Dragon Quest VIII Walkthrough :
This walkthrough for Dragon Quest VIII [Playstation 2] has been posted at 17 Jul 2010 by jack tran and is called "FAQ/Walkthrough Final". If walkthrough is usable don't forgot thumbs up jack tran and share this with your freinds. And most important we have 24 other walkthroughs for Dragon Quest VIII, read them all!
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Walkthrough - FAQ/Walkthrough Final________ \______ \____________ ____ ____ ____ | | \_ __ \__ \ / ___\ / _ \ / \ | ` \ | \// __ \_/ /_/ > ) | \ /_______ /__| (____ /\___ / \____/|___| / \/ \//_____/ \/ ________ __ \_____ \ __ __ ____ _______/ |_ / / \ \| | \_/ __ \ / ___/\ __\ / \_/ \ | /\ ___/ \___ \ | | \_____\ \_/____/ \___ >____ > |__| \__> \/ \/ ____ ____ ___ ___ ___ \ \ / /| | | | \ Y / | | | | \ / | | | | \___/ |___|___|___| ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Author: A I e x | | Began: November 15th, 2005 | | Completed: December 10th, 2005 | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sometimes it's nice to just sit back and enjoy a traditional RPG. Dragon Quest VIII offers us just that, plus a nice demo of Final Fantasy XII to boot. It's a great package that we have here and many have been waiting a long time for this game to hit North American shores, so without further ado, let us begin the game. I hope you enjoy Dragon Quest VIII, and this walkthrough too! ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || CT.TS || Table of Contents || CT.TS || | |_||_______||____________________________________________________||_______||_| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | - Table of Contents.....................CT.TS | | - Character Introduction................CH.00 | | - Hero.............................CH.01 | | - Yangus...........................CH.02 | | - Jessica..........................CH.03 | | - Angelo...........................CH.04 | | - Walkthrough...........................01.00 | | - Prologue.........................01.01 | | - Farebury.........................01.02 | | - Farebury Region..................01.03 | | - Waterfall Cave...................01.04 | | - Farebury.........................01.05 | | - Alexandria Region................01.06 | | - Alexandria.......................01.07 | | - Tower of Alexandria..............01.08 | | - Alexandria Region................01.09 | | - Port Prospect....................01.10 | | - Ferry............................01.11 | | - Pereguin Quay....................01.12 | | - Maella Region....................01.13 | | - Simpleton........................01.14 | | - Maella Abbey.....................01.15 | | - Ruined Abbey.....................01.16 | | - Maella Abbey.....................01.17 | | - Kingdom of Ascantha..............01.18 | | - Ascantha.........................01.19 | | - Wisher's Peak....................01.20 | | - Pickham Region...................01.21 | | - Pickham..........................01.22 | | - Pickham Region...................01.23 | | - Swordsman's Labyrinth............01.24 | | - Pickham Region...................01.25 | | - Kingdom of Trodain...............01.26 | | - Trodain Castle...................01.27 | | - Beneath Ascantha.................01.28 | | - Land of the Moles................01.29 | | - Mole Hole........................01.30 | | - Treasure Hunt....................01.31 | | - Ocean............................01.32 | | - Baccarat Region..................01.33 | | - Baccarat.........................01.34 | | - Chateau Felix....................01.35 | | - Northwest Isle...................01.36 | | - Kingdom of Argonia...............01.37 | | - Argonia..........................01.38 | | - Hunting Grounds..................01.39 | | - Argonia..........................01.40 | | - Dark Ruins.......................01.41 | | - Arcadia Region...................01.42 | | - Arcadia Region...................01.43 | | - Rydon's Tower....................01.44 | | - Arcadia..........................01.45 | | - Blizzard Peaks...................01.46 | | - Orkutsk..........................01.47 | | - Herb Grotto......................01.48 | | - Marta's Cottage..................01.49 | | - Treasure Hunt....................01.50 | | - Desert...........................01.51 | | - Dragon Graveyard.................01.52 | | - Savella Cathedral................01.53 | | - Pirate's Cove....................01.54 | | - Isolated Plateau.................01.55 | | - Empycchu.........................01.56 | | - World of Darkness................01.57 | | - Dark Empycchu....................01.58 | | - Godbird's Eyrie..................01.59 | | - Treasure Hunt....................01.60 | | - Tryan Gully......................01.61 | | - High Priest's Residence..........01.62 | | - Neos.............................01.63 | | - Troll's Maze.....................01.64 | | - Black Citadel....................01.65 | | - Orb Hunting......................01.66 | | - The End [Final Boss].............01.67 | | - Sidequests & Minigames [Incomplete]...02.00 | | - Casinos..........................02.01 | | - Princess Minnie's Castle.........02.02 | | - Additional Info..................02.03 | | - Shop Inventory........................03.00 | | - Farebury.........................03.01 | | - Alexandria.......................03.02 | | - Port Prospect....................03.03 | | - Pereguin Quay....................03.04 | | - Simpleton........................03.05 | | - Ascantha.........................03.06 | | - Pickham..........................03.07 | | - West Trodain Church..............03.08 | | - Princess Minnie's Castle.........03.09 | | - Baccarat.........................03.10 | | - Peddler's Tent...................03.11 | | - Argonia..........................03.12 | | - Argonia Bazaar...................03.13 | | - Arcadia..........................03.14 | | - Orkutsk..........................03.15 | | - Desert Chapel....................03.16 | | - Savella Cathedral................03.17 | | - Empycchu.........................03.18 | | - Dark Empycchu....................03.19 | | - Tryan Gully......................03.20 | | - Neos.............................03.21 | | - Character Skillsets...................04.00 | | - Hero.............................04.01 | | - Yangus...........................04.02 | | - Jessica..........................04.03 | | - Angelo...........................04.04 | | - Item List.............................05.00 | | - Equipment List........................0A.00 | | - Accessories......................0A.01 | | - Armour...........................0A.02 | | - Axes.............................0A.03 | | - Boomerangs.......................0A.04 | | - Bows.............................0A.05 | | - Hammers..........................0A.06 | | - Headgear.........................0A.07 | | - Knives...........................0A.08 | | - Scythes..........................0A.09 | | - Shield...........................0A.10 | | - Spears...........................0A.11 | | - Staves...........................0A.12 | | - Swords...........................0A.13 | | - Whips............................0A.14 | | - Alchemy List..........................0B.00 | | - Bestiary..............................06.00 | | - Normal Enemies...................06.01 | | - Boss Monsters....................06.02 | | - Geyzer......................06.A1 | | - Khalamari...................06.A2 | | - Tortured Soul...............06.A3 | | - Trap Box....................06.A4 | | - Don Mole....................06.A5 | | - Soul Mole...................06.A6 | | - Argon Lizard................06.A7 | | - Great Argon Lizard..........06.A8 | | - Dark Ruins Boss.............06.A9 | | - Dark Ruins Boss.............06.B0 | | - Evil Girl...................06.B1 | | - Captain Crow................06.B2 | | - Red Horn....................06.B3 | | - Blue Fang...................06.B4 | | - Empryea.....................06.B5 | | - Gemon.......................06.B6 | | - Evil Sir Leopold............06.B7 | | - Neos Boss...................06.B8 | | - Servant of Darkness.........06.B9 | | - Statue of Hero..............06.C0 | | - Statue of Yangus............06.C1 | | - Statue of Jessica...........06.C2 | | - Statue of Angelo............06.C3 | | - Megalodon...................06.C4 | | - Ruin........................06.C5 | | - Lord of Darkness............06.C6 | | - Final Boss..................06.C7 | | - Final Fantasy XII Demo................F1.00 | | - Controls.........................CN.TR | | - Walkthrough......................F1.00 | | - Introduction................F1.01 | | - Choosing a Scenario.........F1.02 | | - The Phon Coast..............F1.03 | | - The Stilshrine of Miriam....F1.04 | | - Characters.......................F2.00 | | - The Phon Coast.................F2.A0 | | - Vaan........................F2.A1 | | - Basch.......................F2.A2 | | - Penelo......................F2.A3 | | - The Stilshrine of Miriam.......F2.B0 | | - Ashe........................F2.B1 | | - Fran........................F2.B2 | | - Baltheir....................F2.B3 | | - Item List........................F3.00 | | - Magic List.......................F4.00 | | - White Magic.................F4.01 | | - Black Magic.................F4.02 | | - Time Magic..................F4.03 | | - Green Magic.................F4.04 | | - Bestiary.........................F5.00 | | - The Phon Coast..............F5.01 | | - The Stilshrine of Miriam....F5.02 | | - Legal & Copyright.....................LE.AL | | - Credits & Thanks......................CR.DS | |____________________________________________________________________________| |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || CH.00 || Character Introduction || CH.00 || | |_||_______||____________________________________________________||_______||_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +-- HERO ----------------------------------------------------------- CH.01 --+ Hero is the silent protagonist you may be oh-so familiar with from so many RPGs in the past. As you know the idea behind the silent protagonist is that without giving the character a personality, it's easier to relate with him (somehow.) Personally I'm not a big fan of this particular philosophy, but it certainly doesn't detract from the game or anything. The story behind Hero as far as the player is concerned without going too deep is that he was a guard at the castle where Trode was king. On the day that the castle was attacked by Dhoulmagus both King Trode and Princess Medea were saved from death by the power of the magic circle. Hero however was just as vulnerable as anyone else, yet he survived with no ill effects. The reasons for this are subject to great mystery throughout the game's story. Overall Hero seems to be just a nice guy who is accompanying Trode not only because it's his job, but because it's the kind of thing he'd probably be doing anyway just to help out. +-- YANGUS --------------------------------------------------------- CH.02 --+ Yangus' tale is not revealed to the player right away. At first it seems like he is merely a traveler accompanying them on their journey. Before long it becomes evident that Yangus wasn't always the nice guy he appears to be now. At the beginning of the journey, Hero was the only one accompanying Trode and Medea. As they crossed a bridge one day Yangus the thief jumped out and demanded all their money. Due to his inept handling of the situation Yangus ended up hanging off the bridge for dear life. While Trode was content to leave him be, Hero was nice enough to pull Yangus up and save his life. From that point on Yangus pledged to follow Hero (not Trode) and assist him. +-- JESSICA -------------------------------------------------------- CH.03 --+ Jessica is the first of two party members not present at the beginning of the game. It's not until the party completes the Tower of Alexandria and meets her in Port Prospect that she actually joins up with the party. She is part of a high ranking family (The Albert Family) which owns a mansion in Alexandria however she has never bought into all the family tradition mumbo jumbo. When a family crisis has her setting off on a quest for revenge against the evil Dhoulmagus her mother expels her from the family entirely, saying that revenge is not something that she should seek. With nowhere else to turn Jessica joins the party with the common goal of defeating Dhoulmagus. +-- ANGELO --------------------------------------------------------- CH.04 --+ Angelo is the fourth and final party member you will recruit. He lives at the Maella Abbey along with his brother Marcello. Both of them are orphans who were raised by the Abbot at the Abbey from a young age. Marcello is in a position of respect at the abbey while Angelo is known more as a troublemaker, neither of them have gotten along too well in the past. When Angelo requests help from the party to determine the identity of an evil "jester-ish" presence at the abbey and this of course leads to some serious problems. Inevitably Angelo, like Jessica, isn't exactly welcome at his home anymore and chooses to live his vagabond life with Hero and the other hunting Dhoulmagus. ______________________________________________________________________________ ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || 01.00 || Walkthrough || 01.00 || | |_||_______||____________________________________________________||_______||_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _____ (, / ) _/__ / / ) / ___________________________________ +-- (_/ ROLOGUE -----------------------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 01 | SEARCH | 01.01 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+-------| | ITEM CHECKLIST | None...........................................N/A | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Choose to create a new adventure log and enter the name of your main character. There is no default name I'm sorry to say, so it's all up to your creative mind to come up with something fitting. Personally I like the name Alex, but then again I may be a little biased. Once you have a name for your character, save your game on the memory card and get ready to start. After Yangus is done talking then you have control of your characters. Stand up and familiarize yourself with your surroundings and the controls. You can lift and smash those barrels in front of you using the X button, but there's nothing inside of them. Speak to Yangus now, neither he nor Trode seems to be able to find the princess. Just as they're scanning the area trying to find her, a few Slimes jump out from the bushes and attack you! This is your chance to get acquainted with the battle system. The fight is about as easy as they come. The battle interface is relatively simple, you've got your Fight, Flee, Intimidate and Tactics options. The Tactics option allows you to choose how your party members will act (they control themselves.) If you really want to take control of your other party members then simply choose Tactics and then the "Follow Orders" option. To defeat the Slimes simply choose Fight and then Attack every turn and they'll go down almost immediately. The fight will be over before you know it. Following the battle the "princess" shows up. The princess as it turns out is actually a horse. At least it's a nice horse. Trode takes the reigns and rides it back to town along with Hero and Yangus while the opening credits roll. They all make their way back to the town of Farebury. ______________________________________________________________________________ ________) (, / /___, ) / ___________________________________ +-- (_/ AREBURY ---------------------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 01 | SEARCH | 01.02 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+----_--| | ITEM CHECKLIST | 4 Gold Pieces..................................|_| | | | Holy Water.....................................|_| | | | Plain Clothes..................................|_| | | | Chimaera Wing..................................|_| | | | Cypress Stick..................................|_| | | | Antidotal Herb.................................|_| | | | Cypress Stick..................................|_| | | | Medicinal Herb.................................|_| | | | Antidotal Herb.................................|_| | | | 3 Gold Coins...................................|_| | | | 5 Gold Coins...................................|_| | | | Antidotal Herb.................................|_| | | | Medicinal Herb.................................|_| | | | 10 Gold Coins..................................|_| | | | Leather Shield.................................|_| | | | 8 Gold Coins...................................|_| | | | Plain Clothes..................................|_| | | | 20 Gold Pieces.................................|_| | | | Medicinal Herb.................................|_| | | | Pot Lid........................................|_| | | | Seed of Defence................................|_| | | | Medicinal Herb.................................|_| | | | 2 Gold Coins...................................|_| | | | 4 Gold Coins...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the quiet town of Farebury. Upon arriving in the town Trode explains that their goal is to locate Dhoulmagus, the one who transformed them both into a horse and a... gremlin thing. Tell Trode that you would be happy to help him locate Rylus. Speak to Yangus and then you'll be off. Follow my instructions carefully if you want to find the items in this area. Note that all compass directions given are based on the map that you can open up with the square button. The map is fairly helpful, use it often. Let's start exploring the town. Near where you begin there are a couple of stands, one of them is a shop where you can buy some items if you want. When you have then turn around and go in the opposite direction through the large arch where you should find a burned down building. Beside it is the inn and beside the front door of the inn are a couple of barrels. Smash them both with the X button, one of them contains 4 GOLD PIECES. Now go into the inn next door and head upstairs. Examine the cabinets here to find a HOLY WATER and a set of PLAIN CLOTHES. Open the chest to get a CHIMAERA WING. There are a couple more cabinets in here as well that hold a CYPRESS STICK and nothing at all. Notice there are a couple of bags hanging from the wall, reach into them to get an ANTIDOTAL HERB and a MEDICINAL HERB. Now you can leave the inn finally. Edit: There is a back door to the inn. Go through the back door and reach into the hanging bag beside the counter to find a total of 3 GOLD COINS. Across from the inn you'll find the armour shop which sells quite a few pieces of equipment better than the stuff you're wearing, but whether you can afford it is an entirely different story. Enter the house just north of the armour shop and break the barrels in there to receive 5 GOLD COINS. Examine one of the cabinets to get an ANTIDOTAL HERB. Leave the home and go north, there is a set of stairs here which you can climb up. Head east at the top of the stairs and break the pot near the tavern to acquire a MEDICINAL HERB. Behind you is the back entrance to the bar. Go through it and break the barrels to tavern's back entrance until you hit a wall. Beside you should be a well. Examine it to jump down. You'll find a chest down here with a LEATHER SHIELD. Turn around and go back a few steps west of the wall to find a door leading south into another house (not the one directly beside the well, that one's locked.) In this house you can break the pots to get 8 GOLD COINS. Also check the cabinets in the adjacent room to get some PLAIN CLOTHES. Forget the tavern for now, the house you want is just south of the tavern and just west of the weapons shop. The pots contain nothing but one of the cabinets hides 20 GOLD PIECES. Now go into the weapons shop and take a look at the merchandise, wishing you could afford some of those better weapons. You may have noticed a couple of chests behind the counter, well there is indeed a back door to this store. Unfortunately when you go around to that side you'll be dismayed to learn that both chests are locked. Speaking to the shopkeeper from that side will get you a couple of pointers about the game depending on whether you give a yes or no answer to the question that he asks you. Southeast of the weapons shop is the church. Churches are where you go to save the game. Speak to the woman near the entrance and choose Confession to save your game. Don't leave yet however, go into the back room and break the pot to get a MEDICINAL HERB. There's a room even beyond this one with a cabinet containing POT LID and a locked chest. You can climb up to the bell tower if you wish but there isn't much of interest up there. Leave the church and check around behind it. There are a couple of sneakily hidden pots there, one containing SEED OF DEFENCE. head back to the east side of this upper area, on the other side of the house there are three barrels, two contain 2 GOLD COINS and a MEDICINAL HERB. That covers the vast majority of the items, now it's time to proceed with the main game. Make your way to the tavern. Approach the man sitting at the bar and a scene will take over automatically. This is where you meet the fortune teller Kalderasha. His house was the one that burnt down, and according to him, old man Rylus (the man you are looking for) with it. Just as you get close someone bursts into the tavern screaming that a monster is attacking the town. Leave the bar and go down the stairs. Run back to where you, Yangus and Trode first came into town. Turns out that Trode himself is actually the monster. The townsfolk just won't accept him and the party has no choice but to leave the area. Tell Trode that you did manage to find master Rylus and that he has unfortunately passed on. Just as they are about to leave, a young girl approaches telling them to wait. She says she had a dream last night that a group of people including a strange create came to town and had the power to grant wishes. She introduces herself as the daughter of the fortune teller. She wants to speak to you further but you'll first have to join her at her home. Head up to the second level of town and head back to the well. The door beside it which was locked before is now open, head through it to find the girl. Don't speak to her right away, instead check the cupboards in the back to find 4 GOLD COINS. Now go back and speak to the girl. First of all, she wishes to tell you her story. Once again she is the daughter of the Great Kalderasha, the fortune teller you met in the tavern earlier. Her father was a great fortune teller at one point however he lost his abilities not too long ago, most likely due to the glass ball her now uses instead of a crystal ball. Before she can say anything else her father enters the house, in an angry mood. Her request is that you find a new crystal ball for him so that he can regain his power. Another part of her dream is that there is a crystal ball hidden inside a nearby waterfall cave. Obviously that's going to be your next destination. Leave the town through the large gates at the northwest corner. Trode brings up a fairly good point. Despite the pointlessness of this little fetch quest, if the fortune teller got his power back perhaps he could help them find the man who invoked the curse. Your final task is to head for the inn and spend the night there. In the morning take the southern exit out of town. It's time to find that cave. ______________________________________________________________________________ ________) (, / /___, ) / ___________________________________ +-- (_/ AREBURY REGION --------------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 01 | SEARCH | 01.03 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+----_--| | ITEM CHECKLIST | Seed of Life...................................|_| | | | Boxer Shorts...................................|_| | | | 82 Gold Coins..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is treasure to be found on the world map, but it's not without its dangers. While Dragon Quest VIII does employ a system of random encounters you will still randomly come across visible enemies on the map, and for the most part these enemies are much more difficult than the encounters so at this point in the game you should be avoiding them. Here's an example. Take the northwestern exit out of town, or go around the west side of town from the world map. From the west side of the town head north through the trees. As you make your way up quite a long distance, eventually as you approach the edge of the map you'll see a crazy axe-wielding dinosaur. This enemy will kill you in a single hit if you encounter it, but he runs slow so it's fairly easy to avoid. Just northeast of this dinosaur is a treasure chest containing SEED OF LIFE which is why you came up here. Get the item and then head back down to Farebury. There's still a few more treasures to find. Fortunately while exploring the map it really gives you a chance to increase your levels. As you level up out here you will undoubtedly gain some skill points for your characters. Skill points must be allocated into specific skills with different weapons, and in turn start increasing your proficiency with that weapon or trait. You can focus almost all of your skills into a single equipment type, or you can spread it out if you want. I tend to focus on Sword techniques for Hero and Scythe techniques for Yangus. Anyway take the northwestern exit out of town, then follow the path going west for quite a long time. When you reach a fork in the road continue going west until you eventually hit a broken bridge. From there follow the edge of the cliff north and as you go around past the trees you should be able to catch a glimpse of a treasure chest between two trees. The chest contains BOXER SHORTS, a new piece of armour equip-able by Yangus. Once again let's head back to Farebury. Rest up at the inn and grab some healing items if you want. By this point there's a good chance you can afford a new weapon as well. Head south from the town and follow the road exactly. Before long it will take you to a fork in the path. Make a left at the fork and follow this path now for quite a ways until you reach another fork. At that point you will be able to see a large red tree ahead of you which kind of stands out from the rest. Southeast of this tree there is a treasure chest near the wall which has 82 GOLD COINS inside of it. That's the last treasure chest to be found here on the map, you can head back to town now if you want or go to the waterfall cave directly from here (which is far to the west then south.) Reaching the waterfall cave when coming from Farebury is fairly easy. Just head south from the southern exit along the path until you reach the fork. Continue in the same direction this time rather than turning and soon enough you will come to the waterfall cavern. Leave Trode behind and head inside. Update (Submitted by Viviamoru): Hello it has been a pleasure reading your Dragon Quest VIII Walkthrough/Faq. I just wanted to meantion that before you enter the Waterfall Cave, there is a road around behind the cave that leads to a house ontop of the Cave. Inside there is a man who sends you on a quest to retrieve a Tool Bag for him. It is near the one and only tree with Red Leaves on it. Once you get back to him in his house, he gives you 8 Plain Cheese and there is a Seed of Agility in a bag on his wall. ______________________________________________________________________________ __ __) (, ) | / | /| / |/ |/ ___________________________________ +-- / | ATERFALL CAVE ----------------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 05 | SEARCH | 01.04 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+----_--| | ITEM CHECKLIST | Map of Waterfall Cave..........................|_| | | | Chimaera Wing..................................|_| | | | Medicinal Herb.................................|_| | | | Leather Hat....................................|_| | | | Copper Sword...................................|_| | | | Crystal Ball...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the first dungeon of Dragon Quest VIII. I would recommend you level up at least to level four or five and purchase the two weapon upgrades for both Hero and Yangus before entering this cave. How you want to prepare is still up to you of course. Begin by heading east along the path lit by torches. It will curve and come to a fork before too long. Open up the chest here to find a MAP OF WATERFALL CAVE. The path branch you want to take is the one going to the right. There is a thin path leading you along through the water in this area. Take the path which branches off to find not one, not two, but three treasure chests containing CHIMAERA WING, MEDICINAL HERB and LEATHER HAT. Continue along this path beyond this large room until you hit another fork. Going left just takes you back to the cave's entrance so make a right . Proceed forward and down the stairs to the lower level. The path here opens up into a large room but there is nothing to be found in there. Keep going until you reach the edge of the room where some little fellow is standing guard. Speak to this thing and tell him that you are brave enough to fight. For showing your bravery he lets you pass through without indecent. If you'd like to test your skills anyway, speak to him again and you can trigger a battle. The Hammerhood is only slightly stronger than normal enemies with twice as much health. His charge up attacks can do 15-18 damage but he'll be dead before he can get any more than one of them out. It's worth fighting him for the experience and to add to your enemy list. Just past the Hammerhood is another fork in the path. This time you'll want to make a left. Follow the path and speak to the little slime, tell him you believe him for a little tip. At the end of the path there is indeed a treasure chest, it contains a COPPER SWORD which is a great new weapon if you didn't upgrade in Farebury, and the exact same one you're wearing if you did. Turn around and go back in the opposite direction. Head straight at the fork when you reach it and descend down to the third level. Here it's just a straight road to the crystal ball. When you reach out to try and take it however, Geyzer, the master of the waterfall will jump out. Tell him that the crystal ball belongs to you and then the battle against Geyzer will begin. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | GEYZER | HABITATS: Waterfall Cave | |-------------------------------------+--------------------------------------| | DROP [COMMON]: Seed of Strength | DROP [UNCOMMON]: N/A | |-------------------------------------+--------------------------------------| | Family..................... Aquatic | A bitter and vengeful merman who | | Number......................... 261 | has long since sought the fortune | | Hit Points..................... 173 | teller responsible for dropping a | | Magic Points.................... 20 | crystal ball on his head. | | Experience..................... 107 | | | Gold........................... 108 | | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Boss battles in this game are not easy, and unlike other games you won't | | usually find a save point right before you battle them. You won't have | | your hand held here so it's your job to be prepared. Personally I was | | level seven when Ii fought the boss but I imagine level six would do. | | Make sure both of your party members have a couple of Medicinal Herbs on | | them, and that's on their person, not in the bag where they can't access | | them in battle. They should also be equipped with the best weapons and | | the best armour that you can afford at this point in the game. | | | | The Geyzer is a reasonable first boss that will provide a bit of a | | challenge. He has three attacks that he uses randomly. The first is an | | attack called Cursed Mist which targets both of your characters. Any | | characters that it hits will become cursed, meaning they will not be able | | to act for a turn and possibly more. Fortunately Hero usually evades it, | | and so does Yangus from time to time. The second attack is just a normal | | swipe from the monster's tail which does about fifteen damage. The final | | attack is called Sizz. It is a blast of fire which hits both your | | characters for about 10 - 15 damage each. That about covers what the boss | | is capable of doing to you. To defeat him you should stick with normal | | attacks for the most part and use healing items when necessary. I had | | nothing for Yangus (since I'm working up the Scythe skills) but Hero had | | learned Dragon Slash by this point, but I found it extremely ineffective | | against the boss (his normal attack did even more damage.) So as I said | | before, use normal attacks and healing items and you'll do just fine. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Following the battle Geyzer determines that you are not in fact the owner of the crystal ball. He speaks of a castle Trodain and a lone survivor who set off on a quest. You were that survivor! Whatever this means is unknown to you of course but regardless, Geyzer is now willing to give up the CRYSTAL BALL so that's one good thing. If you try to use your Chimaera Wing right now it won't work, it never does while you're indoors. You'll have to travel back out of this cave on your own. That is of course unless Hero has learned the Evac spell which takes you directly out of dungeons, check your field magic skills to see if you have it and if you do, use it. Now get back to Farebury. ______________________________________________________________________________ ________) (, / /___, ) / ___________________________________ +-- (_/ AREBURY ---------------------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 07 | SEARCH | 01.05 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+-------| | ITEM CHECKLIST | None...........................................N/A | |-----------------------+--------------------+---------------+---------------| | ENEMIES | N/A | N/A | N/A | |_______________________|____________________|_______________|_______________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Save your game at the church when you arrive in Farebury. Once you've done that, enter Valentina's house and speak to her father. He is unhappy that you brought back the crystal ball. He says that no one understands why he threw it away, and he will just throw it away again or smash it to pieces. Before he can do so however, Valentina enters the room saying she knows what happened, and she does not blame him for the death of her parents. She only wishes to see him return to his original glory as a great fortune teller. Get up the next morning and head downstairs. Kalderasha has returned the crystal ball back to where it belongs. Now to thank them he will make a vision. He sees a jester passing through the southern checkpoint, the same jester who murdered Master Rylus. It was Dhoulmagus himself! Speak to Kalderasha again to learn that he is headed south, and there is a small village in that direction called Alexandria, that is your next destination. ______________________________________________________________________________ _____ (, / | /---| ) / |_ ___________________________________ +-- (_/ LEXANDRIA REGION -------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 07 | SEARCH | 01.06 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+----_--| | ITEM CHECKLIST | Slime Earrings.................................|_| | | | 100 Gold Coins.................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave Farebury through the southern exit and begin following the path as it leads you south. When you come to the fork, make a left. You don't' want to go down toward the Waterfall Cave again. Before long this path also forks in two directions. When this occurs you'll want to head south and cross the large bridge. Once on the other side you will be in Alexandrian territory. Make a right turn immediately when you get to the other side of the bridge and go up the hill, then turn to face north. Along the edge of the cliff you should be able to spot a treasure chest which contains SLIME EARRINGS. Get back on the path again and follow it past the arch leading to the town of Alexandra, we'll get there in a moment. Take a few more steps east and then head north when you get to the other side of the town. Go all the way north until you hit a cliff overlooking the water, nearby on the edge of the cliff locate the lone chest containing 100 GOLD COINS. Now that you've got this treasure, turn around and backtrack toward the small village of Alexandria. ______________________________________________________________________________ _____ (, / | /---| ) / |_ ___________________________________ +-- (_/ LEXANDRIA --------------+ |~~~~~~~~~~~~~|~~~~|~~~~~~~~|~~~~~~~| ________________________________________| RECOMMENDED | 08 | SEARCH | 01.07 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~+-------------+----+--------+----_--| | ITEM CHECKLIST | Medicinal Herb.................................|_| | | | 11 Gold Coins..................................|_| | | | Holy Water.....................................|_| | | | Chimaera Wing..................................|_| | | | 8 Gold Coins...................................|_| | | | Plain Cheese...................................|_| | | | Wayfarer's Clothes.............................|_| | | | Moonwort Bulb..................................|_| | | | 18 Gold Coins..................................|_| | | | Seed of Magic..................................|_| | | | Jessica's Letter...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upon entering the town of Alexandria you are attacked immediately by two small children. The battle ends the second you choose the attack command however as an old woman appears to scold them for attacking the travelers. She says you are free to wander around the town, they've had some troubles lately but it is |
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Another Dragon Quest VIII Walkthrough :
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