Devil May Cry 3: Special Edition Walkthrough :
This walkthrough for Devil May Cry 3: Special Edition [Playstation 2] has been posted at 13 May 2010 by jester953 and is called "Devil May Cry 3 FAQ/Walkthrough Final". If walkthrough is usable don't forgot thumbs up jester953 and share this with your freinds. And most important we have 20 other walkthroughs for Devil May Cry 3: Special Edition, read them all!
|
jester953 |
Walkthrough - Devil May Cry 3 FAQ/Walkthrough Final___ \ \| ___ _ _ / \ __ |/ || __ __ _ _ // _/| / __\ |// \ // _ //| |\\ /_\\ \\ // || || / _\/__\ /_\//// \ | / / // | /\ |// \| | | \|| _/ || || || || // \/ \|// \ ||| | | || / || // || || | |// | |_/ |\_/| || || || || ||\\_/ ||| / | | \_/ || \\__/| /__/ \__/ \_/ \ ||_ || || // \_/\\ \\_/|| \__/ /_\ \__/| // \_\ \\ __// // || \\ // // // // ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D A N T E ' S A W A K E N I N G ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Author: A I e x | | Began: March 2nd, 2005 | | Completed: March 6th, 2005 | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ O============================================================================O | Table of Contents | O============================================================================O ** In order to navigate this guide I have implemented a Ctrl+f system, which means you press ctrl+f in your browser or word processer to bring up the search menu, then enter the letters in brackets on the right of the section that you're looking for. 1. Controls............................................................(01000) 2. Orbs................................................................(02000) 3. Characters..........................................................(03000) 4. Full Walkthrough....................................................(00000) i - Mission 1..................................................(00001) ii - Mission 2.................................................(00002) iii - Mission 3................................................(00003) iv - Mission 4.................................................(00004) v - Mission 5..................................................(00005) vi - Mission 6.................................................(00006) vii - Mission 7................................................(00007) viii - Mission 8...............................................(00008) ix - Mission 9.................................................(00009) x - Mission 10.................................................(0000A) xi - Mission 11................................................(0000B) xii - Mission 12...............................................(0000C) xiii - Mission 13..............................................(0000D) xiv - Mission 14...............................................(0000E) xv - Mission 15................................................(0000F) xvi - Mission 16...............................................(0000G) xvii - Mission 17..............................................(0000H) xviii - Mission 18.............................................(0000I) xix - Mission 19...............................................(0000J) xx - Mission 20................................................(0000K) 5. Secret Mission......................................................(00010) i - Secret Mission 1...........................................(00011) ii - Secret Mission 2..........................................(00012) iii - Secret Mission 3.........................................(00013) iv - Secret Mission 4..........................................(00014) v - Secret Mission 5...........................................(00015) vi - Secret Mission 6..........................................(00016) vii - Secret Mission 7.........................................(00017) viii - Secret Mission 8........................................(00018) ix - Secret Mission 9..........................................(00019) x - Secret Mission 10..........................................(0001A) xi - Secret Mission 11.........................................(0001B) xii - Secret Mission 12........................................(0001C) 6. Devil Arms..........................................................(00100) i - Rebellion..................................................(00101) ii - Cerberus..................................................(00102) iii - Agni & Rudra.............................................(00103) iv - Nevan.....................................................(00104) v - Beowulf....................................................(00105) 7. Styles..............................................................(00200) 8. Enemies.............................................................(00300) i - Lesser Demons..............................................(00301) ii - Boss......................................................(00302) 9. Weapons.............................................................(00400) 10. Blue Orb Fragments.................................................(00500) 11. Unlockables........................................................(00600) 12. Version History....................................................(90000) 13. Legal..............................................................(90001) 14. Credits............................................................(90002) O============================================================================O | Controls (01000) | O============================================================================O Devil May Cry 3 is a game that relies heavily on good control and being able to perform complex maneouvres quickly. Getting used to the controls is a must in this game, in fact you may find the game's difficulty gets easier as you progress, not because it actually is but because you are more experienced with the controls. The following are the basics of playing this game. Analog Stick - The analog stick moves you around, quite simple, you can run, walk or change direction using this little knob. D-Pad - The D-pad cycles you through menus bu in combat pressing the different directions on the D-Pad will automatically take you to different menus. Start - Pauses the game while you play, from there you can select options. Select - Pressing the select button in battle will allow you to taunt. Triangle - Triangle is the basic attack button which controls your sword or whatever other weapon you may have equipped. Pressing it on the ground swings, pressing it in the air slashes down. It can also be used to interact with objects like poles you find in various locations. Square - Square is the basic gun button, pressing will fire whatever gun you have equipped in the direction you are facing, also applies while in air. Circle - The function of the circle button depends largely on what style you are currently using, depending on the style the circle button will act as anything from an additional attack button to a dodge button. X - X is the jump button, the double jump button (with Air Hike learned) and the roll button while holding R1 to lock on to an enemy. R1 - Use this button to lock on to an enemy and stay locked on while you fire your guns or aim sword attacks in that direction. L1 - This button cycles you between normal mode and Devil Trigger mode but has no use until you actually get the ability to transform in the game. L2/R2 - These are used to cycle between your two guns and your two swords respectively, you can change equipment between mission or at a statue. O============================================================================O | Orbs (02000) | O============================================================================O RED ORB - A magic red stone of cyrstallized demon blood. Offer it to the gods to earn new power. GREEN ORB - A magic green stone of crystallized demon essence. It returns lost life power. WHITE ORB - A magic white stone of crystallized devilspirit. It revitalizes lost magic power. BLUE ORB FRAGMENT - A fragment of crystallized life force. Four of these combine to form one Blue Orb. BLUE ORB - A magic blue stone of crystallized life power. It boosts one's maximum life. PURPLE ORB - A magic purple stone of crystallized magic. It boosts one's magic power limit. YELLOW ORB - A magic yellow stone made through a secret process. It can recall lost souls. O============================================================================O | Characters (03000) | O============================================================================O DANTE - A demon hunter born of the union between the legendary dark knight Sparda and his human bride, he uses his keepsake sword and dual handguns to crush his enemies... After having some fun with them. VERGIL - He is Dante's twin brother. Ever-so-skillfully wielding the Yamato sword, a keepsake from his father, his sword speed is said to be so fast that it appears invisible to the naked eye. LADY - While being a human female and therefore born of weak flesh and blood, she has made devil-hunting her life's work. She hates all demons and wants to destroy them all. ARKHAM - A mystery man who accompanies Vergil. He seems to have a profound knowledge of the magic arts and Demon World. His motives are unknown. JESTER - A mysterious inhabitant of the tower. While seeming to offer advice to Dante on one hand, he also takes steps to prevent the devil hunter from reaching his goal. SPARDA - The legendary dark knight who defeated the Devil-king some 2000 years ago. When sealing the netherworld, sensing his power had grown too strong, he intentionally seals himself in as well. LEVIATHAN - A biological weapon of sorts created by the Devil-king. It, like the tower, was sealed away by Sparda but freed by someone as of late. Its body is a gateway to the hell of jealousy. THE TEMEN-NI-GRU - A holy tower constructed by disciples of the demon clan. Originally sealed by Sparda deep underground, Arkham and Vergil have rematerialized it in the present day. O============================================================================O | Full Walkthrough (00000) | O============================================================================O _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 1 - A Crazy Party | |_/ (00001) \------------------------------------------------------o At the start of the game the customize option is available, using this you can purchase items, upgrade weapons and get new abilities using special currency you get in the form of Red Orbs which are dropped by enemies and given as rewards after completing missions. You can check everything available for purchase at this point but you don't have any Red Orbs at the start. This mission simply takes place in a single room with you being attacked by mountains of enemies. Assuming you're using the default control scheme you can swing your sword with triangle, dodge with circle, jump with X and fire your handguns by pressing square while holding R1. R1 is the targeting mode, while holding it you will remain focused on a single enemy until you let go of the button, it dies or you switch targets with L3. Start swinging and shooting your way through here, a great tactic is to hold R1 and press the sword swing and direction away from where Dante is facing at the same time to do an uppercut swing. After that start blasting with your handguns to juggle enemy enemy in the air. After a couple dozen of them it's mission complete. _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 2 - The Blood Link | |_/ (00002) \------------------------------------------------------o Depending on how well you obliterated the enemies in the first mission you may have enough Red Orbs to upgrade your character. I recommend getting the Stinger attack, it's under the action category. Not only is it a very helpful lunge attack you can use by attacking in the direction you're facing, but it's also probably the only thing you can afford at this point. Now this is yet another mission where you simply have to defeat all the enemies in a single area. The first thing you should do is pick up the 'Vital Star S' which is the shining object on the ground beside the steps where you start. Now use a combination of your new Stinger attack and all other moves in your arsenal to take down these enemies. After you've defeated a certain amount, a new type of enemy will appear. This enemy carries a huge disgusting blob on its back, stand far away and defeat it using your Handguns because it explodes when it dies. Now another one appears with a whole pile of other enemies, blast it from a distance to wipe out numerous enemies at once and then clean up the remainders, this triggers the appearance of the boss. The boss is quite difficult until you get the hang of it, but there's a fairly simple trick to beating it without even being hit. The trick is using the dodge button obviously, but it's also in learning his three types of teleports. We'll go from least to most dangerous. The least dangerous is when he teleports right beside you, he appears and spins his giant scythe but the range on this spin attack is almost nothing, using the analog stick and running will easily dodge it. In the middle is the teleport where he appears in the ground and it ripples, he will pop out spinning his scythe with an attack of greater range, in this case use the dodge button and dash away from the ripple. The most dangerous one is when he teleports a few metres away from you, this means he is going to do a fast slash attack in your direction. Do not try to dodge the instant you see his target icon appear, you must wait until he himself actually appears and then dodge either left or right immediately, if you dodge too early he will attack in the direction of wherever you stop. To defeat this enemy the safest way is to just use handguns from a distance, it isn't quick but if you're good at dodging the attacks you won't even be hit. In fact it's also fairly safe to use Stinger for a good amount of damage right as he is teleporting away. Obviously the more dangerous method is to go in close with your sword, while faster this method will likely get you killed. Do it at your own risk. _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 3 - The Devil's Tower | |_/ (00003) \------------------------------------------------------o When this mission begins watch out for the two enemies on the rooftop firing projectiles down at you. Ignore the enemies on the ground for now because you have to take those things out. Run up to the overhang where the left one is standing and try to jump up, while you can't make it all the way up on the first jump, if you press the jump button again as you reach the overhand you can kick off and make it up there, knock both of them down and proceed to battle your way through the rest of the enemies. Keep in mind that the barrels in the corners can be targeted and will explode when shot. When the enemies are taken care of, enter through the door of the club. A barrier prevents you from going any further, but ignore that for the moment. Collect all the Red Orbs in this room by smashing absolutely everything from bar stools to wine bottles. You'll notice that when you go to smash the dart boards beside the jukebox an odd panel on the wall is revealed. Use your sword swinging abilities to activate all the nodes on this panel and remove the barrier. Before going through the door be sure to pick up the Shotgun off the wall, changing guns is done quickly with the L2 button. Check out the scenery in the next room, you can interact with the pole using the triangle button, keep this in mind. Smash all the furniture in this room for the Red Orbs and then approach the door for a quick scene and another battle. These dangerous enemies can teleport around and attack but if you try to remain in the air as much as possible using your Handguns and new Shotgun as well as the beloved Stinger attack, they will fall. Now you can access the door which was previously blocked with the big blood streak leading to it. Outside use your wall kick on the right wall to grab the Red Orbs and also the Blue Orb Fragment up on the ledge. Collect four of these and your max health will increase. You'll notice there is a door below the Blue Orb Fragment, examine it with the circle button to enter Secret Mission 1. They certainly don't make it easy for you at the beginning, playing on the normal difficulty it took me eight tries before I was finally able to devise a working strategy for this, basically here it is. First of all keep in mind that Stinger is a weak attack and should really only be used to move you close to the enemy quickly, secondly the jump and downward slash attack is very powerful and combined with Ebony & Ivory (preferably upgraded) shooting and downward jump slashing the first enemies that appear will kill them extremely quickly. Where you're going to lose most of your time is fighting the two scythe wielding teleporters, after trying many different strategies I finally realized that by far the fastest way to kill these things is just the four swing sword combo used over and over and over again, keep slashing while they're on the ground and they won't be able to teleport. This way you should be able to beat the time and get the Blue Orb Fragment as a reward. Jump up onto the left side and break the statue to find another Blue Orb Fragment. Further up the path is a statue which can be used mid-mission to upgrade your equipment and such. Now continue up the path to the next area. o- Boss (Cerberus) ----------------------------------------------------------o | | | A very difficult boss fight awaits you here, there are quite a few ways | | to approach this battle, I'll outline the one that worked for me. First | | of all what didn't work for me was an aggressive attack right up to the | | boss. Doing this means you can't predict any of his attacks since you're | | so close and you just have to hope nothing hits you. The one advantage | | of this approach is that if you're attacking his feet it is possible to | | knock him down for a moment and allow you do do extreme damage to his | | head with melee attacks. Before you do any of this however you have to | | use one of your guns to chip off the ice. Now here's what did work for me | | after about five or six tries, I fought almost the entire battle from the | | back using the Handguns which were fully upgraded of course. While this | | is slow it allows you tons of prediction time and dodging chance for his | | attacks. Having Air Hike is also recommended because it's the easiest | | way to dodge every single attack he has. Sometimes when he bounds forward | | to the front that gives you a great opportunity to run up and do a jump | | slash to his head, but play it safe and use some items if you have to. | | | o----------------------------------------------------------------------------o For defeating the boss you get the nunchuku like weapon called the Cerberus. _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 4 - The Uninvited One | |_/ (00004) \------------------------------------------------------o Begin the level and start making your way up the stairs. Part way along on the right side of the second level path you'll come to a blue door, go inside. Defeat the enemies and continue to the next room, here you will be forced to fight your way through in order to unlock the door. Once you have taken care of all the enemies go through the door at the top. You can break all the statues in this room, they hide some extra Red Orbs. Smash the panel on the wall and ride the elevator up to the next level, of course into a fight. There's some new enemies here, they have a projectile attack but other than that it's nothing to worry about. After they're killed use either Air Hike or the walls kick to jump up onto the pipes near the door. From here you can jump up and reach a Blue Org Fragment, this should be your fourth one and represent a larger health bar. Now head through the green door. Continue to climb up the curving ramp and go into the yellow door you pass by. Start going up the thin set of stairs and all of a sudden you'll be dropped down into the area below. Simply kill all the enemies and use the teleporter to get out of here. Now enter the large red door. There's a miniboss here if you can even call it a miniboss, it's quite enormous however it's not too difficult and its extremely fun to fight. Here's how to do it. When the boss appears out of one of the tunnels jump down onto its back. Now using your new Cerberus start to spin and swing it around, you'll hit the boss quite a few times just doing so standing on its back. Soon you will see an electric charge move through its body, this is your cue to hit R2 and switch to the Rebellion, jump and then Air Hike for a double jump, the boss spins to try and get you off its back but a double jump will allow you to stay above it and land again after it finishes spinning. Switch back to the Cerberus and repeat the process over and over. THe boss has an attack where it shoot blue lasers under it, since you shouldn't be spending any time under the boss this isn't too dangerous. The only dangerous attack the boss has are the purple orbs it sometimes uses, but as long as you're willing to do defensive for a second they are easy to avoid. Head through the red door on ground level. Check the wall on the right and grab the Astronomical Board. This triggers a cutscene. _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 5 - Of Devils and Swords | |_/ (00005) \------------------------------------------------------o When the level begins you have to fight a number of new enemies which are quite simple, just blast them with your Handguns until they solidify and then smash them with either the Rebellion or Cerberus. Head through the door on the upper level and go back to the central room. Make your way to the top and use the Astronomical Board on the pedestal. Jump down and get the shining object you just revealed, the Vajura. That panel in the centre of the room is just a super trampoline to use as a quick way of getting to the top. Enter the blue door now. Make your way back to the elevator room, there is a red crystal here, smack it with your sword as fast as possible to net yourself quite a few orbs, now return to the previous room. Head up to the back section of the second level anduse the Vajra on the crank. The cage has been lifted and you can now go up to get the Soul of Steel. Return to the central room again and head up to the yellow door. Fall off the edge of the cliff on purpose, go on, try as hard as you can. When you realize this has now become impossible run up the invisible path to the top part and whipe out your Cerberus. Smash the statue by using this weapon like crazy and get the Blue Orb Fragment from inside. Now examine the centre wall to use the Soul of Steel. Head through the door. In the next area there's an elevator, a panel to strike and a red skull on the wall. Before doing anything with the panel, first examine the red skull on the wall to activate Secret Mission 2. Your goal is to defeat all the enemies without taking any damage, obviously this isn't exactly the easiest thing in the world. Especially since these enemies have some nasty projectiles. Fortunately however when you get hit that means the end instantly, you don't have to humour them and finish the fight, it also means that you're not likely going to actually end up getting killed and have to restart the entire mission. The best way I find to do it obviously is to be extremely aggressive, start off with a Stinger toward the nearest enemy then slash him to death, this should give you just enough time to dodge the oncoming projectiles. Land and Stinger into the next enemy destroying it before you're attacked again, or perhaps quickly stunning it giving you enough time to Stinger the next nearest enemy. Just don't get in the habit of ALMOST killing them then moving onto the next one, the difference between one being alive and dead is four more icy death spikes in your face. Once you've grabbed the Blue Orb Fragment and you're back again, use the panel on the wall to activate the elevator and jump on. You'll be ambushed by a number of enemies from above, while the Shotgun works well here I find the easiest way to knock a whole ground of enemies over the edge is to simply jump and do the downward slash. Leave this area and follow the outer walkway until you come to a door. Smash everything around to get some Red Orbs and upgrade whatever skills or equipment you feel is necessary. In the next room watch the cutscene and prepare yourself for a boss battle afterward. o- Boss (Agni & Rudra) ------------------------------------------------------o | | | Prepare yourself for a difficult fight, more difficult even than the fight | | against Cerberus. You'll likely want to buy yourself a couple of Yellow | | Orbs because starting over from the beginning of the level every time kind | | of sucks. There are numerous strategies to use on this boss, I'll outline | | most of them and you can choose the one which works best for you. Choose | | whichever melee weapon you prefer, both Rebellion and Cerberus are good | | for this battle. Now here's how you're going to hurt them, and how I won | | the fight. Much of the damage won't actually be done by you, but rather | | from them. Their attacks are just as capable of hitting each other as | | they are of hitting you. What I did was equip the Rebellion which had Air | | Hike and spend much of the battle high in the air shooting downward with | | Ebony & Ivory. As I fell since I was always above them, I would hit the | | triangle button to drop down with a powerful sword swing that dealt quite | | a lot of damage. Much of the time in the air was characterized by them | | hitting each other on the ground. Now there's some danger to this too, | | make sure to bring at least one healing item just in case, though this | | holds true for all fights. The one primary attack that will put you in | | danger is their spinning upward slash jump. The only way to avoid this | | is to keep a close eye and them, when they look like they're charging for | | something and their sword changes colour jump away from them rather than | | above them. Also you'll want to know how to dodge the charge attack. | | Sometimes the bosses will run to the other end of the room and run toward | | you one at a time, when they get close they jump into the air and slash | | downward. To easily avoid this attack wait until the first one approaches | | you. The instant he leaps into the air turn around and jump in the other | | direction, then Air Hike to avoid the other. Now you can continue. Do | | your best to strike them in the middle of an attack if you can, obviously | | not so that it would put you in danger though. Striking the boss at the | | exact right time in the middle of an attack will knock the sword out of | | their hand, this gives you a good ten seconds to deal insane amounts of | | of damage while then crouch motionless on the floor. Good luck with this. | | | o----------------------------------------------------------------------------o To end the mission simply head through the large gray door. Remember that is you want to change your equipment, you must do it at one of the statues. _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 6 - Family Ties | |_/ (00006) \------------------------------------------------------o Head down the first path and through the door until you come to three branching paths. Here you must pass three trials in order to continue with the game. Now start with the one on the right, it's the most difficult and therefore if you die you can start over without too much trouble. As you run toward the shining object suddenly some walls pop up and enemies attack. They are protected by a special shield, in order to remove the shield you have to light up the two emblems on either side of the room by striking them with your sword. Once all the enemies are defeated you are free to pick up the Essence of Fighting and return to the previous room. Now go into the middle trial. Here you will have to dodge spikes which pierce out of the wall as you are running, a few things to keep in mind here. Always run down the centre of the path so that you can quickly move left and right for the side wall spikes, do absolutely nothing for the roof spikes and do a SINGLE jump, not an Air Hike over the ground spikes. At the end you'll find an Essence of Technique and have to fight your way back to the door. In the final trial you must choose between four doors when going into a room, this is quite easy. Remember from DANTE'S PERSPECTIVE what you do is take the right door, left door and then middle door and then right door to reach the Essence of Intelligence. Back to the beginning of the level once again examine the large device in the centre. Place two of the Essence items in to unblock the door, place a third one to get the Artemis Gun, a sort of energy pulse cannon similar to the Nightmare from the original Devil May Cry. Head through the door and check the statue on the left. Equip Agni & Rudra and smash the thing into bits. It takes an insane amount of hits and if you aren't fast enough it regenerates. The way I was able to do it was using the melee fighting style, jumping into the air and using the circle attack to slash it as I fell and then land with that fire strike. Took awhile but eventually dropped the Blue Orb Fragment. Hop up to get the Red Orbs and continue down the hall for a cutscene. _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 7 - A Chance Meeting | |_/ (00007) \------------------------------------------------------o There's a secret mission available at the start here, head into the hall and before going into the door, double jump up above the light to a small indentation in the wall, examine the statue to find Secret Mission 3. A surprisingly easy and difficult mission at the same time. When I started this I thought it wouldn't be physically possible until way later in the game, I couldn't beat four to five seconds no matter how hard I tried, then all of a sudden I realized just how easy it is. First of all I had the sword combat fighting style on which was a key part of this, and the Air Hike ability of course, nothing else. What I did was let all the enemies gather near me and then Air Hike into the air. From there you should delay as much as possible by firing your Handguns and swinging your sword with the circle button, now as you slowly fall keep swinging your sword and you will almost definitely hit one of the enemies, the instant this happens you have the ability to Air Hike once again so just do it straight up, shoot and swing until you come down again to repeat the process. Eventually as time is getting low I found myself wildly slamming the X, circle and square buttons to fire, swing and jump with all the enemies were below, but surprisingly it worked out quite well. I tried it once more to verify it wasn't a fluke and it works. Of course the other method is obviously Air Raid, while it isn't an option now you'll remember from previous Devil May Cry games that Air Raid allows you to fly in demon form, just come back here and do the Secret Mission when you get it. Grab the Blue Orb Fragment and that should be another full Blue Orb. Drop down and enter the door right below the bright light. Your destination is all the way down at the bottom of this huge tower. Enter the door there. Now start running around destroying the statues until you find one with the Orihalcon Fragment underneath. Picking it up eliminates the barrier and allows you to return to the previous room. Use the super jump devices to launch yourself all the way to the top. Note that one of the levels near the top has a shiny Holy Water item sitting on the ground. Enter the green door and go out onto the ledge. At the far tip is a broken pillar, jump on top of it and many large Red Orbs will float down to you. Head back into the hall and ascend the stairs. Now there's some extremely difficult platforming here. Above your are a number of ceiling columns, many of them have Red Orbs on top. Well the highest and furthest back one has a Blue Orb Fragment, in order to get it you have to perfect your Air Hike usage. The way I was able to get it was keeping this in mind. If you jump once and then Air Hike while HOLDING the analog stick in a direction you will do a flip in that direction, however is you Air Hike while not touching the analog stick at all you will jump straight up. After jumping straight up you can use the analog stick to manoeuvre very carefully in mid air and hopefully slowly get to the fragment. Drop down and enter the door. Smash your way through all the statues as you head up the path. Go inside the room on the left and approach the statue to trigger an attack from a horde of enemies. Approach the statue again after the battle and grab the Siren's Shriek. In the next room jump up and examine the power device, you'll automatically use the Orihalcon Fragment. Before doing anything else you should check out the statue nearby, now this one is ridiculously hard to defeat. You need to use the Rebellion but in doing so you have to maximize the amount of times you hit the statue, moving to a different combo for every single hit. The Stringer attack that ends with the super fast sword stab is very effective but it will take more than that if you finally want to extinguish the final flame. After doing so a Blue Org Fragment is revealed. Head down to the bottom of the room and get on the elevator. Now you can access the statue if you wish, but your main destination is that fiery door. Now using the Siren's Shriek you have the power to put out the flames. Do so and proceed through the door. This is just a slight deviation but if you've been running out of new actions to spend your orbs on and haven't already been doing so, going to the item menu and blowing every last Red Orb you have on full Blue Orbs is a great idea. In this room head down the stairs below you and grab the Yellow Orb. Open the door at the top and slash through the wall. Now activate the emblem on the far wall using your sword and a large ball on a chain comes down. You can use your diverse knowledge of physics to follow the ball around as you strike it or you can cheat by jumping on top and striking it from there. Hitting it enough times before it raises back up drops the Crystal Skull onto the ground which of course brings a ton of enemies with it. Now remember if you weren't already aware, the enemies with the large object that send souls out around them are actually the ringleaders, other enemies will respawn infinitely until these are defeated, and then all you have to do is clean up the onces remaining. Don't go for the small fry, go for the real thing. Return to the previous room and ride the elevator back up to the top. Fight your way through another bunch of enemies on the hall with all the statues. The door at the top with the indentation on the right pillar, insert the skull and head through the door. Outside is one of those Red Orbs crystals, use the fast Stinger combo to get lots of them out of it. Continue forward and use the statue to purchase any last minute items or abilities, and prepare for a boss. o- Boss (Vergil) ------------------------------------------------------------o | | | Lucky for you the game's bosses don't get exponentially harder as you go | | along. As long as you realize the weakness of this boss you can win the | | battle. That weakness is of course, Ebony & Ivory. Fighting this guy, | | who is a master of the blade with your own sword will only get you killed, | | that doesn't mean of course that you should just keep firing for the | | entire battle, there's a good mix to be had. The best combination for the | | fight is simply Ebony & Ivory, Rebellion and the Air Hike skill. Each | | time Vergil attacks he is temporarily vulnerable, but since his attacks | | all have good range and power what you should be doing while he attacks is | | using Air Hike to stay in the air above him firing downward with your guns | | for decent damage, but the real damage comes when you land. Do your very | | best to land just as his attack finishes, then Stinger into him and let | | loose a four swing sword combo. Obviously doing this correctly just once | | will make you realize how fast this battle is going to go. The one little | | complication comes near the end when he teleports to the sides and fires | | a projectile, simply jump when he's charging up and Air Hike before he | | blasts to dodge it every time, and when he comes back, shoot and slash. | | | o----------------------------------------------------------------------------o _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 8 - A Renewed Fear | |_/ (00008) \------------------------------------------------------o You finally have the ability to use Devil Trigger, however it won't be of much use at the moment. Jump up and slash that thing on your right to release one of the tusks, it tells you that four more remain. Another of those ugly orb things lies on the opposite side of this same path. Drop off the edge here and head back in the direction you came from to find another right beside some kind of bus. Turn around and run in the opposite direction, break the wooden boards and examine the blue tablet to find thing for Secret Mission 4. To be honest I just recommend coming back to this mission later, your only chance is using the Swordmaster circle button attack while in Devil Trigger mode, but even then you just drain it extremely quickly at this point in the game. Jump over the bus and head through the opening down deeper into the creature. Remember to avoid stepping on that oozing yellow goo. There's one behind the disgusting waterfall and then run up the path, wall kick up to the higher platform and cross the bridge to reach another of those Red Orb statues and on the opposite side is the final device. Jump down and grab the three Red Orbs right below you. Now as you jump down land on top of that large pirate ship at the far end, on top of it you'll find another Blue orb Fragment. Now jump all the way down. You'll find the entrance that you opened up is at the front end of the bus. At the end of this path you'll find a statue built into the wall and you can make some upgrades if you wish. Slash through the thing at the end and head through to the next room. Ignore what you see here and keep following the path. As you do in the next area a huge gigapede monster similar to the one you fought previously will give chase. If you learned anything from the Spider chases in Devil May Cry it's that running is for sissies and real men fight back for the Red Orbs. Start slashing this thing like crazy and it should be too distracted by the pain to even fight back. Enter the next room and get ready to battle some brand new enemies. Just make your way down the path into the following room, in here a bunch of enemies will spawn and every orb they drop will be absorbed by the pod in the middle, once it has absorbed enough pods a small scene occurs and you can pick up the Ignis Fatuus. Leave the room via the optic nerve. As you proceed near the beginning there will be a left fork off the path, run down to the end and grab the Green Orb. Now continue along until you come to another fork, down the left branch here is a statue, you'll need the Cerberus to destroy it and get the Blue Orb Fragment. Now take the right branch for a another Gigapede chase, kick its ass and enter the door at the end. Take the opening on top of the bus. Follow the path to the end, use the statue and go through the door at the end. Examine the pedestal in the middle and use the Ignis Fatuus. o- Boss (Heart of Leviathan) ------------------------------------------------o | | | This boss has three parts, the main core and two side pods. In order to | | destroy the main core you must first defeat one of the pods. Doing this | | opens up the core and allows you a chance to attack, once a certain amount | | of time has passed the core closes and you have to defeat on of the pods | | again. Very simple idea, but still a somewhat difficult fight. If you're | | using the Swordmaster style doing the circle slash in the air works well | | for damaging the pods otherwise stick with your Handguns and a downward | | triangle slash as you fall. Numerous enemies will surround you during the | | battle but a fortunate side effect of slashing the pod as you fall is that | | you will be defeating enemies while you land. This is good because it | | builds your Devil Trigger bar, each time the main core opens up you should | | go into Devil Trigger mode and start using the normal four sword slash | | combo over and over (or whatever weapon you prefer) until you are attacked | | by enemies. Quickly get out of Devil Trigger and start the process again. | | One more important thing to note obviously is how to dodge the boss' | | attacks. It only has two and they are both extremely easy to dodge. The | | first is a purple orb attack where balls of energy will come after you, | | these can actually hit the enemies and destroy them so all you need to do | | is hide behind an enemy and the orbs will be taken care of as they come | | near you. They also dissipate quickly and move slowly so jumping out of | | the way works well. The second attack is a red laser beam that starts on | | the left or right side of the room randomly, then goes back and forth two | | times. Just use a combination of Air Hike and stalling yourself with the | | Handguns to avoid it. Just note that after the boss has lost more than | | half its health, it changes this attack to involve two laser beams. Now | | what you need to do is when you see the boss preparing for it jump into | | middle of the room and Air Hike the instant the lasers appear, land on the | | ground after they have crossed once and Air Hike one more time. | | | o----------------------------------------------------------------------------o _ | \ evil May Cry 3 /-------------------------------------------------------o | | -------o--------\ Mission 9 - Faded Memories | |_/ (00009) \------------------------------------------------------o Run down into the next hall and go through the door. You'll be trapped in here and have to defeat three spider enemies. Once they are killed go through the door with the design on it. Now if you don't currently have it equipped use the statue and put on the Trickster style. Position yourself in front of the little design on the wall directly left of the statue and start to run up the wall, when you jump off Air Hike almost immediately toward the wall again and if you're good you can land in a little hidden area up top. In here you will find a Blue Orb Fragment. Drop down and to be faced with a puzzle. It's quite simple, All you have to do is destroy the correct mirrors with your sword, if you happen to mess up you can smash the emblem at the top to restore them all. I could draw a diagram however I'm sure you know the difference between East and West. To complete this simple puzzle just smash the West mirror and the South mirror. Return to the waterfall near the beginning of this area, there's a statue on your right and a door on your left. Take the door when you're ready. There's just a long linear path here with some enemies leading to another door. Avoid the spinning pillars on the wall when defeating these enemies, proceed into the next area. Follow the path on Dante's right and you'll see a red orb on top of a stone pillar after you pass by the statue. Jump up onto that pillar and from there up to the rock platform, there's a shining object at the end, grab it to receive the Spiral, a new gun. Jump down and return to the statue, enter the room beside it. Navigate between these spinning columns to the end of the hall. In the next room you'll find Ambrosia sitting on the plate between the torches. Get ready to do battle against five of the arachnids though. Return to the main lake area with the waterfall. You will note that there is a statue near the waterfall, keep it in mind because you do not currently have the weapon needed to break it. Enter the cave through the waterfall. As you go through make a left at the fork and slide down to an area where you will find a Devil Star. Jump back up and fight your way through, on the right wall of where most of the enemies are concentrated you can double jump up to a secret platform above. You'll find two crystals here, they reveal Secret Mission 5. The goal of Secret Mission 5 is to destroy all the destructible objects within the time limit. The Rebellion works fine, you don't need any special techniques to do this, just a little knowledge of what you're after. Most of the things are pretty obvious, I'll just outline them basically in case there's anything that's really frustrating you. Near where you start you want to destroy the sign beside the door, all the tables and bar stools, then the five bottles on the counters beside the door. Over on the other side there's a jukebox and dartboards blocking two barrels, as well as another two barrels near the bar and beside the exit door that lead to the club in Mission 3. In the bar not only are there all the bottles to destroy on the back shelf but there are also a number of bottles on that hanging shelf above the actual bar counter. There's also a barrel back here. There's nothing super hidden, in fact if you followed that you should have exactly 47 right now. The last three are the three barrels located on top of the bar. Now get your reward. |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Devil May Cry 3: Special Edition Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

