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Walkthrough - Herblore:
Table of Contents
1.0 - Introduction
2.0 - Basics of Herblore
2.1 - The Process
2.2 - Herb Givers
3.0 - Herb Varieties
4.0 - Second Ingredients
5.0 - Potions
5.1 - Coconut Milk
5.2 - Barbarian Potions
6.0 - Strategies
6.1 - Training
6.2 - Money Making
7.0 - Miscellaneous
7.1 - Salarin
7.2 - Quests
8.0 - Frequently Asked Questions
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1.0 - Introduction
Herblore - an intricate art involving the use of plants, and plant extracts to produce
brews, tonics and other useful concoctions.
For RuneScape members1, Herblore can see you on the way to a successful future. Making
potions is not a necessity in being successful with the skill - simply collecting and
selling herbs and second ingredients is a fantastic moneymaker. However, for those who
wish to train Herblore at a high level, it can be quite costly. Conversely, it is possible
to make a living off selling higher-level potions. The subsequent sections will assist you
in every way possible, in enjoying your Herblore experience.
First, to begin Herblore, you must have completed the Druidic Ritual quest.
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1 :: RuneScape Members
Click here to go to RuneScape.com to subscribe.
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2.0 - Basics of Herblore
This section outlines the process involved in making potions; where to obtain Herblore
tools, herbs, and second ingredients; as well as what to do to avoid boredom.
Herb Cleaning
Throughout your travels around RuneScape, you may come across grimy herbs. Without the
correct Herblore level, or prior knowledge, you will not be able to clean the herbs to use
them.
To clean a herb, simply left-click it and it will quickly change to the herb it
represents.
Second Ingredients
There are many "second ingredients" that can be found throughout RuneScape, which you can
add to your potions to complete them. All second ingredients are monster drops; they spawn
at certain locations around RuneScape, or stores sell them.
You can find a complete set of the second ingredients available in the game here.
Vials [ Water and Coconut Milk ]
There are only two solid methods for obtaining water filled vials: buying them from stores
or buying them from players. As infinite (∞) stocks of water filled vials are now
available in stores, the only hardship presented with collecting them is running to and
from the bank. Ardougne is the best location for purchasing water-filled vials from the
general store because the banks are so close. The alternative is buying them from players,
which is generally much more expensive, with each water filled vial costing around 150gp
each or more.
The best place to fill up empty vials is at the fountain near the west Falador bank. You
could also kill Water elementals (level-35) in the elemental workshop, as they drop water
filled vials all the time. This isn't recommended though, as it does take a long time -
the only plus is that they drop herbs as well.
A different procedure exists in the case of extra strong and super weapon poison and
antipoison potions, in that the making of the potion requires a vial with coconut milk2.
Water-filled vials are the base-tool required to make most potions. Accordingly, most
members face this major problem in training Herblore. The table below lists the most
worthwhile locations where you can buy them.
Picture Location Item Cost Stock Nearest Bank
East Ardougne Water-filled vial 10gp ∞ East Ardougne, north
Mort'ton Water-filled vial 10gp ∞ Burgh de Rott
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2 :: Coconut Milk
To make coconut milk, you must obtain a coconut.
These can be bought from players, or planted
with a palm tree seed, at level 68 Farming.
Crack the coconut with a hammer.
Greenman's Ale
There are three ways to obtain Greenman's ale:
Purchase it from the Dragon's Inn at west Yanille for 10GP.
At level 26 construction, grab three oak planks and eight greenman's ale and make a
Greenman's ale barrel, for an everlasting supply.
Brew it in Keldagrim or Port Phasmatys; 4 harralander and 29 cooking required.
Note: Leave the Greenman's Ale to mature3, to double the effect.
This beverage temporarily raises your Herblore level by one, whilst reducing your attack,
defense and strength by a percentage.
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3 :: Mature ales
For a higher chance of getting a brew to mature, use 'The Stuff' which is a reward from
the Trouble Brewing minigame
Farming Herbs
While Herblore is generally a difficult and expensive skill to raise; it is possible to
raise your levels through Farming herbs. The only cost is that of buying the herb seeds;
or alternatively, stealing them from Master Farmer is free. You can find more information
regarding the farming of herbs in the Herbs section of our Farming guide.
2.1 - The Process
Creating a potion is really quite simple.
All that is required, is a vial filled with water or milk, a second ingredient, and a
primary ingredient, usually an herb.
Once you have the correct vial liquid, primary ingredient, and correct second ingredient,
you will be able to make the potion.
Note that an update now makes potion making easier with a "Make X" option, so you don't
have to click so many times.
Water filled Vial Primary Ingredient Unfinished Potion Second Ingredient Completed
Potion
+ = + =
Note: If you have unfinished potions, and cannot remember which is which, right click and
examine it. It will say, "You need another ingredient for this [herb-type] potion."
2.2 - Herb Givers
The NPC's listed below drop herbs. The bolded NPC's mean that they drop herbs commonly,
and are therefore highly recommended.
Man (level-2), Woman (level-2), Cave Bug (level-6), Dark Warrior (level-8), Warrior
(level-9, 24), Thug (level-10), Chaos Druid (level-13), Rogue (level-15), Skeleton
(level-13, 21, 22, 25, 45), Zombie (level-13, 18, 24, 25), Bandit (level-22), Cave Crawler
(level-23), Flesh Crawler (level-28, 35, 41), Banshee (level-23), Hill Giant (level-28),
White Knight (level-31), tribesman (level-32), Druid (level-33), Black Knight (level-33),
Speedy Keith (level-34), Black Heather (level-34), Donny the Lad (level-34), Air, Earth,
Fire, Water Elemental (level-35, 34), Hobgoblin (level-28, 42), Chaos Druid Warrior
(level-37), Cockatrice (level-37), Moss Giant (level- 42), Shadow Warrior (level-48),
Earth Warrior (level-51), Ice Warrior (level-57), Paladin (level-59), Basilisk (level-61),
Salarin the Twisted (level-70)4, Bloodvelds (level-76), Lesser Demon (level-82), Turoth
(level-83, 85, 87), Fire Giant (level-86), Aberrant Specters (level-96), Kurask
(level-106), Ice Queen (level-111), Blue Dragon (level-111), Black Demon (level-172),
Black Dragon (level-227).
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4 :: Salarin the Twisted
By far, the best way of collecting herbs for those with 67+ agility.
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3.0 - Herb Varieties
There are many types of herbs in the game. Breaking tradition, Jagex brought nightshades
and cactus spines into Herblore, used with the super and extra-strong antidote and weapon
poison potions. Guam, Marrentill, Tarromin, and Harralander can be mixed in a mortar and
pestle along with 15 swamp tar to be used as fuel for Swamp lizards and coloured
salamanders in the Hunter skill. Additionally as an update, you make make the herb tars
with a "Make X" option for faster training.
Name Picture Level to Clean Experience gained
Guam leaf 3 2.5 XP
Marrentill 5 3.75 XP
Tarromin 11 5 XP
Harralander 20 6 XP
Ranarr weed 25 7.5 XP
Toadflax5 30 8 XP
Irit leaf 40 9 XP
Avantoe 48 10 XP
Kwuarm 54 11.25 XP
Starflower - -
Snapdragon5 59 11.8 XP
Cadantine 65 12.5 XP
Lantadyme 67 13 XP
Dwarf weed 70 13.75 XP
Torstol 75 15 XP
Cactus spine - -
Nightshade - -
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5 :: Snapdragon and Toadflax
These herbs are already clean when bought from Pirate Jackie the Fruit at the Brimhaven
Agility Arena,
and when farming them. You can receive grimy snapdragon as a reward for the Prison Pete
random event,
grimy toadflax as a reward in the Temple Trekking minigame,
or trade 30 points for a herb pack containing grimy toadflax at the Void Knight Outpost.
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4.0 - Second Ingredients
For every primary ingredient, there is a second ingredient to make a potion. The table
below outlines which second ingredient belongs to which potion, and where you can find
them.
Name Picture Used in... Locations
Eye of newt Attack potion, Super attack potion Taverley: Jatix Herblore store.
Port Sarim: Betty's magic emporium.
Obtainable by killing monsters through the Creature Creation feature, after completing the
Tower of Life.
Rogue's purse Relicym's balm Jogre dungeon cliff faces. [ Map ]
Snakeweed Relicym's balm Marshy swamp vines north of cairn isle; southern Karamja.
Unicorn horn dust Antipoison, Super antipoison Black unicorns: north-west of chaos altar;
level 20 wild.
Unicorns: Catherby (two, north of bank); Varrock (two, south-east mine); Edgeville (two,
south of Edgeville), Lumbridge Swamp. Unicows; Creature Creation feature, after completing
the Tower of Life.
Limpwurt root Strength potion, Super strength potion Hobgoblins, Hill giants and Chaos
druids drop (Edgeville dungeon, Hobgoblin peninsula, Hobgoblin Mine in the wilderness).
Ashes Serum 207
(Shades of Mort'ton) Extinguished fires. Commonly found at Seers' Village, or Draynor
Village. Also dropped by many Slayer monsters.
Red spider's eggs Restore potion, Super restore potion, Extra-strong Weapon poison
Varrock sewers near moss giants (2).
Karamja Volcano near deadly red spiders (1).
Obtainable by killing monsters through the Creature Creation feature, after completing the
Tower of Life.
Edgeville Dungeon; by deadly red spiders (6).
Arandar pass near deadly red spiders (3).
Chocolate dust Energy potion Grand Tree: Second floor: east and west side: Hudo's store
and Heckel Funch's store. Stocks up to 8 bars and dust (30 second spawn).
Nardah: Rok's Chocs Box (bars - 30).
Culinaromancer's Chest: Upto 50 depending on the number of Recipe for Disaster subquests
you have finished.
Whiteberries Defence potion, Super defence potion Red Dragon isle: 3-4 spawns (level
36-42 wilderness)
Tirannwn: North of the Tracker; pass sticks (1).6
Toads' legs Agility potion Tree Gnome Stronghold: North-east of Gnomeball field
Taverley: South-east shore near the willow trees.
Ground Goat's Horn Combat Potion Dropped by Desert Goats found in the Kharidian Desert
Snape grass Prayer potion, Fishing potion South-west of Falador: Hobgoblin peninsula (3).
Waterbirth island (6+)
Uncommon drop by Chaos druids, Hobgoblins, and Chaos druid warriors.
Mort Myre fungi Super energy potion Mort Myre Swamp: Cast bloom spell near rotten logs.
Must have completed the Nature Spirit quest.7
Kebbit teeth dust Hunter Potion Hunt down some Sabre-toothed kebbits and grind their
teeth.
Yew roots Extra-Strong antipoison Farming: Grow a yew tree, chop it down, and dig up the
roots.
Gorak Claw Magic Essence potion Fairy ring in Zanaris - kill a Gorak (level 145)
Dragon scale dust Weapon poison, Anti-fire breath potion Taverley dungeon by blue dragons
(6). Dusty key or 70 agility required.
Nail beast nails Sanfew Serum Dropped by Nail Beasts during the Temple Trekking / Burgh
de Rott Ramble minigame.
Wine of Zamorak Ranging potion Chaos Temple: North of a goblin village, north of Falador
(telekinetic-grab the wine, or kill the Monks of Zamorak to attain it).
Potato cactus Magic potion Kalphite dungeon: Kalphite Queen's chamber (5).
Jangerberry Zamorak brew West of Yanille on a small island. Use a rope to get across the
moat (level 30 Agility) or Cast telekinetic-grab.
Farming: Grow jangerberries at level 48.
Magic tree roots Super-strong antipoison Farming: Grow a magic tree, chop it down and dig
up the roots.
Crushed Bird's Nest Saradomin brew While woodcutting a bird's nest may fall from the
tree. Use a pestle and mortar to crush it.
Poison-ivy berries Super-strong Weapon poison Farming: Grow poison-ivy seeds at a bush
patch.
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6 :: Whiteberries
Whiteberries spawn extremely fast; around four seconds.
The Tirannwn spawn is best if you have access to Lletya.
7 :: Mort Myre Fungi
A Silver sickle (b) is required to cast the bloom spell.
This will drain your prayer; You can recharge at the nearby nature altar in the Nature
Grotto.
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5.0 - Potions
The table below shows how to make each potion, the level required, experience gained, as
well as the effect of the potion.
Name Picture Level Primary ingredient Second ingredient XP Effect
Attack potion 3 Guam leaf Eye of newt 25 XP + 10-15% to attack level.
Antipoison 5 Marrentill Unicorn horn dust 37.5 XP Cures poison.
Relicym's balm 8 Rogue's purse Snakeweed 40 XP Cures disease.
Strength potion 12 Tarromin Limpwurt root 50 XP + 10-15% to strength level.
Serum 207 15 Tarromin Ashes 50 XP Heals the afflicted in Mort'ton.
Restore potion 22 Harralander Red spider eggs 62.5 XP Restores lowered combat stats
(Excluding hit points and prayer).
Guthix balance 22 Harralander Garlic, Red spider eggs, silver dust 62.5 XP Heals, kills
or enrages the vampires in Burgh de Rott.
Energy potion 26 Harralander Chocolate dust 67.5 XP Restores 10% energy.
Defence potion 30 Ranarr weed Whiteberries 75 XP + 10-15% to defence level.
Agility potion 34 Toadflax Toad's legs 80 XP + 3 agility levels.
Combat Potion 36 Harralander Ground Goat's Horn 84 XP + 3-12 Strength and Attack levels.
Prayer potion 38 Ranarr weed Snape grass 87.5 XP Restores 1/3 of overall prayer level.
Super attack potion 45 Irit leaf Eye of newt 100 XP + 20% to attack level.
Super antipoison 48 Irit leaf Unicorn horn dust 106.3 XP Cures poison and gives temporary
resistance to further poison.
Fishing potion 50 Avantoe Snape grass 112.5 XP + 3 fishing levels.
Super energy potion 52 Avantoe Mort Myre fungi 117.5 XP Restores 20% energy.
Hunter Potion 53 Avantoe Kebbit teeth dust 120 XP + 3 Hunter levels.
Super Strength potion 55 Kwuarm Limpwurt root 125 XP + 20% to strength level.
Magic Essence potion 57 Starflower Gorak Claw 130 XP + 3 magic levels.
Weapon poison 60 Kwuarm Dragon scale dust 137.5 XP Poisons five arrows, 1 dagger, or 1
spear.
Super restore potion 63 Snapdragon Red spider eggs 142.5 XP Restores all lowered stats*
by 33.8% (average). *excluding hit points
Sanfew serum 65 Super restore potion Ground unicorn horn, snake weed, and nail beast
nails 160 XP Combines effects of super restore, anti poison and cure disease potions. Use
as weapon against Nail beasts."
Super defence potion 66 Cadantine Whiteberries 150 XP + 20% to defence level.
Anti-fire breath potion 69 Lantadyme Dragon scale dust 157.5 XP Temporary resistance to
fire breath (excl. King black dragon).
Ranging potion 72 Dwarf weed Wine of Zamorak 165 XP + 15% to range level.
Magic potion 76 Lantadyme Potato Cactus 172.5 XP + 4 magic levels.
Zamorak brew 78 Torstol Jangerberries 175 XP Lowers hit points and defence by 10%, while
increasing strength, attack and prayer by 15-20%
Saradomin brew 81 Toadflax Crushed Bird's Nest 180 XP Lowers attack, strength, magic, and
range by 10%, while increasing defence and hit points by 15-20%
5.1 - Coconut Milk
Coconut milk is used to make super, and extra strength antidotes and weapon poison
potions.
The process of cracking open a coconut shell to obtain the milk is in the below image:
The table below shows these potions:
Name Picture Level Herb Second ingredient XP Effect
Extra-strong antipoison 68 Toadflax Yew roots, Coconut milk 155 XP Cures poison and gives
longer immunity.
Extra-strong weapon poison 73 Cactus Spine Red spider's eggs, Coconut milk 165 XP Higher
poison damage and effect lasts longer (p+).
Super-strong antipoison 79 Irit Leaf Magic tree roots, Coconut milk 177 XP Cures poison
and gives the longest immunity out of all the antipoison potions.
Super-strong weapon poison 82 Nightshade Poison-ivy berries, Coconut milk 190 XP Very
high poison damage and effect lasts longer then any other weapon poison (p++).
5.2 - Barbarian Potions
The barbarians up at the barbarian outpost have developed a means by which they are able
to enhance the effects of regular potions. The enhanced potions restore 3-6 hit points per
dose drunk! To be able to make these potions, you must speak to Otto Godblessed, who will
first instruct you in the art of fishing with a heavy rod.
The ingredients required to make enhanced potions are the same as normal, except once you
have made a normal potion, you need to add roe or caviar to it. Roe and caviar can only be
added to 2-dose potions. The effects given by these mixes is exactly the same as other
potions, except it also gives the hit points boost.
Name Picture Level XP Effect
Attack mix 4 8 XP + 10-15% to attack level.
Anti-poison mix 6 12 XP Cures poison and gives a small amount of immunity.
Relicym's balm mix 9 14 XP Cures disease.
Strength mix 14 17 XP + 10-15% to strength level.
Stat-restore mix 24 21 XP Restores lowered combat stats (excl. hit points and prayer).
Energy mix 29 23 XP Restores 10% energy.
Defence mix 33 25 XP + 10-15% to defence level.
Agility mix 37 27 XP + 3 agility levels.
Combat mix 40 28 XP + 3-12 Strength and Attack levels.
Restore prayer mix 42 29 XP Restores 7-31 Prayer points (7-33 when carrying the Blessed
Wrench)
Super attack mix 47 33 XP + 20% to attack level.
Super anti-poison mix 51 35 XP Cures poison and gives temporary resistance to further
poison.
Fishing mix 53 38 XP + 3 fishing levels.
Super energy mix 56 39 XP Restores 20% energy.
Hunter mix 58 40 XP + 3 Hunter levels.
Super strength mix 59 42 XP + 20% to strength level.
Magic Essence mix 61 43 XP + 3 magic levels.
Super restore mix 67 48 XP Restores all lowered stats* by 33.8% (average). *excluding hit
points
Super defence mix 71 50 XP + 20% to defence level.
Extra strong anti-poison mix 74 52 XP Cures poison and gives temporary resistance to
further poison.
Anti fire-breath mix 75 53 XP Temporary resistance to fire breath (excl. King black
dragon).
Ranging mix 80 54 XP + 15% to range level.
Magic mix 83 57 XP + 4 magic levels.
Zamorak mix 85 58 XP Lowers hit points and defence by 10%, while increasing strength,
attack and prayer by 15-20%
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6.0 - Strategies
This section outlines the money making, and leveling techniques involved with Herblore.
6.1 - Training
As a general rule whilst collecting herbs, keep ALL of the herbs you cannot identify. This
will save you a LOT of time and money later on.
Level 3 to 12
To begin with, you must complete the Druidic Ritual quest. This quest gives 250 XP (level
3), which is the foundation of your Herblore career. At level three, your choice is
limited to attack potions, which require one Guam leaf, one eye of newt and a water-filled
vial.
To advance to level five, make eight attack potions. This is easy, higher-level players
often drop Guam leaves, and eyes of newt are easily obtainable from Betty in Port Sarim,
or Jatix in Taverley. If you make your way to the Chaos druids in Taverley dungeon, you
should be able to pick up a few quickly.
At this point, you can collect marrentill if you wish to make some antipoison potions;
however, it is not recommended, as its second ingredient - unicorn horn dust - is tedious
to collect. Therefore, continue collecting Guam leaves, and eyes of newt; after making 47
more attack potions, you will be at level 12, at which point you can make strength
potions.
Level 13 to 25
From now on, the golden rule is to collect, collect, collect! To become successful, you
will be spending hours collecting herbs and second ingredients. Now, you should be making
strength and attack potions, then restore potions. Continue collecting herbs from Chaos
druids. I suggest delving into the wilderness; Edgeville Dungeon members wilderness has a
mass of Chaos druids, at around level 1 to 5 wilderness. Training here is recommended, as
Edgeville bank is not too far off, and depending on your combat level, you should not be
in too much danger.
As you are now competent at Herblore, you may wish to tackle some of RuneScape's quests
that give Herblore experience: Jungle Potion, Recruitment Drive, Digsite Quest, or Zogre
Flesh Eaters. Together, these quests give a total 5,775 Herblore XP, which will get you to
approximately level 25; advancing you to the next level-barrier.
Alternatively, continue making strength potions; if you currently have ~2,000 Herblore XP,
making 50 strength potions will get you to level 20. From level 22, making 50 restore
potions (harralander and red spider eggs), will get you to level 25. At level 25 Herblore,
you are now eligible to do the Heroes Quest!
If you have 15 herblore, and have completed the Shades of Mort'ton quest, you can make the
Serum 207 potion, which has a much easier to obtain second ingredient (ashes),while giving
the same experience as a strength potion.
Level 26-38
Level 26 means you have around 8,800 Herblore XP, can identify up to ranarr weed, and can
make up to energy potions. The best potion to make at this level is regular energy
potions, as they are very useful in quests where you have to run around a lot.
To advance as quickly as possible, try out some of the more difficult quests; One Small
Favour, Shades of Mort'ton, Eadgar's Ruse, or Heroes Quest. The first two quests can
advance you to level 38, from 26. Alternatively, make around 330 energy potions, using
harralander and chocolate dust.
Although at level 30, you have the ability to make defence potions, I do not suggest doing
so. Making these will simply waste the Ranarr weed, which you could use to make prayer
restore potions (which you can make at level 38), as they are much more profitable.
Level 39-50
At level 39, you are now able to make prayer restore potions, identify irit with a
greenman's ale, and are soon able to make super attack potions. Prayer restore potions are
overall, the best experience maker for an herbalist. Not only do they sell for a lot, but
also their second ingredient is easy to obtain. Killing higher-level monsters gives you an
increased chance of obtaining ranarr, or higher-level herbs as drops. The best place to
collect snape grass for these potions is on Waterbirth Island by Rellekka. Take the boat
to Miscellania and Etceteria to bank the grass.
If you have not already, now would be a good time to finish up some of the
Herblore-XP-giving quests, as these will greatly assist you in getting to the level
requirement for the Legends Quest.
Level 50 +
From level 50, Herblore becomes much more expensive and time consuming. At level 52, super
energy potions are a great way to level, although mort myre fungi and avantoe cost
together a lot more, than the potion itself. At level 55, you can make super strength
potions, which are fast experience and they can be sold easily. Sell them to Player
Killers at Edgeville, or to duelers at the Al-KharidDuel Arena. From level 63 you can
start making super restore potions. Although snapdragons can't be gained from monster
drops, many people farm them and they can be bought fast. They are good experience and
they can be sold easily, as they boost your prayer by one point than a prayer potion. .
Ultimately, the best way to gain Herblore levels from now on is by fighting Salarin the
Twisted, for Sinister keys.
It is suggested to farm your own herbs and collect the second ingredients while your herbs
are growing. This makes herblore and farming a very profitable skill. Every herb seed you
plant, will guarantee a profit, as you can get 4 to 18 herbs from one patch. It's
suggested to plant herb seeds from ranarr to dwarf weed, as they give the best profit you
can get.
6.2 - Money Making
Money making for Herbalists is a lot easier then you may think. Money can be made fast, by
collecting your own herbs and second ingredients, and then selling the potions. Salarin
the Twisted is an excellent herb giver for those with 67 agility, while chaos druids in
Edgeville or Taverley dungeon are also great for collecting herbs. Empty vials can also be
exceptional money-makers, selling for up to 250gp each, when water-filled. There is a wide
ranged of stores that stock vials, and for cheap too!
Alternatively, if you wish to buy the herbs and second ingredients, read the below
information.
Super sets are a fairly good way of making money, if you can find a buyer for around 10k
each. An Irit Leaf for the super attack potion sells for 1-2k and an eye of newt sells for
5-15gp each. Kwuarm sells for around 3-4k, and limpwurt roots around 500-1k gp each.
Cadantine sells for around 3-4k each, and whiteberries sell for up to 1k each. If you can
produce these on a large scale, that's breaking even, depending on how much you buy your
ingredients for. If you collect the seconds yourself, you stand to make around 2k profit
per super set, if you sell at 10k each.
Other potions which can make a fair sum of money include prayer restore, and
anti-firebreath. Ranarr weed sells around 7.5k, and snape grass for about 400-450gp each.
This means that you could make up to 1k profit per potion. Lantadyme sells for around
2.5-3k, and blue dragon scales sell for about 400-1k gp each, while the potion sells for
around 4-7k; quite a substantial profit.
As a general rule, the higher your Herblore level, the better potions you can make which
means a larger profit!
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7.0 Miscellaneous
This section gives a brief overview of Salarin the Twisted, and the many quests that give
Herblore XP.
7.1 Salarin
Confined to a small room, Salarin the Twisted is an evil druid who is in the Yanille
Agility Dungeon. Only the bold adventurer with level 67 agility may gain access to his
hideout. Salarin is immune to all forms of attack - melee, ranged, most magic - except
strike spells. Remember those weak little spells that you used to train with on chickens a
long time ago? Yes, those strike spells. Salarin is found amongst four or five Chaos
druids, who are also good for collecting herbs while waiting for him to spawn.
Every now and then, Salarin will drop a Sinister key, which opens the chest in the room
just past the entrance with the balancing ledge. Whenever you open the chest, you will
receive: 1 Torstol, 2 Harralander, 3 Ranarr weed, 1 Kwuarm, 1 Irit leaf, and 1 Avantoe, a
total of 933.5 XP in herbs (or 758.5 XP excluding Torstol) this does not include
identifying the herbs. Take note that in the process of opening the sinister chest, you
will be poisoned, unless protected by the effect of an antipoison potion. If you have a
number of keys to open the chest with, it is best to use a ring of dueling and a super
anti-poison potion. Take three Sinister keys, two earth and two law runes, the ring of
dueling and a slash weapon (battleaxe, scimitar, dagger etc). Teleport to the Watchtower,
slash the web, go down the ladder, slide along the wall, then go through the pipe on the
right hand side wall. Open the chest with the key, then teleport to the Castle Wars bank.
Take a sip of an anti poison potion and then repeat the process as fast as possible.
7.2 Quests
Below is a list of all the quest that give Herblore XP:
A Fairy Tale Part II: 3,500 XP
Digsite Quest: 2,000 XP
Druidic Ritual: 250 XP
Eadgar's Ruse: 11,000 XP
Grim Tales: 5,000 XP
Jungle Potion: 775 XP
My Arm's Big Adventure: 10,000 XP
Recruitment Drive: 1,000 XP
Shades of Mort'ton: 2,000 XP
Note: Additional 335 XP for using the diary used in the quest on the Apothecary in
Varrock.
Zogre Flesh Eaters: 2,000 Herblore XP
Quests with a choice Experience
A Fairy Tale Part II: 2,500 XP in any skill of your choice over level 30.
Great Brain Robbery, The: 5,000 XP for any skill you choose over level 30.
Heroes Quest: Possible 1,325 XP
Legends Quest: 7,650-30,600 XP (7,650 is given to 4 skills from a list of skills)
One Small Favour: 10,000-20,000 XP (2 x 10,000 lamps for any skill of your choice over
level 30)
Recipe for Disaster: 20,000 XP (A Lamp to grant 20,000xp in a skill of your choice over
level 50)
A Tail of Two Cats: Choice of 2,500 to 5,000 XP
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8.0 - Frequently Asked Questions
Q: I have many grimy herbs. What do I do with them?
A: You can either sell them, or hold onto them until you get a higher Herblore level, at
which point you may be able to use them. Another option, is that you can take them to the
herbalist in Nardah, who will clean any herbs you have on you, for a small fee of 200gp
each. You do not get any Herblore XP for doing so however.
Q: What herbs are the best to collect?
A: Depending upon your level, the best way to level is to use harralander (energy potion),
ranarr weed (prayer potion), avantoe (super energy) or kwuarm (weapon poison).
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