Pokemon Stadium 2 Walkthrough :
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Walkthrough - Pokemon Stadium 2 FAQ/WalkthroughPokemon Stadium 2 FAQ/Walkthrough Written by Donald (DonaldFAQ@metacrawler.com) Started on June 21, 2001 Finished on August 3, 2001 Version 1.1 Remember me? Yes, it's the same crazed fool who wrote the Gold/Silver FAQ. Well, I'm back and worse than ever, with the Pokemon Stadium 2 guide. Metacrawler's having a fit right now because the amount of e-mail I'm getting is about to double, and I get enough to begin with! On with the show. Table of Contents: 1) Notice of Copyright/Revision History 2) Frequently Asked Questions 3) White City Guide 4) The Academy Fights 5) Round 1 Walkthrough: a) Little Cup b) Prime Cup c) Challenge Cup d) Poke Cup e) Johto Gym Leader Castle f) Kanto Gym Leader Castle g) Rival Fight 6) Round 2 Walkthrough: a) Little Cup b) Prime Cup c) Challenge Cup d) Poke Cup e) Johto Gym Leader Castle f) Kanto Gym Leader Castle g) Rival Fight 7) Pokedex 8) Secrets and other Stuff 9) Pokemon Rants 10) Special Thanks 1) Notice of Copyright This guide is copyright 2001- Donald Theriault, and may not be used in any way, shape, or form without my express written consent. As of this date, the only websites that may use this guide without asking are: http://www.gamefaqs.com http://www.gamewinners.com http://www.neoseeker.com My work is something that I am quite proud of, and if anyone is caught using this FAQ for anything OTHER than what it was desinged for, it is PLAGARISM. Pure and simple. If I receive an email telling me that this document is being misused on the web, I will contact the webmaster and demand it be removed. If this is not done within 14 days, I will be forced to take legal action, and I don't want to go that far. Make my life easier, and don't plagarise. Pokemon and all related characters are copyright 1995-2001 Nintendo/ Creatures/Game Freak, all rights reserved. Revision History: v 1.2: Added Pokecenter Moves to the Pokedex. For the record, Pokecenter Moves are moves given to Pokemon hatched from Mystery Eggs at the New York Pokecenter. Also, made a quick correction to the Hidden Power section. *400 KB* v 1.1: Added another rant, Poke Cup level max stats (L50), and a new DV method. ph33r me. Added new movesets as well (one new one for all). *400 KB* v 1.0 (completed August 3, 2001): Complete as I can get it right now. Walkthrough is done, and the Pokedex is complete as well. Any update after this will be minor housecleaning. *373 KB* 2) FAQs This section is the stuff that I want to get out of the way first. As such, any e-mail I receive about it will be deleted. I read every e-mail I get, and respond to those that require it. However, if you send me a question that can be answered in here, you won't get a response. Q: How do I use my own Pokemon in the events? A: You'll need one of the Transfer Paks that came with the original game. If you didn't buy the original, most game stores have them for $20-$30 Canadian. (Adjust the currency appropriately.) Q: Why do the rental Pokemon suck so much? A: So you'll go out and get a Transfer Pak to use your own Pokemon. Crafty. Q: You can use the Expansion Pak with this game? A: Yes. It'll upgrade the graphics a bit. Q: What Pokemon are NEVER available for rent? A: Anything the Rival uses. Mew and Celebi (#251) can be rented in Round 2's Prime Cup. *Thanks to Lickitung for this info* Q: I was fighting Red in R2's Kanto Gym Leader Castle, and his Raikou used Thunderbolt! Raikou can't learn that! What's going on? A: Ah, the kicker. Stadium 2 is compatible with the upcoming expansion game for Gold/Silver, Pokemon Crystal. There's a man in that game who will teach Thunderbolt, Flamethrower, or Ice Beam to eligible Pokemon. There's also some moves that Pokemon can only learn by breeding in Crystal (Cross Chop Magmar, anyone?). I'll list Crystal moves in the Pokedex. Q: You're using Hidden Power a lot, and always seem to get the desired element. How do I do it? A: First, you need to figure out your Pokemon's DVs (Determining Values). They are a number between 0 and 15. At L100, a DV increase will up your max stats by two points. At L50, the increase is 1 DV = 1 point. Figure out the difference between the maximum for the Pokemon and your stats when even using the classic Box Trick doesn't increase stats, using this chart. DV # Off Max Stat 15 0 14 -2 (-1 at L50) 13 -4 (-2) 12 -6 (-3) 11 -8 (-4) 10 -10 (-5) 9 -12 (-6) 8 -14 (-7) 7 -16 (-8) 6 -18 (-9) 5 -20 (-10) 4 -22 (-11) 3 -24 (-12) 2 -26 (-13) 1 -28 (-14) 0 -30 (-15) Note: This doesn't apply to HP. To figure out the HP DV, start with H = 0. IF Attack DV is odd, add 8. IF Defense DV is odd, add 4. IF Speed DV is odd, add 2. IF Special DV is odd, add 1. IF all are odd, THEN H = 15. I don't know the L5 figures, so try not to put Hidden Power on your Little Cup team. When you have the DVs, the Hidden Power calculation can begin. My example for this is a L100 Marowak with stats of 323 HP, 254 Attack (but of course, this is actually 508, thanks to Thick Club), 314 Defense, 188 Speed, 198 Special Attack, 258 Special Defense. Thus, his DVs are 13/13/15/15, with a HP DV of 15. Next, convert each DV into a binary number (be it 0 or 1) If DV = 8+, let # = 1. If DV = 7-, let # = 0. Plug them into a number, in the order of Attack, Defense, Speed, Special. Mine came up 1111. Joy. Check this chart to find what your binary number equals. Binary X 0000 0 0001 1 0010 2 0011 3 0100 4 0101 5 0110 6 0111 7 1000 8 1001 9 1010 10 1011 11 1100 12 1101 13 1110 14 1111 15 So, the X part of the formula is 15. Good score! To find Y, we take our Special DV and convert it. In this case, the highest possible number is 3. Anything above this number is reduced to 3. So our formula looks like this: Base Power = ((15 × 5 + 3) ÷ 2) + 31 Order of operations rules state that we do brackets first. So, we get: (75 + 3)/2 )+31 (78/2) + 31 39 + 31 70 Our base damage is 70. (YES!) To determine the type we'll be hitting with, convert the Attack and Defense numbers to binary. 13 is 1101 in binary, and it's used twice because the Attack and Defense DVs are identical. Combine the last two digits of the number. So, 01 + 01 = 0101. Use this chart to determine type. Value Type 15 Dark 14 Dragon 13 Ice 12 Psychic 11 Electric 10 Grass 9 Water 8 Fire 7 Steel 6 Ghost 5 Bug 4 Rock 3 Ground 2 Poison 1 Flying 0 Fighting 0101 = 5 in standard numerals, so Marowak's got a base 70 Hidden Power that is Bug-typed. (Thereby creating a NickWak.) Q: Is there a glossary for this guide? You're using terms I can't under- stand. A: Sure there is. Here's a list of some terms I'll use. -STAB: Same Type Attack Bonus. If the move you're using matches with the type of your Pokemon, the damage will be multiplied by 1.5. Despite what a certain guide *coughVersusBookscough* says, Normal moves do qualify, and being dual-typed doesn't split the bonus. Dodrio's Body Slam will do just as much to an opponent as Snorlax's would to the same opponent. -SunnyBeam: Sunny Day + Solarbeam in combination. SD makes Solarbeam a 1-turn move, which means you can fire back to back 'Beams. That's good, because the majority of Pokemon that use the SunnyBeam combo will need two shots. -Swift-accurate: The move Swift has a constant accuracy of 99.6%, even if you've been Mud-Slapped 6 times and the opponent's Double Teamed to the max. Also applies to Faint Attack, and Thunder if Rain Dance is in effect. -Curselax: A Snorlax with Curse, Rest, Double-Edge, and another physical attack (usually Earthquake). A pain to take down. Also, there's Cursegia (Lugia w/Aeroblast and Earthquake), Cursemory (Skarmory w/Drill Peck and Whirlwind), Cursekhan (Kangaskhan with Double-Edge and Roar), and Cursaring (Ursaring w/Return and Earthquake). Most Cursers have Mint Berries attached. -Restberry: Using Rest on a Pokemon that holds a Mint Berry. Most Cursers use Restberry. -AP Boost: The move Ancientpower has a 9.7% chance of increasing all of your stats (except for HP) by 50%. This can make most Pokemon incredibly dangerous. Since AP only has 8 max PP, most AP users have Mysteryberries attached for a potential 13 shots. -OHKO: Stands for One-Hit Knock Out. Applies to the three moves that can inflict this (Fissure, Horn Drill, Guillotine), but also to instances where you know that if you can hit a move of a particular element, it's lights out. (Example: Sacred Fire with Sunny Day in effect on a Parasect.) Q: What took this guide so long? A: Well, I only got the game recently (I just started a new job, which is how I paid for the game), and I don't type very fast. Computer problems didn't help, either. 3) White City Guide White City is the area where all of the Stadium 2 action takes place. (Well, most of it, anyway.) You can get there from the main screen. Also on the screen, you can Battle Now! (a fight with L40 Pokemon; baby Pokemon in R1, evolved forms in R2), get to the Mystery Gift, access Event Battle (requires two Transfer Paks, you can fight battles according to Stadium rules), or try the Options. The Options menu has a section for creating your own Stadium rules... cool. In White City, you move a Magneton cursor around to select the rest of the game's features. The Stadium is dead-center, and the rest follow in a clock pattern. 12:00- The Mini-Game Park and Quiz center. You can play twelve mini-games starring your favorite Pokemon, or take quizzes. 1:30- Free Battle Arena. Similar to the Event Battle, except you can rent Pokemon if your opponent doesn't have a Transfer Pak (or you don't have two). Also, this is where you can have Anything Goes fights, which are 6-on-6 and no holds barred. 3:00- Earl's Pokemon Academy. Home to the Library, which is chock-full of info (including Egg Groups) and the Academy, where you can read lectures on the game. These skills can also be tested in the Academy Fights. For more info, see the section. 6:00- Game Boy Tower. Used for playing Pokemon games while in the confines of the Stadium. Can have its speed upgraded by beating Cups. 7:30- Your Room (GSC games ONLY). Remember how you could micro-manage everything in your room in the GSC games? Well, now you can do it in 3-D. 9:00- Professor Oak's Lab. Used for sorting items and Pokemon, making trades, or checking out Pokemon in full 3-D. 10:30- Gym Leader Castle. The home to some of the game's best trainers, a great training ground. It actually has two parts (Johto and Kanto). Well, there's the tour. Leave a nice tip and head on. 4) The Academy Fights The fights in the Academy take into account almost everything Earl taught you. Use those strategies to win, or cheat and read on. All of the opponent's movesets are from Nintendo Power's Pokemon Stadium 2 Player's Guide. I spent the $20 so you don't have to. Recommended Pokemon are chosen in the order they should go in. The first Pokemon should be leading off, for whatever reason. Trainer Class (easy): 7 fights Camper Cole His Pokemon: Meganium (Razor Leaf), Parasect (Giga Drain), Weepinbell (Giga Drain), Jumpluff (Mega Drain), Sunflora (Mega Drain), Exeggutor (Mega Drain) Your Pokemon: Growlithe (Flame Wheel), Kabuto (Mega Drain), Pupitar (Rock Slide), Pidgeotto (Wing Attack), Quagsire (Dig), Beedrill (Twineedle). Recommended: Pidgeotto, Beedrill, Growlithe All of their attacks are super-effective against Grass. Super Nerd Melvin His Pokemon: Flareon, Charmeleon, Ninetales, Magmar, Quilava, Arcanine. All his Pokemon have Flamethrower as their only move. Your Pokemon: Clefable (Ice Punch), Furret (Surf), Persian (Iron Tail), Stantler (Earthquake), Aipom (Fire Punch), Miltank (Rollout). Recommended: Stantler, Miltank, Furret Since you've got six Normal Pokemon, attacks will have to be the deciding factor. Stantler, Miltank, and Furret all have super-effective moves, so they'll get you the win. Schoolboy Carson His Pokemon: Umbreon (Faint Attack), Steelix (Iron Tail), Donphan (Earthquake), Sneasel (Faint Attack), Scizor (Steel Wing), Golem (Magnitude) Your Pokemon: Bellossom (Giga Drain), Ampharos (Thunderpunch), Magmar (Fire Punch), Hypno (Psychic), Weezing (Sludge Bomb), Hitmonlee (Jump Kick) Recommended: Hitmonlee, Bellossom, Magmar Hitmonlee should handle Umbreon, Steelix, and Sneasel. Bellossom's Giga Drain will mess up Golem and Donphan, and you can use Fire Punch to burn down Scizor. Swimmer Clayton His Pokemon: Cloyster (Barrier, Surf), Grimer (Acid Armor, Sludge Bomb), Tentacool (Barrier, Surf), Mr. Mime (Barrier, Psychic), Tentacruel (Barrier, Surf), and Muk (Acid Armor, Sludge) Your Pokemon: Pidgeot (Wing Attack), Dragonair (Dragon Rage), Pinsir (Seismic Toss), Corsola (Rock Slide), Hitmonlee (Rolling Kick), Murkrow (Night Shade) Recommended: Pinsir, Dragonair, Murkrow Each are packing set damage moves that ignore stat uppers. Pinsir's got the most PP, so I usually take him and let him go. Youngster Jonathan His Pokemon: Houndoom, Ivysaur, Houndour, Meganium, Exeggutor, Venusaur (all except Venusaur have Solarbeam; Venusaur has Skull Bash) Your Pokemon: Croconaw (Scratch, Dig), Seaking (Horn Attack), Aerodactyl (Scary Face, Fly), Dugtrio (Slash), Delibird (Frustration, Fly), Raticate (Quick Attack) Recommended: Aerodactyl, Croconaw, Delibird Aerodactyl has this fight in the bag, but haul Delibird and Croconaw anyway. Use Scary Face against the lead, then Fly. Solarbeam will miss, then you'll Fly down and whack them. Fly up and repeat again until all three faint. Picknicker Cindy Her Pokemon: Slowbro (Amnesia, Surf), Snorlax (Amnesia, Strength), Furret (Amnesia, Strength), Quagsire (Amnesia, Surf), Slugma (Amnesia, Flamethrower), Slowking (Amnesia, Psychic) Your Pokemon: Girafarig (Psychic), Lickitung (Strength), Dewgong (Aurora Beam), Granbull (Return), Magmar (Fire Punch), Fearow (Drill Peck) Recommended: Fearow, Granbull, Lickitung To win, you have to know the difference betweem Special and Physical attacks. Amnesia ups Special Defense, so use the physically attacking Lickitung, Granbull, and Fearow. Lass Nancy Her Pokemon: Charmeleon (Smokescreen, Double Team, Fire Punch) Quilava (Smokescreen, Double Team, Flame Wheel) Horsea (Smokescreen, Double Team, Waterfall) Pidgeotto (Sand-Attack, Double Team, Wing Attack) Gligar (Sand-Attack, Double Team, Frustration) Aipom (Sand-Attack, Double Team, Strength) Your Pokemon: Licktung (Stomp), Noctowl (Return, Foresight), Golbat (Wing Attack, Haze), Flaafy (Wing Attack, Cotton Spore), Eevee (Swift) Recommended: Eevee, Noctowl, Golbat Your hits are going to constantly miss unless you take Eevee, Noctowl, and Golbat. Their movesets either ignore accuracy modifiers or correct the changes she'll make. Gym Leader Class (medium): 5 fights Pokemaniac Joseph His Pokemon: Kangaskhan (Stomp, Bite, Sleep Talk) Snubbull (Headbutt, Fire Punch, Sleep Talk) Ursaring (Fury Swipes, Fire Punch, Sleep Talk) Miltank (Stomp, Fire Punch, Sleep Talk) Clefable (Strength, Fire Punch, Sleep Talk) Stantler (Stomp, Thief, Sleep Talk) Your Pokemon: Lanturn (Attract, Confuse Ray, Waterfall) Exeggutor (Stun Spore, Toxic, Hypnosis) Gastly (Attract, Hypnosis, Dream Eater) Butterfree (Stun Spore, Poisonpowder, Sleep Powder) Raichu (Attract, Sweet Kiss, Thunderpunch) Jumpluff (Stun Spore, Toxic, Sleep Powder) Recommended: Raichu, Lanturn, Gastly Guess what? All of Joseph's Pokemon are female, and all of yours are male. Time to use that gender mismatch to your advantage. Lead with Raichu and use Attract, then Sweet Kiss. From there, Thunderpunch everything. Assuming you catch a few breaks, you might win without switching. Bring along Lanturn and Gastly just in case. Kimono Girl Naomi Her Pokemon: Murkrow (Faint Attack), Haunter (Toxic, Dream Eater, Frustration), Misdreavus (Toxic, Dream Eater, Frustration), Gastly (Toxic, Dream Eater, Frustration), Magcargo (Toxic, Frustration), Gengar (Toxic, Dream Eater, Frustration) Your Pokemon: Primeape (Thrash *Bitter Berry*) Mankey (Thrash *Ice Berry*) Poliwhirl (Belly Drum, Rest, Mud-Slap *Mint Berry*) Nidoking (Thrash *Berry Juice*) Poliwrath (Belly Drum, Rest, Mud-Slap *Burnt Berry*) Politoed (Belly Drum, Rest, Mud-Slap *Miracle Berry*) Recommended: Primeape, Politoed, Poliwhirl For those who know their move/item combos, this is a snap. Send Primeape out against Murkrow and Thrash away. After three turns, Thrash confuses... but the Bitter Berry cures that. Thrash again to KO Murkrow. Leave Primeape out against the Ghost, and when it croaks, send in either Politoed or Poliwhirl. Use Belly Drum to cut your HP in half, but your attack rating has been upped by 8x the original! (Sweet.) Rest on the next turn to get your HP back, exausting the Berry. From there, Slap like you've never slapped before. Lass Tammy Her Pokemon: Gyarados (Dragon Rage), Bellossom (Giga Drain), Meganium (Giga Drain), Sunflora (Giga Drain), Tangela (Giga Drain), Magcargo (Flamethrower) Your Pokemon: Quagsire (Sludge Bomb), Mareep (Thunderbolt), Wooper (Surf), Electabuzz (Dynamicpunch), Kingler (Fury Cutter), Spinarak (Sludge Bomb) Recommended: Spinarak, Mareep, Wooper Spinarak's Sludge Bomb will take out the Grass Pokemon while suffering little damage. Mareep's Thunderbolt will waste Gyarados, and Wooper should be able to Surf out Magcargo. Youngster Dustin His Pokemon: Dragonite (Fly), Dugtrio (Dig), Sudowoodo (Dig), Steelix (Dig), Golduck (Dig), Skarmory (Fly) Your Pokemon: Hitmontop (Strength), Seadra (Twister), Porygon (Psychic), Arbok (Wrap, Bite), Magneton (Lock-On, Zap Cannon), Aerodactyl (Earthquake) Recommended: Seadra, Aerodactyl, Magneton Dustin usually leads with his Dragonite, so lead with Seadra. Use its Twister attack while Draggy's Flying for good damage. Keep Twisting until Draggy drops. From there, use Lock-On/Zap Cannon on Golduck and Skarmory, and Aerodactyl's Earthquake on Dugtrio, Sudowoodo, and Steelix. Schoolboy Nolan His Pokemon: Chansey (Light Screen, Psychic, Toxic) Ledyba (Light Screen, Thunderpunch, Toxic) Elekid (Light Screen, Thunderpunch, Toxic) Clefairy (Light Screen, Psychic, Toxic) Ledian (Light Screen, Ice Punch, Toxic) Blissey (Light Screen, Psychic, Toxic) Your Pokemon: Staryu (Swift, Light Screen), Gengar (Psychic), Alakazam (Psychic, Reflect), Mr. Mime (Headbutt, Light Screen), Hypno (Psychic, Future Sight), Jynx (Body Slam) Recommended: Mr. Mime, Staryu, Jynx This ought to serve as an introduction to psuedo-passing - setting up Light Screen then switching so the next Pokemon is protected. Lead with either Staryu or Mr. Mime and do that. When that happens, then wail away with Headbutt/Swift. When they Toxic you, switch to Jynx and have her Body Slam a few times. Repeat until they drop. Elite Four Class (hard): 4 fights Cooltrainer Connor His Pokemon: Gyarados (Hyper Beam), Remoraid (Hyper Beam), Muk (Hyper Beam), Seadra (Hyper Beam), Kingler (Hyper Beam), Magcargo (Hyper Beam) Your Pokemon: Pikachu (Thunderbolt *Light Ball*), Raichu (Thunderbolt *Stick*), Sandslash (Earthquake *Metal Powder*), Cubone (Earthquake *Thick Club*), Marowak (Earthquake *Lucky Punch*), Shuckle (Withdraw *Focus Band*) Recommended: Shuckle, Pikachu, Cubone Don't freak out when you see that Connor's Pokemon have 10-30 levels on you. You'll still win. Lead with Shuckle, and bring Pikachu and Cubone. Have Shuckle eat the Hyper Beam Gyarados leads with, then switch to Pikachu. Use the rat's Thunderbolt coupled with the Light Ball to bring Gyarados down. Bring Shuckle in to eat Magcargo's HBeam, then switch to Cubone. The Thick Club will up Cubone's Attack rating to the point where Earthquake will knock Magcargo out. Do it one more time and you'll win. Cooltrainer Becky Her Pokemon: Machamp (Meditate, Hyper Beam), Electabuzz (Meditate, Hyper Beam), Scizor (Swords Dance, Hyper Beam), Bellossom (Swords Dance, Hyper Beam), Primeape (Meditate, Hyper Beam), Pinsir (Swords Dance, Hyper Beam) Your Pokemon: Furret (Endure, Reversal, Focus Energy) Scyther (Endure, Reversal, Agility) Raichu (Endure, Reversal, Agility) Houndour (Endure, Reversal) Raticate (Endure, Reversal, Icy Wind) Typhlosion (Endure, Reversal, Foresight) Recommended: Scyther, Raichu, Raticate On turn 1, Scyther should use Agility while her lead uses an Attack booster. Next, Endure while the Pokemon Hyper Beams. Scyther should have 1 HP left, so start Reversing. Endure the upcoming Hyper Beam, then Reverse again for a KO. Repeat, only using Reversal when the Pokemon ups their attack (you're already faster, so deal some damage in the meantime). Juggler Ferris His Pokemon: Dragonite (Wing Attack), Tyranitar (Surf, Rock Slide), Magmar (Flamethrower, Fire Punch), Arcanine (Flamethrower, Extreme Speed), Flareon (Flamethrower, Quick Attack), Typhlosion (Flamethrower, Fire Punch) Your Pokemon: Steelix (Toxic, Bind, Rage), Poliwrath (Mind Reader, Dynamic- punch), Golem (Defense Curl, Rollout), Pineco (Bide, Rollout), Hitmonlee (Foresight, Dynamicpunch), Rhydon (Swagger, Roar, Fury Cutter) Recommended: Steelix, Poliwrath, Golem Steelix should be your lead, and he should Toxicate Dragonite. Follow up by Binding so Draggy can't be switched while Toxic does its stuff. From there, you can keep Binding or Raging until Dragonite goes down. Send out Poliwrath against Tyranitar, and use Mind Reader/Dynamicpunch twice for the KO. Finish by using Golem's Defense Curl/Rollout combo against whatever Fire Pokemon gets switched in. Swimmer Julian Her Pokemon: Starmie (Minimize, Rain Dance, Thunder), Slowbro (Surf), Kingdra (Surf, Twister), Golduck (Surf), Octillery (Surf), Staryu (Minimize, Rain Dance, Thunder) Your Pokemon: Gyarados (Surf, Sandstorm) Exeggutor (Stomp, Sunny Day, Synthesis) Magmar (Flamethrower, Barrier) Houndoom (Flamethrower, Sunny Day, Solarbeam) Jumpluff (Sunny Day, Solarbeam) Dodrio (Fury Attack, Fly) Recommended: Exeggutor, Houndoom, Jumpluff Lead with Eggy to take on her Starmie. When it Minimizes, use Stomp for double damage. Let fly with Sunny Day while she Rain Dances, then Stomp away. OR, switch in Houndoom/Jumpluff to use Solarbeam. This should beat down all of the Water Pokemon. Now that you've got the basics down, you can move on to the Cups. 5) Round 1 Walkthrough a) Little Cup The Little Cup is a breeder's showcase. If you've got Pokemon that are L5 with unusaul movesets, bring 'em on. The rules for Little Cup: L5 Pokemon only Pokemon that are first-form and can evolve are eligible (read: no Snorlax). Thus, 86 Pokemon qualify. Enter with a full team, but you must choose three battlers. Clauses: Sleep (only one Pokemon can be put to sleep at a time, using Rest does not violate), Freeze (only one Pokemon can be frozen, then no move will freeze), Kamikaze (you can't use Explosion, Self-Destruct, Perish Song, or Destiny Bond with your final Pokemon), Item (items can be attached, but no duplicate items), Species (all of the Pokemon must be different), Dragon Rage and Sonicboom are banned. Just some general advice: Avoid the Rentals. They suck. They have bad stats, and usually have not-too-good movesets. I beat the game with raised teams, so I can't recommend rentals. Instead, I'll suggest teams to raise. For the Little Cup, I recommend this team: Abra (Psychic, Thief, Ice Punch, Thunderpunch *Berry Juice*) Houndour (Flamethrower, Sunny Day, Solarbeam, Crunch *Bitter Berry*) Machop (Karate Chop, Earthquake, Rock Slide, Focus Energy *Scope Lens*) Cubone (Earthquake, Rock Slide, Screech, Headbutt *Thick Club*) Staryu (Surf, Thunder Wave, Swagger, Rest *Miracle Berry*) Mareep (Thunderbolt, Thunder Wave, Reflect, Body Slam *Gold Berry*) There's a glitch you can exploit to get these Pokemon close to max stats: Get a little experience, then drop them in the Daycare. Withdraw, and repeat. They will require the experience they needed originally for a level up, but their stats will have gone up. Repeat until they don't go up anymore. Also, drop some drugs on them (HP Up and the like). Battle 1: Youngster Bernie His team: Togepi (Encore, Metronome, Charm, Headbutt *Focus Band*) Omanyte (Ancientpower, Bite, Surf, Constrict *King's Rock*) Slugma (Flamethrower, Smog, Rock Throw, Harden *Berry*) Squirtle (Bite, Strength, Rapid Spin, Surf *Mystic Water*) Sunkern (Sunny Day, Mega Drain, Growth, Absorb *Miracle Seed*) Mankey (Cross Chop, Thunderpunch, Fire Punch, Ice Punch *Pink Bow*) Recommended: Abra, Houndour, Machop Abra should be able to handle most of the team on his own, as can Houndour. Abra's punches can take Squirtle, Omanyte, and Sunkern especially, and Psychic will destroy Mankey. Use Machop on Slugma and Togepi. Battle 2: Picknicker Stacy Her team: Igglybuff (Sweet Kiss, Fire Blast, Defense Curl, Rollout *Berry Juice*) Snubbull (Lick, Take Down, Bite, Scary Face *Berry*) Meowth (Screech, Headbutt, Bite, Thunder *Quick Claw*) Pidgey (Mirror Move, Steel Wing, Gust, Mud-Slap *Gold Berry*) Rattata (Quick Attack, Hyper Fang, Focus Energy, Dig *Bright Powder*) Teddiursa (Lick, Thunderpunch, Fury Swipes, Faint Attack *Focus Band*) Recommended: Machop, Mareep, Cubone Machop should have a field day with this team. However, bring Mareep, as it can pound Pidgey and paralyze the rest. Round out the team with Cubone, who can back Machop up if he falls. Battle 3: Camper Grant His team: Chikorita (Swagger, Reflect, Razor Leaf, Headbutt *King's Rock*) Cyndaquil (Swagger, Dig, Flame Wheel, Quick Attack *Quick Claw*) Totodile (Swagger, Slash, Surf, Scractch *Focus Band*) Diglett (Swagger, Sludge Bomb, Magnitude, Sand-Attack *Berry Juice*) Chinchou (Confuse Ray, Spark, Thunder Wave, Take Down *Berry*) Bellsprout (Swagger, Slam, Stun Spore, Razor Leaf *Miracle Berry*) Recommended: Staryu, Mareep, Houndoom Two Water, two Grass, and two Water-weak. Bring Staryu, Houndour (who can also use SunnyBeam against Chinchou should the opportunity present itself), and Mareep. Battle 4: Pokefan Janet Her team: Tyrogue (Double Team, Rock Smash, Frustration, Thief *Focus Band*) Paras (Double Team, Sludge Bomb, Slash, Spore *Mint Berry*) Geodude (Double Team, Rock Throw, Magnitude, Selfdestruct *Soft Sand*) Spinarak (Double Team, Psychic, Sludge Bomb, Spider Web *Miracle Seed*) Zubat (Double Team, Toxic, Wing Attack, Leech Life *Quick Claw*) Sandshrew (Double Team, Swift, Dig, Sandstorm *Bitter Berry*) Recommended: Abra, Houndour, Staryu The Double Team-loving Janet has a severe Abra weakness. Psychic will get rid of Tyrogue, Spinarak, and Zubat. Ice Punch should handle the rest. For backup, bring Houndour and Staryu. Battle 5: Schoolboy Clark His team: Mareep (Hidden Power, Headbutt, Thunder Wave, Thunder *Magnet*) Ekans (Hidden Power, Protect, Wrap, Toxic *Poison Barb*) Natu (Hidden Power, Swagger, Psych Up, Confuse Ray *Berry*) Growlithe (Hidden Power, Take Down, Dig, Flame Wheel *Miracle Berry*) Smoochum (Hidden Power, Sweet Kiss, Sing, Psychic *Quick Claw*) Larvitar (Hidden Power, Sandstorm, Bite, Earthquake *Focus Band*) Recommended: Cubone, Houndour, Machop Two Psychics means Houndour gets a nice snack. Bring Cubone for the rest, especially Growlithe. The dog likes to use Dig, but Earthquake + Thick Club + 2x weakness + 2x damage for underground = MOMMY!! If they take down Cubone, Machop can cover for it. Battle 6: Swimmer Cora Her team: Cleffa (Attract, Headbutt, Zap Cannon, Sweet Kiss *Berry Juice*) Dratini (Attract, Surf, Blizzard, Dragonbreath *King's Rock*) Hoothoot (Attract, Steel Wing, Hypnosis, Return *Bright Powder*) Oddish (Attract, Stun Spore, Sludge Bomb, Giga Drain *Berry*) Wooper (Attract, Earthquake, Sludge Bomb, Iron Tail *Scope Lens*) Kabuto (Attract, Ancientpower, Mega Drain, Swagger *Quick Claw*) Recommended: Abra, Machop, Houndour Abra's Punches are back to the fore... Ice Punch is your main weapon against Dratini, and can mess with Hoothoot and Oddish. Machop should handle Cleffa pretty easily, and Houndoom's SunnyBeam combo should eliminate Wooper and Kabuto. Play that carefully, tho; they do have super-effective attacks. Battle 7: Teacher Tina Her team: Elekid (Quick Attack, Thunderbolt, Dynamicpunch, Screech *Magnet*) Scyther (Quick Attack, Wing Attack, Double Team, Focus Energy *Focus Band*) Swinub (Endure, Mist, Take Down, Blizzard *Bright Powder*) Sentret (Quick Attack, Fire Punch, Ice Punch, Dig *Beserk Gene*) Vulpix (Quick Attack, Confuse Ray, Flamethrower, Safeguard *King's Rock*) Eevee (Quick Attack, Bite, Iron Tail, Sand-Attack *Berry*) Recommended: Staryu, Cubone, Machop Get Cubone going against Elekid, Scyther, and Vulpix. Swinub has major problems with Staryu's Surf, as does Vulpix. Machop for the Normals (sensing a pattern yet?) Battle 8: Pokefan Rex His team: Magby (Confuse Ray, Fire Blast, Iron Tail, Headbutt *Quick Claw*) Pichu (Thunder, Sweet Kiss, Attract, Return *Focus Band*) Gastly (Hypnosis, Confuse Ray, Shadow Ball, Psychic *King's Rock*) Chansey (Icy Wind, Egg Bomb, Thunder, Iron Tail *Pink Bow*) Poliwag (Hypnosis, Body Slam, Surf, Blizzard *Nevermelt Ice*) Abra (Psychic, Zap Cannon, Hidden Power, Fire Punch *Gold Berry*) Recommended: Cubone, Machop, Abra/Houndour Machop, Cubone, and Abra or Houndour should win the cup. Machop is Chansey's worst nightmare, while Cubone can take Magby, Pichu, and Gastly. Poliwag and Abra can be taken by the third (Abra- Thief and Thunderpunch, Houndour- SunnyBeam and Crunch). Congratulations, you've licked the Little Cup! Let's swing the other way now, to the L100 Prime Cup. b) Prime Cup It's every trainer's goal to get their team to L100. For those that do, this is your playground. The rules for the Prime Cup are: No level restrictions All 251 Pokemon (even Legendaries) are eligible Enter with a full team, choose three to battle Clauses: Sleep, Freeze, Kamikaze, Species, and Item My raised team for the Prime Cup: Lapras (Surf, Ice Beam, Thunderbolt, Confuse Ray *Leftovers*) Marowak (Earthquake, Rock Slide, Swords Dance(Crystal)/Screech, Body Slam *Thick Club*) Machamp (Cross Chop, Earthquake, Rock Slide, Light Screen *Bitter Berry*) Houndoom (Flamethrower, Crunch, Sunny Day, Solarbeam *PRZCure Berry*) Jolteon (Thunderbolt, Thunder Wave, Reflect, Hidden Power ^Grass type, wOOt^ *Miracle Berry*) Alakazam (Psychic, Barrier, Recover, Ice Punch *Mint Berry*) Try to have these Pokemon as close to max stats as possible, as some of the opponents can be tricky. Battle 1: Lass Terry Her team: Bellossom (Giga Drain, Endure, Solarbeam, Posion Powder *Focus Band*) Furret (Slam, Dig, Surf, Ice Punch *Berry Juice*) Azumarill (Surf, Return, Attract, Tail Whip *Quick Claw*) Wigglytuff (Protect, Body Slam, Sing, Disable *Pink Bow*) Ampharos (Zap Cannon, Thunder Wave, Fire Punch, Light Screen *Magnet*) Togetic (Safeguard, Fly, Double-Edge, Swift *Sharp Beak*) Recommended: Jolteon, Machamp, Houndoom Jolteon should lead, and use his Thunderbolt on Azumarill and Togetic. Machamp can waste the Normal types and use Earthquake on Ampharos, while Houndoom should take Bellossom. Battle 2: Blackbelt Yang His team: Wobbuffet (Counter, Mirror Coat, Safeguard, Destiny Bond *Focus Band*) Primeape (Detect, Cross Chop, Seismic Toss, Screech *Beserk Gene*) Hitmonlee (Detect, Hi Jump Kick, Mega Kick, Reversal *Quick Claw*) Hitmonchan (Detect, Mach Punch, Dynamicpunch, Thunderpunch *Black Belt*) Hitmontop (Detect, Triple Kick, Dig, Counter *Mint Berry*) Nidoking (Detect, Toxic, Double Kick, Horn Drill *Bitter Berry*) Recommended: Alakazam, Houndoom, Marowak Alakazam can take everything here; Psychic alone will take out 5 of Yang's Pokemon. Bring Houndoom for Wobbuffet and Crunch away. Fill the final slot with Marowak. Battle 3: Bird Keeper Adam His team: Charizard (Slash, Flamethrower, Dig, Iron Tail *King's Rock*) Aerodactyl (Ancientpower, Fire Blast, Earthquake, Hyper Beam *Focus Band*) Fearow (Mud-Slap, Drill Peck, Mirror Move, Agility *Scope Lens*) Murkrow (Fly, Night Shade, Faint Attack, Attract *Sharp Beak*) Gligar (Sludge Bomb, Iron Tail, Toxic, Faint Attack *Poison Barb*) Dodrio (Toxic, Tri Attack, Hidden Power, Drill Peck *Pink Bow*) Recommended: Lapras, Jolteon, Marowak Can you say "massive weakness?" Lapras can sweep this team with Ice Beam and Thunderbolt. Bring Jolteon for speed and Marowak for ultra-powerful Rock Slides. Battle 4: Cooltrainer Flora Her team: Stantler (Hypnosis, Return, Earthquake, Hidden Power *Quick Claw*) Hypno (Hypnosis, Shadow Ball, Dream Eater, Psychic *Focus Band*) Exeggutor (Hypnosis, Leech Seed, Sludge Bomb, Giga Drain *Miracle Berry*) Clefable (Sing, Dynamicpunch, Fire Blast, Hidden Power *Leftovers*) Victreebel (Sleep Powder, Swagger, Sludge Bomb, Slam *Miracle Seed*) Poliwrath (Hypnosis, Body Slam, Submission, Surf *unknown*) Recommended: Alakazam, Houndoom, Machamp This trainer likes to put Pokemon to sleep, so counter with the Mint Berry- packing Alakazam. Ice Punch and Psychic will take Eggy, Victreebel, and Poliwrath. From there, bring Houndoom for Hypno and Machamp for the two Normal types. Battle 5: Fisherman Chase His team: Mantine (Waterfall, Wing Attack, Headbutt, Icy Wind *Nevermelt Ice*) Gyarados (Rain Dance, Hydro Pump, Bite, Twister *Focus Band*) Dragonite (Outrage, Icy Wind, Iron Tail, Hidden Power *King's Rock*) Lanturn (Thunder Wave, Spark, Surf, Whirlpool *Miracle Berry*) Quagsire (Haze, Surf, Dig, Dynamicpunch *Mystic Water*) Dewgong (Rest, Sleep Talk, Ice Beam, Headbutt *Mysteryberry*) Recommended: Jolteon, Lapras, Houndoom Lead with Jolteon here. He can use Thunderbolt on Gyarados/Mantine/Dewgong, his Hidden Power (ESPECIALLY if it's Grass) on Lanturn and Quagsire, and Thunder Wave on Dragonite. Lapras should beat down Draggy with Ice Beam. Houndoom should be around to provide SunnyBeam (if needed) on Quaggy and Lanturn. (You'd think a Fisherman would have at least one pure Water Pokemon on his team, but nooo, they had to screw around with the other types.) Battle 6: Scientist Craig His team: Ninetales (Confuse Ray, Flamethrower, Endure, Fire Spin *Focus Band*) Persian (Swagger, Screech, Iron Tail, Slash *Bitter Berry*) Electrode (Swagger, Explosion, Zap Cannon, Screech *Mint Berry*) Crobat (Confuse Ray, Fly, Screech, Bite *King's Rock*) Forretress (Swagger, Explosion, Double-Edge, Toxic *Quick Claw*) Sneasel (Swagger, Dig, Ice Punch, Surf *Miracle Berry*) Recommended: Machamp, Jolteon, Houndoom Machamp should lead with the Bitter Berry, as this trainer loves Confusion. If Machamp gets Swaggered, mail it in... it puts his attack over 700! Cross Chop should take Persian and Sneasel, while Earthquake will take out Ninetales and Electrode. Jolteon should take on Crobat, and Houndoom can burn Forretress. Battle 7: Skier Kathy Her team: Slowking (Ice Punch, Shadow Ball, Iron Tail, Psychic *Leftovers*) Lapras (Body Slam, Ice Beam, Dragonbreath, Icy Wind *Focus Band*) Pilowswine (Blizzard, Icy Wind, Earthquake, Take Down *Berry Juice*) Feraligatr (Slash, Icy Wind, Bite, Screech *Miracle Berry*) Jynx (Psychic, Lovely Kiss, Frustration, Blizzard *Gold Berry*) Mr. Mime (Psybeam, Reflect, Double Team, Baton Pass *Quick Claw*) Recommended: Houndoom, Jolteon, Lapras Kathy usually leads with Mr. Mime and uses Double Team twice, then passes. So Houndoom's got three shots at knocking it out. 'Doom can also take Slowking, Pilowswine, and Jynx. Send Jolteon up against the other two, with Lapras acting as multi-type backup. Battle 8: Cooltrainer Marty His team: Mew (Psychic, Earthquake, Thunderpunch, Blizzard *Miracle Berry*) Starmie (Surf, Swift, Psychic, Light Screen *Bright Powder*) Umbreon (Confuse Ray, Psychic, Shadow Ball, Faint Attack *Blackglasses*) Tyranitar (Rock Slide, Earthquake, Crunch, Fire Blast *Quick Claw*) Muk (Screech, Attract, Sludge Bomb, Hidden Power *Focus Band*) Ursaring (Slash, Hyper Beam, Dynamicpunch, Fire Punch *Leftovers*) Recommended: Houndoom, Machamp, Jolteon How Marty got a Mew is beyond me... Houndoom's Crunch should be your main weapon, as Marty usually leads with it. Jolteon's MO is to waste Starmie and paralyze the other Pokemon. Machamp shouldn't have any problems finishing the job (if you're that scared of Umbreon's Psychic, Light Screen when it shows up). Way to go! You've finished the Prime Cup! Two Cups to go in the Stadium, starting with the ultra-annoying Challenge Cup. c) Challenge Cup Let me start by saying that the person who thought of this cup ought to be smacked with a chair. The premise of the Challenge Cup is that you don't get to pick your team. You're given six Pokemon with completely random (and often bad) movesets, and you have to go through thirty-two rounds (4 levels, eight trainers in each level) in order to complete the objective. Here are some general pointers; - Stick close to the Reset button on the N64. That way, you can pull out if the team is absolutely horrible. - Try to get as many of the different types represented as possible in terms of attacks. A minimum of 12 types should be represented well. - Don't worry about violating Item Clause. The items are random as well. *kicks Game Freak* - Every trainer will have one or two Pokemon that go against the fabric of the team, so be prepared. - Uh... hope for some huge luck, as you will need it. Here's the Pokemon that the CPU will choose from for each cup. (Some of these Pokemon are from personal observation, the remaining gaps are filled in by Nintendo Power's Pokemon Stadium 2 guide.) Poke Ball: Bellsprout, Bulbasaur, Charmander, Chikorita, Cleffa, Cyndaquil, Diglett, Ditto, Dratini, Drowzee, Ekans, Exeggcute, Geodude, Goldeen, Grimer, Hoothoot, Hoppip, Horsea, Igglybuff, Jigglypuff, Krabby, Larvitar, Ledyba, Machop, Magnemite, Mareep, Marill, Nidoran (M and F), Oddish, Paras, Pichu, Pidgey, Pineco, Poliwag, Rattata, Remoraid, Sandshrew, Seel, Sentret, Shellder, Slowpoke, Slugma, Smeargle, Snubbull, Spearow, Spinarak, Squirtle, Sunkern, Swinub, Togepi, Totodile, Tyrogue, Venonat, Vulpix, Wooper, Zubat Great Ball: Abra, Aipom, Ariados, Azumarill, Bayleef, Beedrill, Butterfree, Chinchou, Clefairy, Corsola, Croconaw, Cubone, Delibird, Doduo, Dunsparce, Eevee, Elekid, Farfetch'd, Flaaffy, Gastly, Gloom, Graveler, Growlithe, Houndour, Ivysaur, Kabuto, Koffing, Ledian, Lickitung, Machoke, Magby, Magcargo, Mankey, Meowth, Natu, Nidorina, Nidorino, Omanyte, Onix, Parasect, Phanpy, Pidgeotto, Pikachu, Poliwhirl, Porygon, Psyduck, Rhyhorn, Skiploom, Smoochum, Staryu, Teddiursa, Tentacool, Togetic, Voltorb, Wartortle, Weepinbell, Wobbuffet, Yanma Ultra Ball: Arbok, Bellossom, Chansey, Charmeleon, Clefable, Dewgong, Dragonair, Dugtrio, Fearow, Forretress, Furret, Girafarig, Gligar, Golbat, Granbull, Haunter, Hitmonlee, Hitmonchan, Hitmontop, Hypno, Jumpluff, Kadabra, Kingler, Lanturn, Magneton, Mantine, Marowak, Misdreavus, Mr. Mime, Murkrow, Noctowl, Octillery, Persian, Pidgeot, Pilowswine, Ponyta, Pupitar, Quagsire, Quilava, Qwilfish, Raichu, Raticate, Sandslash, Seadra, Seaking, Shuckle, Skarmory, Slowbro, Slowking, Sneasel, Sudowoodo, Sunflora, Tangela, Venomoth, Weezing, Wigglytuff Master Ball: Aerodactyl, Alakazam, Ampharos, Arcanine, Blastoise, Blissey, Charizard, Cloyster, Crobat, Dodrio, Donphan, Electabuzz, Electrode, Espeon, Exeggutor, Feraligatr, Flareon, Gengar, Golduck, Golem, Gyarados, Heracross, Houndoom, Jolteon, Jynx, Kabutops, Kangaskhan, Kingdra, Lapras, Machamp, Magmar, Meganium, Miltank, Muk, Nidoking, Nidoqueen, Ninetales, Omastar, Pinsir, Politoed, Poliwrath, Porygon2, Primeape, Rapidash, Rhydon, Scizor, Scyther, Snorlax, Starmie, Steelix, Tauros, Tentacruel, Typhlosion, Umbreon, Ursaring, Vaporeon, Venusaur, Victreebel, Xatu Missing in action: Caterpie, Metapod, Weedle, Kakuna, Magikarp, Articuno, Zapdos, Moltres, Dragonite, Mewtwo, Mew, Unown, Raikou, Entei, Suicune, Tyranitar, Lugia, Ho-oh, Celebi That's what you get, here's what you're up against. Poke Ball Battle 1: Camper Marcus His theme: Fire and Rock Pokemon Battle 2: Rocket Grunt His theme: Poison types. Battle 3: Picknicker Melissa Her theme: Flying Pokemon Battle 4: Guitarist Daren His theme: Paralysis (Electric/Grass Pokemon) Battle 5: Fisherman Curtis His theme: Water Pokemon Battle 6: Medium Peggy Her theme: Psychic Pokemon Battle 7: Rocket Grunt Her theme: Normal types Battle 8: Juggler Dwight His theme: None evident; be prepared for anything Great Ball Battle 1: Twins Jan & Jane Their theme: Bug Pokemon Battle 2: Schoolboy Oliver His theme: Rock/Ground Pokemon Battle 3: Sailor Curt His theme: Water Pokemon Battle 4: Swimmer Darcy Her theme: Normal Pokemon Battle 5: Officer Gerald His theme: Fire and Grass Pokemon Battle 6: Kimono Girl Emiko Her theme: None evident (prepare for anything) Battle 7: Scientist Roberto His theme: Ice/Dark weakness Battle 8: Gentleman Travis His theme: Balanced team Ultra Ball Battle 1: Camper Marcus His theme: Water/Grass weakness Battle 2: Rocket Grunt His theme: Poison Pokemon Battle 3: Picknicker Melissa Her theme: Part-Flying Pokemon Battle 4: Guitarist Daren His theme: Paralysis (Grass/Electric Pokemon) Battle 5: Fisherman Curtis His theme: Water Pokemon (many of them dual-typed) Battle 6: Medium Peggy Her theme: Psychics/Ghosts Battle 7: Rocket Grunt Her theme: Normal types Battle 8: Juggler Dwight His theme: Balance Master Ball Battle 1: Twins Jan & Jane Their theme: Bug Pokemon Battle 2: Schoolboy Oliver His theme: Ground/Rock Pokemon Battle 3: Sailor Curt His theme: Water Pokemon Battle 4: Swimmer Darcy Her theme: Fighting weakness Battle 5: Officer Gerald His theme: Fire and Grass Pokemon Battle 6: Kimono Girl Emiko Her theme: Balance Battle 7: Scientist Roberto His theme: Dark weakness Battle 8: Gentleman Travis His theme: Balance Thank Goddish that's over... let's move to the Poke Cup, the final challenge before Gym Leader Castle. d) Poke Cup The "official" Pokemon tournament, this is for those trainers who just beat the Elite 4 and are looking for a huge challenge. The rules: Pokemon must be within levels 50-55 to enter 246 Pokemon (no Super-Legendaries; Mewtwo, Mew, Celebi, Ho-oh, Lugia) are eligible Enter with a full team, choose three to battle The level total of the three chosen Pokemon must be less than 155 Clauses: Sleep, Freeze, Kamikaze, Species, and Item My recommended team for the Poke Cup: Marowak (Earthquake, Rock Slide, Screech, Body Slam *Thick Club*) Machamp (Cross Chop, Earthquake, Rock Slide, Counter *Bitter Berry*) Starmie (Surf, Thunderbolt, Thunder Wave, Recover *PRZCure Berry*) Electabuzz (Thunderbolt, Thunder Wave, Ice Punch, Barrier *Focus Band*) Arcanine (Flamethrower, Crunch, Extremespeed, Sunny Day *Leftovers*) Alakazam (Psychic, Barrier, Recover, Thunder Wave *Miracle Berry*) Again, getting these Pokemon close to max stats is very important. Take two of these Pokemon and get them to L52 (I chose Alakazam and Marowak), leave the rest at L51. For this cup only, I'll list levels next to the moves and item. Poke Cup Poke Ball Battle 1: Bug Cather Nelson His team: Caterpie (Tackle, String Shot *Bitter Berry*) L50 Weedle (Poison Sting, String Shot *Focus Band*) L50 Ledyba (Agility, Safeguard, Swift, Double-Edge *Quick Claw*) L50 Spinarak (Spider Web, Screech, Night Shade, Poison Sting *PRZCure Berry*) L50 Venonat (Psychic, Stun Spore, Supersonic, Foresight *Miracle Seed*) L50 Ledyba (Supersonic, Double Team, Swift, Detect *Bitter Berry*) L50 Recommended: Arcanine, x, y Excuse me for a second. *leaves the room and begins to roll on the floor, laughing his butt off* OK, I'm back. Let Arcanine's Flamethrower loose on this team and they'll go down without much of a fight. Bring whoever for the last two slots. Battle 2: Swimmer Bruce His team: Staryu (Swift, Recover, Hydro Pump, Rain Dance *Mystic Water*) L50 Seel (Safeguard, Ice Beam, Take Down, Rain Dance *Nevermelt Ice*) L51 Goldeen (Waterfall, Flail, Horn Drill, Rain Dance *Berry*) L50 Remoraid (Psybeam, Aurora Beam, Lock-On, Rain Dance *Focus Band*) L51 Poliwhirl (Belly Drum, Body Slam, Surf, Hypnosis *Leftovers*) L50 Shellder (Protect, Clamp, Supersonic, Rain Dance *King's Rock*) L50 Recommended: Electabuzz, Starmie, Alakazam Uh... look at it. Every Pokemon here is Water, meaning that Electabuzz's Thunderbolts will wipe everything out. Starmie's Thunderbolt will also work, and Alakazam's Psychic is absolutely devestating. Battle 3: Hiker Chester His team: Onix (Sandstorm, Toxic, Bind, Slam *Soft Sand*) L53 Graveler (Selfdestruct, Earthquake, Defense Curl, Rollout *Quick Claw*) L51 Sudowoodo (Rollout, Rock Slide, Faint Attack, Mimic *Focus Band*) L51 Machop (Focus Energy, Fire Punch, Seismic Toss, Cross Chop *Black Belt*) L51 Phanpy (Defense Curl, Rollout, Flail, Double-Edge *Miracle Berry*) L53 Rhyhorn (Rollout, Horn Drill, Stomp, Scary Face *King's Rock*) L51 Recommended: Starmie, Alakazam, Marowak I'm sorry... I can't hold it in. *laughs evily* The only bright spot is that you need two Pokemon to take down the whole team. Starmie's Surf will beat dowm everything except Machop, who dies to Alakazam. Battle 4: Super Nerd Clifford His team: Ekans (Glare, Wrap, Bite, Sludge Bomb *Poison Barb*) L50 Magnemite (Lock-On, Zap Cannon, Supersonic, Screech *Metal Coat*) L50 Haunter (Lick, Night Shade, Spite, Curse *Spell Tag*) L50 Electrode (Screech, Selfdestruct, Sonicboom, Mirror Coat *Miracle Berry*) L55 Porygon (Conversion, Tri Attack, Swagger, Psybeam *Quick Claw*) L55 Flaaffy (Thunder Wave, Thunder, Cotton Spore, Iron Tail *Magnet*) L50 Recommended: Marowak, Starmie, Alakazam Lead with Marowak to provide a swift end to the hopes of the Electric types. Use Alakazam on Ekans and Haunter if you don't feel like using Marowak, and use Starmie on Porygon. Surf, hope Pory Converts (he'll become Water/Psychic), then Thunderbolt the code out of it. Battle 5: Beauty Alissa Her team: Chansey (Attract, Sing, Egg Bomb, Icy Wind *Pink Bow*) L51 Skiploom (Attract, Leech Seed, Swagger, Mega Drain *Focus Band*) L52 Snubbull (Attract, Take Down, Charm, Bite *Bitter Berry*) L51 Qwilfish (Attract, Take Down, Pin Missile, Hydro Pump *Berry Juice*) L52 Corsola (Attract, Ancientpower, Psychic, Mirror Coat *Quick Claw*) L51 Miltank (Attract, Stomp, Body Slam, Frustration *King's Rock*) L51 Recommended: Machamp, Electabuzz, Starmie Hmm... Machamp could take this team on his own with Cross Chop for the Normals, Rock Slide for Skiploom, and Earthquake for Qwilfish and Corsola. Electabuzz should be used against the Water Pokemon and Skiploom (hope for a female, as Attract is a real pain) and use Starmie as an all-purpose backup. Battle 6: Burglar Jensen His team: Charmeleon (Flamethrower, Fire Spin, Dragonbreath, Scary Face *Dragon Fang*) L53 Persian (Thief, Bite, Pay Day, Shadow Ball *no item*) L50 Electabuzz (Thief, Thunderpunch, Swift, Screech *no iten*) L53 Quilava (Flame Wheel, Quick Attack, Mud-Slap, Double Team *Charcoal*) L50 Gligar (Thief, Slash, Faint Attack, Screech *no item*) L52 Houndour (Thief, Flamethrower, Crunch, Roar *no item*) L52 Recommended: Marowak/Starmie, Machamp, Electabuzz Whichever leads should take out the Fire Pokemon with Earthquake/Surf. Machamp can provide Earthquake support and waste Persian with Cross Chop. Electabuzz's Ice Punch is hyper-effective (4x damage) against Gligar, so he rounds out the team. Battle 7: Boarder Claude His team: Tentacruel (Icy Wind, Surf, Wrap, Toxic *Miracle Berry*) L51 Tauros (Icy Wind, Surf, Strength, Thunder *PRZCure Berry*) L52 Vaporeon (Icy Wind, Bite, Haze, Shadow Ball *Mystic Water*) L52 Sneasel (Icy Wind, Ice Punch, Slash, Faint Attack *King's Rock*) L51 Teddiursa (Lick, Fury Cutter, Fire Punch, Dynamicpunch *Berry*) L51 Delibird (Icy Wind, Present, Fly, Return *Berry Juice*) L51 Recommended: Arcanine, Machamp, Electabuzz Arcanine can Flamethrower out Delibird/Sneasel. Machamp's Cross Chop will wipe out Tauros and Teddiursa, while DESTROYING Sneasel. Send 'Buzz against Tentacruel and Vaporeon. Battle 8: Psychic Mason His team: Raichu (Thunder Wave, Thunderbolt, Dynamicpunch, Iron Tail *Focus Band*) L52 Clefable (Attract, Thunderpunch, Shadow Ball, Ice Punch *Mint Berry*) L52 Growlithe (Flamethrower, Dragonbreath, Swift, Dig *Mysteryberry*) L51 Slowpoke (Curse, Dig, Surf, Psychic *Bitter Berry*) L52 Natu (Confuse Ray, Night Shade, Endure, Protect *Gold Berry*) L52 Smeargle (Spore, Confuse Ray, Aeroblast, Seismic Toss *Quick Claw*) L51 Recommended: Arcanine, Machamp, Electabuzz This trio should take the cup. Arcanine's Crunch will be super-effective against Natu and Slowpoke. Electabuzz should Thunderbolt Slowpoke. Machamp should Cross Chop Smeargle and Clefable, while Earthquaking Growlithe and Raichu. Great Ball Team changes: -Replace Electabuzz with a Jolteon (Thunderbolt, Thunder Wave, Hidden Power |
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