Turok 2: Seeds of Evil Walkthrough :
This walkthrough for Turok 2: Seeds of Evil [Nintendo64] has been posted at 24 Jul 2010 by challenger47# and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up challenger47# and share this with your freinds. And most important we have 6 other walkthroughs for Turok 2: Seeds of Evil, read them all!
Walkthrough - FAQ/Walkthrough
WELCOME TO RANDY MURTHA'S ULTIMATE _,-#-# ___________ _|_ /| ,+^##\# / //| _.-|--__,-''| _- | -_ --- / | _# #@ /___ __/ / || || -- / | | | | | | $$ | | | || || |/ / __|__ __|__| |/ / #^ | | | || || _ --, | | | _ --, @_^ | | | || || | | | |_ _| | | | | #% | | |___,,__||__| |_ | - _|_ - |__| | | #_^ |_.-' \| | \# # ######@@ SEEDS OF EVIL ###@;""""''' WALKTHROUGH FOR THE N64 OR YOUR PC Version 8.0 January 2008 E-Mail Address: email@example.com ======================================================================= This document is Copyrighted January, 2001 by Randy Murtha and may not be reproduced in part or in full without the written consent of the author. Nor shall this be posted on a website without my permission, published in a magazine without my consent. All Rights Reserved. ======================================================================= ********* Contents ********* Notice 1) Introduction to Walkthrough 2) Version History, More Walkthroughs By Me 3) The Story for Turok 2 4) Controls 5) Items 6) The Talisman 7) Warp Portals 8) Weapons 9) Enemies 10) Hints and Strategies 11) Game Walkthrough -Level 1: Port of Adia -Level 2: River of Souls -Level 3: Death Marshes -Level 4: Lair of the Blind Ones -Level 5: Hive of the Mantids -Level 6: Primagen's Lightship -Defeating Primagen 12) Boss Stratagies 13) Weird Glitches 14) Cheats 15) Credits, E-mail Rules and Legal Things THIS WALKTHROUGH IS BEST VIEWED AT 960x600 SCREEN RESOLUTION AND USING A FIXED WIDTH FONT SUCH AS COURIER NEW. IF USING HIGHER SCREEN RESOLUTIONS FOR BEST VIEWING RESULTS CHANGE TO A HIGHER DPI SETTING SO YOU WON'T HAVE TO USE A MAGNIFYING GLASS WHILE READING THIS. ======================================================================= ********** * NOTICE * ********** The only websites this walkthrough is legally posted on are: Game FAQ's - www.gamefaqs.com Neoseeker - www.neoseeker.com The Spoiler Centre - www.the-spoiler.com Web Links - www.a2zweblinks.com Honest Gamers - www.honestgamers.com Super Cheats - www.supercheats.com Game Spot - www.gamespot.com Game Radar - www.gamesradar.com Cheat Planet - www.cheatplanet.com If you have viewed this on any other site than the ones listed or have seen this plagerised, please e-mail me and let me know which site you viewed this on, I will highly appreciate it. If you have seen this plagerised or on websites this isn't supposed to be on, there is a $CASH$ reward for informing me of who the violator is. ======================================================================= ******************************* 1) INTRODUCTION TO WALKTHROUGH ******************************* Welcome to my very in-depth and extensive walkthrough for Turok 2: Seeds of Evil for the Nintendo 64 or your PC. WOW! What an improvement over the first Turok. Sequels to games, much like movies, usually suck, but man did Acclaim redeem themselves with this game. If your a FPS gaming fan and thought the first Turok sucked, I guarantee you will not be dissapointed with the sequel. The graphics are ten times better than the origional, there's actually cut scenes, the enemy species are at least doubled (no human enemies, not a one), the levels are about three times larger, each level looks different than the last one, (the first Turok's scenery looked almost the same on each level, very boring after a while), and you still have an excellent arsenal of weapons to choose from. Oh, and there's actually cross hairs in this game so you can PROPERLY aim your weapon. I don't know why in the hell there weren't any cross hairs in the origional Turok. This is, without a doubt, one of the best FPS game ever made, a destined classic. Everything you can ask for in a FPS game is in Turok 2. Plenty of non- stop action, gargantuan levels, great graphics, unique weapons and the way you destroy the enemies will truly shock you. This game has PLENTY of blood and flying body parts, hence the MA rating, and any FPS fan will not, I say will not, be dissapointed with this game. ======================================================================= ******************************************** 2) MORE WALKTHROUGHS BY ME, VERSION HISTORY ******************************************** Check out these other top quality walkthoughs I wrote: 1) Armorines: Project S.W.A.R.M. 2) Fable: The Lost Chapters 3) Neverwinter Nights 4) Neverwinter Nights: Shadows of Undrentide 5) Neverwinter Nights: Hordes of the Underdark 6) Neverwinter Nights Gold Edition 7) Neverwinter Nights Platinum Edition 8) Quake II 9) Shadow Man 10) Shadow Man 2econd 11) The Suffering 12) The Suffering: Ties That Bind You can ALWAYS find all of my work and latest versions at: www.gamefaqs.com ----------------------------------------------------------------------- Version 1.0 January 28, 2001 This is the first version of my walk through. I plan on making plenty of revisions to this so make sure you are reading my latest version. Version 1.5 January 29, 2001 I fixed a few typos, added version # and e-mail address to the title (that would help) and added a credit that totally slipped my mind. Version 2.0 Februaury 2, 2001 I fixed A LOT of typos. Version 2.5 February 11,2001 With the requests of a few people, I spaced this FAQ out to make it a little bit easier to read if you don't print this out and just read it from a website, fixed a couple more typos. Version 3.0 February 23, 2001 As usual, I corrected yet some more typos, especially one about tranquilizer darts, sorry for screwing you all up with that one. I got an expansion pack and noticed a HUGE difference in enemy AI and clearer graphics! Version 3.5 March 1, 2001 I added an Ultra Health on level 2 that I forgot about. Took out some corny sayings and stuff. Version 4.0 March 17, 2001 I added a Lord of the Flesh to each Oblivion portal on levels 2 and 3, I can see so much better with an expansion pack, wow! I thought they were Death Guards before. As usual I fixed a few more typos and added another player to my Master Turok 2 Gamers section. Even though this game has been around for a while, I still receive about 10 or 11 e-mails a week asking for help. I am happy to know that people are actualy reading this thing and I will help you out in any way I can. Version 4.5 March 23, 2001 I fixed more typos and added an Ultra Health to level 3. Version 5.0 March 24, 2001 Well, well, well. It looks like I found the first shady webmaster who tried to post this without my permission. What kind of ignorant douchebag would try something like that? I told this chump to take it down within 24 hours just because of the fact that he didn't ask me, even though he had a really cool website, or I'd sue his sorry ass. Consider yourself lucky that I am in a good mood today and I won't tell everyone who you are unless you continue to leave this posted, I would love to ruin your reputation. This is a one time, and one time only chance and if another webmaster posts this without my permission, I will not hesitate to let all of my fellow FAQ authors know who you are and to watch out for you. I will get every FAQ authors e-mail address I can find and write to all of them, I don't care how long it would take. If the fool would have e-mailed me and asked me if he can post this, I probably would have let him. As a result of this guy, I have added the only 2 websites my walk through is legally posted on at the beginning of this document. Version 5.5 March 31, 2001 I added three more sites this is legally posted on. Version 6.0 June 3, 2001 I added another site this is legally posted on. Version 6.5 June 15, 2001 I added two more players to my Master Turok 2 Gamers section and added a stratagey someone sent me. Version 7.0 August 21, 2001 I added a stratagey sent in by Scorponox. Version 7.5 October 6, 2001 I FINALLY sat down and took the time to organize my walkthrough section. This was to make it a little easier if you are just searching for a level key or how to complete the mission objectives and aren't following my walkthrough for the whole game. In my origonal walkthrough, I left the player with a couple of things to figure out on their own. Some of the things were kind of hard to figure out. I now walk the player all the way through the game leaving nothing for them to figure out on their own. Version 8.0 January 2008 Wow, it's been a while since I've updated this. I changed my lame ass intro, took out the master turok gamers section, and deleted some stupid sayings I know damn well I didn't write in here. Someone is fucking with me. This game was really cool for the time it was released but there are SO many FPS's that blow this away like Killzone, F.E.A.R., Call of Duty 1 & 2(PC), and Doom 3 for example. I also added "Quake II," "The Suffering," "The Suffering: Ties That Bind," "Fable: The Lost Chapters" to other walkthroughs I have written and all of the "Neverwinter Nights". ======================================================================= ************* 3) THE STORY ************* I have never read, or in fact, I have never even heard of the Turok comic series before this game came out so I had to sum up the story from the instruction manual and the opening movie. In fact, when I wrote this walkthrough, I haven't even played the first one yet. After Turok defeated Campaigner with the Chronoscepter, he unleashed a new threat, this one even greater than the one he had just defeated. When time began, Primagen (the beast you're after) challenged the Makers of Creation and wanted contol of the Universe. The Lazarus Correspondence realized Primagen meant busisness and fealt the threat he posed, and built 5 Energy Totems where they thought Primagen was vulnerable. You will defend these Energy Totems at the end of the first five levels. Awakened by the death of the Chronoscepter, Primagen summoned his minions to seek out and destroy the Energy Totems. You must stop his minions from doing so and destroy Primagen before he can take over the Universe. It is going to be long, long, dangerous journey so let's get ready to rumble. ======================================================================= ************ 4) CONTROLS ************ Expert configuration: - Control Stick: To look up, down and all around, also to aim your weapon. - C button up: Move forwards. - C button down: Move backwards. - C button left: Strafe left. - C button right: Strafe right. - C button up + C button right or left: Strafe diagonal, also works while moving backwards. - A and B buttons: Change weapons. I recommend that you use the "quick select" setting, it's way faster. If you are using quick select, press A or B and move the control stick towards the highlighted weapon you desire. - Z button: Fire your weapon/slash. - R button: To jump. Hold down longer to jump higher/further. Press and hold this button while zooming in/out while in sniper mode. - L button: Brings up the overhead map, DO NOT FORGET YOU HAVE THIS! - D pad up: Change ammo types, works only with shells or arrows. - D pad down: To duck. - D pad right: Go into sniper mode. You can only snipe with the Tek- Bow or the Plasma rifle. While in sniper mode, hold the R button and press the up/down C button to zoom in/out. I think this is the games best feature. - D pad left: Toggle to upgraded weapons (i.e: Pistol to Mag .60). - Start button: Brings up subscreen for a bunch of options, mission status, inventory, etc. Swimming: - C buttons: To move around. - R button: To raise to the surface. - Z button: Use weapon. While riding the Dino: - C buttons: To move around. - Z button: Fire Dino cannon. - R button: Fire Dino rockets. I am not going to bother typing in the arcade control type, most people probably play with expert configuration. If you don't use this configuration, I'm quite sure you can figure it out on your own. If you cannot, then don't even bother trying to beat this game, you are way out of your league. Stick to your Pokemon and Mario games and rapidly boil Turok 2 in a two quart saucepan because you won't be beating this game any time soon. This isn't Perfect Dark kids. ======================================================================= ********* 5) ITEMS ********* - YELLOW LIFE FORCE: Yellow diamonds which add 1 to your life force total. - RED LIFE FORCE: Red diamonds which add 10 to your life force total. Collect 100 life force for an extra life, 9 lives maximum. - SILVER HEALTH: Adds 2 to your health. - BLUE HEALTH: Adds 10 to your health. - RED HEALTH: Full health, recovers your health up to 100 max. - YELLOW HEALTH: Ultra Health, adds 100 to your health, 200 is the maximum health you can receive. If you go below 100 health after collecting an ultra health, you can only recover to 100 health max. What a bummer. - AMMO: Self explanitory. - LEVEL KEYS: There are three on each level except level one which has six keys, level 6 has no keys. - PRIMAGEN KEY: Each level has a Primagen Key, all six have to be found if you want to fight Primagen and beat the game. - SACRED EAGLE FEATHER: You must find five of these and take them to the Talisman Chamber on that level to receive a special ability (see next section). - SATCHEL CHARGE: Used to blow mission objectives up with. - CAVE KEYS: Find these to open cave doors on level 4. - ION CAPACITORS: These are located on Primagen's Lightship and are used to purify the River of Souls. - AND MOST IMPORTANTLY: Your map, use it often. ======================================================================= **************** 6) THE TALISMAN **************** While lurking around, you will venture upon tiles in the floor with symbols floating above them. These are Talisman tiles which enable your special abilities. All of the Primagen Keys are only accessible by these tiles. Your special abilities are: Level 2: The Leap of Faith Talisman allows you to make great leaps. Literally jump across entire rooms. Level 3: The Breath of Life Talisman allows you to swim in poisonous water. Level 4: The Heart of Fire Talisman allows you to walk in lava. Level 5: The Whispers Talisman allows you to be lifted to unaccessible ledges. Level 6: The Eye of Truth Talisman allows you to see hidden paths otherwise invisible. To receive your special ability on the levels, find the feather and offer it to the Talisman in his chamber (see next section). ======================================================================= **************** 7) WARP PORTALS **************** Throughout the game you will use tons and tons of warp portals. Warp portals take you the next part of the level you are currently on, save your game, collect parts for the NUKE weapon or offer a feather to the Talisman. Your standard warp portals that transport you to different areas are round with white light and bluish/white rings inside. Your save portal is a pyramid looking thing with purplre/pink rings inside. Once inside a save portal, you can save your game (which requires a memory pack and 96 pages must be available on your card) or restore your health and ammo. Note that you can only refill your health and ammo once on any given level. So if you restored your ammo on level one, beat the level, and came back at a later time to get the Primagen Key, you will not be able to refill your ammo. Since I will list most respawning health and ammo depots, do not worry about this too much. Also when you come back to the level and you took all of the ammo/health/life force previously, it does not re-appear. Your Oblivion, at least that's what I call them, portals look like save portals but are locked and you must find a switch to unlock it. Inside are Oblivion Spawn. If you've played Turok 3, then you should be familiar with the Oblivion Spawn. If you defeat all the enemies inside one of these portals, your reward is a piece of the NUKE weapon, there are six NUKE parts in all. Your Talisman Chambers look exactly like Oblivion Portals and have to be unlocked. Inside these portals you receive a special ability if you have the Sacred Eagle Feather to offer the Talisman (see above). ======================================================================= *********** 8) WEAPONS *********** This game has a really great selection of weapons. There are 24 in all. Here they are: 1) FLARE GUN: Not a weapon but a tool. Use it to see in dark corners, down dark corridors, etc. Unlimited use, you just have to let it recharge before you can fire another flare. 2) TALON: A twin bladed dino claw replica slashing weapon. Works great on Compys and Mites, can be used underwater. 3) WAR BLADE: A Talon upgrade. It has two big survival looking knives with serated edges. I gurantee once you get this it's bye-bye Talon, can be used underwater. 4) RAZOR WIND: A really awesome circular saw blade that acts like a boomerang. It slices clean through the enemy like a hot knife through butter. If you're standing still while using this and aiming straight at an enemy, it will cut clean through the enemy and then again on the way back to you. Works quite well for being just a blade. You can seriously cut an enemy's head clean off and send it a rollin' with this weapon. 5) HARPOON GUN: Shoots harpoons, one of my favorite weapons. Can only be used underwater, 12 spear max. 6) TORPEDOE LAUNCHER: Launches torpedoes, can only be used underwater. This can also be used as a water jet, 10 Torpedoe's max. If you wish to use this as a water jet, save at least 1 Torpedoe AT ALL TIMES. 7) BOW: A cheesy wooden Bow, 20 arrows max. 8) TEK BOW: A compound Bow with sniping capabilities and is equipped with exploding arrowheads. 20 regular arrows and 10 Tek arrow max. 9)PISTOL: A .9mm Pistol, 50 rounds max. 10) MAG .60: A Pistol upgrade, shoots super high velocity, highly powerful three round bursts. WATCH YOUR AMMO, 50 rounds max. The further away from an enemy you are, the more powerful this weapon is. 11) SHOTGUN: A double barelled Shotgun, can use exploding shells with this, 20 shell and 10 exploding shell max. 12) SHREDDER: A Shotgun upgrade. It fires shells kind of like a Rail Gun that ricochets rounds like super balls on crack, can also fire exploding shells. 20 shell max and 10 exploding shell max. I think this is the games most effective weapon on ALL of the enemies. One shot to the throat area will drop any one of them like a fly, excluding the bosses of course, even a Lord of the Flesh. Wow! Now that's power. 13) TRANQUILIZER GUN: Can put enemies to sleep, it may take several rounds to knock a big fella out, 15 dart max. 14) CHARGE DART RIFLE: Fires an electrical burst that stuns the enemy, the most effective stunning weapon in your arsenal. I don't use the stunning weapons unless I'm in a real hairy situation. In this game it's kill or be killed but if you use this, the enemy is so helpless you can just casually walk up to them and blow their heads clean off. 30 charges max, 1-3 rounds per use. Hold down the trigger for a more powerful burst to stun the enemies longer. 15) PLASMA RIFLE: A rifle that fires a plasma round at an enemy. You can go into sniper mode and act like Tom Berringer with this weapon. 150 rounds max, each shot requires 5 rounds. 16) FIRESTORM CANNON: A plasma Mini Gun that fires a rapid burst of plasma rounds at the enemy to rip 'em apart like tissue paper. 150 rounds max, an awesome weapon! It's better to shoot this weapon off in short bursts to conserve on ammo. 17) FLAME THROWER: Try to use this weapon in short bursts rather than holding the fire button down to conserve fuel. You can burn up a fuel tank up in seconds if you hold down the trigger, 50 gallons max. 18) SUN FIRE PODS: Round, lumpy, lava rock Grenades. Use on Blind Ones to clear out a bunch of them at once. They only kill Blind Ones and stun all other enemies, 6 pods max. 19) GRENADE LAUNCHER: Launches grenades. Aim kind of high while using this, real high. 10 grenades max. Is it just me, or do all Grenade Launchers in FPS games suck? 20) PROXIMITY FRAGMENTATION MINE LAYER: Lets you fire a mine that will detonate when an enemy walks near it, 10 mines max. This weapon is pretty much USELESS and I don't know why in the hell they bothered putting it in the game. 21) SCORPION MISSLE LAUNCHER: My number one choice. Fires three missles at the enemy to totally rock 'em. You can take out an enemy from quite a distance with this weapon, 12 (36) missle max, KABLOOIE! 22) CEREBRAL BORE: The most origional weapon I have ever seen in a video game. It fires a brain wave seeking bore that follows the enemy around like a heat seeking missle. Once it finds its target, the bore drills into the enemies head and then explodes to take it clean off. Love that sound, 10 bore max. 23) NUKE WEAPON: Shoot this bad boy off for some really awesome effects and to annihalate a whole room of baddies, YESIR! You must find the 6 NUKE parts in order to obtain this weapon which are in the Oblivion Portals on each level. 5 War Heads max. 24) DINO CANNON: This is only available when you are riding the Dinosaur. Use the Z button to fire it and aim super high, unlimited ammo. 25) DINO ROCKET LAUNCHER: This too is only available while atop the Dino. I'm not really sure if they're rockets but that's what I call them, use the R button to fire them, unlimited ammo. ======================================================================= *********** 9) ENEMIES *********** During your adventure you will encounter and destroy a very unique list of enemies. I'm a first person shooter freak and these enemies are some of the best set of enemies I ever had to face. There is not one human enemy in the entire game, they all consist of horrid monsters. Here they are and some ways to deal with them I, listed them in order of their level apperance: 1) RAPTOID: The first two levels are infested with these yellow dinos. They are harmless from a distance and are not that deadly at close range. They hobble along and are very skilled at dodging your bullets so try to take them out from a distance. As one hobbles towards you, time their hops and shoot them in the head with a couple of pistol rounds as soon as they stand up. You'd be surprised at what your War Blade can do to one. You can seriously blow these things clean in half with an exploding shell, exposing their spinal cord and their legs do that twitch thing. 2) ENDTRAIL: These big, green, mean looking dinos will prove to be quite the menace for you. I hate, but at the same time love them, a very well designed enemy. They shoot purple balls at you that will deflate your health at a very astounding rate. STAY AWAY from these guys, there are more endtrails to worry about than raptoids. Listen for them walking around and growling. If you hear one around the corner, almost every time they will come to you so get ready to take advantage of it and blast him as soon as he turns the corner. They are EXTREMELY deadly at close range. Try to memorize their locations and take them out in sniper mode with a normal arrow which will kill them instantly. If you use a tek arrow, the Endtrail may get a few rounds off your way before you can move to safety. Explosive shells are highly effective against them. I absolutely love it when they self-destuct. Some of them turn invisible so cover your asses and watch out for the grenades these bozos toss at you. Use the Mag .60 to send his head into oblivion, I love that splat sound when you blow ones head off. 3) COMPYS: These small, knee-highed dinos will annoy you at most. It takes a couple of bites from one just to take 1 health away. They circle you and then begin to jump and nip away. Use your talon or war blade to hack them up into little tiny itsy bitsy teensy weensy bite size pieces. 4)VELOCIRAPTOR: I think everyone knows what one of these are. I am disappointed that they didn't make more appearances throughout the game. Very fast and agile, one of the fastest creatures in the game and they run back and forth and zig zag all over the place. If you want to improve your aiming skills, then go for these guys. They are difficult to hit with anything since they move so fast. I think the best way to kill them is to let them charge you and as soon as one lunges at you, literally blow his head off with the shotgun and watch him walk around headless before he drops, I love that gurgling sound they make when you kill one. Can you say exploding shells? If you hit a Raptor in his side with an exploding shell, you'll blow his arms, legs and head off leaving nothing but a bloody carcass on the ground with a huge hole in its side oozing blood! 5) SENTINEL: You will find these guys in the Oblivion Portals. Big, fast, ugly, demonic, cyclops looking creatures armed with a big sword, they also hurl grenades at you. Use explosive shells on them to see half their skull and spinal cord, aim for the chest region at point blank range. They make good target practice and are really fast so be on guard and strafe all over the place when you see them near. 6) DEATH GUARD: They are also inside Oblivion Portals. These guys are BIG with a heavy set of blue armor, look at the size of that gun, holy macarel! Don't get wasted by it and definitely do not get close to them, ouch! Use anything heavy you have in your arsenal to take them out. These guys are faster than a Raptor so get ready, they even roll out of the way when you try to shoot one. Their gun fire is about one and a half times faster and more powerful than an endtrails, isn't that great? No real imperssive death scenes here, just blood squirting everywhere if you blow his head off. 7) LORDS OF THE FLESH: The fiercest enemy in an Oblivion Portal. They are big and have huge, spiked, red shoulderpads. They have faster than Raptor speed and shoot at you in a never ending reign of Endtrail like gunfire with trails which are twice the speed, ditto on the damage. How lovely. Again, use anything heavy to deal with them, no impressive death scenes. The cerebral bore is a good choice when you get it, same for the scorpion missle launcher. The firestorm cannon is also an excellent choice for the baddies in an Oblivion Portal. 8) SMALL CANNON: These are small, silver, rectangular cannons. Blow them up with your dino cannon or an exploding shell. 9) LARGE CANNON: A lot bigger than a small one obviously, they pack quite a wallop. Use the dino cannon to destroy them. 10) HOWITZER: They hide up on high ledges and rooftops, aim very high with your dino cannon to blow them up. It takes some practice to master these guys. Listen for the whistling the incoming shells make just before they hit. I'd tell you to move out of the way, but that dinosaur is way too slow. 11) SPIDERS: The flame thrower is your best defense here. If you do not have one, use the war blade. They are quite a bit more powerful than compys. 12) DEADMEN: These grotesque, skinless zombies hurl blood balls at you so strafe all over the place to avoid them. A shotgun blast to the face should take care of them. Sometimes when blown in half, their half bodies seriously crawl after you, very cool. They are pretty fast when blown in half, real fast compared to what they were before. 13) LORDS OF THE DEAD: Big 10 foot tall deadmen that shoot a pretty heafty health deflating fire ball your way. Again, a shotgun blast to the face or two, or three, or four, or five should drop them. 14) SISTER OF DESPAIR: A devil woman torso floating about shooting a really cool Gauntlet like skull at you. Rapid fire these 3 female dogs with the Mag.60. 15) LEAPER: Freaky, amphibious creatures that can jump incredible distances. The war blade rips them up quite nicely. Nail one with the harpoon gun while underwater and watch him wriggle to death. They are absolutley the freakiest freaks of all the freaks in the entire game. 16) CAVE WORM: A big worm that hides in the mud. They whack you with their tongue and are pretty tough to kill. I just keep jumping away from them. Thwack, thwack, thwack, how annoying, thwack, thwack, thwack. A waste of ammo trying to kill one. They don't take much health away unless your just standing there in la-la land. 17) SWAMP WASPS: They are always in hives. First, shoot the hive with an exploding shell, then the wasps that fall out with