Planescape: Torment Walkthrough :
This walkthrough for Planescape: Torment [PC] has been posted at 23 Oct 2010 by Jack Sparrow and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Jack Sparrow and share this with your freinds. And most important we have 12 other walkthroughs for Planescape: Torment, read them all!
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Jack Sparrow |
Walkthrough - FAQ/Walkthrough_________ | __ __ | P L A N E S C A P E |/ | | \| _____ _______ ____ ___________ ____ _____ _______ | | / _ \\ __ \ \ \ / /\ ___ |\ \ \ /| _ _ | | | | / \ || | \ | | \/ | | | \| | \ | | |/ | | \| | | | | | || |__/ | | |\ /| | | |_/| | |\ \| | | | | | | | | || _ / | | \/ | | | _ | | | \ | | | | | | | | || | \ \ | | | | | | \| | | \ | | | | | | \_/ || | \ \ | | | | | |___/| | | | | | | / \ \ // \ / \/ \ / \/ |/ \ | \ / \ ŻŻŻŻŻ ŻŻŻŻŻ ŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻ ŻŻŻŻ ŻŻŻŻŻ F A Q & W A L K T H R O U G H ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ V E R S I O N 1 . 0 3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ========================================================================================= PLANESCAPE: TORMENT FAQ & WALKTHROUGH ========================================================================================= AUTHOR : BahamutZero E-MAIL : avrompaey@yahoo.com DATE : June 28, 2000 VERSION : 1.03 COMPLETED: 27 % ========================================================================================= T A B L E O F C O N T E N T S ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [01] VERSION HISTORY A. Version 1.xx [02] CHARACTERS A. Nameless One B. Morte C. Dak'kon [03] CHARACTER CREATION [04] WALKTHROUGH A. The Mortuary B. The Hive [05] APPENDIX A. Quests B. Alignments C. Factions D. NPCs E. Items F. Trainers G. Thanks You can find and download this FAQ from: - http://www.gamefaqs.com/ - http://vgstrategies.about.com/ - http://dlh.net/ - http://www.neoseeker.com/ These are the only sites that have my permission to post this FAQ. If you downloaded it from other site please inform me. ========================================================================================= [01] VERSION HISTORY ========================================================================================= ----------------------------------------------------------------------------------------- A. Version 1.xx ----------------------------------------------------------------------------------------- Version 1.00 (09/05/00) - First version released Version 1.01 (09/06/00) - Updated the walkthrough and items list Added some quests Some minor updates Version 1.02 (09/08/00) - Updated the walkthrough and items list Added some quests Added Where to Download section Version 1.03 (??/??/00) - Updated the walkthrough and items list Added more quests Added the Character Creation section Added the Trainers section ========================================================================================= [02] CHARACTERS ========================================================================================= ----------------------------------------------------------------------------------------- A. Nameless One ----------------------------------------------------------------------------------------- ___________ STATISTICS: ŻŻŻŻŻŻŻŻŻŻŻ Human Male - Lv3 Fighter - True Neutral (Alignment changes during game) STR INT WIS DEX CON CHA HP AC THAC0 ?? ?? ?? ?? ?? ?? ?? ?? ?? __________________ SPECIAL ABILITIES: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ·Raise Dead: Excellent special ability that lets you resurrect any dead PARTY MEMBER that has died while in the party. It won't work if you dismiss dead party members and then try to revive them. ·Stories-Bones-Tell: This ability will let you communicate with the dead in some parts of the game. It will also let you understand the zombie language while in the Dead Nations. You can learn this ability from Stale Mary. __________ BIOGRAPHY: ŻŻŻŻŻŻŻŻŻŻ I feel like I've woken up inside someone's dream. I don't know who I am... I don't know how I got here... and I don't know how to get out. First thing I remember is crawling off a metal slab in some vaulted monstrosity called the Mortuary, and some floating skull asking me a bunch of damned questions. I've lost my memory, I've lost my possessions, and the only thing I seem to know is that I can get stabbed, beaten, burned... and I get better. This regeneration of mine hasn't done much for my looks, but no one seems to notice. I need to figure out who I am and how I got this way... I feel like something's missing, something inside, but I don't know what. _______________ SPECIALIZATION: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can only reach one Lv7 and one Lv12 specialization. You can't specialize as a Lv7 Fighter and then as a Lv7 Mage. However, you can specialize first as a Lv7 Fighter and then as a Lv12 Mage. Lv7 Fighter +1 STR, 4 Maximum Proficiency level Lv12 Fighter +1 STR, +1 CON, +3 HP, 5 Maximum Proficiency level Lv7 Mage +1 INT Lv12 Mage +2 INT, +1 WIS, +5 Lore Skill Lv7 Thief +1 DEX Lv12 Thief +2 DEX, +1 Luck ----------------------------------------------------------------------------------------- B. Morte ----------------------------------------------------------------------------------------- ___________ STATISTICS: ŻŻŻŻŻŻŻŻŻŻŻ Morte Male - Lv2 Fighter - Chaotic Good STR INT WIS DEX CON CHA HP AC THAC0 12 13 09 16 16 06 20 04 19 __________________ SPECIAL ABILITIES: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ·Litany of Curses: Excellent and extremely useful ability throughout the entire game. Morte will unleash a series of insults and taunts that will make the targeted enemy to chase Morte and engage him in melee combat. This ability is especially useful on enemy mages as it will prevent them from casting their spells. UPGRADE: You can upgrade Morte's Litany of Curses in the following places: ·Harlot in The Hive: Talk to any Harlot in the Hive and let Morte have fun with her. She will insult you eventually allowing Morte to increase his cursing capability. ·Craddock in The Hive, SW Area: Complete Craddock's quest and inform him of Jhelai's comments. He will become furious and unleash a series of insults and curses which Morte can learn. __________ BIOGRAPHY: ŻŻŻŻŻŻŻŻŻŻ Of course you got questions about me - you probably have questions about ALL sorts of things. Let me boil it down for you: when you've been as dead as long as I have... without arms, legs, or anything else, you spend a lot of time thinking, y'know? I figure it's been a few hundred years since I got penned in the dead book, but time doesn't really tally up the way it used to... without that mortality thing pressing down on you, all the days and nights kind of blend together. So you think about this, and you think about that... and the most important piece of wisdom I've learned over the past hundred or so years is this: There's a LOT more obscene gestures you can make with your eyes and your jaw than most people think. Without even resorting to insults or tauntings, you can really light a bonfire under someone just with the right combination of eye movements and jaw clicking. Drives them barmy! If you ever get beheaded and your skin flayed from your skull, I'll show you how it's done. I got some real gems, chief - they'd drive a deva to murder, they would. I know what you're thinking: I'm dead. I've lost so much. It should have sobered me up to all that joy I missed, all those loves I've lost. Some people get all depressed about death - they haven't TRIED it, of course - but one thing they never seem to realize is how it changes your perspectives on things; it really makes you take a second look at life, broaden your horizons. For me, it's pretty much made me realize how many dead chits are in this berg and how few sharp-tongued men like myself there are to go around - you spin the wheel right, and your years of spending nights alone are over! Shallow? I'm not shallow. I just don't get caught up in all that philosophy and faith and belief wash that every berk from Arborea to the Gray Waste rattle their jaws about. Who cares? The Planes are what they are, you're what you are, and if it changes, fine, but things aren't bad the way they are - and I should know. Go on, ask me some questions about the Planes, or the chant, or the people, or the cultures - when you end up like me - without eyelids, that is - you end up seeing a lot of things, and I can tell you almost everything you need to know. It's like this: We're in this together, chief. Until this is over, I stick like your leg. ________ UPGRADE: ŻŻŻŻŻŻŻŻ (Incomplete) ----------------------------------------------------------------------------------------- C. Dak'kon ----------------------------------------------------------------------------------------- ___________ STATISTICS: ŻŻŻŻŻŻŻŻŻŻŻ Githzerai Male - Lv3 Fighter/Lv3 Mage - Lawful Neutral STR INT WIS DEX CON CHA HP AC THAC0 17 13 13 16 16 13 33 02 18 __________________ SPECIAL ABILITIES: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ None __________ BIOGRAPHY: ŻŻŻŻŻŻŻŻŻŻ My past is not known to you. It is not my will that you should know it. Know that I bear the scars of one who has traveled the Planes. Know that I have never rested long in any one place. Know that I bear the weight of one who has traveled far to be in this place. Know that I am a githzerai. Know that I am of the people of Zerthimon. It was Zerthimon who knew the githzerai before we knew ourselves. He knew what had to be done to free us. From his knowing, came action. From his knowing, freedom was born. The githzerai ceased to be slaves and became a people. Know that I follow the Unbroken Circle of Zerthimon. His words are known to me. His heart is known to me. All that remains is that I know myself. ========================================================================================= [03] CHARACTER CREATION ========================================================================================= ____ STR: This ability score represents your raw strength. A high Strength allows you to carry ŻŻŻŻ more weight and makes your melee attacks more accurate and damaging. STR TO HIT DAM WGT OPEN DOORS STR TO HIT DAM WGT OPEN DOORS ŻŻŻ ŻŻŻŻŻŻ ŻŻŻ ŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻ ŻŻŻŻŻŻ ŻŻŻ ŻŻŻ ŻŻŻŻŻŻŻŻŻŻ 09 0 0 50 9 18/60 +2 +3 250 30 10 0 0 70 10 18/90 +2 +4 280 35 11 0 0 70 11 18/99 +2 +5 320 40 12 0 0 90 12 18/00 +3 +6 400 45 13 0 0 90 13 19 +3 +7 500 50 14 0 0 120 14 20 +3 +8 600 55 15 0 0 120 15 21 +4 +9 700 60 16 0 +1 150 16 22 +4 +10 800 65 17 +1 +1 170 18 23 +5 +11 1000 70 18 +1 +2 200 20 24 +6 +12 1200 75 18/30 +1 +3 220 25 25 +7 +14 1600 80 ____ INT: This ability score represents your memory, reasoning, and deductive skills. A high ŻŻŻŻ Intelligence helps you regain memories faster, gives you more dialogue options, and aids your mage skills. INT MAX SPELL LV % TO LEARN SPELL # OF SPELLS PER LEVEL ŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 09 4th 35% 6 10 5th 40% 7 11 5th 45% 7 12 6th 50% 7 13 6th 55% 9 14 7th 60% 9 15 7th 65% 11 16 8th 70% 11 17 8th 75% 14 18 9th 85% 18 19 9th 95% All 20 9th 96% All 21 9th 97% All 22 9th 98% All 23 9th 99% All 24 9th 100% All 25 9th 100% All ____ WIS: This ability score represents your intuition, common sense, and will power. A high ŻŻŻŻ Wisdom helps you recall memories and gives you a bonus to experience points. WIS EXP INCREASE WIS EXP INCREASE WIS EXP INCREASE ŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ 09 0% 15 8% 21 23% 10 0% 16 10% 22 25% 11 0% 17 13% 23 27% 12 0% 18 15% 24 30% 13 2% 19 18% 25 35% 14 5% 20 20% ____ DEX: This ability score represents your agility, reflexes and hand-eye coordination. A ŻŻŻŻ high Dexterity makes you harder to hit and aids your thief skills. DEX AC MISSILE ADJ DEX AC MISSILE ADJ DEX AC MISSILE ADJ ŻŻŻ ŻŻ ŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻ ŻŻ ŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻ ŻŻ ŻŻŻŻŻŻŻŻŻŻŻ 09 0 0 15 +1 0 21 10 0 0 16 +2 +1 22 11 0 0 17 +3 +2 23 12 0 0 18 +4 24 13 0 0 19 25 14 0 0 20 ____ CON: This ability score represents your physique, hardiness and state of health. A high ŻŻŻŻ Constitution gives you more hit points, and in the Nameless One's case, a faster regeneration rate as well. ____ CHA: This ability score represents your persuasiveness, personal magnetism, and ability ŻŻŻŻ to lead. The higher your Charisma, the more favorably others will react toward you. ========================================================================================= [04] WALKTHROUGH ========================================================================================= ----------------------------------------------------------------------------------------- A. THE MORTUARY ----------------------------------------------------------------------------------------- ____________________________________ Area AR0202: The Mortuary, 2nd Floor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As soon as you wake up you will be introduced to [Morte], the first NPC. He will join your party. He will be a valuable yet mysterious companion. His special abilities are very useful throughout the game. _________________________________________________________________________________________ Morte (Morte): Lv2 Fighter, Chaotic Good STR INT WIS DEX CON CHA HP AC THAC0 12 13 09 16 16 06 20 04 19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Find "Pharod" [QUEST]: Find your missing journal Follow Morte's advice and get the [Scalpel]. Use the [Scalpel] to kill the three zombies in the room. You will find [Bandages] (x2) and the [Preparation Room Key]. Use the key to unlock the door and proceed to the next room. There's nothing important in this room except for a zombie that walks in a triangle-shaped pattern. [Morte] will comment something about a Rule-of-the-Three but it is unimportant. Open the gate and go into the next room. Talk to Zombie #396 to get [Bandages]. Then examine Zombie #1201 and you'll notice a note in its mouth. Use the [Scalpel] to cut through the stitches and pull out the [Note From Corpse #1201] [EXP: 250]. [ACTION]: Use the note and fold its corners in the following order: Upper Right, Lower Right, Upper Left and Upper Right again [EXP: 250]. You'll receive an unidentified [Ancient Copper Earring (Closed)]. You'll find [Dhall] the scribe in the room. He has interesting information on your cursed condition. He also mentions something about [Pharod]. Make sure you talk to him. He carries [Dhall's Quill Pen] which you can obtain by killing him or stealing from him (later in the game). _________________________________________________________________________________________ Dhall (X=1330 Y=1240) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 04 10 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After you're finished with [Dhall] talk to Zombie #1664 in the next room. Examine the books its carrying and take the [Receiving Log Page]. Read it to find something more about [Pharod]. Go to the next room and talk to Zombie #506. Examine the stitches and cut them with the [Scalpel] [EXP: 100]. You'll get some [Needle and Thread]. You can get a weird weapon, the [Corpse Limb #985] by talking to Zombie #985. If you touch the zombie it will collapse and his arm will separate from his body. Talk to [Ei-Vene] and she will give you a quest. You can also watch her hands to trigger a memory about storing some items inside worker #42 [EXP: 250]. _________________________________________________________________________________________ Ei-Vene (X=3150 Y=790) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 04 10 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Fetch Embalming Fluid and Needle for Ei-Vene After talking to [Ei-Vene] go to the next room and meet [Vaxis]. If you ask for help he will ask you to get him some key. _________________________________________________________________________________________ Vaxis (X=3550 Y=1530) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 06 08 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Fetch Embalming Key for Vaxis You can also ask Vaxis to disguise you as a zombie. You will need a jar of [Embalming Fluid] and some [Needle and Thread] [EXP: 500]. You can find the items for [Ei-Vene] in the next room. Pick them up and take them to her. Play zombie as she works on your scars to have your max HP increased by +1 [EXP: 250]. After she finishes ask her about the [Embalming Key] and she will give it to you [EXP: 250]. Take it to [Vaxis] [EXP: 250] and he will tell you how you can escape from the Mortuary. Ask him where you can get the crooked finger to get some more experience [EXP: 250]. If you want you can turn [Vaxis] to [Dhall] for some extra experience [EXP: 250]. Now go to the third floor. ____________________________________ Area AR0203: The Mortuary, 3rd Floor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The third floor is filled with Dustman initiates and undead workers. Once a Dustman spots you it will chase you to ask some questions. [ACTION]: If you have high enough Dexterity (12+) you can kill a Dustman by snapping his neck [EXP: 250]. You only get this experience the first time you kill one. Examine Skeleton #863 at X=740 Y=920 and take the [Mortuary Reminder Message]. You can get an [Iron Prybar] at X=2050 Y=2350 if you need to open locked cabinets or if you don't have enough Strength (13+) to make the skeleton workers collapse. If you have the Ancient Copper Earring you can examine the markings of Zombie #79 at X=1670 Y=2440 and compare them with those on the earring. [ACTION]: You can now open the earring by following the marks on the zombie. By doing this you will open the earring turning it into an [Ancient Copper Earring (Hollow)] [EXP: 250]. If you had the memory about the zombie while talking to [Ei-Vene] you can examine Skeleton #42 and reclaim some items. You can also do this if your Wisdom is high enough (13+) and you didn't had the memory flash. [ACTION]: Examine Skeleton #42 at X=1850 Y=2000 and follow the directions in the memory. You'll find an item. Examine it to find a couple of useful items [EXP: 250]. [Clot Charm] (x2), [Green Steel Knife] and [Rags]. Examine the cabinet at X=850 Y=2000 to find the [Mortuary Sanctum Key]. With this key you will be able to reach the 1st floor and the exit. Go back to the 2nd floor and open the gate to the 1st floor. ____________________________________ Area AR0201: The Mortuary, 1st Floor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Examine Zombie #732 at X=3760 Y=1920 and take the [Tome of Bone and Ash] from him. If you go to the front door you will meet [Soego], a mysterious Dustman. If you didn't turn [Vaxis] to [Dhall], you can now turn him in to [Soego]. _________________________________________________________________________________________ Soego (X=1810 Y=2680) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 16 06 17 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Don't try to snap his neck or you will fail and he will raise the alarm. Instead try to convince him to open the gate for you [EXP: 500]. The center area is guarded by four giant skeletons. If you examine their armor and have a high Intelligence (16+) you can read the symbols in their armor [EXP: 500] and find a way to disenchant them. First, dispel the warding enchantment and then the others. This way, the Giant Skeleton will collapse giving you some experience points [EXP: 800]. Repeat this with all skeletons. Examine their corpses to find the remains of their enchanted armors which contain some protection spells that you can copy to any Mage Spell Book. After defeating the four skeletons go to the northwestern part and talk to the ghost, [Deionarra]. _________________________________________________________________________________________ Deionarra (X=1070 Y=1030) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 32000 -20 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She will clue you on a very important part of your past. Pay attention to everything she says. Tell her you feel the stirrings of your memory. Then ask her if she knows who you are. Keep talking about you and you will recover your Raise Dead ability [EXP: 1000]. Then ask her if she knows how to leave. Ask her in a delicate way and she will tell you about the portals [EXP: 500]. Then leave the Mortuary via the portal that lies near Deionarra's resting place. _________________ Area AR0206: Tomb ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pick up the 30 [Copper Commons] and [Penn's Note] before leaving the area. As soon as you enter the Tomb your disguise will disappear. After picking up the items leave the area and you will have reached the Hive. ----------------------------------------------------------------------------------------- B. THE HIVE ----------------------------------------------------------------------------------------- ______________________________ Area AR0200: The Hive, NE Area ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to any Dabus in the area. The Dabus are the floating white-haired people that wield a hammer and repair any damaged part of the Hive. Anyways, talk to one of them and, if you have a high Intelligence (13+), you can learn their strange language [EXP: 500]. You can also learn their language and you'll get more experience if you have a high Wisdom (13+) [EXP: 1000]. Talk to any Harlot in the area and ask her about [Pharod], you'll have to pay her some copper commons to loosen her tongue [EXP: 250]. If you let [Morte] have some fun with her she will teach him some new curses to improve his Litany of Curses special ability. Now find and talk to [Baen the Sender] at X=1000 Y=2340 or near. _________________________________________________________________________________________ Baen the Sender (X=1000 Y=2340) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 05 09 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Find Craddock for Baen the Sender Now find the brown-dressed woman running around like mad. She is [Ingress] and needs your help. Talk to her to learn that she needs to find a portal back to her home. Tell her that you will help her. _________________________________________________________________________________________ Ingress (X=???? Y=????) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 08 08 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Find a way to help Ingress After talking to [Ingress] go to the Dustman monolith and talk to [Sev'Tai] at X= 980 Y=1450 to find that she needs help. Agree to help her. _________________________________________________________________________________________ Sev'Tai (X=980 Y=1450) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 05 09 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Help Sev'Tai get her revenge You can talk to [Pox] by the Mortuary entrance to make him smuggle you inside. You can pretend to be dead if you have high Charisma (13+) and be smuggled like that [EXP: 500] or you can be killed to get inside. If you let [Pox] smuggle you into the Mortuary you get some more experience [EXP: 500]. Now talk to ["The Post"] at X=1320 Y=2800. _________________________________________________________________________________________ "The Post" (X=1320 Y=2800) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 12 08 19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Examine his body to find a [Cobblestone] in his head. Remove it to obtain some experience [EXP: 250]. Now examine the graffitti on his body to learn the direction of Pharod's hideout [EXP: 500]. Now go to Angyar's House. It is the lower right house, just south of the Tomb. ___________________________ Area AR0103: Angyar's House ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to [Angyar] but don't threaten or provoke him. Instead talk to his wife. _________________________________________________________________________________________ Wife-of-Angyar (X=440 Y=320) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 04 08 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ask her what's wrong with her husband and she will tell you that he has signed one of the Dustman's Dead Contracts. Agree to help her undo the Contract and she will tell you to seek [Mortai Gravesend] at the Gathering Dust Bar. [QUEST]: Free Angyar from his Dead Contract and return it to him and his wife ___________________________________ Area AR0205: The Gathering Dust Bar ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to [Emoric] and ask him about [Pharod]. Offer your help to find the source of Pharod's bodies. [Emoric] will tell you to seek other collectors to find Pharod's whereabouts. _________________________________________________________________________________________ Emoric (X=610 Y=570) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 35 08 18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Find the "source" of Pharod's bodies for Emoric You can also talk to [Emoric] to join the Dustmen faction. He will hear your request and then send you to talk to [Norochj]. [QUEST]: Talk to Norochj for Emoric, and do what Norochj asks of you Now talk to [Norochj] at X=1130 Y=860 and mention the posting outside the bar. He will tell you about the problems in the Mausoleum and the way to get into it. _________________________________________________________________________________________ Norochj (X=1130 Y=860) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 07 08 20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [QUEST]: Look into the matter of the mausoleum's walking dead Talk to [Norochj] again and tell him that [Emoric] sent you. He will tell you about the thief disguised as a Dustman. Offer your help in this matter and [Norochj] will reward you should you succeed. [QUEST]: Track down a thief disguised as a Dustman You can sign a Dead Contract with the following people: - [Emoric]: To sign with him talk to him and then talk to [Mortai Gravesend]. Ask him about [Emoric] and he will give you information. Then talk to [Emoric] again and ask him to sign the Contract. He will give you 50 [Copper Commons] [EXP: 500]. Finish signing the Contract to receive some more experience [EXP: 250]. - [Mortai Gravesend]: Talk to him and ask him about Initiate [Emoric]. Tell him you were planning on signing the Contract with him. He will raise the Contract rate to a hundred coins. Sign the Contract [EXP: 500] and he will give you 50 [Copper Commons] and a little bit of extra experience [EXP: 250]. - [Old Coppereyes]: Signing the Contract with him will bring you no profit. Now talk to [Mortai Gravesend]._______________________________________________________________________________ __________ Mortai Gravesend (X=1060 Y=650) STR INT WIS DEX CON CHA HP AC THAC0 09 09 09 09 09 09 07 08 19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to him about Angyar's Dead Contract. To get [Angyar's Dead Contract] you can do one of the following things: - If you know the Dustman philosophy you can tell Mortai that the Contract is preventing [Angyar] from reaching the True Death. Continue pressing him and he will give you the Contract [EXP: 500]. - Ask him to fetch the Contract and then steal it from him. Go back to Angyar's House and tear the contract in front of him [EXP: 750]. Now talk to him and ask him about [Pharod]. He will give you useful information on how to find the Collector [EXP: 500]. He will also let you rest for free in his house. Return to the Gathering Dust Bar and talk to [Mortai Gravesend] again. Now walk to X=600 Y=1060 to find the portal leading to the Mausoleum. __________________________ Area AR0208: The Mausoleum ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As soon as you enter the mausoleum a [Guardian Spirit] will approach and talk to you. You can ask him why is he disturbed and he will tell you about the intruder in the inner chambers. You can help the spirit get rid of the intruder to gain free access to the Mausoleum. [QUEST]: Defeat the intruder in the Mausoleum for the Guardian Spirit Beware of the traps while in the Mausoleum. There are many of them. The Skeleton Workers roam the area but they are fairly easy to defeat. There are also a couple of Giant Skeletons that are harder but not impossible. Search the following containers for treasure: ·X=3680 Y=600 - [Rags] ·X=3600 Y=720 - [Bandages] (x2) ·X=3800 Y=780 - [Clot Charm] ·X=3850 Y=1170 - [Copper Commons] (x11) ·X=2060 Y=3100 - [Bandages] (x3) ·X=1900 Y=3000 - [Heart Charm] ·X=3600 Y=1600 - [Bone Charm] ·X=3500 Y=1480 - [Rags] ·X=3120 Y=1150 - [Bandages] ·X=340 Y=2000 - [Silver Ring] ·X=1730 Y=1530 - [Copper Commons] (x7) ·X=2600 Y=2150 - [Bandages] (x2) After collecting all the treasure enter the Necromancer's hideout. _____________________________________ Area AR0209: Mausoleum, Inner Chamber ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As soon as you enter the inner chamber, the Necromancer, [Strahan Runeshadow] will talk to you. He will taunt you and then attack you. He is easy to defeat if you use Morte's Litany of Curses. After you defeat him search the room to find some treasure. Leave the Inner Sanctum and the [Guardian Spirit] will approach you and thank you for taking care of his problem. He will also grant you free passage through the Mausoleum and give you valuable experience points [EXP: 2000]. Return to the Gathering Dust Bar and talk to [Norochj]. Tell him that you solved the problem [EXP: 1000] and he will reward you depending on your Charisma: 16+: [Copper Commons] (x300), [Bandages] (x3) 13-15: [Copper Commons] (x200) 12-: [Copper Commons] (x100) ______________________________ Area AR0400: The Hive, SE Area ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Find three Starved Dogs Barking thugs and kill them. Beware as they are stronger than ordinary thugs and can give you a headache if you are not careful. Use Morte's Litany of Curses as [Morte] has a high Armor Class and the thugs will find it difficult to hit him. Once you defeat three of them return to [Sev'Tai] to collect the reward, a [Copper Earring] [EXP: 250]. Then find and talk to the [Damsel in Distress] near X=2220 Y=650. When she asks for help don't accept immediately. Instead, ask her some questions to learn that it is a trap. Make her confess to earn some easy experience points [EXP: 500]. If you choose to help her you'll be ambushed by 4 Hive Thugs. Talk to [Mourns-for-Trees] at X=2220 Y=570. Listen to the problems with the trees and agree to help him [EXP: 500]. [ACTION]: Talk to [Barking-Wilder] at X=3520 Y=1630. If you have enough Intelligence (14+) or enough Wisdom (14+) you can start by growling at him. Then mention something about the moon. Ask him about your journals and he will give you interesting information [EXP: 1000]. __________________________________ Area AR0402: Smoldering Corpse bar ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to [Drusilla] at X=940 Y=1310 to learn more about the burning man. She will tell you his name is [Ignus] and she was her lover. He is now a living flame but there is a possibility to bring him back to life. Talk to [Dak'kon] the Githzerai. _________________________________________________________________________________________ Dak'kon (Githzerai): Lv3 Fighter/Lv3 Mage, Lawful Neutral STR INT WIS DEX CON CHA HP AC THAC0 17 13 13 16 16 13 33 02 18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to him about the city and you will engage in some kind of debate. If you have a high Intelligence or a high Wisdom (13+) you can express your opinions about order and chaos [EXP: 500]. After that, [Dak'kon] will offer to join your group. Accept his help without second thoughts [EXP: 1000]; he is a very valuable companion. Talk to [Candrian] at X=560 Y=1160 now. He is an experienced Planewalker. Mention [Ingress] and he will tell you he can help her. Return to [Ingress] and tell her what you found. Then return and talk to [Candrian]. He will give you Ingress' reward, [Ingress' Teeth], a useful weapon for [Morte] [EXP: 750]. Talk to [Candrian] again and ask him about the Negative Material Plane. He will give you a [Negative Token]. Then talk to [Ebb Creakknees]. He has interesting information regarding Sigil and some ancient wars. Then talk to [Alais] and ask him about the patrons of the bar. He will tell you about Ebb. If you have enough Intelligence (13+) you can explain to him what planes of existence are [EXP: 250]. It is now very important that you talk to O at X=1050 Y=870. Ask him about the secrets of existence and he will show you his powers thus increasing your Wisdom by +1. Talk to [Barkis] and he will tell you about how you destroyed the bar fifteen years ago. Eventually, he will sell you your former eye. Buy it and insert it into your eye socket [EXP: 1000] to receive a memory. Thanks to the memory you will receive 1 extra Unused Proficiency Slot. Ask him about the patrons and he will eventually offer you a little job. [QUEST]: Resolve a bar tab Talk to [Mochai] at X=2000 Y=1010 and resolve the situation. You can accomplish this by paying part of Mochai's debt, or by poisoning her drink with some [Embalming Fluid]. If you realize she is not a real Dustman you can make her give you some money in exchange for your silence. Go back to [Barkis] to earn some experience points [EXP: 1000]. [ACTION]: You can steal approximately 300 [Copper Commons] from [Ebb Creakknees]. After you get [Dak'kon] in your party talk to [Mourns-for-Trees]. Ask [Dak'kon] to help with the trees and he will accept. Then ask Mourns if the trees have changed. He will tell you that they did [EXP: 500] and will thank you for your efforts. [ACTION]: Talk to any Githzerai Townsperson in the area and let Dak'kon engage in conversation. After they finish talking speak to [Dak'kon] and ask him about the githzerai expressions. He will tell you the story of his past and how he met you long ago [EXP: 3000]. As [Dak'kon] tells you his story you will recall a memory [EXP: 6000]. ______________________________ Area AR0400: The Hive, SW Area ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Find [Ash-Mantle] near X=2230 Y=1990 and talk to him. You will discover he is the thief [Norochj] is looking for. If you notice him as he tries to pickpocket you, observe his movements [EXP: 1250]. You must have a high Dexterity (16+) to be able to notice him. Then grab his hand and tell him not to repeat his act in Sigil ever again. Return to [Norochj] and collect the reward. He will reward you with [Copper Commons] (x200) and some experience points [EXP: 750]. Then talk to [Emoric]. He will give you another quest to complete before joining the faction. [QUEST]: Speak to Awaiting Death on behalf of Emoric Do what you're asked and convince him that he must not search for death yet. You can accomplish this by showing him that you die and reborn. Kill yourself so that he sees that death is not always a release [EXP: 500]. Then go |
