Batman: Arkham City Cheats :
Code - Use Alternate Skins in Main Game
by hyp Jan 04, 2012
To use alternate skins in the main game, download the free Batman Inc. skin, choose your save slot and enter the following code:
|
Secret - Alternate ending
by Dorel Dec 14, 2011
Note: The alternate ending requires the bonus "Catwoman" downloadable content. In Catwoman's third mission, when you have the option to go left or right with the "loot", go right to view the alternate ending. You will still be able to go backwards and not ruin anything in the main campaign. |
Secret - Hidden messages
by hankypanky Dec 14, 2011
Use Batman's Cryptographic Sequencer to go to the following coordinates to intercept secret radio broadcasts that read numbers, make a buzzing sound, and then repeat the numbers again. When the numbers are matched to the corresponding letters of the alphabet, they spell out a hidden message.Note: Some of the secret broadcasts may not be available until after completing the main campaign. Hidden message 1
Location: X: 700.00, Y: 500.00
Message: 9-23-9-12-12-18-5-20-21-1 8-14-2-1-20-13-1-14
Decoded message: "I WILL RETURN BATMAN" Hidden message 2
Location: X: 500.00, Y: 900.00
Message: 5-15-9-7-21-18-18-14-3-5- 24-15-12-7-22-3-10-5-15-9 -22-3-8-25-26-15-16-25-10 -15-17-25
Decoded message: "YOU WILL PAY FOR WHAT YOU HAVE DONE TO ME" Hidden message 3
Location: X: 200.00, Y: 500.00
Message: 3-20-26-18-26-16-24-1-11- 4-24-9-3-8-5-2-12-18-6-16 -7-11-3-10-17-5-13-4-21-8
Decoded message: "FEAR WILL TEAR GOTHAM CITY TO SHREDS" |
Easter Egg - Batman: Arkham City - Killer Croc Easter Egg
by poporj Nov 24, 2011
|
Easter Egg - Scarecrow Easter Egg in Batman: Arkham City.
by amandam Nov 24, 2011
|
Easter Egg - Batman Arkham City Story Teller Achievement (Calendar Man Easter Egg)
by SNIPER Nov 24, 2011
Have 12 murderous dates with Calendar Man
Achievement Value: 10
In the Soloman Wayne Courthouse (the courthouse in the beginning of the game when you rescue Catwoman, who is hanging over a pit of acid, from TwoFace), you can talk to the Calendar Man, who is locked up in the basement. You will notice a calendar on the wall next to his cell with 12 days circled. January 1st (New Years Day) February 14th (Valentines Day) March 17th (St. Patrick's Day) April 1st (April Fools Day) May 13th 2012 (or May 8th 2011) (Mothers Day) (Be sure to adjust the year) June 19th 2011 (Father's Day) (Be sure to adjust the year) July 4th (Independence Day) August 16th (Feast Day of Saint Roch) September 5th (Labor Day) October 31st (Halloween) November 24th 2011 (Thanksgiving) (Be sure to adjust the year) December 25th (Christmas)
If you talk to Calendar Man on each of these days, he will tell you a story about someone he murdered on that day. The corresponding month will also be crossed off the calendar.
To get this achievement quickly, disconnect your console from the internet, and change the consoles system date. Then speak to Calender Man, and then walk out the back door to get the game to save.
|
Unlockable - Games for Windows Live Achievements
by deoprkr Nov 23, 2011
continue → |
Easter Egg - Reference to in Arkham Asylum
by Pete Nov 22, 2011
In the Warden's Office, head back to the room with the Warden's portrait on the far wall. Turn left as soon as you enter the doorway and approach the wooden wall. You can destroy this with Explosive Gel. It may take a bit of trial and error, but one panel can be blown away. Beyond this is an unmarked room with a blueprint on the wall. It shows plans for the relocation or expansion of Arkham to Gotham City. This is a nod to the setting of Batman: Arkham City. |
Code - Reference to in Arkham Asylum
by Pete Nov 22, 2011
In the Warden's Office, head back to the room with the Warden's portrait on the far wall. Turn left as soon as you enter the doorway and approach the wooden wall. You can destroy this with Explosive Gel. It may take a bit of trial and error, but one panel can be blown away. Beyond this is an unmarked room with a blueprint on the wall. It shows plans for the relocation or expansion of Arkham to Gotham City. This is a nod to the setting of Batman: Arkham City. |
Code - Level Select
by SPARKY_1998 Nov 22, 2011
Note: Alter game files at your own risk and ALWAYS make backups! You can select where to start the game, by opening the "BmGame.ini" file in the game folder (DocumentsEidosBatman Arkham AsylumBmGameConfig) folder and changing the following line: DebugLevelStarts=(Name="F E_NewGame", LevelNames="start batentry?Area=Max,Max_C0, Max_C0_Audio,Max_C0_CLigh ts,Max_C0_FX,Max_C0_Light s,Max_C0_Static,Max_A1,Ma x_A1_Audio,Max_A1_CH1,Max _A1_CLights,Max_A1_Fx,Max _A1_Lights,Max_A1_Static, Max_IntroParty,Max_IntroA udio?Flags=Chapter1_Start ,gamestart,Batman_Abiliti esScreenDisabled,Batman_E nvAnalysisDisabled,Batman _RiddlesDisabled,Batman_R iddlerChallengesDisabled? Start=BeginGame?Movie=101 _Batmobile_Intro?StreamMo vie") This controls the game behavior, once you selct "new game". Mark the line with a semicolon ( ; ), so the game will skip it during loading and add the following line directly underneath it: DebugLevelStarts=(Name="F E_NewGame", LevelNames="start batentry?Area=Overworld,O verworld_A1,Overworld_A1_ Audio,Overworld_A1_CLight s,Overworld_A1_FX,Overwor ld_A1_Lights,Overworld_A1 _Static,Overworld_A1_Tunn el") Using the above method you will only get an empty area. If you want to jump into the action, you have to use flags at the end of the line. Example: DebugLevelStarts=(Name="F E_NewGame", LevelNames="start batentry?Area=Overworld,O verworld_A1,Overworld_A1_ Audio,Overworld_A1_CLight s,Overworld_A1_FX,Overwor ld_A1_Lights,Overworld_A1 _Static,Overworld_A1_Tunn el?Flags=Chapter2_Start,U nlocked_Health1,Unlocked_ Health2,Unlocked_Health3, Unlocked_Health4") (Note that the ?Flags= are listed after the various filenames of the selected level, but before the closing quotation marks.) Here are some working flags: Chapter[Add 1-7 here]_Start - necessary to get enemy spawns (The tutorial is Chapter 1, Chapter 2 is Arkham Island, etc.) Unlocked_Health1 - Health upgrade 1 (log into WayneTech once) Unlocked_Health2 - Health upgrade 2 (log into WayneTech once) Unlocked_Health3 - Health upgrade 3 (log into WayneTech once) Unlocked_Health4 - Health upgrade 4 (log into WayneTech once) Equip_HarpoonGunLv2 - Get BatClaw (requires restart from checkpoint) Equip_LineLauncher - Get Line Launcher (requires restart from checkpoint) Equip_ExplosiveGoo - Get Explosive Gel (requires restart from checkpoint) Equip_Resonator2 - Get Electric lockpick (requires restart from checkpoint) Upgrades and moves that aren't specially... continue → |
Unlockable - Hide And Seek
by Vidish Nov 22, 2011
- A deadly game of hide and seek 25G - You get this after you defeat Mr. Freeze. |
Secret - Scarecrow reference
by wollfman Nov 16, 2011
To access this secret room, you must have the upgraded Cryptographic Sequencer with the "TYGER" codes installed. Just north of the Industrial District in the Harbord, glide onto the Falcone boat west of the two cranes hanging over the water -- where you do the first set of Augmented Reality challenges. Use the Cryptographic Sequencer to hack the door on the boat. Enter " |
|
More
Batman: Arkham City Cheats: |

