Harry Potter and the Chamber of Secrets Walkthrough :
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Walkthrough - FAQ/Walkthrough(RECOMMENDED: TO BE VIEWED UNDER "COURIER NEW" FONT) HHHH HHHH HH HH HH aaaaaaaa r rrrr HH HH aaaaaaaaaa r rrrr rr rrrrrrr HH HH aaa aaa rr rrrrrrr rrr rrrr rrrr HH HH aaa rrr rrrr rrrr rrrr rrr H HH HHaaaaaaaaaaa aaa rrrr rrr rrr rrrrr H HH HHHH aaaa aaa rrr rrrrr rrr HHH HHH HH aaa aaa rrr rrr yyyyyyy yyyyyyy HHHH HH aaa aaaaa rrr rrr yyy yyy HH HH aaaa aaaaa rrr rrr yyy yyy HH HH aaaaaaaaaa rrr rrrrrrr yyy yyy HH HH aaaaaaa rrrrrrr rrrrrrr yyy yyy HH HH rrrrrrr yyyyyyyy HHHH HHHH yyyy yyyy yyyyyyyy yyyy yyy yyyy yyy yyyy yyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyy PPPPPPP PPP t PPP PPPPPP tt t PPPPPPPPPPPP ttt tt PPP PPP ooooo tttt ttt rrr rrr PPP PPP ooooooo tttttttt tttt rrrr rrrrrrr PPP PPP oo oooo ttt tttttttt eeee rrrrrrrrr rrr P PPPPPPPPPPPPP oo oooo oo ttt ttt eee eee rrrr rr PPPPP PPPPoooo oo ooo ttt ttt eee eee rrr r PPPP PPPPPPPP oo oo ttt ttt eeeeeeeeee rrr PPPP PPPPPP oo oo ttt ttt eeeeeeeeee rrr PPP P oo oo ttt ttt eee rrr P PPP oooooooo ttt ttt eee ee rrr PPP oooooo ttt ttt tttttt ee ee rrr PPP ttttt ttt ttt eeeeee rrrr PPP P ttttttt eeee rrrrrrrrr PPP PP P CCCCCCCCC OOOOOOOOO SSSSSS CCCCCCCCC OOOOOOOOOOO SSSSSSSSSS CCC OOO OOO SSS SSS CCC OOO OOO SSS S CCC OOO OOO SSS CCC OOO OOO SSS CCC OOO OOO SSSSSSSSSSS CCC OOO OOO SSSSSSSSSSSS CCC OOO OOO SSS CCC OOO OOO SSS CCC OOO OOO S SSS CCC OOO OOO SSS SSS CCCCCCCC OOOOOOOOOOO SSSSSSSSSSS CCCCCCCC OOOOOOOOO SSSSSSS ------------------------------------------------------------------------------ EA Games' "Harry Potter and Chamber of Secrets" Walkthrough v. 1.1 By Sarba Raj Bartaula Sarbaraj_bartaula@yahoo.com, Sarba.Bartaula@gmail.com www.geocities.com/sarbarajbartaula Last Updated: Apr. 15, 2006 FAQ/Walkthrough status - 95% completed Platform - PC Dedicated to - Emma Watson (My favourite actress) ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Revision History: ------------------------------------------------------------------------------ 1.0 - Apr. 15, 2006 - completed and posted the Walkthrough 1.1 - Apr. 26, 2006 - birthday update ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Contents: ------------------------------------------------------------------------------ 1. Disclaimer 2. Contact Info 3. About me 4. FAQ 5. Walkthrough 6. Thanks, rememberance and Special thanks ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 1. DISCLAIMER (Legal Crap) ------------------------------------------------------------------------------ If you'd like use this document on yours website, email me at the following Address: Sarbaraj_bartaula@yahoo.com and likely I'll let you use it. I will only allow use of this walkthrough 100% not changed. Otherwise this walkthrough should only appear at the following sites: GameFAQs - www.gamefaqs.com This document is: Copyright 2006 Sarba Raj Bartaula ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 2. CONTACT INFO - PLEASE READ BEFORE E-MAILING ------------------------------------------------------------------------------ If you wish to make corrections to the FAQ/Walkthrough, feel free to email me at sarbaraj_bartaula@yahoo.com. Include something like "Harry Potter and the Chamber of Secrets" in the subject so I can sort valid emails out from the junk mail and other games' mails. I have written many FAQ/Walkthroughs. So, I welcome contributions and corrections to the walkthrough. Most of the things I can help you with are already in this walkthrough. If you want to ask something, just mail me with a topic "FAQ - HPCoS" so I can sort it out. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 3. About me ------------------------------------------------------------------------------ I am Sarba Raj Bartaula, 13, Male and live in Kathmandu, Nepal. I am a nine grader right now. I was dropped on earth on 26th April, 1992. Please compromise the walkthrough as it is NOT fully correct in grammar. Welcome to my FAQ/Walkthrough of Chamber of Secrets, which is the 3rd one in the series. I've planned to write FAQ/Walkthrough in the games released in the following manner: 1. HP - Quidditch World Cup (Released) 2. HP and the Sorcerer's stone (Released) 3. HP and the Chamber of Secrets (Released) 4. HP and the Prisoner of Azkaban (Working on) 5. HP and the Goblet of Fire (Completed; replaying - 3rd time) I am a great fan of Mrs. J. K. Rowling's Harry Potter Series and have read all released books, from Harry Potter and the Sorcerer's Stone to Harry Potter and the Half-Blood Prince, and enjoyed all of 'em. My favourite book in the series is "Harry Potter and the Prisoner of Azkaban". I've looked all the movies, too. My favourite movie is "Harry Potter and the Sorcerer's Stone" and the favourite actor (in the film) is Daniel Radcliffe (Harry Potter) and favourite actress is Emma Watson (Hermione Granger). Other of my favourites are: Teacher -> Prof. Severus Snape, Prof. Albus Dumbledore Spell -> Expeliarmus, Petrificus Tutalis Unforgivable Curse -> Torture Curse Quidditch Ball -> (Golden) Snitch Quidditch Player -> Fred and George Weasley House -> Gryffindor Negative Character -> He-who-must-not-be-named (Lord Voldemort) Password -> Pure Blood (to the slytherin common room) I'm one of the class toppers and love reading books. Apart from it, I am interested in programming (using JAVA, Visual Basic and C++) and playing computer games and one more thing "I HATE FOOTBALL". So much of me, now let's get on to the game, "Harry Potter and the Chamber of Secrets." ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 4. FAQ ------------------------------------------------------------------------------ Q: How do I turn the debug mode on? A: simple, open the "game.ini" file in the "system" folder of the game and set [HGame.baseConsole] bDebugMode=False to [HGame.baseConsole] bDebugMode=True Q: Why can't I cast on "Ectoplasms" and "Spongify Tiles" at the beginning? A: You'll have to learn a spell before you can use it. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 5. Walkthrough ------------------------------------------------------------------------------ The walkthrough has several parts namely: 5.1 Game Basics, controls and what's good, missing and bad 5.2 Game Walkthrough i. Whomping Willow ii. Hogwarts Grounds (night time) iii. Main Entrance iv. Moving Stairs v. Rictusempra vi. Rictusempra Challenge vii. Weekly House Points Ceremony (first time) viii. Unlocked/now accessible area - I ix. Quidditch Practice x. Potion's Class xi. Skurge xii. Skurge Challenge xiii. Unlocked/now accessible area - II xiv. Weekly House Points Ceremony (second time) xv. First Ingredient for Polyjuice Potion: Bicorn Horn xvi. The Dueling Club xvii. Diffindo xviii. Diffindo Challenge xix. Second Ingredient for Polyjuice Potion: Boomslang Skin xx. Unlocked/now accessible area - III xxi. Weekly House Points Ceremony (third time) xxii. Dumbledore's Office xxiii. Third Ingredient for Polyjuice Potion: bit of Goyle xxiv. Sneaking in the Slytherin common room xxv. Intruder in the Slytherin common room xxvi. Spongify xxvii. Spongify Challenge xxviii. Unlocked/now accessible area - Final xxix. Weekly House Points Ceremony (final time) xxx. Forbidden Forest xxxi. Aragog's Lair xxxii. Path to the Chamber of Secrets xxxiii. The Basilisk xxxiv. Cleaning up xxxv. Ending - (*spoilers*) 5.3 Bean Barter 5.4 The Famous Witches and Wizards Cards 5.5 The Dueling Club 5.6 Gryffindor Challenge Area 5.7 Gold Wizard Card challenge ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 5.1 Game Basics, controls and what's good, missing and bad ------------------------------------------------------------------------------ When you run the game executable, there are 4 menus there. Namely: 1. New Game -> Select slot for new game 2. Load game -> Select slot to load game from 3. Option -> Configure the options 4. Quit -> Quit the game Here are the default controls: Gameplay: Up arrow key or W -> Move forward Down arrow key or S -> Move backwards Left arrow key -> Turn left Right arrow key -> Turn right "A" key -> Strafe left "S" key -> Strafe right Alt key or Left Mouse Button (MB0) -> Cast magic Control key or Right Mouse Button (MB1) -> Jump Enter Key -> Skip cut scene In Quidditch: Left MB (MB0) or Right MB (MB1) -> Grab snitch / knock other player In dueling: Spacebar or Right Mouse Button (MB1) -> Cycle through spells You can also use windows compatible joypads / game controllers What's good - The challenges they brought up are good - The debug mode is cool - The number of cards (oh my! 101 cards) - Mastering "spells" is convenient than the first game - Skipping cutscene is convenient What's missing - We don't see Ron and Harry taken to Prof. Snape when they reach Hogwarts - We don't attend the Transfiguration class - We don't see Ron's wand broken - We don't see Ron spitting out slugs ;-) - We don't see tears in Hermione's eyes when called mud-blood by Draco Malfoy What's bad - Chocolate frogs can avoid us; making the game frustrating - The map is nearly of no use - Graphics is better than the first game but not as much as expected - Puzzles are easy for fan base - Glitches are often as the first game in the series - Ron and Hermione are still non-playable characters - Some parts of the adventure is different from that of the book (eg - going into the forbidden forest is without Ron; and Aragog's lair should have been an escape level; not fighting it (Aragog). ------------------------------------------------------------------------------ 5.2 Game Walkthrough ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ i. Whomping Willow (stage name - by me and NOT the game) ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Whomping willow area (Place name where you are): ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 0 / 0 Bronze Wizard Card : 1 / 1 Challenge stars : 0 / 0 Secrets : 2 / 2 ------------------------------------------------------------------------------ After some cutscenes, you arrive here. The Whomping Willow stage is not timed but you can't return so don't be afraid to collect everything you get. First, run to your left and pass under the Whomping Willow's root. Enter the room. Here, there's a cut scene. Cast Alohomora to the chest. Continue to the right and climb up the steps. Another cutscence. Cast Lumos on the Gargoyle and go through the glowing wall. Another cut scene. Walk to the save game book to save your game. When you get closer to the dragon statue and it will move. Cast Alohomora on it. Go out of the opened way. Cast Flipendo on the block and climb up. Jump down to the next area. Avoid the root of the Whomping willow and then open chest and take the chocolate frog. Cast Alohomora on the crack in wall to open a secret way. Cast Alohomora on the chest and then go back. Pass under the next root, then cast Flipendo on the Whomping Willow. There will be a cut scene. Enter the room where Ron runs, Cast Lumos on the gargoyle to reveal a hidden block another cut scene. Continue and save your game. In the next room, collect all the Bertie Bott's beans before you jump down. After you jump, cast Flipendo on the block (with a pattern on it) twice. Jump up, then jump again to Ron. In the next area, cast Lumos on the gargoyle and move on go to the next area. Cast Flipendo on the wall to raise the stairs. Before you enter the next area and get your first Wizard Card, there is an alcove on your right. Cast Alohomora to the secret door, then open the chest. In the small courtyard where you get the Wizard Card, cast Flipendo twice on each of the armors. Now, follow Ron. Rain has stopped, another cut scene. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ ii. Hogwarts Grounds (Night time) ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Hogwarts Grounds: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 1 / 4 Bronze Wizard Card : 0 / 5 Challenge stars : 0 / 0 Secrets : 2 / 8 (it is 8, no matter the game says it 6 now) ------------------------------------------------------------------------------ Go in front of the dragon statue, cast Flipendo twice on its head. Now, go to your left. There's a chest. Cast Alohomora on it. Now move to the gate. This gate will be the entrance to the Quidditch Pitch (remember this place). Look up at the banners. Cast Alohomora on each of them to open a secret area to your left. Get the beans and a Silver Wizard Card, then follow Ron. Before you enter the school, go to the right and cast Alohomora on the chest. Then, go back. Now check out the left side of the castle. You can see a Bronze Wizard Card up on a ledge. Ignore it for now. You can't get it until after you know the Spongify spell. Keep going to the left. There's a symbol on the wall. Cast Alohomora on it. Take everything inside (you can't go through the branches yet. You need Diffindo for that). Now, go to the place where Ron is. Go a bit left and then down the stairs. Cast Alohomora on the chest and take the beans. Now, go where Ron was and then go right. Cast Alohomora on the chest and take the beans. Then, enter the school's castle. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ iii. Main Entrance ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Main Entrance: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 1 / 8 Bronze Wizard Card : 0 / 3 Challenge stars : 0 / 0 Secrets : 2 / 12 ------------------------------------------------------------------------------ After the cut scene, check the left side below the stairs. There's a chest here. Cast Alohomora and take the beans. Now, go up the stairs, cast Flipendo twice on each of the armor. Now, check the area on the left side of the armors. Cast Alohomora on the mirror, take all the beans and then continue up the stairs. Cast Flipendo on the Witch statue three times. Then go to the other side and cast another Flipendo on the statue. Step on the switch on the floor, cast Alohomora on the chest, it contains a Silver Wizard Card. Now, it's time to follow Ron. There will be another cut scene. After you are able to control Harry, go through the northern most door in the castle and you'll be in: ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ iv. Moving Stairs ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Moving Stairs area: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 2 / 5 Bronze Wizard Card : 2 / 7 Challenge stars : 0 / 0 Secrets : 6 / 10 ------------------------------------------------------------------------------ Before you go up, you can trade the beans you have collected with the other students below (traders are tossing a bean in their hand). There is a chest with a bronze card, a save game book, and a cauldron. (You can't use cauldrons until the potions lesson.) Save at the savegame book and take the card. Go up the stairs and it will move. You'll find Sir Nearly Headless Nick. He'll show you the Gold wizard card challenge locks. After the cut scene, cast Flipendo on the cauldrons and take the beans. On the way out, there is a room on the right. Go in and collect beans and a silver card. You'll need to come back here after you learn Spongify. Now go up the stairs again. Check the boxes on the tables. Flipendo them until they stay open. Cast on the symbol in the next room. Cast Alohomora at the chest, then go back and up two stairs. There will be a statue at the end of a hall. Cast Alohomora on the picture to your left and enter secret area. You can cast Flipendo on the statue three times before you enter the hospital wing. Inside here, cast Flipendo on all 4 pictures to open a secret. Open the chest for a silver card. Continue on to the next area. There's a gargoyle here. Cast Lumos on it, then you can see a block in the stair case in front of it. Climb it, open chest and take a bronze card. Now you can go down and Flipendo all the cauldrons (don't forget the chest that is below the stairs). Go back to the floor where you saw Ron (a floor down). A vase will fall and there'll be a cut scene with Filch. Before continuing, look at the suspicious wall on your left. Cast Alohomora at it. There's a Gnome and a chest at bottom cast on the gnome and throw it inside the hole and then, cast Alohomora at the chest. Now, cast Flipendo at the cauldron near Mrs. Norris (the cat). Before you enter the class, open the secret crack on the right. cast on the chest inside and take the beans. Now, enter the class to learn: ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ v. Rictusempra ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ "Defence Against The Dark Arts" class: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 0 / 0 Bronze Wizard Card : 0 / 0 Challenge stars : 0 / 0 Secrets : 0 / 0 ------------------------------------------------------------------------------ After the cut scene, Professor Lockhart will ask you to press the corresponding arrow keys as shown to complete the spell, Rictusempra. You have three chances to fail it. Remember, if you succeed, you'll get house points. Here's the list of the house points given: First round - 5 Second round - 10 Third round - 15 A cut scene will occur after which you'll face the : ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ vi. Rictusempra challenge ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Rictusempra challenge: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 5 / 5 Bronze Wizard Card : 4 / 4 Challenge stars : 10 / 10 Secrets : 9 / 9 ------------------------------------------------------------------------------ First, cast Rictusempra at the Fire Crab. Then, cast Flipendo until it gets trapped inside the "fire crab hole". Now, move on to the next area. Take the challenge star and stand on the footprints. Put the crab in the hole, and ride the platform up. Jump and cast Alohomora the chest, take the beans and the Bronze Wizard Card, then go back to the platform and jump on the balcony. Take the chocolate frog if necessary. Move on to the next area. Here, jump down and then put the Giant Orange Snails in the "snail holes". A challenge star will lower with each. Hit all of the Fire Crabs until their bars close. This will lower a chest in the center of the room. Cast Flipendo at the blocks to move them in position. Take the Challenge Stars and the Wizard Card. Move to the next area. Here, ignore the snails. They'll just give you little beans for a lot of time you'll waste on them. Proceed to the next area. Here, cast on the gnome, put it inside the hole and take the beans. Move up the stairs and save. Cast Alohomora at the portrait of Prof. Lockhart and the chest that's in. Go up the stairs, take the chocolate frog if required and cast Alohomora at the chest to get few beans and a Bronze Wizard Card. Cast Rictusempra at the fire crabs and cast Flipendo at them until they fall in the "fire crab hole". Go and take the challenge star. Ignore the falling snails, just go to the next area. Cast Rictusempra at the crabs and put them into the "fire crab holes". The walls will move down. Climb up the left wall first. Here, cast Flipendo at the cauldron (ignore the fire crab). Cast Alohomora at the wall with Prof. Lockhart's portrait and cast Lumos at the gargoyle that's inside. The Lumos will reveal a secret area where a challenge star is (just move a bit forward and you'll find it). Take the challenge star. Now, jump down and climb on the right wall. Move on, take the challenge star and the chocolate frog (if required). There's a small pattern on the top of the wall near the chocolate frog. cast on it and an area will open below it. Cast Alohomora at the chest and take the beans and the silver wizard card. Now, go to the place where you got the challenge star (the latest one). You'll see a Flipendo block. Cast Flipendo at the block, Alohomora at the chest (on your right) and take the Bronze Wizard Card. Now, move on to the next area. Ignore the snails and move on to the next room. There are three switches here. Hit the lower switch to move the lower portraits, middle switch to move the middle portraits and upper switch to move the upper portraits. You'll have to turn the portraits until all the three ones match the ones at the top of the doors below. Turn the portraits to open the left door first. Enter it, step on the foot prints, and cast Alohomora at the chest. Then, open the right door and do the same. Take the challenge star and turn the portraits again to open the middle door. Move on to the next room. Cast Flipendo at the cauldron and take the beans. Step on the footprints to go up. Here, cast at the chest behind you and save at the save game book. Move on and cast Lumos on the gargoyle. Ignore the snails and proceed onto the next room. Go inside the secret area (revealed by Lumos) and cast Alohomora at the chest. Cast Alohomora on the portrait of Prof. Lockhart in the wall, go in and cast Alohomora on the chest. Go back down and to the right. Move on to the other side (use the cut scene as a hint; it isn't difficult), cast Rictusempra on the fire crab and Flipendo it into the "fire crab hole". Follow the path, ignore the snails (again), go through the stairs and take the challenge star. Move a bit and you'll see a cauldron (to your left) and a chest (to your right). Cast Flipendo on the cauldron and Alohomora on the chest for a Bronze Wizard Card. Move on to the next room. As soon as you enter, you'll get trapped. Cast Rictusempra on the fire crabs and Flipendo them to their respective fire crab holes. Take the challenge star and move on to the next room. There's a chest (to your right; cast Alohomora to open it) and a save game book in this room (to your left; save of course!). There is a cauldron to the left and a Flipendo block to the right (top of the wall) of the save game book. Cast Flipendo on the cauldron and on the block to open a secret room. Here, cast Alohomora on the chest to get some beans and a Silver Wizard Card. Move on to the next room. In this room, cast Rictusempra on the four fire crabs and Flipendo them inside the hole shown in the cut scene. Now, jump in the hole and cast Alohomora on the portrait of Prof. Lockhart. A room will open. Go inside and move on until you see another portrait of Prof. Lockhart. Cast Alohomora on the portrait of the Professor and step on the both of the footprints, one by one. An area will open. Put the gnome inside the gnome hole and cast at the chest that's in. You'll get a silver card and some beans for this effort. Move on to the next room. Just take the challenge star. Go to the top of the spiral ramp, dodging the moving beams and take the completion star. After the class, when you move out, you'll meet a girl that will tell you about the weekly house points ceremony. Just follow her to the: ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ vii. Weekly house points ceremony - first time ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ House point ceremony hall: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 0 / 0 Bronze Wizard Card : 0 / 0 Challenge stars : 0 / 0 Secrets : 0 / 0 ------------------------------------------------------------------------------ Now follow the girl to go to the weekly house point ceremony. If Gryffindor has the most house points (most certain), you'll get a limited time to collect the beans. The bigger the difference between your points and the runner-up house, the more time you get. The timing is given 1 second for 1 point lead. If you do not have the highest score (least certain), you will not get a chance to visit the bean bonus room. Collect as many beans as you can (if you go to the bean bonus room). After the time is finished, you'll arrive outside. Go inside because there are few rooms unlocked now. Let's claim the loot first! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ viii. Unlocked areas - I ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Main Entrance: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 1 / 8 Bronze Wizard Card : 0 / 3 Challenge stars : 0 / 0 Secrets : 1 + 2 / 12 ------------------------------------------------------------------------------ You can access the Great Hall now, through the opened door in the first floor. There's a secret room on your left behind a portrait. There are two chests inside the Great Hall. The secret and the chests both contain beans. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Hogwarts Grounds: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 1 / 4 Bronze Wizard Card : 1 / 5 Challenge stars : 0 / 0 Secrets : 1 + 2 / 8 (yes NOW it's eight) ------------------------------------------------------------------------------ Another door has been recently unlocked. But first, lets claim the loot. I guess it's a glitch but the secrets appear as (0/8). Anyways, reveal the secrets that you revealed at nighttime (again). You'll get the beans again but not the silver card (that's in one of the secrets already revealed in the night-time). Also, the chests are re-filled. Cast Alohomora on all the chests you casted at night-time. Now, follow wood to the path of the pitch but don't enter the pitch. Instead, go right from very near the pitch's gate (a little bit up of Fred and George). The tunnel sort of thing will take you to Hagrid's place. Collect the wizard card near the pigs and the beans. Save at the save game book. Now, go out and buy a Quidditch armor from the George (the one with the "G" on his shirt). You can buy the "Nimbus 2001" later (I've mentioned it when needed so be patient). ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ ix. Quidditch practice ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Quidditch Pitch: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 0 / 0 Bronze Wizard Card : 0 / 0 Challenge stars : 0 / 0 Secrets : 0 / 0 ------------------------------------------------------------------------------ After a cut scene, you'll have to catch the golden snitch (as Harry Potter of course!) Just follow the trail of the snitch (use the arrow keys) and grab it by using the left mouse button (MB0) when the snitch meter is full. If the other (mock) seeker (Gryffindor player) comes near, barge by clicking left mouse button (MB0) repeatedly. Wasn't too hard, I guess? It was as easy as pie for me. Anyways a(nother) cut scene. After it you'll have to go to the: ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ x. Potion's class ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Dungeons (Main Entrance): ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 1 / 8 Bronze Wizard Card : 0 / 3 Challenge stars : 0 / 0 Secrets : 1 + 3 / 12 ------------------------------------------------------------------------------ Follow Hermione to the dungeon. Open the second hidden place with the beans (you can see through it). Check the area before enter the class. Cast Flipendo on the armor, cast Alohomora on the chest, cast Lumos on the gargoyle and take the beans below. (You'll have to come back here when you have learnt Skurge to reveal the secret; don't worry, after this, there's Skurge at the charms class.) Go down to the classroom. (It is the first way on the left when you entered the main dungeon hall.) Prof. Snape will ask Harry to open the chest and mix the potion. Watch out! Don't cast any spells to the potion ingredients on the table, unless you want to loose house points. You can take them and the other chest later. After the class, there will be a cut scene. After the cut scene, you'll have to follow Hermione to the Charms class. You can finally use the cauldrons. Yay! Before following Hermione to the charms lesson, go out in the Quidditch field and play! he faster you catch the snitch, the more house points you'll get. This ties you from Slytherin and the spell learning increases it. The challenge increases the difference even more so you'll possibly have much beans. However, it's your choice whether to go or not. Anyways, if you beat the Quidditch, congrats! if not better luck next time, try again. Let's head to the : ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ xi. Skurge ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ "Charms" class: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 0 / 0 Bronze Wizard Card : 0 / 0 Challenge stars : 0 / 0 Secrets : 0 / 0 ------------------------------------------------------------------------------ Hermione will ask Prof. Flitwirk about the "Chamber of Secrets". He answers the question then we move on to the spell. You'll be learning the anti ectoplasm spell "Skurge". Prof. Flitwirk will ask you to press the corresponding arrow keys as shown to complete the spell, Skurge. You have three chances to fail it. Remember, if you succeed, you'll get house points. Here's the list of the house points given: First round - 5 Second round - 10 Third round - 15 A cut scene will occur after which you'll face the : ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ xii. Skurge challenge ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Skurge challenge: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 2 / 2 Bronze Wizard Card : 4 / 4 Challenge stars : 0 / 0 Secrets : 7 / 7 ------------------------------------------------------------------------------ Cast Skurge on the Ectoplasm sticking in the door. Follow the path to a door blocked with ectoplasm. In the left there's a cauldron. Cast Flipendo on it. Cast Skurge on the ectoplasm on the next door and proceed. Remove the ectoplasm in the left and right side blocking the long block, then cast Flipendo on the long block until it falls. Jump down and cast Alohomora on the lightning shaped crack, cast Alohomora on the chest. There's a bronze wizard card inside, go back up and jump across to take the challenge star. There's a save game book here, save. In the next room, cast Alohomora on the chest then go right, ignore all the crabs. Just follow the path until you encounter Peeves. Cast Skurge on him (it?) until he loses all of his stamina. Proceed, cast Alohomora on the dragon statue. A(nother) save game book, save. Go back to the previous room and take the newly opened path. Cast Skurge on the ectoplasms, follow the ledge and go up the stairs. Take the challenge star and the beans, go left, back down the stairs and back through the room where you encountered Peeves. Pass the statue and go on. Hit the Flipendo pattern to open the gate. From the floor, hit the Witch Statue twice. Take the beans and go half way up the stairs to Lumos the gargoyle. Go down the stairs and to the right. Go through the open door and through the newly opened secret door, follow the path, take the Wiggentree Bark. Cast Flipendo on the chest. Cast Flipendo on the gate. Cast Skurge to the blocked way and move on. Cast Rictusempra on the crabs and keep going. You will come back to the room that had many ectoplasms. Go straight across and enter the door in front of you. Cast Lumos on the gargoyle once again then follow the opened path. In the left is a chest containing a Bronze Wizard Card. Cast Alohomora on it. There is a secret room you can pass through only while Lumos is still active. Follow the path and save at the save game book. In the left there's some ectoplasm. Cast Skurge on it to reveal a "snail hole" and cast Flipendo on a snail and put a snail in it. Cast Alohomora on the chest with a silver card, move on to the next room. In room to the left, two large plates are covered with ectoplasm. Cast Skurge on the first one to reveal a(nother) "snail hole" and put the snail in it. Move on to the other end of the room on the right side. Look on the right. In the next room there is a Flobberworm Mucus on a ledge. Cast Flipendo on it to break the jar and get it. Cast Skurge on the ectoplasm on the second plate and then step on. A door will be opened to the challenge star, but it'll also lower you down. Go through gate and take the Flobberworm Mucus and beans to the right then climb back out. Cast Flipendo on the snail and go back into the big room. Move on to the next room. Take the challenge star, and cast Alohomora on the chest. Go down, cast Flipendo on the cauldron, ignore the box on the table, then cast Lumos on gargoyle. Cast Rictusempra on the pixie, Alohomora on the pattern on the right wall, follow the path, take the beans and the challenge star and jump down. Cast Skurge on top of the door, then exit this room. Cast Skurge on the ectoplasm. The platforms start swinging. Jump and move to the far end of the first swinging platform. Cast Flipendo on the square low on the other side. This opens a secret room behind you. Go back, take the beans and the Silver Wizard Card. Climb back out to the swinging platforms and move on to the other side. Cast Rictusempra on the pixie. You are in a room with a see-saw. Go up the stairs and follow the path. You will come to a room with a block stuck with ectoplasm. Cast Skurge on it. You'll have to cast Flipendo on the block until it falls on the see-saw. Cast Skurge on the ectoplasm. Cast Flipendo on the gnomes and throw them away. Cast Alohomora on the chests and take the bronze card. Now, jump down (ignore the jewelry box on the table) and take the challenge star, open the next chest and cauldron, ignore the snail. There's a gargoyle here. Cast Lumos on it. It will show you a hidden ledge above the stairs. There's another chest below, ignore it as it only contains Peeves. Jump up to the new ledge and cast Alohomora on the upper wall to reveal the final (seventh) secret room. Take the challenge star and the beans, go through the opened way, then jump down to take the Completion Star. Congratulations, you completed the Skurge challenge! Now you can reveal more secrets, get more cards and other stuff. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ xiii. Unlocked/now accessible area - II ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Main Entrance: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 3 + 1 / 8 Bronze Wizard Card : 2 + 0 / 3 Challenge stars : 0 / 0 Secrets : 3 + 4 / 12 ------------------------------------------------------------------------------ First, go down to the dungeons. Here, while going, look at your left. There's an opposite shaped "T" typed crack. Cast Alohomora on it and collect the beans (you'll have to come back later and cast Spongify when you've learnt it). Go down the main dungeon hall until you see a chest on your left. Cast Alohomora on it. Cast Alohomora on the opposite "T" typed crack. Cast Lumos on the Gargoyle inside it, move to the area revealed, cast Skurge on ectoplasm and cast Alohomora on the chest for a Silver Wizard Card. Now, go in the potions classroom. Here, watch out for Prof. Snape. Cast Alohomora on the crack, cast Skurge on the ectoplasm and step on the plate. Go to the place shown in the cut scene (i.e. up the bookcases), inside the door and collect the beans. Cast Alohomora on the chest to reveal a silver wizard card. Also, cast Alohomora on the chest on the far right of the potions classroom to get a Bronze Wizard Card. Cast Flipendo on the potion ingredients on the table. (If you have trouble finding the chest, go to the place where you opened a chest at the order of Prof. Snape to find a Flobberworm mucuos and Wiggentree bark; which you mixed at the potions class, face the chest and strafe rightwards you'll find it at the other side.) Let's get on to the second floor now (i.e. the floor where the ceremony hall etc. is). Go near the witch statue and a bit right (if you came through the left). Turn around and cast Alohomora on the indented (depressed) brick. Climb up and cast Skurge on the ectoplasm. Keep on doing this until you get to the chest. Cast Alohomora on the chest to get a Silver Wizard Card. Go to the Gryffindor common room. Here, cast Alohomora on the chest to get a Bronze Wizard Card. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ xiv. Weekly house point ceremony - second time ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ House point ceremony hall: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 0 / 0 Bronze Wizard Card : 0 / 0 Challenge stars : 0 / 0 Secrets : 0 / 0 ------------------------------------------------------------------------------ Now follow the girl to go to the weekly house point ceremony. If Gryffindor has the most house points (most certain), you'll get a limited time to collect the beans. The bigger the difference between your points and the runner-up house, the more time you get. The timing is given 1 second for 1 point lead. If you do not have the highest score (least certain), you will not get a chance to visit the bean bonus room. Collect as many beans as you can (if you go to the bean bonus room). This time, you have Skurge to aid you, too. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ xv. First Ingredient for Polyjuice Potion : Bicorn Horn ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Dungeon adventure: ------------------------------------------------------------------------------ Gold wizard card : 0 (can be found now + previously found) / 0 (total) Silver Wizard Card : 2 / 2 Bronze Wizard Card : 4 / 4 Challenge stars : 0 / 0 Secrets : 7 / 7 ------------------------------------------------------------------------------ This challenge is not timed and you don't get any house points for it so take your time and get everything. Go in the tunnel on the left side of the hall and find the door with the ectoplasm. Cast Skurge on it then enter the room. Follow the path, cast Alohomora on the door. At the end, cast Flipendo on the patterns on the further wall. Ride up and take the chests with the chocolate frogs. There is another room here with a gargoyle. Cast Lumos on it to reveal the path in the next opening. Take the elevator down to the lowest level. Cast Skurge on the ectoplasms and proceed. Cast Skurge the ectoplasms covering the carving up high. This will start water flowing and will lift a bridge. Move on to the next area. There's a chest at the left. Cast alohomora on it. Look at the right side and find a strange pattern. Cast Flipendo on the design. Go in the secret area and cast Alohomora on the chest for a silver wizard card. In the room with two snails, cast Flipendo on both then go into the cells in each side of the room for beans. Cast Flipendo on the caldron. Now put the snails on their plate and then go hide in one of the cells looking through the window. When the crabs are out of the box, come out and cast Rictusempra on them both then put them in their holes. Now cast Lumos the Gargoyle and move on to the next room. Cast Rictusempra on the Pixies. Cast Flipendo the cauldron then cast Skurge on the ectoplasm to extend steps around the room to the exit. Move on to the next area. Here, you will come to another room with two snails. Cast Flipendo on them and flipendo them in their holes for goodies. Cast Alohomora on the chest for a bronze wizard card. Move on to the next area. There's a Gnome here. Cast Flipendo on it and bowl it inside the Gnome hole for some beans. Then look opposite the chest for strange pattern. Flipendo the pattern and cast Alohomra on the chest for some beans. Go in the secret passage and cast Alohomora the chest for a silver card. Save at the save game book and move on to the next room. Cast Skurge on the ectoplasm holding the curved stairs up nad go down. Cast flipendo on the snail and move it over the edge. Get the beans, but do not open the chest. It only contains Peeves the Poltergeist. Move on to the next area. Here, there are 4 Flipendo patterns in red, purple, green, and blue. Below is a maze with three secret rooms and the exit. First, cast Flipendo on the red switch. Go down, flipendo the Gnome, jump across and open chests in two of three secret rooms (blue and green doors). Go back up and cast Flipendo on red, purple and green. Open the last secret room (red door) then move out. You will come to a room with shelves. There is a chest with a bronze wizard card. Get the goodies off the shelves by casting Flipendo on them and cast Flipendo on the switch to open the door out. Move on the the next room. There's a fire crab on the left. Cast Rictusempra and Flipendo it over the edge and go up the stairs. Cast Skurge on the Ectoplasm on the door. Cast Rictusempra on the pixie and cast Skurge on the Ectoplasm on the gears to start the machine that moves the rotating platforms. Make your way through three of these rooms. There is a cauldron on the landing after the last one. Save the game at the save game book and cast Alohomora on the door. There's another chest in the following area with a bronze card. Cast alohomora on the chest to get it. Move on to the next area. |
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