Stick RPG 2 CS Walkthrough :
This walkthrough for Stick RPG 2 CS [PC] has been posted at 19 Dec 2012 by TheNGIS and is called "How To Get Speed Run Achievement". The Walkthrough have a rating 1 by 1 our users and has been commented 1 times. If walkthrough is usable don't forgot thumbs up TheNGIS and share this with your freinds. And most important we have 10 other walkthroughs for Stick RPG 2 CS, read them all!
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TheNGIS |
Walkthrough - How To Get Speed Run AchievementThis walkthrough is for how to get to get the achievement/trophy, 'Speed Run'. To get this trophy, you need to get the key to the lab within 15 days. It might sound kind of stupid and pointless, but hey, it's an achievement. At the start, set your charm to 25 and check the box that says, "Photographic Memory". This is key because you need at least 25 charm to get the pizza delivery job and you need to be able to gain intelligence fairly quickly. After you fall, you'll talk to the blue headed guy and you can decide if you want negative or positive karma. Negative karma's probably more helpful, so go with that. There are a lot of ways you can get the trophy, but I'll explain the most important steps. Here are the most important steps: 1. Get a job at the Joe's pizza. If you're lucky, it should pay you pretty well. Work until you have around $200. 2. By that time, it should be around nighttime. Go to the third dimension and there will be a red headed guy standing beside 7 Eleven. Buy a fake ID card from him for $150. 3. The next morning, you might want to get a job at McSticks so you don't waste your time. When it's the afternoon. Work at Joe's until almost nighttime. By then you should have a fair amount of money. Buy 3 buffalo wings($35/wing) and a pizza($75) from Joe's. Then, go to McSticks and buy a milkshake($7). If you still have money, go to Wally-Mart and by Painkillers for $85, or, you can go to Mcsticks and buy a Grand Slam Burger for $75. 4. Head into the club and go into the dance floor room. The DJ there will ask you for a pizza, so give it to him. He'll also ask for a milkshake, so give that to him too. Then, he'll give a rare Trophemon bird. 5. Go to Skye's bar and there will be an orange guy sitting there named, "King of the Wing". Give him all the buffalo wings and he'll give you a Chicken Flavored Narwhal. Then, go to the first dimension and look for a white headed guy named, "Mental Institution Escapee". Give him the narwhal to cure him and he'll give you $600. This will be enough to get you either the Painkillers, Grand Slam Burger, or both. 6. At night, go up the second dimension until you meet a brown headed guy in between the Cozy Condos and the Mobster Tower. Give him the trophemon and he'll give you $1000 and a whole lot of f***ing negative karma. But that's okay. We're being bad ashes, remember? 7. Buy some coca($900) from the Contraband Salesman behind Skye's bar. Then give it to the "Coca Cowboy" who is standing in front of cozy condos. He'll give you $600 and negative karma. 8. Remember to head to the university over the course of the next several days to gain intelligence. If you don't have enough money, work or continue on with the trophemon quest. 9. To get the other trophemons, follow these steps. a) At around 3:00, go behind the university and give the construction worker the grand slam burger. Then, go across to mobster tower and there will be a lady standing next to the tree. Use the ladder the construction worker gave you to retrieve her cat. You will get a trophemon. b) If you have around 120- 130 charm, give Sad Keanu (the guy sitting outside Cozy Condos) the ice cream you bought earlier. He will give you cigars. Then, go to 7 Eleven and buy a pack of smokes for $45. Then go to Steel and Hawk and buy a lighter ($75). In the evening or night, go to Vinnie's Bar and give his goon the smokes. He'll say that he wants cigars, so give them. Then, give the lighter. He will give you another trophemon. c) IF you have enough money, give dominick (the guy playing guitar in the evening beside Skye's bar) $25. I think you have to give more until you've wasted like $300. He will give you a guitar for your generosity. Remember to give all of the trophemons to the millionaire beside cozy condos because he'll give you $1000 (With the exception of the last trophemon you give him; he will give you a hoverboard instead of $1000.) 10. At around 4:00, give painkillers to the guy at the bottom of the 1st dimension. He will give you some money and negative karma but most importantly, a squeegee. Give the squeegee to the kid next to a dumpster behind 7 Eleven. The kid will give you a Klein bottle, which is one of the 3 4D (and key) objects in getting you that effing trophy, which still might not seem like a big deal. Whatever. 11. During the evening, go to 7 Eleven and buy an old hot dog. There might be a green sewer person sitting outside the university. Sometime's he's there, sometime's he's not. If you ever see him, just remember to buy an old hot dog to feed him. He will give you a screwdriver. At night, give the screwdriver to the group of 3 westside mobsters trying to break into New Lines Incorporated. He will give you coca, which you give to the coca cowboy for money cash. 12. By this time, you should have a high-ish amount of charm. At least 100 will do. At night, go to the club and head into the ladies' washroom. There will be a girl doing coke. If you have enough charm, you will be able to confiscate it. Again, bring the coca to the coca cowboy. This time, he will give you a mobius strip, another 4D object you will need. 13. Now you have two 4D objects. The last one you need to get requires 450 intelligence. It should still be early in the game, so you don't have to worry and spend all your time taking classes. If you were smart and bunched up all your quests together within the first few days, you should be no later than day 9. Right now you should have quite a lot of money (if not, you better go work.) Keep taking classes at the university for the next few days. You have photographic memory, which should give you a boost. If you start running out of money, just go work. 14. Once you have 450 intelligence, go to the main room of the school in the afternoon. There will be a yellow guy playing chess. Now you just have to beat him. He will give you the 4D Hypercube for kicking his ash. Now give all the objects to the red guy named Professor Ansel in the classroom. You will get more intelligence from him, but more importantly, the key to the lab! Within the first 15 days! Yeah! Wow. This loooong walkthrough just for a simple trophy. And just saying, this shouldn't take long because I got the trophy on my 9th day. And I even got married, got the hoverboard, and defeated about 30 enemies in that time, so it should be pretty easy. You want more other helpful hints just ask bro! |
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TheNGIS
wrote on dec 19, 2012 7:01 pm
Oops. I meant that dominick will give you a trophemon, not a guitar.
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