Rune Walkthrough :
This walkthrough for Rune [PC] has been posted at 14 May 2010 by *daniel_archileda* and is called "Walkthrough". If walkthrough is usable don't forgot thumbs up *daniel_archileda* and share this with your freinds. And most important we have 2 other walkthroughs for Rune, read them all!
Walkthrough - Walkthrough
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All area's of the game are broken up by loading screens, and as such, all save- games are named the area. This makes it very easy to find the help you need, by using your browsers search function to search for the name of your saved game in the area you are having trouble. I HIGHLY recommend quicksaving/loading OFTEN, there are many area's of the game, where even when you know what you are doing, you may fall off a cliff, miss a platform, or just succumb to enemy forces, quicksaves really help relieve some of the anger than can occur from an unexpected death =p. As with my Messiah walkthrough, I am not trying to chronicle every corner of the game, the idea is to get you through it. I am also not trying to give away any of the story, therefore, you will often find mentioned things such as 'cutscene,' with no explaination. This is not a transcript of the game, the story is very ingenious, please pay your respects to the authors hardwork, by enjoying it, and not cheating yourself out of the experience. -------------------------------------------------------------------------------- Note: I'm aware that my spelling is atrocious, and not even consistent. This isn't a school paper. The idea here is to get the idea across as simply as possible, no need to correct me if you find an error =p. ________________________________________________________________________________ ____________________ / \ -|** AND IT BEGINS: **|- \____________________/ ================================================================================ Intro - Setting, explanation of Ragnorok, introduction of hero [enter to skip] ================================================================================ ================================================================================ ---=====Wotenkeld=====--- ________________________________________________________________________________ Head to the left and around a house to meet Sigard, this will not be your last encounter with him..nice axe tho, eh? Continue along the left wall, untill you can go no further. Follow the house, and jump over a small fence, then procede, sticking to the left. Open the Large Gate, and proceed inside. Go around the left of the large house to find a side entrance, already open. Collect the various wepons, and eat your first lizard, found in the right corner, mmmm tasty. Continue in the door for your first battle--a simple one, just continually strafe to the right, circling your opponent, while slicing away. Collect his shield while he talks. A cinema...and the struggle to stop ragnorok begins.. ================================================================================ ---=====The Ships Graveyard=====--- ________________________________________________________________________________ Swim to the surface for a breath of air. Then procede to dive straight down (duck key) past your fridged comrads to a sunken ship. Enter the bridge of the ship to find a small hole leading downwards, continue through it. Swim forward, to another downward hole, go through it, and find another ship, at end of it, yet another hole, go through. Continue through the holes, to a loading screen. ================================================================================ ---=====The Underworld Ruins=====--- ________________________________________________________________________________ Swim forward as far as you can, into an underwater ruins of sort. Swim around the ruins (avoiding the cool looking fish) until you see a low ledge on the surface. Climb out onto it, and pull out your sword, and swing at the crack in the wall. Always be on the lookout for weak walls, they abound throughout the game. After the water fills, dive back in, and swim to the bottom. Go around the pillar, until you find an entrance to the room you just flooded, go in, and swim to the top. Again, use your sword to break the weak door. Climb up to a tall part of the wall, and jump over to the outstreatched platform to the right, and fall thru the grate, back into the water. Swim forward, then down/right, then forward, forward, and surface through a school of jelly fish. Press the switch to lower the floor, then dive to the bottom, and go thru the door, then hole in the wall. Follow the light up, then the crack in the wall out. ================================================================================ ---=====Underworld Ruins at Sigmundr=====--- ________________________________________________________________________________ Go forward, thru the enemies (which can be defeated if you choose, by slashin off their tongues as they lash at you). Continue until you find a cliff overlooking some water. Jump to the left, and grab the ledge, pull yourself up, and continue along, finding a shield to the left. Simply continue thru this cavern, avoiding the enemies (you can kill them easily, but avoid them even easier). Once you reach a small green platform with posion shrooms in it, you will be informed how to grab a vine, do so, and climb up (jump key). At the top, jump off, and instead of going right (seems like the obvious direction to go), go left, thru the enemies, and break the weakened wall with your sword. Continue forward, and go up onto the middle platform, to be introduced with the allmighty Odin. After he finishes his speech (which is quite cool, i must say), he will open a path for you, take it. Head down, then around the right, then jump to the middle, and follow the spiral down to the left, untill you reach the bottom. At the bottom, you should see pillars to the exit of this room, simply jump from pilar to pilar to find your way out. Note: should you fall in the water, get out quickly, the large jelly fish emit shockwaves when you are in the water. In the next room, fall down the hole to the left. ================================================================================ ---=====Underworld Caverns at Skorir=====--- ________________________________________________________________________________ Continue down, following the platforms to avoid fall damage. At the bottom, enter the water, and swim thru the tunnel. Once you are thru the tunnel, stick to the left, to find another tunnel, follow it, until you surface in an area where large jellyfish are fallin from waterfalls, into your water. Get past them quickly, avoiding the shockwaves, and enter the next cavern, where you will find small creatures battling with the tongue things. Head past them, and climb the first vine you see. At the top, turn around, and jump to the platform (use key). Follow the right wall around the room, until you reach another vine to climb (jump on the white flowers to reach the vine), cimb it, and jump off at the top. Follow the right wall again, into the next room, jump to the ledge, and go past the enemy (don't worry about it if one of these things takes your sword, there are plenty of weapons in the game). Go along until you fall into the hole of loading =]. ================================================================================ ---=====Underworld River Caverns=====--- ________________________________________________________________________________ Run past all the enemies untill you see a cut-scene of a piece of rock get smashed, then continue to the bottom (via the platforms). Once there, wait around a few seconds and the piece you saw smashed will get down there, and make you a platform to climb. Climb it, then climb the vine, and jump to the platform to the left. Eat the fruit across the chasm, then climb down one of the vines in between (avoiding the steam). At the bottom, go thru the tunnel to the left of the 'bad guy camp.' Again, take care to avoid the steam. Follow the wall around to the left, avoiding holes, and falling platforms. Follow the left fork of the river to the top, past some vines, to a small pool with extruding kelp. Jump in the water, and swim thru the tunnel. Swim all the way across this huge underwater room to find an assortment of sponge and other sea type creatures around a doorway (one of those cool fish might be following you around here also). Go thru the entrance and to the left, swim to the end, then up up up... ================================================================================ ---=====Eitri Underworld Lair=====--- ________________________________________________________________________________ Climb up the ledges, and past all the lil critters. Grab the torch and a sheild if you need one, then run past/jump over all the large critters (they don't seem to attack while you hold the torch...cept occasionally one or two will peal off and chase you). Continue through the next cavern, simply avoiding the jumpy guys. At the back of a group of 3 tongue guys, there is a hole/tunnel, climb into it, and continue thru it. Stay to the right side of the room past a pit of lava, and continue to see a group of rival underground dwellers having it out. Go around to the right, to where you see a jumpy smackin away at the wall, use your weapon to break the wall he was working on. If you don't have a wepon for some reason or another at this point, use your torch to flame jumpy up, and take his =p. Go through the hole. Go down the next hole, and thru the right of the mayhem filled room, to find a ledge you can climb up on, proceed up. Go around the left of the water, to avoid the shockwavers, and once at the back of the room, dive into the water and head thru the tunnel. Go right at the first split, past the giant kewl-fish, then hook a u-turn to the left, and follow it around and surface. Exit the water, enter the next room and proceed to kill everything that moves. Use the shell of one of the fallin critters (to the back/left of the room) to reach a stone ledge, climb it, the next one, and proceed around, following the right wall. Thru the tunnel, and down the hole.... ================================================================================ ---=====Helgrind: A Gate of Hel=====--- ________________________________________________________________________________ After a brief appearnce by Odin, grab your very first Rune of Lesser power. These are scattered throughout the game, but you'll still want to conserve your magic for tough situations. Fall off the cliff to your left, and jump across the cages as they go up and down. Go forward, to some more cages, and jump across those as well. Note: Those creatures with the glowing eyes that are seemingly invincible are Loki's Minions; To kill them, simply cut off their head (easier said than done, but easiest with a sword weapon). Continue along, and up the blocks/thru the hole in the wall (widen it with a wack if you need to). Through the big gates, kill the critters and the main door will open, ignore the LM and head to the left once thru the door. Climb up, and another door breaks and falls off, Continue down the other side, and around, to a chain, which you can climb, do so. At the top, the platform to the right contains a magic rune. Then proceed to fall down the small hole. You are now inside the castle again. Grab some munchies off the wall, as well as an axe. As soon as your down the next chain, hit the switch, locking one LM away, then behead the other with your axe (it may take a few tries). Into the next room, head left, and pull the lever. Kill a few LM's (or run by em...but they _will_ chase you..), and enter the left room, pull both levers to open the big door. Operate the lever in the elevator.. ================================================================================ ---=====Bridge over Geirvimul=====--- ________________________________________________________________________________ After an ominous welcome by Hel, head down, either direction, and kill some baddies. In the right critter layer is a magic rune, and a viking short sword. Head down the stairs to the right of the left critter layer (which has a mace and sheild), take the torch from the wall, then enter the door. Run thru the next two hallways, and press the lever at the end. Continue along, and attack the LM maning a lever, then press the lever to torch his buddies. Press the lever directly behind that one to lower an elevator. Jump thru the lil window, and ride your way up. Press the lever in the middle of the room, then enter the left door, exit the next door, hit the gong, and go back. Once back by the middle lever, jump over the edge, to the lower level, and go straight, across the bridge. Hit the gong, and run down the stairs, you'll get there just in time for the gate to close in your face. Go back up, and jump off the top of the stairs to the roof, and turn around, you'll see a back-gate. Go in it, and head to the left. Thru the next door, and hit the lever, this will lower you, kill two LM's and ride the grated lift. This is a long slow ride, all you really have to do is avoid the flames, easiest by staying to one side. About halfway along, a couple LM's will jump onboard, just take care of them quickly, no problem. ================================================================================ ---=====Vargeisa: Fires of Hel=====--- ________________________________________________________________________________ Operate the lever to call the elevator, once it reaches the top, use the lever again, to make it go back down, and hop on it. A small distance from the elevator at the bottom, you will find a chain, climb to the top, and operate the lever, then climb back down, and head over the grate. Run past all the enemies, and the last one will hit a gong, calling an platform down. Continue along, until you reach a small cliff to climb, and do so. AFter entering the fire room, jump off the right, to a small ledge, and enter the door there. This next part can be tricky, depending on how proficient your climbing is at this point. You need to climb from ledge to ledge, but after about the 3rd one, the lava starts rising. Just continue around the right of the room, until you see a door, or a magic rune, these are here to distract you. Turn away from the door, and you will see more pilars, jump up them, to the top, and jump onto the chain, then climb up up up.. ================================================================================ ---=====Eliudnir: Hel's Chamber=====--- ________________________________________________________________________________ Run down the hall, operate the switch, enter the next room, and break thru the far wall. Out onto the ledge, jump across to the other ledge, then thru the next hole in the wall. Head to the left, and open the gate/door with the switch, then go on in. Operate the lever in the bottom/center of the room, and turn around. Run to the end of this all, past all the darkness, and decend the chain. After killing all of the enemies, enter the only door you can, and use the switch. Go back out, and now all the stone corners are rotating, stand with your back to one to be sent to its 'mini room' inside one is a switch, once you find it, operate it. The gate'd door will now be open, so head on out thru it, at the end of the road, so to speak, jump to the right, then onto the chain. At the top of the chain, jump to the side with all the lizards, and pull the switch, then jump back on the chain, and jump off to the small indention/door to the left. In the middle black tomb, there is a bloodlust rune. In the left, an elevator, go into the left, and take it down. Go to the end of the room, and then right, pull the switch in the dark corner, and go back. Stand on the stone, and it will rise back up. Head towards the blue thing, and go up the ramp and to the right, then right again, and pull the lever in this hallway. A Giant platform will come down, jump out of the 'window' opening onto it, and after it goes up, jump from the end of it, to the side opposite the blue thing. Pull the lever, then head into the door on the right, then left, thru the next open door. Proceed the only way you can; work your way to the end avoiding the traps, and pulling the levers. Wait for the fires to go out; jump thru the axe hallways; and jump over the stone templates that case the walls to smash. At the end, press the lever to open the floor, jump down, fight a couple LM's and under the far ones tomb, it will bring down the main wall, for you to exit thru. Go through it, up some ramps, through a couple more LM's, then head right, into a room where a lil goblin will be trying to trap you. Kill the LMs. Then move SLOWLY towards the trap, and it will fall, missing you. Then quickly jump from the small stairs to grab the top of the trap, and climb up on it. Jump off of it, to the goblin, kill him and his friend, then proceed. Since this hall is full of lizards, stock up on power, then head back to the trap room, make sure the top lever is down, then jump to the bottom, and the door with the small stairs will now be open, go in. Go all the way to the end of the hall, and pull the lever, then head back. Pass one door, and enter the next, on the right. Go all the way to the end of this hall, and press the lever, the large central door should now be open, head back. Jump off the bridge about hallway back, and go into the door under the statue. Go around the room, and thru the door in the back and enter the elevator. ================================================================================ ---=====The Fires of Sultr=====--- ________________________________________________________________________________ Theres a surprize, Hel's still talking sheet. Anyway, continue down the room, from platform to platform to avoid falling damage, and exit the room at the bottom. There is a door to break, and a leg of meat to the right if you need it. Continue thru the door. To the right of where you enter this room, you will find a spawn room, down past this, is a breakable tomb-door. Break it, and enter the next area. Head to the left, then the right, out into a large open lava room, head down to the bottom level. Go over to the left, and chop at the large pilar, then walk across it, and chop the next, then repeat over and over, at the top of the left ledge, there is a leg of meat. Chop at the top of the next pilar, then drop down onto it, and go over, where there will be a small cut-scene, climb up, and mutilate the LM's with your newly found Roman Sword. Jump off to the left of the door, and climb thru the tunnel. Cut your way thru the Weakened floor. ================================================================================ ---=====Hyrokkin: Realm of Hungr=====--- ________________________________________________________________________________ Head to the left, and down the spiral room, avoiding the flaming bats (Ravens?). Walk around the next room, until you see the giant gate. Go into the door to the right of it, and around a couple of corners, to activate a switch, then go back out to the gate. Now enter the door to the left of it, and do the same thing, find/activate the switch, the gate is now open. Go thru the gate, past the first door (avoid all the fire, of course) and enter the second door. Go around the room, and thru the next entrance, now go thru this whole hallway, and break the far wall, fall down the hole, and enter the next door. Enter the first room/door to the left of where you entered, and run towards/jump over the blade and push the botton in the back, exit. Enter the door/room at the end of the large room. Again, there are more blades, but run at them/jump over them, and activate the switch, then exit. By now, there are whords of LM's in the main room, your choice to kill if you wish. Go to the remaining room, now on the far left. This can be VERY hard...or extremely simple...method 1) avoid the blades... method 2) just follow the right wall, your out of range and the LM's should be simple to you by now. Hit the switch, and exit, then climb the center chain of a group of three, and jump off onto the ledge. Enter the next room, and follow the right wall around, avoiding the flames. Continue along, skipping all doors, up the slanted ledge, keep going, avoiding doors and flames alike, until you reach the door in front of the ledge that extends to the center of the room. Note: flaming LM's will die if you just stay away from em. Just continue through a couple doors. ================================================================================ ---=====Nagrind: Stand of the Dishonored=====--- ________________________________________________________________________________ Once you emerge from the passages, go right, then left, around all the fake doors, and into the large, open, circular mirror floored room. Go step on the floor tile behind the pilar to the right of the door, to make it push into the floor, then walk into the hallway to make enemies come, and go stand to the left of the door, so the enemies walk over the second floor tile, run thru the door quickly, while they are standing there. Enter the next room, jump from the ledge and ativate the switch, then flip a 180, and head down the ramp, into the lava room, and ride the floating stone across. In the next room, break the wall and press the switch to see the lava swell a small amount, then climb the chain to the top ledge. Don't bother breaking the obvious wall, but run all the way around to the ledge with the lizards on it, and break the wall under the ledge. After pushing the switch contained within, the lava will rise rapidly. You must jump to the bottom, go into the other room, and ride the float-stone as the lava rises. Twice as the lava rises, you will need to change rocks. Continue thru the next room, and you will be trapped in the final room, as Hel sends some menions upon you. After killing 10 or 20, the large door will SLOWLY begin to open, just run and jump up on the lizard platform, and they will not attack you. Just stand here till the door is fully open, then go thru it, ditching the LM's. Pull the left lever, then the right lever, go thru the door, and use the elevator. ================================================================================ ---=====Helreginn: Machine of Hel=====--- ________________________________________________________________________________ Walk forward out of the elevator, and to the right. Go thru the next door, then down the stairs, and break the obviously weak wall. Jump from the hole to the platform on the right, and proceed to break the wall behind the barrels thru the door. After walking through this new hole, jump from the bench to grab onto the outsticking cube 'o rock, and climb up to the next level. After some in-game foreshadowing, go past the pressure cooker type dealio, to the opposite side to where you climbed up, and jump over the edge. Take a jumping swing, breaking out the discolored wall, and climb up in there. Go out into the next room, and use a club weapon to break the statue (or it may come alive behind you), then press the switch, turning up the fire. Go thru the door on the right of the dark room, past the statue, and take a left to see some sweet sweet lizard lovin..ahrm...or take a right to proceed. At the top, press the switch to call the elevator if it isn't there (whatch out for a couple LM's), and ride it upwards. At the top, activate the level to your right, completing the pressure cooker. After dealing with the now attacking group of LM's, take the right door, and follow the passage to a lift. Don't stand the in corners of the lift if you want to live =]. After it returns down, go in the entrance on the left (the one you didn't come in through). Walk down the hall halfway, and turn right, use the switch to lower the drawbridge, and press the switch, now inside the pressure cooker. ================================================================================ ---=====Skelkingr Caverns: Goblins' Lair=====--- ________________________________________________________________________________ Press the switch to open the dome, Welcome back to the living world. Head around, behind the dome, and enter the cavern, and proceed thru it, if you happen to fall thru the floor, just climb back up, if you fall/jump down into the river part, you can find some out of the way magic runes by following the vines/ledges/waterfalls/platforms/ladder bridges. Don't bother if you have a full magic bar alreay. Jump over the break (or climb up out if you went for the runes), and continue thru a small hole cut for you by a goblin (duck), then to the right. Grab the 'meat on a stick' if your hungry, a cage will be dropped on you, but its simple to cut your way out. Moving along, you will come to a cliff overlooking some lava, jump down to the left, then over the lava to the vine, then up the vine, to a small cave. After the cave, on the right you will find a Power Rune. Always be on the look out for these, they are few and far between, but increase your magic capacity. Jump down to the lower platform where you can see some goblins, and go around the corner on the bottom, to find a sword stuck in the ground (another cage trap), climb the ledges behind it. Walk to the left and the dome will open, revealing 4 or 5 LM's (sword usage recommended...), after fighting them, some goblins will join the fray, after all are dead, if you enter the dome, and operate the switch (if a goblin doesn't follow you in and do it for you =) the dome will only close, but not go anywhere. Open it back up, and go back behind the dome, to the ramp, leading to a lower level. Go thru the tunnel, and jump down the hole. ================================================================================ ---=====Skerkir Ravines: Goblins Lair=====--- ________________________________________________________________________________ Kick some goblin arse. Head to the left, thru the open tunnel (a float-rock will take you there if you so desire, then continue all the way thru the tunnel. Enter the next large room, and cross it, avoiding the bright spot in the water (hot spot; pain), and go thru the exit surrounded by the bone spikes, to find yourself yet again in a cage. Jump back in the water, and swim into the deep spot, then down the hole. Go thru the next area, avoiding the wires/vines (more cages) and emerge in the second to last one, then proceed down the tunnel. Follow the path down the bone-bridge, and go stand on the hot-spot to the left, it will shoot you upward, push your way over to the ledge. Turn around, and jump to the left, to a low platform on the pilar, then to the platform on the right. Continue around, jumping from platform to platform, till you reach the top of the pilar, then jump to the outstreched platform with a small tree on it, then continue jumping along, until you reach the vine, climb it, and jump off to the next level. Go across the bridge, and into the next area. Go forward, climb the small rock, then the vine, go down the ledge and jump over the lava, go left, and climb the ledge, then jump to the next, then again, and finally, jump up to the wooden support. Cross the bridge, and climb the vine, use the outstretched skin cover to catapult yourself to the high rock level on the right. Go up the path, cross the bridge, and up the vine, again, use the skin to get up to the next ledge. Once again, use the skin to the down/left, to reach the slanted one, and use it to reach the exit. Through this tunnel, you will find another slanted one, use it, and find yet another, which will send you into one last one. Walk around a lil, and you will find yourself in yet another cage, the only way out being the floor, cut your way thru to find they finally did it right...mmmm..gas..=p ================================================================================ ---=====Lair of the Torfar-Kolla=====--- ________________________________________________________________________________ Uh oh...it seems you are some kind of sacrifice/bait, and all your weapons are gone. Head for the hills--literally. Run for it once your cage gets smashed, and climb the rocks to the ledges, where you can find some weapons and a sheild, then use the vines to get to the next set of ledges, smashing the wall on that side. Thru it and a lil ways along, you will again run into the snow beastie boy, when you do this time, keep a look out for a Tri-Pit Mace (its like a small 3 sided axe) and climb the ledges to the right of it. Go along up here, until you see a spot to jump to another ledge, do so, and hit the small support rock, causing a small avalanche, then jump down the hole you made. Head out the only way you can, then climb up out of the cavern. Behind you is a Bloodlust you can pick up thru the gate, but you don't need it, head out forward, and walk to the end of the long piece of land, grab the rune, and get knocked off... ================================================================================ ---=====The Gates of Thorstadt: Hlora's Pass=====--- ________________________________________________________________________________ After a rather cool cut scene (may fav from the game..), Look out the nearby gate for a view of the castle, and a few words from our sponsor. Turn around, and climb the ledges as per usual, once you get in the dark corner, you jump up to the right to continue, it is extremely dark, and hard to see, you may have to turn up your brightness if you just can't see the path. Once thru, you find yourself on a ledge, go to the right then jump to the other side, and go into the tunnel to the left. Don't go to the end, but rather to the first step. Climb it, and the step to the left, then jump across and finally up, you are now over a tunnel that would have lead nowhere. Once outside, the house has a leg of meat and some mead (ale, beer, etc) within. Go behind the house, and break another set of logs, and continue. After climbing to a dead end, turn around, and jump over where you climbed up, and continue some more. When you reach outside again, go along the left ledge, and up, then across. Down to the left of the fire/meat/roman sword, you will find some more climbing to do. Head down, then down the slope, and thru the tunnel to the left. At the alter to the left, Odin once again appears to you. Continue towards the castle. Follow the mountain side all the way around to find a lil encampment, where you can pick up a viking axe. Head back to the far side of the castle, and enter the side door on the left. Climb a rope, head up to the right, take a lift down. ================================================================================ ---=====Mountain Fortress of Thorstadt=====--- ________________________________________________________________________________ Head forward, and then to the alley on the left, take a two rights and another left, to find yourself in front of a small bridge and two enemies. Use the cart on the other side of the bridge to boost yourself up to the ledge, then jump from there to the ledge to your right. Jump down into the new area, and head left, and take a left into a small alcove with a wooden floor, and break that with your weapon, entering the sewer. Move forward, then left, to fall deeper, then go left, right, right, and climb the chain. In this room, break down the wooden door, and exit. Cross the courtyard, and break another wooden door, to your left this time, as usual, climb the chain. Exit this next room thru yet another wooden door, to the left, on the outside, is a room containing some Mead if you need it. Otherwise, head straight thru this area, until you see a path on the left, enter it, then a small room there (wooden door..) to see a short cut scene, go back out, and fend off the onslaught, then enter the door atop the small platform out in the center of the square. Climb the chain within, and break the chain holding the boxes, then go out the now un-boxed window. Across from where you fell, enter the door, and head up the ramp (don't bother with the switch, unless you need to go back to the previous area for some reason). Once up the ramp, head to the other side, and you can enter another wooden door after some slashing. In these tunnels, take a left, then another. Out in the open area, you need to pull two switches, one on either side of the giant statue in the middle, to open the wooden doors/exit in the center of the back wall (this is safest if you kill all the enemies as you go, IMO), then go thru the exit [right of center]. ================================================================================ ---=====Hergrimer Quarter: Streets of Thorstadt=====--- ________________________________________________________________________________ Using a crappy weapon, should your aim go horribly wrong =p, look upward, and throw a weapon at the rope. Once hit, it will case some various things to fall, allowing you a path upward, so take it (up the large piece of wood, then jump to the ledge). Go straight, all the way to the end, then break the screwed up door down, and prepare for battle. A slight warning, this battle is probably the first one to actually make you work for a win, if you are having trouble, I highly recomend the Ally spell (its on one of the axes, looks like two hands). After killing the foe's, go back thru the entrance you forced yourway thru for some more. Enter the door on the left the enemy came thru, and break the wooden support, then use the boxes to climb up to the loft. Exit thru the