Quest for Glory 5: Dragon Fire Walkthrough :
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Walkthrough - FAQ/Walkthrough******************************************************************************** | QUEST FOR GLORY V -- DRAGON FIRE. | | GAME MADE BY SIERRA FX /YOSEMITE ENTERTAINMENT COPYRIGHTED 1998. | | GENRE : ADVENTURE/ROLE PLAYING GAME. | ******************************************************************************** | COMPLETE FAQ/WALKTHROUGH GUIDE VERSION 2.1 -- REVISION UPDATE | | CREATED BY NATHAN PRIMA SUWANTO (THE BLUE DRAGON) | | ON TUESDAY - 29 JUNE 1999 - 3:45 GMT | ******************************************************************************** ================ REVISION HISTORY ================ ----------- Version 1.0 ----------- - Initial first release version of FAQ. - Has complete walkthrough and all tricks I know for now. - But I haven't play as a Thief yet, so the walkthrough for Thieves may not complete, I'll complete it on later versions. ----------- Version 1.1 ----------- - Updating the Thief section as I have finished it, so the Thief section should be 100% completed now. - I'm currently playing as Wizard (I haven't had much time to play this game !). - I also have remodeled the FAQ and reorganized the sections so it will look neater. - Some repairs made to some mistyped text on the last version .Thanks to 'Patrick S' for telling me this. - Add "Betting Tips" on Section III (thanks to Tony Roberts). - Add NEW "Some Words from The Author. I certainly hope you will read it - Add 2 more cheats on Section III. Thank you Patrick for all your help for me. ----------- Version 2.0 ----------- - More tips, secret and info are coming. I divided them by the author's name. (Man, this sure is a huge update. That's why it jumped from 1.1 to 2.0) ********************************************* A. Submitted by Andreas (avoozle@hotmail.com) ********************************************* 1) Hades -> You can use "Levitate" spell to go down 2) Atlantis -> Secret Door for Thieves 3) Minos -> Secret door & how to kill guard *************************************************** B. Submitted by Xiang Fu Piak (piak@pacific.net.sg) *************************************************** 1) Minos -> Ways to open the Alcove Gate *********************************************** C. Submitted by Jonathan Adams (xadam@juno.com) *********************************************** 1) Hades -> You can use a grapnel to go down - And as always, remember to read Some Words from The Author, OK ? ----------- Version 2.1 ----------- - [New Trick] Easy way for money if you got strength (Submitted by 'Xiang Fu Piak' : piak@pacific.net.sg) - Walkthrough for the "Second Rite : Conquest" is updated. Found the way to take the General Shield without killing the General [Thief, Paladin] (Submitted by 'Scott Goldey/Alex' : blitzkrieg22@hotmail.com) - Done the FAQ Remodeling, to make it easier to read. So please do not ask me again to make it more better. This is the best I can do... ================= TABLE OF CONTENTS ================= 01. Some Words From The Author A. Version 2.1 [UPDATED !!] B. Version 2.0 C. Version 1.1 D. Version 1.0 02. Non-Spoiling General Information A. Map of Silmaria B. Marete Map Locations C. Important Item Locations D. How To Make Money E. Paladin's Honor Ability List 03. Tricks and Cheats A. Version 2.1 [UPDATED !!] - Easy money if you got strength B. Version 1.1 - Betting Tips so you'll always win - Warning about Bank Robbery - 2 more places to learn lockpicking C. Version 1.0 - Item Duplication Bug (v1.0) - Acrobatic to Increase Abilities - Play as Paladin for First Time - Always winning the Rites of Rulership - Lockpicking Skill Booster - Spell Targeting 04. People From The Quest of Glory Series 1. The Prince of Shapeir 2. Elsa von Spielburg 3. Toro the Minotaur 4. Archmage Erasmus 5. Fenris, the Mouse Sidekick 6. The Cloaked Man 7. Rakeesh sah Tarna 8. Erana 9. Katrina 10. Salim and Julanar 11. Sam the Banker 12. Nawar 05. Complete Walkthrough A. Before The Rites of Rulership B. First Rite : Rite of Freedom C. Second Rite : Rite of Conquest [UPDATED !!] D. Third Rite : Rite of Valor E. Fourth Rite : Rite of Destiny [UPDATED !!] F. Fifth Rite : Rite of Courage G. Sixth Rite : Rite of Peace H. Seventh Rite : Rite of Justice I. Minos Island : The Epic Battle against Minos J. Last Battle : Dragon Slaying at Dragon Blood Pool 06. Sub-Quests Guide 1. Return Sarra's Lost Basket 2. Give FA the Hippocrene Water 3. Solve The Bank Robbery and Heal Robber Arm 4. Make the Ring of Truth 5. Paint Gnome Ann's Inn 6. Get Ann's Deed 7. Cure Erasmus and Shakra's Illness 8. Make Improved Poison Cure Pills 9. Marrying Erana 10. Marrying Elsa 11. Marrying Nawar 12. Getting the Black Bird 13. Get the Magic Wood/Dance with Dryad 14. Dance with Gnome Ann 15. Some ways to boost your Honor 16. Break to Silmarian Bank 07. Credits 08. Disclaimer ============================== 01. Some Words From The Author ============================== ----------- Version 2.1 ----------- Wow, I am really amazed. I don't know if there's still so many people in the world who are still playing Quest For Glory V. Well then, e-mails keep coming and tricks flows in. I decided to make an update so enjoy it. Oh, one more thing I almost forgot. I have deleted Quest For Glory V from my PC so I cannot test the tricks. So it all depends on the submitter's honesty and my sense (if it's really weird, I won't post it). Also, the Import File for my all-400 Paladin has accidentally deleted so I won't be able to give it to you who wants it any longer... ----------- Version 2.0 ----------- Actually, I don't want to make an update after v1.1 because I thought many people must already finished the game. But a few days ago, mails keep coming in telling me of new things I didn't know before. So after all, I decided to make an update v1.2 of the FAQ. Xiang Fu Piak, Andreas, and Jonathan Adams. You have my gratitude for your help for making this update. I have credited all of you on the Credits Section. Well, I don't wanna say this is the last *again* because I never know if someday somebody will contact me and telling me things to put in the FAQ. I guess there is never an end if you keeps on your hope, right ? So just hope for v 2.1. More to say : I has already finished the v1.2 FAQ on April,5th but due to connection problems, I wasn't able to send the FAQ to GameFAQs. But now, after more and more people asking me to make an update, here it comes, FAQ Version 2.0 !!! I made it 2.0 because there are many new things in this FAQ. ----------- Version 1.1 ----------- Here comes the update (at last !). I guess you are wondering why the update took so long, right ? Well, I'm a high school student and these days I haven't had much time coz I got so much work to do. But now I get a holiday, I spent my time home to make this update. Lastly, thanks for all your support. I have been receiving lot of help and sup-port from both ICQ and E-Mail. Without you guys, maybe this update won't be here now. Enjoy the FAQ. This will be the last update... But if I finds out anything new while I'm playing the Wizard, well... I'll make Update Version 1.2 OK ? And I also heard that Sierra WILL NOT make QfG 6. That means this game is the final serie of the Quest for Glory Legend... Next FAQ(s) to Come (if I have the time, of course) are : - Guardian's Crusade (PSX) *SOON* - Legend of Legaia (PSX) *Maybe 1 or 2 months later* ----------- Version 1.0 ----------- Yes..Yes.. I know you wanna just proceed to the FAQ itself, right ? But as an author I think I deserve the right to speak a few words. Okay, this is my second FAQ on the net. My first one is the "Metal Gear Solid : Meryl Ending GS Code" for PlayStation, which is now located on GameFAQs. Well, first I'm gonna tell you that I'm Indonesian, so if you can't understand some sentences due to my bad English, sorry !! But feel free to ask me if you don't understand. I think this game is great. I has all of the Series from QfG one to five. Since QfG 4 I've been waiting for this game for 2 years. Now I got the game in my hands, I feel satisfied. Sierra Has Done A Great Job in Making A Great Adventure Game !! Well, let's end my chit-chat here because this is a FAQ, not a review... ==================================== 02. Non-Spoiling General Information ==================================== Relax.. I'm not gonna tell you the hardware requirements or stuffs like that because I think you already know it. Now I'm gonna give you general information for your adventure in Silmaria ( Welcome To Silmaria ). ------------------ A. Map of Silmaria ------------------ NOB HILL ( UPSTAIRS ) | | ----------------- SILMARIA'S TOWN SQUARE | | | | WEST GATE ----------- DOCK / LOWER SILMARIA ----------- SCIENCE ISLAND NOB HILL : 1. Hall of Kings - Place to meet Logos and start/finish rites 2. Rakeesh's Sunbathing Stone - Go right from Hall of Kings. Meet Rakeesh 3. The Grand Arena of Silmaria - Do/watch battles. You can also bet for the winner of the battles 4. Spinning Hat - Portal to Erasmus's Cloud Palace 5. Silmaria News Board - Get hottest news. Go left from Hall of Kings 6. Rich people residential - Thieves, get ready ! (know what I mean ?) SILMARIA'S TOWN SQUARE : 1. Merchants - Food, Jewelry and Amphorae Seller 2. Silmaria Bank - Place to save money, what else ? 3. Shakra's Magic Shop - Buy magic spells and magical dagger. 4. Salim's Apothecary - Buy potions. If you're injured, you'll be healed for free. WEST GATE : 1. Gnome Ann's Inn - Rest and get meal FOR FREE !! 2. West Gate - Exit from Silmaria to the Marete Map. 3. Adventurer's Guild - Meet Toro and sometimes Elsa or Magnum. There is also a Wanted Help Board above Logbook. 4. Thieves Guild - "Under the bridge. Don't forget to knock" just like Bruno said. (Actually.. don't knock...) DOCK/LOWER SILMARIA : 1. Dock - Click on water to swim but be sure you has 100 Swimming pts. or you'll die. 2. Andre's Boat - Beside dock. Get anchovies or travel on the sea 3. Pholus's Blacksmith Shop - Sell and buy equipments (some are magical). 4. FA Correspondence School - Kinda like a library. Find many info here. 5. Dead Parrot Tavern - Opens 5.00 pm till midnight. You can bet for the battle or you can join the battle. ----------------------- B. Marete Map Locations ----------------------- 1. Silmaria - The place where you comes out 2. Pegasus Nest - Top of Marete Island Map 3. Dragon Pool - Northeast of Silmaria (north of eastern dragon pillar) 4. Hades entrance - Skull icon on Northwest of Silmaria --------------------------- C. Important Item Locations --------------------------- Anchovies - Meet Andre on the dock. Talk about Anchovies. Ann's Deed - Talk to Ferrari about it and give Peace Statue to him after Rite of Peace Beeswax - Nearest Dragon pillar northeast from Silmaria. Use to make Icarus Wings. Black Lotus - Purple Flower at Delos. In the pool. Give it to Salim for improved Poison Cure Pills. Brazier - Buy from Marrak after showing Balloon Picture. Drugged Chocolate - Beginning of Rite of Courage/Peace. On the chair on your room Feather - Top of Pegasus Nest on the mountain. Flowers - In front of the Apothecary. Grapnel - Talk to Rakeesh in Sunbathing Stone. *THIEF ONLY* Hippocrene Water - River at Pegasus Nest. Hydra Goo (glue) - Sap of the tree at Hydra Island. Hydra Teeth + Scale - Click on dead Hydra body (Head part). Icarus Wing - Apply beeswax then feather on Wingframe at Science Island King's Ring - See Logos after Rakeesh tell you about Ring of Truth. Lethe Water - Get it from Whirlpool at Hades at Rite of Courage. Magic Seed - Say goodbye to Julanar when Erasmus has drugged (when she talked about Erasmus and Drug) Magical Wood - Give Hippocrene water to the Seven Dryads (in Delos). Get it after your dance. Mystic Magnet - Buy from Shakra's Magic Shop. Jalapeno Pepper - From Salim's Apothecary. It's the one behind where is Julanar sitting, not the ones hanging on the ceiling. Poisoned Dagger - After killing Assassin or Minos. Rocks - In front of Blacksmith or on the Teeterboard. Rope - Thieves Guild (for thieves only) or in a chest on the cave behind Hydra's dead body. Sarra's Basket - Beaches near Naxos village (Southern fishing village) Sheet - From the drawer on your Bedroom. Shells - Dragon Pillar north of Silmaria (the one near sea) Spell : Augment - Get from Centaur Wizard if you don't "Trigger" him. Spell : Dragon Fire - Katrina will teach you. Spell : First Aid - Erana will teach you. Meet her on her island. Spell : Shrink - Get from a chest in a cave behind Hydra's dead body. Spell : Thermo Blast - From FA after you give Hippocrene Water *WIZARD ONLY* Spell : Whirlwind - Erasmus will teach you. Visit him often on his dwelling. Stealth Charm - From FA after you give Hippocrene Water *THIEF ONLY* Styx Water - From the calm water at Hades at Rite of Courage. Waterbreathing Amul. - From Erana/Katrina in beginning of Rite of Peace -------------------- D. How To Make Money -------------------- - Go to Pegasus Nest and take up the feather. In one click you'll get 10 but you can only carry 100 on your backpack so 10 clicks/visit. You'll get 100 Drachma for 100 feathers if you sell it to Salim's Apotechary. - After completing Rite of Conquest, you can go back to the Hesparian's Base and take throwing spears on the cart as many as you can. Sell it to Pholus for 5-8 Drachmas per spear (it depends on how many spears you have). - Wizards : If you have a spell you can teach it to Shakra in the Magic Shop for 240 Drachmas/spell. The spells you can teach him are the spells you have from QfG4 (Frostbite and Aura) plus spells from QfG5 if you get some. - Thieves : Go up to the Nob Hill. Rob the house which is not guarded (I can't break into the guarded house. It's Ferrari's house), loot the goodies and sell it to Thieves Guild. But for Hera Ring you better sell it to Sarra the Bead Merchant for higher price. - Thieves and Fighters (never tried Wizards before) can play Wheel of Fortune on Dead Parrot's Inn for easy cash. On the beginning it may be hard but once you get it it'll be easy. Just remember to turn your difficulty level all the way down to EASY. ------------------------------- E. Paladin's Honor Ability List ------------------------------- 350 : You Start with this amount of Honor (for Paladins) Healing, Honor Shield, Magic Ward. 375 : Get "Destroy Undead" to BOOM undead enemies like Shade and Skeletons. 400 : Get "Peace". Don't know what this is for. Never use it. 425 : Get "Sense Aura" to read other people/creatures feelings about you. 450 : Get "Holy Strength" to raise your Strength about 250 temporarily. 475 : Get "Awe" to make enemies run away when they see you. You can increase Honor up to 550 but after "Awe" you got no more skill. So raise it if you want but there's no advantage OK ? ===================== 03. Tricks and Cheats ===================== ----------- Version 2.1 ----------- - If you had build up your strength enough (maybe 475+), go to the Dead Parrot Inn, register yourself for the Arena Tournament, then bet the maximum 1000 Drachmas on yourself. When it's your turn to compete, go to the arena, prepare yourself AND MAKE SURE YOU SET YOUR DIFFICULTY LEVEL TO THE 'LOWEST' !!. With the lowest difficulty level, you shouldn't get a problem in fighting your enemies. Xiang Fu said that he ever beat Elsa empty-handedly with this level. If you win you'll get the Arena Prize plus the Betting Prize (Which should be more than 1500 per battle in my case). [Submitted by 'Xiang Fu Piak' : piak@pacific.net.sg) ----------- Version 1.1 ----------- - Between 5 pm and 8 pm enter Dead Parrot Inn (5 pm is the opening time of the Inn and 8 pm is the time the betting closed, in case you don't notice it ^-^). Go to the betting board, save your game, then bet 1000 drachmas for TODAY'S BATTLE (if you don't have 1000, bet all your money, really I'm serious !!). Rest until midnight pass, check the board. If you win, take your money. If you lose, reload game and bet on the other contestant. Do you know why I capitalized TODAY'S BATTLE ? Because if you also bet for the next day's battle, you have to wait one more day before you can see the result, and if you lose, you will have to reload from a far away point (1 DAY !!). [Trick submitted by Tony Roberts (ynot@kc4.so-net.ne.jp) with some additions] - Thieves, you can enter and rob the Bank for the amount of money you deposited plus 3000 drachmas (so if you deposited 5000, you'll get 5000+3000 = 8000). But be warned though, you can only do this twice. The third time you break in, there'll be a guard and you will be sent to jail immediately. [ Patrick told me this but he didn't know that we can't enter the bank thrice ] - You can also increase lockpicking by lockpicking the 2 doors beside your room in Ann's Inn which cannot be opened. [ By Patrick ] ----------- Version 1.0 ----------- - QFG5 Version 1.0 only : There is an item duplication bug. Here's how to do it: 1. Enter inventory and double click the item you want to duplicate. 2. Click DROP to toss the item to the air. Remember to drop all of it. 3. While item is on the air, enter inventory (click on latch or press I it doesn't matter which way you use) 4. If you're quick enough, the item you dropped is still there. Drop again. 5. Repeat as many as needed. This bug is caused due to Sierra's mistake on programming. They make items really disappear from Inventory when they reach ground. So if you can enter inventory while item is on air, it seems the item isn't dropped yet even it IS already dropped. - While on character making screen, assign 100 points to Acrobatics (thieves already have this skill so no need to do this). Don't worry about other attributes, we'll increase it later. You can do this trick by removing all your equipments (weapons,armor and helm) then press F or G (attack buttons) repeatedly to practice your empty-hand martial arts. You will notice your Strength, Agility, Vitality, Offense, and Luck are increasing. This helps me a lot when I'm playing that weak Wizard. I got maxxed up in 5-6 days using this. [ This trick is taken from Rana Loreus' walkthrough (ranaloreus@hotmail.com).] [ I have notified her in this matter and she agreed to put this trick here. ] - On your first time, I suggest you play your role as a Paladin, by importing a file available from the CD (just click IMPORT and you'll see the file). The paladin got almost 350 pts. on all atttributes except swimming and acrobatics. Plus, paladin have special abilities listed above which will help you greatly on your quest for glory. If you want a stronger Paladin, I can give you my save file from QfG4. IT HAS 400 PTS. FOR ALL ABILITIES except swimming and acrobatics (I suggest you start up with all 400 and 150 acrobatics). Interested ? Contact me via e-mail or ICQ and I'll send it to you via e-mail (or ICQ if you're online the same time with me). - As long as you don't SLEEP UNTIL MORNING in your bedroom, your opponents won't be able to defeat you. Even they gave the item first, as long as you don't sleep until morning (just sleep 1 hours - 1 hours until morning) you won't lose. Just give the item to the guard and you'll win. This applies where you can get 2 items (for instance, Rite of Courage, Elsa can also take Styx water, but as long as you don't sleep, she won't give it to the guard). - Go to Dead Parrot Inn (not the tavern itself, but go to the right side and take the ladder up). When you try to pick the lock on the door, there will be a message indicating that it's magically locked, but if you repeat this your lockpicking skill will be boosted even if you can't open the door. Strange isn't it ? (Another Bug, maybe ?). - Some people can't figure how to target Spells. Here's how to do it, enter your spell inventory and drag one to the belt. Then, when you click on that spell on the belt, your cursor will change to the Targeting Cursor. Cast ! ========================================= 04. People From The Quest of Glory Series ========================================= For those people who haven't played Quest for Glory I to IV, I'll give you this section. And for those who already knows, just for nostalgia. QfG Fans say that QfG 5 is the game who combines QfG 1 to 4 Characters to a reunion here. (Yes, all your friends from the previous Quest for Glory will be here). ------------------------ 1. The Prince of Shapeir ------------------------ He is the greatest hero of the world. His name is written on the legend of Quest for Glory. THIS IS YOU !! In QfG I : So You Want To Be A Hero, he freed Spielburg town from the Brigands, freed the Spielburg prince from the Kobold's Curse, drive Baba Yaga away from the land, freed Elsa and Toro from the Brigand's Curse. In QfG II : Trial By Fire, he was taken to the desert town of Shapeir. Destroyed the four Elements of Fire, Water, Wind and Earth. Freed Julanar the Tree Woman from the Curse. Travelled afar to the desert town of Raseir to free the world from the Summoning of The Dark One. Walk through the paths of death to face the Darkest Evil. Send Ad Avis the Dark Lord to his Doom. Appointed as a son of the Shapeir King, Harun al Rasyid. Earned the title of the Prince of Shapeir. In QfG III : Wages of War, he go with his liountaur friend, Rakeesh to the Liontaur Town of Tarna. There, he solved the mystery which almost make war between Tarna and Leopardmen. He do what he can do, he did the best to make peace between Tarna, Simbani and Leopards, but he failed because of the Demon's Plan. With the aid of his monkey friends, he travelled to the Lost City. There he must face his worst enemy, the bad side of himself (so the good side of Hero vs the bad side of the Hero). Then he face the Demon Wizard and destroy it to pieces. Once again there is peace in Tarna. But not long, he were teleported by a mystic spell to The Land of The Dark. In QfG IV : Shadows of Darkness, he ventured through the land of Mordavia. He finds the truth that Erana died here. He also must once again face Ad Avis, who hasn't been dead, instead, he become an Undead under Katrina The Dark Master. He had the chance to kill her, but he didn't do it. Instead, he kissed her and taught her of love. When Ad Avis wants to kill him, she sacrificed herself to save him. He freed the land from Avoozl The Dark Demon and free Erana's Soul to Eternity. And now, he is summoned to Silmaria to once again return peace to Silmaria and save the land of Marete from Destruction. Can he do it ?? (It's up to you). --------------------- 2. Elsa Von Spielburg --------------------- Once a brigand leader of Spielburg by curse. You freed her from the Brigand's Curse and Return her to Spielburg Castle. [QfG1] -------------------- 3. Toro the Minotaur -------------------- Friend of Elsa. Once a member of the Brigands with Elsa. You ever fight him once in Spielburg. He was the enemy who could make you almost killed by his strength. [QfG1] ------------------- 4. Archmage Erasmus ------------------- Your old Friend which lived on the peak of a mountain, with a strange sense of humor. But despite his odd look, he had the power of the master of magic. [QfG1] ----------------------------- 5. Fenris, the Mouse Sidekick ------------------------------ A talking mouse who works as Erasmus' Sidekick. Has the ability to use magic and also the same sense of Humor as Erasmus' [QfG1]. ------------------ 6. The Cloaked Man ------------------ This is a mystery for now. But I'll tell you he come from Spielburg. [QfG1] -------------------- 7. Rakeesh sah Tarna -------------------- You met him on Shapeir, he always teaches you of the way of Paladin. He was a king of Tarna, but left the throne to be a Paladin. He is your mentor. [QfG2+3] -------- 8. Erana -------- You know her from Zara, magic shop owner in Spielburg. Her garden has helped you much in your quest, providing as a safe place to heal and rest. You freed him from the Dark One in Mordavia. [QfG1+4] ---------- 9. Katrina ---------- The Dark Master you met on Mordavia. Although at first you recognize her as an usual peasant girl, she has the darkest heart of all. But when you taught her of love, she began to change. She sacrificed herself to protect you from Ad Avis. [QfG4] --------------------- 10. Salim and Julanar --------------------- Salim works in Tarna Apothecary [QfG3] while Julanar is a tree-woman you met in Shapeir [QfG2]. Salim had a dream about dancing with tree, when you told him about Julanar he was very happy and go to Shapeir right away. ------------------ 11. Sam The Banker ------------------ He is the beggar you once met in the alleys of Spielburg. Ironic isn't it ? A beggar can turn to a banker in a big city... [QfG1] --------- 12. Nawar --------- On your way to the Castle of Raseir, you passed through the Harem (hid in there). You met Nawar there working as a harem girl. [QfG2] ======================== 05. Complete Walkthrough ======================== -------------------------------- A. Before The Rites of Rulership -------------------------------- You are Summoned to Silmaria by your old friend, Archmage Erasmus and his sidekick Fenris. When you're given an option, choose "Silmaria" and you'll be teleported to Silmaria. You'll end up in the Spinning Hat Portal on Nob Hill. Go West until you see The Hall of Kings - large building which is guarded by 2 guards -. Don't confuse it with the Colloseum - large building which will be grated when you arrived for the first time. In the Hall of Kings, conversate with centaur Logos and your old liontaur friend, Rakeesh sah Tarna. Agree to Enter the Rites of Rulership (don't worry you won't have to start it now). Exit the Hall of Kings. Upon exiting the Hall of Kings, immediately go East to the rock beside the colloseum. You'll meet Rakeesh here. Speak with him and acquire the Katta Pin you left in Tarna before. For Thieves, you will get a Magic Grapnel which your father gave it to you before in Shapeir before you went off to Tarna. Now you can do anything you want. Feel free to do anything you want, practice, and take your time to know Silmaria well. There's no limitation about when you must enter the Rites of Rulership (but on v1.0, I think you must finish the game before day 15 because if you go there on day 15 it will crash...). If you want some suggestion about what to do, look here : 1. Body Building. You can do this by using the "Acrobatic Trick" above. 2. Go to Adventurer's Guild. Read the Bulletin Board then sign the logbook. To increase strength, click (walk) on the Treadmill. To increase vitality, double-click (run) on the Treadmill. If I'm not mistaken, this should add 13-15 pts. everytime you do it. 3. Explore Silmaria. Talk to all people and seek informatiom. Buy things. 4. Go to Gnome Ann's Inn. Take your room key so you can return anytime. 5. Buy Mystic Magnet then put one on the chest (blue or red it doesn't matter) to teleport you back into you bedroom quickly. THIS IS A MUST !!! 6. Buy some Healing and Poison Cure Pills from Salim's Apothecary. 7. Read on the SUB-QUESTS GUIDE section below. Paladins Only: On your conversation with Rakeesh, be sure to ask him about Ring of Truth. Then offer to make Ring of Truth. After saying so, Rakeesh will tell you to go see Logos. Go to Hall of Kings, tell Guard about Rakeesh/Ring of Truth, go inside and agree to make Ring of Truth. How to make the Ring of Truth is described in SUB-QUESTS GUIDE section. For now, just use the King's Ring on yourself when you're injured (injured is not always get hit by enemy. It also happens when you lose all stamina - shortly : when your Hp is not Full). If you got nothing to do, I suggest you to visit all 5 fishing villages. This way, you can know which house is the biggest one. This will help you much on the Rite of Freedom. You won't have to check the houses one by one later. A piece of hint, the biggest house had 2 rooms or located on a village corner which is the farthest house from the village entrance. If you think you have prepared yourself enough, had enough guts and ready to expect the worst (including fighting 5 legion of Romans), then you should enter The Rites of Rulership. Go to the Bank, Make a Transaction. Make sure you got at least 1000 Drachmas in your bank saving. Then click on the ENTER button above the deposit box (the one with "Click here to Enter Rites of Rulership). Sam the Bank Owner will tell you to go to the Hall of Kings. Proceed there. You will see 5 competitors : 1. Elsa von Spielburg (from Quest for Glory I) 2. Magnum Opus (big-mouthed Roman Warrior) 3. Kokeeno Pookameeso (leader of Silmarian Guard) 4. Gort (Frankenstein-like creature from Science) 5. * Fill your name here *, Prince of Shapeir (YOU !!) There are 7 Rites in the Rites of Rulership. In order they're Freedom, Conquest, Valor, Destin |
