Ace Combat 5: The Unsung War Walkthrough :
This walkthrough for Ace Combat 5: The Unsung War [Playstation 2] has been posted at 06 Mar 2010 by MIN and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up MIN and share this with your freinds. And most important we have 5 other walkthroughs for Ace Combat 5: The Unsung War, read them all!
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MIN |
Walkthrough - FAQ/Walkthrough+----------------------------------------------------------------------------+
+ ACE COMBAT 05: THE UNSUNG WAR +
+----------------------------------------------------------------------------+
FAQ/WALKTHROUGH
VERSION 1.45
LAST UPDATE : 17/07/06
BY MICHAEL RADFORD
+----------------------------------------------------------------------------+
When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.
However, after a period of slumber, Razgriz returns.
This time as a great hero...
==============================================================================
Introduction =================================================================
==============================================================================
Welcome to my AC05 walkthrough for PS2. Some of you with unnecessarily good
memories may remember my guide to AC04, that was my first ever FAQ and this is
the first one I have done in a long time. So, buckle up your harness, arm your
ejection seat and, if you are reading this part after you have read the rest of
the guide cut off your oxygen supply, for shame!
Although this FAQ is taken from the PAL game, I decided to put the subtitle as
the Unsung War instead of Squadron Leader for a number of reasons, one being
that the JAP / US title is much better then the European one and also because it
makes slightly more sense in game if you take the title The Unsung War. With
that said, there is almost no difference between the two, so you can easily use
this guide for which ever version you have.
==============================================================================
==============================================================================
TABLE OF CONTENTS ============================================================
==============================================================================
TITLE ------------------------------------------------------------> CODE
1. UNNECESSARY SELF PROMOTION ------------------------------------> IN01
1a. About the Author ------------------------------------------> IN02
1b. About the Guide -------------------------------------------> IN03
1c. Disclaimer ------------------------------------------------> IN04
1d. Version History -------------------------------------------> IN05
1e. Contact Information ---------------------------------------> IN06
1f. Blurb -----------------------------------------------------> IN07
2. THE BASICS ----------------------------------------------------> BC01
2a. Aircraft Terms --------------------------------------------> BC02
2b. Aircraft Basics -------------------------------------------> BC03
2c. Combat Training -------------------------------------------> BC04
2d. Wingman Control -------------------------------------------> BC05
3. CHARACTERS ----------------------------------------------------> CH01
3a. Kei Nagase (Edge) -----------------------------------------> CH02
3b. Alvin Davernport (Chopper) --------------------------------> CH03
3c. Hans Grimm (Archer) ---------------------------------------> CH04
3d. Jack Bartlett (Heartbreak 1) ------------------------------> CH05
3e. Blaze -----------------------------------------------------> CH06
3f. Marcus Snow (Swordsman) -----------------------------------> CH07
3g. Hamilton --------------------------------------------------> CH08
3h. Orson Perrault --------------------------------------------> CH09
3i. Peter N. Beagle (Pops) ------------------------------------> CH10
3j. AWACS (Thunderhead) ---------------------------------------> CH11
3k. AWACS (Oka Nieba) -----------------------------------------> CH12
3l. Capt. Anderson --------------------------------------------> CH13
3m. President Vincent Harling ---------------------------------> CH14
3n. Prime Minister Seryozha Viktrovich Nikanor ---------------> CH15
3o. Major Natashya --------------------------------------------> CH16
3p. Genette ---------------------------------------------------> CH17
3q. Kirk ------------------------------------------------------> CH18
4. THE STORY SO FAR ----------------------------------------------> SY01
4a. The Background --------------------------------------------> SY02
4b. Osea and Yuktobania ---------------------------------------> SY03
4c. Belka -----------------------------------------------------> SY04
5. THE AIRCRAFT --------------------------------------------------> AR01
5p1. The Weapons of the Game -----------------------------------> AR02
5p2. The Aircraft of the Game ----------------------------------> AR03
5a. F-5 Family ------------------------------------------------> AR04
5a1. F-5e Tiger II ----------------------------------------> AR05
5a2. F-20a Tigershark -------------------------------------> AR06
5a3. X-29a ------------------------------------------------> AR07
5b. F-4 Family ------------------------------------------------> AR08
5b1. F-4e Phantom II --------------------------------------> AR09
5b2. F-4g Wild Weasel -------------------------------------> AR10
5b3. F-4x -------------------------------------------------> AR11
5c. MIG-21 Family ---------------------------------------------> AR12
5c1. MIG-21bis Fishbed ------------------------------------> AR13
5c2. MIG-21 -----------------------------------------------> AR14
5d. A-6 Family ------------------------------------------------> AR15
5d1. A-6e Intruder ----------------------------------------> AR16
5d2. EA-6B Prowler ----------------------------------------> AR17
5e. F-16 Family -----------------------------------------------> AR18
5e1. F-16c Fighting Falcon --------------------------------> AR19
5e2. F-16 Block60 Fighting Falcon -------------------------> AR20
5e3. F-16XL -----------------------------------------------> AR21
5e4. F-2a -------------------------------------------------> AR22
5f. F/A-18 Family ---------------------------------------------> AR23
5f1. F/A-18c Hornet ---------------------------------------> AR24
5f2. F/A-18e Super Hornet ---------------------------------> AR25
5f3. EA-18g Growler ---------------------------------------> AR26
5g. Mirage 2000 Family ----------------------------------------> AR27
5g1. Mirage 2000 ------------------------------------------> AR28
5g2. Mirage 2000d -----------------------------------------> AR29
5h. MiG-29 Family ---------------------------------------------> AR30
5h1. MiG-29a Fulcrum --------------------------------------> AR31
5i. A-10 Family -----------------------------------------------> AR32
5i1. A-10a Thunderbolt II ---------------------------------> AR33
5i2. YA-10b -----------------------------------------------> AR34
5j. F-14 Family -----------------------------------------------> AR35
5j1. F-14a Tomcat -----------------------------------------> AR36
5j2. F-14b Bobcat -----------------------------------------> AR37
5j3. F-14d Super Tomcat -----------------------------------> AR38
5k. Tornado Family --------------------------------------------> AR39
5k1. Tornado GR.1 -----------------------------------------> AR40
5k2. Tornado GR.4 -----------------------------------------> AR41
5k3. Tornado F-3 ------------------------------------------> AR42
5k4. Tornado ECR ------------------------------------------> AR43
5l. MiG-31 Family ---------------------------------------------> AR44
5l1. MiG-31 Foxhound --------------------------------------> AR45
5l2. MiG-31m ----------------------------------------------> AR46
5m. F-15 Family -----------------------------------------------> AR47
5m1. F-15c Eagle ------------------------------------------> AR48
5m2. F-15e Strike Eagle -----------------------------------> AR49
5m3. F-15s/MTD --------------------------------------------> AR50
5n. Su-27 Family ----------------------------------------------> AR51
5n1. Su-27 Flanker ----------------------------------------> AR52
5n2. Su-32 Strike Flanker ---------------------------------> AR53
5n3. Su-35 Super Flanker ----------------------------------> AR54
5n4. Su-37 Terminator -------------------------------------> AR55
5o. F-117 Family ----------------------------------------------> AR56
5o1. F-117a Nighthawk -------------------------------------> AR57
5p. JAS-39 Family ---------------------------------------------> AR58
5p1. JAS-39c Gripen ---------------------------------------> AR59
5q. Typhoon Family --------------------------------------------> AR60
5q1. Typhoon ----------------------------------------------> AR61
5r. Rafale Family ---------------------------------------------> AR62
5r1. Rafale M ---------------------------------------------> AR63
5r2. Rafale B ---------------------------------------------> AR64
5s. F-35 Family -----------------------------------------------> AR65
5s1. F-35c ------------------------------------------------> AR66
5t. YF-23 Family ----------------------------------------------> AR67
5t1. YF-23a Black Widow II --------------------------------> AR68
5u. F-22 Family -----------------------------------------------> AR69
5u1. F-22 Raptor ------------------------------------------> AR70
5u2. FB-22 Concept ----------------------------------------> AR71
5v. Su-47 Family ----------------------------------------------> AR72
5v1. Su-47 Berkut -----------------------------------------> AR73
5v2. S-32 -------------------------------------------------> AR74
5w. MiG 1.44 Family -------------------------------------------> AR75
5w1. Mig 1.44 ---------------------------------------------> AR76
5x. Hawk Family -----------------------------------------------> AR77
5x1. Hawk -------------------------------------------------> AR78
5y. X-02 Family -----------------------------------------------> AR79
5y1. X-02 Wyvern ------------------------------------------> AR80
5z. FALKEN Family ---------------------------------------------> AR81
5z1. Falken -----------------------------------------------> AR82
6. THE WALKTHROUGH -----------------------------------------------> AC00
6a. 01. Shorebirds --------------------------------------------> AC01
6b. 02. Open War ----------------------------------------------> AC02
6c. 03. Narrow Margin -----------------------------------------> AC03
6d. 04. First Flight ------------------------------------------> AC04
6e. 05. Rendezvous --------------------------------------------> AC05
6f. 06. White Bird pt.i ---------------------------------------> AC06
6g. 07. Front Line --------------------------------------------> AC07
6h. 08. Handful of Hope ---------------------------------------> AC08
6i. 09. Lit Fuse ----------------------------------------------> AC09
6j. 10. Blind Spot --------------------------------------------> AC10
6k. 11a.Chain Reation -----------------------------------------> AC11
6l. 11b.Reprisal ----------------------------------------------> AC12
6m. 12a.Powder Keg --------------------------------------------> AC13
6n. 12b.Four Horsemen -----------------------------------------> AC14
6o. 13. Demons of Razgriz -------------------------------------> AC15
6p. 14. Ice Cage ----------------------------------------------> AC16
6q. 15. White Noise -------------------------------------------> AC17
6r. 16a.Desert Arrow ------------------------------------------> AC18
6s. 16b.Desert Thunder ----------------------------------------> AC19
6t. 17. Journey Home ------------------------------------------> AC20
6u. 18. Fortress ----------------------------------------------> AC21
6v. 18+. 8492 -------------------------------------------------> AC22
6w. 19. Final Option ------------------------------------------> AC23
6x. 20. Ancient Walls -----------------------------------------> AC24
6y. 21. Solitaire ---------------------------------------------> AC25
6z. 22. Closure -----------------------------------------------> AC26
6aa. 23. Ghosts of Razgriz -------------------------------------> AC27
6ab. 24. White Bird pt.ii --------------------------------------> AC28
6ac. 25. Heartbreak One ----------------------------------------> AC29
6ad. 26. Sea of Chaos ------------------------------------------> AC30
6ae. 27. Aces --------------------------------------------------> AC31
6af. 27+. The Unsung War ---------------------------------------> AC32
7. ARCADE MODE ---------------------------------------------------> AD01
8. ADVANCED ------------------------------------------------------> AV01
8a. Free Mission ----------------------------------------------> AV02
8b. Hard and Ace modes ----------------------------------------> AV03
8c. Advanced Manoeuvres ---------------------------------------> AV04
8d. More Planes -----------------------------------------------> AV05
8e. Medals ----------------------------------------------------> AV06
8f. Personal Records ------------------------------------------> AV07
8g. Time Line -------------------------------------------------> AV08
8h. Music / Lyrics --------------------------------------------> AV09
8i. Movie Transcripts -----------------------------------------> AV10
i. Prologue ("Their Nameless War") ---------------------> AV11
ii. Shorebirds #1 ---------------------------------------> AV12
iii. Shorebirds #2 ---------------------------------------> AV13
iv. Narrow margin ---------------------------------------> AV14
v. First Flight #1 -------------------------------------> AV15
vi. First Flight #2 -------------------------------------> AV16
vii. White Bird (Part 1) #1 ------------------------------> AV17
viii. White Bird (part 1) #2 ------------------------------> AV18
ix. Front Line (no dialogue) ----------------------------> AV19
x. Handful of Hope -------------------------------------> AV20
xi. Blind Spot ------------------------------------------> AV21
xii. Demons of Razgriz #1 --------------------------------> AV22
xiii. Demons of Razgriz #2 --------------------------------> AV23
xiv. Ice Cage --------------------------------------------> AV24
xv. White Noise -----------------------------------------> AV25
xvi. Fortress #1 -----------------------------------------> AV26
xvii. Fortress #2 -----------------------------------------> AV27
xviii. 8492 -----------------------------------------------> AV28
xix. Fortress #3 -----------------------------------------> AV29
xx. Ancient Walls #1 ------------------------------------> AV30
xxi. Ancient Walls #2 ------------------------------------> AV31
xxii. Heartbreak One #1 -----------------------------------> AV32
xxiii. Heartbreak One #2 ----------------------------------> AV33
xxiv. Sea of Chaos ----------------------------------------> AV34
xxv. Aces #1 ---------------------------------------------> AV35
xxvi. Aces #2 ---------------------------------------------> AV36
xxvii. Dead Ahead (no dialogue) ---------------------------> AV37
xxviii. The Unsung War ------------------------------------> AV38
xxix. Epilogue --------------------------------------------> AV39
8j. Unlockable extras -----------------------------------------> AV40
8k. Gliches ---------------------------------------------------> AV41
9. DYK / FAQ -----------------------------------------------------> FQ01
9a. DYK -------------------------------------------------------> FQ02
9b. FAQ -------------------------------------------------------> FQ03
10. ENDING NOTES -------------------------------------------------> EN01
10a. Thanks and Credit ----------------------------------------> EN02
===============================================================================
===============================================================================
==============================================================================
1. UNNECESSARY SELF PROMOTION ------------------------------------------- IN01
==============================================================================
------------------------------------------------------------------------------
--- 1a. About the Author ---------------------------------------------- IN02
------------------------------------------------------------------------------
My name is Michael Radford, at the time of writing I am 19 years old and am
currently sorting out finance to start my aviation training, in the hope of
becoming a commercial pilot. Since Ace Combat 2 wayyyy back on the old
Playstation, I have been a big fan of the series. In my opinion, each one has
got better and better.
I have written numerous FAQs in the past for games such as Ace Combat 04, Metal
Gear Solid 2, Sega GT 2002 etc. I specialise in writing guides specifically for
the PAL market, although the games are generally so similar it makes no
difference which format you play on.
------------------------------------------------------------------------------
--- 1b. About the Guide ----------------------------------------------- IN03
------------------------------------------------------------------------------
This guide is your 'basic no-holds-bared announced spoilers, and read at your
peril' class guide. Basically meaning, if you see: !!SPOILERS!! then (for the
slower one in the audience) there are spoilers. These are relatively few and far
between though and normally if you are following the guide then that part of the
story would have already happened and you're okay to read on.
As a last note, if you see anything that you would like to see elaborated,
moved, improved, removed or any other kind of 'oved the please contact me,
contact information supplied below.
------------------------------------------------------------------------------
--- 1c. Disclaimer ---------------------------------------------------- IN04
------------------------------------------------------------------------------
This guide is protected under copyright law, reproduction of any kind apart from
personal use is strictly prohibited. No money is allowed to be made through this
guide, and it is not to be shown on any sites except the following:
http://www.gamefaqs.com --------------------------------------- GameFAQS
http://www.gamespot.com --------------------------------------- Gamespot
http://faqs.ign. --------------------------------------- IGN
http://www.cheatcc.com --------------------------------------- Code Central
http://www.neoseeker.com --------------------------------------- Neoseeker
http://www.supercheats.com --------------------------------------- Supercheats
http://www.1up.com --------------------------------------- 1up
Publication in any other form INCLUDING online is not permitted, if you see
this guide anywhere where it shouldn't be then please contact me on
mike8580@googlemail.com , putting the subject as something with the words Ace
Combat 5, or something similar.
------------------------------------------------------------------------------
--- 1d. Version History ----------------------------------------------- IN05
------------------------------------------------------------------------------
This section indexes the history of this guide, stating: version number, file
size and any amendments, credits and other information.
=== Version 1.43 - MOVES AND HOSTING === Size: 381KB / Date: 30/03/06 ===
Updates this time include a new manoeuvre and 1up on the approved sites
list.
=== Version 1.43 - REFUELING INFO === Size: 380KB / Date: 17/03/06 ===
thanks goes to Ryan for his information about the refuelling terms, also a
few more DYKs about the maps and planes have been added. You know, I've had
this game since the PAL release, completed it more times then I care to
remember but only a few days ago did I find there was a quick select on the
plane select screen O.O; that's been added to as well as some incorrect info
about Belka.
=== Version 1.42 - CORRECTIONS AND STUFF === Size: 379KB / Date: 13/03/06 ===
Today we have several updates for named pilots, advanced manoeuvres and
other good stuff. Thanks to every who made suggestions / improvements.
=== Version 1.41 - NEW EMAIL === Size: 368KB / Date: 25/01/06 ===
Since I managed to get a Gmail invite, my new email address will be:
mike8580@googlemail.com - Sorry to the few people who emailed me over the
last few days that I couldn't get back to because of the change, I'll do
my best to reply to all future mails.
=== Version 1.40 - GAHH, MY EYES! === Size: 368KB / Date: 13/12/05 ===
Ah ha! hahaha the proof reading is done! There are probably a few mistakes
but they have been reduced. I told you the size would go up a lot. In
addition to the guide's now semi-coherent nature there is now a section in
the missions walkthrough detailing exactly where to find the named pilots
and the best way to get the S ranks. Now a certain individual has no excuse
to do his: 'wayyh the guides are more interested in telling us how tall Chopper
is and not how to get the S licences' anymore :p
That arcade section my come, of course the Belkan War will probably be out
by then (o_o);
=== Version 1.33 - CUM HISTORIA... === Size: 339KB / Date: 07/09/05 ===
There are Final Fantasy guides not updated as often as this you know! Extras
this time include and are limited to :( the rough translation of the song The
Demon of Razgriz. And not surprisingly it is just a repetitive version of the
poem The Demon of Razgriz. Oh well, back to the proof reading.
=== Version 1.32 - INTRESTING THINGS! === Size: 332KB / Date: 05/09/05 ===
Today with have scores, some tips on certain missions and an interesting fact
regarding Oka Neiba. Despite the game has been out for a while now, the guide
still is racking up over 140 hits per day and just under 25000 a year. So
thanks for everyone who has found or is finding this guide interesting.
=== Version 1.31 - A SMALLER UPDATE === Size: 331KB / Date 17/08/05 ===
Two updates in two days? Not too much added this time, at the bottom of the
guide there is the captions that appear on the epilogue, I think they make a
good way to end the guide. Also added the Pacman ghost to the DYK section and
Neoseeker to the permissions list, like not having their name on it would stop
them hahaha.
=== Version 1.30 - A LARGE UPDATE === Size: 330KB / Date 16/08/05 ===
Hurrah! I finally got around to doing an entire description of every plane in
the game. There's a lot more stuff then ever as you may have noticed from the
size of the file. So what is there? Well, there is as mentioned before all of
the planes available, a transcript of all the CG movies, more scores and some
finishing touches. What's that? Arcade section? hahahah. I really, really will
do it when I get a controller with all working buttons. Right now I've been
reduced to playing without the ability to accelerate, yaw, fire missiles or
change targets.
=== Version 1.24 - LOTS OF GOOD THINGS === Size: 176KB / Date 01/07/05 ===
Don't you love it when Gamespot keeps you informed? Me too, this guide has been
up on gamespot for a while and I never saw it *smacks self*. I'd also like to
apologise for not replying to the several emails I got, anyways everything is up
to date now as far as I know. So what's new, well... We have a new advance
manoeuvre, more scores, a poem, release updates, more damn spelling mistakes.
=== VERSION 1.23 - SCORE, SCORE, SCORES === Size: 174KB / Date: 10/06/05 ===
Yep, more scores for the hall of fame, keep 'em coming! I also added the lyrics
to the song Blurry, as well as a few new FAQs.
=== VERSION 1.22 - MORE SCORES === Size: 173KB / Date: 17/05/05 ===
I have added some scores that people have submitted and I'll update my own soon
:D
=== VERSION 1.21 - MORE ADDTIONS === Size: 172KB / Date: 17/03/05 ===
I will get the plane and arcade part of the guide done, honest. For now though
there have been a few more corrections made, thanks to Robert Morgan and Neil
for spotting them.
=== VERSION 1.1 - SMALL CORRECTIONS === Size: 169KB / Date: 16/03/05 ===
A couple of typos and mistakes have been corrected. The mission 8492 is now
accurate (thanks to Kaj-Nrig Thao for spotting it), also cheat central has been
added to the listed sites.
=== VERSION 1.0 - MOST OF THE GUIDE NOW UP === Size: 168KB / Date: 15/03/05 ===
All of the mission data is now up as is the rest of the guide. Only the plane
and arcade database, as well as a few odds and ends until the guide is complete.
------------------------------------------------------------------------------
--- 1e. Contact Information ------------------------------------------- IN06
------------------------------------------------------------------------------
If you have ever written a FAQ before, then you will know that this is the part
most of us dread. If you are writing for a game that is extremely popular like
GTA: SA then you will literally get hundreds of emails from people who haven't
read the guide, and instead go straight to the contact info. They also normally
post the exact same question on the forums. It is only a minority but as you can
imagine it is extremely annoying to have your work undermined by people who
point blank, refuse to read what you have put for their benefit. So please check
that your question is not answered anywhere in the guide, thanks.
On the other hand, if you want to ask a question about the game that I
have not put in the guide, then I will be more than happy to help and put credit
in when I do an update. Also if you wish to add you
scores to the hall of fame, or have constructive criticism then please write in.
Email: mike8580@googlemail.com
Subject: Ace Combat 05 Guide
------------------------------------------------------------------------------
--- 1f. Blurb --------------------------------------------------------- IN07
------------------------------------------------------------------------------
For those of you unfamiliar with the concept of blurbs, it is a small section
of the guide that is changed with every updated and is designed basically for
me to rant about stuff regarding AC, guides, people and just about anything
else. Or in other words: Like a Blog only not like a Blog.
---------
13/03/06 - We will survive Galm One!
---------
Woo, the new Ace Combat is a'comin' soon, although a release date or seemingly
necessary subtitle change for the PAL version has still not been forthcoming.
Other news, I've been looking forward to getting Fahrenheit and an Xbox 360
over the next few days. But it's good to see good old AC05 still attracting
interest so long after it's release. :D
==============================================================================
2. THE BASICS ----------------------------------------------------------- BC01
==============================================================================
------------------------------------------------------------------------------
--- 2a. Aircraft Terms ------------------------------------------------ BC02
------------------------------------------------------------------------------
Chances are that a lot of people know something of aviation already and know a
lot of this. However it is extremely frustrating for someone to come into the
game and have no idea what people are rattling on about. And hey, everyone's got
to learn some time. So here's a list of all the things you will hear, and what
to
make of them.
ALLITUDE - You height relative to the ground, normally measured in feet.
ATTITUDE - What your plane is doing, pointing up or down, or in a roll etc.
PITCH - This tells you the angle that you have your nose raised or lowered. A
pitch of 10 degrees means that you are pointing up 10 degrees, whereas negative
10 would be pointing down 10 degrees etc.
ROLL - How flat your aircraft is in relation to the ground. No roll would be you
flying with the wings level. You roll the wings when you want to turn (or miss
two objects that are very close together O_o)
SHACK ON THE TARGET - Missile impact on an aircraft.
Fox 1: A missile with semi-active radar guidance, like the AIM-7 Sparrow. (SAAM)
Calling this out on the radio communicates that you have fired one.
Fox 2: A missile with infrared guidance (heat seeker) like the AIM-9 Sidewinder.
The generic missile in the game I guess is analagous to the Sidewinder since
it's
short range and fire-and-forget, but in real life the Sidewinder cannot be used
against ground targets.
Fox 3: A missile with active radar guidance, like the AIM-120 AMRAAM (XMAA) or
AIM-54 Phoenix (XLAA)
-- Thanks to Ryan for the info
PICKLE - It just means bombs away!
TRASHED - Missile was evaded.
BAIL OUT - To eject from a plane
FLASH CODE / SIGNAL LIGHT - A form of Morse code only using light
not sound, it's used by the military to communicate with each other when
radios are not an option.
CALLSIGN - Every aircraft, ground unit and sea vessel has their own unique call
sign. This makes identifying people and yourself possible over a busy radio
channel. It was either that or call people by the first names and you can see
where that's going. Normally Callsigns are grouped for instance Rapier 1 and
Rapier 2 are two separate units within the Rapier Callgroup and are probably
working together. Your call sign in the campaign mode is Blaze. Your fellow
pilots are known as Chopper, Edge, Heartbreak 1 and Archer or (which is
rarely used Wardog 1, Wardog 2, Wardog 3 and Wardog 4).
BOGEY / BANDIT - A bogey is the general callgroup for an enemy aircraft.
Basically, these are the guys you shoot at.
FRIENDLY - Abbreviated to FRND in the HUD these people are on your side and are
not to be shot at. Unless you're a fan of Court Marshals and firing squads, if
so blast away!
WINGMAN - The other plane / planes flying with you. They will help you attack
enemy aircraft as well as keep them off your back and help out around the
battle field, the wingman however are not nearly as good as a human player
and they will rarely mark up more then three kills per mission.
WHISKY MARK - A small W shape in the centre of your HUD, this is telling you
which way the nose is pointing.
HUD - (Heads up Display), just as in a real fighter, you have a heads up display
that projects your instrument readouts onto the cockpit front window. This gives
all vital information including: airspeed, altitude, attitude, weapon status and
a map of the local combat area.
NUGGET - Term for a rookie pilot, instructors tend to keep calling them this
even after they become fully certified fighter pilots.
BEARING - Imagine a compass, it has 360 degrees on it. 090 would be ninety
degrees and would mean that what ever is been pointed out to you is east. Other
points you should memorise are 180 - south, 270 - West and 000 or 360 - north.
O'CLOCK - If something is marked as an o'clock bearing, imagine a clock
face, it works in the same principles as the bearing above but it isn't relative
to the ground, for example: "Bandit closing at 3 O'clock" would tell you that an
enemy aircraft is approaching to your left (not necessarily east.)
-------------------------------------------------------------------------------
--- 2b. Aircraft Basics ------------------------------------------------- BC03
-------------------------------------------------------------------------------
If you are a seasoned player of Ace Combat, nothing drastic has changed with the
basic controls, however the R3 button now changes the camera and the directional
buttons give wingman orders and replies. I suggest looking at the wingman
control section (BC05 in find) and if you want to look at some of the advanced
techniques or to send in your own then you should head over to that section
(AV08 in find).
If you are going to get anywhere in Ace Combat, it would help if you knew how to
fly the planes you are in, so here's the basic controls to all the planes in the
game for anyone not already on the know.
Left analogue stick up -------- Pitch down / turn left (easy only)
Left analogue stick down ------ Pitch up
Left analogue stick left ------ Roll left
Left analogue stick right ----- Roll right / turn right (easy only)
Right analogue stick up ------- Look up
Right analogue stick down ----- Look down (not in cockpit view)
Right analogue stick left ----- Look left
Right analogue stick right ---- Look right
SELECT button ----------------- Change between missiles and special weapons
START button ------------------ Pause game
Directional button up --------- Wingmen order attack
Directional button down ------- Wingmen order cover
Directional button left ------- Wingmen order disperse
Reply 'yes' in a question
Directional button right ------ Wingman order allow / disallow special weapons
Reply 'no' in a question
Cross button ------------------ Fire cannon
Circle button ----------------- Fire missile / special weapon
Square button ----------------- Display local area map
Triangle button --------------- Change missile lock targets
L1 ---------------------------- Decrease thrust
L2 ---------------------------- Yaw left
L3 ---------------------------- N/A
R1 ---------------------------- Increase thrust (hold for afterburner)
R2 ---------------------------- Yaw right
R3 ---------------------------- Change view
L2 and R2 --------------------- Autopilot (gets you straight and level)
When you start the game, you may, or may not think something along the lines of:
GAH, WHAT'S ALL THIS ON MY SCREEN!?! Well if you do here's what all of those
crazy lines mean. Cue ASCII art!
NE E SE
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