Close

Devil May Cry 3: Special Edition Walkthroughs

 [ PS2 ]

Devil May Cry 3: Special Edition Walkthrough :


roxeal
9

Walkthrough - mission

Page 1
+-----------------------------------------------------------------------+ |=======================================================================| |Devil May Cry 3: Dante's Awakening (PS2) Complete Guide and Walkthrough| |=======================================================================| | | |Written by: Kamran Riaz Khan | | | |Version 1.6- 11/5/05- My exams finally finished so I added the huge | |amounts of tips sent by readers in the walkthrough, updated Frequently | |Asked Questions and corrected info mistakes. I apologize to all of them| |for being late nonetheless. | |Current Size: 218.0 KB. | | | |Version 1.5- 29/3/05- Even more contributions from readers added in the| |walkthrough. | |Current Size: 211.0 KB. | | | |Version 1.4- 11/3/05- Contributions added from readers. Busted the main| |problem for broken formatting i.e. use of Tabs. | |Current Size: 200.0 KB. | | | |Version 1.3- 8/3/05- Due to formatting complaints from readers, I have | |padded the FAQ on both sides with 71 CPL width. If you see the padding | |broken, it means that other info like figures may also be broken for | |you. Corrected lots of spelling mistakes and added contributions from | |readers in the Walkthrough. | |Current Size: 198.0 KB. | | | |Version 1.2- 7/3/05- All Secret Missions and Blue Orb Fragment | |locations added in the walkthrough. Updated little details left before | |by mistake. | |Current Size: 128.0 KB. | | | |Version 1.1- 2/3/05- First complete version of the walkthrough. All | |missions and weapons info are now completed. I want to thank IGN | |mainly for providing me an incentive to write more by posting this | |FAQ since its 0.2 version on their site. Secondly, I acknowledge all | |of the readers' support through their emails. I do appreciate them a | |lot. Keep em' coming. | |Current Size: 121.0 KB. | | | |Version 1.0- 28/2/05- Walkthrough done up to mission 14. I can't | |believe how much mistakes I leave even after checking my FAQ again and | |again. Sorry for low speed in completing the walkthrough but I believe | |quality matters over quantity so I make the info already written | |perfect instead of leaving it as it is and adding new one. | |Current Size: 98.1 KB. | | | |Version 0.9- 26/2/05- Walkthrough done up to mission 12. Added info on | |Nevan & Spiral. Updated styles info with level 3 moves. As usual, | |several spelling mistakes, grammatical mistakes and info mistakes are | |also corrected. | |Current Size: 89.2 KB. | | | |Version 0.8- 22/2/05- Added walkthrough for mission 7 & 8 as well as | |info on Artemis. Updated Agni & Rudra strategy and review section. | |Corrected lots of spelling, grammar and info mistakes. | |Current Size: 67.3 KB. | | | |Version 0.7- 20/2/05- Added walkthrough for mission 5 & 6, Divinity | |Statue numbers in missions' status, Secret Mission info, Agni & Rudra | |weapon info and corrected minor mistakes. | |Current Size: 56.3 KB. | | | |Version 0.6- 18/2/05- Got Japanese version from one of my friends (who | |got it from courier), made its backup and started working over its | |bases. But as I couldn't backup English language and sounds so I have | |to work over incomplete bases. Corrected info for mission 2 and 3 (as | |they are slightly different from Trial Edition), and added info on | |Cerberus weapon and Royal Guard style. As well as corrected some minor | |old details. | |Current Size: 43.6 KB. | | | |Version 0.5- 3/2/05- Spelling mistakes corrected, expanded Introduction| |section and updated minor details. | |Current Size: 33.3 KB. | | | |Version 0.4- 1/2/05- Corrected again lots of info. This time the thank | |goes to the wonderful FAQ of DahBomb at IGN forums. | |Current Size: 28.2 KB. | | | |Version 0.3- 28/1/05- Corrected a LOT of names, a HUGE thanks goes to | |YuriSEAL Prime's FAQ at GameFAQs for his helpful guide. Corrected lots | |of mistakes. | |Current Size: 27.5 KB. | | | |Version 0.2- 26/1/05- Added walkthrough for the first two missions. Now| |the guide is as complete as it can get using the Trial Edition. | |Current Size: 26.4 KB. | | | |Version 0.1- 25/1/05- Organizing the structure of the FAQ. I'm planning| |to prepare it before the game release using info from Trial Edition. | |Added Table of Contents, Introduction, Basics, Secrets/Easter Eggs, | |Legal Info, Lyrics/Soundtracks Info, Contact Information and Special | |Thanks sections. | |Current Size: 21.7 KB. | | | |=======================================================================| |Table of Contents | |=======================================================================| |I. Introduction | | A. Synopsis | | B. Storyline | | C. Characters | | D. Review | |II. Basics | | A. Default Controls | | B. Weapons | | C. Movements | | D. Tricks | | E. Combos | | F. Style System | | G. Devil Trigger | | H. Style Points | | I. Orbs | | J. Rankings | | K. Divinity Statues/Customize Menu | | L. Enemies | |III. Walkthrough | | A. Mission 1: A Crazy Party | | B. Mission 2: The Blood Link | | C. Mission 3: The Devils Tower | | D. Mission 4: The Unwanted One | | E. Mission 5: Of Devils and Swords | | F. Mission 6: Family Ties | | G. Mission 7: A Chance Meeting | | H. Mission 8: A Renewed Fear | | I. Mission 9: Faded Memories | | J. Mission 10: The Job | | K. Mission 11: Revenge | | L. Mission 12: Hunter & Hunted | | M. Mission 13: Chaos' Warm Welcome | | N. Mission 14: Drive | | O. Mission 15: The Gatecrasher | | P. Mission 16: Win or Lose | | Q. Mission 17: Inner Demons | | R. Mission 18: Invading Hell | | S. Mission 19: Forces Collide | | T. Mission 20: Screaming Souls | |IV. FAQ | |V. Secrets/Easter Eggs | |VI. Lyrics/Soundtracks Info | | A. E3 Trailer soundtrack: "The Devils Cry" | | B. Lesser Demons Fight Soundtrack: "Taste the Blood" | | C. Cerberus Boss Fight Soundtrack: "Suffer" | | D. Lesser Demons Fight Soundtrack: "Divine Hate" | |VII. Legal Information | |VIII. Contact Information | |IX. Special Thanks | | | |=======================================================================| |I. Introduction | |=======================================================================| +-----------------------------------------------------------------------+ |A. Synopsis | +-----------------------------------------------------------------------+ |Combining classical melee fighting with modern long-range gun fights, | |Capcom released one of the best games on PS2 in 2001. Astounding | |graphics, hardcore gothic soundtracks, bone-chilling sound effects and | |lightning fast action made are one of the few reasons why this game | |still ranks high in gamers' libraries. However with the release of its | |sequel Devil May Cry 2, gamers were highly disappointed. Surely it had | |bigger arenas and better moves but it was mostly blamed for its | |cakewalk difficulty, less focus on melee fighting, short-game time, and| |most of all, null personality for the ass-kicking Half Man, Half Demon | |Dante. | |It seems that Capcom has learnt a lot from its second part, so here we | |are: with a brand new Devil May Cry game which promises to bring back | |the series the respect it gained with its first part. Better moves, | |arenas, enemies, soundtracks, weapons and story are one of the few | |things it offers. Actually being a prequel to the first part, we'll see| |Dante's brother Vergil in the game and the story behind him | |transforming into the demon Nero Angelo we came to know about in DMC1. | |After seeing many trailers for this highly anticipated game and playing| |it’s Trial Edition for almost 13 times, I decided to make this FAQ. If | |you find anything lacking/mistaken in it please send me an email | |on the address provided in the Contact Information section. | | | +-----------------------------------------------------------------------+ |B. Storyline | +-----------------------------------------------------------------------+ |Gamers might recall the "Man with Guts n Honor", Nero Angelo from | |DMC1. They may also remember him as "Vergil", the brother Dante lost | |to evil long times ago. In DMC3, we find out about the events that | |eventually led to the transformation of Vergil into the demon. And | |yeah, who can forget our slashy flashy beloved demon Sparda. For | |those of you who haven't played any of the DMC games before, Sparda | |was a powerful demon who rebelled against its own kind for the sake | |of the human race. Although he succeeded in his war and shook the | |demons from our human worlds. He had also sealed the portal to the | |demonic world, and thus he remained in the human world. Eventually | |marrying a human named "Eva" and fathering two children named "Dante" | |and "Vergil". | |Now both the brothers are in their late teens. Both have extra | |ordinary abilities and both are blood-thirsty for each other. A | |mysterious man named "Arkham" is using the hatred of Vergil for Dante | |to revive the portal to the demonic world and thus, gaining back | |the demonic rule. | |In the opening sequence, we find Arkham coming to Dante's office and | |telling him that his brother has sent an invitation for him. Although | |sending Hell demons to deal with Dante wasn't a friendly way of | |sending an invitation, Dante jumps in the party and makes his way to | |the mysterious tower that had appeared besides his office. | | | +-----------------------------------------------------------------------+ |C. Characters | +-----------------------------------------------------------------------+ |1)Dante | |The son of Sparda, Dante surely realizes that he has some special | |abilities but he isn't yet aware of his half-demon form yet. | |Characterized by red overcoat and two handmade guns Ivory & Ebony. | | | |2)Vergil | |Dante's brother, though keeps faith on more honorable fighting by | |not using any kind of guns. Instead, highly skilled with a Samurai | |Sword. Vergil is willing to do anything to see Dante dead and get | |the memento of their mother from him. Apparently, Vergil is | |fascinated by evil far more than Dante. Vergil is characterized by | |blue overcoat and his Samurai Sword. | | | |3)Arkham | |Vergil's right-hand. Using Vergil's hatred against his brother to | |revive the demonic rule. Characterized by burnt face and multi-colored | |eyes. | | | |4)Lady | |Mysterious hunter who’s job is to hunt down every demon, including | |Dante and Vergil. Her eyes also differ in color. | | | +-----------------------------------------------------------------------+ |D. Review | +-----------------------------------------------------------------------+ |Devil May Cry 3 is by far the best game in the series. Everything | |including game play mechanics and graphics has been overhauled. Here | |are its scores: | | | |Graphics: 9.0/10 | |Though you don't expect them to be like Metal Gear's, Graphics are | |stunning considering the insanely wide game play. | | | |Soundtracks: 9.5/10 | |One of the main factors of the wonderful experience of the game. | |They blend right with the atmosphere and result in an enhanced | |gaming experience. | | | |Storyline: 9.0/10 | |Better than both of the previous games. It was actually a good idea | |to introduce Dante's Awakening to us in a prequel than him going | |to some sucking village and saving it from demons. | | | |Game play: 10.0/10 | |One of the best games on PS2. If you are an action genre fan, you | |can't miss this. It actually kicks many games due to its wide | |range of available weapons and combos. And did I mention that you | |can switch any kind of weapon with just one button during the | |game? | | | |Controls: 9.0/10 | |Hmm...not much to say here, but they really are properly planned. | |But most of all, if you don't like them, you can change every bit | |of them. | | | |Replay ability: 10.0/10 | |Six styles, option of upgrading four of them style to three levels, | |six guns, six melee weapons and a lots of upgradeable moves. | |What else do you need to motivate you for playing again and again? | | | |Overall: 9.6/10 | |I already said this was one of the best games on PS2. But one word of | |caution: it's not cake-walk like DMC2. In fact people will forget there| |ever was a DMC2 after playing what's a true successor of DMC series. | | | |=======================================================================| |II. Basics | |=======================================================================| | | +-----------------------------------------------------------------------+ |A. Default Controls | +-----------------------------------------------------------------------+ |During the whole guide, I will refer to default controls of the game. | |For sake of convenience they are given below: | | | |Left analogue stick- Move character | |Right analogue stick- N/A | |L2- Change Gun | |R2- Change Melee Weapon | |L1- Devil Trigger | |R1- Lock On | |Up Directional Button- Item Screen | |Right Directional Button- Map Screen | |Down Directional Button- Equip Screen | |Left Directional Button- File Screen | |Triangle- Melee Attack | |Square- Shoot | |Circle- "Style" Action | |X- Jump | |L3- Change Target | |R3- Default Camera | |SELECT- Taunt | |START- Pause Screen | | | +-----------------------------------------------------------------------+ |B. Weapons | +-----------------------------------------------------------------------+ |At the beginning of the mission or at Divinity Statues, you | |can choose two melee weapons and two long-range weapons which | |can then be switched during the game using R2 and L2 | |respectively. Given below are the name of weapons available | |in the game as well as description of how to get them. | | | |Melee Weapons: 1)Rebellion Sword- Available from beginning. | | 2)Cerberus- Available after boss fight with | | Cerberus. | | 3)Agni & Rudra- Available after boss fight with | | Agni & Rudra. | | 4)Nevan- Available after boss fight with Nevan. | | 5)Beowulf- Available in mission 14 "Drive". Just | | after you start the mission, its in the place | | where Vergil fell. | | | |Long-range Weapons:1)Ivory and Ebony- Available from beginning. | | 2)Shotgun- Available in the 3rd Mission "The | | Devils Tower" inside the bar; where you break the | | curse on the door by slashing the magical rune | | clock. In the doorway it’s framed on the wall. | | 3)Artemis- Available in mission 6 "Family Ties". | | If you have all the three stones by clearing the | | trials, use all of them on the goddess one by one | | to reveal this. | | 4)Spiral- Available in mission 9 "The Faded | | Memories". Outside the cave behind the waterfall, | | there are some structures you can use to reach a | | hidden area above; Spiral lays there. | | 5)Kalina Ann- Available after boss fight with Lady. | | | +-----------------------------------------------------------------------+ |C. Movements | +-----------------------------------------------------------------------+ |Well, what can be simpler than that, use left analogue stick to | |move Dante and X to jump. Use triangle button to wield your melee | |weapon and square for shooting. While facing an enemy, press and hold | |R1 to lock-on to him, this enables quite a few more tricks. If there | |are multiple enemies on the screen, you can use L3 to switch target | |between them. | | | +-----------------------------------------------------------------------+ |D. Tricks | +-----------------------------------------------------------------------+ |-Normal: 1)(Kick Jump) | | [Available from beginning] | | If you jump towards a wall, point left analogue stick | | towards it and press X again when near it, this will make| | Dante double jump by the wall. | | 2)(Free Ride) | | [Available from beginning] | | CORRECTION by ~Tug Mulloy~: This move was incorrectly | | described as a buyable one in the previous versions. | | When an enemy is on ground and you have Ivory and Ebony | | selected, jump on it (this takes a little practice), | | Dante will use the enemy’s torso as a skate-board | | to skid along the area, by pressing square button during | | the trick, you'll do some stylish shooting damaging | | everyone nearby. | | 3)(Helm Breaker) | | [Available from beginning] | | While in air, press triangle to slash your sword down | | for a powerful blow. The more height you do it from, | | the more damaging will it be. | | 4)(Roll) | | [Available from beginning] | | While locked-on to an enemy, press X with combination of | | left analogue stick pointing to any direction to roll in | | that direction, dodging enemies' attacks. | | 5)(Pole Play) | | [Available from beginning] | | When you are near a pole (such as the on in the strip | | club), press triangle to swing on it. Press triangle | | repeatedly to swing with more speed. After you stop | | pressing triangle button, Dante will release the poll | | which can be followed through a jump move. | | | |-Rebellion: 1)(Stinger) | | [Available at Divinity Statue/Customize Menu] | | While locking on to an enemy, press and hold left | | analogue stick towards him and press triangle, Dante'll | | do the old favorite "Stinger" in which he dashes forward | | thrusting his sword at the enemy. | | 2)(High Time) | | [Available from beginning] | | While locking on to an enemy, hold back on left analogue | | stick and press triangle briefly, Dante will do another | | old favorite in which he takes the enemy with him in the | | air with his sword. If you only press triangle once but | | don't hold it, Dante'll send the enemy into air but | | remain on ground. | | 3)(Drive) | | [Available at Divinity Statue/Customize Menu] | | Press triangle anytime/anywhere and hold it to charge up | | your sword with demonic energy. Release the button to | | blow a massive hit in front of you. | | 4)(Air Hike) | | [Available at Divinity Statue/Customize Menu] | | Allows you to double jump in mid-air, escaping attacks | | as well as gaining access to otherwise unreachable | | places. | | 5)(DT Glide) | | Though you can't fly in DT as with Nevan, you can hold | | R1+x in midair to glide for while before coming to ground| | in Rebellion's DT mode. | | | |-Cerberus: 1)(Swing) | | [Available after getting Cerberus] | | While in air, press triangle to swing Cerberus around | | you. | | 2)(Revolver) | | [Available after getting Cerberus] | | While locking on to an enemy, point left analogue stick | | towards him and press triangle. Dante will spin the | | ice chucks around him and produce a massive hit. | | 3)(Windmill) | | [Available at Divinity Statue/Customize Menu] | | While locking on to an enemy, hold back on left | | analogue stick and press triangle. Dante will do a move | | much similar to Prop Shredder with only difference of | | ice chuks in place of sword. | | | |-Agni & Rudra: | | 1)(Jet Stream) | | [Available after getting Agni & Rudra] | | While Agni & Rudra are equipped, hold forward towards | | an enemy on left analogue stick and press triangle. | | Dante will run towards that direction and execute | | a cross slash with the swords. | | 2)(Aerial Cross) | | [Available after getting Agni & Rudra] | | Press triangle in mid-air to cross slash the swords | | in front of you. | | 3)(Whirlwind) | | [Available at Divinity Status/Customize Menu] | | Substitute for Hightime. Hold back on left analogue stick| | while locking on to an enemy and press triangle to take | | the enemies in mid-air with your swords. | | 4)(Air Hike) | | [Available at Divinity Statue/Customize Menu] | | Same as Rebellion one, i.e. allows you to double jump. | | | |-Nevan: 1)(Air Play) | | [Available after getting Nevan] | | Press triangle in mid-air to play the guitar there while | | summoning bats. | | 2)(Reverb Shock) | | [Available at Divinity Statue/Customize Menu after | | getting Nevan] | | While locking on to an enemy, point left analogue stick | | towards him and press triangle to dash towards him and | | blow him a tune. | | 3)(Bat Rift) | | [Available at Divinity Statue/Customize Menu after | | getting Nevan] | | Nevan's answer to Hightime. While locking on to an enemy | | point left analogue stick backwards and press triangle | | to thrust them in air with a slash of your guitar. If | | you hold the triangle button, Dante will also shoot some | | electricity. | | 4)(Air Raid) | | [Available at Divinity Statue/Customize Menu after | | getting Nevan] | | While in Devil Trigger mode, press R1 and x together in | | mid-air to spread your wings and fly there. | | 5)(Thunder Bolt) | | [Available after buying Air Raid] | | Press square during Air Raid move to shoot electricity | | towards enemies. | | 6)(Vortex) | | [Available after buying Air Raid] | | Press triangle during Air Raid move to spin your body | | towards enemies and inflict damage on them. | | | |-Beowulf: 1)(Straight) | | [Available after getting Beowulf] | | While locking on to an enemy, point forward on the | | left analogue stick and press circle to execute this | | substitute for Stinger. You'll dash forward and punch | | the enemy with your gauntlets. | | 2)(Beast Uppercut) | | [Available at Divinity Statue/Customize Menu] | | While locking on to an enemy, point towards your back on | | left analogue stick and press triangle once to thrust | | them in the air. | | 3)(Rising Dragon) | | [Available at Divinity Statue/Customize Menu] | | While locking on to an enemy, point towards your back on | | left analogue stick and press triangle twice. Dante'll | | execute a move that resembles Beast Uppercut, but this | | time he thrusts himself in the air to take care of | | enemies there. | | 4)(Killer Bee) | | [Available after getting Beowulf] | | While in air, press triangle to diagonally kick down an | | enemy beneath you. | | 5)(Air Hike) | | [Available at Divinity Statue/Customize Menu] | | Same as the others, i.e. allows you to double jump. | | | +-----------------------------------------------------------------------+ |E. Combos | +-----------------------------------------------------------------------+ |-Rebellion: 1)(Rebellion Combo #1) | | [Available from beginning] | | Triangle x3 | | 2)(Rebellion Combo #2) | | [Available from beginning] | | Triangle x1, then after a brief delay (for | | about half-a-second, Dante'll be in the | | stance), press Triangle three more times. | | 3)(Million Stab) | | [Available after buying Stinger move] | | During Combo #2, after the delay, when you are| | performing the rest of the combo, lock-on and | | press left analogue stick towards an enemy | | plus triangle (i.e. a Stinger). You'll do a | | "Million Stab" move in which Dante plunges his | | sword at enemy countless times mercilessly. | | This does take some practice to be done | | correctly. Once started, its time period | | can be extended by pressing triangle | | repeatedly. You can also achieve the same move| | with canceling a normal Stinger by pressing | | triangle repeatedly during it. | | | |-Cerberus: 1)(Cerberus Combo #1) | | [Available after getting Cerberus] | | Triangle x5 | | 2)(Cerberus Combo #2) | | [Available after getting Cerberus] | | Triangle x2 -Delay- Triangle x2 | | 3)(Satellite) | | [Available after getting Cerberus] | | After the delay, when you are performing the | | Cerberus Combo #2, press triangle repeatedly | | to make the ice chuks orbit around your body | | at high velocity. | | | |-Agni & Rudra: 1)(Agni & Rudra Combo #1) | | [Available after getting Agni & Rudra] | | Triangle x5. | | 2)(Agni & Rudra Combo #2) | | [Available after getting Agni & Rudra] | | Triangle x1 -Delay- Triangle x2 | | 3)(Agni & Rudra Combo #3) | | [Available after getting Agni & Rudra] | | Triangle x1 -Delay- Triangle x1 -Delay- | | Triangle x1 | | 4)(Million Slash) | | [Available after getting Agni & Rudra] | | Press triangle repeatedly after the second | | delay in Agni & Rudra Combo #3. | | | |-Nevan: 1)(Tune Up) | | [Available after getting Nevan] | | Press triangle in standing stance once to | | position yourself for some playing on | | guitar. All Nevan combos are available | | only in this mode. | | 2)(Nevan Combo #1) | | [Available after getting Nevan] | | While in Tune Up mode, press triangle | | without moving left analogue stick. | | 2)(Nevan Combo #2) | | [Available after getting Nevan] | | While in Tune Up mode, press triangle | | while tilting left analogue stick towards | | Dante's left. | | 3)(Jam Session) | | [Available after getting Nevan] | | Press triangle rapidly during Nevan Combo | | #2. Dante'll play a tune while summoning | | a tornado of bats around him. | | 4)(Nevan Combo #3) | | [Available after getting Nevan] | | While in Tune Up mode, press triangle | | while tilting left analogue stick towards | | Dante's right. | | | |-Beowulf: 1)(Beowulf Combo #1) | | [Available after getting Beowulf] | | Triangle x3. | | 2)(Beowulf Combo #2) | | [Available after getting Beowulf] | | Triangle x2 -pause- Triangle x2. | | 3)(Hyper Fist) | | [Available after getting Beowulf] | | A lightning fast punch combo. Press triangle | | repeatedly during Beowulf Combo #2. | | | +-----------------------------------------------------------------------+ |F. Style System | +-----------------------------------------------------------------------+ |At the beginning of a mission, you can choose the Style you want to | |play in from the Customize menu. These styles can not changed | |during the game normally, except at Divinity Statues. There are six | |styles in the game, their names are given below: | |-Trickster | |-Swordmaster | |-Gunslinger | |-Royal Guard | |-Quicksilver | |-Doppelganger | |Out of these six style systems, the first four are unlocked from the | |beginning, only the Quicksilver and the Doppelganger one have to be | |unlocked. At any given moment, any style chosen affects the "Style" | |Action button (circle) as well as several other actions. Major | |actions like shooting and melee fighting remain the same. The effects | |of styles in different circumstances are given below: | | | |Trickster: 1)(Dash) | | [Available from beginning] | | Press circle with combination of left analogue stick | | pointing in some direction to dash lightning fast in | | that way. | | 2)(Wall Hike) | | [Available from beginning] | | Press circle while near to a wall and left analogue | | stick pointing directly towards the wall to run | | vertically on it. | | 3)(Wall Run) | | [Available from beginning] | | Press circle while left analogue stick diagonally | | pointing to a wall to run on the wall in that | | direction. | | 4)(Sky Star) | | [Available after upgrading to Trickster level 2] | | Press circle while in mid air with combination of | | a direction on left analogue stick to dash towards | | that direction gliding in air. | | 5)(Double Dash) | | [Available after upgrading to Trickster level 2] | | Press circle while dashing to dash once more in | | conjunction. | | 6)(Triple Dash) | | [Available after upgrading to Trickster level 3] | | Press circle during double dash move to dash once | | more. | | 7)(Air Trick) | | [Available after upgrading to Trickster level 3] | | While locking on to an enemy, point left analogue | | stick towards him and press circle to disappear | | and appear in mid-air near them. | | | |Swordmaster: 1)(Prop Shredder) | | [Available from beginning] | | While Rebellion is equipped, Press circle without | | moving the left analogue stick, | | Dante will spin the sword vertically slashing any | | enemies in front of him into pieces. The trick can be | | continued by pressing circle rapidly. | | 2)(Aerial Rave) | | [Available from beginning] | | While in mid-air, press circle button several times | | to launch a combo assault upon any poor enemy soul | | that you've taken along with you. Rebellion must be | | equipped for this combo. | | 3)(Sword Pierce) | | [Available after upgrading to Swordmaster level 2] | | Press circle and with left analogue stick pointing | | towards an enemy. Dante will throw his sword into the | | enemy plunging it deep into him. You can now use |
1 2 Next

Comments

Your comment, (you must be logged)