Dragon Quest VIII Walkthrough :
This walkthrough for Dragon Quest VIII [Playstation 2] has been posted at 28 Jan 2010 by iknowmyfuckin and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up iknowmyfuckin and share this with your freinds. And most important we have 24 other walkthroughs for Dragon Quest VIII, read them all!
Walkthrough - FAQ/Walkthrough
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I post there as mdterp4life. ------------------------------------------------------------------------------ Don't email me demanding I finish a certain aspect of the FAQ, or email me flaming me for my author information section. I'm going to start posting email addresses of people that do this, and that wouldn't be cool for you, considering this FAQ is currently getting 5,000+ hits a day as of 12/10/05. ------------------------------------------------------------------------------ This is not meant to be an absolute complete FAQ. While I guarantee the walkthrough is accurate and will help you through the entire game, I cannot find every alchemy combination, every secret item, every enemy, etc. I am trying as hard as I can to find as much as I can, and I promise to update this FAQ as needed with information so it can be as accurate and complete as it can be. I really want this to be one of my best FAQs yet. All questions about the game may be sent to me at firstname.lastname@example.org . Questions or additions sent to the wrong address might be lost or deleted. So please choose your destination wisely. One additional thing to point out here: If you are sending a question, type the subject as "Dragon Quest 8 Question". If you are sending a tip or submission, type the subject as "DQ8 Submission". This will help me out tremendously. I do respond to all emails, so please be patient. I don't go online as much as I used to. If you sent it to the right place, you'll get a reply. Also, please read my guide before asking any questions. Only questions and tips not already in my guide will be posted. All game related emails sent to another of my email addresses will be ignored. I do enjoy receiving instant messages with questions and praise about my guides. If you would like to contact me, my AIM screen name is JuanDixonFor3. If I do not respond immediately, this probably means I am busy. I am always talking with my girl and with friends, so sometimes I don't get to instant messages from people I do not know right away. Be nice and I will talk to you. But if you are rude and abusive either because I don't respond quickly enough or about my guide, I will probably block you. All emails sent to the correct destination will be answered though. Thanks! -+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-+-=-+-=-+-=-+-=-+=-+-=-+-=- ----------------------------/ TABLE OF CONTENTS /----------------------------- -+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-+-=-+-=-+-=-+-=-+=-+-=-+-=- After much consideration, I added in a search engine. Hit Control-F then cut and paste the word next to the section you are looking for. For instance, characters is CHAR001. Hit enter twice and you should be at the proper section, unless you're looking for characters. Then you might need to hit it three times. ;) 1.0 INTRODUCTION ------------------------- 1.1 Author Introduction 1.2 Game Introduction 1.3 Guide Introduction 2.0 GAME BASICS ------------------------- 2.1 Storyline STORY001 2.2 Controls CONTROLS001 2.3 Menu System MENU001 2.4 Battle System BATTLE001 2.5 Skills System SKILLS001 2.6 Characters CHARS001 2.7 Game Tips TIPS001 3.0 WALKTHROUGH WALK001 -------------------------- Prolouge Farebury Farebury Overworld Waterfall Cave Farebury Alexandra Overworld Alexandra Tower of Alexandra Alexandra Port Prospect Ferry Peregrin Quay Peregrin Quay Overworld 4.0 READER CORNER -------------------------- 4.1 Reader Submissions READER001 4.2 Frequently Asked Questions FAQS001 5.0 GUIDES -------------------------- 5.1 Side Quests Guide SQUESTS001 5.2 Alchemy Guide ALCHEMY001 5.3 Shops Guide SHOPS001 5.4 Boss Guide BOSSES001 6.0 APPENDICES -------------------------- 6.1 Items ITEMS001 6.2 Weapons WEAPONS001 6.3 Armor ARMOR001 6.4 Accessories ACCS001 6.5 Abilities SKILLS001 6.6 Spells SPELLS001 6.7 Enemies ENEMIES001 7.0 CONCLUSION THEENDSHERE -------------------------- 7.1 Credits 7.2 Revision History 7.3 Author Information 7.4 Conclusion -+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-+-=-+-=-+-=-+-=-+=-+-=-+-=- -- < 1.0 > -- INTRODUCTION -- < 1.0 > -- -+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-+-=-+-=-+-=-+-=-+=-+-=-+-=- Songs to listen to: "Sarah Beth" by Rascal Flatts, and "Rock the Casbah" by Solar Twins. As always. ;) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 1.1 | Author Introduction | 1.1 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Well, hopefully you are well accustomed to my FAQs by now, as I've written quite a few by now, and most of them get a bunch of hits. (Not to brag or anything, honest. I'm just not that kind of person. ;) For those that don't know me, allow me to introduce myself. My name is Steve McFadden and I am a 21 year old guy originally from Maryland, but now living in a suburb of West Palm Beach, Florida. I love role playing games and writing, as you may imagine from this guide, and I've always been a huge fan of the Dragon Warrior series. I recently beat part 4 for the first time, which is one of the bigger gaming achievements of my life. I really enjoy the series, as well as mostly any role playing game out there, especially the traditional ones that don't try anything too fancy. Although innovation can be good, some games just try too damn hard. I also love music and sports, and am a huge college football fan. The season is almost over, so I guess that's good news for everyone reading this, as I'll have more time to work on this. I do have a girlfriend I am happy with, and I go to school and work part time as well. I keep quite busy and am overall quite happy with every aspect of my life for the first time in a while. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 1.2 | Game Introduction | 1.2 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dragon Quest 8 is the 8th game in the series (duh), and also happens to be the first game released in America under its Japanese name, probably due to a copyright finally expiring. The first 4 games were released for NES under the Dragon Warrior title, and were really solid titles with the exception of the disappointing sequel. The SNES titles were sadly never released here, but thanks to the wonders of emulation, you can play them translated, and they're well worth the effort to track down. Dragon Warrior 7 was released for the Playstation in 2001 and bombed due to poor graphics and its overlong quest. Clocking in at over 100 freaking hours, it was simply too massive for its own good. Plus, it came out after the PS2 did, pretty much sealing its fate. Fortunately, Dragon Quest 8 is finally here and it was well worth the wait. With plenty of innovation but still maintaining the solid approach of the first seven games, SquareEnix has their first massive hit as a collective unit on their hands. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 1.3 | Guide Introduction | 1.3 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I am happy to be writing this FAQ, as I've been eagerly anticipating this title for a year and decided a while ago that I would be pursuing the massive undertaking of compiling a FAQ for this epic. Even though it's an incredibly long game with plenty of secrets, I feel my years of experience will come in handy, as I know how to work under pressure and find a lot of secret stuff. I will, of course, not be able to do it all by myself, and that's why for the second time in my career, I'm allowing readers to send in tips for a "reader submissions" section. In addition to this reader submissions section, there's also going to be a lot more detailed information in this FAQ. Unlike the overpriced Brady Games guide, I am going to give a complete walkthrough that literally holds your hand through the entire game. I know these games are massive and some people want to beat it and move on, so I am here to help. Like I said before, I might not be able to provide you with the easiest method or every available item, but you will be able to progress through the game with this walkthrough. Also, all my usual appendices will be here, ranging from weapons to enemies to items. If you need any information on a particular thing, chances are the appendices will be able to help you out. Make sure to check the FAQs if you have any additional questions, they may be answered there. If not, send me an email and let me know! -+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-+-=-+-=-+-=-+-=-+=-+-=-+-=- -- < 2.0 > -- GAME BASICS -- < 2.0 > -- -+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-+-=-+-=-+-=-+-=-+=-+-=-+-=- I always complain about having to do game basics in FAQs, so consider this my obligatory complaint and let's move on. :D ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 2.1 | Storyline | 2.1 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | STORY001 | ~~~~~~~~~~~~~~~ The story is pretty simple yet cool nevertheless. An evil jester named Dhoulmagus did something he shouldn't have done (breaking a seal that unleashed the devastating power of a scepter) and caused a massive curse in the castle town of Trodain, turning the king into a green ogre and the princess into a horse. Only one person from the entire town managed to escape uncursed, and that's you, the hero. Together with Yangus, a vagabond former bandit, you are on a quest to defeat Dhoulmagus and reverse the curse! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 2.2 | Controls | 2.2 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | CONTROLS001 | ~~~~~~~~~~~~~~~ The controls are listed for you in the game, but here's an overview anyways. Directional Buttons - Walk (Run with triangle)/Move cursor Left Analog Stick - Run/Move cursor Right Analog Stick - Rotates the camera angle Select - Displays battle records Start - Talk with party members L1 - Rotate view left/Move one tab left on menu screen L2 - Align view behind party leader/Cancel R1 - Rotate view right/Move one tab right on menu screen R2 - Toggle first person view X - Confirm/Action button Circle - Display the main menu/Confirm Triangle - Cancel Square - View map/Cancel/Close all windows ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 2.3 | Menu System | 2.3 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | MENU001 | ~~~~~~~~~~~~~~~ If you weren't on the Dragon Quest 8 message board at GameFAQs shortly after the demo came out, feel blessed. There was an insane argument over the new menu system that the American DQ8 has. Instead of the classic DQ style menus, these are a full screen menu with pictures and tabs and everything. In my opinion, they look cleaner and more up to date and still maintain that classic DQ feel, while being much easier to follow. But that's just me. When you open the menu, you'll be on the Items screen, and you can push L1 and R1 to move left and right between the tabs. The items screen just lists the items. Each character can hold up to 12 items. There's also a bag that holds a lot. When you select an item, you can choose to use it, transfer it to someone else, equip it (if it's a weapon), throw it away, or nothing. Push triangle to get out of one character's item screen, then push up and down to scroll between other party members' items. To the right tab of items, you have magic. The magic screen is fairly straightforward and works like they normally do in role playing games. You can choose to cast a magic spell outside of battle, if it allows you to, and if you have enough magic points to cast it. You'll also get explanations of every spell you have. The next tab over is the awesome attributes tab, which is the most in depth status menu the series has ever employed. Here, you'll see the character's current HP and MP totals and max totals, their level, their gender, attack power, agility (speed), resilience (defense), wisdom (magic power), attack (number of attacks), defence (reduction of special attacks), experience (experience gained.. too bad you STILL can't see how much you need), and skill levels. Finally, there's the misc. tab. Here, you can choose "heal all", which uses magic points from healing characters to heal everyone totally at once without you having to spend time healing everyone individually. "Tactics" works for auto battle. "Line up" lets you switch around the order of the party. "Equipment" lets you equip and de-equip items, if you don't want to do it from the items menu. "Settings" and "help" are self explanatory. "Battle Records" is the new feature to the game, and I REALLY FREAKING LOVE IT. It keeps track of all your valuable battle statistics. On the top, it tracks your game time. In the middle, it tracks distance travelled, number of battles, monsters defeated, monsters who ran from you, victories, times fled, and times defeated in battle. Underneath this, it'll track the total number of gold you've earned from battles, and the best round of damage you've done to an enemy. I really love these battle records, and it makes the game far more addictive. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 2.4 | Battle System | 2.4 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | BATTLE001 | ~~~~~~~~~~~~~~~ The new battle system is really awesome as well, and totally creative. Now, the enemies are fully animated and the camera spins around during battle, so the enemies will move and attack you, and vice versa. It's really hard to explain, but really adds a great deal to the battles. Also, damage is now shown in damage bubbles above the damaged person's head, as well as the normal "Hero has suffered 6 damage." Battle message. When you start the battle, you get a choice of four options. The first starts the battle normally. The second is flee, which means you try to escape from the battle. The third is intimidate, which tries to scare weaker enemies away. I never really use this one. The final one is tactics, which basically means your other characters will be controlled as you say. If you choose a normal battle, there are six options. One is attack, which is just a normal physical attack. Second is abilities, which allows you to use an ability you've already learned. Spells works just the same way. Items allows you to use an item you have obtained, you can only use items your character has, not other characters' items or the bag's items. Defend halves the damage your character will take. Psyche Up will waste the character's turn but double his attack power for the next turn. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 2.5 | Skills System | 2.5 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | SKILLS001 | ~~~~~~~~~~~~~~~ The skills system replaces the highly popular job system from 6 and 7 in an attempt to seem innovative, but in my opinion it's a little disappointing. Basically, each character has five different areas in which they can learn skills. Each character has four weapons they can equip, and when you choose to raise the skill level of these weapons, the character can use weapon based skills like Steal Scythe, which means that when Yangus uses the ability and has a Scythe equipped, he can attack an enemy and attempt to steal from it as well. In addition to the four weapons, each character has an unique attribute they bring to the table, from Sex Appeal to Charisma, that gives them added magic spells and other bonuses in battle. How does one level up these skills? Simple. Each time you gain a level, you gain a SET amount of skill points. These skill points then can be distributed however you see fit. You can give 1 to each, or all to one area, depending on how you are playing. I HIGHLY recommend focusing on one area of skills later on in the game, though. The reason for this is that you won't be able to max out every skill ever, unless you get a lot of seeds of skill, so you will need to focus on one area if you want to get those high powered skills! I included a list of skills you can learn in the Appendices section. I highly recommend checking it out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 2.6 | Characters | 2.6 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | CHARS001 | ~~~~~~~~~~~~~~~ I originally didn't have this section in this FAQ, but I realized it's fairly important to have, since a lot of people are going to be wondering what people learn skills at what level. =-=-=-=- | HERO | =-=-=-=- The Hero is the best character in the game, of course, as he has decent healing magic and great attacks, plus the awesome boomerang that can hit every enemy in the battle. His weaknesses include a limited supply of attack magic, as well as worthless (for the most part) boomerang skills. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | Hero's Experience Chart and Skill Point Bonuses - Thanks to Red Scarlet! | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | Lv 01: 0 +0P Lv 34: 254,116 +7P Lv 67: 3,401,867 +2P | | Lv 02: 14 +0P Lv 35: 288,086 +8P Lv 68: 3,512,173 +2P | | Lv 03: 44 +0P Lv 36: 326,302 +8P Lv 69: 3,622,479 +1P | | Lv 04: 93 +2P Lv 37: 369,295 +7P Lv 70: 3,732,785 +3P | | Lv 05: 180 +2P Lv 38: 417,662 +8P Lv 71: 3,843,091 +3P | | Lv 06: 310 +3P Lv 39: 472,074 +8P Lv 72: 3,953,397 +3P | | Lv 07: 505 +2P Lv 40: 533,287 +8P Lv 73: 4,063,703 +2P | | Lv 08: 797 +3P Lv 41: 602,151 +7P Lv 74: 4,174,009 +3P | | Lv 09: 1,235 +2P Lv 42: 679,623 +7P Lv 75: 4,284,315 +3P | | Lv 10: 1,892 +3P Lv 43: 766,779 +6P Lv 76: 4,394,621 +3P | | Lv 11: 2,795 +3P Lv 44: 864,829 +6P Lv 77: 4,504,927 +2P | | Lv 12: 4,036 +3P Lv 45: 975,135 +7P Lv 78: 4,615,233 +3P | | Lv 13: 5,742 +4P Lv 46: 1,085,441 +4P Lv 79: 4,725,539 +3P | | Lv 14: 8,087 +5P Lv 47: 1,195,747 +3P Lv 80: 4,835,845 +3P | | Lv 15: 11,311 +6P Lv 48: 1,306,053 +2P Lv 81: 4,946,151 +2P | | Lv 16: 14,938 +6P Lv 49: 1,416,359 +3P Lv 82: 5,056,457 +3P | | Lv 17: 19,018 +5P Lv 50: 1,526,665 +2P Lv 83: 5,166,763 +3P | | Lv 18: 23,608 +5P Lv 51: 1,636,971 +3P Lv 84: 5,277,069 +3P | | Lv 19: 28,771 +5P Lv 52: 1,747,277 +2P Lv 85: 5,387,375 +2P | | Lv 20: 34,579 +4P Lv 53: 1,857,583 +2P Lv 86: 5,497,681 +3P | | Lv 21: 41,113 +5P Lv 54: 1,967,889 +2P Lv 87: 5,607,987 +3P | | Lv 22: 48,463 +6P Lv 55: 2,078,195 +3P Lv 88: 5,718,293 +2P | | Lv 23: 56,731 +6P Lv 56: 2,188,501 +2P Lv 89: 5,828,599 +2P | | Lv 24: 66,032 +5P Lv 57: 2,298,807 +2P Lv 90: 5,938,905 +3P | | Lv 25: 76,495 +5P Lv 58: 2,409,113 +3P Lv 91: 6,049,211 +2P | | Lv 26: 88,265 +5P Lv 59: 2,519,419 +2P Lv 92: 6,159,517 +2P | | Lv 27: 101,506 +5P Lv 60: 2,629,725 +2P Lv 93: 6,269,823 +2P | | Lv 28: 116,402 +6P Lv 61: 2,740,031 +2P Lv 94: 6,380,129 +2P | | Lv 29: 133,160 +6P Lv 62: 2,850,337 +2P Lv 95: 6,490,435 +2P | | Lv 30: 152,012 +5P Lv 63: 2,960,643 +2P Lv 96: 6,600,741 +2P | | Lv 31: 173,220 +5P Lv 64: 3,070,949 +1P Lv 97: 6,711,047 +2P | | Lv 32: 197,079 +6P Lv 65: 3,181,255 +2P Lv 98: 6,821,353 +2P | | Lv 33: 223,920 +7P Lv 66: 3,291,561 +2P Lv 99: 6,931,659 +2P | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Spells: -------- Level 3 -> Heal Level 4 -> Squelch Level 6 -> Evac Level 11 -> Sizz Level 18 -> Midheal Level 20 -> Sizzle Level 27 -> Fullheal Level 29 -> Zing Level 32 -> Kasizzle Level 65 -> Dragon Soul Sword Skills: -------------- 4 Points -> Basic sword fighting techniques +5 Attack Power when equipped with a sword. 9 Points -> Proficient swordsman Dragon Slash Ability: An attack that causes heavy damage to enemies. 15 Points -> Renowned swordsman Flame Slash Ability: Channels the power of a raging fire into the blade of your sword. 22 Points -> Expert swordsman +10 Attack Power when equipped with a sword. 30 Points -> Supreme swordsman Metal Slash Ability: An attack that can damage enemies with metal bodies. 40 Points -> Ace of the sword Increased chance of critical hit with swords. 52 Points -> Master of the sword Falcon Slash Ability: A double slicing attack, faster than a falcon on the wing. 66 Points -> Star of the sword +25 Attack Power when equipped with a sword. 82 Points -> Sword of legend Miracle Sword Ability: A secret sword technique that heals your own wounds each time you strike a foe. 100 Points -> God of the Sword Gigaslash Ability: A legendary sword technique for cutting down a group of enemies. Spear Skills: -------------- 3 Points -> Basic spear fighting techniques +5 Attack Power when equipped with a spear. 7 Points -> Proficient spearman Mercurial Thrust Ability: A lightning fast thrust. 12 Points -> Expert spearman Thunder Thrust Ability: Difficult to perform, but has a high chance of doing critical damage. 18 Points -> Master spearman +10 Attack Power when equipped with a spear. 25 Points -> Famed lancer Multithrust Ability: A flurry of thrusts that can pierce multiple enemies. 34 Points -> Legendary lancer Increased chance of critical hit with spears. 45 Points -> Star lancer Clean Sweep Ability: Drives back a group of enemies with a sweep of the spear. 59 Points -> Grand lancer Lightning Thrust Ability: Lands a critical hit when it connects. 77 Points -> Heavenly lancer +25 Attack Power when equipped with a spear. 100 Points -> Almighty lancer Lightning Storm Ability: Strikes down all enemies with mighty thunderbolts. Boomerang Skills: ------------------ 6 Points -> Basic boomerang combat techniques Crosscutter Throw Ability: Traces an X in the air as it ploughs into the enemy. 12 Points -> Baby boomer +5 Attack Power when equipped with a boomerang. 18 Points -> Big boomer Power Throw Ability: A full-force throw that damages all enemies equally. 25 Points -> Iron boomer +10 Attack Power when equipped with a boomerang. 32 Points -> Great Boomer Firebird Throw Ability: Transforms your boomerang into a firebird that incinerates your enemies. 40 Points -> Boomer Knight +15 Attack Power when equipped with a boomerang. 52 Points -> Boomer lord Super Throw Ability: A fearsome attack that uses all of your strength to cause extreme damage to all foes. 66 Points -> Boomer star +20 Attack Power when equipped with a boomerang. 82 Points -> Boomeranger Starburst Throw Ability: Bathes all enemies in a shower of burning light. 100 Points -> King boomeranger Gigathrow Ability: Pulverises a single enemy with the force of a thunderbolt. Fisticuffs Skills: ------------------ 4 Points -> Basic unarmed combat techniques +5 Attack Power when unarmed. 11 Points -> Brawler Defending Champion Ability: A defensive ability that greatly reduces the damage inflicted by physical attacks. 17 Points -> Brawny Brawler Stones' Throw: Hurls rocks at a single group of enemies. 24 Points -> Black belt brawler Knuckle Sandwich Ability: A powerfully focused and damaging bare-fisted strike. 33 Points -> Famous fistfighter +20 Attack Power when unarmed. 42 Points -> Fighting mentor Thin Air Ability: Generates a powerful vacuum-vortex that slices all enemies to ribbons. 52 Points -> Fighting instructor Increased chance of critical hit when unarmed. 70 Points -> Fighting master Multifists Ability: A vicious four-hit strike on a random enemy. 82 Points -> Fabled fighter Boulder Toss Ability: Showers all enemies with enormous boulders. 100 Points -> Fist of legend +50 Attack Power when unarmed. Courage Skills: ---------------- 8 Points -> Gains courage to set forth on his journey Zoom Spell: Allows you to instantly return to places you have visited before. 16 Points -> Brave Tingle Spell: Cures all party members of the effects of sleep and paralysis. 28 Points -> Interpid Holy Protection Spell: Generates a holy aura that causes weaker monsters to avoid your party. 40 Points -> Courageous Fizzle Spell: Prevents a group of enemies from casting magic. 48 Points -> Dauntless Zap Spell: Calls down lightning on all enemies. 56 Points -> Fearless Casts spells with 3/4 of the MP usually required. 70 Points -> Bravehearted Kamikazee Spell: Sacrifices your own life to destroy all enemies. 82 Points -> Lionhearted Omniheal Spell: Restores all HP to all party members. 90 Points -> Dragonhearted Cast spells with 1/2 of the MP usually required. 100 Points -> Truly Valiant Kazap Spell: Calls down powerful thunderbolts on a group of enemies. Gigaslash Ability: A legendary sword technique for cutting down a group of enemies. =-=-=-=-=- | YANGUS | =-=-=-=-=- Yangus is the second character that you'll have to start the game off with, and you'll notice that he'll get a lot of skill points a lot at first. This is because he starts off with less skills than the Hero, so he needs the points to catch up. Anyways, Yangus is the only character that doesn't really have a "dominant" skill set, so feel free to use either axes, clubs, or scythes, depending on which ones you use the most. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | Yangus's Experience Chart and Skill Point Bonus - Thanks to Red Scarlet! | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | Lv 01: 0 +0P Lv 34: 284,561 +8P Lv 67: 3,178,667 +2P | | Lv 02: 12 +0P Lv 35: 319,291 +8P Lv 68: 3,281,143 +2P | | Lv 03: 40 +0P Lv 36: 357,276 +7P Lv 69: 3,383,619 +3P | | Lv 04: 88 +3P Lv 37: 398,822 +7P Lv 70: 3,486,095 +5P | | Lv 05: 171 +3P Lv 38: 444,262 +6P Lv 71: 3,588,571 +6P | | Lv 06: 299 +4P Lv 39: 493,962 +6P Lv 72: 3,691,047 +5P | | Lv 07: 476 +4P Lv 40: 548,321 +7P Lv 73: 3,793,523 +4P | | Lv 08: 751 +5P Lv 41: 607,776 +7P Lv 74: 3,895,999 +3P | | Lv 09: 1,196 +5P Lv 42: 672,804 +6P Lv 75: 3,998,475 +3P | | Lv 10: 1,802 +6P Lv 43: 743,928 +5P Lv 76: 4,100,951 +3P | | Lv 11: 2,610 +6P Lv 44: 821,719 +4P Lv 77: 4,203,427 +2P | | Lv 12: 3,640 +7P Lv 45: 924,195 +3P Lv 78: 4,305,903 +2P | | Lv 13: 5,280 +8P Lv 46: 1,026,671 +2P Lv 79: 4,408,379 +2P | | Lv 14: 6,873 +9P Lv 47: 1,129,147 +2P Lv 80: 4,510,885 +2P | | Lv 15: 9,769 +8P Lv 48: 1,231,623 +3P Lv 81: 4,613,331 +2P | | Lv 16: 13,208 +6P Lv 49: 1,334,099 +4P Lv 82: 4,715,807 +2P | | Lv 17: 17,291 +4P Lv 50: 1,436,575 +4P Lv 83: 4,818,283 +2P | | Lv 18: 22,139 +3P Lv 51: 1,539,051 +3P Lv 84: 4,920,759 +2P | | Lv 19: 27,896 +3P Lv 52: 1,641,527 +2P Lv 85: 5,023,235 +2P | | Lv 20: 34,732 +3P Lv 53: 1,744,003 +2P Lv 86: 5,125,711 +2P | | Lv 21: 42,422 +3P Lv 54: 1,846,479 +2P Lv 87: 5,228,187 +2P | | Lv 22: 51,073 +2P Lv 55: 1,948,955 +2P Lv 88: 5,330,663 +2P | | Lv 23: 60,805 +2P Lv 56: 2,051,431 +1P Lv 89: 5,433,139 +2P | | Lv 24: 71,753 +3P Lv 57: 2,153,907 +1P Lv 90: 5,535,615 +2P | | Lv 25: 84,069 +4P Lv 58: 2,256,383 +1P Lv 91: 5,638,091 +2P | | Lv 26: 97,924 +5P Lv 59: 2,358,859 +1P Lv 92: 5,740,567 +2P | | Lv 27: 113,510 +5P Lv 60: 2,461,335 +2P Lv 93: 5,843,043 +2P | | Lv 28: 131,044 +6P Lv 61: 2,563,811 +2P Lv 94: 5,945,519 +2P | | Lv 29: 150,769 +6P Lv 62: 2,666,287 +2P Lv 95: 6,047,995 +2P | | Lv 30: 172,959 +7P Lv 63: 2,768,763 +1P Lv 96: 6,150,741 +2P | | Lv 31: 197,229 +7P Lv 64: 2,871,239 +1P Lv 97: 6,252,947 +2P | | Lv 32: 223,774 +8P Lv 65: 2,973,715 +1P Lv 98: 6,355,423 +2P | | Lv 33: 252,807 +8P Lv 66: 3,076,191 +2P Lv 99: 6,457,899 +2P | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Axe Skills: ------------ 6 Points -> Basic axe-fighting techniques Helm Splitter Ability: A skull-splitting smash that lowers an opponent's defence as it inflicts damage. 12 Points -> Junior cleaver +5 Attack Power when equipped with an axe. 19 Points -> Iron woodsman Hatchet Man Ability: An unpredictable attack that can slay an enemy with a single blow.. if it connects. 26 Points -> Axe-fighter Increased chance of critical hit with axes. 34 Points -> Axemaster +10 Attack Power when equipped with an axe. 42 Points -> Ace axer Parallax Ability: A focused strike capable of occasionally paralysing an enemy. 54 Points -> Axelord Axes of Evil: Generates a vortex from your axe blade that chews into a group of enemies. 66 Points -> Great axesman Executioner Ability: A powerful roundhouse strike that fells an opponent in one blow if it hits. 82 Points -> Axe royale +20 Attack Power when equipped with an axe. 100 Points -> Almighty axesman Typhoeus' Maul: An ancient axe technique that works wonders on monsters of the beast family. Club Skills: ------------- 9 Points -> Basic club fighting techniques +5 Attack Power when equipped with a club or hammer. 19 Points -> Li'l slugger Heart Breaker Ability: An attack that occasionally causes the target to miss a turn. 25 Points -> Heavy hitter Pen