Hitman: Blood Money Walkthrough :
This walkthrough for Hitman: Blood Money [PC] has been posted at 29 Sep 2010 by pisia and is called "No Disguise Challenge Guide - HitmanExpert". If walkthrough is usable don't forgot thumbs up pisia and share this with your freinds. And most important we have 6 other walkthroughs for Hitman: Blood Money, read them all!
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Walkthrough - No Disguise Challenge Guide - HitmanExpert============================================================================= SANDY'S ONE OF A KIND HITMAN BLOOD MONEY WALKTHROUGH USING NO DISGUISE ATALL! ============================================================================= Using the guide: Copy the Section or Mission number; example Section 1 or Mission 1 and paste it in the Edit -> Find dialog box, hit "Find Next" to go to the desired location. ============================================================================= Table of Contents ============================================================================= SECTION 1: About this walkthrough SECTION 1a: About the author & his gameplay SECTION 2: Legal stuff. SECTION 3: Author's Approved Websites. SECTION 4: Contact information. SECTION 5: About the game: SECTION 5.1: New Additions & Features of the game SECTION 5.2: Some important charecters in the game SECTION 6: CREDITS SECTION 6a: USER FEEDBACKS AND CONTRIBUTIONS SECTION 7: Version History SECTION 8: WALKTHROUGHS Mission 1. A Vintage Year Mission 2. Curtains Down Mission 3. Flatline Mission 4. A New Life Mission 5. The Murder of the Crows Mission 6. You better watch out... Mission 7. Death on the Mississippi Mission 8. Till Death Do Us Apart Mission 9. A House Of Cards Mission 10. A Dance With the Devil Mission 11. Amendment XXV ============================================================================= SECTION 1: About this walkthrough: ============================================================================= There are lots of Hitman Blood Money out there so what's the need for another one? And why come up with one so late? Well, firstly, those walkthroughs, good as they are use disguises to complete the majority, if not all, of the missions. Here I haven't used ANY disguises. And I have tried to do each of the missions in several ways and not just one way trying to find the best way in and out, the most satisfying way of killing the targets, cutting down on guards and civilians harmed as much as possible-in short, doing what a professional hitman would do in REAL life. I have also tried to collect the various weapons lying about throughout the game. This is a walkthrough that has been written to get the maximum thrills out of the game. If you have played the game before and know the layout of the maps then this walkthrough will help you get not just the Silent Assassin Ranking but do with special challenges like doing the entire mission without ANY disguise, doing the kills up close and personal using the fibre wire or poison etc. Or we might use our customised W2000 sniper and SilverBaller and snipe the enemy from a distance. The game developers, after all, intend us to buy the best customised parts for weapons! So what's the point of not using the weapons? In short we are looking for thrills and satisfaction rather than mere completion of the missions. I am still experimenting with the game and this guide contains details about the following missions only; the rest will be added shortly. I won't include "Death of a Showman because it's a tutorial, not a mission. You don't get ratings for it either. Before moving onto the walkthroughs of the mission lets just take a few moments to get acuainted with the game and charecters particularly first time players of hitman. ============================================================================= SECTION 1a: About the author & his gameplay ============================================================================= My name is Sandy a.k.a Jackal (from Fredrick Forsyth's legendary book Day of the Jackal). I am an avid fan of the Hitman franchise and I own all four of the Hitman games and God only knows how many times I have played and replayed every mission trying to find new ways of completing the missions with "Silent Assassin" ranking. My favourite remains Hitman 2: Silent Assassin mainly because it is much more restrictive than Hitman 4: Blood Money. In Hitman 2: Silent Assassin you have to sweat blood to get a good disguise and even then the enemy will get suspicious if you even blink your eyes the wrong way. And you only had only so much chloroform to knock out one or two guards per mission and there were no boxes to hide the bodies in. In Blood Money you can pistol whip as many targets, guards, even innocents as you like and you can also hide some of the bodies in those body-boxes that you find through out the game. The concept of "Enemies harmed" or "Civilians Harmed" is missing here. This makes Blood Money a bit easier than Hitman 2: Silent Assassin but these new additions in no way diminishes the fun or thrill of Hitman. Perhaps with the features like accidents, pistol whips and body boxes Hitman 2 would have been even better? Who knows! What's the secret behind the success of the Hitman games? The wide open game play, which allows for several solutions for almost all objectives! You can do each mission in sooooo maaannny ways and still get Silent Assassin Ranking and it is up to you to decide how hard or easy you want to make these missions for yourself. Hitman Blood Money has been out for quite some and there are several good walkthroughs out there but this one is different-here I have played the game against my girlfriend Soma with certain bonuses and penalties specified for each mission. For example doing the entire mission without any disguise will net you the maximum points (50000) where as every civilian or guard you knock out with the pistol will net you a penalty of 1000 (no penalties for knocking them out with syringe/stun gun /air guns). Civilians must not die. Accidents are acceptable so long as only the target is killed-no body else must die. Bodies found will result in penalty of 5000-(this also applies to bodies found as a direct cause of accident even though the end-of-mission stats might say zero bodies found), game saves result in 5000 penalty points and time taken (to complete a mission) beyond a certain time limit will result in penalty of 10 per second. I am not too keen (but not adverse either) about "accidents" introduced in Blood Money. After all hitman means 'a professional killer who uses guns'. I prefer to kill the victims using guns and poisons and most satisfying is garrotting them-so accidental kill will get you net you the least number of points while up-close-and-personal kills will net you the most points. I am guessing you aren't interested in such mundane stuff, so I will stick to doing the missions without disguises. And I love guns-I will use them liberally throughout the missions. If you want all accidents and no shots fired type of walkthrough I am afraid you'll have to look elsewhere. The first priority is the "No disguise challenge", every thing is secondary including nnocents being harmed or killed. To get through the mission without any disguise you might need to cause a few accidents; no harm in that since Assassin is a murderer (especially one who kills a prominent political figure) who kills by a treacherous surprise attack and often is hired to do the deed. It's up to you really. I prefer to mix and match. ============================================================================= SECTION 2: Legal stuff. ============================================================================= Sandy's ONE OF A KIND HITMAN BLOOD MONEY WALKTHROUGH USING NO DISGUISE WHATSOEVER, all rights reserved Including the right of reproduction for profit in part or in any form (2006-2010). This guide is forviewing purposes only. It is present on the sites mentioned (see Author's Approved Websites) below on the condition that it shall not by way of trade orotherwise, be Published, sold, circulated or exhibited in any magazine, shop or Web-site without my expressed written consent and approval. These are the only websited (see Author's Approved Websites) which may use this guide currently; if you want this guide to appear on your website, contact me. (see Contact information later). 'Hitman' is a trademark of IO Interactive and Eidos, all rights reserved. Also, IOI or Eidos do not authorize or approve this guide, and have no association with myself or the sites that host this guide. I disclaim any copyright in the Hitman trademark, or in the texts, dialogue, weapons or characters mentioned within this guide. Thank you for reading this disclaimer. ============================================================================= SECTION 3: Author's Approved Websites. ============================================================================= Only the following websites may host this walkthrough. 1. Gamefaq.com 2. IGN.com 3. Neoseeker.com 4. Jackal47.myweb.i 5. Bloguido.com/sandy1975 ============================================================================= SECTION 4: Contact information. ============================================================================= E-mail address: Jackal47@fastmail.fm Blog: http://www.bloguido.com/sandy1975 - will be ready and up by January 18, 2007. For any constructive criticism, detail, contribution you wish to make or errors this guide might present. No hate mails please or I will come after you with a pair of gigantic Silverballers! Mention HITMAN: Blood Money and the mission name as your subject. No attachments please. In case of errors mention HITMAN: ERRORS and the mission name as your subject. ============================================================================= SECTION 5: About the game: ============================================================================= Hitman: Blood Money is the 4th and latest addition to the Hitman series of games. Mr 47, our favourite bald headed assassin is back with many many new tricks up his sleeve. The developers IOI and Eidos have also introduced a stunning new graphic engine and the results are fantastic. Not that Hitman games ever lacked anything in that department--each one of them were stunners in the looks department--even the first game. It featued one of the best hotels, one of the best brothel...well, let's not get too nostalgic. ============================================================================= SECTION 5.1: New Additions & Features of the game ============================================================================= 1. Earn payment for the successful assassination of targets-the more professional your approach, the higher the reward. They had some thing like this in the 1st game but then discontinued it for the 2nd and 3rd. 2.Choose stealth like a professional assassin or take out everyone in your path a-la Rambo but you won't escape the consequences if you leave a trail of evidence behind you. Your notoriety will affect your passage through the game. 3. Use the funds you accumulate to purchase custom built weapon parts, This increases precision and effectiveness of your weapons. I suggest you equip the silver ballers with the best parts available. Dito for the sniper. Don't bother with the other weapons. 4. Mr 47 loves climbing - he uses the environment to his advantage. He can climb, scale and vault, to hunt down and eliminate his targets or to escape. 5. New reactionary moves allow you to use hand to hand combat, distraction, hostages and many new assassination techniques. 6. Superb AI with intelligent civilians and hostiles who observe and react to your behavior and respond to your notoriety. but thankfully they aren't too paranoid about you running around. Plus, they don't mind you trying to get behind them. ============================================================================= SECTION 5.2: Some important charecters in the game ============================================================================= ======== The Hero of the game is kinda an urban legend. The few, the very rare few who have encountered him and is still lives to tell a tale, Agent 47 is the world’s deadliest assassin! A Hitman with a 100% success rate who never turns down an assignment no matter how difficult or even suicidal, an assassin who never cuts and runs in the face of overwhelming odds. His name originates from a barcode on the back of his head, 640509-040147, a serial number that marks his place in a series of cloning experiments designed to create an army of assassins. , (as per Hitman.com website) ============================================================================= is a near genius, from an extremely wealthy background. Sadly, a budding career in politics and science was temporarily marred when a work accident left him paralysed from the waist down. This never stopped Cayne, who continued his work and became a very prominent businessman and advisor. However, he has never been able to shake his suspicion that his accident could have been an assassination attempt. For this reason he has studied the profiles of assassins and is now somewhat of an expert in the field. (as per Hitman.com website) ============================================================================= is the only link and contact that Agent 47 has to the ICA-The International Contract Agency. As the contracts, briefings and informationon targets are mainly dealt with through The ICA, Diana plays an important and vital role. Her position in the company hierarchy is unknown, and how she's able to gather all this crucial information is an even bigger mystery. Even though they have never met, trust is the keyword, and Agent 47 will instinctively know when something is wrong... The ICA, (International Contracts Agency), ============================================================================= supplies the services of expert freelance assassins to all kinds of people including some very high profile and powerful clients. Little else is actually known about this secretive organisation, indeed, its very existence has never actually been confirmed. The price is high, but results and absolute discretion are guaranteed. (as per Hitman.com website) ============================================================================= Targeting the world’s deadliest assassin is no easy task and it takes more than one assassin. The most powerful and dangerous of these is Mark Parchezzi 3 a.k.a. the Albino. An expert assassin and master of disguises, he is able to blend in to the background like a chameleon to carry out subversive operations. ============================================================================= SECTION 6: CREDITS ============================================================================= Credits and thanks to will be given to everyone who contributes with some new details provided that they pertain to the sprit of this walkthrough, that is, get Silent Assassin Ranking with as little use of violence, accidents, knockouts as possible. But our FIRST PRIORITY IS NO DISGUISE, ABSOLUTELY NONE. Everybody's contributions will be clearly identified in future versions of the guide. Major contributors, those who have helped with missions I haven't been able to do, will be give credit as co-author/collaborators. ============================================================================= SECTION 6a: USER FEEDBACKS AND CONTRIBUTIONS ============================================================================= XMen_II: You can shoot guards with the air rifle in the "A New Life" mission and you won't get pinalised even though the firing of darts will count as shots. Pete, Steven, John, Jacque, Ellen, UNG (Ugly_Naked_Guy) and several others for their alternative strategies in the "House of Cards mission. David Scot for his essential feed back in the Amendment XXV mission and also for pointing out that when guards kick you out of some restricted area these don't count as "Witnessed" even though you still have to get out pretty quick or else they will start shooting. Numerous others have written in about how "body found" can be avoided for Richard Delahunt in the "Curtains Down" mission but they all involve dropping the chandalier on the guy's head. If you play the game carefully you will see "A body has been found...security officials are getting suspicious!" warning pop up in the briefing/info screen. That is what I am trying to avoid. When I say that "body must not be discovered", I mean that the dead body MUST not be seen by anybody. To clarify: Is there any way of killing Delahunt in a secluded spot and then stashing it someplace where the body won't be found? Never mind the stats at the end of the mission! I will continue to work on this guide until the end of February 2007: after that, who knows... ============================================================================= SECTION 7: Version History ============================================================================= Version 1: Completed on January 18, 2007 All missions up to Amendment XXV have been completed-all without the use of a single disguise. Future versions will definitely include feedbacks from other gamers and may include other useful strategies-let's see how this goes. Version 1.1: Completed on January 25, 2007 Minor rivisions only; no major contributions as yet :( Ammendment XXV remains unsolved. Varsion 2: Completed February 3rd, 2007 All major contributions tested and included. Ammendment XXV finally solved :-)> ============================================================================= SECTION 8: WALKTHROUGHS ============================================================================= That enough chit chat...on with the game! To find the required missions, just copy the mission number, example "Mission 1" (sans the quotes) and paste it the Edit -> Find dialog box and then click Find Next. Voila -- your mission walkthrough! ============================================================================= Mission 1. A Vintage Year - (no disguise, no civilian or guards killed or sedated, no bodies found!) Mission 2. Curtains Down - (no disguise, no civilian or guards killed, no accidents.) Mission 3. Flatline - no disguise, 1 accident and 1 body found. Mission 4. A New Life - no disguise, no body found, 4 guards sedated, 1 air-rifle added to collection. Mission 5. The Murder of the Crows -no disguise, no bodies found, 2 guards sedated, 2 rifles collected. Mission 6. You better watch out... - no disguises, no bodies found, lots of guards KOed. - the most difficult mission Mission 7. Death on the Mississippi -no disguises, 1 civilian sedated, 1 shots takes down 2 gators. Mission 8. Till Death Do Us Apart -no disguise, no guards KO Mission 9. A House Of Cards-no disguise - no disguise, 1 cicilian casualty -the most fun mission Mission 10. A Dance With the Devil- no disguise, plenty of guards KOes -- the most thrilling mission Mission 11. Amendment XXV - no disguise, no KOs. ============================================================================= On with the missions... ============================================================================= Mission 1: A Vintage Year (Sunday, December 24, 2006) by Sandy ============================================================================= OBJECTIVES: - 1. Kill Don Fernando Delgado 2. Kill Manuel Delgado 3. Escape the Vineyard INTEL: ============================================================================= 1. The guided tour of the wine cellar might prove useful, especially when looking for potential death traps. 2. We've heard that Manuel likes to entertain friends and enjoy the merchandise in the wine cellar. 3. The entrance to the secret lab is hidden somewhere in the wine cellar. 4. The insides are guarded by highly trained guards. Killing Don Fernando Delagado ============================================================================= This is real easy. When the mission starts run past the guard heading west (hint: not towards the truck, the other way round). Keep running until you reach a door. Open and enter. Sometimes there is a worker or guard here so be careful. Run to the boxes and 47 will climb these. Over the wall you go when nobody is watching. If you haven't wasted any time yet then there will be a VIP guard just outside the door (the side entrance of the hacienda) and a guard sitting facing the door. The VIP guard will go back inside while the other guard is sleeping. Follow the VIP guard into the hacienda-the sleeping guard is not a problem as long as you don't run past him. Hide in the closet in the very first room and bring up your map. There are two VIP guards patrolling the ground floor. One is doing the rounds in the passage and the other doing the rooms. At this stage the one patrolling the corridor is at the furthest end (east) and will turn around any moment. So wait and keep watching the map. The guard will turn around and walk back (west), pause and then resume his eastward patrol. The other guard will should also be back and will go outside. (In EXPERT mode wait until the guard patrolling the rooms comes back and goes outside the hacienda for a while before making your move) This is your chance to exit the closet, run to the door near the pool table (North), open it and turn left in the corridor. Go through that door in front of you. Quiet now, we don't want to wake the guard sleeping here. Take everything you want in this room then pick the lock on the other door and go up the stairs (alternatively you could also have climbed the pipe outside the hacienda (where the outside guard was sleeping) and ended up in this room via the balcony door). I wanted those weapons so my route. Well here we are and this is a good time to save. ============================================================================= Bring up your map (NORMAL) or watch through keyhole (EXPERT). There is one stationary guard and one patrolling guard. Let the patrolling guard move away from you and open the door while standing to one side (so that you can watch the stationary guard but he can't see you). The stationary guard rarely looks from side to side - may be once every 15 seconds so-wait until he looks your way and then away. Now quickly slip out, pick the lock on the first door to your right and enter the don's bedroom. (The first mission of Hitman 2 in Sicily also involved slipping into a don's bedroom and doing him in ...what a nice coincidence!) From here we head eastwards. Check your map for the don's location and never mind the guard-he is also sleeping and won't be a problem as long as you don't run and don't touch those light switches. In my case the don was in the third room playing his cello. I went behind him a used my favourite weapon, the wire. My girlfriend pushed him off the balcony and the guard didn't even stir! a vicious girl and a useless guard; what have I got myself into? Anyway in the piano room there is there is an open window (east) and a guard patrolling the ground below (if you stand to one side of the window you can see his route). Exit the window when this guard is moving towards the north (towards the truck), creeping along the roof, don't stand you will be spotted. Once the guard starts moving south drop down to the ground, preferably into the alcove between the two buildings. ============================================================================= Killing Manuel Delagado ============================================================================= Now run to where you started the mission. Enter through the door that is being guarded by a shotgun totting guard who appears to be bored. You will enter a ground full of guests so you will blend in nicely. Run to the left hand double door just behind the table. Enter and walk down the stairs. Check map (Normal / Expert modes show target location on map). If Manual Delagado is taking a sniff take out your poison syringe and hide to the left side of the door. If he is not here yet then hide in the closet. In my case he was taking a sniff, so I waited until he came out, poisoned him dragged and dropped him into the wine vats-I was lucky the touring party wasn't around. Had they been then it would have meant a longer wait but this is the way to do it. My girlfriend didn't bother with the vats and disposed the body in the oh-so- conveniently-kept body box in the sniffing room. I like panache, she is more get-in-quick-get-out-quick-and-never-mind-the-niceties. Either way it's not too difficult to get your timing right- there's only two guards you have to watch. ============================================================================= Escape ============================================================================= Now head back outside all the way to the truck and the patrolling guard. This guard is a real pain and I sedated him to get his gun but Soma Soma stayed hidden near the truck (crouch) because he was walking north. Once he started heading south she followed him a while and hid in the gap between the two walls. Wait again until he comes back north and goes past you. Now run -first run south, take a right and follow the narrow downhill path. Now you have two main problems-the worker taking a smoke. Push him into the water if you want. I didn't. No civilian casualties for me-but this is going to take you a painfully long time to complete the mission. You should have 1 or 2 sedative Syringes left; feel free to use one. Now we have to sneak behind the VIP guard. First wait for the worker who takes the elevator down for a smoke to go back up. SAVE NOW! This is very tricky. Sneak up behind the VIP guard-oh so tempting to push him into the water but we aren't being paid to kill him-so let him be. Position yourself to the left of the crate just behind the guard and face him Take out a coin and throw it to his right-aim for those four barrels. He will turn right and go over to investigate. Run man run! Take out any gun- not you own guns but any that might have picked up on you way down here- for me the SLP pistol was disposable. Run across the wooden bridge to the other side, DROP the gun ON the bridge and take cover by crouching behind the boxes. The VIP guard will come back to his position eventuallly, spot the gun and walk over to investigate. He will pick up the gun and walk back to his position. This is the time you run sneak away towards the plane and escape. ============================================================================= Stats: ============================================================================= No disguise, 3 saves, no civilian or guards knocked out, let alone killed, lots of weapons picked up. Time 15 minutes 19 Seconds. ============================================================================= Mission 2: Curtains Down (Sunday, December 24, 2006) ============================================================================= OBJECTIVES: 1. Kill Alvaro D'Alvade 2. Kill Richard Delahunt 3. Escape opera INTEL: ============================================================================= 1. The content of toolboxes will not be searched when you are frisked. 2. There is a lift shaft from the backstage area to the stage. It is closely observed and only actors are permitted. 3. Lead Actors go to their private rooms to rehearse during breaks. 4. The large chandelier is attached with bolts to the floor of the attic. 5. Only actors are allowed on stage. 6. Light Technicians have keycard to Light Control Room. 7. There is a light rack above the stage that might prove useful. 8. The prop gun used for the execution in the opera is an exact replica of a real World War I pistol. ============================================================================= Help required! ============================================================================= Delahunts body is being found whether I kill him by accident or by any other method. Anybody has any suggestions about this? I don't mind disguises. But using the mine is a strict no-no because it will kill other people, namely the guards. I don't want to see the message 'A body has been found...security...suspicious". ============================================================================= Weapons: ============================================================================= Bring your sniper, I am assuming that you don't have the scoped silverballer yet. DO NOT EQUIP YOUR GUNS WITH PENETRATING BULLETS! ============================================================================= Method 1: (by Soma) **************************** This is a very quick way of doing the no-disguise thing. Bring along your W2000 sniper. As soon as the mission starts run straight, open the door, run by the steps to the second floor. Ignore the two black suited guards; turn to your left and the run up the winding staircase to the third floor. Here there are 2 policemen doing patrol duty. Concentrate on the one to your left first; I have my reason for this. Run up and behind him and SAVE. When he starts to walk away sedate him quickly. Let the body lie where it is. Now run towards the other cop who should be walking towards you and will discover the body of his fallen mate unless you hurry. Once you are close to him but he can't see you yet start walking. Walk a little past him and wait until he stops staring at you and continues on his merry way away towards the other end. Now whip out your KO syringe and sedate him. Run back towards the other guard and retrieve your sniper case that you dropped when you took out the first guard. Get out your sniper and do your second save. Pick the lock and enter through the nearest door. The rehearsal is in full swing now. (Note: Alvaro who is facing slightly to HIS left and lifts his head quite frequently while delivering his speech/song will spot you if you enter the box on the right; so he are in the left box). Snipe Alvaro D'Alvade and don't wait for any fancy opera singing and drum roll stuff - the touring party will come up to the third floor eventually. Once Alvaro D'Alvade is dead (1 body found) Delahunt will run out of his box and onto the stage to mourn his friend. Use the sniper to relieve him of his misery. (2 bodies found; but this one would have been found no matter what). Go outside the box and pack up your rifle. Run down the spiral staircase. The touring group is on the second floor now. Run down to the first floor, through the door and escape. Stats: No disguise +50000, 2 KOs -10000, 2 bodies -20000 found. Time: 3 mins 19 seconds ============================================================================= Method 2: (by Sandy) ============================================================================= Bodies found! What is this game-Max Payne? GTA? No panache I tell you. Here's how I did the mission. Do bring a silenced pistol and/or your W2000. Up the steps, open the door and turn left. Never mind the receptionist and walk to the door to the left of the receptionist's cubicle. Wait. A worker will come up the steps, a police will also come and stand around for a while the police doing tourist guiding is also facing your way. Wait for the worker to go away, and the cop to walk off on his rounds. Make sure nobody sees you go through that door. Make your way down the steps. You will come to a room with a body box. SAVE. We don't need to make our way to the ICA drop off point. So bring up your map and watch for the 2 workers here (EXPERT: Watch through the keyhole for the worker to return to the work bench). When one goes to the changing room and the other has his body turned away from you open the door, turn right and run, pick the lock on the white door and make your way down the steps, open another door and step into a long corridor. (Note: this part is rather tricky and sometimes you just can't sneak past the two workers-so as a last resort KO the worker that works at the bench and drop him in the body box. I tried this seven times and only had to resort to KO once). Anyway, make your way down the corridor. About the half way point you will come to a door with a green exit sign on top. Open the door and go up the steps. You will come to a door. Beyond this door is a policeman guarding the entrance to the stage area. Watch him through the keyhole. When his body is turned away from you open the door and Run into the corridor, turn left and wait; but make sure the policeman can't see you. Now you have a choice. ============================================================================= Kill Alvaro in his room: No body found ============================================================================= If you wish to kill Alvaro in his room then wait for his VIP guard to go to the bathroom (wait for the door to |
