Europa Universalis 2 Cheats

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Europa Universalis 2 Cheats :

This cheat for Europa Universalis 2 [PC] has been posted at 30 Apr 2005 by Unregistered and is called "Cheats - Cheat Codes". If cheat is usable don't forgot thumbs up Unregistered and share this with your freinds. And most important we have 4 other cheats for Europa Universalis 2, look them as soon as possible!

Cheats - Cheat Codes

by Unregistered Apr 30, 2005

Use one of the following values with the "event [number]" code. Note: Some events can only happen at certain points in the game. Activating some events outside of their normal occurrence may glitch the game.
 
Result Number
Reformation 100

Jean Calvin 101

Council of Trent 102

Edict of Tolerance 103

Treaty of Tordesillas 110

English Pirates 1000

One Province revolts unprovoked 1001

Religious turmoil; one revolt 1002

Conversion of heretics; changes religion in one province
1003
Gift to the state; +200 gold 1004

Temporary insanity of monarch; ADM, DIP, MIL set to 2 for 12 months
1005
Excellent minister; ADM, DIP, MIL set to 9 for 12 months
1006
Scandal at Court 1007

Wave of Obscurantism; +3 revolt risk 1008

Exceptional year; -5 inflation, +100 gold
1009
Rush of colonists; +3 colonists 1010

Diplomatic move; +50 relation, +1 diplomat
1011
Great reputation; +10 relation with 7 countries
1012
Colonial Dynamism 1013

Colonial Dynamism; +1 conquistador, +3 colonists
1013
Unexpected invention; +1 manufacturing
1014
Rush of Merchants 1015

Plague; -5000 people in province 1016

Reformation of army; +250 land tech 1017

Reformation of navy; +250 naval tech 1018

Enthusiasm for army; +5000 troops 1019

Enthusiasm for navy ; +5 warships 1020

Agricultural Revolution 1021

Devastating fire; -1 manufactory 1022

Good government policies; +1 stability, +250 infrastructure and trade tech
1023
Poor government policies; -1 stability, -250 infrastructure and trade tech
1024
Unhappiness with Clergy 1025

Unhappiness among Artisans 1026

Unhappiness among Peasants 1027

Unhappiness among Merchants 1028

Valuable mineral 1029

Political Crisis 1030

Corruption 1031

Deflation 1032

Diplomatic Insult 1033

Fortification effort; +1 fort to province
1034
Creation of bank; -5 inflation, +200 gold
1035
Creation of stock exchange; -2 inflation, +100 gold, +500 infrastructure tech
1036
Creation of company of trade; +2 merchants, +500 trade tech
1037
Colonial uprising; 1 colony rebels 1038

Heretic Uprising 1039

Explorer; +1 explorer, +0 colonists 1040

Conquistador; +1 conquistador, +0 colonists
1041
Nobles (-2 stab) 1042

Trading Company Disaster 1043

Internal Trade 1044

Meteor Sighted 1045

Fire Ordinance 1046

Saint performs miracle; +1 stability, -3 revolt risk
1047
Medical 1048

Noble Feud 1049

Nobles ally with foreign power; -2 stability, casus belli (nation)
1050
Assassination of noble 1051

Cessation of Church Functions to Nobility
1052
Sale of Offices 1053

Monopoly company formed 1054

Nobles demand increased pensions 1055

Grant export licenses 1056

New land claimed 1057

Establish cantonments 1058

Nobles demand old rights 1059

Cities demand old rights 1060

Non-enforcemnts of Ordinances 1061

Bourgeoisie request privileges 1062

Italian Engineer available 1063

Foreign drill instructor; -250 gold, +1 offensive doc, +1 quality / -1 victory points
1064
Build a Great Palace 1065

Indulgence Peddler 1066

Uncooperative Philosopher 1067

Regional Heresy 1068

Boundary Dispute 1069

Merchants Harassed 1070

Regional population boom; +2 colonists / +2000 population
1071
Petition for redress; -4 stability, +1 centralization/-1 stability, -1 tax, revolt (province)
1072
Noble family requests aid 1073

Support for dissidents abroad 1074

Foreign trade competition rises; +1 mercantilism / -1 merc
1075
Exceptional Court Painter available 1076

Catholic influence in Africa 1077

Christian influence in South Africa 1078

Mali returns to paganism 1079

Moslem influence in Africa 1080

Moslem influence in Nubia 1081

Catholic influence in America; +1 stab / convert to catholic and 4 colonies
1082
Protestant influence in America 1083

Moslem influence in south-east Asia 1084

Newton pulishes Principia Mathematica; +200 to land, naval, infa, and trade tech.
1500
Newton Pulishes Optica; +250 to land amd naval tech.
1501
Hungarian vampire; -1 stability, -1 innovativeness
1503
Gerard Mercator de Kremer; +500 to naval tech
1506
All Life Is Holy; -2 stability 1508

The Lollard Hersey; +3 revolt risk, -2 stab, -50g/-100 to 2 countries
3001
War of the Roses; +1 artist, serf, -1 central, land, -3 stab
3002
Bosworth Field; +3 stab, central, -3 serf, merc, -5 artist
3003
End of the 100 Yrs War; +1 stab, +150 relations with France
3004
Justices of Peace; +1 cent, +6 tax collectors, +1 stab, -200g +1 serf, arist, +2 stab, +100g
3005
Support Middle-class Bureaucrats; +1 innov, -1 arist, merc, land, stab -1 innov, +1 arist, serf, stab, +2 land, +100g
3006
Court of the Star Chamber; +2 cent, innov, +1 stab, +3 revolt risk +2 artist, +1 stab, -1 cent, innov
3007
The Enclosure Movement; -3 stab, +1 revolt risk/-1 central, -2 serf, +1 stab
3008

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Europa Universalis 2 Cheats

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