit with a Zap Cannon, with Zap Cannon landing without a shadow of a doubt, I could breath with no worry. The power is also just incredible! There are also a few other combos, I'll get into most of them. But this time I'll explain another attack just like Lock-On, and that's Mind Reader. This could be learned by Fighting types. And it's very effective if you give it to Poliwrath, here's why, just take a look at my Poliwrath and you'll understand. -------------- #62 Poliwrath -------------- Type: Water/Fighting Fissure Dynamic Punch Mind Reader Hydro Pump If you still didn't understand, here's why it quickly became a fatal Pokemon. My Poliwrath has 3 moves that will almost never hit, but as I mentioned before, Mind Reader and Lock-On make your next move hit with no doubt. And if I use the deadly Mind Reader/Fissure combo, it could wipe out 5/6 Pokemon on your team. And that is something to watch out for. Even though this Poliwrath seems invicible, it really isn't. Here's why, Poliwrath doesn't really have a spectacular Speed rating, but Electric types do. And after Electric types hit me with Thunder/Thunderbolt/Thunderpunch, and maybe with a shade of luck I'll some HP left, but once I use Mind Reader, it will be too late, I would be elimanated before I get a chance to attack with any of those powerful moves. And there's also a way to counter that, if I gave my Poliwrath Focus Band, it might have a slight chanve of serviving the next blow. And I could attack, but again there is probably a counter for that, and that's using Quick Claw, it just goes on and on. Power-up moves I'll now start to talk to you about powering up your attacks. Or make them more accurate. Let's recap what we learned. -there are moves out there that could make a move hit every time -we should give items to our Pokemon to make them stronger -there are many ways of countering combos I am now going to explore more combos of powering up your moves, or just make the moves hit more often, there are alos moves that could make your Pokemon's attack hit without charging up. With this in mind, let's begin. For inaccurate attacks like Thunder, do you know attack without missing, and without Mind Reader and Lock-On? Well there is a way to do that. First of all, it requires Rain Dance, and you could get that in the Union Cave. (read one of the FAQs for Gold and Silver.) But you're thinking, but I have an Electric type, how could I teach him/her a Water-type TM? Well you should know this little interesting fact, 3/4 of all Pokemon could learn Rain Dance. Of course except Fire Types. Anyways, teach Rain Dance to your Thunder using Pokemon. And use Rain Dance, after that strike w/ Thunder, and BOOM! It won't miss!!! Rain Dance also raises Water type attacks by half, decreases Fire type atttacks by 50 percent, and makes Thunder hit without a shadow of a doubt. Plus when using Rain Dance, Syenthises and Moonlight would heal half the HP it would normally heal. After talking about Rain Dance, it's time to talk about the exact opposite of Rain Dance, Sunny Day. This attack will raise Fire type attacks by 50 percent, decrease Water type attacks by 50 percent, and make Thunder 50 percent less accurate, in other words, bring down Thunder's accuracy to 20 percent(even lower than Horn Drill!!!). This attack could be also be used to attack with Solarbeam without charging up. And it could do one more thing, once you heal yourself with Scenthysis, it will Heal ALL your HP!!! SPCL ATK, and SPCL DEF -- WATCH OUT!!! Why watch out? Well if your not careful, you could use Thunder on a Water type and only do 1/3 of damage on the HP of that paticular Water type. Why? Well that's when SPCL ATK and SPCL DEF kicks in. For example, you taught Thunder to Snorlax, who has a SPCL ATK rating that is not to impressive. And Snorlax is fighting umm..Mantine, who does have a high SPCL DEF rating. And, I did try this myself, I used Snorlax and Thunder, then it hardly did any damage! Here's why... -Snorlax has one of the most depressing SPCL ATK ratings of all -on the other hand, Mantine has a relitivly high SPCL DEF rating, so it could resist most Special attacks So if you're going to teach your Pokemon Special attacks watch out! Just because some attacks look powerful, it might not really be for your Pokemon! Be Diverse! Diversity is very important if you want to be successful in the Pokemon World. The battle wouldn't be very fun, if you knew exactly what your opponent was going to do! And you would have a better chance of winning if you have a mix of alot of moves from different types. Here's an example of a not very diverse Charizard. ---------- Charizard --------- Flamethrower Fire Punch Fire Blast Fire Spin What's wrong with that Charizard? It's crippled with the same type of attacks over and over again. What would happen if you fought a Water type? Charizard would be pounded into the ground. You're saying: "Oh, it wouldn't make much of a difference" well it would if you had a couple of attacks that could inflict some damage on a Water type. Like this Charizard: --------- Charizard --------- Fire Blast Sunny Day Fly Body Slam Charizard is faster than most of the Water types, and if you manage to get a couple Body Slams or Ariel attacks in, your death wouldn't just be a complete blow-out(or abosulutley SLAUGHTERED). Even better, you should lead with Sunny Day, there's a 75 to 25 chance that you would survive the next Water attack. But not TOO Diverse! It's important to be diverse but, you have to know your Pokemon's limits. On previous sections of this FAQ, you learned that Special Attack and Special Defence is important. If you didn't read that part, you probably should. Yes, using moves that is the same as your type does increase it's power. To learn how to caculate damage, read the next part. But there's limits to that too. Allow me to explain... -if you become to greedy of more damage, and give your Pokemon all the same types of attacks, you'll more than most likely by defeated It's important to have at least one move that is the same type as your Pokemon, so at times when you need to deal more damage than usaul, it's there for you. How to Caculate Damage It's actually pretty simple, since you are reading this FAQ on your computer, it would be so kind of you to Open your Computer's Caculater. (Start, Program, A-M, Accessories, Caculater). But before you do anything, you got to learn how it's done. Please refer to your Instrution Booklet's Pokemon Type Chart. First off all, look at your chart, a plus or a circle sign means that the Attack's Base Power will be doubled or X 2. And a minus or triangle means that the attack power will halved or X 0.5. The equal or X sign means that the attack will have no effect, no damage at all. If the Pokemon using an attack that is the same type as itself, the attack will be mutiplied by 1.5 and if there is a Critical Hit, it'll be doubled or once again mutiplied by 2. If Sunny Day used, the base attack powerwill mutiply Fire attacks by 1.5, and halves Water attacks. And Rain Dance does the exact opposite, Water attacks get mutiplied by 1.5 and Fire attacks will be halved. You should also keep in mind that, the Pokemon's Base Power alsp comes into play. Powerful attacks like Mega Horn and Hyper Beam can be VERY powerful used at the right circumstances, but they are already very heavy hitters. To find out how much an attack hurt, you could use Pokemon Stadium 2's Lab, for reference. Now that you learned all that, it's time to try a couple of examples, if you didn't understand, you should read the info again. Here's an example. (Please do this on your caculater, or pen and paper) Golem is a Rock/Ground type, and he's facing off against a Kingdra. What happens when Kingdra uses Rain Dance, then Surf, and to top that, gets a Critical Hit? Well here's the the math equation of all that. 95(base attack power) X 1.5(attack type and Pokemon type match) X 1.5(Rain Dance) X 2(Water vs. Rock) X 2(Water vs. Ground) X 2(Critical Hit) = 1710 points of damage! This would probably -- most likely, kill in ONE hit. Here's another equation, but differently, just to teach you another kind. It's Gyrados taking on Houndoom, and Houndoom uses Fire Blast on Gyrados, with Rain Dance and scores a Critical Hit. Here's the equation. 120(base attack power) X 1.5(attack type and Pokemon type match) X 0.5(Rain Dance, halves Fire attacks) X 0.5(Fire vs. Water) X 2(Critical Hit) = 89 you see, from 120 base attack power, to 89! All attack's base attack power, could become very high or very low. Learn from Others! A guideline from GameFAQs, this is a very nice guideline, if you could learn from other Trainer's teams, you could probably make on exactly like it -- or even better! Here's some of my friends, and my Pokemon Teams. My Pokemon Team -------- Umbreon -------- Item: Leftovers Mean Look Toxic Moonlight Body Slam --------- Tyranitar --------- Item: Pink Bow Crunch Rock Slide Hyper Beam Earthquake -------- Gyrados -------- Item: Mystic Water Surf Thunder Rain Dance Hyper Beam --------- Houndoom --------- Item: Scope Lens Fire Blast Crunch Sunny Day Solarbeam ----------- Misdreavous ----------- Item: Spell Tag Pain-Split Shadow Ball Thunder Psychic --------- Dragonite --------- Item: Dragon Fang Hyper Beam Dragon Breath Thunder Blizzard (I'll post my friend's teams soon) ---------------------------------------------------------------------------- The Cups ---------------------------------------------------------------------------- FINALLY! We got to the Cups! I'll explain how to beat EVERY Trainer in EVERY cup except for Challenge, because the teams are random, and there really isn't any Strategy on that. -------------- The Little Cup -------------- Rules: Qualifying Pokemon: 86 kinds Qualifying Conditions: Only Pokemon that could be hatched from Eggs could join Enter with 6 Pokemon Choose 3 out of 6 Pokemon same items can't be held Level 5 Pokemon Only No two Pokemon asleep or frozen No Self-Destruct Move from your Last Pokemon Dragon Rage and Sonicboom will have no effect ---------------------------------------------- Recommended Pokemon Rental Team From NP Power: ---------------------------------------------- Spearow Abra Machop Chinchou Wooper Phanpy -------- Strategy -------- Battle 1-Youngster: Bernie Pokemon used: Togepiny, Omaniny, Kerniny, Sluginy, Squitiny, Mankiny Items Pokemon hold(in Pokemon listing order): Focus Band, Kings Rock, Miracle Seed, Berry, Mystic Water, Pink Bow Three Recommended Pokemon: Chinchou, Abra, Spearow How to Beat him: Abra alone could take down this dude's whole team with Psychic, but having a Spearow to take care of Kerniny, Makiny. And have Chinchou to take care of Sluginy, Omaniny, and Squirtiny. This is a basic battle, just lead with Abra to take care of most of his Pokemon, if not all. And depending who comes next follow with a type match-up. Battle 2-Picknicker: Buena Pokemon used: Igglybask, Snubask, Meowbask, Geybask, Tatabask, Teddibask Items Pokemon hold(in Pokemon listing order): Berry Juice, Berry, Quick Claw, Gold Berry, Bright Powder, Focus Band Three Recommended Pokemon: Machop, Abra, Chinchou, How to Beat her: For this battle, it would be very obvious to lead with gool 'ole Machop, who didn't really had that much of a role so far. But this heavy-Normal type team a couple of Vital Throws would do 5/6 of her team in. And for the last, send in Chinchou to waste Pidgey. You should have no trouble at all dispatching her with a Machop on your team. Battle 3-Camper: Grant Pokemon used: Chikotent, Tototent, Ctndatent, Digtent, Chintent, Bellstent Items Pokemon hold(in Pokemon listing order): King's Rock, Focus Band, Quick Claw, Berry Juice, Berry, Miracle Berry Three Recommended Pokemon: Phanpy, Chinchou, Spearow How to Beat him: All of this guy's team members has Swagger, and that confuses your Pokemon, so start off with Spearow, because he's being protected by Bitter Berry, but that could only protect him for so long. Using Spearow, you have an advantage over two of his Pokemon, and that's good. But once you become a victim of Swagger, you should switch out to another Pokemon, so that way you would get the Attack benifit for free. Phanpy could take out most of his team, but most likely not all. Battle 4-PokeFan: Janet Pokemon used: Tyrogan, Paran, Geodan, Spinaran, Zuban, Shrewan Items Pokemon hold(in Pokemon listing order): Focus Band, Mint Berry, Soft, Sand, Miravle Seed, Quick Claw, Bitter Berry Three Recommended Pokemon: Abra, Spearow, Wooper How to Beat her: In this battle, lead with Abra, and use Psychic on every Pokemon, and you should come out on top, but you might have an opportunity to use Spearow and Wooper, too. Her Pokemon are not much of a threat. But remember...NEVER, NEVER, go easy on ANYONE, even if you are battling a team of "heavy" Weedle and Caterpie team. Battle 5-Schoolboy: Clark Pokemon used: Mareling, Ekaling, Natuling, Growling, Smoochling, Larviling Items Pokemon hold(in Pokemon listing order): Magnet, Poison Sting, Berry, Miracle Berry, Quick Claw, Focus Band Three Recommended Pokemon: Phanpy, Wooper, Abra How to Beat him: Phanpy steps into the Stadium, and GORE!, GORE!!, GORE!!! On Clark. It could easily dispatch Clark with no sweat, but Natu could cause a little trouble for you, but it's easily handled by Abra and Theif. This is another easy battle, but again, you shouldn't take anyone lightly, just attack and SLAUGHTER anyone you come accross -- or just do your best. Battle 6-Swimmer: Cora Pokemon used: Cleffaps, Tiniaps, Hoothaps, Oddaps, Woopaps, Kabuaps Items Pokemon held(in Pokemon listing order): Berry Juice, King's Rock, Bright Powder, Berry, Scope Lens, Qucik Claw Three Recommended Pokemon: Abra, Spearow, Machop How to Beat her: This battle could get pretty ugly, in other words, this is the first battle that is actually pretty hard. Tiniaps could very well end your hit streak, use Abra and Psychic to have the most luck against Dragon Types. You'll need ALOT of luck. But maybe not that much, but some luck could help you alot. Try to use Machop and Vital Throw, but Abra should have alot better chance against Tiniaps. Even though Nintendo Power suggests Spearow, I like Phanpy, I don't know why, you shouldn't choose Phanpy. Semi-Final Battle-Teacher: Tina Pokemon used: Eleked, Sented, Vulped, Eeveed, Scythed, Swined Items Pokemon hold(in Pokemon listing order): Magnet, Berserk Gene, King's Rock, Berry, Berry, Bright Powder Three Recommended Pokemon: Phanpy, Machop, Chinchou How to Beat her: The Semi-Final Tina, likes to use Quick Attack, and dealing only 20 damage, it's not that much of a threat. Lead with Chinchou and hope that Tina leads with either Scythed. This is battle is not all that difficult, all you have to do is play your Pokemon Correctly. Final Battle-PokeFan: Rex Pokemon used: Pichal, Gastal, Magbal, Chanseal, Wagal, Abral Items Pokemon hold(in Pokemon listing order): Focus Band, King's Rock, Quick Claw, Pink Bow, NeverMeltIce, Gold Berry Three Recommended Pokemon: Phanpy, Chinchou, Abra How to Beat him: There are a couple of things to keep in mind, this guy is nothing but nice. He could end your un-defeated streak if you're not careful. Lead with Phanpy if Abral, Magbal, Gastal, or Pichal appears and switch out if Wagal appears. Once it comes, DON'T HESITATE TO SWITCH OUT, again, DON'T HESITATE TO SWITCH OUT!!! Why? Because Phanpy could take out 4/6 of his team and if it faints, you're in hot water. But if you keep Phanpy alive, you shouldn't have to much troubles. Was that hard? I didn't think it was that hard. --------------------- Poke Cup -- Poke Ball --------------------- Rules: Qualifying Pokemon: 246 kinds Enter with six Pokemon Choose 3 out of 6 Pokemon same items can't be held Pokemon from level the level range 50-55 only Pokemon's combined level can not exceed 155 No two Pokemon asleep or frozen No Self-Destruct move from your last Pokemon Get Continue For Perfect Match ---------------------------------------------- Recommended Pokemon Rental Team From NP Power: ---------------------------------------------- Kadabra Graveler Magneton Exeggcute Quagsire Skarmory -------- Strategy -------- Battle 1-Bugcatcher: Nelson Pokemon used: Ledyby, Spinaray, Caterpy, Weedly, Yamy, Venonaty Items Pokemon hold(in Pokemon listing order): Quick Claw, Przcureberry, Burnt Berry, Focus Band, Bitter Berry, Miracle Seed Three Recommended Pokemon: Kadabra, Exeggcute, Quagsire How to Beat him: This battle is very simple, not even a threat, just start off with Kadabra and everyone out with Thunderpunch or Psychic. That's all you really need to know, but for some odd Twist-Of-Fate, and Kadabra goes down, just send in Quagsire or Exeggcute to finish off the rest. Battle 2-Swimmer: Bruce Pokemon used: Goldemer, Seelmer, Yumer, Shelldemer, Remormer, Whirlmer Items hold(in Pokemon listing order): Berry, Nevermeltice, Mystic Water, King's Rock, Focus Band, Leftovers Three Recommended Pokemon: Magneton, Exeggcute, Skarmory How to beat him: This battle is VERY easy, send in Magneton and none of his Water type Pokemon could even touch you. All you have to do is use Thunder on every single Water type, whether it's Goldemer, Seelmer or Yumer. If Magneton faints, just send in Exeggcute and finish the unfinished job of Magneton, but this really doesn't have much chances of that happening. Battle 3-Hiker: Chester Pokemon used: Hichop, Hinix, Higravel, Hiwoodo, Hihorn, Hiphan Items Pokemon hold(in Pokemon listing order): Black Belt, Soft Sand, Quick Claw, Focus Band, King's Rock, Miracle Berry Three Recommended Pokemon: Skarmory, Quagsire, Exeggcute How to Beat him: Chester, like all Hikers specializes in using Rock/Ground types. You could easily clean his clock. Just send out Quagsire or Exeggcute, and use Surf or Giga Drain. Giga Drain is a pretty weak attack, so you should just stick with good 'ole Quagsire and Surf, you won't really be able to lose in this battle. Battle 4-SuperNerd: Clifford Pokemon used: Mitemagne, Terhaun, Gonpory, Affyfla, Anseekm TrodElec Items Pokemon hold(in Pokemon listing order): Metal Coat, Spell Tag, Quick Claw, Magnet, Poison Sting, Miracle Berry Three Recommended Pokemon: Quagsire, Graveler, Exeggcute How to Beat him: This is another easy battle. Lead with Graveler and Earthquake on all his Team Members to really make them feel "Quaked" hahaha, you get it? Earthquake and I said "Quake"! Who cares, on with the FAQ. If Graveler gets taken down under some very rare circumstances, just send in Quagsire to finish what Graveler started. Battle 5-Beauty: Alissa Pokemon used: Miltandy, Snubbudy, Qwildy, Corsoldy, Skiplody, Chansdy Items Pokemon hold(in Pokemon listing order): King's Rock, Bitter Berry, Berry Juice, Quick Claw, Focus Band, Pink Bow Three Recommended Pokemon: Skarmory, Magneton, Exeggcute How to Beat him: She'll try and use Attract your Male Pokemon, which could get annoying, but to stop all that, just send in Magneton(because he has no gender) or send in a Female Pokemon of your own, and that's Quagsire and Skarmory. To hurt most of Alissa's Pokemon, use Magneton's Thunder, Exeggcute's Psychic or Skarmory's Fly. Battle 6-Burglar: Jensen Pokemon used: Perslar, Charmelar, Dourlar, Buzzlar, Quilar, Gligar Items Pokemon hold(in Pokemon listing order): None, Dragon Fang, None, None, Charcoal, None Three Recommended Pokemon: Skarmory, Gravelar, Quagsire How to Beat him: He's a very sneaky Burglar, and don't be fooled that four of his Pokemon not Holding any Items, those Pokemon all have Theif and they'll try and snatch some of your Items. You could tear him apart with type match-ups. And they are Skarmory vs. Perslar/Gligar(no Ground attacks), Graveler vs. Charmlar, Buzzlar, Quilar, Dourlar and just use Quagsire if you need to against Charmlar, and Quilar. Semi-Final Battle-Boarder: Claude Pokemon used: Airdeli, Airsnease, Aircruel, Airtaur, Airteddi, Airvapour Items Pokemon hold(in Pokemon listing order): Berry Juice, King's Rock, Miracle Berry Three Recommended Pokemon: Magneton, Skarmory, Exeggcute How to Beat him: Lead with Skarmory incase Claude leads with either Airesnease, Airteddi or Airtaur. And use Steel Wing or Fly to take care of them. And switch out Magneton if Aircruel, Airvapour or Airdeli appears. Just use hard-hitting attacks such as Thunder, Surf and Psychic to take care of most of this dude's Pokemon Final Battle-Psychic: Mason Pokemon used: Smearenza, Pokenza, Raicenza, Growlenza, Natuzenza, Fablenza Items Pokemon hold(in Pokemon listing order): Quick Claw, Bitter Berry, Focus Band, Mystery Berry, Gold Berry, Mint Berry Three Recommended Pokemon: Kadabra, Megneton, Graveler How to Beat him: Lead off with Graveler since Mason usaully starts off with Grolenza and one Earthquake would take him out of his misery. Pokenza, Natuenza and Fablenza really can't stand up to good 'ole Magneton. And to defeat the rest of the gang, use Graveler to take out Raicenza, and use Kadabra to take down Smearenza. ---------------------------------------------------------------------------- Gym Leader Castle -- Johto and Kanto ---------------------------------------------------------------------------- (strategy coming up very soon, I spent too much time working on the cups) ---------------------------------------------------------------------------- Mystery Gift ---------------------------------------------------------------------------- ----------- Requirments ----------- Pokemon Gold or Silver Only one time per day(Game Clock) How to do it: This is very easy. When you get to the Title or "Press Start" Screen. Press Start(obviously) and then pick Mystery Gift beside "White City". And choose your Pokemon Gold or Silver Game Pak. And your done! This could help you earn extra items. This is REQUIRED to get Scope Lens, that paticular item will help you get more Critcal Hits. But unfortunetly, this is VERY, VERY, VERY rare. But it could help you beat almost any opponent. ---------------------------------------------------------------------------- Pokemon Academy ---------------------------------------------------------------------------- This information centre is divided into two areas, the Classroom(where most of the "fun" takes place) and the library where you get charts, charts and even more charts. This place is like Pokemon School, you even get to battle a couple of Trainers. This is where I learned most of my Pokemon Information to write this FAQ right here. You should start off reading all the Lectures of the Pokemon Academy. Please Note: That all I'm going to tell you is what's in The Pokemon Academy, Typing in everything that Earl Tells You is beyond the size limits of this FAQ. ---------- Classroom ---------- --------------------- Skill Level: Trainer --------------------- Topics: ----- Rules ----- Common Rules Battle Rules Level Evoulution Notes Special Evoulutions -------------- Type Match-ups -------------- Type Combinations Exploiting Weaknesses Type Changes --------------- Status Problems --------------- Status Problems ----- Moves ----- Moves & Pokemon Types Support Moves Added Effects of Moves Recovery Moves Set Damage Moves Moves & Tatics Move changes Residual-Effect Changes --------------- Trainer Battles --------------- Switching SPCL. ATK & SPCL. DEF Physical and Special Attacks ------------ New Features ------------ Holding an item (more coming soon) ---------------------------------------------------------------------------- Free Battle ---------------------------------------------------------------------------- This is the place where you are allowed to make your OWN rules! Yes, that's right, FINALLY a Cup besides Prime, that you could use Celibi, Mewtwo, Mew, Lugia and Ho-oh! You could either make your own rules, or use existing ones, (Prime, Poke, Little, Anything Goes). Here's some Rules that me and my friends made. If you have a set of rules that you would like to send in, feel free to do that and email me at: vampiro_07@hotmail.com, who knows? You might even see your rules on here! POWERONLY Qualifying Pokemon: 126 Kinds(evolved Only) same items can be held no two Pokemon asleep or frozen No Self-Destruct move from last Pokemon No Level restrictions(1-100) BUGME! Qualifying Pokemon: 2 Kinds(Weedle, Caterpie) same items can't be held no two Pokemon asleep or frozen Level 5 Only POWER Qualifying Pokemon: 5 Kinds(Mewtwo, Mew, Celibi, Lugia, Ho-oh) No level restrictions same items can't be held no two Pokemon asleep or frozen ---------------------------------------------------------------------------- Mini Games ---------------------------------------------------------------------------- These games could let you ease up on the battles for both you and your Pokemon, you are allowed to use your own Pokemon in the Mini Game Stadium. All you have to do is have your Transfer Pak plugged in during your playing at the Mini Games. You could win Game Corner Coins if you become the Champion in the Become a Champion option. ------------ Gusty Golbat ------------ Objective: Collect as Much Hearts as possible Danger: Magnemite/Other Golbat Pokemon Involved: Golbat Four Golbats will flutter around trying to chase some hearts down, while dodging some Magnemite, if you bump into a Magnemite, you'll lose some of your hearts. And try to avoid contact with others, because if you get hit hard, you'll also lose some hearts. --------------- Furret's Frolic --------------- Objective: Try to hit as Much of the Poke Balls that comes out to your Goal Danger: Nothing Pokemon Involved: Furret Four Furrets try to use their mouths to hit either any of the Poke, Great, Ultra and Master Balls into your goal to score points. You get more points if you hit the bigger balls into your Goal. This game is similar to Pokemon Stadium 1's Ekans game. --------------- Rampage Rollout --------------- Objective: Stampeede around the race track 9 times and finish first Danger: Other Pokemon's Rapid Spin Pokemon Involved: Donphan You are trying to gallop around the race track and finish first. Other Donphan will try to use Rapid Spin on you to slow you down. You could do that too by Pressing the A button when you did at least one lap. ------------------- Delibird's Delivery ------------------- Objective: Try to collect at much presents as possible and cash it in Danger: Swinub Pokemon Involved: Delibird What you are trying to do here is to collect presents and then run back to the automatatic convier belts. But you have to avoid alot of Swinub on the way. Try not to collect too much, because if you do, you will start moving VERY slow and then you'll be hit by the Swinub and you get to cash in NOTHING, that's right, THE BIG GOOSE EGG. ----------- Topsy-Turvy ----------- Objective: Is to bump the others off the circular ring Danger: Other Hitmontop Pokemon Involved: Hitmontop This is a very basic game, if you ever played Bumper-Cars, this game will be very fun. All you have to do is go around and use Rapid Spin on everybody, to do Rapid Spin, press the A button. Be the first one to knock everybody out five times to win. If there is no winner when the time expires, it would be the leading Hitmontop that wins. (more coming up very soon) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PokeDex =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [This section thanks to WhiteCat] Pokémon Evolution Type Starting Leveling Moves Leveling Moves Moves (Gold/Silver) (Crystal, if different) 4: GROWL 7: LEECH SEED 10: VINE WHIP 1 BULBASAUR 16: IVYSAUR GRASS / TACKLE 15: POISONPOWDER POISON 15: SLEEP POWDER 20: RAZOR LEAF HP:45 At:49 De:49 SpA:65 SpD:65 Spe:45 == 318 25: SWEET SCENT 32: GROWTH 39: SYNTHESIS 46: SOLAR BEAM R/B/Y: SWORDS DANCE, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, RAGE, MEGA DRAIN, MIMIC, REFLECT, BIDE, SUBSTITUTE TM/HM: HEADBUTT, CURSE, TOXIC, HIDDEN POWER, SUNNY DAY, SWEET SCENT, SNORE, PROTECT, GIGA DRAIN, ENDURE, FRUSTRATION, SOLAR BEAM, RETURN, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, DEFENSE CURL, REST, ATTRACT, FURY CUTTER, CUT, FLASH Breed (1,7): SAFEGUARD, LIGHT SCREEN, SKULL BASH, CHARM, RAZOR WIND, PETAL DANCE 4: GROWL 7: LEECH SEED TACKLE 10: VINE WHIP 2 IVYSAUR 32: VENUSAUR GRASS / GROWL 15: POISONPOWDER POISON LEECH SEED 15: SLEEP POWDER 22: RAZOR LEAF HP:60 At:62 De:63 SpA:80 SpD:80 Spe:60 == 405 29: SWEET SCENT 38: GROWTH 47: SYNTHESIS 56: SOLAR BEAM R/B/Y: SWORDS DANCE, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, RAGE, MEGA DRAIN, MIMIC, REFLECT, BIDE, SUBSTITUTE TM/HM: HEADBUTT, CURSE, TOXIC, HIDDEN POWER, SUNNY DAY, SWEET SCENT, SNORE, PROTECT, GIGA DRAIN, ENDURE, FRUSTRATION, SOLAR BEAM, RETURN, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, DEFENSE CURL, REST, ATTRACT, FURY CUTTER, CUT, FLASH Breed (1,7): SAFEGUARD, LIGHT SCREEN, SKULL BASH, CHARM, RAZOR WIND, PETAL DANCE 7: LEECH SEED TACKLE 10: VINE WHIP 3 VENUSAUR - GRASS / GROWL 15: POISONPOWDER POISON LEECH SEED 15: SLEEP POWDER VINE WHIP 22: RAZOR LEAF 29: SWEET SCENT HP:80 At:82 De:83 SpA:100 SpD:100 Spe:80 == 525 41: GROWTH 53: SYNTHESIS 65: SOLAR BEAM R/B/Y: SWORDS DANCE, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, RAGE, MEGA DRAIN, MIMIC, REFLECT, BIDE, SUBSTITUTE TM/HM: HEADBUTT, CURSE, ROAR, TOXIC, HIDDEN POWER, SUNNY DAY, SWEET SCENT, SNORE, HYPER BEAM, PROTECT, GIGA DRAIN, ENDURE, FRUSTRATION, SOLAR BEAM, RETURN, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, DEFENSE CURL, REST, ATTRACT, FURY CUTTER, CUT, FLASH Breed (1,7): SAFEGUARD, LIGHT SCREEN, SKULL BASH, CHARM, RAZOR WIND, PETAL DANCE 7: EMBER 13: SMOKESCREEN 4 CHARMANDER 16: CHARMELEON FIRE SCRATCH 19: RAGE GROWL 25: SCARY FACE 31: FLAMETHROWER HP:39 At:52 De:43 SpA:60 SpD:50 Spe:65 == 309 37: SLASH 43: DRAGON RAGE 49: FIRE SPIN R/B/Y: LEER | MEGA PUNCH, SWORDS DANCE, MEGA KICK, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, SUBMISSION, COUNTER, SEISMIC TOSS, RAGE, DRAGON RAGE, MIMIC, REFLECT, BIDE, SKULL BASH, SUBSTITUTE TM/HM: DYNAMICPUNCH, HEADBUTT, CURSE, TOXIC, ROCK SMASH, HIDDEN POWER, SUNNY DAY, SNORE, PROTECT, ENDURE, FRUSTRATION, IRON TAIL, DRAGONBREATH, RETURN, DIG, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, FIRE BLAST, SWIFT, DEFENSE CURL, REST, ATTRACT, FIRE PUNCH, FURY CUTTER, CUT, STRENGTH, {{FLAMETHROWER}} Breed (1,E): ROCK SLIDE, BITE, OUTRAGE, ANCIENTPOWER, BELLY DRUM, BEAT UP 7: EMBER 13: SMOKESCREEN SCRATCH 20: RAGE 5 CHARMELEON 36: CHARIZARD FIRE GROWL 27: SCARY FACE EMBER 34: FLAMETHROWER 41: SLASH HP:58 At:64 De:58 SpA:80 SpD:65 Spe:80 == 405 48: DRAGON RAGE 55: FIRE SPIN R/B/Y: LEER | MEGA PUNCH, SWORDS DANCE, MEGA KICK, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, SUBMISSION, COUNTER, SEISMIC TOSS, RAGE, DRAGON RAGE, MIMIC, REFLECT, BIDE, SKULL BASH, SUBSTITUTE TM/HM: DYNAMICPUNCH, HEADBUTT, CURSE, TOXIC, ROCK SMASH, HIDDEN POWER, SUNNY DAY, SNORE, PROTECT, ENDURE, FRUSTRATION, IRON TAIL, DRAGONBREATH, RETURN, DIG, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, FIRE BLAST, SWIFT, DEFENSE CURL, REST, ATTRACT, FIRE PUNCH, FURY CUTTER, CUT, STRENGTH, {{FLAMETHROWER}} Breed (1,E): ROCK SLIDE, BITE, OUTRAGE, ANCIENTPOWER, BELLY DRUM, BEAT UP 7: EMBER 13: SMOKESCREEN SCRATCH 20: RAGE GROWL 27: SCARY FACE 6 CHARIZARD - FIRE / EMBER 34: FLAMETHROWER |
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Another Pokemon Stadium 2 Walkthrough :
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