Need for Speed Carbon Walkthrough :
This walkthrough for Need for Speed Carbon [PC] has been posted at 10 May 2010 by jffk and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up jffk and share this with your freinds. And most important we have 3 other walkthroughs for Need for Speed Carbon, read them all!
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NEED FOR SPEED: CARBON
~~~~~~~~~~~~~~~~~~~~~~~
FAQ/WALKTHROUGH
PS2 Version
Version 1.0
Created by Chingy 42007, a.k.a The REAL Drift King
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE: THIS FAQ COVERS THE COLLECTOR'S EDITION AS
WELL AS THE NORMAL VERSION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
==================================================
---------------Table of Contents------------------
==================================================
1. - Introduction (NFSC001)
1.1 - About the Author (NFSC002)
1.2 - Contact Information (NFSC003)
1.3 - Copyright Information (NFSC004)
1.4 - About the game (NFSC005)
2. - Getting Started (NFSC006)
2.1 - Controls (NFSC007)
3. - The Game (NFSC008)
3.1 - Game Modes (NFSC009)
3.2 - The Cars (NFSC010)
3.2.1 - Car Classes + Tiers (NFSC011)
3.3 - Race Modes (NFSC012)
3.4 - Customization + Autosculpt (NFSC013)
4. - Career Walkthrough (NFSC014)
4.1 - The Story (NFSC015)
4.2 - Career Starters (NFSC016)
4.3 - Starting off..... (NFSC017)
4.4 - The Walkthrough (NFSC018)
4.4.1 - Territory (NFSC019)
4.4.2 - Crews (NFSC020)
4.5 - Darius (NFSC021)
4.6 - The End? (NFSC022)
5. - The Reward Cards (NFSC023)
5.1 - Introduction of RCs (NFSC024)
5.2 - Getting $1 mil (NFSC025)
5.3 - Completing 20 Defensive Races (NFSC026)
6. - Drifting (NFSC027)
6.1 - What is Drifting? (NFSC028)
6.2 - How it works in Carbon (NFSC029)
6.3 - Tips and Hints to become a DK (NFSC030)
6.4 - Which Cars? (NFSC031)
7. - Recommended Performance Setups (NFSC032)
7.1 - Downtown (Bushido territory) (NFSC033)
7.2 - Kempton (21st Street turf) (NFSC034)
7.3 - Fortuna (TFK turf) (NFSC035)
7.4 - Drifting (NFSC036)
7.5 - Canyon Duels/Boss races (NFSC037)
7.6 - Top Speed (NFSC038)
7.7 - All-Rounder (NFSC039)
8. Pursuit System (NFSC040)
8.1 - Career Mode (NFSC041)
8.2 - Challenge Series (NFSC042)
9. Challenge Series (NFSC043)
9.1 - Events (NFSC044)
10. - FAQs (Frequently Asked Questions) (NFSC045)
11. - Version History (NFSC046)
12. - Credits/Acknowledgements (NFSC047)
Note - For quick access press Ctrl+F and type in the code for the desired
section. For example, Ctrl+F and NFSC030 takes you to section 6.3 - Tips
and Hints to become a DK.
=======================================================
1.-------------INTRODUCTION (NFSC001)------------------
=======================================================
Hey everyone. Welcome to the unoffical Need For Speed Carbon FAQ/Walkthrough.
Hopefully this will help you to complete every aspect of the tenth installment
of the Need For Speed series. If anyone has any queries about this walkthrough
or would like to contribute to this walkthrough, see the contact information
below and email me. Enjoy the walkthrough!
=======================================================
1.1 - About the Author -----------------------(NFSC002)
=======================================================
Well, first of all my name is Chengaiz, but on the forums of CheatHappens.com,
I am known as Chingy42007, a.k.a. The REAL Drift King (DK). The reason why I am
called DK will become clear later =D. I live in Dubai, U.A.E. but I am Pakistani and
I LOVE cars. I have an uncanny ability to analyse and assess cars and I can help you
with tuning, both in the real world and in NFS: Carbon. And to top it all off, this is
my first FAQ/Walkthrough and I am only 15.
========================================================
1.2 - Contact Information ---------------------(NFSC003)
========================================================
As I said above, if anyone has any queries about this FAQ or wants to contribute
to it then email me at:
chengaizakhan@hotmail.com
You can also reach me on the site
http://www.cheathappens.com/show_user.asp?userID=189130.
This shows my profile info on CheatHappens and allows you to send me a Private
Message (PM). You just have to click: "Send PM" on that site.
========================================================
1.3 - Copyright Information -------------------(NFSC004)
========================================================
Chingy42007© 2007 onwards, all rights reserved. It is forbidden to reproduce, recreate,
reiterate, copy and redistribute this guide to ANYONE without my permission. There will
be severe consequences for anyone who does. Right now the only site who has permisson to
display this guide is www.cheathappens.com. If you find this guide on any other site,
please
tell me immediately so I can deal with it.
========================================================
1.4 - About The Game --------------------------(NFSC005)
========================================================
Need For Speed Carbon is the 10th installment in the epic Need For Speed Series. It
continues on from the cliffhanger of Need For Speed Most Wanted, in where Sergeant
Cross raises your "wanted" status to nationwide, and there that game ends and Carbon
picks up. But more of that later. The game brings a new face to customization with the
all-new Autosculpt feature, in where you can endlessly sculpt different aspects of your
bumpers, side skirts etc. Drifting is back as well, with an all-new mechanism that is
neither heaven nor hell. Probably the best thing EA have done with this game is the
introduction of classic muscle cars, including the 1967 Shelby GT500 and the 1970's
Dodge Charger R/T. The game also features new Car Classes, in which the different classes
handle COMPLETELY different from each other - a HUGE improvement from Most Wanted (I.E.
a Ford Mustang in MW would handle just like a Carerra GT).
========================================================
2.------------GETTING STARTED (NFSC006)-----------------
========================================================
Well, first things first. You can't start a game without knowing the controls. Even
though
they ARE in the booklet that comes with the game, this is for the few who don't bother
with
the booklet.
========================================================
2.1 - Controls --------------------------------(NFSC007)
========================================================
These are the default controls. But you can change them in the Pause Menu under
"options".
X - Accelerate
Square - Brake/Reverse
Circle - Look Back
Triangle - Activate Crew Member
R1 - Handbrake
R2 - Shift Up
L2 - Shift Down
L1 - Nitrous
Left - World Map
Right - Inbox
Up - Enter shop/Accept Rival crew challenge
Left Analog stick - Steer
Right Analog Stick - Throttle control (accelerate, brake etc)
R3 - Speedbreaker
L3 - Not used
Down - Not used
=========================================================
3.----------------THE GAME (NFSC008)---------------------
=========================================================
Finally, the interesting bit, you say. I apologise if the above was a bit boring but I'm
sure that you can make SOME use of it later. Anyways, this chapter will highlight the
main points of the game such as the game modes and the new race modes.
The new system that is Autosculpt will also be explained here as will the new Car Classes
and Tiers.
=========================================================
3.1 - Game Modes -------------------------------(NFSC009)
=========================================================
There are several game modes to NFS Carbon.
The main one, Career, is now more focused and more intense than any of its NFS ancestors,
and this one delivers the most thrill. It is still narrated through the ever so weird FMV
which is half-animated, half filmed. It has a more glamorous touch to it than in MW but
the acting is as bad as MW, if not worse. Everyone has their own opinion on it. You've
just
read mine there. =D
My Cars is still there, but to be fair there's no REAL gaming in it except for
free-for-all
customization. It is, unlike MW, FUN this year thanks to its revolutionary Autosculpt
technology
and a VERY extended visual selection in where you can TRULY make a ride of your own.
Quick Race is still there, featuring the all new race modes like Canyon Drift etc (see
below)
and some cars unlocked in the game are exclusive to Quick Race only (like the Murcielago
LP640).
A new section has been added - the Reward Cards. It's not really a "gaming" section; it's
more of an extra Challenge Series. Each card has 4 sections. In each section you must
complete
a specific challenge to get that section highlighted (like beat 500,000 in a drift event).
Once all 4 sections are highlighted of that card, you get a reward, like a car or a
customizable
piece (spoilers, rims, hoods etc). Hence the name: Reward Cards. There are 25 reward cards
in
total, and there are 100 challenges.
Challenge Series makes a comeback from MW and is more challenging than last. It's a bit
different now, because there's now one race mode with different difficulties. For
example,
there's a drift challenge. There are 3 sections in it - Bronze, Silver, Gold. Each
difficulty has a separate target, like bronze requires you to get 20,000, silver: 30,000
etc.
You need to complete bronze to unlock silver, silver to unlock gold. Once you complete
gold, you get a reward like a car or a special type of paint or something else special.
There are 20 or so different race modes each with 3 difficulties.
Unfortunately, there is no online mode for NFS Carbon on PS2. Online is only available
for
the next-gen consoles like the Wii, the Xbox 360 and the PS3. This has brought quite a
negative reaction around the world and many have voiced their complaints to EA (I know
I have). I do hope there will be online for current-gen consoles next year (if there are
ANY
current-gen games next year!).
==========================================================
3.2 - The Cars ----------------------------------(NFSC010)
==========================================================
This installment has to be the greatest in the NFS series solely because of the vast
amount of
cars, including the introduction of classic Muscles. Here are ALL the cars in the game:
Alfa Romeo Brera
Aston Martin DB9
Audi Le Mans Quattro
BMW M3 GTR
Chevrolet Corvette ZO6
Chevrolet Chevelle SS ('71)
Chevrolet Camaro SS ('69)
Chevrolet Camaro Concept
Chrysler 300C HEMI SRT8
Dodge Challenger R/T('71)
Dodge Challenger Concept
Dodge Viper SRT10
Dodge Charger SRT8
Dodge Charger R/T ('69)
Ford GT
Ford Mustang GT
Ford Shelby GT500 ('67)
Ford Shelby GT500 ('07)
Jaguar XKR ('07)
Koenigsegg CCX
Lamborghini Gallardo
Lamborghini Murcielago
Lamborghini Murcielago LP640
Lexus IS300
Lotus Elise
Lotus Europa S
Mazda MPS Speed 3
Mazda RX-7
Mazda RX-8
Mercedes-Mclaren SLR
Mercedes CLK500
Mercedes SL65 AMG
Mitsubishi Eclipse GSX ('99)
Mitsubishi Eclipse GT ('06)
Mitsubishi Lancer Evolution IX MR ('07)
Nissan 240SX
Nissan 350Z
Nissan Skyline GTR R34
Pagani Zonda F
Plymouth HEMI Barracuda ('69)
Plymouth Roadrunner ('64)
Porsche Carrera GT
Porsche Cayman S
Porsche GT3RS
Renault Clio V6
Subaru Impreza WRX STI ('07)
Toyota Supra
Toyota Corolla GT-S AE86 ('86)
Vauxhall Monaro VXR
Volkswagen Golf mk5 R32
Car Count: 51
MW car count: 36
----------------------------------------------------------
3.2.1. - Car Classes + Tiers (NFSC011)
----------------------------------------------------------
NFS Carbon brings into the series a new system of car classes and car tiers. There are 3
classes
and three tiers. Ergo there are 9 total categories. They are:
Classes: Tiers:
Muscles Tier 1 (starters, cheap, not that fast)
Exotics Tier 2 (medium-paced, reasonably priced)
Tuners Tier 3 (high-end, super-fast, super-expensive)
ALL the categories:
Muscles Tier 1
Muscles Tier 2
Muscles Tier 3
Muscles are of a reasonable price in all tiers. They are for those with hearts of steel,
and for
those who are all for straight line acceleration and not so much for the corners. It's
easy to
get the tail out in these things and that can be quite hazardous in extreme situations
like trying
to retake the lead after being passed on a canyon 'cos you lose serious time trying to
recover
from the powerslide, so all in all you better watch out!
Exotics Tier 1
Exotics Tier 2
Exotics Tier 3
Exotics are not for the faint of heart and are for the racing purists who live for top
speed. They
are the most expensive of all the tiers but every exotic delivers that adrenaline rush and
certainly makes your money spent worthwhile. If you have what it takes to balance the car
and
brakes through a perfect apex then the car can do the rest.
Tuners Tier 1
Tuners Tier 2
Tuners Tier 3
Those who take the way of the tuner are those who like to live life by the edge. They are
the
cheapest of the three tiers and also pack the most grip. If you like to keep your car
mint, then
this the ideal choice for you. What tuners give up on the straights, they more than make
up
for on the corners. Holding on by the fingernails is where the Tuners LIVE.
The Cars:
Muscles Tier 1:
Chevrolet Camaro SS ('69)
Chrysler 300C HEMI SRT8
Muscles Tier 2:
Chevrolet Chevelle SS ('71)
Dodge Charger R/T ('69)
Dodge Charger SRT8
Ford Mustang GT
Plymouth Roadrunner ('64)
Vauxhall Monaro VXR
Muscles Tier 3:
Chevrolet Corvette ZO6
Chevrolet Camaro Concept
Dodge Challenger R/T ('71)
Dodge Challenger Concept
Dodge Viper SRT10
Ford Shelby GT500 ('67)
Ford Shelby GT500 ('07)
Plymouth HEMI Barracuda ('69)
Exotics Tier 1:
Alfa Romeo Brera
Mercedes CLK500
Exotics Tier 2:
Aston Martin DB9
Lotus Elise
Lotus Europa S
Mercedes SL65 AMG
Porsche Cayman S
Exotics Tier 3:
Audi Le Mans Quattro
BMW M3 GTR
Ford GT
Jaguar XKR ('07)
Koenigsegg CCX
Lamborghini Gallargo
Lamborghini Murcielago
Lamborghini Murcielago LP640
Mercedes-Mclaren SLR
Pagani Zonda F
Porsche Carrera GT
Porsche GT3RS
Tuners Tier 1:
Mazda RX-8
Mazda MPS Speed 3
Nissan 240SX
Tuners Tier 2:
Lexus IS-300
Mazda RX-7
Mitsubishi Eclipse GSX ('99)
Mitsubishi Eclipse GT ('06)
Renault Clio V6
Toyota Corolla GT-S AE86 ('06)
Volkswagen Golf mk5 R32
Tuners Tier 3:
Mitsubishi Lancer Evolution IX MR ('07)
Nissan 350Z
Nissan Skyline GTR R34
Subaru Impreza WRX STI ('07)
Toyota Supra
==========================================================
3.3 - Race Modes --------------------------------(NFSC012)
==========================================================
Circuit, Sprint and Speedtrap all make a return from MW as does Tollbooth (now renamed to
"checkpoint"). But there are some new modes as well:
Drift - This is not really "new" as it was featured in NFS Underground 2 but it is brand
new in the sense that it features an all-new mechanism to drifting that turns out
to be more realistic than you would think. But more of that later. =D
Canyon Drift - Same as drifting, but this time in the canyons where it is a LOT harder.
The
narrow walls and the jutting rocks mean that each canyon drift is
definitely
no walk in the park. Potential DKs find themselves here. This mode
definitely
pushes your skills to the max.
Canyon Duel - Basically a mano e mano sort of thing. One on one. One Canyon. One Duel.
One
winner. The duel is split into 2 rounds - first round you're following the
opponent.
The closer you stick to them, the better you'll do (more points scored). The
second round is where the opponent follows YOU, and you have to pull away
before
they outscore you. Your points start to count down as the race continues,
with
the amount of points decreased per second completely dependant on how close
your
opponent is. This all sounds very complicated, but the best way to find out
is to
actually do the damn thing by yourself. =D
Canyon Sprint - One Canyon. One race. 4 opponents. One winner.
This is basically a sprint race with a twist. Whats the twist? It's down a
canyon!!
=D Well done for figuring that out. So thats all there is to it. Point A
to point
B down a canyon. Simple.
Canyon Checkpoint - This mode is only available in the challenge series. But it is
basically a
checkpoint race down a mountain. The name says it all.
Crew Challenges - Career mode only. When in free roam, you will eventually get challenged
by a rival
crew member when you're on their turf. If you accept their challenge,
it's a mano
e mano sprint race to a specific finish line (which is chosen by you
while accepting
their challenge). You win and you get 1000 cash. Lose and your rep gets
sullied.
Again, theres nothing really to it. Its all a get-up-and-go thing.
==========================================================
3.4 - Customization + Autosculpt ----------------(NFSC013)
==========================================================
As aforementioned, Carbon uses a whole different customization system that has not yet
been used in
the NFS series. Customization has now been split into 4 sections - Performance,
Autosculpt,
Aftermarket and Visual.
Performance - This is where you can choose modifications to increase your car's power and
speed.
Each modification has its own set of settings and you can play around with
them to
create your own unique car in terms of performance.
Autosculpt - This is where you can choose different parts of the car to be sculpted (like
front
bumpers, spoilers etc) and, well, sculpt them. Each section has different
regions to
be sculpted. For example tires have 9 regions and you can determine the lip
of the
alloy and also determine the tire width. The other 7 or so regions determine
the
shape/design of the alloy rim itself. Its a great tool to play around with. I
love it.
Aftermarket - This is where you can select pre-fabricated parts for your ride. For example
you can
purchase ready-made body kits and carbon fibre hoods as well as a whole
variety of rims.
This is Most Wanted's Body section.... extended. In MW the Carrera GT only
had 2 body
kits available. Now it has 4. Every aspect of customization has been changed
and
heightened. So its safe to say that customization is NOT the same. =D
Visual - This is where you can choose the VISUAL appearence of the car. No brains required
for that. =D
The paint section now has an unlimited amount of paint, its hard to describe -
you're just gonna
have to see for yourself. For those who know Juiced and Midnight Club 3, the
paint scheme is now
extremely similar to it. A new section has replaced gauges - Ride Height control.
Here you can
drop your car up to 100% lower than it already was. The rest is pretty much the
same - except
that the wheel colour as well has an unlimited amount of variations like the
paint scheme. Also
there are more vinyls, but you're gonna have to find them out the hard way. =D
==========================================================
4.----------CAREER WALKTHROUGH (NFSC014)------------------
==========================================================
Finally, the part where MOST people could use help on. This section will go back to basics
- from the
initial storyline all the way through to the final Boss race. Hopefully this section will
summarize
up all your queries relating to the career mode. If not then just look under FAQs =D.
===========================================================
4.1 - The Story-----------------------------------(NFSC015)
===========================================================
I'm just going to go straight to it, really.
Present Day. Carbon Canyon. You return to your long-lost city of Palmont. You have
completely ditched
Rockport and all that occurred there is now ancient history. The only thing that remains
of the
ordeals of Rockport is your flash, fast BMW M3 GTR.
5 years ago, a race of high stakes occurred. Those high stakes were territory and money.
Nikki was your
girlfriend at that time and she is the carrier of the bag with all the money. Darius lends
you his Supra
for the race. You get involved in a race with the leading three crew leaders of Palmont -
Kenji, Wolf and
Angie. As you round the final corner in the lead, three electrically charged lasers shoot
out of nowhere
and hit 3 cars except one; yours.These lasers shut down the opponents' cars. Moments later
you realize the
cops have interfered. All hell breaks loose. Nikki could not make it to safety in time and
dumps the bag
in your car. You then proceed to escape through an alley that was momentarily unguarded by
a 300C, and then
guarded again (weird....). You flee the scene, and the city, on Darius's orders. Yet
somehow, the bag given
to you was full of junk, not money. Supposedly something happened during that time when
all hell broke loose
(more onthat later). Now you come back to rightfully claim what's yours and to find out
just what the hell
happened that night you left.
As you cruise Carbon Canyon, you encounter another "remain" of your ordeals of Rockport -
Sergeant
Cross. He drives a Corvette Z06, and was the scourge of the Rockport PD. In Carbon he is
now a bounty
hunter, after losing his job at Rockport PD, and collects long-standing bounties to cash
in to the
police. He comes up behind you and cheaply smacks into you without any warning. A short
FMV clip shows
his face and it says: "Hey. Guess who's back." From here you are given control of the BMW
and you have
to outrun Cross on Carbon Canyon.
You don't, however. You drive straight into a construction site on the canyon and almost
smash into
a rig with poles on it. You narrowly dodge it, but not without giving the rig a nudge -
which was
enough to knock the poles off the rig and straight onto the BMW's roof. Cross closes in
and the scene
cuts to a FMV clip.
Luckily your long-time friend, Darius, arrives in time to save you from a sticky
situation. Such is the
high level of respect of this guy that he can assert authority over even the highest
ranked person. He
basically tells Cross to bugger off, in which he does. Nikki appears now, with her ever-so
awesome Ford
GT. She doesn't seemed to pleased to see you. Darius says that you owe a serious debt to
him, over the
Supra "given" to you and the escape of the wrath of Cross. He tells Nikki to "show you the
ropes". She
doesn't exactly relish the idea, but reluctantly agrees to it.
Now you are driven to Palmont, where three cars await you - an Alfa Romeo Brera, a Mazda
RX-8 and a
Chevrolet Camaro SS ('69). These cars represent the different classes - (in order)
Exotics, Tuners
and Muscles. The car you select here will determine the cars and parts unlocked throughout
the course
of the game.
After being "shown the ropes", you are now well on your way. You will either start in
Fortuna,
Downtown or Kempton depending on your car class. And thus, you are thrown into the world
that is
Need For Speed: Carbon.
==========================================================
4.2 - Career Starters ---------------------------(NFSC016)
==========================================================
As stated earlier, there are three starters to represent the three classes. All of them
are tier 1 cars.
Different classes start in different cities (marked with a *). They are:
Exotics:- Tuners:- Muscles:-
Alfa Romeo Brera Mazda RX-8 Chevrolet Camaro SS ('69)
Fortuna* Downtown* Kempton*
The car class you choose will determine the cars and parts you will unlock. For example if
you choose
Muscles you will unlock Superchargers, not Turbos; you unlock Turbos in Exotics and
Tuners. Also if you
take, for example, exotics, you will unlock ALL the exotics and only the majority of
Muscles and Tuners.
There will still be a wide selction though.
These are the cars that are exclusive to their own class (meaning you can only unlock them
if you started
with the class they are in):
Exotics:- Tuners:- Muscles:-
Mercedes SL65 AMG Volkswagen Golf mk5 R32 Dodge Charger SRT8
Porsche Carrera GT Nissan Skyline R34 Ford Shelby GT500 ('67)
==========================================================
4.3 - Starting off....---------------------------(NFSC017)
==========================================================
After your car/class selection, you will be thrown into a sort of tutorial with Nikki and
Neville (whom
you meet just before the car selection). Nikki explains the three types of crew members
and how to
activate/use them. Your wingmen play a major part in the completion of this game and you
WILL need them.
There are basically three different skills you're gonna see in Palmont - some guys are
blockers, others
are drafters and there's scouts.
Blockers - Okay, well blockers are like cruise missles on the road. They don't mind
smashing their ride
in order to take the opposition out. You activate them, and you better hope the
opposition say
their prayers.
Drafters - They're speed demons. You gotta get in behind them when activated, and you'll
see a blue stream
flow off the back of their car. Get in these streams, and you'll gain a boost
of speed. Once
you deactivate them you'll slingshot outta the stream at 20-30mph more than you
were doing when
you were in behind them. Its all vague here, you're just gonna have to do it to
fully understand
it.
Scouts - These guys are like having eyes everywhere. As soon as the race starts they'll
scout out any back
alley, shortcut or any route that saves you time. They jump you at the start of
the race, and
basically try to make your life easier by helping you out.
You wanna keep in mind that your wingmen will only work for a limited period of time (see
the crew bar on
the top left of the screen). Once they're drained, they'll stop helping out. This goes for
Blockers and
Drafters, but scouts are pretty much working for you all the time.
Remember - wingmen are like NOS; you use them too early in the race and they won't be
there when you need
them most. So BE CAREFUL.
==========================================================
4.4 - The Walkthrough ---------------------------(NFSC018)
==========================================================
Here we go. The main focus of this FAQ.
After being shown the ropes, Nikki ditches you and Neville and you guys decide to "find
some trouble". On
the motorway, you guys are noticed to be excessively speeding by the 5-0. He chases after
you, calling in
some backup. Neville takes out 2 cop cars and takes with him most of the heat. He leaves
you, and you are
given control of your starter car. And thus NFS Carbon begins. ^^
Firstly, you need to get rid of these guys. There are only three left. My advice to you
would be to smash
them against the walls or brake suddenly so they smash into you. These tactics WILL kill
them, so it should
be a piece of cake.
Afterwards, having successfully evaded the cops, Neville will give you a call with the
co-ordinates to a
safe house, and you must proceed there. After the short video clip shown upon arrival (not
gonna go into
much detail) you come up to a screen saying that Neville has joined your crew. Set him as
active, and you
will be taken to the crew name selection screen. Choose a name, and you will be taken to
the crew logos
screen. Choose a logo, set your colours, and the screen/scene will cut to a FMV explaining
Crews and Territory.
----------------------------------------------------------
4.4.1 - Territory (NFSC019)
----------------------------------------------------------
When you look at the map of Palmont, you'll see that the city is divided between 4 main
crews - Wolf's TFK,
Kenji's Bushido, Angie's 21st Street Crew and Darius's Stacked Deck. There are minor crews
trying to push
forward (more detail below) but they are continuously being suppressed by the major
crews.
Where do you fit? Nowhere. You gotta make yourself known if you wanna belong somewhere.
And that all depends
on your starter class. You choose exotics and your name had better be known across
Fortuna. Where you strike
next is entirely your decision but what IS known is that you will face Darius in an
all-out war for total
street supremacy. He WILL be the 4th and final boss.
To get to him, however, you need to build up your rep through territory. Each area of the
city is usually
divided up into 5 or 6 sections. You must conquer each section before taking on the boss.
Only when you have
defeated the boss can you safely say that you rule the area. Once you conquer all 4 areas,
you win! But it
takes some doing.
----------------------------------------------------------
4.4.2 - Crews (NFSC020)
----------------------------------------------------------
As mentioned before, there are 4 major crews:
Crew Name Crew Leader (Boss) City "owned" Car class
~~~~~~~~~~~~~~~~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~~~~~~~~~~~~~ - ~~~~~~~~~~~
Bushido - Run by Kenji (green territory) - Downtown - Tuners
TFK - Run by Wolf (blue territory) - Fortuna - Exotics
21st Street Crew - Run by Angie (orange territory) - Kempton - Muscles
Stacked Deck - Run by Darius (red territory) - Silverton - Mixed
There are some minor crews, though, who will try to take over your territory:
Crew Name Car Class
~~~~~~~~~~~~~ - ~~~~~~~~~~~~~~~~~~~
Black Hearts - Exotics
Kings - Exotics
Los Colibros - Muscles
Inferno - Muscles
Scorpios - Tuners
Rotor 4 - Tuners
None of the crew leaders' names are known as there is no real"boss battle" between you and
them for
territory. They just annoy you.
==========================================================
Back to the Walkthrough....-------------------------------
==========================================================
Now, after the brief intro FMV, you will be taken to the World Map. You must select a race
to progress
through the game. I cant really help you with the races, apart from me saying: "Do it." =D
So basically
you need to complete all the races, conquering section by section, until you reach the
boss. Note that
you will gain money to customize your car, and it is imperative that you soupe up the
performance of the
car first. If you dont do that, you won't beat the boss. Simple.
Now, the bosses. Here is how you defeat all three of them. You can just look up which boss
you're on
and read the description for them. I will state their disadvantages and how to exploit
them and turn
the tide right back into your favour:
Kenji - In the city, he's quite keen on braking whenever unnecessary so pounce on him
whenever he does
so, or just continue to ignore him and extend your lead, depending what position
you're in. In
the canyon, he is clearly unfamiliar with the route and tends to OVER-BRAKE and
BRAKE TOO LATE.
Those are his main weaknesses. I advise you to become familiar with the canyon
route and find
your own line through the canyon, and not follow his. Many people fall off canyons
trying to
follow their opponent's line and not trying to finds their own.
Wolf - This guy clearly doesn't know how to drive. Don't let his looks or car intimidate
you - he's all
show and no go. This is not as obvious in the city, as he DOES try quite hard.
Build up an early
lead and take all the shortcuts. Then smash into any potential pursuit breakers and
you'll nail
him. On the Canyon, he absolutely sucks at everything. Period. There's no need for
advice here but
to familiarise yourself with the track and jump him three or four corners in. And
BAM! You're
done. =D
Angie - In the city, she's arguably the best. Since Kempton comprises mainly of straights,
coupled with
the fact that she has the best tier 2 muscle, beating Angie is definitely no
cake-walk. My
advice would be to push through the turns at full throttle and take EVERY
shortcut. Hit potential
pursuit breakers, and use NOS coming outta the turns. On the canyon, its obvious
what her
weakness is. Here's a hint - the words "muscle car", "canyon" and "fast" REALLY
don't work. So
exploit her handling weakness by full throttle coming in and out of the corners.
When you defeat each boss, one of their crew will ask to join your crew. When you go to
meet them, they
each tell you that they were there on "that night" with the high-stakes race. They reveal
an intruiging
part of the night:
Yumi (from Kenji's crew) - She reveals that she saw you round the last corner. She also
heard the police
chatter on the radio, and saw them deliberately hit, with the
lasers mentioned
before, the three cars except yours. The police chatter was
saying not to hit
your Supra, but the other three cars. She realized that
somebody interfered in
a big way, but it was unknown who was that "somebody".
Colin (from Wolf's crew) - He reveals the story of the bag. Among the chaos, a guy knocks
Nikki down. He
carried a bag identical to Nikki's, except it was full of junk,
not money. He
switches the bags, and runs off. This explains why you got the
junk and not
the money.
Samson (from Angie's crew) - The story of the guarded alley is revealed. When fleeing, the
300C moves
outta the way, lets you go, and then shuts it up. When the
guy driving got
out, Samson noticed he had a badge on his belt. Meaning that
somebody (again)
interfered in a big way... but who?
After the first boss you defeat, whoever that is, the tier 2 "world" will be unlocked.
Here everything
happens a notch faster and LOADS more exciting. And money is an issue here, too.
Everything, from mods
to cars is a notch more expensive. But not significantly so. After the third boss, you
enter the tier 3
"world" and will face your one-time friend and now arch-enemy - Darius.
==========================================================
4.5 - Darius ------------------------------------(NFSC021)
==========================================================
After the defeat of the third boss, Darius will call you.
"You did NOT disappoint. Now we got the whole city locked up. That deserves a reward. Lets
meet by the
old courthouse."
And so you do. Upon arrival, the scene will cut to a FMV clip.
Darius states that you've finally figured whats up and what happened that night. He starts
saying that
you're becoming greedy and that this alliance between you and him would not sit well with
you having
more territory than him. He fears you'll take him down, so he hands you over to Cross
(who's been
sitting quietly in his Z06 in the background all this time).
Nikki arrives. Darius goes up to her and tells her to take your ride back to his place,
and that "show's
over". What Darius doesn't know is that Nikki made a deal with Cross - for him to refrain
from hunting
you down in exchange for Nikki joining your crew and a fair share of money.
Nikki gets you up, and explains that the crew members' stories check out.
"Somebody tipped off the cops. Somebody let you escape. And somebody switched the bag. Now
I know who
that somebody was."
That's right - the Somebody was DARIUS. That sneaky bastard was running you all this time,
and you just
went with his flow. Now you know, and now it seems that the theme of REVENGE takes over
the remainder
of the game. And thus you throw yourself into Silverton and the Tier 3 world, armed with
Nikki as your
new crew member.
Firstly, you need to unlock the tier 3s. I would start off by winning the central area of
Silverton,
which only has 2 races, and one of them is a checkpoint race. It should be realtively
easy. Buy the car,
do it up and start the hard part. I cant really give any advice except for you to do it. I
can give you
a warning - it will be hard. =D
When you reach the boss race, you will get an angry message from Kenji, Angie and Wolf.
They want some
payback after you disrespected them on their own turf. You gotta go through them and their
new rides first,
before you take on Darius. To quote them "There's no need for Darius to soil his hands!"
Wolf now rides
in a Murcielago, Angie in a Challenger Concept and Kenji in an Evolution IX MR.
Firstly, the canyon. Its gonna be a straight-forward Canyon Sprint against the three of
them. Its quite
easy, all you gotta do is jump them at the beginning and block them out for the rest of
the race. Next
up, the city race. This take place in all four parts of the city - you start off in the
relatively all-
rounded streets of Fortuna and from there you blast through Kempton, snake your way around
Downtown and
then finally roll through Silverton to the finish line.
Now the former leaders of the other areas of the city finally get message - that you mean
business. They
bugger off and leave you to face Darius.
Darius has one mean motor scooter =D . He drives the Audi Le Mans Quattro. Quattro meaning
4-wheel drive.
This should be fun....
The imperative thing is to jump him at the start with a perfect shift and NOS. Darius has
NO WEAKNESS. Which
is why he is the boss - no-one has the potential to take him down. You need to use every
shortcut on the
track and use NOS out of every hairpin. And with these tactics you should win.
The canyon is where you must maximize your true potential. His 4wd means he can round
leave the corners
faster than he can enter them. You have to do your best to keep up. There are a few turns
where he loses
speed and concentration, so you must be aware of every aspect of the duel all the time.
Also a common
mistake is following the opponent's line. I would recommend finding your own line but
since Darius is so
good, following his line is actually not a bad idea - it might be faster than your own
line. A good score
to beat Darius is around 140,000 points.
Now its your turn. You have to find your own line through the corners, and fast. If you
dont find it within
the first few corners, then Darius is gonna play fender-tag with you and eventually push
past you. Whereas
you have to be aware of every aspect of the battle when following him, you must now BLOCK
OUT every aspect
of the battle now. Your concentration must be on the road now, and nothing else, 100% of
the time. If you
do this then you will definitely win. However if you slip up even ONCE, it doesnt matter
how far behind he
is, he will pounce on you and end the duel before you can say "oops".
And BAM!!! You have now beaten NFS Carbon!
==========================================================
4.6 - The End? ----------------------------------(NFSC022)
==========================================================
After you beat Darius, the scene will cut to an FMW clip. Darius comes up to Nikki.
"The keys [of the Audi] are in the car."
Now he turns to you, with a bitter attitude.
"Enjoy it while it lasts. There's always someone out there that's faster than you are. And
sooner or later
they're gonna catch up."
And with a final glance at Nikki, he turns around and gets into the Stacked Deck Jaguar
thats just pulled
up and drives off, out of the city.
--------------------------The End-------------------------
Or is it? Darius's last statement created a cliffhanger... maybe there will be a NFS
Carbon 2? I
seriously doubt the city will change as where is there to go from here? But then again I
said the
same thing about NFS Underground 2 and look what happened. So who am I to judge? Maybe EA
will leave
the NFS series there, maybe they won't. It seems impossible to tell, despite the
speculation of a
sequel. We'll just have to wait and see.
==========================================================
5.---------------THE REWARD CARDS (NFSC023)---------------
==========================================================
As stated earlier, a the Reward Cards are like a separate challenge series. There are 25
cards to be
obtained. And each card has 4 sections to it - 4 separate challenges. Meaning there are a
total of
100 challenges. Don't fret though, about half of these aren't exactly challenging, like
unlocking
8 cars for career or use speedbreaker once. But there are more challenging ones like get
$1 million
in Career mode or get a score of 500,000 or over in a drift event. I will help you with
those, which
is what this section is about.
==========================================================
5.1 - Introduction of RC's ----------------------(NFSC024)
==========================================================
What you need to know about the Reward Cards (RCs):
- There are 25 reward cards
- Each card has 4 separate parts, so effectively there are 100 parts/challenges
- When all 4 parts are complete from the card, you will get a reward
- A majority of the rewards can be used in career
- A minority are only available in quick race (i.e. the Murcielago LP640)
Here is a list of the Reward Cards:
1. - American Racing Torq-Thrust ST - Rim (wheel)
2. - TSW Laguna - Rim
3. - Work Euroline FE - Rim
4. - HRE 549R - Rim
5*. - Chevrolet Chevelle SS ('71) - Car (Muscle, Tier 2)
6. - Giovanna Ararat - Rim
7. - Slingshot Autosculpt - Spoiler
8*. - Lamborghini Murcielago LP640 - Car (Exotic, Tier 3)
9. - Slingshot Autosculpt CF (Carbon Fibre) - Spoiler
10. - Specter Autosclupt - Spoiler
11. - Specter Autosculpt CF - Spoiler
12. - Mystic Autosculpt - Spoiler
13. - Dragon Vinyl - Vinyl
14. - Skeleton Vinyl - Vinyl
15. - Jaguar Vinyl - Vinyl
16*.- Police Civic Cruiser (Heat lvl. 1) - Car (Tuner, Tier 3)
17*.- Police Interceptor (Heat lvl. 5) - Car (Muscle, Tier 3)
18*.- Police Rhino (Heat #3,4,5) - Car (Muscle, Tier 0)
19*.- Cross Corvette ZO6 - Car (Muscle, Tier 3)
20*.- Dumptruck - Car???
21. - Mystic Autosculpt CF - Spoiler
22. - Carbon ST-5 Autosculpt Rims - Rim
23*.- Mitsubishi Eclipse ('99) - Car (Tuner, Tier 2)
24*.- Firetruck - Car???
25*.- BMW M3 GTR - Car (Exotic, Tier 3)
* - Available in Quick Race only
==========================================================
5.2 - Getting $1 mil ----------------------------(NFSC025)
==========================================================
This is quite tricky, but not impossible. If you follow my advice then there should be no
reason why
this cannot be acheived.
Firstly, start a profile. You need to unlock EVERYTHING in order to get 1 mil later. Play
the game as
you like till you get to the last boss race against Darius.
When you reach that point, sell all the cars you have until you have just one. When you do
that, use
your last car to get into all kinds of trouble, and let yourself be busted so many times
that your car
gets impounded. (remember to pay cash at the "busted" screen)
When the "game over" screen loads, select EXIT TO MENU. You will see that all the reward
cards and
challenge series you have done are still there and this is integral for the next stages.
Now, Start a new career. Select the Camaro as your starter car and DO NOT customize it in
any way except
for street package NOS. Set Neville as active (+200 cash per win). Win EVERY race in
Kempton till you reach
Angie. By then you should have enough cash to purchase the Supra in the car lot (unlocked
from the first
profile!). YOU MUST NOT CUSTOMIZE THE SUPRA IN ANY WAY. Also, DON'T SELL THE CAMARO (trust
me on this one,
you're gonna need it later)
Defeat Angie with the Evo (dead easy...i almost felt sorry for her when I did it) and
select any two
random cards. It doesn't matter if you dont get her car or the cash reward. Hire Samson
and set him as
active. Remember to keep Neville in the crew - this results in you having 10% more cash as
well as 200 more
cash per win.
Conquer Fortuna and defeat Wolf.
Conquer Downtown and defeat Kenji.
SILVERTON:
Here's the tricky part. Equip your evo with street package NOS and do all the races except
the murcielago
canyon duel (do it if you can) and the final boss race. By the time you reach the boss
race, you should
have around 970k so sell the Supra. If you didnt have the Camaro this would not be
possible. You now have
a comfortable 1 mil.
And BAM!! You're done. =D
==========================================================
5.3 - Completing 20 Defensive Races -------------(NFSC026)
==========================================================
The reason why this is almost impossible to do in a profile is because there are only
around 15
defensives in the whole of career mode. I am going to explain how to get the remainig 5 or
so.
This can actually be completed while trying to get $1 mil. This is because when you get
busted and have
to start a new profile, the game still remembers that you have done a certain amount of
defensives from
the previous profile. Therefore when doing the $1 mil profile, you will inevitably have to
do a couple
of defensives, namely around 15. By the time you have conquered the third territory, I
guarantee you
will have completed 20 defensive races. ;)
==========================================================
6.--------------DRIFTING (NFSC027)------------------------
==========================================================
I decided to do this section partly because of high demand but mainly because I have to
live up to my
reputation. =D After all, I AM the REAL DK of the Need For Speed Series.
Anyways, this section will cover everything you need to know about drifting in NFS Carbon.
From how the
drifting mechanism works all the way to how to become a Drift King.... even though you
won't beat me. =D
==========================================================
6.1 - What is Drifting? -------------------------(NFSC028)
==========================================================
Drifting is all about sliding your car through the corners. The twist with that is that
you come out of
the drift faster than you went in. Drifting through a turn is almost always the fastest
way to go
through it, and if it is pulled off correctly it is really something spectacular.
Drifting originated in the mountains of Japan, namely the Touge mountain. Street racers
were trying to
find the quicker ways around the bends and also more thrilling ways. One of them was
Keiichi Tsuchiya,
who discovered the essence of drifting, and started the worldwide sport that we know today
as Drifting.
Tsuchiya is, without doubt, the REAL Drift King of real life. He has worked with many film
companies
and was heavily involved with the making of The Fast and the Furious: Tokyo Drift. In it
he had to drift
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