
roxeal
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Walkthrough - mission
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|Devil May Cry 3: Dante's Awakening (PS2) Complete Guide and Walkthrough|
|=======================================================================|
| |
|Written by: Kamran Riaz Khan |
| |
|Version 1.6- 11/5/05- My exams finally finished so I added the huge |
|amounts of tips sent by readers in the walkthrough, updated Frequently |
|Asked Questions and corrected info mistakes. I apologize to all of them|
|for being late nonetheless. |
|Current Size: 218.0 KB. |
| |
|Version 1.5- 29/3/05- Even more contributions from readers added in the|
|walkthrough. |
|Current Size: 211.0 KB. |
| |
|Version 1.4- 11/3/05- Contributions added from readers. Busted the main|
|problem for broken formatting i.e. use of Tabs. |
|Current Size: 200.0 KB. |
| |
|Version 1.3- 8/3/05- Due to formatting complaints from readers, I have |
|padded the FAQ on both sides with 71 CPL width. If you see the padding |
|broken, it means that other info like figures may also be broken for |
|you. Corrected lots of spelling mistakes and added contributions from |
|readers in the Walkthrough. |
|Current Size: 198.0 KB. |
| |
|Version 1.2- 7/3/05- All Secret Missions and Blue Orb Fragment |
|locations added in the walkthrough. Updated little details left before |
|by mistake. |
|Current Size: 128.0 KB. |
| |
|Version 1.1- 2/3/05- First complete version of the walkthrough. All |
|missions and weapons info are now completed. I want to thank IGN |
|mainly for providing me an incentive to write more by posting this |
|FAQ since its 0.2 version on their site. Secondly, I acknowledge all |
|of the readers' support through their emails. I do appreciate them a |
|lot. Keep em' coming. |
|Current Size: 121.0 KB. |
| |
|Version 1.0- 28/2/05- Walkthrough done up to mission 14. I can't |
|believe how much mistakes I leave even after checking my FAQ again and |
|again. Sorry for low speed in completing the walkthrough but I believe |
|quality matters over quantity so I make the info already written |
|perfect instead of leaving it as it is and adding new one. |
|Current Size: 98.1 KB. |
| |
|Version 0.9- 26/2/05- Walkthrough done up to mission 12. Added info on |
|Nevan & Spiral. Updated styles info with level 3 moves. As usual, |
|several spelling mistakes, grammatical mistakes and info mistakes are |
|also corrected. |
|Current Size: 89.2 KB. |
| |
|Version 0.8- 22/2/05- Added walkthrough for mission 7 & 8 as well as |
|info on Artemis. Updated Agni & Rudra strategy and review section. |
|Corrected lots of spelling, grammar and info mistakes. |
|Current Size: 67.3 KB. |
| |
|Version 0.7- 20/2/05- Added walkthrough for mission 5 & 6, Divinity |
|Statue numbers in missions' status, Secret Mission info, Agni & Rudra |
|weapon info and corrected minor mistakes. |
|Current Size: 56.3 KB. |
| |
|Version 0.6- 18/2/05- Got Japanese version from one of my friends (who |
|got it from courier), made its backup and started working over its |
|bases. But as I couldn't backup English language and sounds so I have |
|to work over incomplete bases. Corrected info for mission 2 and 3 (as |
|they are slightly different from Trial Edition), and added info on |
|Cerberus weapon and Royal Guard style. As well as corrected some minor |
|old details. |
|Current Size: 43.6 KB. |
| |
|Version 0.5- 3/2/05- Spelling mistakes corrected, expanded Introduction|
|section and updated minor details. |
|Current Size: 33.3 KB. |
| |
|Version 0.4- 1/2/05- Corrected again lots of info. This time the thank |
|goes to the wonderful FAQ of DahBomb at IGN forums. |
|Current Size: 28.2 KB. |
| |
|Version 0.3- 28/1/05- Corrected a LOT of names, a HUGE thanks goes to |
|YuriSEAL Prime's FAQ at GameFAQs for his helpful guide. Corrected lots |
|of mistakes. |
|Current Size: 27.5 KB. |
| |
|Version 0.2- 26/1/05- Added walkthrough for the first two missions. Now|
|the guide is as complete as it can get using the Trial Edition. |
|Current Size: 26.4 KB. |
| |
|Version 0.1- 25/1/05- Organizing the structure of the FAQ. I'm planning|
|to prepare it before the game release using info from Trial Edition. |
|Added Table of Contents, Introduction, Basics, Secrets/Easter Eggs, |
|Legal Info, Lyrics/Soundtracks Info, Contact Information and Special |
|Thanks sections. |
|Current Size: 21.7 KB. |
| |
|=======================================================================|
|Table of Contents |
|=======================================================================|
|I. Introduction |
| A. Synopsis |
| B. Storyline |
| C. Characters |
| D. Review |
|II. Basics |
| A. Default Controls |
| B. Weapons |
| C. Movements |
| D. Tricks |
| E. Combos |
| F. Style System |
| G. Devil Trigger |
| H. Style Points |
| I. Orbs |
| J. Rankings |
| K. Divinity Statues/Customize Menu |
| L. Enemies |
|III. Walkthrough |
| A. Mission 1: A Crazy Party |
| B. Mission 2: The Blood Link |
| C. Mission 3: The Devils Tower |
| D. Mission 4: The Unwanted One |
| E. Mission 5: Of Devils and Swords |
| F. Mission 6: Family Ties |
| G. Mission 7: A Chance Meeting |
| H. Mission 8: A Renewed Fear |
| I. Mission 9: Faded Memories |
| J. Mission 10: The Job |
| K. Mission 11: Revenge |
| L. Mission 12: Hunter & Hunted |
| M. Mission 13: Chaos' Warm Welcome |
| N. Mission 14: Drive |
| O. Mission 15: The Gatecrasher |
| P. Mission 16: Win or Lose |
| Q. Mission 17: Inner Demons |
| R. Mission 18: Invading Hell |
| S. Mission 19: Forces Collide |
| T. Mission 20: Screaming Souls |
|IV. FAQ |
|V. Secrets/Easter Eggs |
|VI. Lyrics/Soundtracks Info |
| A. E3 Trailer soundtrack: "The Devils Cry" |
| B. Lesser Demons Fight Soundtrack: "Taste the Blood" |
| C. Cerberus Boss Fight Soundtrack: "Suffer" |
| D. Lesser Demons Fight Soundtrack: "Divine Hate" |
|VII. Legal Information |
|VIII. Contact Information |
|IX. Special Thanks |
| |
|=======================================================================|
|I. Introduction |
|=======================================================================|
+-----------------------------------------------------------------------+
|A. Synopsis |
+-----------------------------------------------------------------------+
|Combining classical melee fighting with modern long-range gun fights, |
|Capcom released one of the best games on PS2 in 2001. Astounding |
|graphics, hardcore gothic soundtracks, bone-chilling sound effects and |
|lightning fast action made are one of the few reasons why this game |
|still ranks high in gamers' libraries. However with the release of its |
|sequel Devil May Cry 2, gamers were highly disappointed. Surely it had |
|bigger arenas and better moves but it was mostly blamed for its |
|cakewalk difficulty, less focus on melee fighting, short-game time, and|
|most of all, null personality for the ass-kicking Half Man, Half Demon |
|Dante. |
|It seems that Capcom has learnt a lot from its second part, so here we |
|are: with a brand new Devil May Cry game which promises to bring back |
|the series the respect it gained with its first part. Better moves, |
|arenas, enemies, soundtracks, weapons and story are one of the few |
|things it offers. Actually being a prequel to the first part, we'll see|
|Dante's brother Vergil in the game and the story behind him |
|transforming into the demon Nero Angelo we came to know about in DMC1. |
|After seeing many trailers for this highly anticipated game and playing|
|it’s Trial Edition for almost 13 times, I decided to make this FAQ. If |
|you find anything lacking/mistaken in it please send me an email |
|on the address provided in the Contact Information section. |
| |
+-----------------------------------------------------------------------+
|B. Storyline |
+-----------------------------------------------------------------------+
|Gamers might recall the "Man with Guts n Honor", Nero Angelo from |
|DMC1. They may also remember him as "Vergil", the brother Dante lost |
|to evil long times ago. In DMC3, we find out about the events that |
|eventually led to the transformation of Vergil into the demon. And |
|yeah, who can forget our slashy flashy beloved demon Sparda. For |
|those of you who haven't played any of the DMC games before, Sparda |
|was a powerful demon who rebelled against its own kind for the sake |
|of the human race. Although he succeeded in his war and shook the |
|demons from our human worlds. He had also sealed the portal to the |
|demonic world, and thus he remained in the human world. Eventually |
|marrying a human named "Eva" and fathering two children named "Dante" |
|and "Vergil". |
|Now both the brothers are in their late teens. Both have extra |
|ordinary abilities and both are blood-thirsty for each other. A |
|mysterious man named "Arkham" is using the hatred of Vergil for Dante |
|to revive the portal to the demonic world and thus, gaining back |
|the demonic rule. |
|In the opening sequence, we find Arkham coming to Dante's office and |
|telling him that his brother has sent an invitation for him. Although |
|sending Hell demons to deal with Dante wasn't a friendly way of |
|sending an invitation, Dante jumps in the party and makes his way to |
|the mysterious tower that had appeared besides his office. |
| |
+-----------------------------------------------------------------------+
|C. Characters |
+-----------------------------------------------------------------------+
|1)Dante |
|The son of Sparda, Dante surely realizes that he has some special |
|abilities but he isn't yet aware of his half-demon form yet. |
|Characterized by red overcoat and two handmade guns Ivory & Ebony. |
| |
|2)Vergil |
|Dante's brother, though keeps faith on more honorable fighting by |
|not using any kind of guns. Instead, highly skilled with a Samurai |
|Sword. Vergil is willing to do anything to see Dante dead and get |
|the memento of their mother from him. Apparently, Vergil is |
|fascinated by evil far more than Dante. Vergil is characterized by |
|blue overcoat and his Samurai Sword. |
| |
|3)Arkham |
|Vergil's right-hand. Using Vergil's hatred against his brother to |
|revive the demonic rule. Characterized by burnt face and multi-colored |
|eyes. |
| |
|4)Lady |
|Mysterious hunter who’s job is to hunt down every demon, including |
|Dante and Vergil. Her eyes also differ in color. |
| |
+-----------------------------------------------------------------------+
|D. Review |
+-----------------------------------------------------------------------+
|Devil May Cry 3 is by far the best game in the series. Everything |
|including game play mechanics and graphics has been overhauled. Here |
|are its scores: |
| |
|Graphics: 9.0/10 |
|Though you don't expect them to be like Metal Gear's, Graphics are |
|stunning considering the insanely wide game play. |
| |
|Soundtracks: 9.5/10 |
|One of the main factors of the wonderful experience of the game. |
|They blend right with the atmosphere and result in an enhanced |
|gaming experience. |
| |
|Storyline: 9.0/10 |
|Better than both of the previous games. It was actually a good idea |
|to introduce Dante's Awakening to us in a prequel than him going |
|to some sucking village and saving it from demons. |
| |
|Game play: 10.0/10 |
|One of the best games on PS2. If you are an action genre fan, you |
|can't miss this. It actually kicks many games due to its wide |
|range of available weapons and combos. And did I mention that you |
|can switch any kind of weapon with just one button during the |
|game? |
| |
|Controls: 9.0/10 |
|Hmm...not much to say here, but they really are properly planned. |
|But most of all, if you don't like them, you can change every bit |
|of them. |
| |
|Replay ability: 10.0/10 |
|Six styles, option of upgrading four of them style to three levels, |
|six guns, six melee weapons and a lots of upgradeable moves. |
|What else do you need to motivate you for playing again and again? |
| |
|Overall: 9.6/10 |
|I already said this was one of the best games on PS2. But one word of |
|caution: it's not cake-walk like DMC2. In fact people will forget there|
|ever was a DMC2 after playing what's a true successor of DMC series. |
| |
|=======================================================================|
|II. Basics |
|=======================================================================|
| |
+-----------------------------------------------------------------------+
|A. Default Controls |
+-----------------------------------------------------------------------+
|During the whole guide, I will refer to default controls of the game. |
|For sake of convenience they are given below: |
| |
|Left analogue stick- Move character |
|Right analogue stick- N/A |
|L2- Change Gun |
|R2- Change Melee Weapon |
|L1- Devil Trigger |
|R1- Lock On |
|Up Directional Button- Item Screen |
|Right Directional Button- Map Screen |
|Down Directional Button- Equip Screen |
|Left Directional Button- File Screen |
|Triangle- Melee Attack |
|Square- Shoot |
|Circle- "Style" Action |
|X- Jump |
|L3- Change Target |
|R3- Default Camera |
|SELECT- Taunt |
|START- Pause Screen |
| |
+-----------------------------------------------------------------------+
|B. Weapons |
+-----------------------------------------------------------------------+
|At the beginning of the mission or at Divinity Statues, you |
|can choose two melee weapons and two long-range weapons which |
|can then be switched during the game using R2 and L2 |
|respectively. Given below are the name of weapons available |
|in the game as well as description of how to get them. |
| |
|Melee Weapons: 1)Rebellion Sword- Available from beginning. |
| 2)Cerberus- Available after boss fight with |
| Cerberus. |
| 3)Agni & Rudra- Available after boss fight with |
| Agni & Rudra. |
| 4)Nevan- Available after boss fight with Nevan. |
| 5)Beowulf- Available in mission 14 "Drive". Just |
| after you start the mission, its in the place |
| where Vergil fell. |
| |
|Long-range Weapons:1)Ivory and Ebony- Available from beginning. |
| 2)Shotgun- Available in the 3rd Mission "The |
| Devils Tower" inside the bar; where you break the |
| curse on the door by slashing the magical rune |
| clock. In the doorway it’s framed on the wall. |
| 3)Artemis- Available in mission 6 "Family Ties". |
| If you have all the three stones by clearing the |
| trials, use all of them on the goddess one by one |
| to reveal this. |
| 4)Spiral- Available in mission 9 "The Faded |
| Memories". Outside the cave behind the waterfall, |
| there are some structures you can use to reach a |
| hidden area above; Spiral lays there. |
| 5)Kalina Ann- Available after boss fight with Lady. |
| |
+-----------------------------------------------------------------------+
|C. Movements |
+-----------------------------------------------------------------------+
|Well, what can be simpler than that, use left analogue stick to |
|move Dante and X to jump. Use triangle button to wield your melee |
|weapon and square for shooting. While facing an enemy, press and hold |
|R1 to lock-on to him, this enables quite a few more tricks. If there |
|are multiple enemies on the screen, you can use L3 to switch target |
|between them. |
| |
+-----------------------------------------------------------------------+
|D. Tricks |
+-----------------------------------------------------------------------+
|-Normal: 1)(Kick Jump) |
| [Available from beginning] |
| If you jump towards a wall, point left analogue stick |
| towards it and press X again when near it, this will make|
| Dante double jump by the wall. |
| 2)(Free Ride) |
| [Available from beginning] |
| CORRECTION by ~Tug Mulloy~: This move was incorrectly |
| described as a buyable one in the previous versions. |
| When an enemy is on ground and you have Ivory and Ebony |
| selected, jump on it (this takes a little practice), |
| Dante will use the enemy’s torso as a skate-board |
| to skid along the area, by pressing square button during |
| the trick, you'll do some stylish shooting damaging |
| everyone nearby. |
| 3)(Helm Breaker) |
| [Available from beginning] |
| While in air, press triangle to slash your sword down |
| for a powerful blow. The more height you do it from, |
| the more damaging will it be. |
| 4)(Roll) |
| [Available from beginning] |
| While locked-on to an enemy, press X with combination of |
| left analogue stick pointing to any direction to roll in |
| that direction, dodging enemies' attacks. |
| 5)(Pole Play) |
| [Available from beginning] |
| When you are near a pole (such as the on in the strip |
| club), press triangle to swing on it. Press triangle |
| repeatedly to swing with more speed. After you stop |
| pressing triangle button, Dante will release the poll |
| which can be followed through a jump move. |
| |
|-Rebellion: 1)(Stinger) |
| [Available at Divinity Statue/Customize Menu] |
| While locking on to an enemy, press and hold left |
| analogue stick towards him and press triangle, Dante'll |
| do the old favorite "Stinger" in which he dashes forward |
| thrusting his sword at the enemy. |
| 2)(High Time) |
| [Available from beginning] |
| While locking on to an enemy, hold back on left analogue |
| stick and press triangle briefly, Dante will do another |
| old favorite in which he takes the enemy with him in the |
| air with his sword. If you only press triangle once but |
| don't hold it, Dante'll send the enemy into air but |
| remain on ground. |
| 3)(Drive) |
| [Available at Divinity Statue/Customize Menu] |
| Press triangle anytime/anywhere and hold it to charge up |
| your sword with demonic energy. Release the button to |
| blow a massive hit in front of you. |
| 4)(Air Hike) |
| [Available at Divinity Statue/Customize Menu] |
| Allows you to double jump in mid-air, escaping attacks |
| as well as gaining access to otherwise unreachable |
| places. |
| 5)(DT Glide) |
| Though you can't fly in DT as with Nevan, you can hold |
| R1+x in midair to glide for while before coming to ground|
| in Rebellion's DT mode. |
| |
|-Cerberus: 1)(Swing) |
| [Available after getting Cerberus] |
| While in air, press triangle to swing Cerberus around |
| you. |
| 2)(Revolver) |
| [Available after getting Cerberus] |
| While locking on to an enemy, point left analogue stick |
| towards him and press triangle. Dante will spin the |
| ice chucks around him and produce a massive hit. |
| 3)(Windmill) |
| [Available at Divinity Statue/Customize Menu] |
| While locking on to an enemy, hold back on left |
| analogue stick and press triangle. Dante will do a move |
| much similar to Prop Shredder with only difference of |
| ice chuks in place of sword. |
| |
|-Agni & Rudra: |
| 1)(Jet Stream) |
| [Available after getting Agni & Rudra] |
| While Agni & Rudra are equipped, hold forward towards |
| an enemy on left analogue stick and press triangle. |
| Dante will run towards that direction and execute |
| a cross slash with the swords. |
| 2)(Aerial Cross) |
| [Available after getting Agni & Rudra] |
| Press triangle in mid-air to cross slash the swords |
| in front of you. |
| 3)(Whirlwind) |
| [Available at Divinity Status/Customize Menu] |
| Substitute for Hightime. Hold back on left analogue stick|
| while locking on to an enemy and press triangle to take |
| the enemies in mid-air with your swords. |
| 4)(Air Hike) |
| [Available at Divinity Statue/Customize Menu] |
| Same as Rebellion one, i.e. allows you to double jump. |
| |
|-Nevan: 1)(Air Play) |
| [Available after getting Nevan] |
| Press triangle in mid-air to play the guitar there while |
| summoning bats. |
| 2)(Reverb Shock) |
| [Available at Divinity Statue/Customize Menu after |
| getting Nevan] |
| While locking on to an enemy, point left analogue stick |
| towards him and press triangle to dash towards him and |
| blow him a tune. |
| 3)(Bat Rift) |
| [Available at Divinity Statue/Customize Menu after |
| getting Nevan] |
| Nevan's answer to Hightime. While locking on to an enemy |
| point left analogue stick backwards and press triangle |
| to thrust them in air with a slash of your guitar. If |
| you hold the triangle button, Dante will also shoot some |
| electricity. |
| 4)(Air Raid) |
| [Available at Divinity Statue/Customize Menu after |
| getting Nevan] |
| While in Devil Trigger mode, press R1 and x together in |
| mid-air to spread your wings and fly there. |
| 5)(Thunder Bolt) |
| [Available after buying Air Raid] |
| Press square during Air Raid move to shoot electricity |
| towards enemies. |
| 6)(Vortex) |
| [Available after buying Air Raid] |
| Press triangle during Air Raid move to spin your body |
| towards enemies and inflict damage on them. |
| |
|-Beowulf: 1)(Straight) |
| [Available after getting Beowulf] |
| While locking on to an enemy, point forward on the |
| left analogue stick and press circle to execute this |
| substitute for Stinger. You'll dash forward and punch |
| the enemy with your gauntlets. |
| 2)(Beast Uppercut) |
| [Available at Divinity Statue/Customize Menu] |
| While locking on to an enemy, point towards your back on |
| left analogue stick and press triangle once to thrust |
| them in the air. |
| 3)(Rising Dragon) |
| [Available at Divinity Statue/Customize Menu] |
| While locking on to an enemy, point towards your back on |
| left analogue stick and press triangle twice. Dante'll |
| execute a move that resembles Beast Uppercut, but this |
| time he thrusts himself in the air to take care of |
| enemies there. |
| 4)(Killer Bee) |
| [Available after getting Beowulf] |
| While in air, press triangle to diagonally kick down an |
| enemy beneath you. |
| 5)(Air Hike) |
| [Available at Divinity Statue/Customize Menu] |
| Same as the others, i.e. allows you to double jump. |
| |
+-----------------------------------------------------------------------+
|E. Combos |
+-----------------------------------------------------------------------+
|-Rebellion: 1)(Rebellion Combo #1) |
| [Available from beginning] |
| Triangle x3 |
| 2)(Rebellion Combo #2) |
| [Available from beginning] |
| Triangle x1, then after a brief delay (for |
| about half-a-second, Dante'll be in the |
| stance), press Triangle three more times. |
| 3)(Million Stab) |
| [Available after buying Stinger move] |
| During Combo #2, after the delay, when you are|
| performing the rest of the combo, lock-on and |
| press left analogue stick towards an enemy |
| plus triangle (i.e. a Stinger). You'll do a |
| "Million Stab" move in which Dante plunges his |
| sword at enemy countless times mercilessly. |
| This does take some practice to be done |
| correctly. Once started, its time period |
| can be extended by pressing triangle |
| repeatedly. You can also achieve the same move|
| with canceling a normal Stinger by pressing |
| triangle repeatedly during it. |
| |
|-Cerberus: 1)(Cerberus Combo #1) |
| [Available after getting Cerberus] |
| Triangle x5 |
| 2)(Cerberus Combo #2) |
| [Available after getting Cerberus] |
| Triangle x2 -Delay- Triangle x2 |
| 3)(Satellite) |
| [Available after getting Cerberus] |
| After the delay, when you are performing the |
| Cerberus Combo #2, press triangle repeatedly |
| to make the ice chuks orbit around your body |
| at high velocity. |
| |
|-Agni & Rudra: 1)(Agni & Rudra Combo #1) |
| [Available after getting Agni & Rudra] |
| Triangle x5. |
| 2)(Agni & Rudra Combo #2) |
| [Available after getting Agni & Rudra] |
| Triangle x1 -Delay- Triangle x2 |
| 3)(Agni & Rudra Combo #3) |
| [Available after getting Agni & Rudra] |
| Triangle x1 -Delay- Triangle x1 -Delay- |
| Triangle x1 |
| 4)(Million Slash) |
| [Available after getting Agni & Rudra] |
| Press triangle repeatedly after the second |
| delay in Agni & Rudra Combo #3. |
| |
|-Nevan: 1)(Tune Up) |
| [Available after getting Nevan] |
| Press triangle in standing stance once to |
| position yourself for some playing on |
| guitar. All Nevan combos are available |
| only in this mode. |
| 2)(Nevan Combo #1) |
| [Available after getting Nevan] |
| While in Tune Up mode, press triangle |
| without moving left analogue stick. |
| 2)(Nevan Combo #2) |
| [Available after getting Nevan] |
| While in Tune Up mode, press triangle |
| while tilting left analogue stick towards |
| Dante's left. |
| 3)(Jam Session) |
| [Available after getting Nevan] |
| Press triangle rapidly during Nevan Combo |
| #2. Dante'll play a tune while summoning |
| a tornado of bats around him. |
| 4)(Nevan Combo #3) |
| [Available after getting Nevan] |
| While in Tune Up mode, press triangle |
| while tilting left analogue stick towards |
| Dante's right. |
| |
|-Beowulf: 1)(Beowulf Combo #1) |
| [Available after getting Beowulf] |
| Triangle x3. |
| 2)(Beowulf Combo #2) |
| [Available after getting Beowulf] |
| Triangle x2 -pause- Triangle x2. |
| 3)(Hyper Fist) |
| [Available after getting Beowulf] |
| A lightning fast punch combo. Press triangle |
| repeatedly during Beowulf Combo #2. |
| |
+-----------------------------------------------------------------------+
|F. Style System |
+-----------------------------------------------------------------------+
|At the beginning of a mission, you can choose the Style you want to |
|play in from the Customize menu. These styles can not changed |
|during the game normally, except at Divinity Statues. There are six |
|styles in the game, their names are given below: |
|-Trickster |
|-Swordmaster |
|-Gunslinger |
|-Royal Guard |
|-Quicksilver |
|-Doppelganger |
|Out of these six style systems, the first four are unlocked from the |
|beginning, only the Quicksilver and the Doppelganger one have to be |
|unlocked. At any given moment, any style chosen affects the "Style" |
|Action button (circle) as well as several other actions. Major |
|actions like shooting and melee fighting remain the same. The effects |
|of styles in different circumstances are given below: |
| |
|Trickster: 1)(Dash) |
| [Available from beginning] |
| Press circle with combination of left analogue stick |
| pointing in some direction to dash lightning fast in |
| that way. |
| 2)(Wall Hike) |
| [Available from beginning] |
| Press circle while near to a wall and left analogue |
| stick pointing directly towards the wall to run |
| vertically on it. |
| 3)(Wall Run) |
| [Available from beginning] |
| Press circle while left analogue stick diagonally |
| pointing to a wall to run on the wall in that |
| direction. |
| 4)(Sky Star) |
| [Available after upgrading to Trickster level 2] |
| Press circle while in mid air with combination of |
| a direction on left analogue stick to dash towards |
| that direction gliding in air. |
| 5)(Double Dash) |
| [Available after upgrading to Trickster level 2] |
| Press circle while dashing to dash once more in |
| conjunction. |
| 6)(Triple Dash) |
| [Available after upgrading to Trickster level 3] |
| Press circle during double dash move to dash once |
| more. |
| 7)(Air Trick) |
| [Available after upgrading to Trickster level 3] |
| While locking on to an enemy, point left analogue |
| stick towards him and press circle to disappear |
| and appear in mid-air near them. |
| |
|Swordmaster: 1)(Prop Shredder) |
| [Available from beginning] |
| While Rebellion is equipped, Press circle without |
| moving the left analogue stick, |
| Dante will spin the sword vertically slashing any |
| enemies in front of him into pieces. The trick can be |
| continued by pressing circle rapidly. |
| 2)(Aerial Rave) |
| [Available from beginning] |
| While in mid-air, press circle button several times |
| to launch a combo assault upon any poor enemy soul |
| that you've taken along with you. Rebellion must be |
| equipped for this combo. |
| 3)(Sword Pierce) |
| [Available after upgrading to Swordmaster level 2] |
| Press circle and with left analogue stick pointing |
| towards an enemy. Dante will throw his sword into the |
| enemy plunging it deep into him. You can now use |
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