BloodRayne 2 Walkthrough :
This walkthrough for BloodRayne 2 [Playstation 2] has been posted at 24 Dec 2009 by bobo and is called "FAQ". If walkthrough is usable don't forgot thumbs up bobo and share this with your freinds. And most important we have 2 other walkthroughs for BloodRayne 2, read them all!
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Walkthrough - FAQBloodRayne 2 FORBIDDEN PLEASURE & UNINHIBITED DESIRE - Complete XBOX/PS2 Walkthrough Authored by VampireHorde ++WARNING: THIS FAQ INCLUDES SOME STRONG LANGUAGE! MMMMMMMMMMMMMMMMM M M MMMM MMMM M MMM M MMMM M M M M MMMM M MMMMMM MMM MMMMMM M M M M M MMM MMMMMMMMM MMM MMMMMMMM MMM M MMMMMMMMMM M M MMMMMMMMMM M M MMM M M M MMMMMMMMMMMMMM MMM MMMMMMMMMMMMMMM MMMMMMMMMMMMM M M M M MMMMMMMMMMMMM M M M M M M M M M MMMMMMMMM MM M M MM MMMMMMMM M M MMMMMMMMMMMMM M M M M MMMMMMMMMMMM M M MMMMMMMMMMMMMMM M M MMMMMMMMMMMMMM M MMMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMM M M MMMMMMMMMMMMMMMMM M MMMMMMMMMMMMMM M M MMMMMMMMMMMMMMM M MMMMM MMMMMMMMMMMM M M MMMMMMMMM M M MMMMMMMMMM M M M MMMMMM M M MMMMMMMM M M M M M M M MMMMMMMM M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M MM M MM M M MMM M MMMMMMMMMMMMMM M M M MMMMMMMMMMMMMMMMMMMMMMMMMMM M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M MMM M M M ************************ INTRODUCTION ************************ Thanks for clicking on the FAQ. This guide will showcase and detail everything you need to know about BloodRayne 2. All your bloody needs will be severed...I mean served hot right here. The guide will cover all aspects of the game in three sections: --GAMEPLAY: This section will detail everything you need to know before you play the game from characters to storyline. --WALKTHROUGH: This section will detail the entire walkthrough of Rayne's adventure for bloody redemption. --UNLOCKABLES: This section will detail all the cool unlockable stuff after the game is finished. And YES, I will discuss Rayne's appearance in the October 2004 issue of Playboy. Enough talk! Let's get bloody! ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++ THE GAMEPLAY ++ _____ __________ __ ______________________ _ __ / ___// ____/ __ \/ / / / ____/_ __/ _/ __ \/ | / / \__ \/ __/ / / / / / / / / / / / // / / / |/ / ___/ / /___/ /_/ / /_/ / /___ / / _/ // /_/ / /| / /____/_____/_____/\____/\____/ /_/ /___/\____/_/ |_/ ----------------------------------------------------------------------- == MAIN CHARACTERS == Only the main characters will be discussed here. No enemies. --RAYNE - OBJECT OF CARNAL DESIRE When we last saw Rayne in 1935, she joined forces with the shadowy Brimstone Society to destroy a supernatural Nazi bid for dominance. Her father, Kagan, an influential Nazi collaborator, was killed in an accident at the close of the War. Cheated of killing Kagan herself, Rayne has spent the last sixty years ferreting out and destroying his many offspring - her siblings. They have banded together and formed the cult of Kagan - pledging to carry on his legacy of creating a new era of vampire supremacy where humans are mere cattle for bloodthirsty predators that hunt them. Rayne's nefarious siblings have created "the Shroud", a mysterious substance which, when released, renders the sun's lethal rays harmless to vampires and twists nature into a nightmarish perversion. Now only Rayne stands between an unsuspecting humanity and a horrifying vampire dawn. --SEVERIN Severin is Rayne's trusty "sidekick". He will guide Rayne throughout the entire game and will tell her what to do next (even if Rayne doesn't listen at times). Don't take a cue from Rayne and listen to Severin when he instructs you to do something! If you get stuck in a section of a level, it's because you didn't listen to him! --KAGAN Nazi's don't die. They live for 70 years and wait for the best moment to strike again. Kagan seems to have survived the last encounter from 1935 and is on the prowl. How did he survive his death? --EPHEMERA Ephemera is Rayne's half-sister. With the ability to control the shadows to regenerate her health, it makes fighting her a complete waste of time. And besides, when was the last time you saw an S&M bondage girl with no eyes? --FERRILL Ferrill is Ephemera and Rayne's very annoying "F-bomb" half-sister. Her intentions go beyond just serving Kagan. What are Ferrill's intentions? --ZERENSKI Daniel Zerenski is Rayne's annoying half-brother. He owns the mansion that Rayne infiltrates in the first level of the game. --XERX A sophisticated but mad scientist, Xerx has spent his time creating "the Shroud" - a device that renders the sunrays harmless for vampiric hordes. What is his connection with Kagan? Except for Severin, every enemy, boss, and sub-boss in this game are all annoying bitches. And to me: ALL BITCHES AIN'T SHIT! **BOSS TIP: Unlike a game like Ninja Gaiden, most of BR2's bosses and sub-bosses really don't need much pattern solving or strategy to defeat. The real strategy is to activate Blood Rage and use it until it empties out. Refill Rage by feeding on the annoying enemies that keep stopping by and continue the pattern until the boss dies. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++ THE WEAPONS OF LUST ++ _____ _____ __________ ____ ____ __ _____ _______ ____ __ / ___// _/ | / / ____/ / / / / / /\ \/ / / ___// ____/ |/ /\ \/ / \__ \ / // |/ / /_ / / / / / / / \ / \__ \/ __/ | / \ / ___/ // // /| / __/ / /_/ / /___/ /___/ / ___/ / /___ / | / / /____/___/_/ |_/_/ \____/_____/_____/_/ /____/_____//_/|_| /_/ ----------------------------------------------------------------------- Rayne has only three sets of weapons throughout the entire game (technically four if you count her luscious fangs). HARPOON - this is a morbid semi-rip-off of Scorpion's harpoon from Mortal Kombat. She can use the harpoon to disarm thugs and enemies and fling them into nearby death traps (which is necessary in some parts of the game in order to continue). Unfortunately, the harpoon CANNOT be used to lure enemies closer for a feeding or ammo refill. This is the only goddamn thing that stinks about this weapon. DUAL BLADES - these "babies" are Rayne's bread and butter (like Dante's Ebony and Ivory in Devil May Cry). Rayne will use these blades throughout the entire game, come rain or shine. Unfortunately, the weapons do not have any exclusive upgrades nor can they be switched. Sucks to be her. CARPATHIAN DRAGONS - these are blood-powered Guns that Rayne acquires midway thru the first level of the game. To use the CD's, simply TARGET and enemy and press the FIRE button. There are six separate modes of fire: --BLOODSHOT MAX AMMUNITION: 55 ACQUIRED: ZERENSKI MANSION --BLOODSTREAM MAX AMMUNITION: 40 ACQUIRED: AFTER DEFEATING KESTREL IN MEATPACKING AREA --BLOODSPRAY MAX AMMUNITION: 10 ACQUIRED: AFTER DEFEATING KESTREL IN THE SEWERS --BLOOD BOMB MAX AMMUNITION: 5 ACQUIRED: AFTER DEFEATING DHAMPIR AT WETWORKS --BLOOD FLAME MAX AMMUNITION: 5 ACQUIRED: AFTER DEFEATING DHAMPIR AT THE HOUSE OF REPTILES --BLOODHAMMER MAX AMMUNITION: 8 ACQUIRED: INSIDE XERX'S LABORATORY Each set of modes has a different effect and can be switched using the SWITCH WEAPONS button. To Level up the guns simply use the guns until the White meter around the blood sphere on the HUD goes completely around. There are a total of two upgrades per mode for increased attack power and increased ammunition. To refill ammunition, Rayne must feed on enemies and then use the required FATALITY button to refill the guns. If the ammunition reaches zero, the guns can still be used but all the bullets will be drained from Rayne herself (which you DON'T want) so make sure to keep refilling the guns! ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++ HOT-BLOODED COMBAT ++ _____________ ____________ _________ __ __ / ____/ ____/ | / / ____/ __ \/ _/ ___// / / / / /_ / __/ | | / / __/ / /_/ // / \__ \/ /_/ / / __/ / /___ | |/ / /___/ _, _// / ___/ / __ / /_/ /_____/ |___/_____/_/ |_/___//____/_/ /_/ ____ ____ _____ ________________ ________ _ __ / __ \/ __ ) ___// ____/ ___/ ___// _/ __ \/ | / / / / / / __ \__ \/ __/ \__ \\__ \ / // / / / |/ / / /_/ / /_/ /__/ / /___ ___/ /__/ // // /_/ / /| / \____/_____/____/_____//____/____/___/\____/_/ |_/ ----------------------------------------------------------------------- Learn how to utilize Rayne's moves properly. The combat list here applies for both XBOX and PS2 consoles but I will refrain from using specific buttons (since the button layout is customizable) and stick with regular terms (like kick, punch, etc.) --BASIC COMBAT **These attacks are based on whatever customized buttons were chosen BLADE ATTACK BUTTON BLACK WASP ATTACK X3 BULL'S ARROW UP, ATTACK X3 KICK KICK BUTTON TWISTING GULL KICK X3 SILKWORM SPINS UP, KICK X3 FEED FEED BUTTON FEED GUNS FEED, SHOOT BLOCK TARGET BUTTON HARPOON THROW TARGET, HARPOON, MOVE LEFT ANALOG STICK --JUMP COMBAT JUMP JUMP BUTTON SOMERSAULT JUMP X2 SILVER MOON JUMP, ATTACK TIGER WING JUMP, KICK --LOCK-ON COMBAT LOTUS SPEAR TARGET ENEMY, ATTACK X3 MANTIS KISS TARGET ENEMY, UP, ATTACK X3 SUSPENDED TAG TARGET ENEMY, DOWN, ATTACK X3 BUTTERFLY FLICK TARGET ENEMY, KICK X3 TURNING DRAGON TARGET ENEMY, UP, KICK X3 ENCIRCLED STEER TARGET ENEMY, DOWN, KICK X3 --EVASION COMBAT FALCON SURGE TARGET ENEMY, JUMP SHATTERED CLOUD TARGET ENEMY, JUMP, ATTACK FOCUSED KICK TARGET ENEMY, JUMP, KICK FLIP OVER TARGET ENEMY, UP, JUMP SPIDER'S DAUGHTER TARGET ENEMY, UP, JUMP, ATTACK GARUDA CROSS TARGET ENEMY, UP, JUMP, KICK ASCENDING LUST TARGET ENEMY, UP, JUMP X3 DESCENDING LUST TARGET ENEMY, DOWN, JUMP X3 RISING THORN TARGET ENEMY, DOWN, JUMP, ATTACK SECRET LIGHTNING TARGET ENEMY, DOWN, JUMP, KICK DEXTRAL FLOWER TARGET ENEMY, RIGHT, JUMP, DEXTRAL THORN TARGET ENEMY, RIGHT, JUMP, ATTACK DEXTRAL BLOOM TARGET ENEMY, RIGHT, JUMP, KICK SINISTRAL FLOWER TARGET ENEMY, LEFT, JUMP SINISTRAL THRON TARGET ENEMY, LEFT, JUMP, ATTACK SINISTRAL BLOOM TARGET ENEMY, LEFT, JUMP, KICK --WHILE ON THE GROUND ATTACKS DOLPHIN'S TAIL JUMP SPRING'S WRATH LEFT ANALOG STICK --FEED FATALITIIES (FRONT) DEVIL'S HANDSHAKE FEED, JUMP STERLING BLOW FEED, ATTACK LAUGHING JACKAL FEED, FEED, ATTACK ARCHER'S BLISS FEED, KICK CRACKED SPARROW FEED, FEED, KICK SILVER EEL FEED, SHOOT ATHENA SHIVER FEED, FEED, SHOOT --FEED FATALITIES (BACK) STRANGLED FLAME FEED, JUMP LAMENT REVERSAL FEED, ATTACK CRANE'S REPLY FEED, FEED, ATTACK RABBIT'S LASH FEED, KICK COMET'S TWINGE FEED, FEED, KICK WEEPING COBRA FEED, SHOOT LOVER'S GRIP FEED, FEED, SHOOT --SPECIAL MOVES TWISTED WIND ROTATE LEFT ANALOG STICK, KICK SILVER CIRCLET ROTATE LEFT ANALOG STICK, ATTACK QUIET THUNDER ROTATE LEFT ANALOG STICK, SHOOT SHIVA ASPECT TARGET ENEMY, JUMP, KICK CURTAIN TWICE TORN TARGET ENEMY, JUMP, ATTACK That is everything you need to know. All Aura, Rage, and Speed powers are explained below. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++ ENERGY ENHANCING BLOODLUST ++ ____ __ ___ _____ _____ ________ / __ )/ / / /__ / / _/ | / / ____/ / __ / / / /| | / / / // |/ / / __ / /_/ / /___/ ___ |/ /___/ // /| / /_/ / /_____/_____/_/ |_/____/___/_/ |_/\____/ ____ ___________ ________ ______ / __ \/ ____/ ___// _/ __ \/ ____/ / / / / __/ \__ \ / // /_/ / __/ / /_/ / /___ ___/ // // _, _/ /___ /_____/_____//____/___/_/ |_/_____/ ----------------------------------------------------------------------- The onscreen HUD on the upper left side of the TV screen has two sets of colored bars: --The RED bar is Rayne's health. To refill her health, she needs to feed on an enemy. She can feed on all regular enemies except the ones armed with melee weapons. To feed off those, use kick combos to disarm them and then feed. During boss fights, enemies will come in to bother Rayne. Take advantage of their presence and refill either her health or ammunition to continue on. --The BLUE bar is Rayne's Rage Meter. To refill Rage, simply kill enemies' until the meter replenishes or use Fatalities during a feeding. To increase both bars, Rayne has to use the environments around her. All enemies that are killed with death traps, etc. will reward Rayne with Carnage Points. The more points she gains, the higher the bars increase. But once you finish the game and start a new one, Rayne's Health and Rage bars will automatically be maxed even if you didn't increase the bars in the last playthrough. ----------------------------------------------------------------------- After defeating specific enemies and bosses, Rayne acquires a new move or new power to enhance her already growing list of accomplishments. --TWISTED WIND Rayne does a handstand and spins in a circle with those lusty legs (sort of like Chun Li's Spinning Wide Kick from the Street Fighter games). --SILVER CIRCLET Rayne spins in a frenzied circle with her blades killing those around her. --QUIET THUNDER Rayne does a variation of the Silver Circlet move - only with the Carpathian Dragons. --SHIVA ASPECT Rayne jumps straight up and does a homing kick. --CURTAIN TWICE TORN Rayne jumps straight up and strikes down with her blade with full force literally cutting an enemy in half. ----------------------------------------------------------------------- SPECIAL POWERS: **With the exception of AURA VISION, every power used in all Tiers drains Rage, so use them wisely! TIER 1 --AURA VISION --GHOST FEED Rayne sends a ghost of herself to replenish her health while her physical self is busy kicking ass. --ENTHRALL Rayne can do mind-control and control an enemy for a short while. TIER 2 --BLOOD RAGE --BLOOD FURY Rayne's blades become longer and can initiate an extra killer combo while in this mode. --BLOODSTORM Rayne envelops her entire Rage meter and creates a blood whirlwind that destroys everything in an entire room. Too bad you acquire this move at the very end of the game. TIER 3 --DILATED PERCEPTION Rayne slows down time and herself while in this mode. --SUPER SPEED Rayne goes into Dilated Perception mode but can move in semi-real time. --FREEZE TIME Rayne freezes the action and can move in real time. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++ THE ENVIRONMENTS ++ ____ __ ______ _ _______ ________ / __ )/ / / / __ \/ | / / _/ | / / ____/ / __ / / / / /_/ / |/ // // |/ / / __ / /_/ / /_/ / _, _/ /| // // /| / /_/ / /_____/\____/_/ |_/_/ |_/___/_/ |_/\____/ ____ ___ __________ ________ _ __ / __ \/ | / ___/ ___// _/ __ \/ | / / / /_/ / /| | \__ \\__ \ / // / / / |/ / / ____/ ___ |___/ /__/ // // /_/ / /| / /_/ /_/ |_/____/____/___/\____/_/ |_/ ----------------------------------------------------------------------- Rayne encounters certain areas that are platform-like in nature in her settings. She can grind on rails and pipes, swing on bars, and climb poles. --GRIND: Whenever pipes or stair rails are present, use them to Rayne's advantage. Simply walk up to the rail (or jump on them) and she will automatically start sliding down (she can also walk up the rails too). While doing the grind (YEAH!), Rayne can shoot and slice enemies in the way. --BARS AND POLES: In a page taken from Prince Of Persia: Sands of Time, Rayne can swing from bar to bar and climb poles. Practice her platforming skills to make the best of a hectic situation. --SCAFFOLDINGS: In certain areas, Rayne will find scaffoldings that she can cling on to (like in Prince of Persia). Jump on to the scaffolding and press the jump button to do left to right jumps until she reaches the top. Rayne also encounters death traps in the game. While the enemies pour in, Rayne can harpoon them into a specific death trap such as: -Poles -Fireplace -Meat grinder -Spinning fan The list goes on as Rayne progresses. Use these death traps to conserve ammunition or to continue an objective. ++The game also incorporates the use of hidden "Vampire Lairs". These are doorways that can only be seen using AURA VISION. These lairs are only used to refill both RAGE and HEALTH and can only be used once! These lairs do NOT increase the Health or Rage bars so it's not really important for me to point them out. For more info on the Vampire Lair locations, refer to the Combat FAQ at GameFAQS. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++ THE FULL WALKTHROUGH ++ __________ ____ ____ ________ ____ _______ __ / ____/ __ \/ __ \/ __ )/ _/ __ \/ __ \/ ____/ | / / / /_ / / / / /_/ / __ |/ // / / / / / / __/ / |/ / / __/ / /_/ / _, _/ /_/ // // /_/ / /_/ / /___/ /| / /_/ \____/_/ |_/_____/___/_____/_____/_____/_/ |_/ _____ ____ _ ________ /__ / / __ \/ | / / ____/ / / / / / / |/ / __/ / /__/ /_/ / /| / /___ /____/\____/_/ |_/_____/ ----------------------------------------------------------------------- Now here's where the carnage comes in. Ready those blades of blood for some cunningly hot action. I will only tell you what you need to know and keep all descriptions direct and brief. I leave the rest to you. ++REMEMBER! BR2's bosses and sub-bosses really don't need much pattern solving or strategy to defeat. The real strategy is to activate Blood Rage and use it until the meter empties out. Refill Rage by feeding on the annoying enemies that keep stopping by and continue the pattern until the boss dies. Ready? Let's play! ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ _ | | | ____\ \ / / ____| | / | | | | _| \ \ / /| _| | | | | | |___| |___ \ V / | |___| |___ | | |_____|_____| \_/ |_____|_____| |_| -- THE ZERENSKI MANSION OBJECTIVE: EXPLORE THE AREA Follow the directions onscreen and head through the doorway. CUTSCENE Jump down to the bottom hall and kill both men that enter. Once their dead exit the area and guide Rayne through the open doorways and rooms. CUTSCENE OBJECTIVE: DESTROY ALL ENEMIES Destroy all the enemies in this room until another cutscene occurs. Exit to the room upstairs. CHECKPOINT Head to the next room and kill all enemies until a cutscene occurs. Use AURA VISION to exit the room. CUTSCENE --SUB-BOSS: MALE DHAMPIR ACQUIRED: TWISTED WIND CHECKPOINT Head upstairs and use AURA VISION to exit. CUTSCENE OBJECTIVE: BURN MINIONS IN THE FIREPLACE Harpoon everyone into the fireplace until a cutscene occurs. Exit through the open fireplace down to another room. OBJECTIVE: INVESTIGATE FURTHER INTO THE MANSION Guide Rayne through the open doorways and rooms while defeating enemies. CHECKPOINT Navigate further down the rooms to another hallway. CHECKPOINT Navigate further until you reach the outside Courtyard. Jump and grind your way to the top. CHECKPOINT Navigate further into the hallway to the next open doorway. SAVE GAME OBJECTIVE: ENTER EAST WING OF THE MANSION Make your way up to the first rail across from Rayne and run to the first tower. Climb the pipe up and jump down. Use the rail to the next balcony and head down the three pole bars. Swing your way to the next balcony and head for the doors. OBJECTIVE: CUT POWER TO THE SECURITY GATE Grind on the rails next to the door. Jump from scaffolding to the top and jump to the neighboring tower. Grind on the rail on this tower to the next scaffolding. Flip from bar to bar on to the balcony and destroy the two power supplies. CUTSCENE Head back the way Rayne came back to the EAST WING. CUTSCENE ACQUIRED: CARPATHIAN DRAGONS SAVE GAME Kill the enemies and exit the room CHECKPOINT Navigate the hallways to another outdoor Courtyard. Swing and jump Rayne to the top as usual while shooting fools on the way. CHECKPOINT Exit the room and head downstairs by grinding on the stairway. CHECKPOINT OBJECTIVE: MEET SEVERIN Navigate through the rooms and hallways and meet up with Severin. CUTSCENE CHECKPOINT & SAVE GAME --OBJECTIVE: DEFEAT ZERENSKI ______ _______ _______ _______ ( ___ \ ( ___ )( ____ \( ____ \ | ( ) )| ( ) || ( \/| ( \/ | (__/ / | | | || (_____ | (_____ | __ ( | | | |(_____ )(_____ ) | ( \ \ | | | | ) | ) | | )___) )| (___) |/\____) |/\____) | |/ \___/ (_______)\_______)\_______) ______ _______ __________________ _ _______ ( ___ \ ( ___ )\__ __/\__ __/( \ ( ____ \ | ( ) )| ( ) | ) ( ) ( | ( | ( \/ | (__/ / | (___) | | | | | | | | (__ | __ ( | ___ | | | | | | | | __) | ( \ \ | ( ) | | | | | | | | ( | )___) )| ) ( | | | | | | (____/\| (____/\ |/ \___/ |/ \| )_( )_( (_______/(_______/ : ZERENSKI Use the scaffoldings and use the platforming elements learned in this section to reach Zerenski. As you approach him, use Blood Rage and then switch to AURA VISION and shoot the bats when he flies off. Do this three times to defeat him. ACQUIRED: SUPER SPEED LEVEL COMPLETED! ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ ____ | | | ____\ \ / / ____| | |___ \ | | | _| \ \ / /| _| | | __) | | |___| |___ \ V / | |___| |___ / __/ |_____|_____| \_/ |_____|_____| |_____| -- MEAT-PACKING DISTRICT Head upstairs until a cutscene occurs. To escape, toss six enemies into the whirling fan to destroy it. Exit the room. CUTSCENE SAVE GAME OBJECTIVE: GO TO THE LOADING DOCKS BEHIND RAY RAY'S MEATS Head down the alley and target the large container and harpoon it down. Head for the scaffoldings and jump your way to the top near the train tracks. Run down the alley to an open area. Harpoon enemies thru the window and head for the open crack to a grinding rail to the street. CHECKPOINT Destroy the wooden supports of the building to bring down the wall. CHECKPOINT Head out and target the red container and harpoon it down. Double jump onto the top of the container and jump and flip your way to the loading docks. CUTSCENE OBJECTIVE: OVERLOAD THE GARBAGE TRUCK Harpoon six enemies into the truck to make it explode. CUTSCENE CHECKPOINT OBJECTIVE: KILL THE KESTREL'S MINIONS Kill everyone until a cutscene occurs. Jump and flip your way to the roof. --SUB-BOSS FIGHT: KESTREL Whittle this enemies' health all the way down to trigger the next scene. Head for the grinding rail and head to the next area. Whack the radio tower and grind to the next building. Follow the path to another roof. Destroy the billboard and harpoon the enemy on the other side to the railroad tracks. GRUESOME! Whack another radio tower and grind to the streets. CHECKPOINT Head up the street while killing fools on the way. CUTSCENE CHECKPOINT OBJECTIVE: KILL THE KESTREL --SUB-BOSS FIGHT: KESTREL ACQUIRED: BLOOD STREAM GUN SAVE GAME ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ _____ | | | ____\ \ / / ____| | |___ / | | | _| \ \ / /| _| | | |_ \ | |___| |___ \ V / | |___| |___ ___) | |_____|_____| \_/ |_____|_____| |____/ -- UNION STATION Head up the stairs until a cutscene occurs. --SUB-BOSS FIGHT: KESTREL You know what to do. Fight the Kestrel until her health reaches 10% to trigger another cutscene. OBJECTIVE: FIND THE WOUNDED KESTREL Make your way up the train roof to the top where the wounded Kestrel is located. CUTSCENE ACQUIRED: SILVER CIRCLET CHECKPOINT Make your way to the doorway on the other side and navigate through the halls while killing fools on the way. As you reach the other end, water sprinklers will block Rayne. Walking underneath them decreases Rayne's health so jump on the dry boxes on the side to avoid getting our lusty hero killed. Head up the stairs at the other end. (BTW, there's a sick satisfying feeling of hearing Rayne getting doused with water as she screams her head off, mmm....) CHECKPOINT Navigate the halls until a cutscene occurs. Ignore the broken walkway and head upstairs. Jump and flip from bar to bar until Rayne reaches the other side. Run down into the room to the ventilation shaft. CUTSCENE Run around the ventilation shaft and jump down. SAVE GAME OBJECTIVE: COMPLETE THE CIRCUIT TO OPEN GATE Toss four enemies into the circuit boards (two for each board) to open the gate. Exit the area and continue. CHECKPOINT Navigate through the rooms and head for the stairs on the other side. Head up the stairs to the door on the top floor. CHECKPOINT Head down the hall and jump down. Navigate the stairs all the way up the room on top. CUTSCENE Harpoon enemies out the window and jump out. Kill everyone here until a cutscene occurs. Kill the enemies that emerge and exit the door from where they emerged. CUTSCENE Enter the door and jump down the shaft on the other side. SAVE GAME OBJECTIVE: GET INTO CLUB STRAGES Head down to the club entrance while killing fools on the way. Jump on top of the booth and destroy the neon sign to continue on. Enter the club. CUTSCENE CHECKPOINT OBJECTIVE: SHORT CIRCUIT ALL FOUR SPEAKERS AT THE SAME TIME Harpoon enemies into each speaker until a cutscene occurs. Once that's done, head up the stairs to the top floor while killing fools on the way. At the top floor, enter the door on the other end and target the wall with the harpoon. Bring it down to continue. **BIG GLITCH WARNING: IF YOU KILL THE TWO ENEMIES WITHOUT HARPOONING THE WALL ON THE TOP FLOOR, RAYNE WILL BE STUCK AND YOU WILL END UP HAVING TO RESTART THE LEVEL. Head up the rubble to the roof. Head for the other side and head directly for the scaffolding across from Rayne. Jump the scaffolding to the top. CHECKPOINT Jump to the wooden scaffolding to Rayne's right. Grind from area to area to the next balcony. Run up to the spiral staircase and head up to the Gear Room of the Clock Tower. CHECKPOINT Jump and flip your way to the top. Jump onto the large chained object to exit the area. CHECKPOINT ______ _______ _______ _______ ( ___ \ ( ___ )( ____ \( ____ \ | ( ) )| ( ) || ( \/| ( \/ | (__/ / | | | || (_____ | (_____ | __ ( | | | |(_____ )(_____ ) | ( \ \ | | | | ) | ) | | )___) )| (___) |/\____) |/\____) | |/ \___/ (_______)\_______)\_______) ______ _______ __________________ _ _______ ( ___ \ ( ___ )\__ __/\__ __/( \ ( ____ \ | ( ) )| ( ) | ) ( ) ( | ( | ( \/ | (__/ / | (___) | | | | | | | | (__ | __ ( | ___ | | | | | | | | __) | ( \ \ | ( ) | | | | | | | | ( | )___) )| ) ( | | | | | | (____/\| (____/\ |/ \___/ |/ \| )_( )_( (_______/(_______/ : EPHEMERA DO NOT fight Ephemera! Simply run around the clock tower area until a cutscene occurs. ACQUIRED: GHOST FEED SAVE GAME LEVEL COMPLETE! ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ _ _ | | | ____\ \ / / ____| | | || | | | | _| \ \ / /| _| | | | || |_ | |___| |___ \ V / | |___| |___ |__ _| |_____|_____| \_/ |_____|_____| |_| -- THE SEWERS Navigate the walkway to the next area. You CANNOT jump past the burning canister. On the wall at the other end is a pipe. Climb it up and jump and flip your way to the upper walkway. Grind on down and continue navigating. CUTSCENE Kill all the enemies until the door opens. Exit and continue on. CHECKPOINT Follow the path and cut the wooden bar on the right side to release a bunch of steel pipes. Continue down the stairs and head for the sub- machine gun. OBJECTIVE: DESTROY THE WATERFALL BARRIER Use the sub-machine gun and start blasting the yellow gas tanks on the left and right side. CUTSCENE Mow down all enemies that approach and then release the gun. Head for the scaffolding where the waterfall gate crashed at. Jump your way to the top. Continue on the metal walkway into the next room and exit. CHECKPOINT Continue navigating the area and killing enemies. CHECKPOINT Continue navigating until the metal walkway explodes. Grind on down to the bottom floor and continue. Head to the sub-machine gun and use it if you need to. In front of the sub-machine gun are some pipes. Jump and flip your way to the top and continue. Navigate further down until a cutscene occurs. CHECKPOINT OBJECTIVE: FIND AN ALTERNATE ROUTE TO THE WATER TREATMENT FACILITY Kill all enemies and use the sub-machine gun to blow up the yellow gas tanks. Jump through the large gap that is created to a rail-grinding mini-game. Hold the attack button to slice enemies in the way. At the last second, press the jump button to grab hold of some pipes. Flip your way to the ground and continue on. CHECKPOINT Watch the cutscene and jump down to the lower levels. Kill all suicide bombers until a cutscene occurs. OBJECTIVE: SHUT DOWN THE WEST WATER PUMP Use the scaffolding to head up to WEST water pump room. Enter the room and whack the switch near the pillar to stop the water and then exit. CUTSCENE CHECKPOINT --SUB-BOSS BATTLE: KESTREL ACQUIRED: BLOOD SPRAY GUN CHECKPOINT OBJECTIVE: SHUT DOWN THE EAST WATER PUMP Head for the EAST room across from the WEST room and enter the pump room. To stop the pumps, harpoon one suicide bomber into each pump (three in total). CUTSCENE Exit the room and head for the large sinkhole at the bottom floor. SAVE GAME Grind your way down. CUTSCENE Use Dilated Perception to slow down the raging water and hightail it! CUTSCENE Shoot down both metal walkways and double jump to each one to the other side. Climb the pipes and continue jumping to the other side. Exit the area and knock down the steel pipes. Grind down the stairs and continue on. CHECKPOINT Run past the metal bridge until a cutscene occurs. Head through the broken gate to a huge cracked wall. OBJECTIVE: DESTROY THE WEAKENED WALL Harpoon six suicide bombers into the cracked wall to blow it open and exit. Use the submachine gun and blast the two yellow gas tanks. CUTSCENE Use the scaffolding to Rayne's left and jump and grind to the other side. Use the scaffolding on this side and jump to the top. Enter the large gap to another rail-grinding mini-game. Grind your way to the next area and continue through. CHECKPOINT OBJECTIVE: FIND A WAY ACROSS THE SEWAGE POOL Wait a few seconds and the generators automatically blow up. Jump to the other side and continue. SAVE GAME --OBJECTIVE: DEFEAT SLEZZ ______ _______ _______ _______ ( ___ \ ( ___ )( ____ \( ____ \ | ( ) )| ( ) || ( \/| ( \/ | (__/ / | | | || (_____ | (_____ | __ ( | | | |(_____ )(_____ ) | ( \ \ | | | | ) | ) | | )___) )| (___) |/\____) |/\____) | |/ \___/ (_______)\_______)\_______) ______ _______ __________________ _ _______ ( ___ \ ( ___ )\__ __/\__ __/( \ ( ____ \ | ( ) )| ( ) | ) ( ) ( | ( | ( \/ | (__/ / | (___) | | | | | | | | (__ | __ ( | ___ | | | | | | | | __) | ( \ \ | ( ) | | | | | | | | ( | )___) )| ) ( | | | | | | (____/\| (____/\ |/ \___/ |/ \| )_( )_( (_______/(_______/ : SLEZZ To defeat Slezz, use Dilated Perception. First, whack the switch to turn on the water. When it tosses a suicide bomber, use DP and harpoon the bomber towards Slezz's belly. Repeat the process three more times to open up the beast's belly. When the belly is exposed, jump down and enter the stomach. Use the harpoon to detach the heart. ACQUIRED: BLOOD FURY SAVE GAME LEVEL COMPLETED! ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ ____ | | | ____\ \ / / ____| | | ___| | | | _| \ \ / /| _| | | |___ \ | |___| |___ \ V / | |___| |___ ___) | |_____|_____| \_/ |_____|_____| |____/ -- WETWORKS Follow Severin's advice and stick to the shadows! (Although it is kind of sick and twisted to see Rayne get burnt to a crisp.) Follow the shadows and head to the other side. CUTSCENE Head inside and kill all those in the way. Head for the barred gate and wait for an enemy to emerge on the other side of the gate. Harpoon it into the red button to open the gate and then head inside to the first tesla coil. CHECKPOINT Kill everyone until a cutscene occurs. Head to the next room to another boss fight. --SUB-BOSS FIGHT: BRUTE OBJECTIVE: FIND THE CONTROL PANEL TO OPEN COIL B Head to the other walkway and continue up the stairs. Navigate through the area until Rayne reaches the rail grind. Grind down and work your way up the stairs. Navigate until Rayne reaches a set of swing bars. Jump and swing to the other side and continue on up to the control panel room. CUTSCENE CHECKPOINT Harpoon an enemy into the electrical field to blow up the coil. CUTSCENE Head to the other coil and repeat the same process. CHECKPOINT Continue down the hall to the elevator on the right side. SAVE GAME OBJECTIVE: ENTER THE NEXT BUILDING Work your way past the shadows to a set of swing bars. Jump and swing your way to the other gate. Work your up the poles and jump back down to the street. Continue using the shadows as you head to the other side. Enter the door at the end. CHECKPOINT Work your way to the end of the room and blow up the gas canister to create a hole on the wall. Enter the hole and continue until a cutscene occurs. Kill all enemies in the room until a cutscene occurs. Enter the door to a boss fight. CHECKPOINT OBJECTIVE: KILL THE FOREMAN --SUB-BOSS FIGHT: FOREMAN Continue through the door to the empty elevator shaft. CHECKPOINT Jump up the scaffolding to the second floor. Jump to the bar and climb up to the third floor and exit the building to another boss fight. --SUB-BOSS FIGHT: MALE DHAMPIR ACQUIRED: QUIET THUNDER SAVE GAME Continue down the hall to another boss fight CHECKPOINT --SUB-BOSS FIGHT: FOREMAN Continue through the area and up the stairs to a locked door. CUTSCENE OBJECTIVE: DESTROY THE VAT Jump down to the metal walkway on the left or right side. Harpoon six enemies in the vat below to blow up the door. Continue upstairs and through the blown up door. SAVE GAME Grind down to the area below and head for the elevator. Head up and exit. Whack the mine cart if you want and continue on. CUTSCENE Enter the door to another boss fight. CHECKPOINT --SUB-BOSS FIGHT: FOREMAN Head down the stairs to another boss fight. --SUB-BOSS FIGHT: FOREMAN Enter the elevator and head up to another boss fight. --SUB-BOSS FIGHT: FEMALE DHAMPIR ACQUIRED: BLOOD BOMB GUN Exit the room. SAVE GAME OBJECTIVE: SPEED PAST THE BONE CRUSHERS Use Blood Rage to get by the crushers unharmed. Speed past both crushers and jump down on the other side. Continue to the elevator and head up. CHECKPOINT OBJECTIVE: BREAK THROUGH THE SECURITY GATE Head to the next room and go up the stairs. Harpoon an enemy into each of the flaming torches (five in total). When that's done, jump down to the bottom floor and harpoon five enemies into the fiery furnace (any furnace will do). CUTSCENE Enter the door and continue upstairs. CHECKPOINT Head on down the stairs and kill the enemies until a cutscene occurs. Enter the elevator and go down. Head outside to another boss fight. --SUB-BOSS FIGHT: BRUTE X2 Ignore this fight and head to the door behind the sub-machine gunners. Work your way through the rooms and head upstairs to the next building. SAVE GAME OBJECTIVE: GAIN ACCESS TO LOADING CHUTE Head to the door on the other side and go upstairs to the metal walkway. Use the trolley to the other side. Head to the control panel room to activate the next trolley. Get on the trolley to the other side. Enter the control panel room on Rayne's right. CUTSCENE Enter the newly opened door to the belt. CUTSCENE CHECKPOINT Head on down the belt and jump to the swing bar and jump down. Head up the stairs until a cutscene occurs. Continue your way up the stairs and walkways. CUTSCENE CHECKPOINT Continue upstairs until a cutscene occurs. SAVE GAME ++For the next sequence of the game, Rayne will be traversing floor after floor and elevator after elevator. There is no need for me to make any more descriptions of what to do for this next sequence but I will keep you informed of boss fights. Head up the elevators. Jump and flip your way and take each elevator until a cutscene occurs. --SUB BOSS FIGHT: FOREMAN Continue your way up the tower until you reach a set of "lungs". CHECKPOINT OBJECTIVE: COLLAPSE THE LUNGS To collapse the lungs, harpoon enemies into the spikes across from the lungs and a blast of air will shoot them into the lung opening. Be sure to harpoon them when the air isn't shooting. It will take three total enemies to collapse the lungs. CHECKPOINT Head up the elevator to the next boss fight. --SUB-BOSS FIGHT: FOREMAN CHECKPOINT Watch the cutscene and then jump to the scaffolding across from Rayne and head up. Take the elevators going up. Continue jumping and flipping and taking elevators going up until you reach the "heart". CHECKPOINT OBJECTIVE: COLLAPSE THE HEART --SUB-BOSS FIGHT: FOREMAN (NEVERENDING) The Foreman will continuously keep respawning even after you kill them so ignore them as much as you can. To stop the heart, destroy the shells of all four electric circuits around the room and harpoon an enemy into each circuit to collapse the heart. Once that's done, jump to the center of the heart. Jump to the well- hidden pole and climb up to the elevator and go up. Continue platforming and taking the elevators until you reach another boss fight. CHECKPOINT --SUB-BOSS FIGHT: FOREMAN CHECKPOINT Continue up more elevators until Rayne reaches a large spiral walkway. CHECKPOINT Head up the spiral walkway while using SUPER SPEED to avoid being shot until she reaches the elevator. SAVE GAME --OBJECTIVE: DESTROY ALL SHROUD PUMPS ______ _______ _______ _______ ( ___ \ ( ___ )( ____ \( ____ \ | ( ) )| ( ) || ( \/| ( \/ | (__/ / | | | || (_____ | (_____ | __ ( | | | |(_____ )(_____ ) | ( \ \ | | | | ) | ) | | )___) )| (___) |/\____) |/\____) | |/ \___/ (_______)\_______)\_______) ______ _______ __________________ _ _______ ( ___ \ ( ___ )\__ __/\__ __/( \ ( ____ \ | ( ) )| ( ) | ) ( ) ( | ( | ( \/ | (__/ / | (___) | | | | | | | | (__ | __ ( | ___ | | | | | | | | __) | ( \ \ | ( ) | | | | | | | | ( | )___) )| ) ( | | | | | | (____/\| (____/\ |/ \___/ |/ \| )_( )_( (_______/(_______/ : FERRILL Ignore Ferrill and destroy all the electrical circuits. There two sets of electrical circuit locations - one set on the second floor and one on the third floor. To destroy the set on the second floor, take the spiral stairs up and destroy them all one by one to disable this set (four circuits total). To destroy the set on the third floor, Rayne must take the rails from the first floor and run up to the top. There are four pipes with three circuits each (12 total). Destroy them all to finish the level. ACQUIRED: FREEZE TIME LEVEL COMPLETED! ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ __ | | | ____\ \ / / ____| | / /_ | | | _| \ \ / /| _| | | | '_ \ | |___| |___ \ V / | |___| |___ | (_) | |_____|_____| \_/ |_____|_____| \___/ -- TWISTED PARK SAVE GAME Navigate through the park until a cutscene occurs. CHECKPOINT OBJECTIVE: GET PAST THE CRASHED HELICOPTER Harpoon four enemies into the whirling helicopter blades to continue. CHECKPOINT Navigate through the park until another cutscene occurs. --SUB-BOSS FIGHT: SHADOW LEGION X2 Head into the House of Reptiles. CHECKPOINT Navigate through halls until a cutscene occurs. Lead the Roach Thing to the doors on the left and another cutscene will occur. DO NOT FIGHT THE ROACH THING! After it opens the doors navigate through to another boss fight. --SUB-BOSS FIGHT: SHADOW LEGION Turn LEFT and head up to an exhibition hall to another boss fight. CHECKPOINT --SUB-BOSS: SHADOW LEGION Kill everyone to continue to another boss fight. --SUB-BOSS: FEMALE DHAMPIR ACQUIRED: BLOOD FLAME GUN SAVE GAME Continue on through the park until a cutscene occurs. OBJECTIVE: FIND A WAY PAST THE WOOD CHIPPER Harpoon four enemies in the wood chipper while avoiding Roach Thing. Continue navigating once the doors blow open to another boss fight. --SUB-BOSS FIGHT: SHADOW LEGION X4 Head for the Aquarium and continue on. CHECKPOINT Avoid getting Rayne soaking wet (I can't believe I said that!) and jump and make your way through the flooded halls. Use double jumps and use the sub-machine guns if you need to. Head for the main exhibit hall. CUTSCENE CHECKPOINT OBJECTIVE: FIND A WAY THROUGH THE AQUARIUM FLOOR Jump from aquarium to aquarium. See that large shark display? Shoot or harpoon it down to continue. Head upstairs toward the large sperm whale and jump on top of it. Cut off all the wirings (NOT the chain). CUTSCENE CHECKPOINT Jump down to the newly opened crack on the exhibit floor. Continue through the tunnel and back outside. CUTSCENE See that large tanker truck up there? Harpoon it down. CUTSCENE Head through the doors and kill all the enemies. To continue on, you need to destroy one of the pillars. CUTSCENE CHECKPOINT --SUB-BOSS FIGHT: FOREMAN ACQUIRED: SHIVA ASPECT Continue on through the halls until a cutscene occurs. SAVE GAME ______ _______ _______ _______ ( ___ \ ( ___ )( ____ \( ____ \ | ( ) )| ( ) || ( \/| ( \/ | (__/ / | | | || (_____ | (_____ | __ ( | | | |(_____ )(_____ ) | ( \ \ | | | | ) | ) | | )___) )| (___) |/\____) |/\____) | |/ \___/ (_______)\_______)\_______) ______ _______ __________________ _ _______ ( ___ \ ( ___ )\__ __/\__ __/( \ ( ____ \ | ( ) )| ( ) | ) ( ) ( | ( | ( \/ | (__/ / | (___) | | | | | | | | (__ | __ ( | ___ | | | | | | | | __) | ( \ \ | ( ) | | | | | | | | ( | )___) )| ) ( | | | | | | (____/\| (____/\ |/ \___/ |/ \| )_( )_( (_______/(_______/ : EPHEMERA Watch the cutscene for the ultimate clue to defeating Ephemera. There are six shadow health areas that should be destroyed. There are four large shadow stones, one shadow pool, and one shadow gazebo. Destroy the four stones first (destroy them completely!). To seal the shadow pool, harpoon the nearby stone monument to cover it up. For the shadow gazebo, cut off the support to let the roof collapse on it. NOW KICK THAT SHADOWBITCH'S ASS!!! ACQUIRED: ENTHRALL LEVEL COMPLETE! ----------------------------------------------------------------------- ----------------------------------------------------------------------- _ _______ _______ _ _____ | | | ____\ \ / / ____| | |___ | | | | _| \ \ / /| _| | | / / |
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Another BloodRayne 2 Walkthrough :
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