Ghost in the Shell: Stand Alone Complex Walkthrough :
This walkthrough for Ghost in the Shell: Stand Alone Complex [Playstation 2] has been posted at 18 Sep 2010 by loudaleg and is called "Point Accumulation Guide". If walkthrough is usable don't forgot thumbs up loudaleg and share this with your freinds. And most important we have 6 other walkthroughs for Ghost in the Shell: Stand Alone Complex, read them all!
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Walkthrough - Point Accumulation Guide123456789012345678902345678901234567890123456789012345678901234567890123456789 ****************************************** *Ghost in the Shell: Stand Alone Complex * * The Point Accumulation Guide * * v0.5 * *Written by Ichiniisan, AKA LifeLessDummy* ****************************************** ******************* *Table of Contents* ******************* 1. Introduction 2. Disclaimer 3. Factors 4. List of Enemies A. Quick list Surveillance Camera 20 Soldier 50 Guard Robot 80 Commander 150 Heavily Armored Soldier 200 Fixed Machine Gun 350 Armored Vehicles 500 Fixed Missle Cannon 500 Armed Suit 700 Think-Tank 1000 Jigabachi 1500 Oniyanma 2500 Multiped Tank 5000 B. Detail Part 5. Multiplier and Unlocking Difficulties 6. About Me 7. Version History INTRODUCTION: Hello all. Well, I wanted to do this FAQ, not only to make one, but I was curious about the actual points and stuff. Hopefully this will not only solve my curiosity, but yours as well. I included the quick list in the table because that is what everyone goes into this guide for, so might as well, neh? DISCLAIMER: This list was painfully written by the Dummy and it may not be published publicly, privately, in print, electronically, or by any other means known by man without prior written consent by the author (and I’m a pretty nice fellow), and you can't distribute this without my name on this FAQ. If I give consent to put a copy of this FAQ on your own websites, it may NOT be altered, changed, or tampered with unless I agree, because sometimes the grammar isn’t correct, but that’s just the way how it was written in the game and DO NOT link directly to GameFAQs. They’re really nice folks, and any less of a headache to them would be appreciated. Also, if I made some kind of error (remember, I’m a human being AND a dummy) contact me so that I can correct it. ********* *Factors* ********* What goes into your score at the end of each mission? Time The faster your time on the mission, the higher your score is. Also, when you use a continue, the time will continue to roll, so odds are your time will increase the more continue you use. Each mission has its own sepecific time, but if you beat the level within 7 minutes, its a 99% guarantee that you will get the maximum points of 10,000. Enemies Eliminated Each type of solider you eliminate, multiply by how many of them you actually eliminate. That is added to your time score. The more you eliminate, the better the score. The full list is in the next section "List of Enemies." Use of bonus You lose 10,000 points if you choose to have Unlimited Ammo. Also, you'll lose another 10,000 points if you selected a secondary weapon at the beginning of the mission. These points will be subtracted BEFORE the points get multipled by the multiplier. ***************** *List of Enemies* ***************** There are two list, the quick list, and the detail part of the enemies. Surveillance Camera 20 Soldier 50 Guard Robot 80 Commander 150 Heavily Armored Soldier 200 Fixed Machine Gun 350 Armored Vehicles 500 Fixed Missle Cannon 500 Armed Suit 700 Think-Tank 1000 Jigabachi 1500 Oniyanma 2500 Multiped Tank 5000 *Detail Part* Security Guards These soldier's are everywhere in this game. They are the main body of enemy forces you will encounter, battle with, and occassion hack and used their useless prosthetic body for your own personal use. Security guards usually work in units, with one of them assigned as the leader of the pack. These guards will have a variery of weapons to use on you: SMG27 submachine gun, AR-17 assault rifle, AS17 Shotgun, CSR29 Sniper Rifle, M23-GL Grenade Launcher, grenades, and even more deadlier weapons. Head-shots are always the fastest way to bring anyone of these guys down fast, no matter the difficulty level. Soldier - 50 points each Any regular foot-soldier from the speed, balance, to even the snipers. Commander - 150 points each These are the soldier you get the unit ID and maybe a hacking key. Heavily Armored Soldier - 200 points each These soldiers are in a bigger armor suit - sometimes even funny looking ones. Security Robots & Flying Sentries The Security robots have a machine gun and tasser, with either a big shield or no shield. Either way, shoot them in the eye or from behind. The flying sentries are bee-shaped robots that fire at any theart nearby. Best time to shoot them is before they go on the move. They both are in the same category as guard robot. Guard Robot - 80 points each Armed Suit Giant metal robots controlled by man inside the hull. What it lacks in speed makes up for offensive power, ranging from machine gun, rocket laucher, and even devisating melee attack. Only way to beat them is constant gunfire and/or grenade/rocket attack. Armed Suit - 700 points each Fixed Stations Anything that doesn't move that may become a problem. These ceiling-mounted or ground mounted weapons are programmed to fire at intruder. Fixed Machine Gun - 350 points each These ceiling-mounted weapons fire at a high velocity rate at you, so make sure you destory them first before the other enemy, because it can turn you 40% health in 0% health very quickly. Fixed Missle Cannon - 500 points each These ground-mounted weapons fire missle at you. More description to come. Surveillance Camera - 20 points each What is camera doing in this? You get points for destroying them. Not much though, and they don't put up a fight with you, but its always nice to know you get something for nothing. Tanks This last category cover's those rolling enemies. Some of these guys will give you more problems than others, but you will aways get a decent ammount of points for them. Armored Vehicles - 500 points each Most of these guys are position without a gun turret on them, so you can destroy them without fear of retailiation. I'm not sure if a bullet can ricochet off the tank and at you, but I DO KNOW you can destory it with Motoko's knife! Think Tank - 1000 points each There aren't many of these bad boys, and their prime area is in Mission 8, but they are smart and a pain to destory. During mission 8, just relentlessly fire the chain gun at the target while shooting rocket at them. When the rocket hits the tank, it will be immoveable for a short second - enough to fire another rocket at it (guided or not), making it immoveable again, etc. Jigabachi - 1500 point Yes, there's only one of these guys in the game, and thank goodness for that. This bad boy is made to take out tanks, so Batou is just an armorless tank for it's weapons. Never stop moving, because it will unlease multiple rounds of rockets at you. Oniyanma - 2500 point This flying wasp can attack with machine gun, rocket laucher, and even have the "cargo" fire at you. Make sure the enemy inside the cargo is defeated before jumping. I always like to jump with the target point is less than 15 away. Multiped Tank - 5000 point The boss of the game, and a pain at it. It fires machine gun out of its "hands" and rocket missle out of it's "tail". Assualt rifle and rocket rounds are the best way to defeat this monster. Yes, it IS possible to defeat this tank only with knives, but cheat needs to be activated for this one. *************************************** *Multiplier and Unlocking Difficulties* *************************************** The list of Difficulity, how much point you need to unlock it, and how much the points mulitplies: Difficulty Points Required Point Multiplier Easy Already Avalible 0.5x Normal Already Avalible 1.0x Hard Already Avalible 1.5x Very Hard 15,000 2.0x Aggressive 22,000 3.0x Dangerous 34,000 4.5x Execution 50,000 6.0x Hopeless 75,000 8.0x Nightmare 90,000 10.0x Champion 120,000 15.0x The best way to obtain these difficulty is to play Mission 8 in the highest difficulty you have. Defeat the 3 think-tank and a few armed suits quickly, and its money in the bag. Ex: Time: 11:48 8196 Enemies: Think-tank x3 3000 Armed Suit x4 2800 Total: 13996 Difficulty: x_____ Equals you getting the new diffulty. ********** *About Me* ********** I am Ichiniisan, also known as LifeLessDummy. You can contact me by email, lifelessdummy@yahoo.com, aim, lifelessdummy or sephirokun or kightdragnslayer, and/or irc, #animeoverload@irc.irchighway.net This walkthrough is not 100% accurate because I am a human dummy, and usually I am in need of those "... For Dummies" book titles for everything.king. ***************** *Version History* ***************** 0.5 7/26/05 This guide was written design for outline. I decided to create the outline at least before starting to do all the dirty work, which would help me later on anywaz. 0.6 7/27/05 Have all the points accounted for, need to check on one more, and also began typing out the little info on things. Still nowhere near complete for a time score table. 0.7 Listed all the points possible for the game 0.8 7/28/05 Included a detail section of the enemies, and included the quick list in the table of contents. |
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