Go into your lf2 directory, go into the data folder and open data.txt using notepad. It probably looks like this:
id: 0 type: 0 file: data\template.dat
id: 52 type: 0 file: data\julian.dat
id: 51 type: 0 file: data\firzen.dat
id: 50 type: 0 file: data\louisEX.dat
id: 38 type: 0 file: data\bat.dat
id: 39 type: 0 file: data\justin.dat
id: 37 type: 0 file: data\Knight.dat
id: 36 type: 0 file: data\jan.dat
id: 35 type: 0 file: data\monk.dat
id: 34 type: 0 file: data\sorcerer.dat
id: 33 type: 0 file: data\jack.dat
id: 32 type: 0 file: data\mark.dat
id: 31 type: 0 file: data\hunter.dat
id: 30 type: 0 file: data\bandit.dat
id: 1 type: 0 file: data\Deep.dat
id: 2 type: 0 file: data\john.dat
id: 4 type: 0 file: data\henry.dat
id: 5 type: 0 file: data\rudolf.dat
id: 6 type: 0 file: data\louis.dat
id: 7 type: 0 file: data\firen.dat
id: 8 type: 0 file: data\freeze.dat
id: 9 type: 0 file: data\dennis.dat
id: 10 type: 0 file: data\woody.dat
id: 11 type: 0 file: data\davis.dat
By adding a bit of text to that you'll get just what I did which makes all characters playable. All you have to do is to make a new id. I made a text thing you can add onto it, just put it under the last character on you
list.
id: 12 type: 0 file: data\louisEX.dat
id: 13 type: 0 file: data\knight.dat
id: 14 type: 0 file: data\bandit.dat
id: 15 type: 0 file: data\hunter.dat
id: 16 type: 0 file: data\mark.dat
id: 17 type: 0 file: data\jack.dat
id: 18 type: 0 file: data\sorcerer.dat
id: 19 type: 0 file: data\monk.dat
id: 20 type: 0 file: data\jan.dat
id: 21 type: 0 file: data\firzen.dat
id: 22 type: 0 file: data\justin.dat
id: 23 type: 0 file: data\bat.dat
id: 24 type: 0 file: data\julian.dat