Capcom Fighting Evolution Walkthrough :
This walkthrough for Capcom Fighting Evolution [Playstation 2] has been posted at 30 May 2010 by megaman34 and is called "Short Move List". If walkthrough is usable don't forgot thumbs up megaman34 and share this with your freinds. And most important we have 12 other walkthroughs for Capcom Fighting Evolution, read them all!
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Walkthrough - Short Move ListCAPCOM FIGHTING JAM/CAPCOM FIGHTING EVOLUTION SHORT MOVELIST Ver 1.2 Arcade, Playstation 2, and X-Box (coming soon) Copyright 2004 Shiki Dan shikidan(at)hotmail(dot)com All Credit goes to Arcadia Magazine. I will make no profit from this list, and nor should anyone but Arcadia. *Ver 1.2 11/23/04: Fixed typos, added system info, boss movelists* *Ver 1.21 2/02/05: Added Felicia and Pyron missing specials, fixed some typos...wow!* UB, U, UF= Up-Back, Up, Up-Forward B, n, F= Back, neutral, Forward DB, D, DF= Down-Back, Down, Down-Forward P, LP/MP/HP/2P/PPP= Punch, Light/Medium/Hard/Any 2/All 3 punches K, LK/MK/HK/2K/KKK= Kick, Light/Medium/Hard/Any 2/All 3 Kicks QCF= Quarter Circle Forward (D, DF, F) QCB= Quarter Circle Back (D, DB, B) DP= Dragon Punch motion (F, D, DF) RDP= Reverse Dragon Punch motion (B, D, DB) HCF= Half Circle Forward (B, DB, D, DF, F) HCB= Half Circle Back (F, DF, D, DB, B) 360/720= Rotate Pad/Joystick 1 full circle/2 full circles ch.= Charge/Hold in direction for 1 second PPP.../KKK...=Tap P/K repeatedly (air)= Can also be done in mid-air/while jumping = Can be done ONLY in mid-air/while jumping *=Super Move (need 1-3 levels of super meter) --Throws can done by pressing (F/n/B+LP+LK) --Pursuit Attacks are done after knocking down by pressing (U+K) --EX Moves are done by performing special moves with 2P/2K --Original/Custom Combos are activated by (HP+HK) --Level Ups are done by pressing (MP+MK) with 1 gem --Ultimate Guard is done by pressing (HP+HK) --Leap Attacks are done by pressing (MP+MK) --High Jumps are done by tapping (D,U) --Rolling can be done by pressing (MP+MK) --Ingrid, Darkstalkers, Warzard, and SF3 characters can dash with (F,F/B,B) --When getting up after sweeps, Ingrid/DS/RE characters can bounce away (F/B) --Before hitting the ground after sweeps, Alpha characters can recover with(3P) --Before hitting the ground after sweeps, SF3 characters can Quick Stand (D) --Alpha Characters can Alpha Counter when blocking (B,DB,D+P/K) --Warzard Characters can Counter during Ultimate Guard (B,DB,D+P/K) --Ingrid can Counter when blocking (B/F+MP+MK) --Felicia, Demitri, and Jedah can Guard Cancel(GC) with certain specials *NOTE* By holding LK and MK from the time the Versus Screen appears to when the round begins you can start the match with your secondary character. Only Ryu and Akuma's Hadoukens, and Guile's Sonic Booms can be airblocked ------------------------------------------------------------------------------- STREET FIGHTER 2 (1991): Deal High Damage, Attacks cannot be airblocked ------------------------------------------------------------------------------- RYU: | GUILE: | ZANGIEF: | M.BISON/VEGA: QCF+P | ch.B,F+P | PPP | ch.B,F+P HCF+P | ch.D,U+K | KKK | ch.B,F+K DP+P | | DP+P | ch.D,U+K,P QCB+K(air) | | 360+P | ch.D,U+P,P | | 360+K | DP/RDP+2P/2K | | | DP+P | | | *QCFx2+P | *ch.B,F,B,F+K | *720+P | *ch.B,F,B,F+K *QCFx2+K | *ch.DB,DF,DB,UF+K | *QCFx2+K | *ch.B,F,B,F+P +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DARKSTALKERS/VAMPIRE (1993): Air Block, EX Moves, Pursuit Attacks, Chain Combos +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DEMITRI: | FELICIA: | ANAKARIS: | JEDAH: QCF+P(air) | QCF+P,P | D,D+P/K(air) | QCF+P(air) DP+P(GC) | QCF+K | QCF+P | DP+P(GC) QCB+K(air) | DP+P | QCF+P | QCB+P 360+P | RDP+K(GC) | B,F+P | HCB+K,(P) | HCB+K | | | (Pursuit)D,D+P | | | DP+Taunt | | | D,D+2K | | | | | *D,F,DF+2P | *(Pursuit)U+2K | *(Level 2)HCF+2K | *D,D+2P *D,F,DF+2K | *HCB,F+2P | *MK,LP,D,LK,MP(air) *HCF+2K,K *LP,MP,F,MK,MK | *HCB,F+2K | *(Pursuit)U+2K | *(Pursuit)U+2K *(Pursuit)U+2K | | | =============================================================================== STREET FIGHTER ALPHA/ZERO (1995): Air Block, Original/Custom Combos =============================================================================== SAKURA: | ROSE: | GUY: | KARIN: QCF+P/PPP... | HCF+P | QCF+P,P | QCF+P then (dir.+P/K) DP+P | QCF+K | QCF+K,K | 360+K QCB+K | DP+P | QCB+P | DP+P DP+K,P,P,P | QCB+P | QCB+K | DP+K QCF+K | | LP,MP,HP,HK | RDP+P,P | | | QCB+P/K | | | QCF,UF+K | | | | | | *QCFx2+P | *QCFx2+P | *QCFx2+P | *QCFx2+P *QCFx2+K |* QCBx2+P | *QCFx2+K | *QCFx2+K *QCBx2+K | | | ****************************************************************************** WARZARD(1996): Air Block, Ultimate Guard, Level Up, Pursuit Attacks, High Jump ****************************************************************************** LEO: | KENJI/MUKURO: | HYDRON/NOOL: | HAUZER: QCF+P,2P/2K | QCF+P | HCF+P | QCF+P DP+P | DP+K | HCF+K | QCF+K 360+P | QCB+K | DP+K(air) | ch.D,U+K | HCB+P | HCB+P/K | | HCF+K,P | D,D+P | | | | *QCFx2+P | *QCFx2+P | *QCFx2+P | *QCFx2+K *(Level 2)720+P | *(Level 2)QCFx2+K | *(Level 2)QCBx2+K | *(Level 2)QCFx2+P | *(Level 3)QCBx2+P | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ STREET FIGHTER 3 (1997): Parrying/Blocking, Leap Attacks, EX Moves, High Jump ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ALEX: | CHUNLI: | YUN: | URIEN: QCF+P | KKK... | QCF+P | QCF+P ch.B,F+K | HCF+P | DP+P | ch.B,F+K ch.D,U+K | ch.D,U+K | DP+K | ch.D,U+P DP+K | HCB+K | QCB+P | ch.D,U+K HCB+P | HP,HP | HCB+K | F+MP,F+HP D+LK,D+MK/HK | | MP,HP,B+HP | LP,MP | | LP,LK,MP | | | | *360+P | *QCFx2+P | *QCFx2+P | *QCFx2+K *QCFx2+P | *QCFx2+K | *QCBx2+P | *QCFx2+P *QCBx2+P | | | *QCBx2+P/2P ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ CAPCOM FIGHTING EVOLUTION/JAM (2004): Air Blocking, Rolling, High Jump ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ INGRID: QCF+P QCF+K DP+K QCB+P/K QCB+K *QCFx2+P *(Level 2)QCBx2+K *(Level 3)QCBx2+P !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SUB-BOSS (Darkstalkers): Air Block, EX Moves, Pursuit Attacks, Chain Combos !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PYRON: QCF+P DP+P RDP+P/K(air) QCB+K U,UF,F+P HCB+P *(Pursuit)U+2K *DP+2K(air) *HCF+2P/2K (can hold 2P/2K) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! FINAL BOSS (SF2): Air Block, Parrying, Chain Combos, Super Cancels, Rolling.. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SHIN AKUMA/GOUKI: QCF+P(air) DP+P QCB+K(air) DP/RDP+2P/2K D,D+2P/2K D+MK *QCFx2+P *QCFx2+P *HCBx2+P *LP,LP,F,LK,HP *HCBx2+K *** END *** |
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