Baroque Walkthrough :
This walkthrough for Baroque [Playstation 2] has been posted at 13 Jun 2010 by geekster and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up geekster and share this with your freinds. And most important we have 3 other walkthroughs for Baroque, read them all!
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Walkthrough - FAQ/WalkthroughBaroque General FAQ Version 1.5 by Jack Spade Index: I .- Disclaimer [DIS] II .- FAQ's History/Introduction [HIS] III .- Basic Gaming Tips [BAS] IV .- WalkThrough/Speed Walkthrough [WLK][SPD] V .- Advanced Gaming Tips [ADV] VI .- Character/Meta-Being List [CML] VII .- Voice List [VXL] VIII .- Event List [EVE] IX .- Baroque List [BAL] X .- Item Database List [ITM] *Note: Be sure to read the FAQ's History first, oh and just because I want you to know I warned you: This FAQ contains A LOT of MAJOR SPOILERS. Read it under your own risk. ------------------------------------------------------------------------------- [DIS] D I S C L A I M E R ------------------------------------------------------------------------------- This document was made to share and gather the info I found while playing the game and surfing the web mainly to get some recognition within the gaming comunity. If you want a detailed FAQ for the item database, I recommend Reinsus's in gamefaqs. For a list of Baroques, see Uncle Sporky's FAQ. For a more complete list of meta-beings, see Uncle Sporky's FAQ until I finish doing mine. (Dont want to copy from him) Feel free to post this document in your homepage as long as it is not edited in any way without my permission, and if you mail me about its usefulness it will make me feel a lot whole better about this work ^_^. My e-mail: chaosgatetheory in hotmail d.o.t com ------------------------------------------------------------------------------- [HIS] Version History ------------------------------------------------------------------------------- [06/01/08] Begun work on th FAQ after reading the forums and the existing FAQs and finding out data was missing. Got my split brand and begun work on the Baroquemonger reading list. [06/03/08] I put a hold on the list to give general format to the FAQ and to add more sections. Specially more content to the tips and Walkthrough sections of the FAQ. [06/06/08] Completed more Baroquemonger readings and filled some on the meta-beings I Havent logged In yet, I also completed the Event List Section by finding out what the switch in -1000 does. [06/07/08] Added info about the switch, some more idea readings, fixed the collector bag limit when reaching 100 objects, modified the dungeon floor locations as they differ from tower to tower. [06/10/08] Updated a bunch of things, including more tips, updated the NPCs locations in the tower and added monster locations as well. Im also thinking of removing the Voice List so Reinsus can do an in-depth FAQ about it instead. [06/16/08] I updated a lot of data in the Meta-Being section; I also added a new entry to the Advanced tips section regarding the Incredible Dungeons, as well as a more efficient way to use addition boxes and split brands. Small updates to the voice list. [06/17/08] Decided to take off the voice list from the FAQ and create an in-depth FAQ about it. Will submit it after I empty my voice list database into it. I plan to update this weekly until finished, so if you'd like to contribute, send me a mail and I'll gladly add our contribution on here (and your name to the contributor's list) [06/30/08] Big Updates on the Baroquemonger readings, some more useful advanced tips. And more data on the Deadly MetaBeings, I also found out there is more things to do with the story after completing the game. ------------------------------------------------------------------------------- [HIS] INTRODUCTION ------------------------------------------------------------------------------- Introduction: Baroque's story takes place following a world-altering cataclysm called the Blaze that took place on May 14, 2032. The world, now existing in a twisted state, is populated by Meta-Beings, creatures that were once human but that have lost their hearts and minds to the Baroques inside them. The player's goal is to reach the bottom of the Neuro Tower, the former home of the Order of Malkuth, a religious organization seeking to save God. At the beginning of the game, the protagonist is told that by purifying the Meta-Beings within the tower and purifying the being on the bottom floor, he will find redemption for sins committed that he cannot remember. See more: http://en.wikipedia.org/wiki/Baroque_(video_game) ------------------------------------------------------------------------------- [BAS] BASIC GAMING TIPS ------------------------------------------------------------------------------- * The floor plan on the tower's floors change each time you replay the tower, but not the number of floors unless you advance the story. (Check the wakthrough) * Every time you die or complete a dungeon, your stats and level reset back, all items not thrown back into the consciousness orb or a Me Brand will be gone, basically you start the game over again (kind of, check the walkthrough). Seek the orbs to keep your items. * Throw Items at the Consciousness orbs to get them on your next "life". Check the Floor Guide to know where to find them, each time you throw an item into one of these orbs, the item goes back to the Outer World and you can get them back from The Collector (Kid with a bag on his head). Hit the kid to get your things back. * Upgrade the collector's bag as soon as you can by giving him different items. Initial Space - 5 spaces 10 recorded items - 10 spaces 50 recorded items - 20 spaces 100 recorded items - 25 spaces 150 recorded items - 30 spaces 175 recorded items - 35 spaces [Thanks to Aries Star for pointing the error of my ways in that small list :)] * Make sure to fill out your item database, The Collector's bag is upgraded * You can tell which items are already in your database by looking at its name in the item description(bottom left). If its in red text, the item already exists in your database, if its white, its not. * If you find a Crystal Sword, a Defense Fluid, an Attack Fluid, an Addition Box or a Split Brand, do not use them up!~ See the Advanced gaming tips for their extraordinary use. * TH stands for THrowing damage, that is the damage inflicted to a metabeing when this particular item is thrown. Look for the TH number in its description (bottom left). * Some items may be deteriorated or upgraded when you pick them up. Compare the number from the description (bottom left) to the number in your inventory list(to your right). The true value is in your invetory list and the normal value in the description. If you have a higher number in your list, congratulations, you got an enhanced item. If its lower, use the cursebringer angel to restore the number to its normal value. * If you have rotten items, use the cursebringer angel to purify it. * When confused, hold the L2 button to aim towards the nearest enemy. * Use SORT (square button) in the inventory to pile bones together. i.e: You have Sweat Bones x3 and Sweat Bones x 4, sort and you'll have Sweat Bones x 7. ------------------------------------------------------------------------------- [WLK] WALKTHROUGH ------------------------------------------------------------------------------- This game is pure chaos, you will not know what is going on or what is happening that is the fun of this game, the story is revealed every time you play it again Notice that your HP and VT bars in the top left part of your screen. Every second, your VT goes down, when it hits 0, you will start losing HP. Hearts replenish VT and Flesh (Meat) will replenish HP. But you wont find any out here in the ruins, so, for now, dont worry about it and walk around talking with the people and seeing this wierd world for the first time. In your database, you can collect voices and get access to some cool artwork. But some voices can only be obtained at certain points in the game, I will put a [VOX] mark in the walkthrough, follow this to get extra voices but you dont need to do this to finish the game, so if you are only interested in finishing it. Ignore. /////////////////////FIRST TOWER: DEPTH: -500 Cubits\\\\\\\\\\\\\\\\\\\\ After your done, head towards the tower near the two big orbs in the ground, an Angel will appear, listen to him and get the gun. **IMPORTANT** Notice the recovery disk to the left of the angel, step on that to recover your lost HP/VT. It can be used only once or twice so be careful!~ [VOX] Make sure you talked to everyone here and at least hit them once.. yeah, punch em or kick them. Talk to everyone until they repeat themselves. After youre ready, head to the tower. So, this is the Neuro Tower, welcome to the meat of the game. Look around the floor for the blue exit pod, the Archangel will guide you throughout your visit. [VOX]Make sure to visit Urim and Thummim on -300, Dr. Angelicus on -400. When getting to the bottom floor, use the rifle and shoot "God". Alternatively, you can die whenever and the Tower will automatically extend. //////////////////////SECOND TOWER: DEPTH: -1600 Cubits\\\\\\\\\\\\\\\\\\\ [VOX]You will have to die and come back a lot of times, talk to everyone, shoot them with the rifle and hit them with a sword. (Bring a sword back from the tower using the orbs (See basic tips section)). If you're collecting movies, you will have to die and kill God again with the rifle, also, find the Phantom in the -100 floor until you cannot find him anymore. If you are not interested in that, just head down the tower and find Alice in -400 and also talk to Eliza in -1500, then go to the bottom and "fuse" with God by walking into her for more than 3 seconds instead of killing her. Back in town, Longneck will be buried and is now killable. You can either kick him into extinction (he will be dead for good) or give him a heart seed and he will die on his own. [VOX] Give him cultivating fluid (Dr. Angelus room, -1200) before killing him. [VOX] If youre collecting voices, give him the seed and then kill him. :-) [VOX] Throw everyone BUT the Sentry Angel Longneck's crystal for additional conversations. Go to the Sentry Angel and throw him Longneck's Crystal, then head for the Neuro Tower. After getting out (by dying or completing the tower) go back to the Sentry Angel and enter the laboratory. Get your Idea Sephira. [VOX] Throw your Idea Sephira to everyone in town and in the tower EXCEPT Eliza. [VOX] Do the tower several times before continuing to get Alice's and other character's voices, once they repeat themselves, continue. In the tower, go up to Eliza and give her Pure Water (Your idea sephira) /////////////////////////THIRD TOWER: DEPTH: -2200 Cubits\\\\\\\\\\\\\\\\\\\\ After giving Eliza the pure water, the tower will extend itself, God will not be on -1600 but in -2200. *IMPORTANT* This dungeon is easily skippable: There is a room in -2000 that is locked. Dr. Angelus opens this after you hear her story. You could have talked to her in -1200 about the Littles before giving the Pure Water to Eliza, making this room accesible right after the tower extended. If its locked, complete the tower and talk to Dr. Angelus with your gun until she gives you access. [VOX] Talk to her with a FULL gun again (5 bullets in it), in another tower run, shoot her. [VOX] Throw cultivating fluid at her. [VOX] Do the tower several times before continuing to get Alice's and other character's voices, once they repeat themselves, continue. When you enter the room at -2000, you will gain access to a new Idea Sephira. ////////////////////////FOURTH TOWER: DEPTH: -3000 Cubits\\\\\\\\\\\\\\\\\ [VOX] Throw the new Idea Sephira to everyone. [VOX] Do the tower several times before continuing to get Alice's and other character's voices, once they repeat themselves, continue. On Floor -2800, Throw the new Idea Sephira you got from -2000 to Alice. ////////////////////////FINAl TOWER: DEPTH: -3900 Cubits\\\\\\\\\\\\\\\\\\\ After -3900, Walk into God. Congratulations, you finished the game.. or did you.....? *****FINAL NOTES: Notice that the only two times you need to get out of the tower is when you first meet God in the -500 Dungeon and when you have to get Your Idea Sephira in the -1600 Dungeon. //////////////////////// AFTER THE END: -3900 Cubits \\\\\\\\\\\\\\\\\\\ After the end, you are back in the OUTER WORLD and can do the tower again. If you want to complete the VOX, you need to keep playing as the remaining characters will now say several things differently. First, you will notice that Ummin and Thurrim have buried themselves in the wall, talk to them in 3 separate tower runs to get all their voices. Alice, Eliza and the Littles are gone, having merged with you and AB. Dr. Angelicus will thank you for freeing the littles. In -3900, the Archangel will tell you a different thing, do the tower several times, in this version of the tower, the credits roll inmediatly after entering the orb. Im not sure how I triggered it (I have a guess its because I have been having a lot of crystal readings from the Baroquemonger and finishing the Hell Dungeon), but eventually, instead of the credits rolling, you will get to see the AB again and merge with her again. She will ask you for the little crystal (The Littles will return to -2000). Give her the crystal, she will bring Alice back. Get new VOX from Alice as she thanks you for bringing her back. Dr. Angelicus will give you additional VOX for bringing the littles back. The Archangel will begin to talk more about his sister (which I think is the same little girl who distorted the meta-beings and possible AB herself) I will update you guys as soon as I have more info on this. ----------------------------------------------------------------------------- [SPD] SPEED WALKTHROUGH ----------------------------------------------------------------------------- 1. Get to the bottom of the first tower (-500), Shoot God (or die) 2. Get to the bottom of the second tower (-1600),Talk with Alice(-400), Talk with Eliza(-1500), Fuse with God. 3. Kill Longneck, give his Idea Sephira to the Sentry Angel, get Killed by fish. 4. Go into the Laboratory, get Your idea Sephira. 5. Go into the tower, talk to Dr. Angelicus(-1200) until she accepts the rifle. 6. In -1500, Give Eliza Your Idea Sephira. 7. In -2000, Get the new Idea Sephira. 8. In -2800, Give the new Idea Sephira to Alice. 9. After -3900, Fuse with God. Congratulations, you beat the game!~ or did you? ----------------------------------------------------------------------------- [ADV] ADVANCED GAMING TIPS ----------------------------------------------------------------------------- --------[NPC LOCATIONS]-------- For your reference, here is the location of important characters and places in the tower. *Adjust for your current tower size. Legend: [CBA] - CurseBringer Angel [Orb] - Number of Consciousness Orbs in floor. [Floor] [Orb] [CBA] -> Characters [-100 ] [ 0 ] [No ] -> Phantom [-200 ] [ 2 ] [No ] -> Eliza (Blue Orbs on Ceiling) [-300 ] [ 0 ] [Yes] -> Urim and Thummim (Heat Switch found here) [-400 ] [ 1 ] [No ] -> Alice (Green Orb in Pool) [-500 ] [ 0 ] [Yes] -> Noone [-700 ] [ 0 ] [No ] -> Mind Reader and/or Boxbearer [-900 ] [ 1 ] [Yes] -> Noone [-1000] [ 0 ] [Yes] -> Fist (Heat Switch found here) [-1200] [1|2] [No ] -> Dr Angelus, Two Orbs if Angelus event is activated. [-1400] [ 0 ] [No ] -> Alice and Little's Voices [-1500] [?1?] [No ] -> Eliza, an Orb if Eliza event is activated (orb will glow) [-1600] [ 1 ] [Yes] -> Noone [-1800] [ 0 ] [No ] -> Research Angel [-1900] [ 0 ] [No ] -> Sycthe [-2000] [ 1 ] [No ] -> Neophyte, Littles [-2200] [ 1 ] [No ] -> Noone [-2500] [ 0 ] [Yes] -> Noone [-2600] [ 1 ] [No ] -> Noone [-2800] [ 1 ] [Yes] -> Alice (Orb behind her) [-3000] [ 1 ] [No ] -> Noone [-3100] [ 1 ] [No ] -> Noone [-3500] [ 1 ] [Yes] -> Noone [-3800] [ 1 ] [No ] -> Noone [-3900] [ 2 ] [No ] -> Cherub, Archangel *Neophyte is the only NPC that moves around the tower. He starts off at -2000 and then moves around until, finally, he can be found at -200. If you have the progression of how he moves, let me know. --------[META-BEINGS LOCATIONS]-------- Two types of monster when the floor is Frozen [F] or Hot[H] The switch between Frozen and Hot can be done by hitting a switch at -300 and/or -1000, although Reinsus has mentioned that one of these switch between Flooded and not, I havent confirmed that yet. [Floor] [-100 ] Glue, Moon [-200 ] Glue, Moon, Kato [-300 ] Glue, Kato, Bullger [-400 ] Kato, Little Bullger [-500 ] Kato, Little Bullger, Big Bullger, Gliro [-600 ] Little Bullger, Little Jerryrom, Gliro [-700 ] Little Bullger, Big Bullger, Little Jerryrom, Seventeen [-800 ] [F]: Big Bullger,Gliro,Socompo [-800 ] [H]: Seventeen,Little Jerryrom,Socompo [-900 ] Socompo, Gliro, Seventeen, Little Jerryrom [-1000] Liar, Socompo, Gliro [-1100] [F]: Liar, Or-huganous, Death [-1100] [H]: Hungones, Bubugel, Little Jerryrom [-1200] Liar,Socompo,Gliro,Death [-1300] [F]: Death, Liar, Or-huganous [-1300] [H]: Hungones, Liar, Bubugel [-1400] [F]: Or-huganous,Liar, Sun [-1400] [H]: Hungones, Bubugel, Death [-1500] [I]: Or-huganous,Death [-1500] [F]: Or-huganous,Big Jerryrom,Bubugel [-1600] Big Jerryrom, Death, Sin-Monis, Sun [-1700] Or-huganous,Sun, Sin-Monis [-1800] Sun, Or-huganous, Nicl & Nicr [-1900] Sin-Monis,Sun,Big Jerryrom [-2000] Sin-Monis, Magician, Nicl & Nicr [-2100] Big Jerryrom, Sun [-2200] Big Jerryrom, Magician, Nicl & Nicr, Aries [-2300] [F]: Nicl & Nicr, Aries [-2300] [H]: Big Jerryrom, Magician, Cocteauhead [-2400] Aries, Cocteauhead, Gold Moon [-2500] Nicl & Nicr, Aries [-2600] Magician, Cocteauhead, Gold Moon [-2700] Nicl & Nicr, Cocteauhead, Gold Moon [-2800] Magician, Gold Moon [-2900] [F]: Nicl & Nicr, Aries, Gold Moon, Johanna Kyon [-2900] [H]: Cocteauhead, Magician, Little Jerryrom [-3000] Cocteauhead, Gold Moon, Hana-Nip [-3100] Johanna Kyon, Cocteauhead [-3200] Gold Moon, Hana-Nip, Galgal-Tank-Joe [-3300] Johanna Kyon, Hana-Nip, Festum [-3400] Johanna Kyon, Hana-Nip, Festum [-3500] Johanna Kyon, Galgal-Tank-Joe, Big Blue Bullger [-3600] Galgal-Tank-Joe, Festum, Big Blue Bullger [-3700] Hana-Nip, Galgal-Tank-Joe, Big Blue Bullger [-3800] Galgal-Tank-Joe, Festum, Big Blue Bullger [-3900] Cherub, Archangel --------[ON SPLITTING]-------- * Split brands are the game-winner here, so make it a priority to get 2 of them. To get them, use the cursebringer angel and just synthetize until you get one. Then, throw boxes at the box bearer repetadly until you get 2 addition boxes. Throw the brand at the floor and pick it up, open one box and you will have your second split brand. * Take two split brands and an addition box to the tower, brand yourself with the brand and go down to -200. Make sure the other left-over splitbrand split so you have 2 in your inventory and throw the brands into the orbs in Eliza's room. Make sure you only have addition boxes now so they can split and you can send them back until the bottom floor. * A better way to do what I just described above it to have TWO addition boxes and a split brand with the Collector. Take all three items and then use a box to clone a split brand. Give back a split brand to the collector and use the other one on yourself. You should now have been branded and only the box in your inventory, which will split over and over again. * Warp Bones are a great way to complete the Tower. Get yourself around 6 Warp Bones and use the splitting trick to gather 99 bones (6 becomes 12, becomes 24, 48, 96). Once you have 99 bones, send them back to the collector by placing them near a cosciousness orb instead of throwing them one by one. Now, whenever you want to go to a dungeon, clone the 99 bones, give one set to the collector and youre good to go. * The more addition boxes you have, the more chances it will split. Once you have around with six boxes (usually around floor -600) you can keep a coat to help you run through the tower. In the other hand, bring a enhanced coat from the beggining with defense fluids with you to facilitate your run. Make sure to reload if the coat splits though. * Use ME Brands, with your split brand and some addition boxes, you can have unlimited ME branded boxes as you go down, send back addition boxes and once the collector is full, brand the left-over boxes. After coming back to the tower, you can send more those left-over boxes without spending a split brand. Die when you sent back all the left-overs. Keep in mind that you can "clone" a branded box with a ME brand by doing this: Lets imagine you have 7 addition boxes and a ME brand. 1)Brand an addition box with the ME brand. 2)Drop the box, pick it up. 3)Open the other 6 boxes, the boxes will clone the last object you picked. Thus, you will have 6 more addition boxes already branded! by ZardoZsays: * To get a Split brand find yourself an Appraisal brand and some Lucky wings, most of the brands you get from the CBA are unidentified so the Appraisal brand is in order, this will also help you stack your bones up for the CBA. I tried endlessly to get the Split from lower floors with no luck at all. After I gave the gun to Angelicus(not sure if required for Split brand) I was able to get the Brand almost immediately at the -1600 CBA. By the time you get to -1600 you should have plenty of bones, make sure you have at least one open Collector spot and save the Orb on -1600 for the Brand. Reload the game if you run out of bones. Be sure to copy(Add box) the Split brand before use. --------[ON POWERING UP]-------- * Find a Defense fluid and use your split brand to power up your favorite coat. * Find an Attack fluid and use your split brand to power up your favorite sword. * Better yet, find an AD fluid, which upgrades Attack AND Defense. * Torturers are great for killing a large number of meta beings at once. Wear Experience Wings, Eat an experience bone, Use a Summon Torturer and then a room effect torturer(Fire,Explosion,Lightning) to kill the meta-beings and go up in levels. You can also use Disks, but these are a little more dangerous because a meta-being can step on it and kill you instead. * A Shockwave sword is THE throwing weapon of excellence, find one and you can throw them over and over again at your enemies. Add elemental parasites to it for bonus elemental damage. * Combine Parasites and add them to your swords. Like an Elec/Ice parasite in your explosion sword. Or Fire/Elec - Comet/Ice on your Twin Swords. * I havent tried this, but maybe if you combie a Paral Parasite and an Elec Parasite (Paral/Elec) you can add Paralysis to your weapon? Can it be done? By Reinsus: * Paral/elec parasite combo won't work for the same reason a lucky/comet parasite won't work on a sword. the restrictions of paral parasite and lucky parasite make it so that they can't be fused onto a sword. Four(4) types of parasites plus the dead parasite: * Ones that go on you and sword (YS) * You and coat (YC) * Only items (I) * Only you (Y) (YS)/(YS) can go on you or your sword (YS)/(YC) can go only on you (YS)/(I) only occurs under specfic conditions. e.g. wing + sword (YS)/(Y) only on you (YC)/(YC) can go on you or your coat (YC)/(I) only occurs under specific conditions. e.g. wing + coat (YC)/(Y) only on you (I)/(I) only occurs under specific conditions. e.g. cannibal + cannibal (I)/(Y) only occurs under specifc conditions. e.g. wing + life (Y)/(Y) only on you --------[ON FINAL DUNGEONS]-------- * Once you finish the game, the Coffinman will open his incredible dungeons; These dungeons have 99 floors and exponentially get tougher and tougher. As you go down, you get to fight all the enemies of the game and their upgraded Blue and Crimson Versions. * The Deadly Meta-Beings only appear in this Dungeon, try and getting their idea sephiras from them by using lucky wings and being, well, lucky. by ZardoZsays: * About 10% of the floors have a glowing yellow switch, this will teleport you to a nearby room for a fight with three Deadly Meta-Beings, if you are in the regular dungeon, these will all be the easy(green) versions of the monsters, in the bonus dungeons the first 30 floors will have mostly green difficulty monsters, the second thirty floors have mostly blue difficulty monsters, after floor 60 you start getting more of the pink(red) difficulty and the last 20 floors you start seeing the black difficulty monsters. The yellow switch monsters have the crystals, if you have lucky wings and a lucky parasite you should get a crystal about 25% of the time from one of the three monsters you fight. * Once you get to the bottom, the Coffinman will reward you by giving you an item that you dont have in your database, so, it can be a Vampire sword (if you havent found one) or some blind bones (if you havent recorded it). * There are no consciousness orbs but you can split, I suggest you use this dungeon to upgrade your equipment using split brand, addition boxes and AD fluids. * Fortunely, each level is not that big and the exit is usally two or three rooms away from the level start, so you should not take more than 4 minutes per floor. It took me 4 hours and a half to finish the Hunger Dungeon. * You can keep all your items in your inventory and your level once you complete it, so if youre willing to go all the way down and conquer the dungeon, you might as well clone a lot of addition boxes or other goodies while youre at it. * The available Dungeons are: - Hell Dungeon - Hunger Dungeon - Reversed Disk Dungeon - Frugal Dungeon - Defenseless Dungeon - Rotten Dungeon - Trap Dungeon * Hunger Dungeon: You wont find any food in this dungeon, so bring addition boxes, your favorite set of bones (I like invincibility for this once), and brand yourself with a split brand. Clone the set with an addition box (make sure you always have enough boxes to split) and use the bones to sustain yourself (and run) --------[ON ITEM COLLECTING]-------- * Find a Crystal Sword and use your split brand to fill the fuse sword entries. * Combined parasites do not count as a collector's item. Neither does rotten food. by icyterror: * Give 1 Gold bone or 3 Silver bones to the curse bringer angle and it will give you toy box. The Toy box contains many items. It help a lot about complete the item list and might also throw out some great item. Open it outside the tower and reload the game if it breaks before getting 3~4 items out of it. Alternatively, split them so you can break them to your heart's content. * A better way to do the thing above is to get a hold of a GOLD bone, use marrow fluids until you have around 6 bones, then use addition boxes to clone the bones until you have 99. Clone the set of 99 bones, send one set back to Collector, use the other to get unlimited Toy boxes by giving a gold bone to the CBA for a box. You can break up to 99 boxes and then clone the original set to break 99 more! Virtually unlimited! by icyterror: * There is a cursebringer angel in the 1st floor of the 3rd training dungeon, make sure you bring a lot of bones with you so you can take out new items for your database. * Use the sort option to gather bones together, an additional box to duplicate them and then sort them again, this way you can go from 8 bones, to 16, to 32, to 64, to 99. THEN go to the Cursebringer angel in the 3rd Training Dungeon. I like Doing this with Identify Bones and Port Bones. Having 99 Death Bones would be awesome too, you can duplicate a set and take it with you to the tower, while leaving the other back at the collectors. * When you finish an Incredible Dungeon (Coffinman's dungeons after beating the game), Coffinman will give you one random item you dont have in your list yet, the dungeons have 99 levels and get incredibly hard after floor 60, so make sure that your reward is going to be worth it. by ZardoZsays: * When you go to the Boxbearer with only one box you can get extra boxes with a bit of patience. Drop all items you do not want to lose on the ground, equipable, fruit, split, addition, etc... Keep the rest of your junky items in the inventory. Trade your box until you get a parasite box(less than 1%?), this box will quickly turn all of your held items into parasite boxes. Drop all of your parasite boxes on the ground, then pick one up and quickly turn it in to the Boxbearer, keep trading till you get a box you want and then either use the box or drop it with your other stuff. Grab the next parasite box and repeat. --------[ON VOICE COLLECTING]-------- * It may be possible to miss a Collector's voice entry completly. Because when you restart the game, the Collector already has several different items in his database. * Make sure you have the main characters's Idea Sephiras in the collector and restart the game with your database, throw the sephiras to everyone. * Talk to everyone while in lust, stomache ache and poisoned. * Hit everyone with the rifle, a normal sword, an element sword and your fists. * Give rotten food to everyone. --------[GENERAL]-------- * There is a switch at -300 and -1000 that defrosts the rooms. If you defrost, Hungones and Babuels (Wall monsters) will appear along the other normal monsters. I also hear from Reinsus the switched make some flooded rooms, normal, but I cant replicate this, yet. by icyterror: * Inflict Sin-Monis with Lust and it will keep feed you hp and vt instead of depleting it. by icyterror: * Stop worrying about carrying identify items with you all the time. When you get new unidentify item, you should save when you go down and try using them on the next floor. * Idea Sephiras have a Flag. They are either read or unread (by the Baroquemonger) When you use an addition box, a copy of the sephira is made, along with the flag.. so.. MAKE SURE you copy the idea sephira before showing it to the Baroquemonger. by Reinsus * The Doesn't Have Box gives you an item you dont have from a list of items. Reinsus compiled the list (Check out his FAQ) and here it is: 1.Junk sword 2.Puny coat 3.Stamina wings 4.Heart seed 5.Guryu flesh 6.Empty box 7.Nutritive fluid 8.Healing brand 9.Fire torturer 10.Recovery disk 11.Rock bones x 4 12.Larva parasite 13.Atonement sword 14.Leather clothing 15.Attack wings 16.Fruit heart 17.Churyu flesh 18.Recovery box 19.Attack fluid 20.Stamina brand The only good thing about this is the attack fluid IF you cant find it anywhere else and want to power up your sword and the Larva parasite to get that Baroque or find a Cnbl Parasite. * Reinsus and I will work on the same list above but for Trial Boxes, feel free to send us some input if you have some. 1. [No enemies killed] - No Brand 2. [Unknown, maybe last item] - Resurrection Brand 3. [Unknown, maybe after killing 10~15 monsters] - Guryu Flesh *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* ------------------------------------------------------------------------------- [BRL] BAROQUEMONGER READING LIST ------------------------------------------------------------------------------- Contributors: ZedPower, Bandersnatch84, buppyspek, icyterror, The_Shifty, Gira_sol, Star_Mumba, Reaziel. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Progress RoadMap: Complete = 28/35 Yourself - Complete Koriel Member - 90% Boxbearer - Complete Longneck - Complete Horned Girl - Complete Bagged One - Complete Littles - Complete Magician - 75% [Finished By Next Update] Johanna Kyon - Complete Bullger - Complete Aries - Complete Festum - Complete Nicl & Nicr - Complete Galgal-Tank-Joe - Complete Liar - Complete Jerryrom - Complete Kato - Complete Soconpo - Complete Hungones - Complete Death - Complete Hana-nip - Complete Gliro - Complete Bubugel - Complete Seventeen - Complete Moon - Complete Sun - Complete Sin-Monis - Complete Or-huganous - Complete Cocteauhead - Complete Glue - 70% [Finished By Next Update] Manas - 0% Perisomata - 0% Maleficia - 0% Tabula Smaragdina - 0% *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Yourself /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Yours --> Cannot fuse A sense of loss... Slumber... ...Neuro Tower. A fragment of mind... and... a lost half of a body. This crystal.. Its got a strange feeling that's different from the Baroque's Ive seen before. What is this? I have a feeling I know someone that looks like him... I see many human figures, but... All of them have the same face. This memory... Ive seen it somewhere... ...A shadow of a close person that remains strong, Its volatile shape is almost as if is a mix of delusion and reality but whether or not that is the result of a Baroque is... An inhuman entity... Somthing surrounded by light so strong, one cannot look directly at it. A piece of the world that threw the world into confusion... That's you. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Koriel Member /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Koriel --> Revolution Sword (Revolution Effect) Knowledge... Protection... ...A sanctuary. Worship and inquisition... And... the distortion of the world. An alarm that wouldn't stop ringing... Hope that was terminated before their eyes and... A white light.. that covered the world.. ...How very interesting. Perhaps they tried to touch the entity that is also known as the root of the world? Like, for instance... The one at the bottom of the Neuro Tower... From the shape of this crystal, I can almost see through to their passion for the pursuit of truth... Whether or not they were able to reach it is... Continuously offered prayer. Miracles are not things that occur simply because one wishes for them. Yet, they did not mind that. The source of distortion... A word called the World... This core is not exactly distortion. I think we could say... That this is not simply a Baroque. They just wanted to know. They probably didn't imagine that it would bring about these results. ...The best laid plans of mice and men... Souls that accepted their fate... At times they are pure, and at times they are foolish. I have heard that there was a writer that had ruined himself in the pursuit of truth. Though in his case, it wasn't like he offended God to find the truth... ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Boxbearer /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Boxbearer --> Boxbearer Sword (Unknown Effect) Found on Floor: -700 (Sometimes) Compassion... Separation... ...An empty box. A sway of delusion... What he wanted and what he couldn't grasp... A girl that had started to distort before his very eyes. Something kept in a box. What was it that he killed? ...A giant research facility... He seemed to have worked frantically as some sort of technician. To escape something that was haunting his mind... He could not live without clinging to his delusions... Yet, unable to completely become his baroque, he probably suffered in the gap between delusion and reality. I'm accustomed to Baroques of immortality but, this must be a Baroque of rebirth. Its not like I haven't come across one before, but it is an incomplete delusion. A daughter that was transferred through the consciousness orb, huh... ...What ever the case, this was something that already happened. What was inside his box? It's said that disaster and hope were in Pandora's box. But in this world, there are also empty boxes. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Longneck /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Longneck --> Longneck Sword (Trident Effect) ...What is this? All I hear is a monotonous repetition of words... I've nothing else to say other than that it is a superb Baroque. The only things I can hear are... a strong remorse and a fixation on life. A repetition of the two. It seems he was conducting some sort of research, but reading the details will be no small feat. The distortion is hindering my ability to discern it. It must have been tough carrying this Baroque even after the distortion... It's quite impressive... in many different aspects. His neck grew as if to avert his eyes from his own sin... And his body grew corpulent as he desired death. Quite a troublesome person, indeed. What is... the red... queen? I cannot see... the distortion is too great. You've taken this distortion, yet you remain unchanged. In other words, perhaps it means that you are already carrying a Baroque that is far heavier than this... Baroque... It is a sickness unto death, but it can also be an answer. ...Do you not understand? I suppose not. I don't truly understand it myself. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Horned Girl /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Horned Girl --> Unknown Sword (Lust Effect) A sense of occlusion and... Assimilation... No, can it be that this Baroque is... This girl, I've seen her somewhere... It all began as childish fun... Teasing, pranks... Inaudible murmurs... On the way home from school... A girl with empty eyes, standing in the corner of the ruins... ...It's hard to read distinct words from this crystal. Its form as a Baroque is unwavering, but... An imaginary reality held in the girl's palms. A comfortable world detached from the pain that stood before her eyes... Faceless friends... That's why the young girl was able to become tractable. The person standing there was a blank somebody, a nobody that was capable of becoming anybody. Fading, disappearing self... Eventually she had stopped being herself... She could not be harmed, so long as she was someone else... A girl that abandoned herself in an attempt to protect herself... I see... So this was the girl from that time... To think that my Baroque would grow so... huh. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Bagged One /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Bagged One --> Bagged Sword (Item Drop Chance Increase Effect) Information... Father... A boisterously whirling torrent of memories... Concealment and restraint... The pain of separation... A dark, swaying shadow... She knew that was something that would remain unforgiven. Unable to forget none of the information that flowed in through her five senses. Pain and happiness still vivid. A swelling bag of memories. All in an attempt to leave a singular thought behind somewhere... Endlessly accumulating information... But no matter how much knowledge she stuffed in, she could not escape that thought... The confusion and despair never faded inside her. It would be vividly replayed repeatedly. Every time it did, she... There are 2 Baroques inside this crystal... But now, nothing more will be etched inside her thoughts. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Littles /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- Orb: Littles --> Cannot fuse Found on Floors: -2000 ...! ...Pain? Is this not a Baroque? Exactly what crystal is this? This foreign presence... This cannot be a human Baroque. Can it possibly be... a part of (God) If I were to liken this to human, Then this would probably be... The embodiment of pain itself. I apologize, but this is the most fitting description I can only think of at this moment. ...Extraordinary pure pain. For it to exist in this world, in this form is unimaginable,but... Ignoring that, this core... It is not a Baroque. There's no mistaking that this crystal is pain of incredible purity. But, have its thoughts been purified...? Its influential power on those that touch isn't that strong. I cannot read what's in the background from this crystal... Actually, whether or not there is a background was uncertain... I see...A gateway that leads to something...to an existence that's not human... But I'm afraid I cannot get any closer... Sorry to disappoint you,I apologize. Pain. I can fact no other element from this crystal. ...Horribly pure pain. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Magician /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- [Looks]: Like a joker coming out of a big poker card. [Attacks]: Melee: Quick Slash Area: Replicate, Self-Warp Ranged: Throwing Cards [Orb]: Magician --> Magician Sword (Low chance of Warp Effect on enemy) Items Dropped: Ice Disk, Mine Disk ---------[Strategy]--------- You have to kill these fast, because of their replicating ability. Get close and then dodge when it slashes, slash back until dead. ---------[Baroque Readings]--------- Despair... Prayer... ...Merciless reality. Those who adore him... Those he is to protect... And... an unavoidable distortion. He had... Tried to live honestly even in this distorted world. ...His beliefs. ...Those he could not save. His heart was as fragile as he was kind, and he was unable to bear that weight. A reality seen for the first time by he who only chased after ideals. A desolate world soiled by distortion. That is why he shed no tears. When he discovered the same distortion found in the world was within himself. He willingly ventured into its abyss... And fell... Just as the winged girl had guided him to... ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Johanna Kyon /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- [Looks]: Like two puppets tied to a two pillars, tied together. [Attacks]: Melee: Big Swipe attack with the pillars, Quick headbutt Area: Confusion Shriek Ranged: Unknown [Orb]: H. Priestess --> H. Priestess Twin Swords (Low % of Confusion Effect) Items Dropped: Confusion Bones, Earplug Bones ---------[Strategy]--------- They usually lie dormant, when you attack them, try to attack them from behind or else the big pillars will hit you. If you get confused use the L2 trick. Ive seen them "lift off" when running low on HP.. wierd :) ---------[Baroque Readings]--------- Neuro Tower... A distorted room... ...2 girls. Miracle... Sealed Tower... And a small hope... The bottom of the Neuro Tower... An image of sisters lying down in a closed room... ...They reached out in this room with no windows. Tiny hands that wandered, cutting the empty air... A silent smiling winged girl took their hands... Distortion came a little at a time. Not to them, but rather to the world around them. To them... It must have felt like they had stumbled out of a dizzy spell. The sisters who are supposed to make a miracle happen... But contrary to their intentions they had become a foreign entity that induced Baroques. The great power that they couldnt fully control had sped up the distortion of this world, Had they just held back... The two did not give up even an the very end. But, the effects from that moderate dizzy spell enveloped them at some point... They dissapeared without a trace. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Bullger /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- [Looks]: Like a fat bouncing woman. [Attacks]: Melee: Fast headbutt, spinning body slam. Area: Blinding Gas Ranged: None [Orb]: Empress --> Empress Sword (Blind Effect) Items Dropped: (Small Version) Fire Disk, Aprsl Parasite (Large Version) Sight Fluid, Churyu Flesh (Blue Big Version) Sight Fluid, Churyu Flesh ---------[Strategy]--------- Just kill them from behind.. or not. They're easy. ---------[Baroque Readings]--------- Consciousness Orb... Small wings... ...Mutation. Vague sense of anxiety... Trust and... Suffering that could never be told to anyone. Rejection... Twisted information that flowed directly into the brain... The sensation of having your very being rewritten... Without having the time to feel fear. It seems her inability to throw away the tiny suspicion left inside the bottom of her heart was what became the seed of her distortion... An unpredictable experiment... In the twisted vision, a body that transforms as if it's melting... Fading commotion... Black out. A Baroque that was cast off from the world, and eats away at all things... This was the path she had chosen... Love in a flask that was defeated by distortion. But if she had believed then, there might have been a different ending. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Aries /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- [Looks]: A Four legged humanoid [Attacks]: Melee: Quick Claw Area: Blind Spray Ranged: Jump attack [Orb]: Emperor --> Emperor Sword (Blind Effect) Items Dropped --> Rotten Bones, Sight Fluid (Blue Version) Moldy Fluid, Marrow Fluid ---------[Strategy]--------- Aries usually just sleep their time away until you touch them. Once they are awake, dodge their attacks and counterattack from the sides, never fight it head-on unless you like to get sprayed upon. Usually, confront them, slash them to wake them up and dodge, once they attack and miss, hit them from the sides. ---------[Baroque Readings]--------- Social status... The distortion of society... ...Violence. Resentment...A lost place of belonging and... a social death. It took but a second to destroy what took him a lifetime to build. His small happiness dissapeared with a sound. Before long, the last day approached... He was probably unable to accept that fact... When everything was wrapped in light, he took the hand that was extended to him. A girl... with big, white wings. He was forsaken by the world... and liberated. At least... within himself. He obtained a world he could control. And in it...There was neither reason, nor irrationality, nor hope. Carrying his world, he tried to rebuild what he lost. But there is no end to the suffering for this miniature garden's rule. Its like a moebius strip. ------------------------------------------------------------------------------- /*\/*\/*\/*\/*\/*\/*\ Festum /*\/*\/*\/*\/*\/*\/*\ ------------------------------------------------------------------------------- [Looks]:Like a big stone attack floating robot with two extendable grapple arms [Attacks]: Melee: An horizontal stab by extending their robotic arm. Area: Unknown Ranged: Icicle stab [Orb]: Hierophant --> Hierophant Sword (Ice Blast Effect, Mid %) Items Dropped: Warp Bones, Ice Disk ---------[Strategy]--------- Dodge their attacks and hit them from the sides. If you see them creating the icicle above their heads, hitting them will interrupt their attack. ---------[Baroque Readings]--------- A pile of books... Secret experiment... ...A disorderly laboratory. Memories and the past... Concentration on the future... Heretic...Words that would never reach him. Even the shadows infront of his eyes went unseen by him. In his head, a great deal of knowledge stored in his long life of research... Though now, its impossible for me to read. How unfortunate. Forbidden... knowledge. At the time, there was no way he would have known |
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