Neverwinter Nights Walkthrough :
This walkthrough for Neverwinter Nights [PC] has been posted at 06 Apr 2010 by g baby and is called "FAQ". If walkthrough is usable don't forgot thumbs up g baby and share this with your freinds. And most important we have 20 other walkthroughs for Neverwinter Nights, read them all!
g baby |
Walkthrough - FAQ###### ### ######## ### ### ######## ######### ### ### ### ### ### ### ### # ### ### ### ### ### ### ### ### # ### ########### ### ### ### ####### ### ### ####### ######### ########### ### ### ### ### ### ### ### # ## ########### ### ###### ######## ###### ######## ### ## ### ###### ### ####### ###### ### ####### ######## ######### ### ### ### ### ### ### ### ### ### ### # ### ### ### ### ### ### ### ### ### ### ### # ### ### ### ### ### ### ### ### ### ### ####### ######### ### ### ### ### ### ### ### ### ### ### # ## ###### ###### ####### ### ###### ### ######## ### ## ###### ### ####### ######## ## ## ####### ###### ### ### ### ### # # ## ## ### # # ### ### ### ### # ####### ### # ### ### ### ### # ### ## ## ### ##### ### ### ### ### # # ## ## ### # # ### ###### ####### ########## ## ## ### ###### For the PC CD ROM. Neverwinter Nights Guide and FAQ, written, and edited by Lyte It Up 420 Feel free to contact me for anything at Steveuo_die@yahoo.com Website-www.geocities.com/steveuo_die The newest version of this FAQ will always be available at www.gamefaqs.com www.neoseeker.com www.cheatportal.com www.cheathappens.com www.cheatplanet.com __________________________________________________________________________________ CONTENTS: I-Version History II-Copyright III-Intro IV-Survey V-Email system VI-F.A.Q. VII-The Basics a.notes/tips b.controls c.character creation VIII-Gameplay IX-Walkthrough a.prelude b.chapter 1 c.chapter 2 d.chapter 3 e.chapter 4 __________________________________________________________________________________ I-VERSION HISTORY. CURRENT VERSION: 4.4 __________________________________________________________________________________ Monday, July 01, 2002 Version 4.4 ---------------------------------- FAQ update, walkthrough and quests of chapter 1 and 2 now completly done. Sunday, June 30, 2002 Version 4.3 ---------------------------------- Survey updates, minor walkthrough updates. Major update for the rolgan's trial quest. Saturday, June 29, 2002 Version 4.2 ------------------------------------ Some major quest updates, walkthrough updates, and changes fixed with the final battle. Friday, June 28, 2002 Version 4.0 ---------------------------------- Chapter 4 completed, some minor quest updates. Friday, June 28, 2002 Version 3.0 ----------------------------------- Chapter 3 walkthrough done. Some more Minor text format changes. Update to E-mail System. Thursday, June 27, 2002 Verion 2.1 ----------------------------------- Minor text format updates. Quest updates in chapters 1 and 2. added E-mail system(pls read b4 sending e-mail) Tuesday, June 25, 2002 Version 2.0 ------------------------------------------------ Chapter 2 walkthrough done. Sunday, June 23, 2002 Version 1.0: ---------------------------------------------- Major update, please read the intro before starting on the walkthrough. Chapter 1 pretty much done. Saturday, June 22, 2002 Version 0.3: ------------------------------------------------ The basics and Gamplay are pretty much done. Started on the walkthrough, been up all night working on it will have another update tomorrow. Friday, June 21, 2002 Version 0.1 : --------------------------------------------- This is the first version of the guide, which is not even considered a version. -Set up the content menu a bit -Set up copyright info -Completed intro to the guide -Posted first survey question -Started some other aspects of guide, nothing much really done though. __________________________________________________________________________________ II-COPYRIGHT. This FAQ is Copyrighted by the International Copyright Law. No webmaster may duplicate this work and use it as thier own. If you wish to use this FAQ you must recieve consent from me and give full credit where credit is due. Any un-authorized duplication in ANY way will result in immidiate action. You may make copys for your personal use. It is illegal to modify, adapt, translate, create derivative works, rent, stake credit for the work, include in a promotional CD, publish in a magazine, or sell for profit under any curcumstances without coming to an agreement with me. Copyright (c) 2002 a "Lyte It Up" Production, by Steve Eik, all rights reserved. __________________________________________________________________________________ III-INTRO This is my first attempt at a guide, not just on Gamefaqs but anywhere. Not many people know who I am, in fact I wouldn't be surprised if nobody did. The truth is as I did come to GameFaqs very regularly, I really never posted anything on the msg boards or made myself known. I'm sure there are alot of others of people like that out there and hope noone holds it against me that it took me so long to get involved and contribute to the community. My experience with games is great, mainly RPGS, and have played and beaten just about every RPG, action, and platform game for just about every system. So if my credentials meet your standards, go on with my guide, if not then no harm done. Please remember that I am writing this guide as I play the game, and even though I will try and find everything I may miss something. If you notice I miss something then please feel free to send it in, you will definatly be given credit for your help. You may also send in suggestions, praises and even hate mail. Hey, I enjoy a good laugh as in my experience 99% of hate mail is little uneducated children who feel they are having thier beliefs challenged because "the world revolves around them only!" If you think something is wrong with the site or would like to see something changed, thats suggestions not hate mail, and please label your mails depending on what is inside the mail, will help me organize the mail when I eventually put up a mail system. *******IMPORTANT********* since most of the chests in this game give random items I cannot give lists of items, furthormore I like it that way because this is a linear game and since it is that, you should really try and do most of this on your own. I will point out important items that you will need just incase you would miss them but normal loot from chests, boxes, tables and the like will not be listed. __________________________________________________________________________________ IV-SURVEY This is a section not really related to the FAQ but just a fun way to have your opinion heard. Although this is an anonymous survey you can wish to have your opinion heard as long as it is adult and non-vulger. The best opinion/answer will be placed here with or without your name(depending on your wish)every time I update the results. The results of each survey will be updated in each version, and a new survey question will be introduced every month or so. Please remember that you do not have to enter an opinion for the "contest." You can just leave your answer to the Survey and your answer will be added to count. Please also know that winning this "contest" does not make you eligable for any prize(s). I am a poor man and this is all for fun to see who can come up with creative responces and answers. You can only vote ONE time, and if you vote more then once for a question ALL of your votes will not be counted for that question, so MAKE SURE you have the answer you want to put. Mailing Survey answers...very simple, just put Survey Question #x (x should be the survey question) in the topic, then type the letter (a,b,c,d, etc) in the body of the e-mail, and if you want to add a comment or complaint or anything at all just type it right after the letter of your answer. Thats it! Remember the comment is TOTALLY OPTIONAL as is the entire survey. Survey Question #1 Is Neverwinter Nights all that you Expected? a)No, its more! The reviews didn't do this game justice! I cannot stop playing it!!!!!(0 votes) b)Yes! What an amazing game, it takes up all of my gaming time!(2 votes) c)Yeah its good, but not worth obessing over...(4 votes) d)Its alright, but I've played better.(0 votes) e)I didn't like it.(0 votes) f)I hated it! It was too overrated!(0 votes) g)RPGs do not interest me.(0 votes) ___________________________________________________________________________________ _______________________________________________________________________ V.E-MAIL SYSTEM I was hoping I wouldn't have to add one of these this soon but I guess i have to. When answering a question please make sure to give all information needed so I know what you are talking about! Don't just ask how to defeat a random monster without telling me what chapter it is in, where you found the monster, etc because I havent put up a beastiary yet. When submitting information on a quest people be detailed please! I cannot stress this enough. I got a quest submitted saying "you get a quest from a whore to bring a brooch to some guy to do something else" he apoligized but still this doesn't help me at all. Just follow these two simple rules and it'll help me alot thanks.(i may have to add more rules if i get more dumb e-mails in the future but luckily I haven't yet) If you are asking a question about a quest, please make sure to look in the QUESTS section under each chapter. I don't add everyone to talk to in the actual walkthrough, and all optional quests will be listed under the actual chapter walkthrough under the name of the quest, there is no number order, because there is no way to determine a number for a quest, so please look in the quests section before asking a question about a quest. Don't feel bad if you don't receive a comment back, or if your name wasn't given credit to something that you sent in. I give credit to the person who sends first, sorry to say, and I've recieved many many e-mails about one particular thing I've missed. I thank you all for your time to try and help but would be too time consuming to give credit to everyone who sends in the info for the one event. __________________________________________________________________________________ VI-F.A.Q.(Frequlently Asked Questions) Asking a question...Please don't ask stupid questions or questions already answered in this section or in the guide. Please do not ask questions asking if any rumors are true, as 99% of the time rumors are TOTAL BS. Please put Question in your subject. You probably won't recieve a reply to these questions unless its a totally unique question no one has asked and proved quite puzzling. Please also remember that I am writing this walkthrough as I go through the game and it may take awhile to answer your question. Remember that I am only one man and I need time to find the answers to your questions. Please only submit a question ONCE. Thank you. Q. How do I get in Luskan? A. I wasn't going to originally answer this question because it is explained in the walkthrough, is explained totally in the game, and I wanted you guys to figure things out for yourselves. But sadly because of all the questions regarding this subject I will give you the full answer. If you bothered to read the journal of the man in the caves it said that they are sending people to NEVERWINTER WOODS and CHARDOCK. Now they want more then just one proof that they are located in Luskan so hmmm, go to both NEVERWINTER WOODS and CHARDOCK to get the evidence needed. Killing Vardoc is not needed to get there, and I don't think Solomon is either(though theres no way to avoid killing her). All you have to do is get the Journal from the people in The caves to the north, Neverwinter woods, and Chardock, and they will open Luskan to you. _______________________________________________________________________________ VII-THE BASICS. A. NOTES/TIPS Just a few things to keep in mind. -Make sure to update frequantly. There will be regular bug fixes no doubt about it, so make sure you always have the newest version of the game. -Change your settings, you can change controls, display, anything at all. -REST OFTEN, I cannot stress this enough. By resting you get skills back that you already used, and also complete restoration of HP. You can do this anywhere as long as your not near an enemy(s) -Save often! You'll hate yourself if you run into a trap or die unexpectadly and your last save was hours ago. Rest and save are the most important things you can do! -Use your map often, even if you have it at smallest, you have the important locations on there, and can also add your own -Talk to your merc's, set up thier tactics the way you want them to be. Although you cannot buy items or equipment for your merc's, they do automatically level when you do, and upgrade weapons and armor automatically free of charge! -Read books, alot of time they will have tips or hints or a special use, notes especially, mostly books will teach you more about the history of this world, and might help you later on in your journey. -Persuasion is one of the most useful skills in the game. It allows you to access quests you wouldn't be able to, ,enter places you wouldn't be allowed to without paying, and make people give extra rewards for quests. -Set hotkeys! This is most important for spellcasters and especially important in multiplayer games. For item's you can drag them onto the hotkey, and for anything and everything(and i mean everything) else just right click on the hotkey slot. Right click to remove a hotkey as well. Hold shift or ctrl for another bar of hotkey possibilities! -When you level up you can check and see the amount of HP you will gain, and if you want more cancel and go through it again, until you find the max amount of hp gained for the level.(Thanks to Hauie!) -For more tips when you are loading read the tips that they give you, sometimes they are obvious tips, but sometimes they can really help B. CONTROLS. The controls in this game are really unique, and you can easily look and see what the controls are, or change them, so I'll just list some of the major hotkeys. The arrows move the camera around, and zoom in and out, and * on numberpad changes the views of camera. I-Inventory M-Map V-Quick chat Player list-P J-Journal Options-O B-Spells Previous Inventory Tab [ R-Rest Next Inventory Tab ] These are the defaults, and you can easily change or look for the complete list of moves in the options menu. C-CHARACTER CREATION The staff at Neverwinter make making a character incredibly easy. First off you have to pick weather you want to make a character of your own or choose from one of thier pre-made ones. I made one for myself. Next you choose your gender, easy choice. Now you choose your race. Each race(with the acception of humans) have bonuses and decreases in major stats. They also have special skills just for picking that class. Also they even show the favored class for that race! And for those of you who have no idea what your doing they have a recommended button which picks out the easiest race/class/stats/etc. -Dwarf-bonus to magic resistance but cannot read scrolls or use magic wands(thanks to ThebirD) Next is the classes. Again you see thier advantages and disadvantages and a basic description of each class. -Barbarian -Bard -Cleric -Druid -Fighter -Monk -Paladin -Ranger -Rogue -Sorcerer -WIzard Again if you are totally new to these type of games, press the recommended and they will choose the easiest one. Next up is alignment. Again simple to choose, depending on what you want to roleplay in the game, recommended moves to the highest, since it is usually easy to be good rather then evil. I chose truely nueutral. Next you get to set your stats. Click on each stat for a detailed discription for what they do and which class needs what. From that you can either manually put points into stats you want, press the recommended button and have them automatically put points into skills determaned on your class, or have them automatically put skills in, then take off points off of the skills you don't want/need, and put them on skills you need for that class. Next you get to pick your package...basically the subclass of the class. Each class has different ones, and again it is easy to choose, just read the advantages of it or press recommended. Customize is just that, picking body's and heads and other physicall appearances. Now just pick your name and voice and your ready to start the game!! __________________________________________________________________________________ VII-Gameplay Gameplay is really easy if your familiar with the D&D system. Skills are reffered too as checks. Each check has a certain amount of times that you can use it. Once you use it that amount of time you must rest before you can use it again. The same goes for spells. Battle is dice related, and skills that you have help your rolls(either add or decrease) same goes for armor and weapons. Spells also use the same rolling of the die. Pause is an awsome tool, because battle is in real time, and while the game is paused you can use items or choose a magic spell to use, setting up a whole chain of spells or attacks so you can stragegize your moves. Pause is usually unusable in multiplayer games though.(thanks to Dejime for confermation!) Movement is easy, just click where you want to run to and you run there, getting used to that and moving the camera around with the arrows will determine how good you are at this game. Left clicking on people will bring up dialog, left click dragging items is how you loot things as well as equip them or move them from different bags. Right clicking an item will bring up a small menu, with things like drop, equip, look, etc. The gameplay of this game is very nice and easy to learn and get used to. If anyone has any other comments for this section send me in an email. __________________________________________________________________________________ IX-Walkthrough A. PRELUDE Training Facility ----------------------- You start off the game in a basic "learning" stage. Watch the intro and you start in the barracks. Turn around and get the club out of the desk behind you and go talk to Pavel. You can talk to him if you want, learning more about the story, and he tells you to see his brother across the hall. When you talk to Pavel's brother he will tutor you in basic things, like click this and this will happen. You really don't need this tutorial unless you really don't know what you are doing. After talking with Bim go through and talk to the man there. He will give you some items depending on your class and teach you about how to use items and stores, he will also sell you some gear. You should at least have enough for a nice weapon or armor, thats basically the only thing you really need to spend money on right now. In the next room talk to the woman there if you need help with using your map and journal. Still pretty simple stuff that you could figure out yourself but if you need it then go ahead. Remember to keep picking up items along the way. The next room is the weapon training hall. Here you learn how to use different attacks, you can get heavy x-bow, sling and long bow with loads of ammo for all. You can also go visit the rare monsters if you want, but there is nothing else to do here. Heading down the hall will take you to another training center. I believe its mage. in here you can get melf's acid arrow, and magic missle scrolls, and if you are a mage I believe learn how to use your skill. You can also find the waterdeep and tomb of troubles in here. Now you head down and you pass a locked door, don't worry about that just yet and go in either the rogue training center or the other magic training center. If you are combat then there is no need to go in either of these, so talk to the guard. If you haven't gotten a training quest yet then you chose a magic side or rogue side and you will get your quest in one of these rooms, both very easy quests that just show you your skills. After you finish go talk to the guard. He will allow you to enter the graduation room. Here you can get two piles of gold on the tables behind the women. Talk to her and she will tell you that you graduated, listen to her story and all of a sudden you get attacked! These guys are pretty tuff but luckily you have 3 or 4 people in that room thatll help take care of them. Now offer your help and she will give you the key to the locked door. Be prepared because now you will encounter battles. Nothing you can't handle but just make sure to rest if your life gets too low. Unlock the door and fight your way through the tunnels, picking up items along the way. Fight through to the next room till you meet up with the man from the first room. He will tell you how his brother died and that he will join you for free instead of money that you'd have to pay for hireling. It doesn't matter if you say yes or not because he will leave once you exit the academy. Contine through untill you get into a room with a man standing in the center. Here he will explain leveling up, and give you enough experience to level up! (note:a quest is now done) Use your points wisely and head to the next room. Continue onward picking up loot and fighting off the monsters. There is no real boss to this level and eventually you will get to the stables, where two warriors are fighting off monsters. Help them out if you want, but you probably won't be doing much damage compaired to them. When the monsters are defeated talk to the two and learn more about the story. Make sure you tell them that you will indeed help, and you will level up again! (quest completed) Now they will leave, you can level up and leave because theres nothing else for you here. Congratulations you are now done with the prelude! Quests: 1)Academy Training. This is automatically in your journal when you first start the game. You get it after you finish your training quest, wheather it be combat, magic, thievery, or wizardry, then talk to the man who shows you how to level up. 2)Combat Training-You get it when you first enter combat, simple enough right? You finish this quest in the stables when you tell them that you will help them and level up for the second time. Just a word for the wise now, if you had any trouble at all with this first level of the game you should seriously consider turning off your computer, because it is about to get insanly harder. With that said lets move onto... B. CHAPTER I City Core ---------------- You start off in the sancturium, theres nothing much to do here but talk to the people you just met in the previous section. You can pursuade the nurses to tell you some information about Desther and his helmilles, that they showed up soon after the plague hit. Head north to the hall of justice and meet Aribeth. Learn some more about the plague and recieve the stone of recall. Before leaving go to the door directly across from where you came in, on the right. Its the only other door that isn't locked. In here talk to olef and get a quest(you might need to use persuasion to get the quest) Collect items and go back out and you can choose to hire a thief(you may want to wait till you get all the other choices) As soon as you exit Bethony comes running up, if you help her then you get another quest, more on this in the quest section. In moonstone mas(you can see sign on map) Gills can give you an alternitive to the Olef quest, if you want to be an evil allignment. I kept Olef's quest so I don't know anything about it. Also in moonstone mas, ophala the owner will give you a quest if you can persuade her to, again look at the quest section.(you do not need to pursuade her to actually get the quest, you can aquire it later on) In shining knights arms and armor, if you talk to the shopkeep about rare items he will give you a key to the back room wherea dwarf will make rare and magic items if you bring him combinations of jewels and magic items. He also gives you a book that lists all the possible combinations. In trade of blades you can now hire basically any class you want. Personally I chose the bard, because she has every skill, especially the helpful attack and defence bonus songs, as well as pick locks and melee. You get two quests as you hire a mercenary, one just tells you the basic rules and what happens when your merc dies(you can never complete this), another is the story of your merc, each merc has a different background story and will eventually tell you the whole thing leading to a quest.(you need to be lvl 5+ before they will tell you the whole story and the quest goals become clear)When you picked your merc you can buy a ticket for the gauntlet, a fighting pit type thing for 50 gold, the gauntlet is located in black lake.(more info in quest secion) You can now go around exploring the town, picking up odds and ends, please keep in mind you have many choices ahead of you right now, you can head to blacklake, you need to collect all four components for the cure, as well as the four tombs if you accepted either the good or bad artifacts quest. I suggest the Peninsula District first because it has the book that tells you the locations for the temples(look at artifacts quest) even though in my opinion it had the hardest boss. Remember you can do the districts in any order and complete the quests in any order but I will list them in the order of "easiest" to "hardest". Peninsula District ------------------------ There isn't much to do here, the guards tell you to report to the person in charge, which is on the other side of the district. You don't really need to do this as she just tells you the blatently obvious, and you can get the quest completed and pass on without visiting her. Your goal here is to get inside the prison and stop the revolt. There are two ways to do this, one you can go through the underground tunnnels directly into the prison, and another way is to go into the sewer system kill the gang of thugs and retreive the key to the front door. Each involve a quest which arent listed at the bottom because its basically just your access of getting in and no thought is involved. To be able to access the underground tunnels you need to talk to one of the two servants of the queen. They will tell you that a key is hidden under the mat and that they want you to check and make sure she's ok. The girl who tells you this is on the west side, and the man is somewhere near the middle north-eastern part. I suggest going to the girl on the west side because that is where the tomb that Olef/Gil gave you(see quest section below for more information) Once you get in the prison you can choose to release a guard that is in one of the cells, ,you don't gain any experience or quests but he tells you what is going on. Make your way to the second floor, collecting items if you want and a man will whisper for you to follow him. You may be hesitant but don't worry, he will tell you more about what is going on and describes the basic layout of the prison. Again just explore the level and head downstairs. This is the final floor of this dungeon and when you get to the end (alot of locked doors) you see the chief of the prison run downstairs leaving an orc to kill you. Mini-Boss: Orc This guy packs quite a punch. Just keep using healing potions if you need to and he will eventually give up. If you have alot of trouble you might want to consider wandering the peninsula and trying to level up. Once he gives up you can either kill him, get some more information and then kill him, or get some information and let him go. Choice is totally up to you. No matter what you choose you can now head downstairs and prepare yourself for a most annoying boss fight. Boss-Mind Eater Definatly the most annoying boss in the first chapter, once you go downstairs the head of the guard will attack you. He blabbers on as you fight, hits very hard and has a decent amount of life. After he falls a little bug thing will pop out and attack you. Do as much damage as you can before it runs to a nearby body and jumps in. You now have to go through the process of killing all these guards, fighting the bug inbetween, and each time he comes out of a body his life is completly restored! There are maybe 4 or 5 bodys for him to take, and when he runs out of places to run he will finally fight you. He hits just as hard as the guard captain, and has a little bit more life. After you kill him take the 1/4th cure and use your stone of recall to go back to the hall of hero's. You can give the 1/4th cure to her and you will get some gold and experience,you can also give the artifact to whoever you accepted the quest from. Strategy hint by Kev: You can also pursuade the guards down here to leave before fighting the brain eater, therefore giving him no place to run, you can do it with little persuade and it makes the fight alot easier. Begger's Nest ------------------- Next head to Begger's Nest, where they inform you that the dead are rising from thier grave. The entire district is packed with zombies and the like, so stay on your toes. Your ultimate goal here is to stop the zombie infestation. Again there are two ways to do this, one is shorter and the other longer. You can also do both ways if you want to fight more and get alot of experience. Head to the inn to gain more information and quests. Go meet with the two people the person in charge instructed you to, to gain the information and item needed for each of the two ways. Jemanie will also give a quest. Now you can either go in the secret clan's hideout(long way) or the factory (short way). They all lead to the same thing, and each have a mini boss along the way. You can go through the clan's hideout and instead of going out into the cemetary continue the other way to go through the factory part if you want to do both ways for experience, but you cannot go through the factory and do both, because you will encounter a barred door. Either way you go you will encounter a similar mini boss, either the leader of the gang of theives, or the leader of the mysterious clan. These guys can be annoying, and all depends on luck of the dice. They can disarm and knockdown so it can really be aggrivating. They also hit pretty hard and if I remember correctly the head of the cult can cast spells. Eventually you'll come to the Graveyard where you can enter a tomb to get the 2nd artifact(see quests) and then enter Warrens of the damned. If you look around enough before approching this boss you learn that you must break the alter across from him to weaken his golems power. There are alot of traps so be careful, you'll also find the body of Jemanie's brother, and eventually you'll meet up with... Boss-Gulnan This is the creature that gave the gang's boss the power to summon the dead. She is also what the mysterious clan is worshopping. Make sure you break the alter first(right click smash) or when she summons her minion he will kill you very easily. Without the alter giving her power she is pretty much an easy boss to fight, heal if you need to and loot another 1/4th of the cure. Now alot of your quests are done, you can go back to the inn to get a reward, and return the information to Jemanie and Krestal, and do any quests you want to finish in this sector then head back and give the 1/4th cure to her in the hall of champions. Dock District ------------------ This is where things get interesting. Instead of just entering and killing, you start getting more story. The gate guards inform you that this part of the city is run by muggers and thieves and pirates. I suggest you make sure you go around the entire place getting thier coins because you can trade them for magic items a little later. Make sure you go on the big boat and kill the pirates to get a uniform. Also note that the "locked house" has two entrences, back and front, both having different items to get. In the front entrance you'll find a key, which you can use to get into the pirates hideout. When your done exploring head for the tavern where the auction is supposed to be held where you can get drunk with a pirate, and buy some items from the auctioneer, also trade for the special coins. Now go into the back room and either persuade or pay off the guy guarding the door and you can also get the password from the guy in the sauna upstairs, don't worry about the key you have it from the locked house, or from the drinking contest with the pirate. Make your way through until you find a group of pirates tormenting some girl. Talk to her and learn more about the revolt, and where to go next. Make sure you take the instructions from the pirates so you can open the door. She also gives you an amulet(i'm not sure what this is used for). (ps you can take a quick detore to enter the mansion to the north of the aquaducts to aquire one of the stolen arts, see quests below) Now head to the aquaducts, kill the pirates and talk to the man by the boat, who'll take you upstream. You can also enter it by way of the Silver Sails trading company.(you must talk with the girl first)You can find a tomb here to the west(thanks to Porphyre) that will show up as an "exit" on your mini map. After a short walk you'll encounter the two opposing sides of this conflict. You don't really get a choice because the man on the other side will say that you are there to kill the man on your side, and you will be attacked. Boss-Callik w/ guards This is a tough fight for many reasons, first his guards are pretty tuff, second he is very very tuff, he can disarm, and does over 10 damage to me with 17 armor. After you defeat them, make sure to loot the amulet(for a quest) and head around to talk to the other man. He thanks you and then tells you to take the feathers. You can let him go or kill him and his guards, its up to you. At any rate you can now take another 1/4th of the cure back to the hall of champions. Finish up anything you want to finish up and then its time for the final district. Blacklake District ------------------------ This is the final and most challenging district. It is also the only one that you have to pass through a monster infested area to get to, but in retrospect, the only district that doesn't have enemys or body's all around. You start off in no man's land, you can talk to the person nearby to get a quest, and head through to a guard post. Now that your in town you see a loud girl in the town square(you can't miss her) once you talk to her you learn about the situation. This is not an optional quest, you have to do this to get the final part of the cure. Say that you will kill him and bring the key back, even if you don't want to kill him, and head up north to his estate. (note: the Hodge and Rumbottom estate are good places to make fast cash and experience, and also the places where you get the other two stolen art. Also in the southwestern house you can persuade the woman there to tell you about her bookcase, which leads to the last artifact.) (also note in the nobleman's residence you can persuade the woman inside then force her to pay you therefore losing -3 faction, a good way to lose faction if you want to be an evil alignment) You either can persuade the man at the gate to let you through, or you'll have to pay. There is another way to get in submitted by Lord Shitzu. Find a girl named Milly, and you can pursuade her to talk to you about the wizard she will give you a key to her house and open a portal to the bedroom of his home. Thanks Lord Shitzu! Once you get inside a dumb orc will ask you who you are, you again can persuade and he will open the door, or will have to fight/pay him. Do the usual thing, make sure you search around for items and watch out for traps,and also make sure to rescue a man in prison for some easy money. When you get to a big room with a cage in the corner save. When you move close to the cage the prisoner will scream that he is near and he will magically appear behind you. Boss: Mieldanen He's pretty tuff but luckily he doesn't hit that hard. His magic can kill though, in fact his ice storm spell thing will kill your hireling and possibly kill you. Again it comes down to luck of which spells he casts and how often and how fast you can get his life down. Eventually he will surrender, you yell at him for taking the Dryad and he begs for his life, bribing you 500 gold. Make sure you get the key and his tooth as well as the 500 gold, so you can get 500 gold for "killing" him. Now free the Dryad and either be nice or mean to her depending on your alignment and you will get the last part of the cure. Go back and report to her giveing her the tooth and the key and you will get your reward, do any quests you want to do and head back and give the hall of champions, but remember once you agree to go make the potion all your quests waiting to be completed disapear so make sure your ready! Quests are an easy way to make money and experience. Reliefe at last? -------------------- When your ready you are taken to a special room where you see them perfoming a cerimony to make the cure. Talk to the characters with names and the cerimony will start. Watch this disturbing but predictable event take place, and kill the enemys. Now you must go to Helmet's hold, through the open portal. Helmet's Hold ------------------- This place is pretty strait foward. There are three ways to enter, through the cave, through the front, and through the side. The cave is too the west as soon as you enter, and will lead to lower prisons, where you can talk to a prisoner and learn about whats going on. You can also buy/sell from a little boy in there. If you choose to enter this way just go north to see the spirit first. I found the way to get through the front door the 2nd time through(althrough i fought the actual monsters first then realized how to do it), There is a gem you find in the courtyard on a body, that will go on the alter. I got 50 exp for doing this after they were dead and according to Ketzer they all run away, at the time i got over 200 exp for each of them though.(keep in mind they are VERY HARD) The side entrence will lead you up strait near the only really quest you can get, you can either ressurect a deamon or banish and ressurect the good god. Read quests for detailed information. All three lead to the same place so you can enter either through the cave or through the side and do everything there is to do, although there isn't much in terms of loot in here. When your done with the quest and ready head upstairs...theres no turning back! The door now locks behind you and you have to fight the traitor! The bad news is there are about 10 other zombies in there, the good news is that he won't run and fight you with them. There are a bunch of zombies in a pentagram pattern with him in the center, with magic energy running through him, so take care of all the zombies before you start on him. Boss: The traitor! He is tough, and very scary. First thing you HAVE to do is kill every single zombie that surrounds him. If you don't then he will be immune to all your attacks. Once you do this you have to fight the hardest boss in Chapter 1(ironicly the last one!) he is a mixture of very hard hitting, and very powerful magic. Like the last boss his ice storm blocks can kill you and your servant, and he usually does 10-20 damage at any time. Luckily he doesn't disarm or knock down, but he does stay alive for along time. Eventually he will give up(at barley wounded, very confusing) and you can talk to him. Make sure you tell him that your going to look around first, because for the first time in here you can find some nice items, as well as books. When your ready to leave talk to him again, select take him back to neverwinter, and enjoy the sequences! Congrats you just completed Chapter 1!! Quests: Proof of a secret cult/Proof of a traitor ---------------------------------------------------- During your collection of the 4 cure components you will get attacked randomly twice. First time it will be the same mystery men that attacked you in the beginning of the game. The second time it will be hired assassins. Each time loot a note, read it, and take it back to the man you met in the barn to get experience and gold. Never's Tomb ------------------- You get this from either Olef in the Hall of Champions, or Gills in the Moonstone Mas. You have to collect all four artifacts from the founder of Neverwinter and brbing them back. The first one is found easily, in the penninsula district. Also here you get three key items, Serimonial Sword, Shield, and Arrow. These are the keys to opening the other tombs so make sure you take them! You also get the book with the locations of the other tombs. In the order that it is listed the next tomb is in the Graveyard in Begger's Nest. You pass this place while headnig through to get the cure component in this district and is hard to miss. Use the shield to get in. There is a mummy guarding it. The next is in the Docks, in the aquaducts. Enter through the Silver Sails Company and head to the west(it will be marked as an exit on your map) and use the sword artifact to enter.(thanks to Porphyre) The last one is in the house to the west as soon as you enter the BlackLake district. You'll need to persuade the woman in there to tell you about her bookcase, and the noises she hears from inside. She tells you that it moves when you say a certain word, and now you can go in and head for the next artifact. The entrence room is crawling with zombies and skelitons, use the final artifact(the arrow)and when your ready save it, because it might take you a few tries. The tomb is guarded by five swords of never. These guys are incredibly hard, and fighting them will probably not be an option. They do at least 20 damage each turn and your accuracy in hitting them will not be good.(i did recieve a report of someone being able to kill these guys, with hirelings taking the damage while they casted spells so it isn't completly impossible) What you have to do is run behind the tomb, leading them with you in a circle and you should be able to ruun fast enough that all of them follow you behind, but are too slow to keep up with you. You must quickly open the tomb and loot the items and quickly run back out. If you want to try and fight them you can give it a try, in fact many people have reported being able to do it, but it is very challenging. Just return the artifacts to your quest master to recieve gold and experience, you don't have to return all of them, each one you return you will get the same reward. I'm not sure of the reward for returning all three though. The Wailing and the wated haivians ------------------------------------------------- This is the quest you start with when you first start the chapter. You complete it after all 4 components of the cure are returned to the hall of champions. Art Thief ------------- This is the quest that you get by persuading Ophala. Although you don't have to persuade her to complete this quest and there is no bonus to experience or prize, being able to persuade her into telling you her problem will let you know where to look, but hey, thats why I'm here! Urn for Ophala-You get this quest when you find the urn in the Hodge estate in the Blacklake district. The Hodge estate is the harder of the two in this district, mainly because of all the traps. You can find alot of good items here and get some nice experience, and should also find the urn without any trouble. But you must be VERY careful about door traps. There are alot of doors in this mansion that will kill you automatically, and there are alternate routes you must take to get into the room behind that trapped door. Save often in here, and when you are finished leave this deathtrap behind. Portrait for Ophala-You get this quest when you find the portrait in the Rumbottom estate. This place is alot easier in once sense, but alot harder in another if you didn't take my advice and get a bard,(or have picklock skill) Instead of traps there are locks. Almost every door and every chest is locked, which can get very frustrating if you don't have access to picklocks, because smashing chests can be very time consuming. When you find Rumbottom make sure not to hurt him, threaten him to get his key and the Portrait and then you can leave when your ready. Statue for Ophala-Again you get this after finding the statue in the mansion in the docks district. This house has its hard parts because in some rooms there are a gang of guards(5+). Its a pretty simple layout though and when you find the owner he tells you to take everything, after some threatening. Remember that you cannot hurt any of these two people because she won't accept the items if you kill them. Don't ask me why but thats what she says when you persuade her. You get experience and gold for each, and bonus experience and gold and magic boots when you complete them all. Prison Break ----------------- Basically the one and only quest that is related only to the penninsula district. You can go talk to the head of the guard on the other side of the district, but you don't need to. Get inside the prison and make your way down to the bottom. Beat the bosses like stated above and its done, you automatically get your experience and gold once you loot the boss. Aldo and Hector ----------------------- An easy and simple quest in the Begger's nest. Either talk to Aldo(in the center of town guarding his wagon) or Hector(in Thomas Wagon Repair shop) to get this quest. Its easier and faster to just talk to Hector first, he will explain his situation and you can bring him to Aldo. If you run into Aldo first he will tell you to look for Hector, then you go get Hector in the shop and lead him to Aldo. Easy quest, not that big of a reward. Find Krestal Find Jemanie Undead Infestation ------------------ You get these quests after gathering info at the tavern from the man in charge. He tells you he will reward you greatly for getting rid of this problem and tells you that Krestal and Jemanie may know some things. Krestal lives nearby in the boarded up shack to the north. He will tell you about his gang and that the leader is held up in the warehouse. You recieve quest Sword Coast Boys from talking to him. Jemanie lives on the western side, in the boarded up house, talking to her will learn you more about a cult, you may need to pursuade to get the key to get into the secret hideout. You get the queusts A Missing Brother and A strange cult by talking to her. To complete Undead Infestation just return to the boss of the tavern after you kill the boss to recieve a reward. Sword Coast Boys -------------------------- Kill the leader of the Sword Coast gang and talk to Krestal after you cleanse the streets to complete this quest. A Missing Brother -------------------------- After finding Jemanie's brother in the Warrens of the Damned, return his ring to Jemanie to finish this quest. A Strange Cult --------------------- You complete this after defeating the boss of the district. You do not need to go through the secret entrence and defeat the cult's leader to finish this quest, but you can if you want extra experience/items. A Lost Soul ----------------- The man at the Helmit Shrine mentions that he is missing his brother. After you defeath the boss and the streets are clean look at the entrance of the cemetary and where the blockade used to be is now a body. Loot his diary and his wand and bring them back to him. You can keep the wand if you want(it might lower your alinment) but after you show him the diary and give it to him you get your reward. The prostitutes Brooch ------------------------ You get this quest from Tamora in the moonstone Mask, she will give you a brooch to give to a man named hoff in the dock's district. He is by the most northern dock, the man in the blue armor that won't talk to you if you do not have this quest.(Thanks to Giraldella for this info!) The Masterson Amulet -------------------------------- Talk to Masterson in the dock's district to learn his situation. Don't worry about trying to find it, you will eventually find the man who has his amulet and return |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
Another Neverwinter Nights Walkthrough :
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3