MU Online Walkthrough :
This walkthrough for MU Online [PC] has been posted at 11 Jul 2010 by heatblast56 and is called "FAQ". The Walkthrough have a rating -1 by 1 our users. If walkthrough is usable don't forgot thumbs up heatblast56 and share this with your freinds. And most important we have 7 other walkthroughs for MU Online, read them all!
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Walkthrough - FAQMu Online FAQ By Ness(Gonzalo Fuentes) Version Nš1.2 Index of contents: 1.About: 1.0 About this FAQ 1.1 About Mu Online 2.Before Playing: 2.0 What do I need to play Mu Online? 2.1 Which is the difference between Global and Private? 2.2 How to start Global 2.3 How to start Private 3.Inside the Game: 3.0 Which Character should I choose? 3.1 I'm in, but what's this? 3.2 Controls 3.3 The good and the bad. 4.Items: 4.0 Potions 4.1 Accesories 4.2 Guardians 4.3 Jewels 4.4 Special Items 4.5 The Vault 5.Armors & Weapons 5.0 Levels and Additions 5.1 Excellent? 5.2 Durability and Full Set 5.3 Dark Knight's equipable Items 5.4 Dark Wizard's equipable Items 5.5 Elf's equipable Items 5.6 Magic Gladiator's equipable Items 6.The Only Goal 6.0 The evil Scroll of Emperor 6.1 Blade Knight 6.2 Soul Master 6.3 Muse Elf 6.4 Reset 7.Skills 7.0 Attacking 7.1 Dark Knight/Blade Knight 7.2 Dark Wizard/Soul Master 7.3 Elf/Muse Elf 7.4 Magic Gladiator 8.Stats 9.Maps 9.0 Lorencia 9.1 Noria 9.2 Da(e)vias 9.3 Dungeon(1-2-3) 9.4 Lost Tower(1-2-3-4-5-6-7) 9.5 Atlans 9.6 Tarkan 9.7 Icarus 9.8 Etc. 10.Grouping 10.0 Party 10.1 Guild 11.Events 11.0 Blood Castle 11.1 Devil Square 11.2 Golden Invasion 12.Chaos Combination 13.Misc: 13.0 Hints & tips 13.1 Frequent problems 13.2 Hacks 13.3 Bugs 13.4 Programs 14.Blessing Results 15.Terminology 16.What's next? 17.Private Severs explained 17.The End 1.About: 1.0 About this FAQ Well, hello everyone. This is my first FAQ, so I hope you like it. You can use this FAQ for yourself, as long as you don't sell it, don't take credit for it, etc. If you want to use it for your website, please E-mail me before doing so. If you have any comments, doubts, critics, or additions you can contact me on alped1234@yahoo.com.ar. In this FAQ I'll try to cover everything about Mu Online, but not only the Global Mu(see below), but everything Webzen removed from it too. I'll also try to explain how to play, and explain how the game works, as there isn't a real "ending" on this game. This isn't meant to be a walktrough, but more like a guide to introduce people to Mu Online and it's features. If you want to find something, use Control-F and look for a section. This FAQ isn't really big anyway, so don't worry ^^. Version History: Version 1.2: Added the missing Devil Square monsters. Added the Attacking and the Durability and Full Set sections. Corrected some mistakes. Version 1.1: Corrected a mistake on the Stats section Version 1.0: The basic FAQ 1.1 About Mu Online First of all, this game, it's characters, design and that stuff are all Copyrighted to Webzen, nothing on it is mine. By the way, this game is Korean, but don't worry as it's fully translated most of the time. This game is not like other games where you go, kill the final boss and Game Over, Mu is an MMORPG(Massive Multiplayer Online Role Playing Game) which has almost no end. At the beginning it seems that your only have to kill monsters but you end up making new friends (REAL-life friends) and you have a really good time playing. The game itself is really addictive and it takes a very long time to level up, get what you want and that stuff. The game itself really doesn't have to do a lot with it's "storyline"(if you even think that story has to do with the game), but it's still attractive, as it's 3D, the characters don't have polygons or pixels; everything looks really neat. A main thing you should keep in mind is that the Mu provided by Webzen is called "Global" and the ones hosted by regular people are called "Private Servers". I have nothing to do with Webzen, but Global is more to show people what Mu will look like when finished(as it's still a beta, but a very complete one), so it doesn't have many things, and it's extremely hard to get anything. 2.Before Playing: 2.0 What do I need to play Mu Online? Believe it or not, you may have several problems with Mu at first. Maybe you have the ultimate computer with the ultimate updates and accessories, but as any game Mu needs some files. The thing is, where to get them? If you are going to play Global you only have to go to the official site: http://www.muonline.com. I don't really want to make critics, but this page is really slow, as it's hosted in Korea(no offense to anyone, I mean, it's a long distance) and it's not just plain text or HTML. Anyway, you register there and then you can download the files. Mu's standard client is about 80-85 MB. It takes long but it's worth it. On the site you can also see information about monsters, characters, game system, etc., but the site is somewhat incomplete. If you have an experienced friend, then you are lucky, as it's hard to understand some stuff if you haven't played a similar game before. Also, if you have never played Mu before, you shouldn't start on Global as it's very hard to get strong there. This is where Private servers are important. 2.1 Which is the difference between Global and Private? Global is the server hosted by Webzen. Private servers are servers that any person in the world host. Most Private servers have different settings than Global. This settings are often: Experience Drop Rate Shops Jewel Bugs Connection Speed Of course there are many others, as if you own the server you can change most of the game. If you just begin playing Mu, you should try playing on a private server first. This is, because of the settings that Private servers can manipulate. Check the Private Server section for more information. 2.2 How to start Global When you finish downloading the client, you just open it and it installs by itself like any program would do. When you finish, open the game. You should see the client. This little window allows you to connect. you should see a window inside it which shows the lastest news on Global Server, and 3 buttons: Options, Connect and Exit. In Options you can write your account's name so you don't have to type it when you log in. You can change Mu's resolution(you should do it or text may look blurly and it will run slower), and Enable sound and/or music. A big plus this client has is that if Webzen updates in any way the server, it automatically updates itself. Quit is self-explanatory and Connect starts the game. 2.3 How to start Private Private servers often have different versions from Global's. Global's is always around 98 which updates every now and then but Privates have a stable version which should be available on that server's page. The most popular versions are 97 and 97D(there IS a difference). Less used versions are 96Y, 97B, and 98. Often, servers which really dedicate themselves develop their own clients(or even own versions) to connect to them, but, most of the time you can use this two methods i'm going to explain: Launcher: In most Private server sites, you should find the 80 MB client(this client is often version 96Y), below it the server's version(97, 97D, etc.) and a translation as the main client is often in Korean. The way to "install" this is extracting the main client on a folder, then overwrite it with the server(s)'s version, then extract the translation in [where you extracted the client]/Data/Local overwriting the Korean Names. Now, the main client(the 80 MB thing) often has the launcher on it. The file is named most of the time "Launcher.exe". When you open it you will find something similar to Global's client. You can change the resolution, turn on sound and/or music AND ALSO you can register multiple servers on it, BUT they all have to use the same version. It's pretty easy to do. There's often a server with foreign characters, ignore it. Click the ADD button. You should get something like this: NAME: SERVER IP: PORT: REG PAGE: In name just type any name. On server IP you have to type the IP of the Private server you want to play. If you don't know what an IP is, it's like the phone number of a computer. If the Launcher knows it, it can "call" to the server. IPs are composed of 4 numbers from 0 to 255. an IP could be 200.172.64.12(if someone has that IP, sorry, I just chose four random numbers). Some servers also get a different IP address which is not a group of numbers, but it's more like a website. An example would be "dabestserver.no-ip.com". This "website" IPs often are from No-IP, Servergame, or Dydns. Anyway, back to the client. Port is the port where the client will connect to. This port is very, very rare to change. It's almost always 44405, only a few Korean servers have different ports(don't really know why, but Korean servers have their own client most of the time). Reg page it's for you to remember the registration page, it's optional. After choosing your server from the drop-down list, just click RUN. Shortcut: This method is simplier than the launcher and you can do it with any server that you know it's IP, version and port. Look at the server's version at it's website. Find the directory where you installed that version and look for a file named "Main.exe". I don't really know a lot about different Operative Systems, but create a shorcut to that file(on Windows, right click Main.exe and choose "Create Shortcut"). Now open the shorcut's Properties(right-click and choose Properties). There it says where Main.exe is located, something like: "C:\Mu\main.exe" Now after the "s type: " /connectu[yourserver'sIP] /p44405" without the "s. The spaces DO matter. Of course change [yourserver'sIP] for your server's IP. 3.Inside the Game: After you finally chose a server, and opened Mu, you will see a button. This button is the server you'll connect to. Global has 2 Servers: Wigle and Maya. I've heard Wigle has harder monsters, but higher chance of dropping items, when Maya has weaker monsters, but lower drop rate. Click it and select a subserver. Subservers are servers with the same configuration between them; the data is shared so you don't lose your character. Global has 8 servers on both, Wigle and Maya, and also, on servers 1 and 15 of Global, hitting other players is not allowed. After your decision, log in and you'll find a New Character button, then comes the old question: 3.0 Which Character should I choose? This can be a very hard. Mu only has 3 Characters at the beginning, and when you level one of them to level 220, you unlock the 4th Character. Each of them has pros and cons, their abilities, etc. But anyway, Which is better? Dark Knight: The dark haired dude. This Character is based in pure strength, and meelee combat. Often leader of groups. Pretty easy to level up. Good for beginners. He has some flaws but it's easy to get around them. If you plan to max him out, he becomes the powerfullest character. Pros: -Starts with the highest HP of all characters. -Has more armors than the other Characters. -These also have more defense than the others'. -Can equip 2 One-handed weapons giving him even more power. -His special techniques are the Skills. This Skills are attached to the weapons. -Can also learn a permanent attack Skill: Twisting Slash. -Last but not least, he learns another permanent skill, but not an attacking move, Inner Strength which increases his already high HP. Cons: -Starts with very low Mana and gets only 0.5 mana per level -Has some problems with long-ranged enemies -Mana and/or Stamina is used up really fast -Can't hit too many monsters at once -Can't hit enemies stading away from him. Dark Wizard: The dark spellcaster. This is my favorite character, but it doesn't mean it's the best. Pretty hard to level up. As you may think, this character's main ability is casting spells. Pros: -Has a lot of power casting spells -Can hit enemies far away, around him and all over the screen -Has a large number of spells to cast -Can inflict Statuses on Enemies -Armors don't need a lot of strength to be used -Has the highest Mana of the game and gets 2 mana per level -Can use part of his Mana instead of HP with the spell Mana Shield. Cons: -Has the lowest defense on his armors -Has the lowest HP -Can't use most of the weapons -Has to find the items to learn most of the spells Elf: Elves are the only females in Mu. Elves can be risen in two ways(Agility or Energy), making them very useful. Both kinds can use the Multiple shoot and the permanent Skill, Penetration, and the Energy Elf can use Summons and White Magic AKA Sorcery. One thing to add is that this division doesn't mean you can't switch, but it's really hard to make an Elf with both parts, actually, it's harder than raising any other character. Agility Elf Pros: -Average Character on everything -Can use stronger (Cross)Bows -Can use some Dark Knight weapons -Can use higher level armors -Can train by theirselves without problems -Has a great range and can hit about 4 enemies in one shot. -Multiple Shoot is attached to (Cross)Bows already. Agility Elf Cons: -Armors and (Cross)Bows need A LOT of agility to be used -Even with all the agility, Elves need more agility than the other characters to get more defense. -Bows need Arrows(Crossbows need Bolts) and if you suddenly run out of them you have to buy more, as monsters don't drop them. Energy Elf Pros: -Can increase attack, Defense, and heal herself or others around(AKA buffing) -Very useful when in a group -Most sociable character -You can summons monsters and let them do the dirty work, and you can even buff it, Energy Elf Cons: -Very, Very hard to raise. Not recommened for beginners. -If you lose your buffs for a split second you will be owned by the enemies. -As you need to increase your Energy, you can't wear stronger armors. -Yoy can't heal your summon. Magic Gladiator: This character is more like a dream on Global. Reaching level 220 can take months, but it's worth it. This red haired dude combines the Dark Knight and Dark Wizard in one. The only weird thing is....why can't he wear a helmet??? Pros: -Gets 7 stat points per level instead of 5. -His armors have the highest defense -Can use Dark Knight and Dark Wizard weapons, skills, spells and armors (except for Black Dragon set, Inner Strength skill, Energy Ball, Teleport and Mana Shield). -Looks a lot cooler than the rest ^^. -Can also use two One-handed weapons OR STAFFS. -Runs without boots+5(explained below) -Swims without gloves+5(explained below) -Can enter maps with only 2/3 of the level required. Cons: -Don't ask me why, but he can't wear a helmet. -Maybe you will like more your lvl 220 character than starting all over. -Every stat need more stat points to increase. -His strongest armors and weapons need the highest requirements. So, it's up to you what you like the most. Now, after choosing your character, type his or her name(+4 Characters) and then s/he will appear on the screen. On this screen you can always check your characters Class, Level, name and Equipments. Double-click him/her to start playing. After that, Mu's logo will show up while loading and you will appear in Lorencia if you chose a Dark Knight, a Dark Wizard or Magic Gladiator. If you chose and Elf, she will appear in Noria. 3.1 I'm in, but what's this? As you finally start playing, you'll find your character, the city which can be either Lorencia or Noria, two jewels, one red and one blue, and some little icons near them. But what's that? Let's explain slowly. The red jewel represents your HP or Hit Points, and the blue one represents your Mana. There are three blank spaces next to the red jewel. Those represent your potions:the Q represent HP potions, the W represents your Mana potions, and the E one can be one of five items, the Town Portal Scrolls, Antidotes, Alcohols, Olives of Love or Love Charms. Next you'll find an empty black gap if you didn't choose a Dark Wizard. That gap shows which skill/spell/sorcery you are using. Only the Dark Wizard starts with one, the Energy Ball. Then, there is a flag, a magnifiying glass and a bag. The flag represents your party, the glass shows your character stats, and the bag opens your inventory. Next to the Mana Jewel you can see a Purple Bar which represents your Stamina and next to that you see two buttons: One shows two "friends", which opens your Buddy list(on Global or really high version private servers) and the one below shows two swords, which represents your Guild. At the bottom left you can also see the coordinates where you are standing. Over the coordinates you find something like a button inside a button which opens the commands menu(again, on global or high version Private servers). Above all of this there is a yellow bar which represents your experience. If you hover the cursor over this yellow bar you'll see three icons, the whisper, the chat and chat transparency. Now, explaining even slower, here is every section for anyone who isn't familiar to some terms: HP: This is your life, how much damage you can stand before dying. If it reaches 0 you die. Nothing new. If you need to recover HP, just lean on a wall, sit somewhere, or drink a Healing Potion. Mana: As long as you have Mana, you can cast spells, use skills or sorcery. Mana is also known as MP: Magic Points. Mana reloads by itself but very slowly. You can recover it faster by drinking a Mana Potion. Also, if you level up, your Mana goes back to full. The Gaps: When you have potions, the Q and W gaps shows how many you have. The Healing Potions are located in the Q gap and the Mana Potions in the W one. You can drink one of them by pressing the corresponding key(Q or W). The third gap can be changed. To select an item for it, hover the cursor over the item and press CTRL+E. By pressing the E key, you consume that item. The Skill gap: to use a skill, you have to right-click, but all the charcters have more than one skill, so if you want to choose a different one, you click on the symbol and it shows all your skills. The one you see in the middle is the skill you would use by right-clicking. You can also set hotkeys to your skills by hovering the mouse over them and then hold CTRL+0/1/2/3/4/5/6/7/8/9 on it. When you press that number, you will automatically choose that skill. Party: Party means going in a group with someone. When you open it, you'll find all the members in the party. You can leave by clicking the X next to your name and if you are the creator of the party, you can kick anyone out of it by clicking the X next to their names. You can completely disolve the Party if you created it by clicking the X next to your name. This menu shows the location, the Hp and the names of everyone in the party. Character: This opens a menu where you can see the name of your character, his or her level, his/her class(Dark Knight, Dark Wizard, etc.) and your stats. I'll explain the Stats later. You can also add points to your stats on this menu by clicking the big "+" buttons. Inventory: This opens your inventory(oooh!). You can equip your character here. You pick up the item(s) by clicking on them and drop them on the place where you want to equip them(I mean, gloves on the hands, boots on the feet, etc.). You Character divides in the following slots: Guardian: you can equip a Guardian Angel, Satan, Horn of Uniria or Horn of Dinorant here. Wings: You can equip Wings here. Head: You can equip helmets here. Magic Gladiators don't have this slot. Left Hand: You equip your main weapon here. If you have two weapons, you get the attack speed from this weapon. Elves equip the Arrows or Crossbows here. Ear: Altough you have 2 ears, you can only equip one pendant. Chest: You equip your armor here. Right Hand: If you are a Dark Knight or Magic Gladiator, you can equip your second weapon here. If you are an Elf, here is where you equip the Bolts for your Crossbow, or if you use a Bow, here is where the Bow goes. Any character equips shields on this hand. Hands: You equip gloves here. Left Finger: You equip one ring here. Legs: You equip your pants here. Right Finger: You equip another ring here. Don't know why you can't use your other 8 fingers but oh well. Feet: You equip boots here. Then you have 64 (8x8)squares which represent the rest of your inventory. Here you hold the items you are not using like potions. Every item takes up some squares of your inventory and there are different amounts, like 1. 1x1, 2x2, 2x4, etc. Stamina: The Stamina is similar to Mana. If you don't have it, you can't use skills/Spells/Sorcery which need Stamina. There are no potions to recover it, but it reloads by itself. Coordinates: I hope you know what they are. Anyway, maps in Mu have coordinates like real maps. The Top-left is 0 ; 0 and the bottom right is 255 ; 255. In the first number, 0 is West, about 127 is the middle and 255 is East. In the second one, 0 is North, 127 is the middle and 255 is South. This is useful when you don't know where a person is. Buddy List: This is extremely rare to see on a private server. Often, you can only see the button but not use it. On Global it's Enabled, and it's similar to a Messenger service, like MSN, AOL or ICQ. You choose a buddy and you can check if s/he is online, on which server, and you can chat with them. For a fee of 1000 zen you can send him/her a letter which stays there until they delete it. Guild: You can make Guilds when you reach certain level, usually 100 or 180. This menu is similar to the Party menu, only that it also shows if that member is online or not and in which server s/he is. Guilds are like clans, groups, clubs, etc. Commands: Opens a menu with commands which are: -Trade: Trade another player.(minimum level required: 6). -Party: Invite that player to your party. -Follow: If you are in a party, your character will follow the one you chose). -Guild: Join to that player's Guild. The other player has to be the owner of the guild(AKA Guild Master). -Duel: Challenge the other player to a Duel. You can't Duel a Phonomaniac. -Whisper: Speak in private with that person(minimum level required: 6) To use this commands make sure you are using them at the right time and that you are close to the other player. Click the command you want to use and right- click the other player. Experience Bar: You should know this already. If you get enough experience, you level up. When you fill this bar, a number will show up saying how many times you filled it. When you reach 10, you level up. If you hover your mouse over it you can see how much experience you have and how much you need to level up (let's say, you have 50 experience and you need 100, you will be on the 5th bar and if you hover your mouse you'll see 50/100). Whisper: This little ear icon is used when Whispering. If you don't want to delete the name of your whispering's reciever, you can click here and you'll speak normally, then click it again and you'll be able to whisper. Chat: This opens a little chat log. Chat Transparency: Adjusts it so you can see trough it. It isn't that dark anyway. 3.2 Controls I'm pretty sure you are already bored of these explanations, so let's get into the controls: Left-Click: -On empty floor: Walk/Run/Fly/Ride. Movement. -On an item on the floor: Pick up. If the item is not yours, you have to wait for about 10 seconds(less if you are in party with that person or if the item is a potion) to do so. -On an item on a shop: Buy. -On an item in your inventory: You pick it up. If you click again on your inventory, it stays there but if you click out of it you drop the item on the floor. If you drop it on the Shop's items, you sell it. -On a monster: Physical Attack, not with skill. Your character will keep hitting the monster if automatic attack is enabled(see below). -On a request: Accept or Cancel a request. -On an X: kick out a person of a party/guild. -On a Trade: Accept(the O) or Cancel(the X) the trade. -On the + in the character menu: Add 1 stat point to that stat. -On certain walls or chairs: Sit/Lean. -On another Character: Go next to that character. -On a Shop: Open the Shop. Right-click: -On an potion, antidote, town portal scroll, love charm or alcohol: consume the item. -On a Scroll or Orb: Learn the skill/spell/sorcery(only if you meet the requirements). -On a player before speaking: Whisper to that player.(If you can Whisper). -On a monster/Player and sometimes on the ground: Use skill/spell/sorcery shown in the Skill gap. Your character will keep using that move until s/he runs out of mana and/or stamina or by some reason can't use that skill. -On an item when you are in your vault: Move that item to the vault. Esc key: opens a menu with the following: Exit game: self-explanatory. Select Server: Returns to the Server screen. Switch Character: Returns to the New Character Screen. Options: Enable sound when you recieve a whisper and turn on/off automatic attack, (also, +/- volume, and a scrolling help on Global only). Exit: closes this menu. F1 key: opens a little help to remember commands. Press it again to go to the next page, press it again to close. F4 key: opens the chat log. You know. The last thing the players said next to you. Alt Print Screen: Takes a screenshot. 0/1/2/3/4/5/6/7/8/9: switches skill if you set hotkeys to them Enter: Opens like a "console" where you can type messages. If you type anything like "I like cookies", your character will say I like cookies and everyone around will hear it. If you press TAB you can type a Character's name. If you press TAB again you can type anything like I like cookies and if that Character is online only s/he will hear it. This is known as Whispering. If you Whispered many players, you can press TAB and then use the keys UP and DOWN to navigate trough their names so you don't have to type hard names like . If you type @ and something like I like cookies only the guild you belong to will hear you. If you type ~ and then I like cookies the party you are on currently will hear you. If you are a guild master and type @> then I like cookies, everytime a member logs in s/he will see a "I like cookies" message. If you type / and a weapon(or armor)'s name with the proper spelling, it opens a little window which shows how much damage it inflicts(or protects), how much Strength, and/or agility it needs, and which Class can equip it. If you type /move or /warp or /go and a map's name(Lorencia for example), you will warp to Lorencia. You have to have certain levels before being able to warp to the maps. On global you can press the M key and find out when. This also takes some thousands of money from your inventory. If you type /trade, /duel, /party, /guild, or /Follow it does the same as the corresponding command(see above). If you type certain words like Win, or HaHa, your character does an animation like Laughing or crying. The words are: ^^ or Haha Laugh ; or Sorry Head scratch -_- Cross arms beat it or Great Raises both arms Bye Wave Cold or hurts Rubs arms Come Beckon someone Cry or T_T or Sad Self explanatory don't or Never "No" gesture Good or Nice or Wow Clap Hello or Thanks Bow (greeting) OK Arm pump Respect Kneel Rush Lead your men forward Sir Salute That Points Victory or Win Victory pose (Thanks to MuHQ for this info). If you type # before your message(again I like cookies for example) the "I like cookies will last longer. If you type /1, 2, 3, 4, 5, 6, 7, 8, 9 or 0 and then I like cookies, everytime you press ALT+that number, your character will say "I like cookies" so you don't have to type it all the time. This is called Macro. Q Key: Drinks one Healing potion W Key: Drinks one Mana Potion E Key: Uses up 1 of the item assigned(see above). I or V Key: Opens Inventory. P Key: Opens Party menu. Backspace: Deletes the last character you typed(like in Word, or anywhere you type on your computer) when typing. Page Up and Page Down: Look trough the last words you heard or said. F Key: Opens Buddy List(If available). C Key: Opens Character Menu. M Key: Opens Warp menu(Global Only). ALT Key; You can see the name of an item on the floor. ALT Key+Left Click: If someone is over your item, instead of clicking the other character, you will click the item. ALT+0/1/2/3/4/5/6/7/8/9: If you set up a Macro, your character will say it. Spacebar: Picks up the newest item on the floor. Control+Left-Click on another player: Hits the player with a physical attack. Control+Right-click on another player: Hits the player with the chosen move. 3.3 The good and the bad: Are all characters the same? Pretty much yes if we ignore the level and their items. BUT, a player can be good or bad. Like in real life, killing a person= bad, but if you put in jail a bad person(in this game, you kill him/her) you are....good, right? Anyway, in this game, you are shown as a Phonomaniac(I still don't understand why it's called Phonomaniac. That would mean Addicted to communication) if you kill many people, and a Hero if you kill many murderers. But, what if you were hit first? This game has a little system called self- defense. This means that if you are a commoner or a Hero and you get hit by any player, you have a chance of 1 minute to hit back and even kill him/her without becoming a murderer. If you are hit when you are a murderer or a Phonomaniac, this system won't work, so don't hit people back unless you are really mean. Also, if you hit someone, you can't exit the game, enter or warp to another map until self-defense runs out. Here's a little chart to explain this: __________________________________________________________________________ |Status |Character's name's color| If you | |Hero | Blue | Kill 3-5 murderers | |Commoner | Light-blue | Don't do anything | |Warning | Orange | Kill 1 player | |Murderer | Light-Red | Kill 2 players(or the same twice)| |Phonomaniac| Dark Red | Kill +3 players | |___________|________________________|___________________________________| _____________________________________________________________________________ Status | Effect | | | Hero | Still Uknown. Many people say it help for things that depend | | on luck. | | | Commoner | None. This is a regular character. | | | Warning | None. | | | Murderer | People can hit you without activating self-defense. You can't| | buy items from shops. | | | Phonomaniac | People can hit you without activating self-defense. You can't| | buy items from shops. You can't warp. You can't engage Duels.| | Your character becomes darker, and your weapon(s), shield and| | wings become light-red. | ____________|_______________________________________________________________| Anyway, most statuses last for some time. Here is yet another chart: ______________________________________________________________________________ Status | Last for | | | Hero | About 30 minutes. I think it's 10 minutes by each murderer| | you slayed. | | | Commoner | Until you kill a commoner or a hero, or many phonomaniacs.| | | Warning | 3 Hours. | | | Murderer | 6 Hours. | | | Phonomaniac: | 3 Hours by each player you killed(minimum=9 hours) | _______________|_____________________________________________________________| So, you see, being a Phono sucks. Try to stay as commoner and you'll be alright. 4.Items: NOTE: If an item has a * next to it's name from now on, it's NOT available on Global. If it has a ** next to it, check the Bugs section. 4.0 Potions: There aren't really many potions. I call potions to anything you can consume with the Q, W and E keys. This are potions for me: Apple: Recovers your character's HP by a small amount. Small Healing Potion: Recovers your character's HP by a bigger amount. Healing Potion: Recovers your character's HP by a bigger amount. Large Healing Potion: Recovers your character's HP by a bigger amount. Small Mana Potion: Recovers your character's HP by a small amount. Mana Potion: Recovers your character's HP by a small amount. Large Mana Potion: Recovers your character's HP by a small amount. Antidote: Heals your character when s/he is Poisoned. NOTE: The above items can be grouped together in groups of 3 by yourself. The server owner may edit shops to sell them in groups of 3, 5, 10, 18, 24, 50, 100, or 255 as the most common. Global only sells in groups of 3. If you want to know exactly how much HP or Mana you'll get back with this or that potion, you can look for the weird formulas at http://www.muonline.com in game system>calculations. Town Portal Scroll: Teleports you to the closest Safe area(a town or place where enemies can't enter). Alcohol: Increases your attack speed by 20 for one minute. Love Charm(*): Increases your attack power by 20(similar to an Elf's buff). Olive of Love(**): Increases your attack speed by 20 for one minute. 4.1 Accesories: Accesories are the pendants and rings on the game. There aren't many really: Pendant of Fire: Fire attacks have less chances to hit you.(Minimum level required: 13). Pendant of Lighting: Lighting attacks have less chances to hit you.(Minimum level required: 21). Ring of Poison: Your character has less chances of becoming poisoned. Two Rings don't stack. (Minimum level required: 17). Ring of Ice: Your character has less chances of being frozen. Two Rings don't stack. (Minimum level required: 20). Transformation rings(*): This Rings transform you into the monster of that Ring. The use of this is fun, and also, if the monster is stronger than you, you get the attack, defense and speed bonuses of that monster. Also, it's animations when dying, moving and attacking. This rings have a limited use but it's long enough to abuse it. If you are not transformed, take it out and put it back or enter another map. Budge Dragon Transformation Ring: Level 20 Giant Transformation Ring: Level 20. Skeleton Transformation Ring: Level 20. Poison Bull Fighter Transformation Ring: Level 50. Thunder Lich Transformation Ring: Level 50. Death Cow Transformation Ring: Level 50. 4.2 Guardians: Guardians improve your character, but have a major weak point: They aren't permanent. They have 255 HP, and they lose 1 HP everytime you are hit, regardless if that hit was 1 or 200 damage. Their HP shows up on the top-right with a green bar. When it runs out, you lose it. Guardian Angel: Increases your HP by 50. Reduces damage by 20%. (Minimum level required: 23). Satan: Increases your Attack and Magic Attack(Skills/Spells) by 30%. Everytime you hit one enemy you lose 3 HP. If you hit more than one enemy with the same Skill or Spell, you still lose 3 HP for each enemy you hit. (Minimum level required: 28). Horn of Unir(l)ia: Allows your character to ride the weird monster Uniria. Looks like a mix of unicorn and duck. Anyway, it increases your movement speed and if you attack while riding it, it increases your agility by 30%. (Minimum level required: 33). Horn of Dinorant: It allows you to fly. It increases your damage by 15% and reduces damage taken by 10%. Increases movement speed. Dark Knights can use a skill with it named Raid. Can have several options as Increasing Agility. (Minimum level required: 110). 4.3 Jewels Jewels are the most expensive items of Mu. They are also used as currency. Jewels can make lots of things. They are explained below. Jewel Of Chaos: This is the most variable jewel and the easiest to find. Looks like a yellow diamond(the shape, not the actual jewel). Creates Dinorants Creates Chaos Weapons Creates Wings Creates +10 Items Creates +11 Items Creates Fruits(with Jewel of Creation) Jewel of Bless: This is another easy to find jewel, harder than the Chaos, though. looks like a Light Puple Jewel. Levels up one item by 1 on levels 0, 1, 2, 3, 4, and 5. Jewel of Soul: This is a so-so hard to find jewel. Looks like a Dark purple jewel. Levels up one item on all levels up to level 9. Jewel of Life(*): Very hard to find. Looks like a squared, dark, gold jewel. Increases an item's option by 1. Jewel of Creation(*): The hardest of all jewels. Looks like a Bless and a Soul together. Creates Fruits(with Jewel of Chaos). 4.4 Special Items: These are items different from the others. If an item is called Dropper, you have to drop it to the ground and you may recieve an item or Zen. Box of Luck: Dropper. May drop from 1000 to 5000 Zen. On a smaller chance, it drops low level armors and weapons, from +4 to +6 level, and from +4 to +12 option, and they may have luck. This may also drop Horn of Unir(l)ia, and Jewels, and painfully, it may also drop nothing. Box of Kundum: Dropper. Has different levels(Kundum+1/2/3/4(*)/5(*)). Kundum+1 may drop 5000 zen. +2 about 10000. +3 50000. +4 100000. +5 500000. Kundums often drop Excellent Items(See below) or high level items. Star of the Sacred Birth(*): Dropper. Drops many different items. Very rare to drop Zen. Heart of Love(*): Dropper.Zen amount varies widely. Drops high leveled items or jewels. Sack of Magic(*): Dropper on most Private servers. The Zen is equal to a year, Like 2003 zen. Drops low leveled items or jewels. Silver Medal(*): Drops items or Zen. Variable. Gold Medal(*): Same as above, but better items and more Zen. Blue Feather(*): Used to create 2nd Level Wings. Box of Heaven(*): Drops 1k, Renas, Jewels or Items. Usually +5 items, and on most Privates, only money. Rena(*): Useless unless you get some kind of profit on the server you are playing. Bless Fragment(*): Also known as the chin/japanese stone. Useless too. NOTE: Star of the Sacred Birth, Heart of Love, and Sack of Magic are supposed to appear on certain dates. Most Private servers ignore them and they are on all the time. Anyway, the Star should appear on Crhistmas, the Heart on Valentine, and the Sack on New Year. Also, Olive of Love is also supposed to appear on Valentines. 4.5 The Vault The Vault is a place where you can store the items you find and you want to save for later or for a friend. This Vault can be found on Lorencia, Noria and Da(e)vias. You open it by clicking on the knight with the chest. Your vault is about twice your inventory, and can hold any item but Quest items(See below). You can't use items(potions, jewels) warp, or exit when your Vault is open. You can also deposit and Withdraw Zen from it, and it can hold up to 999.999.999 Zen. This Vault service isn't free, but it isn't expensive either. As you level up, the fee increases(Level 1: 1 Zen. Level 350: 4800). 5.Armors & Weapons 5.0 Levels and Additions: This is one of the things that makes Mu intereasting. An item has it's own levels. This levels are indicated by a + and a number next to the item. For example: Short Sword No number means it's +0. Short Sword+1 That +1 shows that this Short Sword is stronger than a Short Sword+0 but weaker than a Short Sword+2. Got it? By now, there are 11 levels. You can level up items by yourself with jewels. Jewels may fail though, so be careful. Jewel of bless always has 100% chance of working. Jewel of Soul has a 50% chance of Working, 75 if the item has luck (see below). So, for the first 9 levels it works like this: Short Sword(you can use a bless or soul to level it). Short Sword+1(you can use a bless or soul to level it). Short Sword+2(you can use a bless or soul to level it). Short Sword+3(you can use a bless or soul to level it). Short Sword+3(you can use a bless or soul to level it). Short Sword+4(you can use a bless or soul to level it). Short Sword+5(you can use a bless or soul to level it). Short Sword+6(you can use a soul to level it). Short Sword+7(you can use a soul to level it). Short Sword+8(you can use a soul to level it). Short Sword+9 Most people don't level up things over +6, as you may fail. When you fail with a Jewel of Soul, if the item was +0 to +6, it goes down 1 level. If the item was +7 or +8 it goes back TO ZERO. Scary, uh? For +10 and +11, you have to make a Chaos Combination(See below). But if this fails, your item dissapears. Even scarier. Most items can be dropped by monsters at levels from 0 to 5, so don't worry. But what's the point of leveling them up? The item gets stronger, but of course needs more requirements. Armors gain more Defense by level but need more Strength/Agility. Weapons gain more Damage by level but need more Strength/Agility. Shields gain more Defense and Defense rate by level but need more Strength/Agi. Staffs gain more Damage and Magic Damage by level but need more Strength/Agi. Pendants give you more evasion by level but need more levels. Rings give you more protection by level but need more levels. Also, if your gloves are +5 you swim faster and if your boots are +5 you run faster. One of the best things of higher level items, is that if you die, you can't lose them. Yep, if you die, you may drop an item, unless the item is over +5. As a side note, a +5 ring or +5 pendant or higher may still drop from you. The color of the items change when they are higher level. Like this: +1: The change almost can't be seen. Item glows darker and brighter. +2: Like +1 but more noticeable. +3: Item glows from dark red to bright-red. +4: Same as +3 but glow lasts longer +5: Item glows from dark blue to light-blue. +6: Same as +6 but glow lasts longer +7: A glow that depends on the item shines now and then. +8: The same glow as +8 but shines longer. +9: The glow covers the whole item and it's permanent. +10: Item has the +9 glow but it shines as if the item is made of "plastic". +11: Same as +10 but the second shine last longer. If all your armor(Gloves, Pants, Boots, Armor and Helmet except on Gladiator armors) is +10, some yellow balls will float around you if you stand still. If all your armor is +11, the yellow balls will appear with some yellow lines around you. Additions: Luck: This addition comes with the weapon, shield or armor and can't be added. If the item has Luck, when you use a Jewel of Soul on it, it increases the chances of success, same with Chaos Combinations. When your character attacks, s/he has a 5% chance of a critical attack by each item +luck s/he has. Skill: The weapons may also be dropped or sold with Skills attached to them. If the weapon can be equipped by Elves, but the Skill is only for Dark Knights or Magic Gladiators, she won't be able to use it. You can't add a Skill to a Weapon. Additional Damage: This addition, AKA Option, increases the Physical or Magic Damage of a weapon. It increases by four, from 0 to 16. You can increase it by Using a Jewel Of Life on it. It has a 50% chance of working, luck doesn't affect it, and if it fails, it goes back to zero. For example, +16. Additional Defense: This option is similar to Additional Damage, only that it applies to Armors, and instead of being plus a definite number of defense, it's a percentage of your total defense. It increases by four, from 0 to 16. For example, +12%. Additional Defense Rate: This applies to Shields. Increases your evasion. It increases by five, from 0 to 20. For example, +15. HP Recovery: Every five seconds, you'll get a percentage of your total HP back. This option applies to Rings, Pendants and Wings, and unless you use bugs, you can't increase it except for wings. This option increases by 1, from 0 to 4. For example, +2%. 5.1 Excellent? So, a +11+16+luck+skill would be the greatest weapon? Wrong. Items can go even higher and not by levels, but by being completely new items. The excellent items are dropped by monsters, but there is a very, very, very, very, very, VERY small chance of that ever happening. Boxes of Kundum have a higher rate, and on REAL numbers, so don't worry. But what are these excellent items? First of all, their name is green. They may have luck, additional damage/defense/rate/HP recovery or skill like any regular item, BUT they hit/defend a lot stronger than the regular item. For example: Leather Armor+0: Defense:10. STR Requierment: 44 Excellent Leather Armor+0: Defense: 28. STR Requierement: 104 The closest defense to 28 is: Plate Armor+0: Defense 30. STR Requirement: 207. You see? You'll need the double STR to go over the excellent leather armor. Also, their defense or damage is on blue numbers and letters instead of white. In addition to their regular options, excellent items may also have other options like: -Increase damage +level/20: The increase is your level divided by 20. -Increase damage +2%: The increase is 2% of your total damage. -Excellent damage rate +10%: You have a 10% chance of hitting for 110% of your max damage by each item with this option. -Increase attack speed+7: Self-explanatory. -Increase Life recovery after monster hunting+HP/8: Self-explanatory, -Increase Mana recovery after monster hunting+Mana/8: Self-explanatory, -Increase Zen after monster hunting +40%: You get 40% more Zen from monsters. -Damage Increase+4%: Self-explanatory. -Damage Decrease-4%: The same. -Reflect Damage +5: 5% of the damage recieved goes back to the enemy. -Additional Defense rate+10%: Self-explanatory. -Increase HP +4%: Self-explanatory. -Increase Mana +4%: Self-explanatory. It's nearly immposible than an excellent item has all the options, usually it has 1 to 3. Only the owner of the Server may create Excellent items with all of them. Now that we know all about items, let's see what you can wear and what you can't. Note that "set" means Gloves, Pants, Boots, Armor and Helmet(except on Gladiators). 5.2 Durability and Full Set This are two little concepts applied to Equipements. Durability shows how long it takes before the item breaks, meaning it dissapears. It takes really long to lose 1 Durability, so don't worry. When you have 1/2 Durability of one item, it shows up in yellow on the top-right corner. When it's 1/4, it shows up in red. The place where the item is equipped also changes it's color. To repair items, you can talk to the Blacksmith in Lorencia, the Crafstman in Noria or the Weapon Merchant in Da(e)vias. If you are level 50 or higher, you |
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