Start the game using 1 of the command line switches below. Example of use is c:homeworldhomeworld.exe /noBGcontinue →
/debug Debug Mode
/noBG No Galaxy Backgrounds
/noCompPlayer No Default Computer Players
/notactics Turn Off Tactics
/noretreat Turn Off'Retreat' Feature of Tactics
/disableAVI Turn Off Movies
/debug - Enable debug window.
/nodebugInt - Fatal errors don't genereate an int 3 before exiting.
/heap - Sets size of global memory heap to [n].
/prepath - Sets path to search for opening files.
/CDpath - Sets path to CD-ROM in case of ambiguity.
/freemouse - Mouse free to move about entire screen at startup. Use F11 to toggle during play.
/ignoreBigfiles - don't use anything from bigfile(s)
/logFileLoads - create log of data files loaded
/disableKatmai - don't use KNI even if support is detected.
/forceKatmai - force usage of KNI even if determined to be unavailable.
/noSound - turn all sound effects off.
/noSpeech - turn all speech off.
/reverseStereo - swap the left and right audio channels.
/waveout - forces mixer to write to Waveout even if a DirectSound supported object is available.
/dsound - forces mixer to write to DirectSound driver, even if driver reports not certified.
/noBG - disable display of galaxy backgrounds.
/noFilter - disable bi-linear filtering of textures.
/noSmooth - do not use polygon smoothing.
/nilTexture - don't ever load textures at all.
/NoFETextures - turns off front end textures
/stipple - enable stipple alpha (software renderer).
/noShowDamage - Disables showing ship damage effects.
VIDEO MODE OPTIONS
/sw - reset rendering system to defaults at startup.
/fullscreen - display fullscreen with software renderer (default).
/window - display in a window.
/noBorder - no border on window.
/640 - run at 640x480 resolution (default).
/800 - run at 800x600 resolution.
/1024 - run at 1024x768 resolution.
/1280 - run at 1280x1024 resolution.
/1600 - run at 1600x1200 resolution.
/d16 - run in 16 bits of colour.
/d24 - run in 24 bits of colour.
/d32 - run in 32 bits of colour.
/truecolor - try 24bit modes before 15/16bit.
/slowBlits - use slow screen blits if the default is buggy.
/device - select an rGL device by name, eg. sw, fx, d3d.
/gl - select default OpenGL as renderer.
/d3d - select Direct3D as renderer.
/nohint - disable usage of OpenGL perspective correction hints.