Pokemon Stadium 2 Walkthrough :
This walkthrough for Pokemon Stadium 2 [Nintendo64] has been posted at 20 Feb 2010 by kelz and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up kelz and share this with your freinds. And most important we have 5 other walkthroughs for Pokemon Stadium 2, read them all!
|
kelz |
Walkthrough - FAQ/Walkthrough
Pokemon Stadium 2
FAQ/Walkthrough
Written by: Tony J. Tso(ChoasDemon)
Version: 0.21
Last Updated: 2K1/06/13
---------
Contents
---------
I.......Legal
II......Version History
III.....Intro To the Pokemon World
IV......Basic Battling
V.......Advanced Battling
VI......Raising a Warrior
VII.....Building a Pokemon Team
VIII....Prefecting your Pokemon Team
IX......The Cups
X.......Gym Leader Castle -- Johto and Kanto-coming soon!
XI......Mystery Gift
XII.....Pokemon Academy
XIII....Free Battle
XIV.....Mini Games
XV......PokeDex*NEW*
XVI.....Credits
----------------------------------------------------------------------------
Legal
----------------------------------------------------------------------------
This FAQ, document otherwise text file is published on GameFAQs and written by
Tony J. Tso (ChaosDemon). Copyright 2001 ChaosDemon. All Rights Reserved. Nothing
that appears in this FAQ, document otherwise text file may be repro-duced in
whole or in part without the express written permission from the Author,
copyright owner(I.E. Me). The name 'ChaosDemon' is a registered trademark of
Tony J. Tso. If you are interested in using this FAQ, documentor text file, email
me at: vampiro_07@hotmail.nospam.com, for your message to get to my Inbox and not
the Trash Folder, remove the "nospam" from the address. All have to do is ask,
and 99% of the time, I'll let you. But just don't use it without my permission,
or I'll be forced to act legally. (Sorry if this was a bit drastic, but I don't
have a choice.) This document can be stored on your computer but, BUT FOR
YOR OWN PERSONAL USES ONLY!!!!!! If your friends want to view this guide, just tell
them to goto GameFAQs. There are also guidelines to which you HAVE TO FOLLOW
if you want host my guides:
-OFFICIAL GUIDELINES-
1. You MUST give me credit.
2. You can NOT alter anything that is in this FAQ
3. It can not be placed in a frame, but if you do, the frame can not be a
left frame, and the top bar frame must be able to be turned off.
4. If you can not follow these guidelines with no question, don't bother
asking.
These sites will always have my permission for posting my FAQs:
http://www.gamefaqs.com(GameFAQs)
http://www.neoseeker.com(Neoseeker)
Why you say? These sites will always keep up with the lastest Revisions.
Other sites may have permission. If you find them on anywhere else, chances
are, it isn't the lastest revision. And if you find a site that has this
FAQ on it without me credited, report to me right away!
Now with all that out of the way, let's get on with the Version History! :P
----------------------------------------------------------------------------
Version History
----------------------------------------------------------------------------
Version 0.0.5 1:09 PM PST 2K1/06/10-The Birth of this FAQ
Version 0.14 11:21 PM 2K1/06/11-This FAQ is going very fast, I think that is.
I'll try to work more on it, but I still have Homework and other stuff to do.
Version 0.20 9:20 PM 2K1/06/12-Great News!!! No school tomorrow! So you know
what this means? I could work on the FAQ all day tomorrow! But I still have
some Language Arts/English and Socials Homework. Anything coming up soon
should be up, tomorrow during my Pro-D Day. On top of that, everything is
almost done, but I have ALOT of work on the Cups and Gym Leader Castle
Sections.
Version 0.21 9:21 PM 2K1/11/28-Added PokeDex section.
----------------------------------------------------------------------------
An Intro To The Pokemon World
----------------------------------------------------------------------------
Welcome to The Pokemon World! This is the world that consists powerful and
not-so-powerful creatures for you to tame and battle with. As of the time,
there are 251 Pokemon discovered. Most of the Pokemon could Evolve into even
more powerful Pokemon as their levels progresses. But we'll get into all that
in the Advanced Battling section. First of all, there are Pokemon Centers
for you to go and heal your Pokemon -- FREE of charge! There are also Items
to help heal, power-up, and even catch Pokemon. Just keep all this info in
mind and scroll down to the Basic Battling Section.
----------------------------------------------------------------------------
Basic Battling
----------------------------------------------------------------------------
This section is to teach some basic battling, we won't get very complicated
stuff, but just some intro stuff. To start off, every Pokemon has a type,
and every Pokemon has some weaknesses, and advantages in battle. No Pokemon
will have a distint advantage against every Pokemon. The First Pokemon on your
Team always leads in battle, you could change this by altering the Pokemon's
position. At the Screen, you have 3 strategies to use. Number one: Fight,
this will bring you to The Pokemon's Move List. There are Four Moves to pick.
Second is 'Pokemon' and this let's you switch out your Pokemon that is
fighting. And the last is 'Quit' this (obviously) let's you Quit from the
battle. You will automactically lose the battle if you do quit. Now that
you learned about basic tatics. It's time to move onto Advanced Tatics.
----------------------------------------------------------------------------
Advanced Battling
----------------------------------------------------------------------------
This long section is for teaching you all about Advanced Strategies to battle
with. We'll go in-depth on the options you learned (Fight, Pokemon, Quit).
We'll start off with Fight, there are three kind of attacks. Here they are.
Offensive Moves
This is the kind of attack that deals damage. There are two kinds of attacks.
Special and Physical. Special attacks will deal more damage if the user's
SPCL. ATK is high. There are a couple of types that has a high SPCL. ATK
rating. We'll get into Special and Physical attacks later in the FAQ.
You should also keep in mind that if your Pokemon's attacks are full of
offensive moves, you will more than often lose battles with this paticular
Pokemon. It's a good idea to have a mixed aray of moves. Here's Pokemon
Stadium 1's Mewtwo.
------------------------
Pokemon Stadium's Mewtwo
------------------------
Psychic
Thunderbolt
Blizzard
Rest
This is a very carefully trained Mewtwo and is very effective in battle.
Mewtwo's stats are already unmatched, and giving it Rest just about makes
it almost invincible. It also have moves that compliment each other, but
we'll have to get into all that later.
Defensive Moves
This is the kind of moves that annoy people the most, they also deals no
damage -- to the HP that is. These attacks focus on raising your defences to
make you take less damage against physical attacks,speeding up your Pokemon
to get double attacks, raising your Attack power to make Physical Moves hurt
more, raising your SPCL ATK to make Special Attacks deal more damage, or
lowering the oponent's accuracy so you get hit less often.
Items
Items such as Berries of any kind or is made to bulk up your Pokemon -- but
don't misunderstand the matter. Allow me to explain, making your Pokemon
holding an Iron won't make your Pokemon have higher Defence in battle,
instead this will be a waste of Item-giving, if you're not going to raise
your Pokemon's Abilities, why make it hold the item? There are also items
that only work on paticular Pokemon. For example, there is an item called
'Light Ball' and this will raise a Pikachu's SPCL. ATK, but if you try to
give it to any other Pokemon -- including Raichu, it won't work! Here's a
table, of Items that make your attacks Stronger, make you have more accuracy
and other things too! *NOTE* You Get these Items in Gold and Silver!
This whole table is thanks to Vol.145 of Nintendo Power
------ -------- ---------------
Items Benefit How To Find It
------ -------- ---------------
Berserk Gene Increases Look in the water near the guy with the Item
Attack,confuses Finder in Cerulean City
Black Belt Strengthens Talk to Weasley on Wednesday at the Lake of Rage
Fighting attacks
Bright Powder Increases Trade a Mewtwo and any of the Legendary Birds from
Evasion Red, Blue and Yellow to Gold and Silver
Hard Stone Strengthens Talk to Arthur on Thursday on Route 36
Rock attacks
Lucky Egg Lets you earn Catch a wild Chansey
extra experience
points
Magnet Strengthens Talk to Sunny on Sunday on Route 37
Electric attacks
Mystic Water Strengthens Surf to the left of Cherrygrove City to talk to
Water Attacks The Fisherman on the island
Pink Bow Strengthens Talk to Tuscany on Tuesday on Route 29
Normal attacks
Poison Barb Strengthens Talk to Frieda on Friday on Route 32
Poison attacks
Scope Lens Get more Mystery Gift(very rare)
Critical Hits
Sharp Beak Strengthens Talk to Monica on Moday on Route 40
Flying attacks
Silver Powder Strengthens Catch a Butterfree
Bug attacks
Spell Tag Strengthens Talk to Santos on Saturday
Ghost attacks
Twisted Spoon Strengthens Trade a wild Kadabra from Yellow
Psychic attacks
Well there you have it, once again, it's thanks to Nintendo Power Vol. 145
Reading the Situation
This is very vital if you want to win Pokemon battles, if you notice that you
sent out a Ground type and the opponent has an Electric type out, perfect
right? Wrong! Most likely the opponent will switch out, so it's better to
use a physical attack. But if you really want to be tricky, use a Rock attack
the opponent will think that it'll have a clear advantage, when BOOM! The
Trainer's Flying Type will be aboslutley killed.
Crippling attacks
These are the attacks that stop your opponent from moving in many ways.
You could Paralyze, Confuse, Freeze, or Flinch your opponent, here's the list
of moves that does that.
------------------
Paralyzing attacks
------------------
Thunder Wave
Thunderbolt
Thunder
Zap Cannon
Stun Spore
Thunderpunch
Dragon Breath
-----------------
Confusing attacks
-----------------
Confuse Ray
Swagger
Dynamic Punch
Supersonic
Psybeam
----------------
Freezing attacks
----------------
Ice Punch
Blizzard
Ice Beam
-----------------
Flinching attacks
-----------------
Super Fang
Rock Slide
Hyper Fang
(more to come)
Now that you learned all this info, it's time to start building your Pokemon
----------------------------------------------------------------------------
Raising a Warrior
----------------------------------------------------------------------------
There are a couple of things to remember when you want to raise a Powerful
warrior to serve you well in battle. First of all, you shouldn't use that
much Rare Canides, because if you do, your Pokemon becomes weaker than the
Pokemon that are trained through hard labor, pain, and suffering. If you
noticed, if you TRAIN a Tyranitar to level 71, here's it's stats.
-----------------
TRAINED Tyranitar
-----------------
Attack: 201
Defense: 156
Special Attack: 96
Special D: 98
Speed: 76
And now compare that to a Rare Candy generated Tyranitar
--------------
RCed Tyranitar
--------------
Attack: 156
Defense: 146
SPCL A: 81
Special D: 86
Speed: 64
It's not that hard to spot the differences, you know the expression, "There's
No Free Lunches"? Well it's the same thing in Pokemon Stadium, if you want
to use Rare Candies, it won't help you much, and it won't help you at all in
Stadium due to leve lrestrictions. I really recommend that you raise your
Pokemon through the hard way. But it's really up to you.
----------------------------------------------------------------------------
Building a Pokemon Team
----------------------------------------------------------------------------
It's time to get your Pokemon Team started, having what you learned so
far, a team has to have Offensive/Denfensive abilities, and a good mix of
Crippling attacks is always good, too. To start off, here's a good basic
Pokemon with a nice combination of crippling/offensive/denfensive moves.
----------------
#200 Misdreavous
---------------
Type: Ghost
Toxic
Shadow Ball
Confuse Ray
Mean Look
Why is this effective? Well it's not that effective, but it's a nice
Misdreavous for you to use. It has a good Combo, Mean Look and Toxic, we'll
go in-depth about Move Combos later on. Why is it a good combo? First off,
the Trainer should use Mean Look to prevent the Pokemon from switching out.
And after that, attack with Toxic. So the Poison has time to work on the
opponent. And you should also keep in mind that Toxic hurts more with every
turn. So the longer the battle goes on the better for Misdreavous.
With this in mind what should you do now? Start thinking of who you want in
your team! And find combos that work good for your Pokemon, we'll get into
all the Combo and stuff related to that in Prefecting your Pokemon Team.
But meanwhile start thinking about your combos! I can't tell you everything,
but I'll try to tell you the most I could.
----------------------------------------------------------------------------
Prefecting Your Pokemon Team
----------------------------------------------------------------------------
Now that you got started on the Team building, it's time to make your Team
more effective than it is at the time. Here you will learn about Move Combos
and things like that. Before we begin, you should start looking at your team
for the last time and see could you figure out what's wrong with it. Here's
some questions you could ask yourself:
Do I have too much of the same type?
Are too many of my Pokemon weak to one paticular type?
Are any of my Pokemon's moves flooded with the same type?
It's now time to get prefect your Pokemon Team...
Here's the first thing to learn...
Move Combos
These are moves that help each other out. To start off, the key here is to
make your attack Stronger or just to make your attack land more often. A
Zap Cannon is almost guranteed never to hit. But if you give it to Magneton,
who eventually learns Lock-On, will make the next attack hit with a 100
percent guarantee. So if I was handling this, I would start off with a
Lock-On, and then hit with a Zap Cannon, with Zap Cannon landing without a
shadow of a doubt, I could breath with no worry. The power is also just
incredible! There are also a few other combos, I'll get into most of them.
But this time I'll explain another attack just like Lock-On, and that's
Mind Reader. This could be learned by Fighting types. And it's very effective
if you give it to Poliwrath, here's why, just take a look at my Poliwrath
and you'll understand.
--------------
#62 Poliwrath
--------------
Type: Water/Fighting
Fissure
Dynamic Punch
Mind Reader
Hydro Pump
If you still didn't understand, here's why it quickly became a fatal Pokemon.
My Poliwrath has 3 moves that will almost never hit, but as I mentioned
before, Mind Reader and Lock-On make your next move hit with no doubt. And
if I use the deadly Mind Reader/Fissure combo, it could wipe out 5/6 Pokemon
on your team. And that is something to watch out for. Even though this
Poliwrath seems invicible, it really isn't. Here's why, Poliwrath doesn't
really have a spectacular Speed rating, but Electric types do. And after
Electric types hit me with Thunder/Thunderbolt/Thunderpunch, and maybe with
a shade of luck I'll some HP left, but once I use Mind Reader, it will be too
late, I would be elimanated before I get a chance to attack with any of those
powerful moves. And there's also a way to counter that, if I gave my
Poliwrath Focus Band, it might have a slight chanve of serviving the next
blow. And I could attack, but again there is probably a counter for that, and
that's using Quick Claw, it just goes on and on.
Power-up moves
I'll now start to talk to you about powering up your attacks. Or make them
more accurate. Let's recap what we learned.
-there are moves out there that could make a move hit every time
-we should give items to our Pokemon to make them stronger
-there are many ways of countering combos
I am now going to explore more combos of powering up your moves, or just
make the moves hit more often, there are alos moves that could make your
Pokemon's attack hit without charging up. With this in mind, let's begin.
For inaccurate attacks like Thunder, do you know attack without missing,
and without Mind Reader and Lock-On? Well there is a way to do that. First
of all, it requires Rain Dance, and you could get that in the Union Cave.
(read one of the FAQs for Gold and Silver.) But you're thinking, but I have
an Electric type, how could I teach him/her a Water-type TM? Well you should
know this little interesting fact, 3/4 of all Pokemon could learn Rain Dance.
Of course except Fire Types. Anyways, teach Rain Dance to your Thunder using
Pokemon. And use Rain Dance, after that strike w/ Thunder, and BOOM! It won't
miss!!! Rain Dance also raises Water type attacks by half, decreases Fire
type atttacks by 50 percent, and makes Thunder hit without a shadow of a
doubt. Plus when using Rain Dance, Syenthises and Moonlight would heal half
the HP it would normally heal.
After talking about Rain Dance, it's time to talk about the exact opposite
of Rain Dance, Sunny Day. This attack will raise Fire type attacks by 50
percent, decrease Water type attacks by 50 percent, and make Thunder 50
percent less accurate, in other words, bring down Thunder's accuracy to 20
percent(even lower than Horn Drill!!!). This attack could be also be used to
attack with Solarbeam without charging up. And it could do one more thing,
once you heal yourself with Scenthysis, it will Heal ALL your HP!!!
SPCL ATK, and SPCL DEF -- WATCH OUT!!!
Why watch out? Well if your not careful, you could use Thunder on a Water
type and only do 1/3 of damage on the HP of that paticular Water type. Why?
Well that's when SPCL ATK and SPCL DEF kicks in. For example, you taught
Thunder to Snorlax, who has a SPCL ATK rating that is not to impressive.
And Snorlax is fighting umm..Mantine, who does have a high SPCL DEF rating.
And, I did try this myself, I used Snorlax and Thunder, then it hardly did
any damage! Here's why...
-Snorlax has one of the most depressing SPCL ATK ratings of all
-on the other hand, Mantine has a relitivly high SPCL DEF rating, so it
could resist most Special attacks
So if you're going to teach your Pokemon Special attacks watch out! Just
because some attacks look powerful, it might not really be for your Pokemon!
Be Diverse!
Diversity is very important if you want to be successful in the Pokemon World.
The battle wouldn't be very fun, if you knew exactly what your opponent was
going to do! And you would have a better chance of winning if you have a mix
of alot of moves from different types. Here's an example of a not very
diverse Charizard.
----------
Charizard
---------
Flamethrower
Fire Punch
Fire Blast
Fire Spin
What's wrong with that Charizard? It's crippled with the same type of attacks
over and over again. What would happen if you fought a Water type? Charizard
would be pounded into the ground. You're saying: "Oh, it wouldn't make much
of a difference" well it would if you had a couple of attacks that could
inflict some damage on a Water type. Like this Charizard:
---------
Charizard
---------
Fire Blast
Sunny Day
Fly
Body Slam
Charizard is faster than most of the Water types, and if you manage to get
a couple Body Slams or Ariel attacks in, your death wouldn't just be a
complete blow-out(or abosulutley SLAUGHTERED). Even better, you should lead
with Sunny Day, there's a 75 to 25 chance that you would survive the next
Water attack.
But not TOO Diverse!
It's important to be diverse but, you have to know your Pokemon's limits.
On previous sections of this FAQ, you learned that Special Attack and Special
Defence is important. If you didn't read that part, you probably should.
Yes, using moves that is the same as your type does increase it's power.
To learn how to caculate damage, read the next part. But there's limits to
that too. Allow me to explain...
-if you become to greedy of more damage, and give your Pokemon all the same
types of attacks, you'll more than most likely by defeated
It's important to have at least one move that is the same type as your
Pokemon, so at times when you need to deal more damage than usaul, it's there
for you.
How to Caculate Damage
It's actually pretty simple, since you are reading this FAQ on your computer,
it would be so kind of you to Open your Computer's Caculater.
(Start, Program, A-M, Accessories, Caculater). But before you do anything,
you got to learn how it's done. Please refer to your Instrution Booklet's
Pokemon Type Chart. First off all, look at your chart, a plus or a circle
sign means that the Attack's Base Power will be doubled or X 2. And a minus
or triangle means that the attack power will halved or X 0.5. The equal or
X sign means that the attack will have no effect, no damage at all. If the
Pokemon using an attack that is the same type as itself, the attack will be
mutiplied by 1.5 and if there is a Critical Hit, it'll be doubled or once
again mutiplied by 2.
If Sunny Day used, the base attack powerwill mutiply Fire attacks
by 1.5, and halves Water attacks. And Rain Dance does the exact opposite,
Water attacks get mutiplied by 1.5 and Fire attacks will be halved.
You should also keep in mind that, the Pokemon's Base Power alsp comes into
play. Powerful attacks like Mega Horn and Hyper Beam can be VERY powerful
used at the right circumstances, but they are already very heavy hitters.
To find out how much an attack hurt, you could use Pokemon Stadium 2's
Lab, for reference.
Now that you learned all that, it's time to try a couple of examples, if you
didn't understand, you should read the info again. Here's an example.
(Please do this on your caculater, or pen and paper)
Golem is a Rock/Ground type, and he's facing off against a Kingdra. What
happens when Kingdra uses Rain Dance, then Surf, and to top that, gets a
Critical Hit? Well here's the the math equation of all that.
95(base attack power) X 1.5(attack type and Pokemon type match) X 1.5(Rain
Dance) X 2(Water vs. Rock) X 2(Water vs. Ground) X 2(Critical Hit) = 1710
points of damage! This would probably -- most likely, kill in ONE hit.
Here's another equation, but differently, just to teach you another kind.
It's Gyrados taking on Houndoom, and Houndoom uses Fire Blast on Gyrados,
with Rain Dance and scores a Critical Hit. Here's the equation.
120(base attack power) X 1.5(attack type and Pokemon type match) X 0.5(Rain
Dance, halves Fire attacks) X 0.5(Fire vs. Water) X 2(Critical Hit) = 89
you see, from 120 base attack power, to 89! All attack's base attack power,
could become very high or very low.
Learn from Others!
A guideline from GameFAQs, this is a very nice guideline, if you could learn
from other Trainer's teams, you could probably make on exactly like it -- or
even better! Here's some of my friends, and my Pokemon Teams.
My Pokemon Team
--------
Umbreon
--------
Item: Leftovers
Mean Look
Toxic
Moonlight
Body Slam
---------
Tyranitar
---------
Item: Pink Bow
Crunch
Rock Slide
Hyper Beam
Earthquake
--------
Gyrados
--------
Item: Mystic Water
Surf
Thunder
Rain Dance
Hyper Beam
---------
Houndoom
---------
Item: Scope Lens
Fire Blast
Crunch
Sunny Day
Solarbeam
-----------
Misdreavous
-----------
Item: Spell Tag
Pain-Split
Shadow Ball
Thunder
Psychic
---------
Dragonite
---------
Item: Dragon Fang
Hyper Beam
Dragon Breath
Thunder
Blizzard
(I'll post my friend's teams soon)
----------------------------------------------------------------------------
The Cups
----------------------------------------------------------------------------
FINALLY! We got to the Cups! I'll explain how to beat EVERY Trainer in EVERY
cup except for Challenge, because the teams are random, and there really
isn't any Strategy on that.
--------------
The Little Cup
--------------
Rules:
Qualifying Pokemon: 86 kinds
Qualifying Conditions: Only Pokemon that could be hatched from Eggs could
join
Enter with 6 Pokemon
Choose 3 out of 6 Pokemon
same items can't be held
Level 5 Pokemon Only
No two Pokemon asleep or frozen
No Self-Destruct Move from your Last Pokemon
Dragon Rage and Sonicboom will have no effect
----------------------------------------------
Recommended Pokemon Rental Team From NP Power:
----------------------------------------------
Spearow
Abra
Machop
Chinchou
Wooper
Phanpy
--------
Strategy
--------
Battle 1-Youngster: Bernie
Pokemon used: Togepiny, Omaniny, Kerniny, Sluginy, Squitiny, Mankiny
Items Pokemon hold(in Pokemon listing order): Focus Band, Kings Rock, Miracle
Seed, Berry, Mystic Water, Pink Bow
Three Recommended Pokemon: Chinchou, Abra, Spearow
How to Beat him:
Abra alone could take down this dude's whole team with Psychic, but having
a Spearow to take care of Kerniny, Makiny. And have Chinchou to take care of
Sluginy, Omaniny, and Squirtiny. This is a basic battle, just lead with Abra
to take care of most of his Pokemon, if not all. And depending who comes next
follow with a type match-up.
Battle 2-Picknicker: Buena
Pokemon used: Igglybask, Snubask, Meowbask, Geybask, Tatabask, Teddibask
Items Pokemon hold(in Pokemon listing order): Berry Juice, Berry, Quick Claw,
Gold Berry, Bright Powder, Focus Band
Three Recommended Pokemon: Machop, Abra, Chinchou,
How to Beat her:
For this battle, it would be very obvious to lead with gool 'ole Machop, who
didn't really had that much of a role so far. But this heavy-Normal type team
a couple of Vital Throws would do 5/6 of her team in. And for the last, send
in Chinchou to waste Pidgey. You should have no trouble at all dispatching
her with a Machop on your team.
Battle 3-Camper: Grant
Pokemon used: Chikotent, Tototent, Ctndatent, Digtent, Chintent, Bellstent
Items Pokemon hold(in Pokemon listing order): King's Rock, Focus Band, Quick
Claw, Berry Juice, Berry, Miracle Berry
Three Recommended Pokemon: Phanpy, Chinchou, Spearow
How to Beat him:
All of this guy's team members has Swagger, and that confuses your Pokemon,
so start off with Spearow, because he's being protected by Bitter Berry,
but that could only protect him for so long. Using Spearow, you have an
advantage over two of his Pokemon, and that's good. But once you become a
victim of Swagger, you should switch out to another Pokemon, so that way
you would get the Attack benifit for free. Phanpy could take out most of his
team, but most likely not all.
Battle 4-PokeFan: Janet
Pokemon used: Tyrogan, Paran, Geodan, Spinaran, Zuban, Shrewan
Items Pokemon hold(in Pokemon listing order): Focus Band, Mint Berry, Soft,
Sand, Miravle Seed, Quick Claw, Bitter Berry
Three Recommended Pokemon: Abra, Spearow, Wooper
How to Beat her:
In this battle, lead with Abra, and use Psychic on every Pokemon, and you
should come out on top, but you might have an opportunity to use Spearow and
Wooper, too. Her Pokemon are not much of a threat. But remember...NEVER,
NEVER, go easy on ANYONE, even if you are battling a team of "heavy" Weedle
and Caterpie team.
Battle 5-Schoolboy: Clark
Pokemon used: Mareling, Ekaling, Natuling, Growling, Smoochling, Larviling
Items Pokemon hold(in Pokemon listing order): Magnet, Poison Sting, Berry,
Miracle Berry, Quick Claw, Focus Band
Three Recommended Pokemon: Phanpy, Wooper, Abra
How to Beat him:
Phanpy steps into the Stadium, and GORE!, GORE!!, GORE!!! On Clark. It could
easily dispatch Clark with no sweat, but Natu could cause a little trouble
for you, but it's easily handled by Abra and Theif. This is another easy
battle, but again, you shouldn't take anyone lightly, just attack and
SLAUGHTER anyone you come accross -- or just do your best.
Battle 6-Swimmer: Cora
Pokemon used: Cleffaps, Tiniaps, Hoothaps, Oddaps, Woopaps, Kabuaps
Items Pokemon held(in Pokemon listing order): Berry Juice, King's Rock,
Bright Powder, Berry, Scope Lens, Qucik Claw
Three Recommended Pokemon: Abra, Spearow, Machop
How to Beat her:
This battle could get pretty ugly, in other words, this is the first battle
that is actually pretty hard. Tiniaps could very well end your hit streak,
use Abra and Psychic to have the most luck against Dragon Types. You'll need
ALOT of luck. But maybe not that much, but some luck could help you alot.
Try to use Machop and Vital Throw, but Abra should have alot better chance
against Tiniaps. Even though Nintendo Power suggests Spearow, I like Phanpy,
I don't know why, you shouldn't choose Phanpy.
Semi-Final Battle-Teacher: Tina
Pokemon used: Eleked, Sented, Vulped, Eeveed, Scythed, Swined
Items Pokemon hold(in Pokemon listing order): Magnet, Berserk Gene, King's
Rock, Berry, Berry, Bright Powder
Three Recommended Pokemon: Phanpy, Machop, Chinchou
How to Beat her:
The Semi-Final Tina, likes to use Quick Attack, and dealing only 20 damage,
it's not that much of a threat. Lead with Chinchou and hope that Tina leads
with either Scythed. This is battle is not all that difficult, all you have
to do is play your Pokemon Correctly.
Final Battle-PokeFan: Rex
Pokemon used: Pichal, Gastal, Magbal, Chanseal, Wagal, Abral
Items Pokemon hold(in Pokemon listing order): Focus Band, King's Rock, Quick
Claw, Pink Bow, NeverMeltIce, Gold Berry
Three Recommended Pokemon: Phanpy, Chinchou, Abra
How to Beat him:
There are a couple of things to keep in mind, this guy is nothing but nice.
He could end your un-defeated streak if you're not careful. Lead with Phanpy
if Abral, Magbal, Gastal, or Pichal appears and switch out if Wagal appears.
Once it comes, DON'T HESITATE TO SWITCH OUT, again, DON'T HESITATE TO SWITCH
OUT!!! Why? Because Phanpy could take out 4/6 of his team and if it faints,
you're in hot water. But if you keep Phanpy alive, you shouldn't have to much
troubles.
Was that hard? I didn't think it was that hard.
---------------------
Poke Cup -- Poke Ball
---------------------
Rules:
Qualifying Pokemon: 246 kinds
Enter with six Pokemon
Choose 3 out of 6 Pokemon
same items can't be held
Pokemon from level the level range 50-55 only
Pokemon's combined level can not exceed 155
No two Pokemon asleep or frozen
No Self-Destruct move from your last Pokemon
Get Continue For Perfect Match
----------------------------------------------
Recommended Pokemon Rental Team From NP Power:
----------------------------------------------
Kadabra
Graveler
Magneton
Exeggcute
Quagsire
Skarmory
--------
Strategy
--------
Battle 1-Bugcatcher: Nelson
Pokemon used: Ledyby, Spinaray, Caterpy, Weedly, Yamy, Venonaty
Items Pokemon hold(in Pokemon listing order): Quick Claw, Przcureberry, Burnt
Berry, Focus Band, Bitter Berry, Miracle Seed
Three Recommended Pokemon: Kadabra, Exeggcute, Quagsire
How to Beat him:
This battle is very simple, not even a threat, just start off with Kadabra
and everyone out with Thunderpunch or Psychic. That's all you really need to
know, but for some odd Twist-Of-Fate, and Kadabra goes down, just send in
Quagsire or Exeggcute to finish off the rest.
Battle 2-Swimmer: Bruce
Pokemon used: Goldemer, Seelmer, Yumer, Shelldemer, Remormer, Whirlmer
Items hold(in Pokemon listing order): Berry, Nevermeltice, Mystic Water,
King's Rock, Focus Band, Leftovers
Three Recommended Pokemon: Magneton, Exeggcute, Skarmory
How to beat him:
This battle is VERY easy, send in Magneton and none of his Water type Pokemon
could even touch you. All you have to do is use Thunder on every single Water
type, whether it's Goldemer, Seelmer or Yumer. If Magneton faints, just send
in Exeggcute and finish the unfinished job of Magneton, but this really
doesn't have much chances of that happening.
Battle 3-Hiker: Chester
Pokemon used: Hichop, Hinix, Higravel, Hiwoodo, Hihorn, Hiphan
Items Pokemon hold(in Pokemon listing order): Black Belt, Soft Sand, Quick
Claw, Focus Band, King's Rock, Miracle Berry
Three Recommended Pokemon: Skarmory, Quagsire, Exeggcute
How to Beat him:
Chester, like all Hikers specializes in using Rock/Ground types. You could
easily clean his clock. Just send out Quagsire or Exeggcute, and use Surf or
Giga Drain. Giga Drain is a pretty weak attack, so you should just stick with
good 'ole Quagsire and Surf, you won't really be able to lose in this battle.
Battle 4-SuperNerd: Clifford
Pokemon used: Mitemagne, Terhaun, Gonpory, Affyfla, Anseekm TrodElec
Items Pokemon hold(in Pokemon listing order): Metal Coat, Spell Tag, Quick
Claw, Magnet, Poison Sting, Miracle Berry
Three Recommended Pokemon: Quagsire, Graveler, Exeggcute
How to Beat him:
This is another easy battle. Lead with Graveler and Earthquake on all his
Team Members to really make them feel "Quaked" hahaha, you get it?
Earthquake and I said "Quake"! Who cares, on with the FAQ. If Graveler gets
taken down under some very rare circumstances, just send in Quagsire to
finish what Graveler started.
Battle 5-Beauty: Alissa
Pokemon used: Miltandy, Snubbudy, Qwildy, Corsoldy, Skiplody, Chansdy
Items Pokemon hold(in Pokemon listing order): King's Rock, Bitter Berry,
Berry Juice, Quick Claw, Focus Band, Pink Bow
Three Recommended Pokemon: Skarmory, Magneton, Exeggcute
How to Beat him:
She'll try and use Attract your Male Pokemon, which could get annoying, but
to stop all that, just send in Magneton(because he has no gender) or send in
a Female Pokemon of your own, and that's Quagsire and Skarmory. To hurt most
of Alissa's Pokemon, use Magneton's Thunder, Exeggcute's Psychic or
Skarmory's Fly.
Battle 6-Burglar: Jensen
Pokemon used: Perslar, Charmelar, Dourlar, Buzzlar, Quilar, Gligar
Items Pokemon hold(in Pokemon listing order): None, Dragon Fang, None, None,
Charcoal, None
Three Recommended Pokemon: Skarmory, Gravelar, Quagsire
How to Beat him:
He's a very sneaky Burglar, and don't be fooled that four of his Pokemon not
Holding any Items, those Pokemon all have Theif and they'll try and snatch
some of your Items. You could tear him apart with type match-ups. And they
are Skarmory vs. Perslar/Gligar(no Ground attacks), Graveler vs. Charmlar,
Buzzlar, Quilar, Dourlar and just use Quagsire if you need to against
Charmlar, and Quilar.
Semi-Final Battle-Boarder: Claude
Pokemon used: Airdeli, Airsnease, Aircruel, Airtaur, Airteddi, Airvapour
Items Pokemon hold(in Pokemon listing order): Berry Juice, King's Rock,
Miracle Berry
Three Recommended Pokemon: Magneton, Skarmory, Exeggcute
How to Beat him:
Lead with Skarmory incase Claude leads with either Airesnease, Airteddi or
Airtaur. And use Steel Wing or Fly to take care of them. And switch out
Magneton if Aircruel, Airvapour or Airdeli appears. Just use hard-hitting
attacks such as Thunder, Surf and Psychic to take care of most of this
dude's Pokemon
Final Battle-Psychic: Mason
Pokemon used: Smearenza, Pokenza, Raicenza, Growlenza, Natuzenza, Fablenza
Items Pokemon hold(in Pokemon listing order): Quick Claw, Bitter Berry,
Focus Band, Mystery Berry, Gold Berry, Mint Berry
Three Recommended Pokemon: Kadabra, Megneton, Graveler
How to Beat him:
Lead off with Graveler since Mason usaully starts off with Grolenza and one
Earthquake would take him out of his misery. Pokenza, Natuenza and Fablenza
really can't stand up to good 'ole Magneton. And to defeat the rest of the
gang, use Graveler to take out Raicenza, and use Kadabra to take down
Smearenza.
----------------------------------------------------------------------------
Gym Leader Castle -- Johto and Kanto
----------------------------------------------------------------------------
(strategy coming up very soon, I spent too much time working on the cups)
----------------------------------------------------------------------------
Mystery Gift
----------------------------------------------------------------------------
-----------
Requirments
-----------
Pokemon Gold or Silver
Only one time per day(Game Clock)
How to do it:
This is very easy. When you get to the Title or "Press Start" Screen. Press
Start(obviously) and then pick Mystery Gift beside "White City". And choose
your Pokemon Gold or Silver Game Pak. And your done!
This could help you earn extra items. This is REQUIRED to get Scope Lens,
that paticular item will help you get more Critcal Hits. But unfortunetly,
this is VERY, VERY, VERY rare. But it could help you beat almost any
opponent.
----------------------------------------------------------------------------
Pokemon Academy
----------------------------------------------------------------------------
This information centre is divided into two areas, the Classroom(where most
of the "fun" takes place) and the library where you get charts, charts and
even more charts.
This place is like Pokemon School, you even get to battle a couple of
Trainers. This is where I learned most of my Pokemon Information to write
this FAQ right here. You should start off reading all the Lectures of the
Pokemon Academy. Please Note: That all I'm going to tell you is what's in
The Pokemon Academy, Typing in everything that Earl Tells You is beyond
the size limits of this FAQ.
----------
Classroom
----------
---------------------
Skill Level: Trainer
---------------------
Topics:
-----
Rules
-----
Common Rules
Battle Rules
Level Evoulution Notes
Special Evoulutions
--------------
Type Match-ups
--------------
Type Combinations
Exploiting Weaknesses
Type Changes
---------------
Status Problems
---------------
Status Problems
-----
Moves
-----
Moves & Pokemon Types
Support Moves
Added Effects of Moves
Recovery Moves
Set Damage Moves
Moves & Tatics
Move changes
Residual-Effect Changes
---------------
Trainer Battles
---------------
Switching
SPCL. ATK & SPCL. DEF
Physical and Special Attacks
------------
New Features
------------
Holding an item
(more coming soon)
----------------------------------------------------------------------------
Free Battle
----------------------------------------------------------------------------
This is the place where you are allowed to make your OWN rules! Yes, that's
right, FINALLY a Cup besides Prime, that you could use Celibi, Mewtwo, Mew,
Lugia and Ho-oh! You could either make your own rules, or use existing ones,
(Prime, Poke, Little, Anything Goes). Here's some Rules that me and my
friends made. If you have a set of rules that you would like to send in,
feel free to do that and email me at: vampiro_07@hotmail.com, who knows?
You might even see your rules on here!
POWERONLY
Qualifying Pokemon: 126 Kinds(evolved Only)
same items can be held
no two Pokemon asleep or frozen
No Self-Destruct move from last Pokemon
No Level restrictions(1-100)
BUGME!
Qualifying Pokemon: 2 Kinds(Weedle, Caterpie)
same items can't be held
no two Pokemon asleep or frozen
Level 5 Only
POWER
Qualifying Pokemon: 5 Kinds(Mewtwo, Mew, Celibi, Lugia, Ho-oh)
No level restrictions
same items can't be held
no two Pokemon asleep or frozen
----------------------------------------------------------------------------
Mini Games
----------------------------------------------------------------------------
These games could let you ease up on the battles for both you and your
Pokemon, you are allowed to use your own Pokemon in the Mini Game Stadium.
All you have to do is have your Transfer Pak plugged in during your playing
at the Mini Games.
You could win Game Corner Coins if you become the Champion in the Become a
Champion option.
------------
Gusty Golbat
------------
Objective: Collect as Much Hearts as possible
Danger: Magnemite/Other Golbat
Pokemon Involved: Golbat
Four Golbats will flutter around trying to chase some hearts down, while
dodging some Magnemite, if you bump into a Magnemite, you'll lose some of
your hearts. And try to avoid contact with others, because if you get hit
hard, you'll also lose some hearts.
---------------
Furret's Frolic
---------------
Objective: Try to hit as Much of the Poke Balls that comes out to your Goal
Danger: Nothing
Pokemon Involved: Furret
Four Furrets try to use their mouths to hit either any of the Poke, Great,
Ultra and Master Balls into your goal to score points. You get more points
if you hit the bigger balls into your Goal. This game is similar to Pokemon
Stadium 1's Ekans game.
---------------
Rampage Rollout
---------------
Objective: Stampeede around the race track 9 times and finish first
Danger: Other Pokemon's Rapid Spin
Pokemon Involved: Donphan
You are trying to gallop around the race track and finish first. Other
Donphan will try to use Rapid Spin on you to slow you down. You could do
that too by Pressing the A button when you did at least one lap.
-------------------
Delibird's Delivery
-------------------
Objective: Try to collect at much presents as possible and cash it in
Danger: Swinub
Pokemon Involved: Delibird
What you are trying to do here is to collect presents and then run back to
the automatatic convier belts. But you have to avoid alot of Swinub on the
way. Try not to collect too much, because if you do, you will start moving
VERY slow and then you'll be hit by the Swinub and you get to cash in
NOTHING, that's right, THE BIG GOOSE EGG.
-----------
Topsy-Turvy
-----------
Objective: Is to bump the others off the circular ring
Danger: Other Hitmontop
Pokemon Involved: Hitmontop
This is a very basic game, if you ever played Bumper-Cars, this game will be
very fun. All you have to do is go around and use Rapid Spin on everybody,
to do Rapid Spin, press the A button. Be the first one to knock everybody
out five times to win. If there is no winner when the time expires, it would
be the leading Hitmontop that wins.
(more coming up very soon)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PokeDex
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[This section thanks to WhiteCat]
Pokémon Evolution Type Starting Leveling Moves Leveling
Moves
Moves (Gold/Silver) (Crystal, if
different)
4: GROWL
7: LEECH SEED
10: VINE WHIP
1 BULBASAUR 16: IVYSAUR GRASS / TACKLE 15: POISONPOWDER
POISON 15: SLEEP POWDER
20: RAZOR LEAF
HP:45 At:49 De:49 SpA:65 SpD:65 Spe:45 == 318 25: SWEET SCENT
32: GROWTH
39: SYNTHESIS
46: SOLAR BEAM
R/B/Y: SWORDS DANCE, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, RAGE, MEGA DRAIN,
MIMIC, REFLECT, BIDE, SUBSTITUTE
TM/HM: HEADBUTT, CURSE, TOXIC, HIDDEN POWER, SUNNY DAY, SWEET SCENT, SNORE,
PROTECT, GIGA DRAIN, ENDURE, FRUSTRATION, SOLAR BEAM, RETURN,
MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, DEFENSE CURL, REST,
ATTRACT, FURY CUTTER, CUT, FLASH
Breed (1,7): SAFEGUARD, LIGHT SCREEN, SKULL BASH, CHARM, RAZOR WIND,
PETAL DANCE
4: GROWL
7: LEECH SEED
TACKLE 10: VINE WHIP
2 IVYSAUR 32: VENUSAUR GRASS / GROWL 15: POISONPOWDER
POISON LEECH SEED 15: SLEEP POWDER
22: RAZOR LEAF
HP:60 At:62 De:63 SpA:80 SpD:80 Spe:60 == 405 29: SWEET SCENT
38: GROWTH
47: SYNTHESIS
56: SOLAR BEAM
R/B/Y: SWORDS DANCE, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, RAGE, MEGA DRAIN,
MIMIC, REFLECT, BIDE, SUBSTITUTE
TM/HM: HEADBUTT, CURSE, TOXIC, HIDDEN POWER, SUNNY DAY, SWEET SCENT, SNORE,
PROTECT, GIGA DRAIN, ENDURE, FRUSTRATION, SOLAR BEAM, RETURN,
MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK, DEFENSE CURL, REST,
ATTRACT, FURY CUTTER, CUT, FLASH
Breed (1,7): SAFEGUARD, LIGHT SCREEN, SKULL BASH, CHARM, RAZOR WIND,
PETAL DANCE
7: LEECH SEED
TACKLE 10: VINE WHIP
3 VENUSAUR - GRASS / GROWL 15: POISONPOWDER
POISON LEECH SEED 15: SLEEP POWDER
VINE WHIP 22: RAZOR LEAF
29: SWEET SCENT
HP:80 At:82 De:83 SpA:100 SpD:100 Spe:80 == 525 41: GROWTH
53: SYNTHESIS
65: SOLAR BEAM
R/B/Y: SWORDS DANCE, BODY SLAM, TAKE DOWN, DOUBLE-EDGE, RAGE, MEGA DRAIN,
MIMIC, REFLECT, BIDE, SUBSTITUTE
TM/HM: HEADBUTT, CURSE, ROAR, TOXIC, HIDDEN POWER, SUNNY DAY, SWEET SCENT,
SNORE, HYPER BEAM, PROTECT, GIGA DRAIN, ENDURE, FRUSTRATION,
SOLAR BEAM, RETURN, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK,
DEFENSE CURL, REST, ATTRACT, FURY CUTTER, CUT, FLASH
Breed (1,7): SAFEGUARD, LIGHT SCREEN, SKULL BASH, CHARM, RAZOR WIND,
PETAL DANCE
7: EMBER
13: SMOKESCREEN
4 CHARMANDER 16: CHARMELEON FIRE SCRATCH 19: RAGE
GROWL 25: SCARY FACE
31: FLAMETHROWER
HP:39 At:52 De:43 SpA:60 SpD:50 Spe:65 == 309 37: SLASH
43: DRAGON RAGE
49: FIRE SPIN
R/B/Y: LEER | MEGA PUNCH, SWORDS DANCE, MEGA KICK, BODY SLAM, TAKE DOWN,
DOUBLE-EDGE, SUBMISSION, COUNTER, SEISMIC TOSS, RAGE, DRAGON RAGE,
MIMIC, REFLECT, BIDE, SKULL BASH, SUBSTITUTE
TM/HM: DYNAMICPUNCH, HEADBUTT, CURSE, TOXIC, ROCK SMASH, HIDDEN POWER,
SUNNY DAY, SNORE, PROTECT, ENDURE, FRUSTRATION, IRON TAIL,
DRAGONBREATH, RETURN, DIG, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK,
FIRE BLAST, SWIFT, DEFENSE CURL, REST, ATTRACT, FIRE PUNCH,
FURY CUTTER, CUT, STRENGTH, {{FLAMETHROWER}}
Breed (1,E): ROCK SLIDE, BITE, OUTRAGE, ANCIENTPOWER, BELLY DRUM, BEAT UP
7: EMBER
13: SMOKESCREEN
SCRATCH 20: RAGE
5 CHARMELEON 36: CHARIZARD FIRE GROWL 27: SCARY FACE
EMBER 34: FLAMETHROWER
41: SLASH
HP:58 At:64 De:58 SpA:80 SpD:65 Spe:80 == 405 48: DRAGON RAGE
55: FIRE SPIN
R/B/Y: LEER | MEGA PUNCH, SWORDS DANCE, MEGA KICK, BODY SLAM, TAKE DOWN,
DOUBLE-EDGE, SUBMISSION, COUNTER, SEISMIC TOSS, RAGE, DRAGON RAGE,
MIMIC, REFLECT, BIDE, SKULL BASH, SUBSTITUTE
TM/HM: DYNAMICPUNCH, HEADBUTT, CURSE, TOXIC, ROCK SMASH, HIDDEN POWER,
SUNNY DAY, SNORE, PROTECT, ENDURE, FRUSTRATION, IRON TAIL,
DRAGONBREATH, RETURN, DIG, MUD-SLAP, DOUBLE TEAM, SWAGGER, SLEEP TALK,
FIRE BLAST, SWIFT, DEFENSE CURL, REST, ATTRACT, FIRE PUNCH,
FURY CUTTER, CUT, STRENGTH, {{FLAMETHROWER}}
Breed (1,E): ROCK SLIDE, BITE, OUTRAGE, ANCIENTPOWER, BELLY DRUM, BEAT UP
7: EMBER
13: SMOKESCREEN
SCRATCH 20: RAGE
GROWL 27: SCARY FACE
6 CHARIZARD - FIRE / EMBER 34: FLAMETHROWER
|
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Pokemon Stadium 2 Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

