Xpand Rally Cheats

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Xpand Rally Cheats :

This page contains Xpand Rally cheats list for PC version. Now we have 0 cheats in our list, which includes . We hope information that you'll find at this page help you in playing Xpand Rally on PC platform. If you didn't find needed cheats put request or ask question about this at special section of the game. Also you can subscribe on all new cheats that we'll find for you in the future!

Cheats - All access cheat

by Unregistered Apr 25, 2005

1.) Create a text file with a simle text editor (Example: Notepad)

2.) Copy and paste the following lines:

// ---- Cut here --
//
!SetGameMode(s)// SetGameLogic(key.GetSParam(0), false);
!StartRace(s)// m_sRaceToStart = key.GetSParam(0);
!TestCar(s)// m_sTestCar = key.GetSParam(0);
!ReplayOnStart(s)// m_sReplayOnStart = key.GetSParam(0);
!ReplayOnKey(s)// m_sReplayOnKey = key.GetSParam(0);
!ReplayLoop(i)// m_bReplayLoop = (key.GetIParam(0) != 0);
!MenuEditor(i)// m_bMenuEditor = (key.GetIParam(0) == 1);
!TrackReversed(i)// m_bTrackReversed = (key.GetIParam(0) == 1);
!CurveEditor(i)// m_bCurveEditor = (key.GetIParam(0) == 1);
!ShowFPS(i)// m_bShowFPS = (key.GetIParam(0) == 1);
!Debug(i)// m_bDebug = (key.GetIParam(0) == 1);
!NoMusic(i)// m_bNoMusic = (key.GetIParam(0) == 1);
!RenderGrass(i)// m_bRenderGrass = (key.GetIParam(0) == 1);
!RenderTrees(i)// m_bRenderTrees = (key.GetIParam(0) == 1);
// else if(!m_bRenderTrees)
// DisableTrees();
!RenderWater(i)// m_bRenderWater = (key.GetIParam(0) == 1);
!RenderSky(i)// m_bRenderSky = (key.GetIParam(0) == 1);
!ODEClutchingEnabled(i) // m_bODEClutchingEnabled = (key.GetIParam(0) == 1);
!ConsoleCommand(s) // m_vConsoleCommands.addElement(key.GetSParam(0));
!NetRace(s)// m_sNetRace = key.GetSParam(0);
!SkipCarCheck()// m_bSkipCarCheck = true;
!EnableAllRaces()// m_bEnableAllRaces = true;
!DontLoadCarsInMenu() // MenuCar3D.ms_bLoadCar = false;
!UseDeveloperKeys(i)// {
// m_bUseDeveloperKeys = (key.GetIParam(0) != 0);
// bCheats = m_bUseDeveloperKeys;
// }
!NoGhosts()// m_bNoGhosts = true;
!ShowTrackDistance() // HumanRaceDriver.m_bShowDistanceFromStart = true;
!MenuIdleTimeToRunDemoRace(f) // m_fMenuIdleTimeToRunDemoRace =
// key.GetFParam(0);
!ShowPlayingSounds()// m_bShowPlayingSounds = true;

//--------------------------------------------------
//Settings:
//--------------------------------------------------

SetGameMode("Testmode")// "Testmode", "Net"
//StartRace()//
TestCar("FPU1")// car directories?
//ReplayOnStart()// ?
//ReplayOnKey()// ?
ReplayLoop(0)//
MenuEditor(0)// 1 = activate Menu Editor, 0 = disable
TrackReversed(0)//
CurveEditor(0)//
ShowFPS(1)//
Debug(1)//
NoMusic(0)//
RenderGrass(1)//
RenderTrees(1)//
RenderWater(1)//
RenderSky(1)//
ODEClutchingEnabled(0)//
continue →

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