Super Mario 64 Walkthrough :
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'%%%%% $$$$! $$$$$$ @@@@@ $ $$@@@@@$$$$$$$$$$$!!!!!!!!!!!! %%%%%% $$$$$ $$$$$ @@@@@ $$$@@@@@$$$$$$$$$$$$!!!!!!!!!!!!%%%%%% '$$$$$$$$$$$$$ "@@@@@ @@@$" $$$$$$$$!!!!! !!!!!!!%%%%% $$$$$$$$$$$$$ @@@@@@ $$$$$$$$!!!! !!!!"%%%%% $$$$$$$$$$$ $$$$$$$$!!!! !!!"%%%%% '$$$$$$! Super Mario 64 For the Nintendo 64 FAQ/Walkthrough By Ryan Harrison rharrisonfaqs(at)gmail.com and Nick Morgan nicholassmorgan(at)comcast.net Last Revised: 01 January 2006 Version 1.1 This document is Copyright (c)2004-2006 Ryan Harrison and Nick Morgan =============================================================================== Table of Contents 1. Guide Opening 1.01 - Version History 1.02 - Introduction 2. Game Overview 2.01 - Story 2.02 - Controls 2.03 - Characters 2.04 - FAQs 3. Walkthrough 3.01 - Bob-Omb Battlefield 3.02 - Whomp's Fortress 3.03 - Jolly Roger Bay 3.04 - Cool, Cool Mountain 3.05 - Big Boo's Haunt 3.06 - Hazy Maze Cave 3.07 - Lethal Lava Land 3.08 - Shifting Sand Land 3.09 - Dire, Dire Docks 3.10 - Snowman's Land 3.11 - Wet-Dry World 3.12 - Tall Tall Mountain 3.13 - Tiny-Huge Island 3.14 - Tick-Tock Clock 3.15 - Rainbow Ride 3.16 - Bowser in the Dark World 3.17 - Bowser in the Fire Sea 3.18 - Bowser in the Sky 3.19 - Wing Cap Course 3.20 - Vanish Cap Course 3.21 - Metal Cap Course 3.22 - Castle Secret Stars 4. Enemies 5. Items 6. Super Mario 64 Secrets 6.01 - Weird Things / Secrets / Cool Stuff 6.02 - Glitches in the Game 6.03 - Luigi? 7. Miscellaneous 7.01 - Coin Lists 7.02 - 1-Up Mushroom Locations 7.03 - Teleport Locations 7.04 - Pink Bob-Omb Buddy Locations 8. Guide Closing 8.01 - Credits 8.02 - Legal Disclaimer 8.03 - Contacting Us =============================================================================== 1. Guide Opening =============================================================================== The welcoming stuff to our Super Mario 64 FAQ. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1.01 - Version History =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Version 1.1 - 01 January 2006 - Ryan here. For the new year I have made a couple of minor changes and put in new stuff that was submitted. To everyone whom sent emails to my old address, I apologise but I don't use it for FAQ-related purposes. If you'd like to re-send them to either Nick or myself, please use the new email address at the top of this FAQ. I also updated the copyright for the new year. Version 1.0 - 14 November 2004 - YES! YES! YES! It's been nearly a year since myself (Ryan) and Nick begun this project, but after two LONG breaks and hours of painstaking work, the first fully complete version of this guide is now released. Whew! Enjoy! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1.02 - Introduction =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ryan Intro ---------- What can I say about Mario 64? It's not just a 3D Platformer, it's THE 3D Platformer. Mario steps into a 3D world and the old formulas mixed with some new ones have sparked some terrific results. It came out here where I live in 1997, but after a 1-year wait from America's release, I'd say it was well worth it, wouldn't you? And I have also promised to do guides for every major Mario platformer and I've already done Super Mario Bros. 1, 2 and 3, so I suppose that this SM64 guide would be a big step-up for me. You can use new caps, moves and even find new enemies and items, but it still stays true to the old Mario foundations (and storyline), and it's well worth owning for any N64 owner. Enjoy the guide! Nick Intro ---------- I can remember way back in 1996 just after the Nintendo 64 was released. I was too poor to buy myself a Nintendo 64 ($149.99 was the price tag for a Nintendo 64 back then, plus $59.99 for each game). However, that would not stop me from playing it. I would bug my parents to take me to my cousins house to play his Nintendo 64. He only had two games. He had Super Mario 64 an Cruis'n USA. I used to go to his house all the time just to play those two games in stunning, top-of-the-line 64 bit graphics. Now the year is 2004. Nine years have passed since I have first played Super Mario 64. And, I am still just as much of a fan of the game as I was when it was released. Super Mario 64 is one of those legendary games that has that addictive trait that you cannot put down the controller until you beat the game. 20 years from now, I will be able to pick up this game, and despite the outdated graphics, it will still be just as great of a game as it was when it was released June 23rd, 1996. Super Mario 64 was one of the two launch titles for the Nintendo 64. Without this game, the Nintendo 64 would have been nothing more than a powerful system at launch. I mean, sure it would have had one game at launch, Pilotwings 64. But have you ever played Pilotwings 64? If you have, then you'd know that it's not that great of a game. While you're playing this game, just remember that you are playing one of the few games that awesome enough to stay popular for many, many years to come. =============================================================================== 2. Game Overview =============================================================================== The basics of Super Mario 64. You should read this if you're new to the game. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.01 - Story =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (Taken from the instruction manual) "Mario, please come to the castle. I've baked a cake for you." Mario is so excited to receive the invitation from the Princess, who lives in the Mushroom Castle, that he quickly dresses in this best and leaves right away. Shaking off his uneasy premonition, Mario steps into the silent castle, where he is greeted by the gruff words, "No one's home! Now scram! Bwa, ha, ha." Mario begins searching all over the castle. Most of the doors are locked, but finding one open, he peeks inside. Hanging on the wall is the largest painting he has ever seen, and from behind the painting comes the strangest sound that he has ever heard. Without a second thought, Mario jumps at the painting. As he is drawn into it, another world opens before his very eyes. And so begins the grandest of all adventures! Once inside the painting, Mario finds himself in the midst of battling Bobombs. According to the Bob-omb Buddies, someone...or something...has suddenly attacked the castle and stolen "Power Stars." These stars protect the castle; with the stars in his control, the beast plans to take over the Mushroom Castle. To help him accomplish this, he plans to convert the residents of the painting world into monsters as well. If nothing is done, all those monsters will soon begin to overflow from inside the painting. Princess Toadstool and Toad are missing, too. Bowser must have taken them and sealed them inside the painting. Unless Mario recovers the Power Stars immediately, the inhabitants of this world will become Bowser's army. Stolen Power Stars are hidden throughout the painting world. Use your wisdom and strength to recover the Power Stars and restore peace to the Mushroom Castle. Mario, you are the only one that we can count on! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.02 - Controls =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Simple Controls --------------- Control Stick - Move Mario in corresponding direction, Side Step against walls, direct Mario's swimming path. A Button - Jump, Swim, Wall Kick. B Button - Punch, Kick, Talk to people, Read signs, pick up certain enemies, throw certain enemies. Z Button - Crawl, crouches, slides (if you are running). R Button - Changes camera mode. Start - Pause/Unpause game. C Up - Zooms camera angle in. C Down - Zooms camera angle out. C Left - Rotates camera angle to the left. C Right - Rotates camera angle to the right. Complex Controls ---------------- Walk................: Slightly tilt the Control Stick in any direciton. Run.................: Harshly tilt the Control Stick in any direciton. Side Step...........: When leaning up against a wall, slowly move yourself to either the left or the right. This is useful for getting across narrow ledges. Read Signs/Talk.....: Press the B button. Swim................: While underwater, press the A Button. Mario will move in the direction of the Control Stick. Breast Stroke.......: While underwater, tap the A button repeadidly. Flutter Kick........: While underwater, hold the A button. Water Jump..........: While on the surface of the water, press down on the Control Stick, and A Button at the same time. Crouch..............: While stationary, press Z Button. Crouch & Slide......: Press the Z Button while running. Crawl...............: Crouch, and then move the control stick in your desired direction. Jump................: Press the A button while on solid ground. Double Jump.........: Jump once, then press the A Button again as you land. Triple Jump.........: Get a running start, do a double jump, then press the A Button again as you land. Side Somersault.....: While running in any direction, change the direction of your motion by 180 degrees, then press A to jump. Wall Kick...........: Jump into a wall, then press A button as you hit the wall. Backward Somersault.: Crouch by pressing Z, then press A Button. Long Jump...........: Get a running start, press the Z button, then press A. Mario will say "Yahoo!" when you do this. This is useful for getting across large gaps. Cannon Shot.........: While in a cannon, aim at your desired position, then press A Button. Swing/Climb.........: When you grab onto a ledge, tilt the Control Stick in the direction you are facing to climb onto it. To drop off, tilt the Control Stick in the opposite direction that you are facing. Hang on Poles/Trees.: While on a pole or a tree, tilt the Control Stick either left or right to spin around the object that you are on. Climb Poles/Trees...: While on a pole or a tree, tilt the Control Stick up or down to either climb or descend the object you are on. If you get to the top of the object, tilt the Control Stick up just once more to do a handstand ontop of it. Hang from Wire Net..: When you find a wire net, you can jump up and grab onto it by holding the A button. While hanging on, you can move around by tilting the Control Stick in your desired direction. This also works with a few other objects other than wire nets. Punch...............: Press the B Button. This is used to either kill or pick up many enemies. Kick................: Press the B Button repeatedly 3 times. On the third time, you will jump. Jump Kick...........: Press A to jump in the air. While in the air, press B Button and you will kick. Hold & Throw........: To hold something (enemies, objects, etc.), approach it and press the B Button. To throw it, press the B Button again. Swing Bowser........: When you get to a Bowser, approach his tail and press B to grab onto it. Swing in around by rotating the Control Stick. Press B again to throw him. The faster he is spinning around, the farther he will be thrown. Slide Attack........: Run as fast as you can and press the B Button once. Ground Pound........: Jump into the air by pressing A Button. Press the Z Button while you are in the air to do a Ground Pound. This move is also known as a 'Butt Slam.' Trip................: Press Z to crouch, then press B. Slide Kick..........: Get a running start, press Z to slide. As soon as you begin to slide, press B and you will perform a Slide Kick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.03 - Characters =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Mario ----- He's the world's most popular plumber and video game character, and although he's usually teaming up with his brother Luigi to battle for the Mushroom Kingdom's honour, this time he's going it alone. Mario dresses in blue overalls, a red shirt and red cap and has a big, thick moustache. Toad ---- Toad is found in many locations throughout the castle. Well, he's trapped within the castle walls with the princess and other hostages who were captured by Bowser when he invaded. When you talk to him, he can give Mario some useful game-play tips that could help a lot in the adventure, and even a secret star at times! Princess Toadstool (AKA Peach) ------------------------------ Princess Toadstool is the ruler of the Mushroom Kingdom, and like the past few Mario games, has been kidnapped by Bowser and is relying on Mario to come to her rescue. In this game she sends Mario a letter inviting him to the castle as she has baked a cake for him. But, before Mario can arrive, she is kidnapped by Bowser. Viola, a new adventure! Yoshi ----- Mario's faithful pet dinosaur. He was not excluded from this game the way Luigi was. The only time you will see Yoshi in the entire game is when you get onto the roof with 120 stars. When you talk to him, he will deliver a message to you from the Super Mario 64 Team, then he will grant you with 100 lives and an enhanced triple jump. Bob-Omb Buddy ------------- These are pink Bob-Ombs that have the ability to talk and will not attack Mario unlike the black Bob-Ombs. They'll open up all cannons on any particular course when you talk to them or give some helpful tips - e.g. the Bob-Omb battle field. Koopa The Quick --------------- This giant Koopa Troopa enjoys giving footraces when you talk to him - you'll first meet him on the second course on the Bob-Omb Battlefield. He'll reward you with a star if you can beat him in the footrace. Lakitu ------ Your personal camera man. Throughout the entire game, this turtle will follow you around with a video camera in a cloud and record your every movement. What Lakitu videotapes will come up on the screen. You can adjust Lakitu by messing with the C buttons. You can also turn him off by pressing R, but I don't recommend turning him off. In fact, I highly advise you not to. Bowser ------ The name of this section is 'characters' not 'good guys', therefore, Bowser is allowed in this section. Bowser is one of the most important characters of the game. For every hero, there is a villan. Bowser is the villan in this story. He rampaged through the Castle and stole 105 of the power stars and hid them within paintings. He also kidnapped Princess Toadstool. Your goal is to go through the game and defeat this vile koopa. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.04 - FAQs =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Q: Is Luigi in this game at all? A: No, no, no, no, NO, NO, NO!!! Luigi does not make the merest of appearances in this game. There have been loads of rumours, and every single one is as rubbish as the question you are asking. He is not in the game. END OF STORY. Go buy Super Mario 64 DS for the DS if you want to play this game with Luigi in it - he is not in the N64 version. Q: I heard Yoshi is in this game... A: He is. You need to collect all 120 stars and use the cannon outside the castle to reach the roof and see him for that one brief moment. Q: Is this FAQ compatible with SM64DS? A: For most stages yes, but there are a lot of new features and ways to complete stages in SM64DS, as well as having to use other characters in that game, so it would actually be better to look at a guide devoted to that actual game itself. Q: How do I enter the Wing Cap stage? The light doesn't seem to be there any more. A: Just use the lookaround button and look at the ceiling in the parlour where the light was usually emanating from. You should still go to the course even if the light isn't there (you need 10 stars to be able to access it though). Q: I lost my hat! How do I get it back? A: Buy a new one. Oh, you meant Mario's hat...go to the course where you lost it and find where it was lost (it could have been blown off by that massive snowman head, taken by that bird, whatever). Once you do, grab it and Mario will put it back on. Q: What is the minimum amount of stars you need to beat the game? A: Technically, it's 70 if you don't cheat. However, due to game glitches, it is possible to beat the game with less than that. Q: Will Ryan and Nick make a SM64DS FAQ? A: Only time will tell... Q: Hi, I'm from CheatCC... A: Go away. =============================================================================== 3. Walkthrough =============================================================================== The step-by-step process on how to beat the game from start to finish. Introduction ------------ As you start your game up and pick your file, the game begins with you seeing a letter being read by Princess Toadstool (or as she was called for the first time in this game, Peach). We then see Lakitu, a former Mario enemy but now neutral Koopa guy, flying around the castle with a big camera. The Lakitu Bros. are going to cover all the action by being your cameramen. We then see a warp pipe emerge from the ground and enter Mario! He's come for that huge cake... better not disappoint him! So do as the box says and walk towards the castle using the Analogue Stick on your N64 controller. You can read some of the signs around, but once you're ready and all, go to the castle drawbridge and Lakitu appears and tells you the basic things you need to know about the camera. When he's done talking, approach the castle door and enter. Upon entering, Mario is greeted with the words, "Welcome. No-one's home! Now get lost and don't come back! Gwa ha ha!" Wait a minute...that laugh sounds familiar...it could mean only one thing! Head into the hall and find Toad to your left and talk to him and he tells you that everybody is trapped inside the castle walls! (must be a hologram.) Bowser has taken all the Power Stars and sealed off all the doors in the castle and made his own world within the paintings. As you acquire more Power Stars, you can open up doors that Bowser has previously sealed and explore new locations. You need to start with the door that has not been sealed (the only room you can enter for now) on the first floor with the Bob-Omb painting inside, and once you have eight stars, you can open the big door with the huge star on it, where the Princess must likely be! So do as you're told and enter the room with the Bob-Omb painting inside (it has a door with a star with no number on it). Jump into the big Bob-Omb painting, and let's begin this adventure! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.01 - Bob-Omb Battlefield =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Star 1 - Big Bob-Omb on the Summit - Bob-Omb Battlefield -------------------------------------------------------- The first star of the game you need to get is at the top of the huge mountain you see in the middle of this battlefield, and you must fight King Bob-Omb and beat him in order to claim it. You start by seeing Mario drop into the battlefield and a text box will appear, telling you to talk to the Bob-Omb Buddy using the B Button, as they will be able to help you on your way. It'll also tell you how to interact with other people and reading signs. You can talk to the Bob-Omb buddy and heed their advice; the nasty Bob-Ombs love dropping down water bombs, so be careful if you see one! When you're through with talking to them, let's get on with what to do. Head up the dirt path you see leading up the hill and fight the Goombas and collect any coins if you wish. Go up the wooden slope and go along the path, past the giant Chain Chomp (stay away from him as he can lunge at you and take away some of your health). Keep on following the dirt path and cross the seesaw over to the next patch of land. Go up the stone steps, turn right and walk through the opening you see in the bars. Start getting up the hill by first crossing the pit with the cannonballs rolling around in it. Head up the dirt path and avoid cannonballs that roll down. At some point up the mountain you'll see a hole in the wall. Step inside it and stay stationary for a couple of seconds and you'll be teleported to a new location near the top of the mountain. Finish scaling it, and on the summit you'll see a giant Bob-Omb with a crown staring into space on the edge. Approach him and he will confront you into a battle for your first Power Star. The Big Bob-Omb claims to be the most explosive force in the universe and is angry at you for scaling his mountain and he's going to take you on! Ooh... scary . You must prove yourself in battle by defeating him - you must pick him up and throw him down. He believes that you can't, but we reckon we all can, can't we readers?! When you begin battle he'll start walking towards you at such a slow pace he could make a snail look like a top contender for coming first in the Great North Run. You just simply need to quickly walk behind him and get just close enough to his back and press the B Button to pick him up. Wow Mario, have you been working out? Once you have hoisted him up, press A again to throw him down. Whatever you do, DON'T THROW HIM OFF THE MOUNTAIN. If you do, he'll come flying back up and disqualify you for cheating. You need to throw him on the mountain-top three times before he blows his fuse (no pun intended) and he submits to you and hands over the Power Star. Simply grab it to finish the level! With this, you can now unlock some of the other doors in the castle, including the Secret Slide room on the second floor in the main hall of the castle, which you should have a go trying out. Star 2 - Footrace with Koopa The Quick - Bob-Omb Battlefield ------------------------------------------------------------ The task of getting this star is rather simple. As you start the level, you'll see a Koopa Troopa standing still at the start area. When you approach him, he tells you that he is very impressed with how you took out the Bob-Omb King and thinks you must have some speed and challenges you to a footrace with him. He doesn't think you can, but we think we can, can't we? He'll race you to where the Big Bob-Omb was, which is a reasonable distance. When he says "Ready..." Select "Go!" and the race begins! This level is incredibly easy. And this guy calls himself "Koopa the 'Quick'"...yeah right. Just go the same way you did to get to the Bob-Omb King, but remember, DON'T take shortcuts and DON'T use the teleports, or he'll accuse you of cheating and denies handing the star over. Be careful when crossing the small plank of wood over one of the gaps on the mountain by the way. When you reach the top and touch the flagpole and hear the victory music, just wait for him to eventually catch up. He congratulates you and hands over the star! Woo! Star 3 - Shoot to the Island in the Sky - Bob-Omb Battlefield ------------------------------------------------------------- From the start, talk to the Bob-Omb Buddies so they open up the cannons for you to use. Then head up the dirt path and find the place where the Chain Chomp is. In the field to his right you should see a pyramid-shaped rock. Climb up it and drop into the cannon that is well-hidden in the top. You'll see an island floating in the sky from the cannon's point of view. Look to just about the middle of the island, then aim the cannon high into the sky, so when you shoot, Mario will fly directly up and should come back down onto the island with a bang. If not, just try again. Once you are on the island, bash the yellow '!' Block and out comes your star! Huzzah! Now with three stars, you can open more doors in the castle (ones that have '3' marked on them). But we're still quite a way off rescuing the Princess, so we must carry on. Star 4 - Find the 8 Red Coins - Bob-Omb Battlefield --------------------------------------------------- Like all the other 8-Red-Coin levels in SM64, you need to find eight red coins scattered around the course, and once you do have them all, a Power Star will appear in the star marker that is in the field with stumps and Goombas in it. [ ] Coin 1 - Head towards the stone slope at the start again, but instead of going up it, go to the left of it. Stand on the cycling elevators and as it takes you up you'll see the first red coin. [ ] Coin 2 - In the field where you earlier used the cannon to shoot to the island in the sky, go up the other steep rock and collect it from the top. [ ] Coin 3 - On top of the stake that the Chain Chomp is tied down to. [ ] Coin 4 - In the field where the star marker is (turn left before you come to the stone steps after crossing the seesaw after passing the Chain Chomp). [ ] Coin 5 - See Coin 4. [ ] Coin 6 - Head to where the opening in the bars were, but go down the slope you see just below the bars. In the next area you'll find the coin and a 1-Up Mushroom along with a switch that opens the gate leading back into the starting area. [ ] Coin 7 - Go through the opening in the bars that lead into the mountain, and you'll spot the coin on a slope in front of you. You can just barely reach it by walking. [ ] Coin 8 - Shoot onto the island in the sky again. You'll find the coin on top of the tree there. You can use the cannon to blast over the field to collect the star quicker =P Star 5 - Mario Wings to the Sky - Bob-Omb Battlefield ----------------------------------------------------- Note, to beat this course you must acquire the Wing Cap. And that requires getting 10 stars from other courses. So go on, do that now if you haven't already done so. Now, go to the field and use the cannon to blast to the floating island in the sky again. You'll notice a cannon hole here, but before you go into it, get the Wing Cap from the nearby Red '!' Block that you should have uncovered from beating the Wing Cap Course (which is of course why you needed to acquire the Wing Cap first). Equip the Wing Cap and then jump into the cannon. Now the trick here is to blast Mario out of the cannon, and while you are flying, you need to collect the middle coin of the five rings in front of you. So when you are aiming the cannon, try to aim it as precisely as you can at the middle coin in the ring of coins ahead of you and shoot out. You should pass through some more rings - you need to go through five. Every time you collect the middle coin in the sets of rings you will be awarded a number. You need to use the Wing Cap to stay aloft and try to get any coins if you missed any. It is indeed quite tricky and can take a few attempts, so don't be too concerned if you don't succeed on your first try. Once you have flown through all five rings, you should see a Star appear in the field below. Fly down and land in the field and grab the Power Star to beat the level. Star 6 - Behind Chain Chomp's Gate - Bob-Omb Battlefield -------------------------------------------------------- You remember seeing the big black Chain Chomp trying to attack you as you went along the path earlier? Well, the time is now to confront it for a Power Star. So from the start of the stage, walk along the path and go up the wooden slope, turn left and run along the dirt path to see the Chain Chomp. Now, you will notice two things. The Chain Chomp is attached to a wooden stake, and the cage behind it holds a Power Star. Quickly get behind the Chain Chomp and before it gets a chance to lunge at you, jump on top of the stake and then use a butt bump on top of it to drive it down into the ground a little. Do this two more times to plant the stake firmly into the ground and the Chain Chomp rushes into the gate to destroy it, revealing the Power Star! What you need to remember in this stage is to be QUICK when you're trying to drive the stake into the ground. When you get to the stake, the Chain Chomp will turn towards you and once it has Mario in it's sights, it'll lunge. You can lose all your health in a matter of hits, so always try to outrun it. If you do start to get low on health, then collect some coins from nearby to refill your health meter. After you have helped the Chain Chomp escape, get the star to finish all the primary levels in the course. Star 7 - 100 Coins - Bob-Omb Battlefield ---------------------------------------- Here are some good ways to get the 100 coin star target in this course (which isn't too difficult). First of all, the 8 red coins (obviously) bump your total up to 16, a good start. From the beginning of the stage, there are some brown stones that you can destroy (throw the smaller brown stone at the bigger brown stone or punch them) that release some coins. Before the wooden bridge, stomp the Goombas and blow up the Bob-Ombs for some coins (there are lots of Bob-Ombs on the left side of the wooden bridge). There is a row of yellow coins beneath the wooden bridge to bump up your total some more. After going up the wooden bridge, you can take out the Goombas (1 coin each) for a good sum of coins, and the Koopa Troopa for a blue coin (which gives you 5 coins). After you have collected the coins here, you can go across the seesaw and head into the field to the left of the stone steps, where you can fight some Goombas and gain coins. Now also in this field you'll find some wooden stakes. Run around them in circles quickly, and each of them release 5 coins each, to give a lovely sum of 20 coins. In the nearby area (just before the gate that leads into the mountain you can take out some Bob-Ombs (pick 'em up and throw 'em) to get a few more coins. There is also a ring of eight coins around the shrubs nearby to get (collecting these also releases a 1-Up Mushroom). Finally, you can go to the floating island, equip the Wing Cap and blast off in the cannon to get the rings of coins in the sky - and you should then have enough to get the Power Star, which appears above the last coin you collect - so grab it and finish the task and walk away with another Power Star, and finishing the entire course! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.02 - Whomp's Fortress =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Star 1 - Chip Off Whomp's Block - Whomp's Fortress -------------------------------------------------- To get this star, you will have to get to the very top of the fortress and fight Whomp. To get to the top of the fortress, you will have to follow the trail. At the area where you start off, you will see an elevated hill type thing, which is the start of the trail to the top. Jump onto the elevated hill, and press yourself up against the nearby stone wall. Perform a double jump, and you will grab hold of the top of the stone wall, then pull yourself completely up. Look around and you'll see five coins ontop of the stone wall that you just climbed. Get these five coins. Stay on the platform that had the five coins and follow it to the top until the platform ends and merges with a brick platform. Climb up the nearby stairs, and kill the Pirahna Plant by jumping on it. Collect the blue coin that the Pirahna will drop, you can also get the red coin that the Pirahna was guarding. Continue to follow the Brick platform, and you'll come to a silver colored bridge. As soon as you jump onto this bridge, it will begin to fall into pieces. So, to get across the bridge, be quick! Once you cross the silver bridge, you will come to another bridge, this one is wooden and very narrow and has five coins on it. Slowly cross this bridge, do not rush it, you you may fall off. Once across the bridge, you will see a rotating platform. Wait for the rotating platform to come to you, and jump on it. As soon as you jump on the rotating platform, go to the center region of the platform, if you fail to do this, you will get pushed off as the platform spins. Now, wait for the rotating platform to spin 180 degrees (half rotation) around, when this happenes, quickly dart to the other side of the pit. Continue following the path past two Whomps (you can kill the Whomps if you want for extra coins). When you pass the two Whomps, you'll see two rotating platforms that serve as elevators. Jump ontop of the 'elevator' platforms and use them to get to the very top of the level. Once at the top of the level, you'll see Whomp. Talk to Whomp. He will seem very angry at you humans for walking on their race without even giving them respect. He'll become very angry and begin to fight you. To kill him, you will need to knock him down and butt-slam him 3 times. To knock him down, stand directly infront of him and he will attempt to piledrive onto you. As soon as he attempts to piledrive, quickly move out of the way, if done correctly, you will leave him flat on his face. Now is your chance: quickly jump ontop of him and butt slam him. Repeat this process 3 times to get the very first star of Whomp's Fortress. Star 2 - To the Top of the Fortress - Whomp's Fortress ------------------------------------------------------ For this star, the star is waiting for you at the very top of the fortress. The problem is getting there. There is a trail-type thing that will lead you to the very top that you will have to follow. At the area where you start off, you will see an elevated hill type thing, which is the start of the trail to the top. Jump onto the elevated hill, and press yourself up against the nearby stone wall. Perform a double jump, and you will grab hold of the top of the stone wall, then pull yourself completely up. Look around and you'll see five coins ontop of the stone wall that you just climbed. Get these five coins. Stay on the platform that had the five coins and follow it to the top until the platform ends and merges with a brick platform. Climb up the nearby stairs, and kill the Pirahna Plant by jumping on it. Collect the blue coin that the Pirahna will drop, you can also get the red coin that the Pirahna was guarding. Continue to follow the Brick platform, and you'll come to a silver colored bridge. As soon as you jump onto this bridge, it will begin to fall into pieces. So, to get across the bridge, be quick! Once you cross the silver bridge, you will come to another bridge, this one is wooden and very narrow and has five coins on it. Slowly cross this bridge, do not rush it, you you may fall off. Once across the bridge, you will see a rotating platform. Wait for the rotating platform to come to you, and jump on it. As soon as you jump on the rotating platform, go to the center region of the platform, if you fail to do this, you will get pushed off as the platform spins. Now, wait for the rotating platform to spin 180 degrees (half rotation) around, when this happenes, quickly dart to the other side of the pit. Continue following the path past two Whomps (you can kill the Whomps if you want for extra coins). When you pass the two Whomps, you'll see two rotating platforms that serve as elevators. Jump ontop of the 'elevator' platforms and let them take you higher, then jump off them onto the top area of the level. Now you will see a lighthouse looking building in the middle of the platform you are on. The star is at the top of the 'lighthouse'. To get to the top of the 'lighthouse', there are several platforms sticking out of the sides that you will have to use to climb up. Find the first one and jump on it. The second platform is a moving one, it will go in and out, so you will have to jump on it when it is at it's out position. Continue to jump on these platforms sticking out of the 'lighthouse' building. As soon as you jump on the very last platform, it will begin to rise to the very top. When it stops, jump off of it onto the top region of the building. Go around to the other side of this area, and LOOK, it's the star! Grab it and call yourself victorious. Star 3 - Shoot into the Wild Blue - Whomp's Fortress ---------------------------------------------------- At the area where you start off, you will see an elevated hill type thing, jump on it. Press yourself up against the nearby stone wall so that your face is facing the wall. Now perform a double jump and you will grab hold of the top of the stone wall, then pull yourself up to the top. Now walk in the water area and keep going to the left until the water stops and you see a pink Bob-Omb. Talk to the pink Bob-Omb to activate the cannon. Now jump into the cannon. Aim your cannon so that you will hit the farthest brick pillar located underneath the giant flagpole. When you have done the preceeding, blast off, you should hit the farthest brick pillar and drop onto a brick platform with eight coins on it. Get the eight coins, and then use the pole in the middle to slide down onto a new brick platform. The star is sitting right next to you by now, so get it! Star 4 - Red Coins on the Floating Isle - Whomp's Fortress ---------------------------------------------------------- There are 8 red coins that you will need to get for this star. When you get all 8 of these coins, the star will appear at the very bottom section of the level, at the area where you start out at. Follow the checklist below for the 8 red coins [ ] Coin 1 - Located on the dirt path at the beginning part of the level, just above the second fake-platform that darts out of the wall to try to push you off the edge. [ ] Coin 2 - Ontop of the second Thwomp. Jump ontop of the second Thwomp (best way to do this is to perform one of those Hold Z, Press A jumps) and let him rise up to get the coin. [ ] Coin 3 - Behind a sleeping Pirahna plant right after the Thwomps. [ ] Coin 4 - On the narrow ledge made of bricks just after the sleeping Pirahna plant from Coin 3. [ ] Coin 5 - This one involves the rotating platform: you will need to stand on the edge of the rotating platform and let it take you past the red coin. (it will also take you past 4 ordinary coins, if you get the 3rd ordinary coin, a 1-up mushroom will appear in the middle of the rotating platform. [ ] Coin 6 - Located above a giant slope directly underneath the rotating platform. [ ] Coin 7 - Get to the very top platform of the level, the platform that has the lighthouse type looking building on it. Look around and you will see a large wooden board standing up. Press yourself up against this wooden board so that your face is facing the board. Now punch the board repeadidly, and it will eventually fall down and create a bridge onto an arrow shaped platform. Jump off of the arrow shaped platform, and onto the platform that the arrow is pointing to for red Coin #7. [ ] Coin 8 - Do the same exact thing that you did for Coin #7 (punch the wooden board down). Get onto the platform that Coin #7 rested on. Look around, and you should see three grassy, rotating platforms. The third, and farthest grassy rotating platform holds Coin #8. Star 5 - Fall Onto the Caged Island - Whomp's Fortress ------------------------------------------------------ Ok. This star is pretty fun, but might take you several tries to get. Start off by climbing in the tree located at the very beginning of the level. Climb to the top of this tree, and an owl will appear. The owl will tell you that as long as he is awake, he will give you a free ride. Jump onto him and hold on by holding the A button. The owl will take you high into the sky. Now, look out for a tiny, tiny island with a cage around it and a star inside the cage, it's located a little bit higher than the grassy rotating platforms that red Coin #8 was on. When you get to about the same exact vertical position as the caged island, let go of the A button to release yourself from the owl and drop down (hopefully) into the caged island. This usually takes me 2-3 trys, so don't get discouraged. Star 6 - Blast Away the Wall - Whomp's Fortress ----------------------------------------------- At the area where you start off, you will see an elevated hill type thing, jump on it. Press yourself up against the nearby stone wall so that your face is facing the wall. Now perform a double jump and you will grab hold of the top of the stone wall, then pull yourself up to the top. Go into the water area and to all the way to the left until you are at the area with the pink Bob-Omb. By now, you should have already activated the cannon, but if for some reason you didn't, talk to the pink Bob-Omb. Now jump into the cannon. Aim the cannon so that you'll hit the top right corner of the far wall (the wall farthest from the rotating platform). Blast yourself so that you hit this corner, upon impact, you will blast away the corner portion of the wall! This will also reveal a hidden star. Depending on your shot, you may have to go back up there to get the star. Star 7 - 100 Coins - Whomp's Fortress ------------------------------------- The 100 coins in Whomp's Fortress is not very hard to get. In fact, it's quite easy compared to the other stages of the game. Just remember to get every blue coin from killing the Pirahna Plants, hit the blue coin switch located near the pink Bob-Omb, and the mini-Whomps will give you a coin for every time you jump on their heads. Also, be sure to get all of the loose yellow coins scattered all about the stage. If you remember those four things, this star should be a piece of cake. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.03 - Jolly Roger Bay =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Star 1 - Plunder in the Sunken Ship - Jolly Roger Bay ----------------------------------------------------- It's now time to do a bit of testing out your swimming skills, so make sure you know how to control Mario's swimming (use B for slow swimming or A for breast stroke). You can practise in the water outside the castle if you'd like. So, once you're ready jump into the painting and here we go. You arrive on a bit of land next to the bay. Jump into the water, submerge and start swimming ahead. Remember that while you swim your life meter gradually depletes, so grab coins or emerge from the surface to regain your life. Find the deepest area of the bay and start swimming downwards, to see a ship at the bottom of the ocean. This is where you need to be headed. So, swim towards the ship right now. In the entrance to the ship you will see a pink eel blocking the way in. You need to lure the eel out so that you can swim through the hole it was inside, that makes an entrance to the ship. Swim close to it (but not too close, otherwise you will be harmed) then swim back to the surface to gain your breath then swim back down again. The eel should now be out of the hole. Swim inside that hole to enter the ship. At the end corner of the ship there is an area where you can catch your breath by poking your head above the meniscus of the water. Now, to complete this task you will find four chests. You need to open each one in a certain order to lower the water level. Here is the order in which you need to open the chests (use this diagram for help); [##] |
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Another Super Mario 64 Walkthrough :
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