Divine Divinity Walkthrough :
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Walkthrough - FAQ/WalkthroughDivine Divinity Version 11.26.02 This is my very first FAQ. I have always wanted to make one, so I am finally doing it. If you need to contact me, feel free to email me at kmagicka@cox.net. Also, if you use AOL Instant Messenger (AIM) my screen name is kmagicka. Another small note on emails: In the subject line, please refer to Divine Divinity. Also, I've been getting a bunch of scam and virus containing emails, do not, I repeat DO NOT, give my information out to anyone not connected to Divine Divinity. What I mean by connected is anyone needing information about the game, or anyone that wants to use my Walkthrough/FAQ to publish on another website. And one last thing: Even though this Walkthrough/FAQ is published on many international websites, I only speak and read English. So please, if you speak other than English, please translate it for me. --------- Contents --------- I. The Legal Stuff and Credits II. A Little About Me III. Version History IV. The Quests V. Teleporter Scrolls and Locations VI. Special Items VII. Skills VIII. Potions IX. Gameplay Tips ---------------------------- The Legal Stuff and Credits ---------------------------- First the legal stuff... This document Copyright 2002 by kmagicka. This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. The following is the list of authorized websites that can publish this FAQ/Walkthrough. To be added you must first get my permission. - www.gamefaqs.com - www.cheatcodes.com - dhl.net - www.gamesover.com - www.ggmania.com - www.cheatcc.com - rwartow.tripod.com - www.cheathappens.com - www.actiontrip.com - www.neoseeker.com - www.trainerscity.com - www.the-spoiler.com - www.a2zcheats.com And a special thanks goes to... Larian Studios: They made the game, and quite simply, the game is awesome. SpiderDude: The one who inspired me to make this FAQ. Without his help, this wouldn't have been possible. Johnny B: He gave me the information on duplicating items. He also provided some information on robbing people. BlackDeath: She finished the Axe of Stone quest before I did, and gave me all the information for it. ------------------ A Little About Me ------------------ I decided to add this section because of several questions that I have received about me. Mostly it has been where am I and what do I do. Well, here is a bit about me. I am currently living in Hampton, VA. For those of you that are outside the United States, I'm in Virginia. I work full time in the United States Air Force. Just recently I had my first child. She is absolutely the biggest blessing of my life. Her name is Aurora McKaille (McKaille is her middle name). She was born on 11 September. Well, other than that, life is grand. ---------------- Version History ---------------- 10.14.02: The FAQ is born! 10.22.02: I've added a bit more info to the quests section and I have also added more to the teleporters. There is now more, in-depth information about potion making. I have also done some reformatting to make it a bit more user friendly. 10.27.02: Just added more information, nothing big. 11.08.02: Big update. Sorry it has been so long. Between a full time job and a two month old, time has been in short supply lately. 11.26.02: Yeah, I know, it's been awhile. I just added a few more quests. ----------- The Quests ----------- The following information is only the quests and how to solve them. Since this game is, for the most part, open-ended, there is really no way to write a 'walkthrough.' The quests that I have all the information for are listed first; otherwise, they are in alphabetical order. All the quests are with their game title and information. Not all of them are complete, but as I get more information, I will update the FAQ. Also, a quick and easy way to find a specific quest, hit CTRL-F. In the window type the name of the quest or a keyword or two and hit enter. If you have any information to add, just drop me an email. These are the quests with complete information... An appointment with the new ruler of Ferol. Game Information: I have a letter of invitation from Janus, the young son of the late Duke. He wishes me to meet him at Stormfist castle, the ancient stronghold of the human royal family. How to obtain: The quest is given to you after you talk to Commander Ralph and expose Dr. Elrath. Solution: (Be advised! Do not go into the castle until you're level 30-35. Also, you will lose your teleporter stones here. So don't go until you are sure you are ready.) 1. Go to the castle and talk to the Captain of the Guard standing outside the castle gate. Show him the invitation. Walk into the castle. Theus will meet you and escort you to the throne room. Talk to Janus. 2. Meet Janus in his room Game Information: Duke Janus has asked me to attend him in his room. Apparently he has some tasks he would like me to perform in my new (and ridiculously titled) role as Lord Protector. Solution: Talk to Janus. He is located in his room in the northeastern room of the castle. 3. Find the white cat Game Information: It appears my duties as Lord Protector for Duke Janus consist of foolishly inconsequential and petty tasks. The spoiled brat has asked me to find his white cat, which must be strolling somewhere in the castle. Afterwards, I should report back to him. Solution: After leaving Janus' room, the cat approaches you. Talk to the cat, then return to Janus' room. 4. Deliver a love letter to Lela Game Information: I am beginning to feel like Janus' errand boy. The little brat has given me a love letter that I have to deliver to his -girlfriend- Lela. I really hope Lela is not as arrogant and spoiled as Janus. Afterwards, Janus has asked me to return to his room again. I fear this irritating boy has more menial duties in store for me. Solution: Talk to Lela. She is located in the room south of Janus'. Afterwards, talk to Janus again. 5. Flowers for Lela Game Information: Janus told me that there is a beautiful patch of flowers in the garden of the castle. I am to pick some flowers and take them to Lela...*sigh* As usual, I am to report back to him when I am done. I really need to get out of here! Solution: The flowers are located near the well next to the outside entrance. Grab the flowers. Talk to Lela, and then talk to Janus. 6. Find the teddy bear Game Information: Lela has lost one of her favorite toys...a small teddy-bear called Uncle Samakayne. It's my task to find this pointless bauble somewhere in the castle. I hope these foolish errands will soon end. Solution: The teddy bear is in the corner just outside of Janus' room. Give the bear to Lela. When you leave her room, you'll be approached by Theus. 7. The merchant's meeting Game Information: Theus has informed me that my presence is required in the throne room. Apparently, I am to protect Janus during a meeting with some fat, short-winded merchants. Solution: Go to the throne room. A trapped friend Game Information: a little girl in Verdistis asked me to free her trapped cat Cosmo from a cellar in the Merchant's Guild. But how can I get access to the cellars? I doubt the merchant's would care much for the life of a street cat...Simply asking them isn't an option, I guess. How to obtain: Go into the garden area south of the Merchant's Guild. A little girl named Diana will approach. Solution: After joining the Merchant's Guild, Trevor will give you a key to the library. Go into the library and search the desk next to the door. Take the four keys and go down into the cellar. Using the four keys, explore the cellar until you find the cat. Afterwards go back to Diana. Axe of Stone (This quest information was given to me by BlackDeath, I have not yet started this quest myself.) Game Information: In order to persuade Eoulus to join council of seven. I must find out what happened to the Axe of Stone. I should start my investigations in the Dwarven Hall. How to obtain: Start the Council of Seven quest and after success to find five of the seven council member (Org, Human, Elf, lizard, Zandalor). Then go back to Council Hall and touch the dwarven statue and Zandalor will tell you Eoulus is in the Dwarven Village. Use the teleport to go back Dwarven Village and find Eoulus near the big stone where the Axe of Stone hang on it before the axe missing. Talk to him and he will only join the Council of Seven after you find the Axe of Stone. Solution: The axe is located inside the cave in Dwarven Hall. The cave is near the southwest corner of the Dwarves' hall prison room where you get the one of the treasure map (Armor of Larian quest). Before you get the Axe of Stone quest the the cave is only one level only after you get the quest the second level entrance will appear. Enter the second level of cave you will meet the sentry that will ask you the password if you want to enter the cave. You can whether choose give the sentry the password or just kill the sentry. The password you can get from drunkard burgomaster in the dwarf's village. But why you want to do that since you can easily kill the Sentry with a weapon that can freeze enemy. (Actually you can kill all enemy boss easily with a weapon with frost attribute ). You will get good experience point from killing the Sentry. The axe in the north part of map but you will have to defeat Moriendor in order to retrieve the axe. After get the axe remember to get the evidence (a manuscript) in the northeast of the map. The manuscript is important in order to get the Dragon Armor quest. After get both the item show to the Dwarven King. You will get the Dragon Armor quest as reward. Betrayal Game Information: The so-called attack of mountain trolls against innocent families never took place. Saphiro and his partners were simply paid to lure me into a ambush and kill me. How to obtain: Go to the troll camp (it's marked on the map). Solution: Kill the attackers. Bring Finnigan his magic lock picks Game Information: Finnigan, the bartender of the Thieves' Guild, has asked me to bring him his magic lockpicks. He says they should be in the desk of Kratus, the commander of the Verdistis Town Guard. But I must ensure Kratus does not see me. How to obtain: Talk to Finnigan. He is located in the Ducal Inn cellar behind the bar. Solution: Go to the Verdistis Town Guard (marked on your map). Go through the main door. Wait until Kratus goes into the side room. Click on the sturdy desk (left side) and take the lockpicks. Return to Finnigan. Catch the thief! Game Information: Several cows have disappeared. Farmer Tom suspects a thief takes them at night. According to Tom, the thief must be living close to his farm because nobody can take cows far without attracting attention. I will see if I can discover the truth for him. How to obtain: Talk to Tom. He is standing outside the farm house located near the southwest corner of Stormfist castle. Solution: Go to the cellar located in Dorian's house. It is located in the northwest corner of the poor area. After checking out the cellar, talk to Dorian. Tell him that you will keep his secret. Afterwards inform Tom. Collect herbs for George Game Information: George, the retired healer, has asked me to fetch him some rare herbs called Drudanae from Lanilor's garden. How to obtain: Talk to George. He is located in his house in the southeastern corner of the village. Solution: Follow George into the side room and look (but do not take) the Drudanae plant near the table. Talk to Lanilor and get permission to take some herbs from his garden. Go to Lanilor's garden and grab the plant. If Otho stops you, tell him that you have permission. Take the plant back to George. Contact Captain Mitox Game Information: General Alix has asked me to deliver a sealed message to Captain Mitox. This renowned war veteran can be found encamped just west of a destroyed village near the dukedom's southern border, where he is currently fending off an orc attack. How to obtain: Talk to General Alix. She is located inside her army barracks. Solution: Talk to Captain Mitox. His camp is located south of Captain Alix's barracks. He is in the north building of the camp. Deal with the trolls Game Information: The people in the farmlands live in constant fear of troll attacks. They need somebody who can settle this matter once and for all. I must find the trolls lair and rid the area of those foul creatures. How to obtain: Talk to Homer. He is located outside the building east of the bridge. Solution: Go to the cave located west of the bridge. Kill all of the trolls located inside to include the king. Afterwards, talk again to Homer. Deliver a letter Game Information: Harriet and her family are victims of the latest orc attacks. She has asked e to deliver a letter to her uncle Afrasam. He is the innkeeper of the Ducal Inn, a well known tavern in Verdistis. How to obtain: Talk to Harriet. She is located in the room in the northeast corner of the Blue Boar Inn. Solution: Talk to Afrasam. He is in the Ducal Inn, which is located in Verdistis. (It's marked on the map.) Deliver a new wheel Game Information: Marcus asked me to bring the driver's of his cart a new wheel. I've agreed to do this, because nobody deserved to be stuck in the wilderness for long. How to obtain: After solving the 'Missing Delivery' quest, talk to Marcus. Solution: Go back to the location of the cart. Deliver the grain order bill to Hugh Game Information: Leptine, the owner of Verdistis' General Store, wished me to deliver a grain order bill to Hugh, one of the farmers near Rivertown. How to obtain: Talk to Leptine. He is located in the building to the north west of the Ducal Inn, which is in Verditis. Solution: 1. Talk to Hugh. He is in the farmhouse located near the north west of Stormfist Castle. 2. Tell Leptine, Hugh refused the order bill Game Information: Hugh refused the accept the order bill: Leptine already owes him nearly 3,000 gold coins. I have to tell Leptine that he won't get any grain. Solution: I 'failed to solve' because I paid the bill for him. 3. Tell Leptine the grain is on its way Game Information: I decided to settle Leptine's debts. I need to inform him of what I did...and tell him that grain is coming his way! Solution: Talk to Leptine. He is located in the building to the north west of the Ducal Inn, which is in Verditis. Disappearing Gems Game Information: An old man has told me about a strange occurrence. Apparently, near the poor graveyard entrance, a gem keeps appearing and disappearing. The old man believes it is some foul magic. How to obtain: Talk to Malachias. He is located on the road to the southeast of the quarantine area. Give him some money. Solution: The gem is located near the shrubbery west of Malachias. Follow the gem until you run into a Dwarf. He says something about selling your entrails to Dr. Elrath. Then a bunch of thugs show up. Beat the thugs. (Side note: I have yet to figure out the point of this quest.) Dr. Elrath exposed! Game Information: I found a letter in Dr. Elrath's cellar. In it I found evidence that this so-called doctor is responsible for the Grey Death epidemic. And all this while, everybody believed the -good- doctor was the only person that could cure them! I must report this to the proper authorities immediately! I hope they hang him. Slowly. How to obtain: Read the letter in Dr. Elrath's cellar. Solution: Talk to Commander Ralph. He is located inside the Rivertown Watch. Enter Stormfist castle Game Information: I am not allowed to enter Stormfist castle. However, the guard told me that if I do something heroic, I might receive an invitation from the Duke. How to obtain: Talk to the Captain of the Guard. He is located in the entrance of Stormfist castle. Solution: After you expose Dr. Elrath, Commander Ralph will give you an invitation to see Duke Janus. Escaping Stormfist castle Janus has ordered the guards at the castle gate to prevent me from leaving the castle. I do not wish to remain any longer than I have to, so I must find a way to escape! How to obtain: When you talk to Janus for the 'An appointment with the new ruler of Ferol' quest, you'll get this quest. Solution: After solving 'An appointment with the new ruler of Ferol' quest, you get kicked out of the castle. Escaping the House of Madness Game Information: Where am I? What is this place? I only know, I have to escape from here. But how? How to obtain: While exploring Iona's Dungeon, there is a room with a bunch of books on tables. Enter the room and you'll be transported to the 'House of Madness'. Solution: Go through the doors of the house until you come to a room with beds. Sleep in one of the beds. Expose the Duke's murderer Game Information: Commander Ralph does not believe the Duke died of natural causes. He has asked me to investigate this matter and to begin by trying to make contact with the Assassin's Guild. To do this, I must contact Sir Dante in Verdistis. How to obtain: Talk to Commander Ralph. He is located in the Rivertown Watch. Solution: 1. Talk to Sir Dante. He is in his house (marked on the Verdistis map). 2. Steal Sir Patrick's title deed Game Information: Sir Dante has asked me to steal Sir Patrick's title deed in return for information on the Assassin's Guild Solution: Use the teleporter stone west of Sir Patrick's house near the fence line. Flip the lever until the room with the treasure chests opens. Take the deed off the table (drag it into your inventory). Use the stone in the center room to go back out. Talk again to Sir Dante. 3. Get in touch with the Assassin's Guild Game Information: According to Sir Dante, the archivist of the Merchant's Guild is also a contact to the Assassins' Guild. I must go a speak to him to find out more about the murderer of the Duke. Solution: Talk to Yarum. He is located in the Merchants' Guild ( marked on the map). After talking to Yarum, kill the assassins that attack you. Follow Yarum into the cupboard. Explore the dungeon until you find Yarum. Talk to Yarum to arrange a meeting with Cybu. Talk to Commander Ralph. He is located in the Rivertown Watch (marked on your map). 4. Meet Cybu, the murderer of the Duke Game Information: Yarun has sworn to arrange a meeting with Cybu, the alleged killer of the Duke. I can meet Cybu in an abandoned house in Verdistis. But perhaps I should warn Commander Ralph instead of going there alone. Solution: Talk to Commander Ralph. He is located in the Rivertown Watch. 5. Meet Ralph in Verdistis Game Information: Commander Ralph has told me to go to Verdistis and meet him where the meeting with Cybu was arranged. Together we shall avenge the Duke's death! Solution: Go to abandoned house (marked on Verdistis map). After cutscene with Commander Ralph, talk to Cybu and watch the cutscene. Find a collector's item Game Information: Raymond asked me to find an ancient burial vase he needs to complete his collection. The vase is somewhere in an underground burial chamber in the northern part of the Dark Forest. How to obtain: Talk to Raymond. He is in the Dark Forest. Follow the road from the entrance south until you find a campsite. Solution: Explore cave to the southeast of the forest entrance. Find a cure for Simon Game Information: The lizard healer, Goemoe, is treating a wounded soldier called Simon. There is a shrine of healing near Goemoe's house that produces healing gems. Simon desperately needs such a gem. However, the shrine will not recharge itself and there is only one gem left. Goemoe told me that the dwarf, Otho, is treating another wounded soldier and they cannot decide which one of them should receive the last healing gem. If I am to avoid a hard decision about who lives and dies, I must find a way to duplicate the gem. How to obtain: Talk to Goemoe. He is outside his house located north of George's house. Solution: Go to the Healing Shrine. It is located to the north of Goemoe's house. Get the last healing gem from it. Go to the unlocked house along the north of the village. Take the Magic Mirror; it is sitting on top of a small package. Find a puddle that you see your reflection in and drop the Magic Mirror into it. Drop the healing gem on the same spot. There should now be two healing gems. Talk to Simon and give him one of the gems. Give the other to Verlat. Afterwards, talk to Goemoe. Find a cure for Verlat Game Information: The soldier Verlat was badly wounded during an orc ambush and is now in the care of the dwarven healer Otho. To heal Verlat, I need to access a shrine of healing near Goemoe's house that produces healing gems. Otho told me that the shrine doesn't recharge itself. There is only one gem left. The lizard healer, Goemoe. Is treating a wounded soldier, who is in need of this gem too. I don't like the aspect of making a moral decision who should receive the healing gem. I need to find a way o duplicate the gem if I want to save both patients. How to obtain: Talk to Otho. He is located in the northwestern house. Solution: Go to the Healing Shrine. It is located to the north of Goemoe's house. Get the last healing gem from it. Go to the unlocked house along the north of the village. Take the Magic Mirror; it is sitting on top of a small package. Find a puddle that you see your reflection in and drop the Magic Mirror into it. Drop the healing gem on the same spot. There should now be two healing gems. Talk to Verlat and give him one of the gems. Give the other to Simon. Afterwards, talk to Goemoe. Find a potion for Cedric Game Information: I must find a potion to cure Cedric of the plague victims in the quarantined area in the poor quarter. How to obtain: Talk to Cedric. He is located in the eastern house within the quarantined area. Solution: While in Dr. Elrath's cellar, be sure to grab both of the cure potions. They are located on a book shelf towards the southeast corner. Give one of the potions to Cedric, and give another to any of the other victims. However, you will have to either pickpocket or kill one of the two people with potions. This way you can retrieve a potion to give to the third victim. Find a potion for Sarah Game Information: I must find a potion to cure Sarah, one of the plague victims in the quarantined area in the poor quarter. How to obtain: Talk to Sarah. He is located in the eastern house within the quarantined area. Solution: While in Dr. Elrath's cellar, be sure to grab both of the cure potions. They are located on a book shelf towards the southeast corner. Give one of the potions to Sarah, and give another to any of the other victims. However, you will have to either pickpocket or kill one of the two people with potions. This way you can retrieve a potion to give to the third victim. Find a potion for Tidus Game Information: I must find a potion to cure Tidus, one of the plague victims in the quarantined area in the poor quarter. How to obtain: Talk to Tidus. He is located in the eastern house within the quarantined area. Solution: While in Dr. Elrath's cellar, be sure to grab both of the cure potions. They are located on a book shelf towards the southeast corner. Give one of the potions to Tidus, and give another to any of the other victims. However, you will have to either pickpocket or kill one of the two people with potions. This way you can retrieve a potion to give to the third victim. Find a solution to the plaque problem in Rivertown Game Information: A young knight called Seth told me that people are dying because of a mysterious plague in Rivertown. I must try to find a cure for the plague before it spreads to other towns within the Dukedom. How to obtain: Talk to Seth. He is located just outside the gates of Aleroth. Solution: 1. Talk to Mardaneus. After he refuses, talk to Seth again. 2. An escort for the healers Game Information: The healers are needed in Rivertown to help combat the plaque, but the woods around Aleroth are swarming with Orc raiding parties. The healers refuse to travel to Rivertown because of this danger. I need to get to the army commander and ask him to dispatch an escort. Solution: Talk to General Alix. She is located in her army barracks. 3. After solving 'Who is responsible for the harvest disaster?' quest, this one will be solved too. Find clues about wares Game Information: Merchant Marcus is interested in getting information about his lost wares. How to obtain: Talk to Marcus after finding the burning cart. Solution: Talk to Marcus after exploring the cave. Find my equipment in Iona's Dungeon Game Information: Arhu has shown me where Iona has stored the equipment she stole from me. How to obtain: Go up the stairs from the starting point. Arhu will start a conversation. Solution: Get the key from atop the barrels in the room in the center of the area. Use the key to unlock the chest. Find Rimmer in Glenborus Game Information: Strobur has told me about his brother Rimmer, who now lives in the Dwarven village - Glenborus. If I ever meet him, I will tell him his brother sends his best wishes. How to obtain: Talk to Strobur. He is in the Dwarven Hall. His house is located south of the forge. Solution: Talk to Rimmer. He is in the Dwarven village north of the teleporter. Find the password to the treasure room Game Information: I require a password to enter the Stormfist Castle treasure room. A talking door refuses me entry without the proper password. How to obtain: Exploring the treasure area of Stormfist Castle. (You get to it from the Rivertown sewers.) You'll eventually come across an odd door. Solution: 1. Find Zandalor. He is somewhere in the treasure area of Stormfist Castle. 2. The password is ANVAS ENROD Zandalor has told me the password to open the door. It is ANVAS ENROD. Clearly the door has been built by the ancient forces of evil. Solution: Talk to the door. Give it the correct password (which is ANVAS ENROD). Find the second teleporter pyramid Game Information: Lanilor gave me a magical object which looks like a tiny pyramid. He told me that a duplicate exists and that the pair could be used for teleportation. If I used the pyramid, I might have a chance to acquire the duplicate too. I might also end up dead. How to obtain: Lanilor approaches after you open up the catacombs. Solution: Drop the pyramid on the ground, and then click on it. It will teleport you to the other one. To get back to the town, leave the room you teleported into, and go up the hall. Use the portal stone to teleport yourself into the well. OR Explore the catacombs until you find the other pyramid. Find the suppliers of Tingalf Game Information: I have talked to Lieutenant Robin about Tingalf, who sells goods of doubtful origin. To arrest Tingalf, the authorities have to know more about his suppliers. How to obtain: Talk to Lieutenant Robin. He is located in the north west corner of the Merchant's area. He is in between the houses of Blake and Kistanalius. Find the Sword of Lies Game Information: I have rescued Zandalor from the cellars of Stormfist Castle. Before we leave, however, he wants me to find out what happened to the Sword of Lies. How to obtain: Talk to Zandalor. You'll find him in the treasure room of Stormfist Castle. (You can enter the Treasure rooms from the Rivertown sewers.) Solution: 1. Unlock the door to the treasure room behind the odd door. You unlock it by giving it the correct password. The password is ANVAS ENROD. Explore the room. 2. The Sword of Lies is gone! Game Information: I must report this to Zandalor immediately! The Sword of Lies has been taken! Solution: Talk to Zandalor. Find the teleporter activation scrolls Game Information: Zandalor has given me the activation scroll for the mage's teleporter. He believes the Elven Lord Elredor can help me obtain the elves' teleporter scroll. Elredor can often be found in the Archer's Guild. Zandalor also suggested looking for further information in the Cursed Abbey. How to obtain: Zandalor shows up after the dragon rider 'kills' you. He then gives you the scroll and the quest. Solution: Go to the Archers' Guild. Talk to the guild master (I forgot his name). He will give it to you. Find the truth about Tingalf Game Information: Trevor believes Tingalf is selling wares under the counter and without a license from the Merchant's Guild. He sends me to the Rivertown Market to find proof of it. How to obtain: Talk to Trevor after solving the 'Restore Maria's Reputation' quest. Solution: Go into the Rivertown sewers. Kill the thieves and take the letter. (The thieves are located to the right of the entrance.) Afterwards, go back and talk to Trevor. Find Zandalor Game Information: I met another Marked One named Wouter in the Dwarven Bread Inn. It appears he too is waiting for Zandalor. Zandalor told him that he was going to go to Stormfist castle to find the other Marked One. I am unwilling to wait for his return so I will go to the castle to find them both! How to obtain: Talk to Wouter. He is inside the Dwarven Bread Inn. Solution: Zandalor is in the treasure area of Stormfist Castle. You can gain entrance through the Rivertown sewers. Fireworks Game Information: Anthrabent has asked me to set the cart f the trader Mpenzak on fire. I could do it using the lamp on the cart. I should perform the task while Mpenzak is busy drinking a beer in the Ducal Inn. Solution: Go to the cart (marked on the map). Click on the lamp. Talk to Anthrabert. Free the hostages Game Information: A small boy has told me that a gang of brutal thieves entered the house of his parents and locked them in the bedroom. Entering the house through the front door might not be a good tactic. How to obtain: The boy approaches along the road heading south towards the Archer's Guild. Solution: Go to the house, it is marked on your map. Use the 'alt' key to kind a door behind the house leading to the bedroom. Use lockpick to open the door. Free the people and take the key. Use the key to unlock the door leading to the thieves. Kill the thieves. Go to the Archer's Guild and talk to Arnie. He is near the entrance. Gareth's Feign Death potion Game Information: Gareth, a soldier, has asked me to be on the look out for a potion that will allow him to feign death. He wants to use it to escape the army. How to obtain: Talk to Gareth. He is located in front of the southwest building inside General Alix's army barracks. Solution: After solving 'The Church' quest, talk to Father Theofolus and get a Feign Death potion from him. Then go and talk to Gareth in Captain Alix's barracks. George Murdered! Game Information: George has been killed! No money or goods are stolen! Still, I am of a mind that George's murder is somehow connected to the mysterious merchant who argued with George in his store. Perhaps the other healers can tell me more. How to obtain: Enter George's house after restoring Mardaneus' sanity. Solution: 1. Talk to Mardaneus. He is located in his house. 2. Expose George's murderer Game Information: The healers are unaware who might be the killer. Mardaneus has asked me to investigate the crime and keep him informed. Solution: Kill the vampire under Pierce's Wine Barrel. It is located north of the Ducal Inn, which is in Verdistis. Afterwards go back to Aleroth and talk to Mardaneus. Help Apollo finding his friend Shrimpo Game Information: Apollo is looking for his good friend Shrimpo. Apparently, he believes Shrimpo is somewhere near the graveyard area. How to obtain: Apollo approaches when you leave the graveyard. The graveyard is located northeast of the Cursed Abbey. Solution: Go to the group of tombstones located to the northeast of the chapel where the Duke is. The group of tombstones has three trees and a couple of boulders in it. Click on the tombstones to reveal the names on them. Each name starts with a letter of Shrimpo's name. Click on the tombstones, starting with 'S' and go clockwise to spell out 'Shrimpo'. When Shrimpo comes out, kill him (you won't have much choice). After you kill him, Apollo approaches and talks to you. Help a scared knight Game information: A knight is hiding in one of the nearby stables. An assassin who seems to be nearby is hunting him. I promised to see if I could find this would-be murderer to give him a taste of his own medicine. How to obtain: Talk to the knight (I didn't get his name). He is located in the western most building in the farmlands. Solution: Kill Crawler. He is located in the orchard. Afterwards, talk to the knight again. Help the cook Game Information: The cook of Stormfist castle has asked me to help him with the dishes. What an irony: the hero reduced to a dishwasher! How to obtain: After getting into Stormfist castle, talk to the cook. He is located in the southeastern room of the castle. Solution: Move the bucket with water to the dish pan. Then move the pile of dishes to the dishpan. Keep moving the dish pile until all the dishes are clean. After you leave the castle, the quest will be solved. (I think it has a small bug in it.) To move the dishes, you can put them into your inventory OR left click on them, hold down the button and move them. Isoldes' love letter Game Information: The milkmaid, Isolde, has asked me to deliver a love letter to her loved one in the barracks. His name is Gareth. How to obtain: Talk to Isolde. She is located outside the building east of the bridge in the farmlands. Solution: Talk to Gareth. He is located in front of the southwest building inside General Alix's army barracks. Kidnapped by a zombie Game Information: Upon entering a graveyard, I saw a woman being kidnapped by what appeared to be a zombie. I must rescue her! How to obtain: Enter the graveyard south of the quarantine area. Solution: In the center of the graveyard there are four pits. Enter one of them. Kill a bunch of zombies (I think). Kill Stalker Game Information: A hermit has asked me to kill a dangerous monster in its lair, which lies south-west from here. How to obtain: Talk to the hermit of the Dark Forest. Follow the road southwest until you find his house. Soltuion: Explore the cave (marked on map). Kill Stalker. Kill the vampire Game Information: I was able to save the boy, but the case is still open. AS long as the vampire lives, the people in Rivertown are in danger. Though the blood sucker spared the life of the kid, I'm afraid I have to try killing him somehow... How to obtain: After saving the boy, you'll automatically get this quest. Solution: Use telekinesis to move the lever just inside the locked room. Kill the vampire. Meet General Alix at the Barracks Game Information: A very satisfied Captain Mitox wishes me to report to General Alix at the Barracks. Perhaps I can finally see some reward for all this hard, dangerous work. How to obtain: Talk to Captain Mitox after solving the 'Poison the well in the Orc Camp' quest. Solution: Talk to Captain Alix. She is located in her army barracks. Missing Delivery Game Information: Marcus, a merchant from the Rivertown market, says his latest delivery of goods is missing. He has asked me to look for his cart to the South of Rivertown Market. How to obtain: After the cut scene between Marcus and another merchant, talk to Marcus. He is located on the south side of the bazaar. Solution: Follow the road leading southeast from the Dwarven Bread Inn. Talk to Luther. Nearby Depot Tingalf has told me about a depot of goods nearby. He also told me that it is dangerous showing an interest in such things. Apparently it is near Rivertown Market. But where? How to obtain: After you show Marcus the letter, talk to Tingalf. He is located near the southeast corner of Geoff's (the blacksmith) house. Solution: Go into the Rivertown sewers. Kill the thieves and take the letter (drag it into your inventory). Nericon's Garden Game Information: I bought a key to Nericon's Garden from a merchant. He told me there is a myth about treasure being hidden in Nericon's Garden. He also mentioned something about frogs... How to obtain: Talk to Blake. He is located in the northwest building of the Merchant's Area. He will only sell the key if your reputation is 7 or higher. Solution: Enter Nericon's Garden. Kill all the frogs, there are four of them. You can't kill them with any weapon though. You need a spell. (I used 'Meteor Strike.' Philosophy of life Game Information: I encountered three followers of Nemris, the philosopher. They are unable to worship the statue of their master in Nericon's Garden because the gate is locked. They have asked me to retrieve the key from the merchant named Blake in Rivertown. How to obtain: Talk to Otto. He is located on the road northeast of Hugh's house. Solution: Buy the key from Blake. He is located in the west house of the Merchant's Area. To get the key, your reputation has to be at least 7. Enter Nericon's Garden. Talk to statue in the back of the garden. Answer the three questions correctly. The questions are: 1. Life is based on one foundation. Name it! Answer: Experience 2. Life is made of two equal parts. Name them! Answer: Truth and untruth 3. There are three paths in life, whose balance are the key to existence. Name them! Answer: Good, evil, and neutrality Poison the well in the Orc Camp Game Information: Captain Mitox gave me a strong poison to throw into the well the orc troops are using as their water supply. The task will not be easy for I must somehow sneak into the heart of the camp in order to get near their well. Upon completion I should go back to him. How to obtain: Talk to Captain Mitox after solving the 'Ravage the Supply Train' quest. Solution: Go to well marked on map. (You may need to sneak...I just hacked and slashed my way through.) After the cutscene go back and talk to Captain Mitox again. Ravage the supply train Game Information: Captain Mitox has asked me to destroy an orcish supply train transporting explosives and to report back to him. I assume that without these supplies, the orcs will be unable to sustain their siege on the town. How to obtain: When you solve the 'Contact Captain Mitox' quest. He will then give you this quest. Solution: Find the supply area. It's a fenced in area with four wagons. (It really stands out.) Drag the barrel of explosives into the area. After the cutscene, go back to Captain Mitox. Remove the curse Game Information: One of the local farmers, a burly fellow called Finn, told me that an abbey that lies to the north is cursed. He hears ghastly voices and saw strange lights at night. I promised to take a look and see if I can remove the curse from the old building. How to obtain: Talk to Finn. He is located outside the northern most farmhouse. Solution: Solve 'The Cursed Abbey' quest. Talk to Finn afterwards. Rescue Lanilor the elf from his icy prison Game Information: It seems one of the healers, a strange man called Mardaneus, has lost his mind and has frozen one of his elven colleagues within an ice pillar. I must find a way to rescue the elf from the icy prison. The elf advised me to sneak into Mardaneus' house and try and convince the old fool to reverse his spell. How to obtain: After leaving Lanilor's house, head southwest. After the cut scene between Lanilor and Mardaneus, talk to the freezing Lanilor. Solution: Go into the well to the east of Mardaneus' house. Go up the stairs on the other side of the well (inside). Talk to Mardaneus. Restore Mardaneus' sanity Game Information: It seems that the healer Mardaneus may have been possessed by a demon. I must find out why this fellow behaves so strangely. How to obtain: After solving the 'Rescue Lanilor the elf from his icy prison' quest, Lanilor gives you this quest. Solution: 1. Unlock the entrance to the catacombs beneath Aleroth Game Information: According the elf, Lanilor, I must explore the catacombs beneath the village to find a cure for Mardaneus' odd behavior. The entrance to the caverns lies near four statues. I have to move all four statues to the north in order to open the portal to the catacombs. Lanilor warned me that evil creatures wander the caverns. I have a bad feeling about this. Solution: Go to the center of the village to the area with four dragon statues and a bigger statue in the center. Click on the statues until they are all turned north. 2. Explore the catacombs until you come across a chamber with a bunch of neutral (non-attacking) skeletons. Talk to one of them. 3. Help the dead necromancer Game information: Some friendly skeletons explained they are trying to rescue their dead master, a necromancer called Thelyron. They are using levers that are imbued with powerful magics, but something keeps going wrong. I have a feeling that if I can help them to resurrect Thelyron, I may gain some information about Mardaneus. Solution: Carefully watch the cut scene where the skeletons pull various levers. Go to the lever that isn't getting pulled. When the cut scene begins again, pull the lever when it's your turn. 4. Talk to Thelyron. He is located near the center of the room surrounded by other undead creatures. 5. Kill Thelyron Game Information: It appears that the undead necromancer is the source of Mardaneus' obsession! He will not stop haunting the healer unless I kill him. Well, it may be a questionable task, but somebody has to do it. Solution: Kill Thelyron. Restore Maria's reputation Game Information: In the poor area of Rivertown, I met a woman who claims to have lived in Verdistis in great wealth. Then a man named Malcolm stole everything from her and her family, and chased her away from Verdistis. She says Malcolm has been stealing from the Merchant's Guild too, perhaps I should go and find out more about this... How to obtain: Talk to Maria. She is located in the center building of the poor area of Rivertown. Solution: 1. Go to Malcom's House (marked on the Verdistis map) and take the 'Merchant's Guild's Financial Records. They are located on top of a shelf. 2. Maria was right Game Information: Malcolm was indeed stealing money from the Merchant's Guild. I found the evidence n a book in his house. I should go a report this to the Merchant's Guild! Solution: Talk to Trevor. He is in the Merchant's Guild (marked on the Verdistis map). Afterwards go talk to Maria. She is located in the center building of the poor area of Rivertown. (NOTE: After Maria is at the Merchant's Guild, talk to her and she'll help you buy or rent a house.) Retrieve the magic axe called Slasher Game Information: Some bold orcs are looking for a magical axe called Slasher. Smiruk, the leader, told me that the weapon lies somewhere in the catacombs beneath Aleroth. How to obtain: Talk to Smiruk. He is with a group of neutral orcs that you will run across while exploring the catacombs. Solution: While exploring the catacombs, you'll find several unidentified axes. One of them, once identified, is the 'Slasher.' You can get items identified by either George or Otho. Give the axe to Smiruk. The bar fight Game Information: In the Dwarven Bread Inn, there is a fight pit where you can challenge the local fighting champion, by defeating him, you can win a lot of money. How to obtain: Talk to Sean. He is located in the cellar of the Dwarven Bread Inn on the upper side of the fighting ring. Solution: Defeat Burleigh. Talk to Sean. The brooch Game Information: Randell, Sir Dante's servant, has asked me to pick up a brooch that I being made for Sir Dante's wife. I am to speak to Elmer Vignus, the dwarven jeweler about this matter. He can be founf in the Dwarven Halls. How to obtain: Talk to Randell. His located inside Sir Dante's house (its marked on the Verdistis map). Solution: Talk to Elmer Vingus. He is the Dwarven Hall. His house is west of the entrance. The burning cart Game Information: I returned to the cart with the replacement wheel only to find that it has been attacked while I was away. The driver's and goods are gone. The clues nearby suggest an orc raiding party is responsible, but I have my doubts. Maybe I can find more clues if I investigate the surrounding area further. How to obtain: When you return to the cart and solve the 'Deliver a new wheel' quest, you'll automatically get this quest. Solution: Follow the blood and later money trail. (It may get a bit tricky one you enter the wooded area.) Explore the cave at the end of the trail. Kill the bad guys. Read and take the letter off the table. The Church Game Information: When I entered the Church, I saw a ghost attacking a priest and a monk. The priest ran away into his confession chair. How to obtain: Enter the Church. It is located to the north of the Cursed Abbey. Solution: 1. Talk to Father Theofolus. He is located in the center of the church. 2. Desecration Game Information: I spoke to Father Theofolus, he believes something, or someone may have been desecrating the Church. That would explain why spirits are roaming the place, Solution: (This part is solved when the whole quest is solved.) 3. Go into the confessional and come back out of it. (I'm not sure if anything important is down there.) 4. Peeing boy Game Information: I saw a boy peeing into a golden chest in front of the altar, perhaps this is causing the desecration. Solution: Talk the Father Theofolus. The Cursed Abbey Game Information: The old abbey in the north of Rivertown seems to be haunted by creatures of the night. Perhaps I can find a way to drive them away or even remove the cause of this curse. How to obtain: Enter the old abbey located to the north of the farmlands. Solution: Fight your way to the basement of the abbey. Talk to The Engineer. Give him the 1000 gold and free him. The murderer of the Duke Game Information: The ghost of the old Duke has asked me to find his murderer. Apparently, he was riding his horse when he suddenly felt a sting in his leg. He believes he was hit by a poisonous arrow. How to obtain: Talk to the Duke. He is located inside the chapel of the large graveyard. Solution: 1. Arrange the meeting with Cybu during the 'Expose the Duke's murderer' quest. 2. Cybu, the assassin, killed the Duke Game Information: An assassin named Cybu killed the Duke. I should go and tell the Duke so he can finally rest in peace! Solution: Talk to the Duke. He is in the chapel of the large graveyard. The graveyard is north east of the Cursed Abbey. |
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