Pokemon TPPC Walkthroughs
[ PC ]Pokemon TPPC Walkthrough :
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Walkthrough - Gym GuideTable Of Contents: Fun Rooms - FRG Kanto Gyms - KRG Johto Gyms - JRG Hoenn Gyms - HRG Elite Four - EF1 Legend - LEN Final Twilight Battle - FTB List of Badges - LOFB Note: Any gym with a limit will not allow a pokemon over that level number be able to participate in the battle. Fun Rooms - FRG #1 - Gary's Room Trainer: Gary Pokemon: 1. ShinyUmbreon - Level: Player Level - 1 2. Sandslash - Level: Player Level - 1 (Focus Band) Gary's Pokemon are always one level below the highest level in your party which, coupled with the health base stat for ShinyUmbreon, makes him good to fight for new trainers. Doublekick is the best way to go against ShinyUmbreon, and you can either use Doublekick on Sandslash as well, or give your Pokemon an ice- or grass- move. Lower levels trainers might need to heal, so bring Leftovers or Recover. #2 - Ash's Room Trainer: Ash Pokemon: 1. ShinyPikachu - Level: Player Level - 1 2. Charizard - Level: Player Level - 1 Like Gary, both of Ash's Pokemon are one level below your strongest. What makes Gary the better training options is really two things. The first is that ShinyUmbreon has much more health and therefore gives more experience than ShinyPikachu. The second is that while Charizard gives more experience than Sandslash, the gap is not so large that it makes sense to face the much more powerful Charizard. If you want to beat him just for the sake of beating him, Doublekick works well against ShinyPikachu, while Surf will finish off Charizard. Newer players will most likely need to heal against Charizard, due to its power. #3 - Richie's Room Trainer: Richie Pokemon: 1. Raichu - Level: Player Level - 1 2. ShinyVictreebel - Level: Player Level - 1 Richie is just like Ash, only Raichu is stronger and faster. ShinyVictreebel has the benefit of a stat boost, but it still isn't that stronger. Much like with Ash, Richie gives less experience than Gary, so there really is no reason to fight here. Raichu, like ShinyPikachu before him, falls to Doublekick, while a strong fire- move like Sacred Fire will singe Victreebel. #4 - Oak's Room Trainer: Oak Pokemon: 1. Feraligatr - Level: Player Level - 1 2. Venusaur - Level: Player Level - 1 Feraligatr and Venusaur are the best of the starter evolutions for their element, proving just how well Oak knows his Pokemon. Much like the rest of the Fun Rooms, they don't give as much experience as Gary. But these are the Fun Rooms so you should fight him anyway. Feraligatr has plenty of bite to go along with its growl, but Doublekic will turn this mean reptile into a nice pair of boots. Venusaur will succumb to a few well placed Flamethrowers. Make sure to keep your health high if your still at low level. #5 - Jessie's Room Trainer: Jessie Pokemon: 1. DarkWobbuffet - Level: Player Level - 1 (Leftovers) 2. DarkEkans - Level: Player Level - 1 DarkWobbuffet is amazing. Packing a tank of health and Leftovers, it will take you a little bit to beat it, which also puts it into the number two slot as the best Fun Room to gain experience at. DarkEkans gives poor experience and it takes so much longer to kill DarkWobbuffet than ShinyUmbreon that Gary is still the best. For those who want to know, Darkwobbuffet gives roughly double the experience and takes four to six times as long to beat. DarkWobbuffet can't take too many dark- hits, so use Crunch to finish it off. Toxic would be good here to cancel out Leftovers. The type switched to poison- for DarkEkans, but he can't stand up to a psychic- move, such as Psychic. #6 - James' Room Trainer: James Pokemon: 1. DarkWeezing - Level: Player Level - 1 2. DarkCacturne - Level: Player Level - 1 James gives horrible experience, but he is just so awesome. Might only be because he has the same name as me, but moving on... DarkWeezing will fall quickly, especially to a psychic- move, while DarkCacturne's dark- type will make Doublekick a bane to his existence. Kanto Gyms - KRG Rather than give you a step by step guide through them all, I am going to list their moves and health, as well as how much total experience and money they each give. #1 - Pewter Gym Trainer: Brock Limit: 20 1. Geodude - Level: 10 | 31 HP Moves: Tackle, Rock Throw, Haze 2. Onix - Level: 15 | 40 HP Moves: Tackle, Rock Slide, Wrap, Haze Badge: Boulder 694 Experience $138 #2 - Cerulean Gym Trainer: Misty Limit: 25 1. Horsea - Level: 15 | 38 HP Moves: Water Gun, Haze, 2. Staryu - Level: 18 | 44 HP Moves: Psybeam, Haze, Tackle, Surf 3. Starmie - Level: 21 | 62 HP Moves: Surf, Recover, Haze Badge: Cascade 1688 Experience $347 #3 - Vermillion Gym Trainer: Lt. Surge Limit: 35 1. Pikachu - Level: 22 | 54 HP Moves: Thunder Wave, Haze, Quick Attack, Thunderbolt 2. Magnemite - Level: 22 | 49 HP Moves: Thunderbolt, Tackle, Haze, Thunder Wave, Swift 3. Raichu - Level: 27 | 77 HP Moves: Swift, Thunder Wave, Body Slam, Thunderbolt, Haze Badge: Thunder 2106 Experience $430 #4 - Celadon Gym Trainer: Erika Limit: 37 1. Tangela - Level: 22 | 67 HP Moves: Body Slam, Absorb, , Haze 2. Gloom - Level: 25 | 72 HP Moves: Haze, Moonlight, , Cut 3. Vileplume - Level: 32 | 99 HP Moves: Moonlight, Cut, , Haze Badge: Rainbow 3998 Experience $799 #5 - Saffron Gym Trainer: Sabrina Limit: 43 1. Abra - Level: 31 | 65 HP Moves: Recover, Psychic, Psybeam, Haze 2. Kadabra - Level: 35 | 83 HP Moves: Psybeam, Thunderbolt, Recover, Haze, Psychic 3. Alakazam - Level: 38 | 101 HP Moves: Shadow Ball, Recover, Haze, Psychic, Psybeam Badge: Marsh 3199 Experience $539 #6 - Fuchsia Gym Trainer: Koga Limit: 48 1. Venomoth - LeveL: 40 | 118 HP Moves: Giga Drain, Psychic, Haze, Toxic, Fly 2. Weezing - Level: 43 | 121 HP Moves: Body Slam, Sludge Bomb, Ice Beam, Haze, Toxic Badge: Soul 4196 Experience $839 #7 - Cinnabar Gym Trainer: Blaine Limit: 55 1. Charmeleon - Level: 46 | 123 HP Moves: Rock Slide, Earthquake, Flamethrower, Fire Spin, Haze 2. Magmar - Level: 50 | 140 HP Moves: Earthquake, Fire Blast, Flamethrower, Body Slam, Haze 3. Charizard - Level: 50 | 153 HP Moves: Rock Slide, Earthquake, Flamethrower, Fly, Badge: Volcano 7364 Experience $1472 #8 - Viridian Gym Trainer: Giovanni Limit: 65 1. Nidoqueen - Level: 55 | 180 HP Moves: Giga Drain, Haze, Body Slam, Earthquake, Sludge Bomb 2. Kangaskhan - Level: 55 | 197 HP Moves: Ice Beam, Thunderbolt, Body Slam, Haze 3. Nidoking - Level: 60 | 185 HP Moves: Sludge Bomb, Body Slam, Earthquake, Haze, Giga Drain Badge: Earth 11689 Experience $2337 Johto Gyms - JRG Rather than give you a step by step guide through them all, I am going to list their moves and health, as well as how much total experience and money they give. #1 - Violet Gym Trainer: Falkner Limit: 85 1. Pidgeotto - Level: 75 | 202 HP Moves: Double Team, Body Slam, Wing Attack, Haze 2. HootHoot - Level: 77 | 202 HP Moves: Wing Attack, Body Slam, Double Team, Haze, Fly 3. Pidgeot - Level: 80 | 246 HP Moves: Double Team, Fly, Wing Attack, Body Slam, Haze Badge: Zephyr 11989 Experience $2397 #2 - Azalea Gym Trainer: Bugsy Limit: 95 1. Pinsir - Level: 85 | 231 HP Moves: Mega Punch, Double Team, Body Slam, Guillotine, Haze 2. Scyther - Level: 91 | 255 HP Moves: Megahorn, Double Team, Haze, Body Slam, Wing Attack Badge: Hive 8922 Experience $1783 #3 - Goldenrod Gym Trainer: Whitney Limit: 105 1. Magneton - Level: 95 | 228 HP Moves: Body Slam, Thunder Wave, Double Team, Haze, Thunderbolt 2. Magneton - Level: 95 | 228 HP Moves: Body Slam, Thunder Wave, Double Team, Haze, Thunderbolt 3. Miltank - Level: 102 | 336 HP Moves: Surf, Body Slame, , Haze Badge: Plain 14394 Experience $2237 #4 - Ecruteak Gym Trainer: Morty Limit: 115 1. Misdreavus - Level: 100 | 260 HP Moves: Psychic, Haze, , Nightshade, Shadow Ball 2. Haunter - Level: 107 | 245 HP Moves: Shadow Ball, Earthquake, , Psychic, Haze 3. Gengar - Level: 110 | 285 HP Moves: Shadow Ball, Earthquake, , Psychic, Haze Badge: Fog 13061 Experience $2612 #5 - Olivine Gym Trainer: Jasmine Limit: 130 1. Magneton - Level: 125 | 297 HP Moves: Thunder Wave, Haze, Double Team, Body Slam, Thunderbolt Badge: MineralStorm 4688 Experience $937 #6 - Cianwood Gym Trainer: Chuck Limit: 142 1. Hitmonlee - Level: 130 | 309 HP Moves: Seismic Toss, Body Slam, Mega Punch, Haze, Rolling Kick 2. Hitmonchan - Level: 130 | 30 HP Moves: Mega Punch, Haze, Fissure, Mach Punch 3. Poliwrath - Level: 137 | 434 HP Moves:Surf, Haze, , Hydro Pump Badge: Storm 18998 Experience $3799 #7 - Mahogany Gym Trainer: Pryce Limit: 155 1. Piloswine - Level: 150 | 505 HP Moves: Haze, Ice Beam, Body Slam, Earthquake, Blizzard 2. Dewgong - Level: 150 | 475 HP Moves: Surf, Blizzard, Ice Beam, Haze, Hydro Pump Badge: Glacier 21375 Experience $4275 #8 - Blackthorn Gym Trainer: Clair Limit: 185 1. Kingdra - Level: 175 | 500 HP Moves: Ice Beam, Haze, Flamethrower, Surf, Dragonbreath 2. Dragonite - Level: 175 | 556 HP Moves: GENERIC 3. Dragonair - Level: 170 | 438 HP Moves: Thunderbolt, Flamethrower, Ice Beam, Haze 4. Dragonite - Level: 180 | 571 HP Moves: GENERIC Badge: Rising 41851 Experience $8368 Hoenn Gyms - HRG All of the Pokemon in the Hoenn Gyms use the GENERIC moveset. #1 - Rustboro Gym Trainer: Roxanne Limit: 210 1. Geodude - Level: 200 | 430 HP 2. Nosepass - Level: 205 | 399 HP Badge: Stone 10613 Experience $2122 #2 - Dewford Gym Trainer: Brawly Limit: 235 1. Machamp - Level: 225 | 707 HP 2. Hariyama - Level: 230 | 971 HP Badge: Knuckle 40028 Experience $8005 #3 - Mauville Gym Trainer: Wattson Limit: 255 1. Magneton - Level: 225 | 527 HP 2. Electrode - Level: 230 | 585 HP 3. Magneton - Level: 250 | 585 HP Badge: Dynamo 28163 Experience $5632 #4 - Lavaridge Gym Trainer: Flannery Limit: 285 1. Magcargo - Level: 275 | 642 HP 2. Magcargo - Level: 280 | 654 HP 3. Torkoal - Level: 280 | 766 HP Badge: Heat 35513 Experience $7102 #5 - Petalburg Gym Trainer: Norman Limit: 305 1. Vigoroth - Level: 290 | 851 HP 2. Slaking - Level: 300 | 1300 HP Badge: Balance 51150 Experience $10230 #6 - Fortree Gym Trainer: Winona Limit: 335 1. Swellow - Level: 300 | 760 HP 2. Pelipper - Level: 300 | 760 HP 3. Skarmory - Level: 325 | 855 HP 4. Altaria - Level: 330 | 934 HP Badge: Feather 61407 Experience $12280 #7 - Mossdeep Gym Trainer: Liza & Tate Limit: 355 1. Solrock - Level: 350 | 955 HP 2. Lunatone - Level: 350 | 955 HP Badge: Mind 36750 Experience $7350 #8 - Sootopolis Gym Trainer: Wallace Limit: 405 1. Luvdisc - Level: 375 | 820 HP 2. Whiscash - Level: 375 | 1322 HP 3. Sealeo - Level: 390 | 1219 HP 4. Seaking - Level: 390 | 1141 HP 5. Milotic - Level: 400 | 1290 HP Badge: Rain 121257 Experience $24250 #9 - GymChampion Gym Trainer: Gym Champion Limit: 500 Requirements: All other Gym Badges SPECIAL NOTES The information posted here assumes you are fighting him with at least one Level: 500 and nothing higher. Though stronger Pokemon cannot enter this Gym, their level is taken into account and therefore affects the level of his Pokemon. 1. Snorlax - Level: 500 | 2260 HP (Leftovers) Moves: Mega Punch, Seismic Toss, Earthquake, Haze, Recover 2. ShinyDragonite - Level: PC * 1 | 1616 HP at PC Level: 500 (Scope Lens) Moves: Fly, Ice Beam, Flamethrower, Haze, Hyper Beam 3. ShinyXatu - Level: PC * 2.02 | 2737 HP at PC Level: 500 Moves: Double Team, Psybeam, Psychic, Haze 4. Ampharos - Level: PC * 2.02 | 3141 HP at PC Level: 500 Moves: Earthquake, Thunderbolt, Dynamic Punch, Mega Punch, Haze 5. DarkHoundoom - Level: PC * 2.02 | 2762 at PC Level: 500 Moves: Crunch, Toxic, Haze, Flamethrower, Sacred Fire 6. ShinySnorlax - Level: PC * 1 | 2310 at PC Level: 500 (Leftovers) Moves: Dynamic Punch, Haze, Body Slam, Seismic Toss, Hyper Beam Badge: Gym Champion 332990 Experience at PC Level: 500 $66598 at PC Level: 500 DarkSnorlax Level: 125 upon the first win. Snorlax Level: 125 is given after that Elite Four - EF1 No guide really needed here, as they all share a type and weakness. Just exploit the weakness and you'll have no problems. #1 - Elite Four Trainer Trainer: Elite Four Sidney 1. Mightyena - Level: 425 | 1157 HP 2. Shiftry - Level: 450 | 1405 HP 3. Cacturne - Level: 475 | 1292 HP 4. Sharpedo - Level: 500 | 1360 HP 5. Absol - Level: 525 | 1375 HP Badge: E41 129470 Experience $25892 #2 - Elite Four Trainer Trainer: Elite Four Phoebe 1. Dusclops - Level: 550 | 1165 HP 2. Banette - Level: 575 | 1493 HP 3. Sableye - Level: 600 | 1390 HP 4. Banette - Level: 625 | 1622 HP 5. Dusclops - Level: 650 | 1375 HP Badge: E42 116100 Experience $23220 #3 - Elite Four Trainer Trainer: Elite Four Glacia 1. Glalie - Level: 675 | 1967 HP 2. Sealeo - Level: 700 | 2180 HP 3. Sealeo - Level: 725 | 2257 HP 4. Glalie - Level: 750 | 2185 HP 5. Walrein - Level: 775 | 2722 HP Badge: E43 245626 Experience $49124 #4 - Elite Four Trainer Trainer: Elite Four Drake 1. Shelgon - Level: 800 | 2090 HP 2. Altaria - Level: 825 | 2320 HP 3. Flygon - Level: 850 | 2475 HP 4. Flygon - Level: 875 | 2547 HP 5. Salamence - Level: 900 | 2890 HP Badge: E44 252671 Experience $50606 #5 - Champ Elite Four Trainer Trainer: Champion Steven 1. Skarmory - Level: 1125 | 2935 HP 2. Claydol - Level: 1150 | 2885 HP 3. Aggron - Level: 1175 | 3182 HP 4. Cradily - Level: 1200 | 3634 HP 5. Armaldo - Level: 1225 | 3440 HP 6. Metagross - Level: 1250 | 3635 HP Badge: Champion 389588 Experience $77916 Legend - LEN Trainer: TPPC Legend 1. Jirachi 2. Rayquaza 3. Metagross 4. GoldenLugia 5. ShinyKyogre 6. ShinyGroudon Badge: Legend Legend Guide Final Twilight Battle - FTB Trainer: Protector 1. UnownA 2. UnownB 3. UnownC 4. UnownD 5. UnownE 6. UnownF 7. UnownG 8. UnownH 9. UnownI 10. UnownJ 11. UnownK 12. UnownL 13. UnownM 14. UnownN 15. UnownO 16. UnownP 17. UnownQ 18. UnownR 19. UnownS 20. UnownT 21. UnownU 22. UnownV 23. UnownW 24. UnownX 25. UnownY 26. UnownZ Badge: Twilight List of Badges - LOFB 1. Boulder Badge 2. Cascade Badge 3. Thunder Badge 4. Rainbow Badge 5. Marsh Badge 6. Soul Badge 7. Volcano Badge 8. Earth Badge 9. Zephyr Badge 10. Hive Badge 11. Plain Badge 12. Fog Badge 13. Storm Badge 14. Mineral Badge 15. Glacier Badge 16. Rising Badge 17. Stone Badge 18. Knuckle Badge 19. Dynamo Badge 20. Heat Badge 21. Balance Badge 22. Feather Badge 23. Mind Badge 24. Rain Badge 25. E41 Badge 26. E42 Badge 27. E43 Badge 28. E44 Badge 29. Champion Badge 30. Legend Badge 31. Twilight Badge 32. Gym Champion Badge Other Information and Questions What does mean? simply means that nothing happened during that particular attack. The battle information was given something like what follows. Chansey used SOFTBOILED! Chansey regained HP! Gloom took damage from the poison! As you can see, I used my move, but the enemy did not use a move. My theory is that this happens for one of two reasons. Either the enemy was not assigned a move to go there but tries to use one anyway or it was assigned a move that was removed before the final release of version seven. It might even be more than one move. I noticed something you missed in your guide, what should I do? If you find out that an enemy has a move I missed, or an item, or figure out what is, send me the information in a Private Message. I will put it into this guide and give you credit. For items, I must ask that you either take a screenshot or copy and paste it being used, rather than just telling me what you THINK it is. Why do some Pokemon have five moves? Isn't that not possible? Yes, it is. There are two moves that are generic to everyone Pokemon, and those are Haze and Flamethrower. Shrimpy coded the RPG so that Pokemon will always use Flamethrower if they have not done damage in four turns. This only applies to NPCs, not your own Pokemon. Haze is just there to make it harder. Since they have those two generic moves, each Pokemon has at most six moves. Haze is listed with all of them, but Flamethrower is not. (Please note there is an exception to the Fun Rooms, Elite Four and Legend, and the Towers) |
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