Diablo 2: Lord of Destruction Walkthrough :
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Walkthrough - Prefix and Item GuideTHE DIABLO II + DIABLO II LOD PREFIX AND ITEM GUIDE Henry Chong =================================================== V1.1 23.10.02 For best viewing of this guide, turn off word wrap and resize your window so that all the text fits to the line below. Also use a fixed width font, like New Courier. CONTENTS: 1. History 2. Magic Item Properties 2.1 Prefixes 2.11 Character Statistic Modifiers 2.12 Character Attack Modifiers 2.13 Other Modifiers 2.2 Suffixes 2.21 Character Statistic Modifiers 2.22 Character Modifiers 2.23 Other Modifiers 2.24 Prefixes and Suffixes Determined By Level 2.241 Prefixes 2.242 Suffixes 2.25 Charges 2.251 Prefix Charges 2.252 Suffix Charges 3. Rare Item Words 3.1 First Word 3.2 Second Word 4. Unique Items 5. Property Explanation 6. Credits 7. Contact Info 8. Legal Stuff ___________________________________________________________________ |Please do not copy, in any way or form, this guide, as it has been | |put together by the hard work of me and other individuals. IF you | |do decide to steal it, I know where you live, and I will hunt you | |down. Please ask for permission to put this guide up before you do.| |If you DO put up my guide on your site, you must give credit to me | |and update regularly from GameFAQS. Thank you. (See "Legal Stuff") | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This guide can be found in the following places: http://www.gamefaqs.com http://DLH.net http://www.geocities.com/kithral/info.html http://Neoseeker.com The latest version of this guide is ALWAYS found at GameFAQS. Always. :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 1. HISTORY ========== Just a warning - I am updating this ALL the time, i.e. every time I play DII: LOD, so when I say *update* it's when I feel there has been enough work to warrant a new version number or some major change I decide to do. V 0.1 - Started this guide when I noticed the prefixes and suffixes do give certain set properties. (26 Nov 2001) V 0.2 - Hah! Update on the same day! I decided to add unique items. (26 Nov 2001) V 0.3 - Visual update, added about 20. (Working on this!) (27 Nov 2001) V 0.4 - Lots of new prefix/suffixes added. (29 Nov 2001) V 0.5 - Ditto. (2 Dec 2001) V 0.6 - I have now included some from Diablo II: Lord of Destruction after actually getting LoD. (30 Jan 2002) V 0.7 - Rearranged the Unique and Rare Items, a few more prefixes, increased range, etc. (8 Feb 2002) V 0.8 - More stuff. Yadayadayada. You get the idea. (26 Feb 2002) V 0.9 - Probably the largest update I've done. Added lots of stuff, property explanation, prefixes and suffixes that are determined by level, and the list goes on. (6 Apr 2002) V 1.0 - Added examples, went into a more extended explanation and got a number of new prefixes. There won't be an update for quite some time because I have exams coming up. (22 May 2002) v 1.1 - Finally got back into playing D2 after other random RPGs. A lot of new information too, thanks to a regular contributor, Creeping Death. Enjoy. (23 October 2002) :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 2. MAGIC ITEM PROPERTIES ======================== Yes, you can tell what unique properties magic items give you by looking at just the name. Properties are listed in alphabetical order of their effect. The values here are just the range that I have gotten - the values you can get may vary in up to ten points/percent/whatever. Magic item names appear in blue. Also, magic prefixes/suffixes that give things like warcries and shadow disciplines only work for the specific class - i.e. warcries are Barbarian Only and so on. And a final note, magical properties are also used on determining the properties of charms, and some of the properties in here are charm specific as well. Note (where applicable) : AR = Attack Rating Lv = Level Res = Resistance s = Seconds Enh = Enhanced EXAMPLE (Not a real prefix): Damage To Angels modifiers: -Blak Omen's +13-666% Damage and +13-666% To AR Against Angels This means that the prefix "Blak Omen's" will give +13-666% Damage and +13-666 To AR Against Angels - but in reality it may actually be +702% + 10 AR because I may not have the entire range for the prefix/suffix. Also a range within a range is possible - for example the lightning damage prefix "Static" could come up with 1-70 Lightning Damage. Another thing that has come up is prefixes and suffixes on charms. In this guide I have put both the values of the charms and normal items together - however, as a general rule charms usually have a lot less of an effect. 2.1 Prefixes ============ 2.11 Character Statistic Modifiers ---------------------------------- All Resistances modifiers: -Shimmering All Res 3-12% -Rainbow All Res 8-11% -Scintillating All Res 12-15% -Prismatic All Res 16-20% -Chromatic All Res 22% Cold Resistance modifiers: -Azure Cold Res 5-10% -Lapis Cold Res 12-20% -Lapis Lazuli Cold Res 12% -Cobalt Cold Res 21-28% -Sapphire Cold Res 25-49% Defense modifiers: -Stout +1-7 To Defense -Blanched +8 To Defense -Burly +14-30 To Defense -Ivory +14 To Defense -Bone +20-39 To Defense -Stalwart +23-45 To Defense -Faithful +xxx To Def (Based On Chr Lv) Enhanced Defense modifiers: -Sturdy Enh Defense 12-30% -Strong Enh Defense 31-40% -Glorious Enh Defense 41-50% -Blessed Enh Defense 51-64% -Saintly Enh Defense 67-80% -Holy Enh Defense 81-100% -Godly Enh Defense 116-165% Fire Resistance modifiers: -Crimson Fire Res 5-10% -Burgundy Fire Res 11-19% -Garnet Fire Res 12-28% -Russet Fire Res 13-20% -Ruby Fire Res 40% Lightning Resistance modifiers: -Camphor Lightning Res 5-15% -Ocher Lightning Res 5-16% -Tangerine Lightning Res 5-17% -Coral Lightning Res 22-30% -Ambergris Lightning Res 26% -Amber Lightning Res 37-38% Life modifiers: -Sparking +17 To Life Mana modifiers: -Lizard's +1-13 To Mana -Snake's +6-10 To Mana -Zircon +8 To Mana -Jacinth +11 To Mana -Serpent's +13-19 To Mana -Turquoise +19-20 To Mana -Drake's +21-27 To Mana -Dragon's +31-38 To Mana -Wyrm's +41-59 To Mana -Great Wyrm's +66-75 To Mana -Bahamut's +92-106 To Mana -Mnemonic +xxx To Mana (Based On Chr Lv) Poison Resistance modifiers: -Beryl Poison Res 8-9% -Jade Poison Res 9-30% -Viridian Poison Res 15-29% -Emerald Poison Res 34-49% Stamina modifiers: -Rugged +6-39 Maximum Stamina -Chestnut +11 Maximum Stamina -Maroon +21 Maximum Stamina -Vigorous +26-30 Maximum Stamina 2.12 Character Attack Modifiers ------------------------------- Attack Rating modifiers: -Bronze +3-20 To AR -Bright +10 To AR and +1 To Light Radius -Nickel +10-14 To AR -Sharp +11-19 To AR and 10-19% Enhanced Damage or +1 ???? Damage -Iron +22-39 To AR -Fine +24-40 To AR and 22-29% Enhanced Damage -Tin +25-34 To AR -Steel +42-60 To AR -Warrior's +42-59 To AR and 35-40% Enhanced Damage -Silver +61-78 To AR -Soldier's +62-77 To AR and 43-45% Enhanced Damage -Argent +81 To AR -Gold +83-100 To AR -Knight's +83-99 To AR and Enhanced Damage -Platinum +102-119 To AR -Lord's +111-113 To AR and 66-70% Enhanced Damage -Meteoric +123-150 To AR -Strange +161-256 To AR -Weird +357-404 To AR -Hawkeye +xxx To AR (Based on Char Lv) -Visionary +xx% To AR (Based on Char Lv) Cold Damage modifiers: -Snowy Adds 3-28 Cold Damage -Shivering Adds 4-43 Cold Damage -Boreal Adds 20-61 Cold Damage -Hibernal Adds 39-92 Cold Damage Damage To Demon modifiers: -Lunar +10-24% Damage and +39-48 To AR Against Demons -Arcadian +28-40% Damage and +60-84 To AR Against Demons -Unearthly +93% Damage and +129 To AR Against Demons -Celestial +137% Damage and +394 To AR Against Demons -Elysian +158-189% Damage and +239-261 To AR Against Demons Damage To Undead modifiers: -Consecrated +27-124% Damage and +36-74 To AR Against Undead -Pure +91-115% Damage and +93-159 To AR Against Undead -Sacred +144-191% Damage and +202-236 To AR Against Undead -Hallowed +221-225% Damage and +267-268 To AR Against Undead Enhanced Damage modifiers: -Cinnabar 5-8% Enhanced Damage -Sharp 10-19% Enhanced Damage or +1 Maximum Damage and +11-19 To AR -Jagged 14-19% Enhanced Damage or +1 Maximum Damage -Deadly 23-30% Enhanced Damage -Fine 22-29% Enhanced Damage and +24-40 To AR -Vicious 31-40% Enhanced Damage -Warrior's 35-40% Enhanced Damage and +42-59 To AR -Brutal 42-49% Enhanced Damage -Soldier's 43-45% Enhanced Damage and +62-77 To AR -Massive 51-64% Enhanced Damage -Lord's 66-70% Enhanced Damage and +111-113 To AR -Savage 73-79% Enhanced Damage -Merciless 84-97% Enhanced Damage -Ferocious +101-159% Enhanced Damage -Knight's Enhanced Damage and +83-99 To AR -Cruel 215-289% Enhanced Damage Fire Damage modifiers: -Fiery Adds 1-55 Fire Damage -Smoldering Adds 26-86 Fire Damage -Condensing Adds 135-235 Fire Damage Flee modifiers: -Screaming Hit Monster Flee 12-25% -Howling Hit Monster Flee 18-50% -Wailing Hit Monster Flee 100% Lightning Damage modifiers: -Static Adds 1-115 Lightning Damage -Glowing Adds 1-125 Lightning Damage -Buzzing Adds 1-224 Lightning Damage -Arcing Adds 1-336 Lightning Damage -Shocking Adds 1-462 Lightning Damage Mana After Kill modifiers: -Triumphant +1 To Mana After Each Kill -Aureolic +2 To Mana After Each Kill -Victorious +4-5 To Mana After Each Kill Minimum Damage modifiers: -Red +1 To Minimum Damage -Scarlet +2-4 To Minimum Damage Maximum Damage modifiers: -Jagged +1 To Maximum Damage or 14-19% Enhanced Damage -Sharp +1 To Maximum Damage or +11-19 To AR and 10-19% Enhanced Damage -Carbuncle +4 To Maximum Damage -Vermilion +15 Maximum Damage -Screaming +xx To Maximum Damage -Fool's +xx To MD (Bsd On Chr Lv) and +xxx To AR (Bsd On Chr Lv) Poison Damage modifiers: -Septic +6-10 Poison Dmg Over 2-3 s -Foul +12-15 Poison Dmg Over 2-3 s -Pestilent +50-275 Poison Dmg Over 5-6 s -Corrosive +80-202 Poison Dmg Over 4-8 s -Toxic +150 Poison Dmg Over 5 s 2.13 Other Modifiers -------------------- A special mention to Fernando Lee (see the Credits) for about 75% of the info in this section. Thanks a lot! Amazon Skill modifiers: -Maiden's +1 To Amazon Skills Assassin Skill modifiers: -Magekiller's +1 To Assassin Skills -Witch-Hunter's +2 To Assassin Skills Barbarian Skill modifiers: -Slayer's +1 To Barbarian Skills -Beserker's +2 To Barbarian Skills Bow and Crossbow modifiers: -Fletcher's +1 To Bow And Crossbow Skills -Bowyer's +2 To Bow And Crossbow Skills Cold Skill modifiers: -Chilling +1 To Cold Skills -Freezing +2 To Cold Skills -Glacial +3 To Cold Skills Combat Mastery modifiers: -Fanatic +1 To Masteries -Raging +2 To Masteries -Furious +3 To Masteries Combat Skill (Barb) modifiers: -Expert's +1 To Combat Skills -Veteran's +2 To Combat Skills -Master's +3 To Combat Skills Combat Skill (Pal) modifiers: -Lion Branded +1 To Combat Skills -Hawk Branded +2 To Combat Skills -Rose Branded +3 To Combat Skills Damage to Mana: -Vulpine 7-12% Dmg Taken Goes To Mana -Dun 10-11% Dmg Taken Goes To Mana Damage Recieved Modifiers: -Amicae Damage Reduced By 9-14 Defensive Aura modifiers: -Preserver's +1 To Defensive Auras -Warden's +2 To Defensive Auras -Guardian's +3 To Defensive Auras Druid Skill modifiers: -Shaman's +1 To Druid Skills -Heirophant's +2 To Druid Skills Elemental Skill modifiers: -Natural +1 To Elemental Skills -Terrene +2 To Elemental Skills -Gaean +3 To Elemental Skills Finding Magic Items modifiers: -Lucky 1-2% Btr Chnc M. Item Find -Emerald 5% Btr Chnc M. Item Find -Felicitious 8-9% Btr Chnc M. Item Find -Fortuitous 11-13% Btr Chnc M. Item Find Fire Skill modifiers: -Burning +1 To Fire Skills -Blazing +2 To Fire Skills -Volcanic +3 To Fire Skills Heal Stamina modifiers: -Tireless Heal Stamina 25-50% Javelin and Spear modifiers: -Harpoonist's +1 To Javelin And Spear Skills -Spearmaiden's +2 To Javelin And Spear Skills Lightning Skill modifiers: -Sparking +1 To Lightning Skills -Charged +2 To Lightning Skills -Powered +3 To Lightning Skills Light Radius modifiers: -Bright +1 To Light Radius and +10 To AR -Glimmering +1 To Light Radius -Glowing +2 To Light Radius Magic Damage Received modifiers:-Devious Magic Damage Reduced By 1 Martial Arts modifiers: -Shogukusha's +1 To Martial Arts -Sensei's +2 To Martial Arts -Kenshi's +3 To Martial Arts Necromancer Skill modifiers: -Summoner's +1 To Necro Skill Levels -Necromancer's +2 To Necro Skill Levels Offensive Aura modifiers: -Captain's +1 To Offensive Auras -Commander's +2 To Offensive Auras -Marshal's +3 To Offensive Auras Paladin Skill modifiers: -Monk's +1 To Paladin Skill Levels -Priest's +2 To Paladin Skill Levels Shadow Discipline modifiers: -Mentalist's +1 To Shadow Disciplines -Psychic +2 To Shadow Disciplines -Shadow +3 To Shadow Disciplines Shapeshifting modifiers: -Spiritual +1 To Shapeshifting Skills -Feral +2 To Shapeshifting Skills -Communal +3 To Shapeshifting Skills Socket modifiers: -Mechanic's +1 Socket In Item -Artisan's +2-3 Sockets In Item -Jeweler's +2-3 Sockets In Item Sorceress Skill modifiers: -Angel's +1 To Sorceress Skills -Arch-Angel's +2 To Sorceress Skills Stack Size modifiers: -Compact Increased Stack Size -Thin Increased Stack Size Summoning (Druid) modifiers: -Trainer's +1 To Summoning Skills -Caretaker's +2 To Summoning Skills -Keeper's +3 To Summoning Skills Summoning (Necro) modifiers: -Golemlord's +3 To Summoning Skills Trap modifiers: -Entrapping +1 To Traps -Trickster's +2 To Traps -Cunning +3 To Traps Warcry modifiers: -Sounding +1 To Warcries -Resonant +2 To Warcries -Echoing +3 To Warcries :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 2.2 Suffixes ============ All the Suffixes have "of" before them. 2.21 Character Statistic Modifiers ---------------------------------- Dexterity modifiers: -Dexterity +1-3 To Dexterity -Daring +1-6 To Dexterity -Skill +4-5 To Dexterity -Accuracy +7-8 To Dexterity -Precision +10-13 To Dexterity -Perfection +16 To Dexterity -Nirvana +22-30 To Dexterity Energy modifiers: -Knowledge +5 To Energy -Brilliance +7-10 To Energy -Sorcery +11-14 To Energy -Wizardry +16-20 To Energy -Enlightenment +22-27 To Energy Freeze Duration modifiers: -Thawing Half Freeze Duration Life modifiers: -the Jackal +1-4 To Life -Spirit +3-8 To Life -the Fox +6-9 To Life -Life +7-18 To Life -the Wolf +11-20 To Life -Hope +14 To Life -Sustenance +17-35 To Life -the Tiger +21-28 To Life -the Mammoth +31-40 To Life -Vita +32 To Life -the Colossus +44-59 To Life -the Squid +61-80 To Life -the Whale +81 To Life -the Elephant +xx To Life and +xx To Mana (Based On Chr Lv) -the Centaur +xx To Life (Based On Chr Lv) Mana modifiers: -Energy +2-4 To Mana -the Mind +4-8 To Mana -Sorcery +14-18 To Mana -the Elephant +xx To Mana and +xx To Life (Based On Chr Lv) -Memory +xx To Mana (Based On Chr Lv) Poison Length modifiers: -Remedy Poison Length Reduced by 25% -Amelioration Poison Length Reduced by 50% -Defiance Poison Length Reduced by 75% Stamina Drain modifiers: -Transportation 90% Slower Stamina Drain and 30% Faster Run/Walk Strength modifiers: -Virility +1-4 To Strength -Strength +2-3 To Strength -Might +4-5 To Strength -the Ox +6-9 To Strength -the Giant +11-13 To Strength -the Titan +17 To Strength -Atlas +25-29 To Strength Walk/Run Speed modifiers: -Inertia 5-7% Faster Run/Walk -Haste 20% Faster Run/Walk -Transportation 30% Faster Run/Walk and 90% Slower Stamina Drain -Acceleration 40% Faster Run/Walk -Pacing Fast Run/Walk -Speed Fastest Run/Walk 2.22 Character Attack Modifiers ------------------------------- Amplify Damage modifiers: -Amplify Damage 5% Chance To Cast Lv 1 Amplify Damage On Attack Attack Rating modifiers: -Light +15 To AR, +1 To Light Rad -Radiance +30 To AR, +3 To Light Rad -the Sun +5% To AR, +5 To Light Rad Attack Speed modifiers: -Readiness 10% Increased Attack Speed -Fervor 15% Increased Attack Speed -Alacrity 20% Increased Attack Speed -Swiftness 30% Increased Attack Speed -Quickness Greatly Incr Attack Speed Cast Rate modifiers: -The Apprentice 10% Faster Cast Rate -The Magus 20% Faster Cast Rate Chain Lightning modifiers: -Chain Lightning 5-8% Chance To Cast Lv 3-5 Chain Lightning On Attack Cold Damage modifiers: -Frost Adds 1-3 Cold Damage -Frigidity Adds 1-4 Cold Damage -the Icicle Adds 2-4 Cold Damage -the Glacier Adds 3-11 Cold Damage -Winter Adds 5-17 Cold Damage Firebolt modifiers: -Firebolts 5-10% Chance To Cast Lv 3-8 Firebolt On Attack/Striking Fire Damage modifiers: -Flame Adds 1-6 Fire Damage -Fire Adds 1-11 Fire Damage -Passion Adds 2-9 Fire Damage -Burning Adds 5-18 Fire Damage -Incineration Adds 7-53 Fire Damage Ice Bolt modifiers: -Ice Bolt 5% Chance To Cast Lv 3 Ice Bolt On Attack Knockback modifiers: -the Bear Knockback Life Steal modifiers: -Leech 4-6% Life Stolen Per Hit -Locust 6-7% Life Stolen Per Hit -Lamprey 8% Life Stolen Per Hit Lightning modifiers: -Lightning 5% Chance To Cast Lv 3 Lightning On Attack Lightning Damage modifiers: -Shock Adds 1-8 Lightning Damage -Ennui Adds 1-12 Lightning Damage -Lightning Adds 1-16 Lightning Damage -Thunder Adds 1-32 Lightning Damage -Storms Adds 2-81 Lightning Damage Mana Steal modifiers: -the Bat 4-7% Mana Stolen Per Hit -the Wraith 6-7% Mana Stolen Per Hit -the Vampire 8-9% Mana Stolen Per Hit Maximum Damage modifiers: -Craftsmanship +1 To Maximum Damage -Ire +2-5 To Maximum Damage -Quality +2-11 To Maximum Damage -Maiming +3-4 To Maximum Damage -Slaying +6-7 To Maximum Damage -Wrath +6-8 To Maximum Damage -Gore +8-10 To Maximum Damage -Carnage +11-15 To Maximum Damage -Slaughter +15-20 To Maximum Damage -Butchery +24-40 To Maximum Damage -Evisceration +44-52 To Maximum Damage Minimum Damage modifiers: -Worth +1-2 To Minimum Damage -Measure +2 To Minimum Damage -Joyfulness +2-4 To Minimum Damage -Excellence +3 To Minimum Damage -Performance +4-12 To Minimum Damage Monster Defense modifiers: -Puncturing -16-19 To Monster Def Per Hit -Bashing -27 To Monster Def Per Hit Monster Heal modifiers: -Vileness Prevent Monster Heal Nova modifiers: -Nova 10% Chance To Cast Level 3 Nova On Striking -Nova Shield 12% Chance To Cast Level 4 Nova On Striking Poison Damage modifiers: -Blight Adds 2-7 Pois Dmg Over 2-3 s -Venom Adds 4-21 Pois Dmg Over 3-4 s -Pestilence Adds 12-50 Pois Dmg Over 4-5 s -Envy Adds 20 Pois Dmg Over 2 s -Anthrax Adds 100 Pois Dmg Over 6 s Target Defense modifiers: -Piercing Ignore Target's Defense 2.23 Other Modifiers -------------------- Attacker Damaged modifiers: -Thorns Attacker Takes Damage Of 1-2 -Malice Attacker Takes Damage Of 2 -Spikes Attacker Takes Damage Of 2-6 -Razors Attacker Takes Damage Of 7-9 -Swords Attacker Takes Damage Of 12-20 Block modifiers: -Blocking 15% Faster Block Rate and 10% Incr Chance Of Blocking -Deflecting 30% Faster Block Rate and 20% Incr Chance Of Blocking Charged Bolt modifiers: -Charged Bolt 10-14% Chance To Cast Lv 3-5 Charged Bolt When Struck Damage Received modifiers: -Health Damage Reduced By 1 -Absorption Damage Reduced By 2-3 -Protection Damage Reduced By 2 -Life Damage Reduced By 4-7 -Life Everlasting Damage Reduced By 15-24 Finding Magic Items modifiers: -Prosperity 5-10% Btr Chnc M. Item Find -Chance 6-13% Btr Chnc M. Item Find -Fortune 20-25% Btr Chnc M. Item Find -Luck 26-35% Btr Chnc M. Item Find Frost Shield modifiers: -Frost Shield 5% Chance To Cast Lv 3 Frost Nova When Struck Gold Received modifiers: -Greed 5-59% Extra Gold From Mnstrs -Avarice 10-26% Extra Gold From Mnstrs -Wealth 73-118% Extra Gold From Mnstrs Hit Recovery modifiers: -Truth 7% Faster Hit Recovery -Balance 8-12% Faster Hit Recovery -Equilibrium 17% Faster Hit Recovery -Stability 24% Faster Hit Recovery Indestructible modifiers: -Ages Indestructible Item Requirement modifiers: -Freedom Requirements -15% -Ease Requirements -20% -Simplicity Requirements -30-40% Life Replenish modifiers: -Regeneration Replenish Life +2-5 -Regrowth Replenish Life +6-10 -Revivification Replenish Life +11-15 Light Radius modifiers: -Light +1 To Light Radius, +15 To AR -Radiance +3 To Light Radius, +30 To AR -the Sun +5 To Light Radius, +5% To AR Magic Damage Received modifiers:-Warding Magic Damage Reduced By 1 -the Sentinel Magic Damage Reduced By 2 -Guarding Magic Damage Reduced By 3 -Negation Magic Damage Reduced By 4-6 Self-Repair modifiers: -Self-Repair Repairs 1 Durability In 33 s -Restoration Repairs 1 Durability In 20 s Quantity modifiers: -Replenishing Replenishes Quantity -Propagation Replenishes Quantity 2.24 Prefixes and Suffixes Determined By Level ---------------------------------------------- Some of the prefixes and suffixes increase in potency as you level up. Here is a listing of how much they do at each level, which is rather incomplete but it'll get there. Some day. The equations listed are my calculation from the data that I have gathered so far - it might be wrong, so for definite results look at the listing. EQUATION EXAMPLE Sumo's (+Life) _____________________ |Armour - +600 Life/Lv| |
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