Cold Fear Walkthrough :
This walkthrough for Cold Fear [Playstation 2] has been posted at 21 May 2010 by radpower and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up radpower and share this with your freinds. And most important we have 4 other walkthroughs for Cold Fear, read them all!
|
radpower |
Walkthrough - FAQ/Walkthrough
~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(-~'''(
______ __ __ ______
/ ____/___ / /___/ / / ____/__ ____ ______
/ / / __ \/ / __ / / /_ / _ \/ __ `/ ___/
/ /___/ /_/ / / /_/ / / __/ / __/ /_/ / /
\____/\____/_/\__,_/ /_/ \___/\__,_/_/
)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~-)'''~
---------------------------------------------------------------
Cold Fear Walkthrough
For the Playstation 2/Xbox/PC
Version 1.0
Copyright 2005 YuGiOhFm2002 & YuGiOhAngel
(YuGiOhFm2002@yahoo.com)(YuGiOhAngel@yahoo.com)
(Please Read the FAQ Section at the bottom)
(before emailing one of us or both of us.)
(Please add Game Name or Guide Name in Subject)
(to let us know which game you need help with.)
First Created on : 3/17/05
Last Updated on : 3/24/05
---------------------------------------------------------------
@@@@@@@@@@@@@@@@@
Table of Contents
@@@@@@@@@@@@@@@@@
I. Legal Info
II. Introduction
IIa. Controls
III. Walkthrough
Section 1: Russian Whaler Ship
Area 1: "Rear Deck"
Area 2: "Main Deck"
Area 3: "Armory"
Area 4: "Main Deck" (Second Time)
Area 5: "Portside Cold Rooms"
Area 6: "Main Deck" (Third Time)
Area 7: "Upper Main Deck"
Area 8: "Lower Deck"
Area 9: "Rest Room"
Area 10: "Galley"
Area 11: "Lower Deck" (Second Time)
Area 12: "Front Deck"
Area 13: "Dormitory"
Area 14: "Front Deck" (Second Time)
Area 15: "Lower Deck" (Third Time)
Area 16: "Upper Main Deck" (Second Time)
Area 17: "Main Deck" (Fourth Time)
Area 18: "Main Deck Hold 5"
Area 19: "Main Deck" (Fifth Time)
Area 20: "Portside Cold Rooms" (Second Time)
Area 21: "Fish Hold"
Area 22: "Portside Cold Rooms" (Third Time)
Area 23: "Main Deck" (Sixth Time)
Area 24: "Upper Main Deck" (Third Time)
Area 25: "Lower Deck" (Fourth Time)
Area 26: "Bridge (Radio Room)"
Area 27: "Radio Room"
Area 28: "Radio Room" (Part 2)
Area 29: "Bridge (Radio Room)" (Second Time)
Area 30: "Lower Deck" (Fifth Time)
Area 31: "Front Deck" (Third Time)
Area 32: "Storeroom"
Area 33: "Rear Deck" (Second Time)
Area 34: "Rear Deckhouse"
Area 35: "Rear Deck" (Third Time)
Area 36: "Starboard Ladder"
Area 37: "Engine Room"
Area 38: "Propeller Shaft Room"
Area 39: "Engine Room" (Upper Part)
Area 40: "Engine Room Access"
Area 41: "Cargo Hold Corridor"
Area 42: "Cold Room 3"
Area 43: "Cargo Hold Corridor" (Second Time)
Area 44: "Fish Hold" (Second Time)
Area 45: "Portside Cold Rooms" (Fourth Time)
Area 46: "Main Deck" (Seventh Time)
Area 47: "Main Deck Hold 1"
Area 48: "Main Deck" (Eighth Time)
Area 49: "Upper Main Deck" (Fourth Time)
Area 50: "Lower Deck" (Sixth Time)
Area 51: "Bridge (Radio Room)" (Third Time)
Area 52: "Lower Deck" (Seventh Time)
Area 53: "Front Deck" (Fourth Time)
Area 54: "Storeroom" (Second Time)
Area 55: "Rear Deck" (Third Time)
Area 56: "Pump Control Room"
Area 57: "Engine Room" (Upper Part)
Area 58: "Engine Room Access"
Area 59: "Cargo Hold Corridor" (Third Time)
Area 60: "Cargo Hold"
Area 61: "Portside Cold Rooms" (Fifth Time)
Area 62: "Cold Room 2"
Area 63: "Portside Cold Rooms" (Sixth Time)
Area 64: "Cold Room 1"
Area 65: "Portside Cold Rooms" (Seventh Time)
Area 66: "Main Deck" (Ninth Time)
Area 67: "Upper Main Deck" (Fifth Time)
Area 68: "Lower Deck" (Seventh Time)
Area 69: "Captain's Quarters"
Area 70: "Upper Deck"
Section 2: Russian Oil Drilling Platform
Area 71: "Docks"
Area 72: "Dock Elevator"
Area 73: "The Main Drilling Module"
Area 74: "Sick Bay"
Area 75: "The Main Drilling Module" (Second Time)
Area 76: "Storeroom"
Area 77: "The Lower Corridor"
Area 78: "Radio Room"
Area 79: "The Lower Corridor" (Second Time)
Area 80: "The Upper Corridor"
Area 81: "Technical Corridor"
Area 82: "Drilling Unit"
Area 83: "Storage Shed 1"
Area 84: "The Upper Corridor" (Second Time)
Area 85: "Main Security Room"
Area 86: "The Upper Corridor" (Third Time)
Area 87: "Heliport Access"
Area 88: "Storage Shed"
Area 89: "Heliport Access" (Second Time)
Area 90: "The Upper Corridor" (Fourth Time)
Area 91: "Main Security Room" (Second Time)
Area 92: "Communications Room"
Area 93: "Main Security Room" (Third Time)
Area 94: "The Upper Corridor" (Fifth Time)
Area 95: "The Lower Corridor" (Third Time)
Area 96: "Habitation Catwalk Elevator"
Area 97: "The Habitation Module"
Area 98: "Rest Room"
Area 99: "Technical Basement"
Area 100: "Main Corridor"
Area 101: "Security Crew Sleeping Room 1"
Area 102: "Main Corridor" (Second Time)
Area 103: "Underwater Elevator"
Area 104: "Underwater Tunnel"
Area 105: "Lab's Main Elevator"
Area 106: "Lab 6"
Area 107: "Experimental Chamber"
Area 108: "Mortuary"
Area 109: "Dr. Kamsky's Lab"
Area 110: "Mortuary" (Second Time)
Area 111: "Experimental Chamber"
Area 112: "Laboratory Shed"
Area 113: "Lab 6" (Second Time)
Area 114: "Lab's Main Elevator" (Second Time)
Area 115: "Cryogenic Room"
Area 116: "Decontamination Room"
Area 117: "Lab 2"
Area 118: "Lab's Main Elevator" (Third Time)
Area 119: "Lab 3"
Area 120: "Lab's Main Elevator" (Fourth Time)
Area 121: "Lab 5"
Area 122: "Lab's Main Elevator" (Fifth Time)
Area 123: "Bridge Control Room"
Area 124: "Dock Elevator" (Second Time)
Area 125: "The Main Drilling Module" (Third Time)
Area 126: "Storeroom" (Second Time)
Area 127: "Lower Corridor" (Fourth Time)
Area 128: "Habitation Catwalk Elevator" (Second Time)
Area 129: "The Habitation Module" (Second Time)
Area 130: "Rest Room" (Second Time)
Area 131: "Technical Basement" (Second Time)
Area 132: "Main Corridor" (Third Time)
Area 133: "Showers"
Area 134: "The Scientists' Dormitory"
Area 135: "Main Corridor" (Fourth Time)
Area 136: "Underwater Elevator" (Second Time)
Area 137: "Underwater Tunnel" (Second Time)
Area 138: "Lab's Main Elevator" (Second Time)
Area 139: "Maintenance Room Access"
Area 140: "Maintenance Room"
Area 141: "Ammo Warehouse"
Area 142: "Underwater Elevator" (Third Time)
Area 143: "Underwater Tunnel" (Final Time)
Area 144: "Lab's Main Elevator" (Final Time)
Area 145: "Bridge Control Room" (Final Time)
Area 146: "Dock Elevator" (Final Time)
Area 147: "The Main Drilling Module" (Final Time)
Area 148: "Storeroom" (Final Time)
Area 149: "Lower Corridor" (Final Time)
Area 150: "The Upper Corridor" (Fifth Time)
Area 151: "Heliport Access" (Final Time)
Area 152: "Storage Shed" (Final Time)
Area 153: "Transit Room"
Area 154: "The Heliport"
IV. Frequently Asked Questions
============================I. Legal info=================================
This document may not be altered, copied, published, sold nor reproduced for
profit in any way shape or form without advance permission from me. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited. If you steal any part of this Guide, FAQ, you will be
punished to the full extent of the law. Plagiarism is illegal, and I really
detest it. If you do Email us for our permission, We have nearly no problems
in allowing you to post it on your site as long as full credit is given to
us (YuGiOhFm2002 & YuGiOhAngel), and you are not charging or profiting off
of Gamers/Users to access it directly or indirectly in any way shape or
form. However, you may print this document out if it is for your own personal
use. If you see a site using this without our permission let us know.
==========================================================================
II. Introduction
If you see any directional errors (like left should be right or vice-versa)
just let one of us know and we will take care of it.
IIa. Controls
L1 & L2 R1 & R2
| |
v v
_____ || _____
/ L | || | R \
_/ |___________||___________| \_
/ _ \ / ^ \
/ | | \ Select Start / /_\ \
Directional | _ v _ \ ___ / __ _ |
Pad ---> | |_> | | | / \ |
(D-Pad) | ^ /____ ___ _____\|__| \_/ |
\ |_| / __ \ |___| / __ \ \/ /
\ / / \ \_______/ / \ \ /\ /
/\______/ | | | | | | \______/\
/ /\ \__/ / \ \__/ /\ \
/ / \ / \ / \ \
/ / \___/ \_____/ \ \
/ / ^ ^ \ \
/ / | | \ \
\ / Left Analog Stick Right Analog Stick\ /
\____/ (L3) (R3) \____/
Gameplay Controls
Left Analog Stick = Move Character
Right Analog Stick = Aim in First-Person view
L3 (Push down on Left analog stick) = Crouch
R3 (Push down on Right analog stick) = Aiming in Third-Person view
Circle = Action/Interact
Triangle = Grab Ledge
Square = Reload weapon
X = Hold it down while moving to run
Select = Menu/Objectives
Start = Pause
L2 = Cycle through weapons
R2 = Cycle through weapons
L1 = First-Person view
R1 = Shoot
III. Walkthrough
Intro Scene
#############################################################################
Section 1: Russian Whaler Ship
#############################################################################
)'''~-,._)'''~-,._)'''~-,._
| Area 1: "Rear Deck" >
|__________________________/
(Note: I recommend using (L1) for first person view to see where you are
going better at times because some of the camera angles are pretty bad. I will
be giving directions as if the camera is always behind. I recommend exploring
rooms on your own as I will only be telling you where to go in order to
proceed through the game and I won't be taking you into every single room.)
1. Take (Circle when near it) the "Ammunition Conservation" Note on the
ground near you.
2. Go along the side of the ship here and up the stairs to the left.
3. Make your way past the swinging box here and go down the stairs behind
that swinging box that lead to the opposite side of the ship from where you
started.
4. Go to your left at the bottom of the stairs and make your way past the
swinging pulleys.
5. After you past those swinging pulleys watch how the waves crash over the
side of the boat. When you see the closest wave finish hitting the side of
the boat quickly (Holding down X) run straight past the part that the wave
hit. Before you reach the second area the second wave is hitting stop and
wait until it hits before going past that part. If you got here fast enough
you might see a Russian get hit by a wave. This doesn't always happen but
sometimes does (Search him (Circle) to get some ammo if you see he isn't
in the path of a wave).
6. Once you have made it past the waves go down the hall on your left and
follow it as it goes to the right. You will be told to read inscriptions on
doors and you do this by aiming your weapon towards the door until it shows
what the inscription on the door means at the bottom left.
7. You should see a blood trail on the floor here. Go over to the door the
trail ends at and shoot (Hold L1 and tap R1 to fire) the electrical box that
you see to the right of the door to unlock that door.
8. Use that door now that it is unlocked.
Scene
)'''~-,._)'''~-,._)'''~-,._
| Area 2: "Main Deck" >
|__________________________/
1. Go into first person view and move left to look down this hall that the
Russian soldiers will start shooting you at. Aim the laser sight at the
explosive barrel at the far end of this hallway. If you shot it will catch
on fire. Quickly go back behind the wall you were hiding behind to avoid
being shot more and wait for the barrel to blow up. I will only be telling
you how to kill enemies in certain areas and the rest of the areas I figure
you can handle them. This is because I don't want\ to spoil any surprises the
game has for you.
2. Once it blows up they should both be dead. Go down to the end of the
hallway and you will find a blue sprinkler valve. Use that valve to turn
on the sprinklers.
Scene
3. Go back the way you came and turn to Tom's right at the end of the hall
(where the fire use to be). Follow this hallway and as it goes around the
corner to the left go into the door to the left.
)'''~-,._)'''~-,._
| Area 3: "Armory" >
|_________________/
1. Take the "Armory" note on the boxes in front of you and then go over to
the ammo cabinet to get some ammo. Once you have done that leave this room.
(Note: Be sure to come back here anytime you are running low on ammo to get
more.)
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 4: "Main Deck" (Second Time) >
|_____________________________________/
1. Go left and take the "Electrical Boxes" Note near the railing of the
stairs.
2. Once you have that go down the stairs here.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 5: "Portside Cold Rooms" >
|___________________________________/
1. You will notice a flashing object in the water in front of you. Go over to
it and pick it up (Circle when near it).
2. Go back up the stairs you came down.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 6: "Main Deck" (Third Time) >
|_____________________________________/
1. Go into the door to Tom's left.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 7: "Upper Main Deck" >
|___________________________________/
1. Go up the stairs and to your left. Go down the hall here to your right and
go into the second door on your right. Take the ammo and "Yusupov's Diary"
Page off of the floor before leaving this room. Use the door to your right.
(Note: Before going into that door take notice of the door with the red cross
over it to the left as this tells you where the sick bay room is and where
you can get some health if you need it but use the health items there
sparingly.)
)'''~-,._)'''~-,._)'''~-,._
| Area 8: "Lower Deck" >
|__________________________/
1. Read the sign in front of you it should say "Crew Quarters". Go into the
door just to the right of that sign.
)'''~-,._)'''~-,._)'''~-,._
| Area 9: "Rest Room" >
|__________________________/
1. Go into the door on Tom's right.
)'''~-,._)'''~-,._)'''~-,._
| Area 10: "Galley" >
|__________________________/
1. Go over to the white locker door on Tom's right.
2. Go to your left and out of the door you find on your right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 11: "Lower Deck" (Second Time) >
|____________________________________/
1. Go out of the door to Tom's right.
)'''~-,._)'''~-,._)'''~-,._
| Area 12: "Front Deck" >
|__________________________/
1. Go to your right and take the "Barrels" note plus some ammo. Now go back
the other way and follow this narrow walkway while shooting any enemies that
you see shooting at you. Once you reach the end of this narrow walkway go
to your left and down the stairs you find here to the left (be sure to search
all the dead bodies for ammo or health before going down the stairs).
2. Once you reach the bottom of the stairs go to the far right of this area.
You should find a door over here that you need to go into.
)'''~-,._)'''~-,._)'''~-,._
| Area 13: "Dormitory" >
|__________________________/
1. Go between the first set of bunk beds and take the "Dr. Kamsky's diary"
page off of the nightstand here. Take the health pack on the bunk to Tom's
left if you need it.
2. Search all the bodies in this room and get the ammo on the nightstand
between the third and fourth bunk beds.
3. Go into the bathroom that is on the other side of the final bunk bed in
this room.
Scene
4. Leave the bathroom and go to the foot of the bunk beds you are near.
Scene
5. Shoot the zombie and when it is knocked down you can either go over and
step on his head to kill it or shoot at it's head. The best way to deal with
this type of enemy is to try to get headshots on them while they are coming
towards you to kill them instantly.
6. Leave this room through the same door you came in here with.
(First Save Point)
7. You can now save your game for the first time.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 14: "Front Deck" (Second Time) >
|____________________________________/
1. Go back up the stairs and go back along the narrow walkway to your right
at the top of the stairs.
2. Go into the door you came out of earlier.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 15: "Lower Deck" (Third Time) >
|___________________________________/
1. Go to Tom's left (towards the fire) and to your right as you go through
the open doorway you should see a blue sprinkler valve. Use that valve to
turn on the sprinklers (remember where the stairs to Tom's right are
because you will be coming back here in a few minutes).
Scene
2. Go through that hallway the fire was blocking and you should recognize
this hallway from earlier. Go into the door on your left.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 16: "Upper Main Deck" (Second Time) >
|____________________________________________/
1. Go to the stairs in front of Tom and go through the door at the bottom
of those stairs.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 17: "Main Deck" (Fourth Time) >
|_____________________________________/
1. Go to Tom's right along the railing of the staircase and go past the
armory. Go down the hall to the right.
Scene
2. Go into the room the person ran into to the right.
)'''~-,._)'''~-,._ )'''~-,._
| Area 18: "Main Deck Hold 5" >
|____________________________/
1. Shoot the Fire Extinguisher to your right as soon as you get control again
to kill the guy hiding in here.
2. Take the "Hand wheel" to Tom's right on the shelf and then take the
medical kit if you need it to the right of that shelf before leaving this
room.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 19: "Main Deck" (Fifth Time) >
|_____________________________________/
1. Go to Tom's left and go down the stairs to the left.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 20: "Portside Cold Rooms" (Second Time) >
|_____________________________________________/
(Note: You don't have to shoot the electrical box at this point yet but I
didn't have that much trouble getting through the water without getting
electrified. It is up to you if you want to as it will kill any enemies
that are in the water when it is electrified. If you don't shoot it now it
will be destroyed when you get back here at a later time anyways just to warn
you in advance.)
1. Shoot the electrical box on the far side of this room just before you go
up the small staircase you can see in the distance on your right (this will
start to electrify the water so be sure not to be in the water very long
after shooting it) and go into the door on your right at the top of them.
(Second Save Point)
)'''~-,._)'''~-,._)'''~-,._
| Area 21: "Fish Hold" >
|___________________________/
1. Take the "Red Fuel Valves" note and then go down the staircase.
2. Go towards the dead Orca and take the health kit near it's tail if you
need it.
3. Go to the front of the Orca and pick up the "Radio Room" key on the floor
near it's mouth (you will now need to return back to the stairs I told you
to remember a few moments ago).
Scene
4. Shoot the red valve handles or the fire extinguishers when the parasites
are near them to get rid of them faster. You can also just shoot them
whichever you prefer.
5. Once you are done with them go back up the staircase and go into the door
to Tom's right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 22: "Portside Cold Rooms" (Third Time) >
|_____________________________________________/
1. Wait until the water stops flashing of electricity and then quickly make
your way through the water and up the big staircase again.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 23: "Main Deck" (Sixth Time) >
|_____________________________________/
1. Go into the door on your left.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 24: "Upper Main Deck" (Third Time) >
|____________________________________________/
1. Go up the stairs and into the door at the end of the hallway.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 25: "Lower Deck" (Fourth Time) >
|____________________________________/
1. Go down the hall to your right and go up the stairs you see to Tom's left.
2. Go into the "Bridge (Radio Room)" door on Tom's left.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 26: "Bridge (Radio Room)" >
|___________________________________/
1. Go into the "Radio" room to Tom's left.
)'''~-,._)'''~-,._)'''~-,._
| Area 27: "Radio Room" >
|__________________________/
1. Take the ammo on the floor and then go over to use the radio in the
corner.
Scene
2. Leave this room to Tom's right (the door you have not used yet).
Scene
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 28: "Radio Room" (Part 2) >
|___________________________________/
1. Take the "Spears" note to your right and then leave this room through
the door on the other side of this table that you can see from here.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 29: "Bridge (Radio Room)" (Second Time) >
|_____________________________________________/
1. Go to your right and leave through the door in front of you.
(Third Save Point)
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 30: "Lower Deck" (Fifth Time) >
|___________________________________/
1. GO down the stairs and around to the left through the open doorway. Go
out of the door on Tom's right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 31: "Front Deck" (Third Time) >
|___________________________________/
Scene
1. Make your way along the narrow walkway again (shoot at the explosive
barrels near the enemies to get rid of some of them before going down there)
and go down the stairs again to the left.
2. When you reach the bottom of the stairs go to the far left of this area
to find the "Storeroom" door to go into.
)'''~-,._)'''~-,._)'''~-,._
| Area 32: "Storeroom" >
|__________________________/
1. Take the Ak off the floor and then take the "Fire Extinguishers" note on
the crate.
2. Go into the door on the far side of this room on the right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 33: "Rear Deck" (Second Time) >
|___________________________________/
1. You should recognize this place because you were here earlier. Go to Tom's
left and make your way past the crashing waves plus swinging pulleys again
like you did at the beginning of the game. Go up the stairs to your right and
go to your right at the top of them. Go up the staircase you see in the
distance on the right and go to the right around this little building at the
top of the stairs. Go into the "Rear Deckhouse" door to your left.
(Fourth Save Point)
)'''~-,._)'''~-,._)'''~-,._
| Area 34: "Rear Deckhouse" >
|__________________________/
Scene
1. Take the spear gun, the ammo and "Yusupov's Diary". Leave this room once
you have all those things.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 35: "Rear Deck" (Third Time) >
|___________________________________/
Scene
1. Go to Tom's right and go down the stairs. Go to Tom's right along the side
of the stairs and avoid the swinging box on fire in front of you. You should
find a door just past the box on fire to the right.
2. Go into that door.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 36: "Starboard Ladder" >
|___________________________________/
Scene
1. Go down the stairs in this room and into the door at the bottom of them.
)'''~-,._)'''~-,._)'''~-,._
| Area 37: "Engine Room" >
|__________________________/
1. Go straight and get the ammo on your left and then get the health if
you need it just to the right of the stairs.
2. Go down the stairs and go straight at the bottom of them.
3. Shoot the Electrical box that you see on your right and then go around
to the left.
Scene
4. Go up the stairs to find health and ammo if you need it and then shoot the
explosive barrels that is near the nest the Scene showed you.
5. Go over to the flashing object that was behind those explosive barrels and
take it to get the "Propeller Shaft Room" key.
6. Go back the way you got down here and use the "Propeller Shaft Room" door
that Tom makes the comment of "I haven't tried that door yet".
(Fifth Save Point)
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 38: "Propeller Shaft Room" >
|___________________________________/
1. Go up the stairs and take the shotgun in front of you after killing the
enemies to your right around the corner.
2. Go to where the explosive barrels are/were and use the console you see at
the end of the walkway to the left.
3. You will see a bridge raise up and all sorts of enemies fill the room.
Kill them all off (use the fire extinguisher and the red valve along the
wall to help you get rid of them faster) and then go across that bridge you
raised (before you go across the bridge there is health near the fire
extinguisher if you need it). Once you are across the bridge go to your
right (to your left on the other side of the bridge is some ammo on a crate
if you need it) and take the "Hand wheel" that is flashing in the distance to
the left of the stairs.
4. Go up the stairs and go into the "Engine Room" door at the top of the
stairs after you shoot the electrical box to the left of the door.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 39: "Engine Room" (Upper Part) >
|____________________________________/
1. Head to Tom's left after shooting the electrical box to his right. Go
around the corners to his right and go down the stairs to the lower part of
the "Engine room".
2. Go straight at the bottom of the stairs and up the stairs you see to your
left. Go into the door near the inscription that says "Starboard Cold
Rooms".
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 40: "Engine Room Access" >
|___________________________________/
1. Kill the parasites/enemies to your left and then go out of the door on the
other side of this hallway.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 41: "Cargo Hold Corridor" >
|___________________________________/
1. Go into the first door on your right.
)'''~-,._)'''~-,._)'''~-,._
| Area 42: "Cold Room 3" >
|__________________________/
1. Take all the items in this room the ammo and the "Yusupov's Journal".
Once you have those things leave this room through either door.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 43: "Cargo Hold Corridor" (Second Time) >
|_____________________________________________/
1. Go farther down this corridor (go into the "Cold Room 4" door on your
right if you want to get more ammo and health items) and go up the stairs on
the left side of this corridor. Go into the "Fish Hold" door to your left at
the top of the stairs.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 44: "Fish Hold" (Second Time) >
|___________________________________/
Go out of the door directly in front of you after dealing with the enemies in
here.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 45: "Portside Cold Rooms" (Fourth Time) >
|_____________________________________________/
1. Wait until the water stops flashing of electricity and then quickly make
your way through the water and up the big staircase again.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 46: "Main Deck" (Seventh Time) >
|_____________________________________/
1. Go to Tom's right and follow the hallway down to the right. When you reach
the fork in the hallway go to your left and open the first door on your right
with the red lock on it.
(Sixth Save Point)
)'''~-,._)'''~-,._ )'''~-,._
| Area 47: "Main Deck Hold 1" >
|____________________________/
Scene
1. Take all the items and then leave this room.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 48: "Main Deck" (Eighth Time) >
|_____________________________________/
Scene
1. You will now need to protect Anna from harm. Go back the way you came to
where the stairs are and go into the door near the stairs.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 49: "Upper Main Deck" (Fourth Time) >
|____________________________________________/
1. Go up the stairs and into the door at the end of the hallway.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 50: "Lower Deck" (Sixth Time) >
|____________________________________/
1. Go down the hall to your right and go up the stairs you see to Tom's left.
2. Go into the "Bridge (Radio Room)" door on Tom's left.
(Seventh Save Point)
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 51: "Bridge (Radio Room)" (Third Time) >
|____________________________________________/
Scene
1. Leave this room through the door on Tom's right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 52: "Lower Deck" (Seventh Time) >
|_____________________________________/
Go down the stairs and around the side of the stairs to the left. Go out of
the door to Tom's right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 53: "Front Deck" (Fourth Time) >
|____________________________________/
1. Make your way along the narrow walkway and go down the stairs to your
left.
2. When you reach the bottom of the stairs head to the far left of this area
and into the "Storeroom" door again.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 54: "Storeroom" (Second Time) >
|___________________________________/
1. Go out of the door on the other side of the room to the right.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 55: "Rear Deck" (Third Time) >
|___________________________________/
1. You should recognize this place again because you were here earlier. Go to
Tom's left and make your way past the crashing waves plus swinging pulleys
yet again like you did before.
2. Go up the stairs to the right and go to your right.
3. Go past that box that is on fire in the distance again and go into the
door (with the red lock) to the left just past that burning box.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 56: "Pump Control Room" >
|___________________________________/
1. Shoot the parasites in this room and then go to the far side of this room
to take the "Pumping Station" Note on the crate.
2. Use the switch on the wall to your right.
Scene
3. Go down the stairs and go into the door that you find at the bottom of the
stairs.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 57: "Engine Room" (Upper Part) >
|____________________________________/
1. Go to your left and go down the stairs to your right. Go straight at
the bottom of the stairs and go up the stairs to your left. Go into the door
on your right at the top of those stairs.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 58: "Engine Room Access" >
|___________________________________/
1. Go down this corridor to the left and out of the door at the end of
it.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 59: "Cargo Hold Corridor" (Third Time) >
|_____________________________________________/
1. Go down this corridor and into the door at the very end of it.
(Eighth Save Point)
)'''~-,._)'''~-,._)'''~-,._
| Area 60: "Cargo Hold" >
|__________________________/
Scene
1. Quickly shoot the electrical box that it showed you to your right on the
pillar and then shoot the explosive barrel in the distance on the floor just
to the left of that electrical box (also shoot the barrel just above the
barrel on the floor).
2. Go down the stairs and go to Tom's left.
3. Go up the stairs on your left and into the door at the top of the stairs.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 61: "Portside Cold Rooms" (Fifth Time) >
|____________________________________________/
1. Go down this corridor and into the first door on your right.
)'''~-,._)'''~-,._)'''~-,._
| Area 62: "Cold Room 2" >
|__________________________/
1. Go to your right and take the "Mutation" Note. Take the "Captain's
Quarters" Key in front of the frozen captain and then leave this room (be
sure to get the ammo in the opposite corner of the room).
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 63: "Portside Cold Rooms" (Sixth Time) >
|____________________________________________/
1. Go to your right and go into either door on the right.
)'''~-,._)'''~-,._)'''~-,._
| Area 64: "Cold Room 1" >
|__________________________/
1. Take the "Antidote" Note on the floor and then leave the room.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,.__
| Area 65: "Portside Cold Rooms" (Seventh Time) >
|______________________________________________/
1. Go to Tom's right and up the stairs.
)'''~-,._)'''~-,._ )'''~-,._)'''~-,._
| Area 66: "Main Deck" (Ninth Time) >
|_____________________________________/
1. Go into the door to your left
)'''~-,._)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 67: "Upper Main Deck" (Fifth Time) >
|____________________________________________/
1. Go up the stairs and into the door at the end of the hallway.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 68: "Lower Deck" (Seventh Time) >
|____________________________________/
1. Go down the hall to your left and go into the "Captain’s Quarters door at
the very end of this hallway.
)'''~-,._)'''~-,._)'''~-,._)'''~-,._
| Area 69: "Captain's Quarters" >
|___________________________________/
1. Go over to the Table and read the book on the table.
Scene
2. Leave this room through the metal door next to the wooden door you came
in from.
Scene
(Ninth Save Point)
)'''~-,._)'''~-,._)'''~-,._
| Area 70: "Upper Deck" >
|__________________________/
1. Go to Tom's left and take the ammo from the dead guy here to your left
under the stairs.
2. Go up the stairs.
Scene
3. Quickly shoot the explosive barrels near the enemies and then go up the
stairs that Anna went up once you have cleared the enemies.
4. When you get to the top of the stairs go to your right and climb up more
stairs while clearing any enemies that show up. Keep climbing up the stairs
until you reach the Crow's Nest where Anna is waiting for you.
(Tenth Save Point)
Scene
#############################################################################
Section 2: Russian Oil Drilling Platform
#############################################################################
|X||X||X||X||X||X||X||X||X|
|X| Area 71: "Docks" |X|
|X||X||X||X||X||X||X||X||X|
1. You should see a circular tower type building in the distance to the right
and you should also see a large door at the bottom of it. That is the door
you need to make your way towards. Go around the left side of that circular
building and time your run just right to avoid the waves. Continue to go
around this circular building and go into the door once you reach the big
"Dock Elevator" door.
|X||X||X||X||X||X||X||X||X||X||X|
|X| Area 72: "Dock Elevator" |X|
|X||X||X||X||X||X||X||X||X||X||X|
1. Use the button to Tom's right.
2. Go over to the elevator door that has a blood trail leading to it and
when this elevator stops leave the elevator through that door.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 73: "The Main Drilling Module" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
Follow the walkway in front of you and you will eventually see an armory door
to your left. Go into it if you need ammo. If you don't then go into the
"Sick Bay" door just to the right of the Armory door.
(Eleventh Save Point)
|X||X||X||X||X||X||X||X||X|
|X| Area 74: "Sick Bay" |X|
|X||X||X||X||X||X||X||X||X|
Scene
1. Take the spear gun off the table in front of you and the "Retinal Scan"
Note to your right. Leave this room through the door on the far side of this
room (the only door that opens).
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 75: "The Main Drilling Module" (Second Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
Scene
1. Take the "Storeroom" Key near the body and then Continue down this
walkway that the now dead body is on. Follow this walkway down some stairs
and along the walkway until you see a body leaning against a railing. Go over
to it and take the shotgun near it.
(Note: Before you reach the door in the next step you will be attacked by a
few enemies and if you want to conserve ammo you can run back the way you
came until you reach a gap in the railing of the walkway. Aim at the enemy
and move so that the enemy's back is facing the broken portion of railing.
Hit (Circle while holding L1) the enemy with your gun repeatedly until you
knock it off of the walkway.)
2. Follow the walkway to Tom's right and follow it as it curves to the left.
Take the Ak near another dead body you find along the way. Follow the walkway
to the right as it goes into a corridor and go into the "Storeroom" door on
your left.
|X||X||X||X||X||X||X||X||X||X|
|X| Area 76: "Storeroom" |X|
|X||X||X||X||X||X||X||X||X||X|
1. Go to the far left corner of this room and go up the stairs you find
there.
2. Go along the walkway at the top of the stairs and use the console you see
on your right to unlock a door. This console unlocks and locks the door so
be sure that Tom says something like "It's Opening" to know you unlocked it.
If you look over the railing to the left of the console you should see a door
with a flickering light over it (to the left of that fallen red shipping
crate).
3. Get the grenade launcher in the box before going down the stairs and into
that door after you make your way over to it.
(Twelfth Save Point)
|X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 77: "The Lower Corridor" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X|
Scene
1. Go down the dark corridor to Tom's left.You should see to your right a
light coming from the dark wall. Go over to it and open up the door here to
a Radio Room.
|X||X||X||X||X||X||X||X||X||X|
|X| Area 78: "Radio Room" |X|
|X||X||X||X||X||X||X||X||X||X|
1. Find the "Dr. Kamsky's Diary" Page in here on one of the tables after you
go up the stairs and then leave this room.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 79: "The Lower Corridor" (Second Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Go to your right and go towards the lighted corridor on your left.
Scene
2. Fight off the new enemy by shooting it and if it jumps on you rapidly push
circle. If it gives you the R1 sign after filling up the bar with pushing
Circle quickly use R1 to do a critical hit attack which damages the enemy
plenty. You will need to learn how to do these Critical attacks as you will
be using it at the end of the game. I recommend shooting it with the spear
and then use a gun to kill it off easier. Keep shooting it until it dies.
3. Once you have dealt with it go down the lighted corridor that is near the
vent it came out of from.
4. Follow this walkway to the left and up some stairs on your left.
5. Shoot the electrical box you see to the right at the top of the stairs and
take the health if you need it on the floor.
6. Go into the door at the end of the hall to your left.
|X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 80: "The Upper Corridor" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X|
Note: There is various orders of doing the next few parts and we are only
going to show you one order that gets the items before going into the
"Heliport Module" door. If you want to skip the items/weapons/notes you can
just find the "Heliport Module" door and go out of it (skip down to Area 82
if you want to skip those things).
1. There is a fork in the path in front of you. Go to your right and kill the
enemies to your right (shoot the red valves to help you kill them faster)
before going into the door to your left (the one under the flashing light).
|X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 81: "Technical Corridor" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X|
You have a choice here:
A. Follow the directions below choice B. to get an MP5
B. If you don't want the MP5 then go back out of the door you just came in
and skip down to Area 79: "The Upper Corridor".
1. Go towards the burning boxes to Tom's right (across from the fire is a gap
under some stairs that has some ammo if you need it and if you went up those
stairs you could find a health item at the top of them) and follow the
corridor here as it goes to the left
2. You will eventually go through an open doorway and have two staircases you
can go up. Go up the stairs on the left and follow the walkway at the top
straight.
3. Go down the stairs that you will see on Tom's right. Get the ammo from the
box to your right and then go under the walkway/stairs that you came down
from and you will find another corridor here that leads to a door you need to
go into.
|X||X||X||X||X||X||X||X||X||X||X|
|X| Area 82: "Drilling Unit" |X|
|X||X||X||X||X||X||X||X||X||X||X|
1. Go towards the fire in the right corner of this room (this is to kill the
enemies in this room easier) and then go to the elevator platform you see to
the right of that fire. Use the button that is on this elevator platform.
Scene
2. Go up the stairs directly behind you and you should find some spear gun
ammo at the top of the stairs. Go back down the stairs to the elevator and go
up the stairs to Tom's right after taking the "Anischenko about Bakharev"
Note at the bottom of those stairs. Go to Tom's right and go to the end of
the end of the walkway and drop down to the roof a control room you see
here.
3. Go to Tom's right and drop off the rooftop to the front of the doorway of
the Control room.
4. Go into the Control Room and use the control panel to Tom's left (use the
vending machine if you need health).
Scene
5. Leave this Control Room and walk over to where the stairs are you. You
should end up hanging off the ledge here. Drop down by pushing down and go
into the door you see in front of Tom (the door that was blocked by fire
earlier).
|X||X||X||X||X||X||X||X||X||X||X|
|X| Area 83: "Storage Shed 1" |X|
|X||X||X||X||X||X||X||X||X||X||X|
1. Go up the stairs you see in the distance on your right and take the Mp5
you find up on this walkway at the top of the stairs. Once you have it go
all the way back the way you came to get back to "The Upper Corridor" area.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 84: "The Upper Corridor" (Second Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Go to your right and go into the "Main Security Room" door directly in
front of you (take the health item to the right before going into the room
if you need it).
|X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 85: "Main Security Room" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Kill all the enemies in this room before trying to find/take the
"Flamethrower" plus ammo and the "Magnetic Jammed" Note. Take notice of
the "Communications Room" door in this room that you can't open at the moment
and then leave this room the way you came in.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 86: "The Upper Corridor" (Third Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Go straight back towards the door with the flashing light and head to the
right. You should see a big 2 in the distance on the wall. Go around the
corner to the left and out of the "Heliport Module" door.
(Thirteenth Save Point)
|X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 87: "Heliport Access" |X|
|X||X||X||X||X||X||X||X||X||X||X||X|
(Note: The laser beams you see here are fire bombs/wall mines. If you touch
any of them they will set you on fire and it will be the end of you.)
1. Crouch Down (L3 (push left analog stick down)) and walk under the very
first laser beam.
2. Go to the left near the railing and walk down the portion of the bridge
that is slanting down to get by the second laser beam.
3. Go to your right around the gap in front of you and then go to the right
after going down the next slanting portion of bridge to get past the third
laser.
4. Once you have gone under the third laser beam go to the railing to your
right and walk along this railing to get under the fourth laser beam.
5. Go to your left and walk along the slanted portion of the bridge here to
get under the fifth laser beam.
6. Go to your right and go into the door after you past the remaining two
laser beams.
|X||X||X||X||X||X||X||X||X||X||X|
|X| Area 88: "Storage Shed" |X|
|X||X||X||X||X||X||X||X||X||X||X|
(Note: Check all the shelves in this area as some of them have ammo or health
on them.)
1. Fight your way through the enemies here and make your way towards the
elevator/lift at the upper part of this storage shed.
Scene
2. Kill off the guys that came down on the elevator/lift then go up to
Anischenko.
Scene
3. Ignore the elevator/lift for now as you will be back here at a later time
to use it. Now head back to the "Heliport Access" bridge.
(Fourteenth Save Point)
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 89: "Heliport Access" (Second Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Make your way back across this bridge and into the door on the other side.
I recommend using those fire bomb/wall mines to your advantage to conserve
ammo by either making the enemies run into the lasers by keeping the laser
between you and them or shooting them towards them. Just be sure to watch out
for the parasites that come popping out of them.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 90: "The Upper Corridor" (Fourth Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Fight off the enemies here and then go into the "Main Security Room" door
on the far side of this area.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 91: "Main Security Room" (Second Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Go over to the locked door ("Communications Room" door) in this room and
open it.
Scene
|X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 92: "Communications Room" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Kill all the guys in this room and then take the "Magnetic Jammed" Note
on one of the tables. Go to the back of this room and you will see a very
large jamming device with three terminals connected to it. Use your
Flamethrower or one of your guns on those three terminals to destroy all of
them.
Scene
2. Watch out for parasites as Tom is talking to Bennet and then leave this
room.
(Fifteenth Save Point)
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 93: "Main Security Room" (Third Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
Scene
1. Go towards the exit door.
Scene
2. Take the "Elevator" Key and then leave through the door it is near.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 94: "The Upper Corridor" (Fifth Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Go straight and into the door to your right.
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 95: "The Lower Corridor" (Third Time) |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Go back down the stairs and follow the corridor back out to the dark room.
2. Go to your left and go into the large door with the red lock on it.
(Sixteenth Save Point)
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
|X| Area 96: "Habitation Catwalk Elevator" |X|
|X||X||X||X||X||X||X||X||X||X||X||X||X||X||X||X|
1. Take the note and health item from the corpse.
2. Use the button in this elevator to get the Elevator moving and then leave
the elevator through the door on Tom's right.
|
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Cold Fear Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

