Star Wars Battlefront II Cheats :
GeT Full Ammo and Health Fast for CIS
When fighting in space, select a Bomber. Fly right into the enemy hanger. Shields up or down doesn't matter. Park directly behind the enemy gunship or transport and wait.
Pilots going to the ships will leave you alone UNLESS you get out of your ship.
When the transport takes off, you take off. Once you both leave the hangar bay start bombing. 4 to 5 bombs will take out a transport and everyone on it.
All you have to do is turn around and head for the hanger and repeat. I have gotten up to 50 kills in a normal battle without dying. Of course, the transports hold different number of AI and players. Enemy players will of course, not be that ***, but nothing the marines pack can appreciably damage your occupied bomber if your pilot has the regeneration bonus.
Rebel Hover Tank: The black coolers on the sides.
Empire hover tank: The circle on the back.
Droid hover tank: The rear panel.
Droid tank (tracked): Rear tread cylinder.
Droid Hailfire: Cylinder below the cockpit.
Empire AT-RT: The spot between the legs.
Droid Spider Walker: Linkage between the legs and body.
Empire AT-ST: Back block between the legs.
Empire AT-TE: Cylinder along the bottom.
Empire AT-AT: Neck between the body and head.
BoT Blindspot (Space Assault)
Bots tend to lack the ability to think in Space Assault. If you rely on them heavily, here're some tricks to make them behave in relation to the very important transport in space assault:
Bots that are passengers disembark when the shuttle lands the first time.
Bots that are occupying a weapons position (including the un-bot-friendly tracking missile) disembark each subsequent time to you land.
Bots cannot reenter the shuttle (and subsequently explode it) if you land it on a ramp or on a narrow stretch of floor (as on some stages) since the majority of the shuttle body is floating off the ground.
SpAce Assault Time Bomb Timing
The pilot's time bombs are the most potent explosive for space assault. Use them to destroy the critical systems inside enemy ships:
Shield Generator ... 4 time bombs to destroy.
Note this assumes the enemy team does not repair the systems being attacked.