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Walkthrough - Full Support Acolyte/ Priest FAQ----------------------------------------------------------------------------
Ragnarok Online (PC)
Full Support Acolyte/ Priest FAQ
Written by: admira
version 3.1
----------------------------------------------------------------------------
Version History:
v 1.0: Major FAQ. This is my first FAQ I ever made. There might be some
errors, if you ever find some, I hope you can inform me.
v 1.1: Fix a lot of errors!! I don't believe I ever write "Beware of
Drainliar in Payon dungeon lv1". I guess, I was too sleepy while
I was writing this FAQ. Add Duet Strategy as promise. Also Frequently
Asked Questions.
V 1.2: Add alternate build in Acolyte/Priest build section, still fix some
errors. Add duet hunting with Falcon Hunter and AGI Hunter which is
2 of 3 of my favourite classes when it comes to duet hunt. Add new
section in Tips, Tricks and Strategy. It will about large group
startegy.
V 1.3: Add a lot of things. Three persons have helped me a lot. AnthonyStefan
with gramar fixing, Artaniel with a lot more information regarding
skills (make sure you check it out!) and Elmdor with Wizard's duet
strategy. Give credits to you guys and thanx to help me ^^.
end of 1st version
V 2.0: Add new builds. Actually a weird one, but an unique one and very
original as well.
V 2.1: Safe build is gone! for good. Sanctuary at lvl 2-3 is not worth in
higher lvl. Rather than put skills on that you should put more points on
other skills that will benefit you. Also fixing some error in Safety
wall build. Add tricks on using safety wall. Add duet strategy. Moved
Offense support build to replace safe build and add cure on it. Offense
support build's name is now "Popular build" because it is the most
popular build nowadays. Change cure recommended into 1. It is different
from the Status Recovery. Check the skills explaination and the Popular
build explaination for explaination regarding of the skill. Add
Epistimology. Thanx to AnjingBalap for providing me with that. He is the
one in Gamefaqs who make the DualDagger assasin build and a nice one
too.
V2.1a: Fixing error regarding Cure and Status Recovery. Add Q&A section
regarding the error I made. Add a new build with Decrease AGI on the
disposal. Thanx to my Brother A-Conx who is alredy 99 Support Priest on
Iris server of idRO and the one who admit my guide as the best of all ^^
Add Q&A *again* this time about Underated Character. Fixing some grammar
error.
V2.1b: AGI type has gone for good. It is not worth to build. Rather than that,
you should build VIT type with Phen. OR build a battle Priest for AGI.
Add tips from Neil Gaurino.
V3.0 : OK! as promised, add the best equipment for Priest. This equipment
is effective if it is worn by VIT Priest or Popular Priest build. TU
Priest make an appearance. Moved the previous TU Priest part, Remake it
so, it is a part of worthed builds.
V3.1 : Add prelude to battle Priest section. Reformatting the alternative build
My deep gratitude to people who appriciate my work. Thanx guys. And for
you, I have added the Duet strategies, this time includes the 2nd alt
class. Adds the battlemode to replace Minimized skill window trick.
Retired note: For now, I am off from the world of Midgard. Due to my busy daily
schedule and well I think the game is worth to play and very
addicted though. I know there will be High Priest the next stage
of Priest but I am getting too tired with the game and decided to
retired the game for now. Maybe in the future when I miss the
game I will make my comeback. Who knows?
Contents:
I. Intorduction
- Final Note
- Version 2 Introduction
II. Why Acolyte?
III. Acolyte/Priest Basics
IV. Skills
V. Acolyte/Priest Build
VI. Tips, Tricks and Strategy
- Solo Strategy
- Duet Strategy
*Full Critical Assasin
*Trap Hunter
*AGI Knight
*VIT Lancer Knight
*Dual Dagger Assasin
*Falcon Hunter
*Fire Wall Wizzard
*Frost Diver + Jupitel Thunder Wizzard
*Fire Wall Wizzard
*Storm Gust Wizzard
*Grand Cross Crusader
*Battle Rogue (Backstaber and Hybrid Backstaber + Striper)
*Bow Rogue (Usually goes for Striper Rogue)
*Support Sage
- Large Group Hunting Strategy
*Battle Mode Trick
*Pneuma Allocation Trick
VII. Recommended Equipment
VIII. Possible Effect and build of alternate class
IX. Alternative Priest Build
- Turn Undead, reason and build
* Prelude to Turn Undead Build
* Pure TU Build
* Hybrid TU Build
- Why Magnus Exorcism is not recommended?
- How about Battle Priest?
* Prelude to Battle Priest
* Battle Priest Build and Tips
X. Epistimology
XI. Frequently Asked Question
XII. Legal Stuff, Credits and Contact Information
============================================================================
I. Introduction
OK! first thing to say, this is my first and only faqs for this time. I hope
I can be of some help to those who wish to choose Acolyte as their main char.
Secondly I hope for your support by sending me if there are any error in my
faqs and please don't flame me because of that.
I myself choose this class as my main class. First because of personality
test, they recommend me to play as an Acolyte. Second because of challange,
Being an Acolyte doesn't only require skill on playing it, but also a high
patience. Why? Let me tell you, the first time you hear "heal plz" you will
feel great and love to heal but after about 10000 times you will know what
I mean. Seriously! they prefer to use "heal plz!!!" rather than more proper
words such as "if you don't mind please heal me" without "!"
There are 4 points you should remember when playing as an Acolyte. This is
based on my experience playing idRO (Indonesian RO):
1. You will be harrased. It is true! if you don't believe me, go to idRO
forum, you will find many flame topics toward acolyte and priest in the
second place after GM (although you will have to understand Indonesian
language).
2. You will always hear combination word "heal" "plz" thousands! I really
mean it! Along my journey as An acolyte (now I have alredy been a Priest)
maybe I have heard more than 10000 of that kind of word. Trust me if you
don't feel like it, delete your character and start another one.
3. Your grup will depend on you. So, the life of your group is in your hand.
Don't ever use teleport when your group is in a bad situation, instead
you should always keep your eye in your party's health bar.
4. You will have a depressed time of leveling. This is due to your
inability to solo hunt. Yes, you can always solo at GH Graveyard. But I
will not recommend it until you reach 57.
Got that? if you can accept all of the conditions, go forward
++++++++++
Final note
++++++++++
Final alredy? I'm affraid, I have to say 'yes'. Yeah yeah I know, there
are still many things will be added at RO, but I have my own life and for
this reason I have to finalize this FAQ. I know there are still alternate
classes, even there have been alredy a rumor about 3rd class and new
patches. In fact, I have alredy stopped playing RO for almost 3 weeks.
Actually I want to make prediction on 2-2 class (especially in Duet strategy
section) but, no one able to give me enough information regarding skills,
stats and builds of alternate classes.
Last word, in online games such as Ragnarok Online, you may have your own
personal build of your characters and your own opinion of your builds so,
this FAQ is actually just a reference so you know exactly what you are
doing. I always said this to everyone that mailed me about their builds:
"You may have your own opinion and remember! This FAQ is only a reference.
Don't expect it to be the most-uber-ultimate perfect build." Why I said that?
because in my opinion, there is no word such as "Perfect Build" in games like
RO. So, have fun! Make your character as comfortable as you can for your own
to use.
======================
Version 2 introduction
======================
Well this is for people who follow my faq's update. You maybe realize that in
previous update, I have finalized this FAQ. The only reason why I Finalized
this FAQ that time is my departurement which will result to my retirement in
RO world. But for some reasons, my departurement is pended and I am really
bored. But then hey! I have my own a precious Priest Guide at gamefaqs. So I
decided to spend some of my precious time and develop this FAQ a little more.
============================================================================
II. Why Acolyte?
My first answer will be the chance for you to make friend. Acolyte/Priest
is maybe the only class that allow you to make party with a lot of people.
I enjoy the game as I enjoy chatting and finding more friends. Everyone
loves acolyte. Second because there are various way to play. For priest,
different class means different set of skill. You need to prepare another
formation of shortcuts when you go with another class.
============================================================================
III. Acolyte/Priest Basics
Full support Acolyte/Priest depend mainly on int. Basically, I find there
are 3 builds for full support acolyte/priest with pure int:
1. Tanker: Can receive a nice ammount of damage. Try to combine it with
kyrie eleison lv 10 and angelus lv 10, for better result.
This type of Priest will max out vit after int 99.
Pros:
-It give you perfect block on 1 person depending on their MHP. For example:
1000 HP gives perfect barrier for 300 damage at lv 10. So in this case,
bigger HP means bigger barrier
-Combine with proper equipment, you will be a great tanker.
Cons:
-Low casting time.
-Got hit 100% (except for low level enemies)
2. Fast Caster: Can cast anything fast, although you will not learn ME as
full Support but it can save you many times. For soloing, try to combine
it with Kyrie Eleison and Holy Light.
This type of Priest will max out dex after int 99.
Pros:
-You can save a lot of time casting magnificat. In critical situation,
You can cast Kyrie as fast as Mage's Soul Strike. Avoid delay is good.
Cons:
- You will receive a lot of damage. Seriously! in higher lv it will be
very hurt.
Basically go with 99 int, the rest if you choose tanker then the rest of
points to vit. If you choose Fast Caster, than 99 int and go the rest with
dex. Why? One answer, as Acolyte you will need a large ammount of SP due to
their lack of SP recovery skill. Even after you become a Priest, you still need
it for pump up your healing ability and other spells.
Tanker:
Start with 9 int, 9 luk/agi (it doesn't matter), 9 vit
99 int
max vit
Fast Caster:
Start with 9 int, 9 dex, 9 agi/luk (it doesn't matter)
99 int
max dex
*IMPORTANT!!!
Please remember there are two types of SP regeneration. The first one is the
natural one. For this kind, every class posses it. It is natural SP
regeneration, also known as "SP regeneration". The second one is a skill.
Once you are a priest, you will be able to learn this. This kind of SP
regeneration is called "SP recovery". SP recovery recovers SP every 10
seconds and it is simbolized by a blue number that appear every 10 seconds
above your head. The number, of course represents your SP addition. Both are
affected by your INT. For the formula of SP recovery skill, check out the
Priest's skill section. For SP regeneration, Artaniel has found the formula
and here it is:
"
There, good news, I've found natural SP recovery ^^ points!
If you have 119 INT or less: 1+(INT/6)+(SP/100) as posted
which means: (100 int, 1500SP ok?)
1 + 100/6 + 1500/100 = 32 SP
this means you will add 32 SP every 4 sec (while sitting) or every 8 sec
(while standing)
If you have 120 INT or more: 1+(INT/6)+(SP/100)+{(INT-20)/2}+4
which means: (140 int, 1800SP ok?)
1 + 140/6 + 1800/100 + ( 140 - 120 ) / 2 + 4 = 55 SP
this means you will add 55 SP every 4 sec (while sitting) or every 8 sec
(while standing)
*PS: Magnificat will half your SP regenration time, so it will be 4 sec
while standing and 2 sec while sitting with the same addition.
So, if you have 120++ INT, boost will be given (see formula below!)
natural SP recovery=4sec while sitting, 8 sec while standing/walking
joy! ^^ magnificat now will doubles your regeneration rate instead of 175%
regen time, which means, we got 25% more regen boost after patch (thank you
Comodo ^^)
Thats all, I've found this source at: www.ro-world.com
(divine intervention -> Acos and priests)
"
~Artaniel~
One last note about this, Magnificat won't effect to SP recovery skill. But
it has great effect on your SP regeneration. Thanx Artaniel! your
information is amazing and wow! for a boy at your age, your english
astonishes me ^^
============================================================================
IV. Skills
Here comes the big one! Acolyte and Priest skills are one of the most
difficult ones to learn. Especially as full support, there are many
decissions that have to be made. I try to make it easy.
++++++++++++++
Acolyte skills
++++++++++++++
Heal(10)
Effect: Heal a certain amount of HP. Effect increases per skill level and
int. Damages Undead.
Comments: The intial skill for Acolyte. Max this out! As full support, you
will want this skill as your main attacker. IMHO this skill is even
better than Turn Undead.
*Note:
Restores HP by following formula: Int+BaseLv/8*(4+SkillLvOfHeal*8)
ex: Lv50, Int 30, using Lv7 heal = 50+30/8*(4+7*8)
= 10*60 = 600 HP will be
restored
Thanx to Artaniel to remind me this, this refer to FAQ by HOBGOBLIN
Recommended: 10
Divine Protection(10)
Effect: Reduces damage taken from undead. Passive. Max this to lvl 10 as one
prerequisite for Monk job.
Comments: You are full support! you will not benefit from this one, spend the
point on other skills. Btw you should take 5 points of it in order
to learn blessing.
Recommended: 5
Demonbane(10)
Requires: Lvl 3 Divine Protection
Effect: Increases physical damage to undead. Passive. Required for Monk to
max this to lv 10 in order to learn any skill.
Comments: Not that useful. Except you are planning on building a Monk or a
Battle Priest.
Recommended: 0
Signum Crucis(10)
Requires: Lvl 3 Demonbane
Effect: Decreases defense of evil enemies within line of sight. It also has
chance to success. Not too good though.
Comments: Most undead/demon/ghost opponents have low defense anyway. If you
are a battle priest, maybe you want to spend few points on this
especially Solo Battle Priest.
Recommended: 0
Angelus(10)
Requires: Lvl 3 Divine Protection
Effect: Increases party's VIT by percentages for a duration. Additional
points increase duration and effect. It gives nice ammount of def.
At lv 10, it provides 60% more def on your party.
Comments: Vit Knight will love this one, if you have a VIT-based partner, I
recommend to max this out.
*Note:
"I don`t know, but based on my experience, angelus only adds extra 50%
DefByVit at Lv10, NOT 60%, check this too.
source = own experience" ~Artaniel~
Recommended: 2/5/10
Blessing(10)
Requires: Lvl 5 Divine Protection
Effect: Increases target's STR, INT and DEX for a duration. Curses undead.
Comments: It gives you +10 to INT, STR and DEX at lv 10, imagine how many
lv ups to gain those points of stat. If you use it to Undead, the
result will be reserved, it lowers INT, DEX and STR by 10.
*Note (correction, Thanx to Artaniel):
"Decreases demon/undead family`s DEX and INT by 1/2, regardless on level, the
effect would be same (it means, even thought u use Lv1 Bless, its still
decreases INT and DEX by 50%), so it is not -10 DEX / INT." ~Artaniel~
Recommended: 10
Increase Agility(10)
Requires: Lvl 3 Heal
Effect: Increases target's Agility and walking speed for a duration.
Comment: A nice spell especially when you always group with Thief or
Assasin. It provides them with more "perfect" dodge.
Recommended: 10
Decrease Agility(10)
Requires: Lvl 1 Increase Agility
Effect: Decreases target's Agility and walking speed for a duration. Skill
can fail.
Comment: A good one too, especially when facing high AGI enemies such as:
Wanderers, Jokers and Bosses.
Recommended: 3/5
Cure(1)
Requires: Lvl 2 Heal
Effect: Heals certain status ailments. Causes Chaos on undead.
Comments: Recover ally from status aliment based on physic. Status recovery
recover status aliment based on magic. Worth to learn. It can cure
Stun effect.
Recommended: 1
Ruwach(1)
Effect: Reveals hidden opponents. It also needed to learn Pneuma (which is
IMHO the best spell to counter range attack).
Comments: Useful for detecting hidden thieves in PvP. Get it as a pre-
requisite.
Recommended: 1
Teleport(2)
Requires: Lvl 1 Ruwach
Effect: Teleports to random area(Lvl 1) or to save point(Lvl 2).
Comments: Very useful to run away especially if you are soloing. You will
want this skill for easy traveling too.
Recommended: 2
Warp Portal(4)
Requires: Level 2 Teleport
Effect: Opens a portal to save point or memo point. Memo points are
made by typing /memo in the chat window to save the current
position. Uses 1 Blue Gemstone.
Comments: A nice one, especially in non-save point location such as GH. I
recommend to max it in order to take pneuma.
Recommended: 4
Pneuma(1)
Requires: Lvl 4 Warp Portal
Effect: Creates a barrier which neutralizes all ranged attacks.
Comments: A nice one, this one will be very useful in higher lvl. Raydric
Archer, Gargoyle, Penomena enough reason. Take it!
Recommended: 1
Aqua Benedicta(1)
Effect: Creates 1 Holy Water from an empty bottle. Holy Water cures Curse
status. Need to stand in water for skill to work.
Comments: Aspersio is an awesome spell (although it use 1 holy water), you
will want this one.
Recommended: 1
+++++++++++++
Priest Skills
+++++++++++++
Whew! Finally! Here comes the big one.
SP Recovery(10)
Effect: Increase SP Recovery while sitting down or standing. Same as Mage's
skill. Passive.
Comments: There are many pros and contras about this skill, but I try to be
simple, You don't need to max this. But in some situations, there
is a possibility that you will run out of SP especially in a high
mob area.
* Note:
Restores SP by following formula: SkillLevelOfSpRecovery*(MaxSP/500+3)
ex: 1050 SP, Lv6 SP recovery = 6*(1050/500+3)
= 6*(2.1+3)
= 6*5.1 = 30.6 = 30 SP will be
restored every 10s
Thanx again to Artaniel to help me with this formula.
Recommended: 6/10
Mace Mastery(10)
Effect: Increase damage dealt with Mace class weapons. Passive.
Comments: Unless you are a battle priest, forget about this. You won't need
it
Recommended: 0
Impositio Manus(5)
Effect: Increases target's ATK for 40 seconds.
Comments: It works well with every classes except Mage/Wizard. Max it.
*Note (this change happen in one of the patch and artaniel, your spelling is
not wrong ^^):
"Impositio Manus 1 min(60s), because of patch, ATK boost given
from this skills is added to base ATK, not extra (+2), which means, ATK can
still reduced by by enemy`s DEF and VIT" ~Artaniel~
Recommended: 5
Suffragium(3)
Requires: Lvl 2 Impositio Manus
Effect: Reduces Casting Duration for target.
Comments: You can't use it for yourself, but combine it with Wizard for
Storm Gust or Jupitel Thunder for high and fast damage.
Recommended: 3 if you plan to party with Wizard.
Aspersio(5)
Requires: Lvl 3 Impositio Manus
Effect: Changes target's weapon to Holy attribute. Damages Undead. Uses
1 holy water.
Comments: Max this if you plan to group with Assasin, Knight or BS in GH
and many other "Demonic" Dungeon. It won't work with Archer and
Hunter since they have alredy had Silver Arrow.
Recommended: 5
Sanctuary(10)
Requires: Lvl 1 Heal
Effect: Creates an area which heals people in it. Caster cannot move for
spell's duration. Damages and knocks back undead. Uses 1 Blue
Gemstone.
Comments: You can use it as either mini-ME or Emergency Healing. It requires
only a small ammount of SP, nice if you run out of SP in the
middle of dungeon and your party need healing.
Recommended: 2 or maybe 3 can't decide well.
Status Recovery(1)
Effect: Cures more status ailments than Cure. Turns monster passive, or
changes its target.
Comments: It have many useful effects. If you use it on Undead, it will go
blind (not agresive) unless anyone stand beside it. If you use it
on agresive monster, it will switch target. If you use it on
attacking-non-agresive monster, it will stop attacking.
Recommended: 1
Slow Poison(4)
Requires: Lvl 1 Status Recovery
Effect: Slows the effects of poison.
Comments: Not so sure about its usefulness, I skip it.
Recommended: 0
Resurrection(4)
Requires: Lvl 4 SP Recovery, Lvl 1 Status Recovery
Effect: Raises dead player or monster back to life. Uses 1 Blue Gemstone.
Comments: Very Important. Actually, I recommend to take it only 1 point,
combine it with heal.
*Note (there is a new patch in kRO and it is alredy patched on idRO regarding
of this skill, and as usual thanx to artaniel for confirmation of this
new patch's information):
"Later, res will have casting time (source = iRO)
Lv1, 10% HP restored, 6sec cast, 0sec delay
Lv2, 30% HP restored, 3sec cast, 1sec delay
Lv3, 50% HP restored, 1sec cast, 2sec delay
Lv4, 80% HP restored, 0sec cast, 3sec delay
so, its up to u..., DEX priest would be happy enough.. I guess..." ~Ataniel~
Recommended: 1 (since the patch you will want to take 4 points of it)
Safety Wall(10)
Requires: Lvl 4 Aspersio, Lvl 3 Sanctuary. Uses 1 Blue Gemstone
Effect:
lv 1: Block 2 Hits for 5 Seconds SP: 30
lv 2: Block 3 Hits for 10 Seconds SP: 30
lv 3: Block 4 Hits for 15 Seconds SP: 30
lv 4: Block 5 Hits for 20 Seconds SP: 35
lv 5: Block 6 Hits for 25 Seconds SP: 35
lv 6: Block 7 Hits for 30 Seconds SP: 35
lv 7: Block 8 Hits for 35 Seconds SP: 40
lv 8: Block 9 Hits for 40 Seconds SP: 40
lv 9: Block 10 Hits for 45 Seconds SP: 40
lv 10: Block 11 Hits for 50 Seconds SP: 40
Comments: Critcal skill for Defense Support Build.
Recommended: 0/10
Kyrie Eleison(10)
Requires: Lvl 2 Angelus
Effect: Protects target from attacks for a certain duration and amount of
damage.
Comments: Very nice skill, it will block several ammount of damage. At lvl
10 it will block 30% of max HP. Combine it with VIT Knight for
an awesome result. VIT Knight = Unlimited Barrier. Nuff said. It is
also useful for other non-Knight members in higher lv which will
gain a nice ammount of HP.
*Note:
"At Lv10 will tank 11 times, then barrier will be reset (even though the
barrier still have Hit Points) ----> Check this please, because my kyrie
always reset after 11 hits (yes, from idiot enemy, Poring)
Casting time is 2 sec
source = own experience" ~Artaniel~
again, another input from Artaniel. Gosh! he helped me a lot this time.
Thanx a lot anyway. You have been a great help.
Recommended: 10
Magnificat(5)
Effect: Doubles HP and SP recovery rate for all party members.
Comments: Very useful, for greater result, combine it with lvl 10 blessing.
Recommneded: 3 Needed for Gloria.
Gloria(5)
Requires: Lvl 4 Kyrie Eleison, Lvl 3 Magnificat
Effect: Raises party's LUK stat by 30 points.
Comments: Add 30 LUK, nuff said! A nice spell, higher slvl only adds more
duration, I put 2 for this one.
Recommended: 2
B.S. Sacramenti(5)
Requires: Lvl 5 Aspersio, Lvl 3 Gloria
Effect: Imbues Holy Property to all party member's armor.
Comments: Nice for PVP reason, need 2 more Acolyte or Priest near the
caster. Use it, once your party has been imbued with holy
property, Use Aspersio on you opponents and they will never hit
you and your party.
Recommended: 0, I don't like PVP so I don't participate much on it.
Lex Divina(10)
Requires: Lvl 1 Ruwach
Effect: Causes Silence on target for a duration.
Comments: Useful for PvP. Other use for this one is in one patch after
Comodo when all monsters will gain skill. It prevents them from
using it.
Recommended: 5
Turn Undead(10)
Requires: Lvl 1 Resurrection, Lvl 3 Lex Divina
Effect: Chance for One-Hit kill on target. Deals Holy damage if failed.
Undead targets only.
Comments: Not recommend it. You are a full support, you won't need this one.
Recommended: 0
Lex Aeterna(1)
Requires: Lvl 5 Lex Divina
Effect: Doubles damage dealt to target for one hit.
Comments: Very useful, For better result combine it with Wizard's spell or
Sonic Blow or Double Strafe anybody O_o?
Recommended: 1
Magnus Exorcism(10)
Requires: Lvl 1 Safety Wall, Lvl 3 Turn Undead, Lvl 1 Lex Aeterna
Effect: Deals a large amount ammount of damage on Demon, Undead and Ghost.
Even larger than any Wizard's spells.
Comments: mmm again, you will be a support Priest so forget about it.
Recommended: 0
============================================================================
V. Acolyte/Priest Build
Choosing skill will be your main idea on building a Full Support Priest. I
recommend that you go past over job 40 and take the max job 50 as an Acolyte.
It is the best, especially because you will want to become a good support
Priest with ability to support any class, anywhere, any situation.
Popular Priest Skill's build:
+++++++++++++++++++
Acolyte Skill Build
+++++++++++++++++++
10 Heal
5 Divine Protection
10 Blessing
10 Increase Agi
1 Ruwach
2 Teleport
4 Warp Portal
1 Pneuma
2 Angelus
1 Aqua Benedicta
1 Cure
With this build, you have total 47 Skill Points spent. There are still left 2
skill points to spend. I recommend go the rest with angelus. So you will get
lvl 4 angelus, some goes for Decrease Agi. Either way is fine.
=====================
Popular Support Build
=====================
4 SP recovery (reason? see my explaination below)
1 Ressurection (or 4 it is up to you. You will want 4 if you are not fast
caster)
1 Status Recovery
5 Impostio Manus
3 Suffragium
5 Aspersio
10 Kyrie Eleison
3 Magnificat
2 Gloria
5 Lex Divina
1 Lex Aeterna
(6 more Angelus)
With this build you will have total 46 skill points spent. You still have
3 skill points to spend. You may want to spend 3 points on Resurection
because in one patch, resurection will have casting time and delay (please
refer to Priest's Skill section regarding of this). The last point is free.
But if you want maybe you can use it on B.S Sacaramenti or Gloria or another
SP recovery. This is a natural build to kill the enemy. With this build, you
can hunt anywhere with any class (Duet is recommended).
Many people call me "Insane" not to take lvl 10 sp Recovery, but actually
there are many reasons for it. First, after Comodo, SP regeneration is
faster. Second, After Comodo, SP Recovery is based on INT so, with 99 int +
Blessing lvl 10 + Magnificat + INT boosted (after your job reach 50) you
will not run out of SP. Believe me! It only takes me 15 seconds to fill my
SP from 0 to full 1050. Remember! You are now playing Full Support Priest
which means you need to max out INT. I don't max out Gloria, because in my
opinion, Gloria only longer the duration. So, I only spend 2 points on it.
Aspersio is different case, I max it out because you don't want to run out
Holy Water faster than it should be. I Try to max out Angelus for its 60%
more def on your party (combine it with Kyrie, Shield with card Def to Race
or Elements where you go hunting for better result). Btw I delete my previous
build and remake it so it looks like this one. This looks exactly like my
previous Offense support build. The difference is, I add Cure on it. Cure and
Status Recovery are different. Cure recover you from Physic status disorder
(Poison, Stun, etc). While Status Recovery recover you from Magic status
disorder (frozen, Decrease AGI, etc). So it is very critical for you to learn
both of them especially in WoE. And YES! I delete Sanctuary here because it is
not worth to learn. It can heal Emperium but in lvl 1, it is rather useless.
If you want to learn sanctuary then make it to lvl 10. But you will lost a lot
of skill points.
Ver 2.0 build:
Basically, I want to add a little addition on Priest build. My previous
build above will be called "Safe Build". The next one is my opinion so, you
decide it. There are 2 builds here. The first one I call "Offense Support
Build", the second one I call "Defense Support". In the term of Acolyte's
skills and build please refer to acolyte's build above ^^ I don't want to
retype it, it is a waste of time and I still recommend you to take lvl 5
Angelus at the rest points of your job points.
======================================================================
Defense Support Build (Thanx to S H 3 for providing me with this info)
======================================================================
4 SP recovery
3 Impositio Manus
4 Aspersio
3 Sanctuary
10 Safety Wall
1 Status Recovery
1 Resurection
10 Kyrie Eleison
3 Magnificat
2 Gloria
5 Lex Divina
1 Lex Aeterna
OK! things are really different here. This build is formerly known as MVP
killer build. Well, yes, that is not change. This build basically is
support for MVP hunting. lvl 10 Safety Wall is the main support here.
Safety Wall at lvl 10 provides 11 free hits (ignoring the damage). So, you
will have 11 hits free of damage on one member only. So, even if a Baphomet
with his JRs attack your assasin with 4000++ damage (Bapho damage) and 700++
damage (Bapho Jr damage) with total 1 Bapho + 4 Bapho Jr = 6800 damage. It
is still counted as 5 hits. So your assasin will be safe for the next round
with the same 5 hits. Just make sure you alredy cast another wall in the
second round so you will reset the wall into 11 hits barrier. I recommend
a fast caster build for safety wall's casting time reason. Once your lvl
reach 80++, you will be a great MVP killer along with your partner (of couse
). The drawback. With this build, you only have 5 points free points with
non-max offense support such as suffragium at 0, Impositio at 3, aspersio at
4. The rest 2 free points are yours to decide. Either max you angelus, max
the rest aspersio and impositio, add more gloria, add 3 points on suffragium,
or learn another skill you find benefit. One benefit point for this skill is
skill monsters. Bapho for example, if he uses bash than it will count as 1
hit and you will not worry about it too much with safety wall with you. But
it will be different story if you fight a Dark Lord with Meteor Storm.
Meteor Storm is multiple hits, so your wall will lost few hits with only
1 skill.
A little fixed up:
- Safety Wall doesn't block any magic attack!
- Add Magnificat on it ^^ sorry guys! this is what happen if someone send me
his/her build without me rechecking it.
Trick on using it:
1. Cast a Safety Wall on you. While the MVP start to attack you, count it.
2. After 8-9 attack, cast another Safety Wall beside you current one.
3. Move to the new Safety Wall after the old one worn out.
=============================================
Popular Support Build part 2 (A-Conx's build)
=============================================
4 SP recovery (reason? see my explaination below)
1 Ressurection (or 4 it is up to you. You will want 4 if you are not fast
caster)
1 Status Recovery
5 Impostio Manus
3 Suffragium
5 Aspersio
10 Kyrie Eleison
3 Magnificat
2 Gloria
5 Lex Divina
1 Lex Aeterna
1/2 Decrease AGI
(6 more Angelus)
See this build? well he add only Decrease AGI and thus left you with 1-2 Skill
point left. Here is my brother A-Conx comment:
"Decrease Agi is an awesome skill. Not because of the AGI reduction but because
the side effects of it. The first side effect is slow movement. This can kill
even the fastest walking speed Knight using Peco2 by blocking them from
running away. For Hunter, this is a nightmare to be not able to run away from
you. The second side effect is Ability block. By using this skill, you will
cancel any Knight's Two Hand Quicken (confirmed and tested) and prevent them
to use any Two Hand Quicken until the skill duration run out. Some even says
it can cancel Hunter's Improve Concentration (not confirmed yet). And bro ^^
thanx for the build, I like it so much"
============================================================================
VI. Tips, Tricks and Strategy
-------------
Solo Strategy
-------------
As full Support, maybe you will rarely go solo hunting. But it will be a
good strategy. You know, without any shared exp, you will gain exp points
faster. First, when you go solo hunts, you have to see your level, solo in
a place that is too difficult is not a good idea. Here some places based on
lv that I recommend:
Lv 1-14 : Poring, Fabre, Lunatic, your best enemy will be Roda Frog until
you have some good skills to support you in solo hunting. Area
around Prontera.
Lv 21-30: Payon dungeon Floor 1. Here you can go heal bomb at Zombie. But
watch out for Familiar. I suggest you have at least lv 1
teleport.
Lv 31-40: Orc Dungeon, but beware of the Drainliar. It can give you a
difficult time. If you ever encounter one, just teleport.
Lv 41-50: You can try Payon dungeon Floor 3. Heal bomb on Munak and Bongun.
Here, I advise that you do the "Hit and Run", otherwise, in this
lv, you will be dead meat in only 3-4 hits. Watch out for mobbing
too.
Lv 60++ : Glast Heim Graveyard. This is the best place for you, even in
higher lv. Heal bomb on Ghoul, Zombie Prisoner, Skeleton Prisoner,
Wraith. In Base Lv 60, it will give you a sweet exp, but watch out
for Hunter Fly and Mimic. Many Acolytes around 40++ alredy solo
hunt in this place, but I don't really recommend it. It is a way
too dificult.
*NOTE: if you still find out that GH is too difficult for you at 60, try to
solo hunt at Pyramid. Heal Bomb on Mummies (the place is right before
the floor where Osiris is). It still give you sweet EXP points.
Next, you have to prepare a shortcut. Shortcut is very important in Solo
hunting. Your life depends on it. I recommend this shortcut:
As Acolyte:
F1 : Heal lv 10
F2 : Heal lv 6
F5 : Teleport
F8 : Increase Agi
F9 : Blessing
This is how my shortcut looks like. Well, as an Acolyte, always do Blessing
(hopefully lv 10), because it will add both damage of your heal bomb and
Sp regeneration. Always cast Increase Agi as well, because it will make
"Hit & Run" easier.
As Priest:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Lex Aeterna (if you have it)
F4 : Magnificat (a must)
F5 : Teleport
F6 : Status Recovery
F7 : Kyrie Eleison (hopefully at lv 10)
F8 : Increase Agi
F9 : Blessing (A must at lv 10)
It is the same as Acolyte's set up, but it is more complex, by adding skills
from Priest's disposal. Lex Aeterna, you should only cast it once, at the
beginning when the Undeads are off-guard. After that, just use plain Heal.
Lex Aeterna will give you delay to cast the next spell which will not be
effective if you use it too often. Magnificat is for doubling your SP
regeneration which will be very critical in solo hunting. Status Recovery
will come in handy in a situation where there are too many Undeads
surrounding you. Use it so the Undeads will likely ignore you. The effect of
Status Recovery is to blind the Undead monster so it will like an non-
agressive monster unless there is anyone standing beside it. Kyrie will give
you more chance especially in lagging situation.
A little tips, in Solo Hunting, always use "/noshift". It will enable you
to heal bomb without having to press 'shift' button when clicking. It will
work like an ordinary heal. But when you go with group, please don't
forget to write it again to disable it. Because if you don't do it, it can
heal non-undead monster accidentally.
-------------
Duet Strategy
-------------
Duet, many people choose to go for Duet Hunting because it shares less exp
and thus, lv-ing will be faster. I agree with that, in fact, I prefer to go
duet hunting than hunting with larger group. But, the drawback is that you
have to micro manage of your skills and timing. It is will be very difficult
if you don't know with who, where to hunt and what skills to use.
Ok, back to a real problem. First, in Duet Hunting, always know who is your
partner. Different class means different way of support. These are some
classes that I experienced along my journey on idRO:
Full Critical Assassin (usually with full dodging equipment)
What I want to say, this is maybe the easiest to micro manage. Critical
doesn't count dex, once it goes for Critical attack than it will likely hit
the enemy. But beware, in high mob area, you have to prepare your healing.
In high mob area, I usually do 2 healing lv 10 every one second. This may
cause you to run out of SP, that is why, Sanctuary comes in handy. It
requires very little ammount of SP although it require 1 blue gem but it is
better than dying and lost 1% exp.
Here is My setup when duet hunting with Crit Assasin:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Gloria (very useful, more luk means more critical hits)
F4 : Magnificat (You need it for yourself)
F5 : Teleport (When the situation is bad, tell your partner to teleport
using fly wing, then teleport yourself. It is risky but better
than die and lost 1% exp)
F6 : Impositio Manus (To do more damage, but I will replace it with Aspersio
if the place is GH graveyard, Raydric and GH Prison)
F7 : Kyrie Eleison (Just an insurance in case of lagging)
F8 : Increase Agi (not too sure, but in area with range attacker, I rather
replace it with Pneuma)
F9 : Blessing (on Lv 10, it will help you a lot as well as the assasin.
Always cast it in case it worn out. + 10 str for the assasin,
+ 10 int for yourself. Always cast it on both of you)
Trap Hunter (goes for LUK, DEX, INT hybrid)
In Duetting with Trap Hunter, you have to learn where to place yourself.
Wrong place, the enemy will chase you rather than trapped. Trap Hunters
depend a lot on their Trap. Many people aren't sure if it is a good build,
but I myself have many experiences with this type of Hunter and it goes well.
They are great. Placing trap, arrow repeling and self-placement in one
combination. Once you used to it, you will know they are as great as other
class build. One point you should always remember is "always place your char
right behind the trap". The word "Behind" means you must see where trapped
monster will go in case it not dead in the current trap. The Hunter him/her
self usually will warn you if you wrongfully place your char. Btw forget to
mention, in mobbing situation, Trap Hunters will use their Claymore trap
which can clean up a number of monsters with high damage. Claymore's damage
comes from INT, so don't forget to use blessing at them. I ever heard that
they can take out Mistress with only 3 Claymore traps.
My setup on grouping with this type of Hunter:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Gloria (They need it for auto-blitz and damage)
F4 : Magnificat (always)
F5 : Teleport (in case of bad situation, but sometimes I replace it with
Pneuma in area with range attacker. Because with skilled Trap
Hunter, you will be rarely mobbed and overpowered by the
enemies)
F6 : Impositio Manus (You don't need Aspersio, Hunters alredy have silver
arrow for holy element attacks)
F7 : Kyrie Eleison (They absolutely need this, Trap Hunters are easily hit
and this will make them last a little longer if they
ever got hit)
F8 : Increase Agi (When it is necessary, this will help them with "Hit
using Double Strafe & Run" Tactic)
F9 : Blessing lv 10 (Hunters' damage comes from DEX and lv 10 blessing give
10 points on it, no doubt, a must)
Agility Knight (usually goes with VIT hybrid)
AGI Knights right now are around 80% of all existing Knights in idRO. I don't
really understand why people choose this type over other types such as: VIT
Lancer Knight. Theoritically, maybe because VIT Knights have difficult times
finding a Priest as their partner. This speculation maybe true, because in
episodes before Comodo, Priests always run out of SP to heal VIT Knight. But
I guess, they don't pump up Kyrie Eleison. Anyway, back to real problem. AGI
Knights depend not only with their dodging ability (which has a significant
effect when they alredy have Wishper Card equipment) but also in their aspd
(which is very awesome! combine it with awakening potion and Two Hand Quicken
to turn them into a killing machine). Your best support for this type of
Knights is Kyrie (reason: Knights still gain immense ammount of HP in higher
lvl), Increase Agi (more AGI means more aspd and more Dodging ability) and
Impositio Manus or Aspersio (in "Demonic" places).
Here is my setup with this type of Knight:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Gloria (not so sure, but LUK add ATK power every 5 points. But in
Range Attacker Area, I will prefer to put Pneuma)
F4 : Magnificat (More SP means more Heal (in your side) and more Two Hand
Quicken (in your partner's side))
F5 : Teleport (Just in case. But remember to tell your partner to use fly
wing as well)
F6 : Impositio Manus (more ATK is good, or replace it with Aspersio in
"Demonic" Places)
F7 : Kyrie Eleison (Essential to keep Knight's HP at steady state and keep
you from uneeded healing)
F8 : Increase AGI (As I told in the intro)
F9 : Blessing lv 10 (More ATK & DEX: nuff word! Always cast it once it wear
out on your Partner and yourself)
VIT Lancer Knight
This type of Knight depends a lot with their spear to pierce the enemy down.
What I try to say, VIT Lancer Knight depends a lot on their skills.
Therefore, they will need a lot of help on SP regeneration. Thus, Magnificat
and Blessing lv 10 come in handy. Skilled Lancer Knight always knows how to
manage their skill so they will not run out of SP in emergency situation and
with your help, they will become a barbaric killing machine. VIT based Knight
will not be very friendly if you depend initally on your healing. In hunting
with VIT Knight, Kyrie will be some kind of "replacement" of healing. Use it
on them periodically. You can tell that the Kyrie run out when the Knight
receives any damage. One note: Always cast Kyrie, anytime you can, it is
more helpful than depending on your healing ability.
Neil Gaulino's Tip:
"hello,this is for a duet with a vit lancer knight,i play pRO.
bring a vit knight with you in aldebaran (make sure he has brandish spear)
where the high orcs are, (i have a hide clip) tell the knight to wait in one
place,(he/she is a vit type.wnt die easily) cast kyrie,increase agi to him/her
and you.then run around,collect all d HO and lead em back to d knight,hide,then
tell the knight to brandish his nasty looking spear and voila! no HO left.
i hope this was useful."
~Gaulino's Tip~
Surely friend ^^ it is very useful ^^
My setup for This type of Knight:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Angelus (hopefully at lv 10)
F4 : Magnificat (For both of you)
F5 : Teleport (Just in case, but I rather replace it with Pneuma, VIT Knight
doesn't get too much difficult time in mobbing situation.
Moreover, skilled Knight always alredy has immense of Def
from their equipment. Lancer has Brandish Spear which is great
in handling mobbing)
F6 : Impositio/Aspersio (you choose which place you go)
F7 : Kyrie (Essential! if needed, always cast it periodically. Let's say
every 20 seconds will be enough)
F8 : Lex Aeterna (Use it to double their piercing damage)
F9 : Blessing lv 10 (additional ATK, DEX and INT needed by them)
Dual Dagger Assassin
As basic, you should know that Dual Dagger Assassin depends a lot on high
damage. They usually goes for DEX (which Full Critical Assassin doesn't
need). In addition, they usually have 2 weapon (usually daggers) with
additional Element or Slotted Cards (Races advantage or Elemental advantage).
Dual Dagger Assassins usually decide themselves where to hunt. In fact, they
are the one who know their weapons' advantages. Skilled Dual Dagger Assassins
know when and where to use each weapons. To support them is not difficult.
It is the same as Critical Assassins. Impositio Manus/aspersio will effect
them more. They rely on high damage of their weapons, Impositio give a lot of
advantages for this. So this will be your essential skill.
My setup for this type of Assassin:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Gloria (It adds a little significant damage)
F4 : Magnificat
F5 : Teleport (I rather replace it with Pneuma when it comes to place with
range attacker)
F6 : Impositio/Aspersio (Essential! if possible, replace Gloria with
one of this so you can combine Impositio + Aspersio
for high damage in "Demonic" places)
F7 : Kyrie Eleison (Same reason as others)
F8 : Increase Agi (hopefully at 10, it will help them with dodging ability &
aspd. Dual Dagger have lower aspd than Katar)
F9 : Blessing lv 10 (+10 to STR and DEX, enough reason! Don't forget to
cast it when it runs out)
Falcon Hunter (Previously known as "PowerHouse Hunter")
Hunter type that depends a lot from their falcon and auto-blitz. This type of
Hunter is maybe the most destructive and elusive among others. They can deal
a large ammount of damage with free SP from auto-blitz. Blitz Beat is also
good at handling mob. They sometimes use Ankle Snare too. Different from
previous Trap Hunter, When mobbed, they prefer to trap the enemies and finish
them with auto-blitz (at higher Base Lv) or Blitz Beat (at lower Base Lv).
Gloria here will effect a lot. It will make the falcon attack like there is
no tomorrow. Skilled Falcon Hunter will know when to use Blitz Beat, Double
Strafe and "Hit & Run" tactic. Impositio will give them even more damage.
Because Falcon Hunters usually goes for DEX & LUK Hybrid and they usually
do critical damage too (which will be very high if you combine it with
Impositio Manus). One weak point of Falcon Hunters is that they are really
vulnerable to an attack, so Healing and Kyrie will be your best skills here.
They usually go for "Hit & Run" tactic for non-mob situation.
My setup for this type of Hunter:
F1 : Heal lv 10
F2 : Heal lv 6
F3 : Gloria (Important! Always cast it if it wear out)
F4 : Magnificat (They need it for Blitz Beat, Arrow Repel and Double Strafe)
F5 : Teleport (Rather replace it with Pneuma in area with range attacker)
F6 : Impositio Manus (Even more damage 0_o! I love it when they combine it
with Double Strafe and Lex Aeterna)
F7 : Kyrie Eleison (Very important! Don't forget to always cast it again once
it wear out)
F8 : Increase Agi (Very good, especially because you will do "Hit & Run" a
lot)
F9 : Blessing lv 10 (Don't need to explain, it adds both DEX and INT)
*NOTE: If you play in area with no range attacker, try to use my tactic.
Replace your Teleport with Lex Aeterna. Here, you must have a good
communication & timing. I myself tell my partner to do Double Strafe
every 5 hits. So count it, once it reaches 5, cast Lex Aeterna and
you will see the result yourself. It requires good timing, practice
it and you will love it.
AGI Hunter (I ever see one of them and they title him 'AK-47' in the guild)
AK-47? yes! They are fast shooter and very nimble too. This type of hunter
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