Grand Theft Auto: San Andreas Special Edition Walkthrough :
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Walkthrough - Grand Theft Auto: San Andreas WalkthroughThis document Copyright © 2004 Kuduros - All Rights Reserved. Grand Theft Auto: San Andreas Walkthrough Platform: PlayStation 2 Version : 1.02 Author : Kuduros Last Updated : 16 Dec 04 Contact Through Site Using NeoPM (Registered Members Only) Contents 1.00 - FAQ Introduction 1.01 - Legal Information 1.02 - Update Log Missions - Los Santos 2.00 - Intro 2.01 - Ryder 2.02 - Tagging Up Turf 2.03 - Cleaning the Hood 2.04 - Drive-Thru 2.05 - Nines and AKs 2.06 - Drive-By 2.07 - Sweet's Girl 2.08 - Cesar Vialpando 2.09 - Home Invasion 2.10 - Catalyst 2.11 - Robbing Uncle Sam 2.12 - OG Loc 2.13 - Running Dog 2.14 - Wrong Side of the Tracks 2.15 - Just Business 2.16 - Life's A Beach 2.17 - Madd Dogg's Rhymes 2.18 - Management Issues 2.19 - House Party 2.20 - Burning Desire 2.21 - Doberman 2.22 - Gray Imports 2.23 - Los Sepulcros 2.24 - High Stakes, Low Rider 2.25 - Reuniting the Families 2.26 - The Green Sabre Missions - Badlands 2.27 - Badlands 2.28 - First Date 2.29 - Tanker Commander 2.30 - Body Harvest 2.31 - King in Exile 2.32 - First Base 2.33 - Small Town Bank 2.34 - Gone Courting 2.35 - Against All Odds 2.36 - Made in Heaven 2.37 - Local Liquor Store 2.38 - Wu Zi Mu 2.39 - Farewell, My Love... 2.40 - Are You Going To San Fierro? 4.00 - Made Man 5.00 - Credit and Thanks 1.00 - FAQ Introduction This FAQ walkthrough was written to help out players who are having difficulty with the main mission tree in San Andreas which you need to complete in order to complete the story. It is a written record of my experiences of the missions which I have passed. It does not represent a definitive method to complete every method, but it does inform you of a method which works. It's up to you on whether you want to use it or not. It has been laid out using mission titles and the rough order in which you encounter them for easy reference. 1.01 - Legal Information This FAQ/walkthrough is available exclusively to Neoseeker.com and permission is strictly NOT given to host it at any other site. I will order its removal if this occurs. This document and any part of it may not be reproduced in any way, shape or form. It must not be published in an attempt to make profit or gains of any sort, or supplied to anyone under false pretences. I am the original author of this FAQ as of November 2004. Neoseeker.com holds records of my identity and this FAQ is my work, thus I hold copyright over it. Ripping off a copyrighted piece of work is against the law. Remember that. 1.02 - Update Log 11.11.04 - v1.00 - Completed initial document, added sections and formatted for publication on Neoseeker.com. 08.12.04 - v1.01 - Rewrite in progress, adding reference sections and brand new section, titled "Made Man". Extensive mission writeup also in progress. Sections not yet referenced in the new index have not yet been replayed. Mission writeups now list what type of reward they yield, eg cash and respect. 16.12.04 - v1.02 - Badlands missions now indexed and expanded. Some incorrect information removed. 2.00 - Intro After the cops drop you off, hit Triangle and get on the bicycle in front of you. Hold down X to ride it across town to the CJ marker on your radar, which leads you back to your old neighborhood. Rapidly tapping X will cycle faster. Walk into the red marker outside your house, or put your bicycle in the garage to the left first, if you'd like to retain it. If you face your house and turn left, you'll see a house with a basketball court/fence beside it. Go out through the court and turn left, and follow the fence/wall to the corner, where you'll find a pistol. You can always obtain a pistol here if you need a weapon. Also, if you go out through the archway behind the court, then turn and face the court and climb up onto the wall behind the basketball net, you can turn to the left and climb onto the roof of Sweet's house and obtain a Tec9. Again, this weapon will always be found here for you to collect. You also have $350 in your bank balance. Keep this, it's important. You'll need it at a later point if you're following this FAQ. Big Smoke A short video will reunite you with Big Smoke, who mistakes you for an intruder and tries to burst your pineapple with a baseball bat. Hell take you across town to the cemetery to meet your brother. Sweet & Kendl Youll hook up with more of your old gang, but before you can talk about old times, a gang car attempts a driveby and youre all forced to flee on bikes. Get on the bike in front of you and follow the gang as they attempt to flee the pursuing gang car. This car will attempt to drive alongside you and shoot at you. You can either follow your gang back losing a little health along the way, or do what I did and stop, get off the bike and using the pistol obtained earlier, shoot both of the gang members in the vehicle. If you manage to do this without dying, you'll get the automatic weapon they were using, which is quite powerful to have at this early stage of the game. A short way into the journey across town, youll split up. Follow Ryder, the one with the blue marker over his head. Youll learn along the way that holding down L1 and releasing while on a bike will do a small bunny hop. Ride into the red marker back at home to end the mission. Award: Respect Youll now be free to explore. When youre done getting lost in the huge new environment San Andreas has to offer, return to the neighborhood and enter CJs house to continue. The Johnson House Youll be shown a diskette icon upon entering, for saving your game. Go upstairs and into your bedroom to change clothes. Since you probably wont have been to a clothing store, youll not be able to change into new items. When youre done, theres a camera you can pick up in the other room before going downstairs. Save your game if you need to. On exiting, youll be told to go see Ryder. He only lives down the block so walk or take your bike. You'll also likely receive a phonecall from Sweet. Press L1 to answer it when you hear your phone ringing. Walk into the red marker outside Ryder's house to enter and cue a video sequence. 2.01 - Ryder Get in Ryders car outside and drive to the barbers, otherwise known as Reeces. Park in the red marker and enter. Sit in the chair as prompted by walking into the red marker next to the chair, and use the onscreen instructions to select a suitable haircut/facial appearance. Get a High Fade for $150 since it's one of the cheapest and looks decent. Exit when youre done and rejoin Ryder. Cross the street and enter the Pizza restaurant. Purchase some food, being careful not to target the cashiers with your weapons. To buy food, walk into the red marker in front of the counter. Buy 5 "Full Rack" meals to gain a healthy amount of fat, so you can afford to run around and not lose muscle later. After your order a meal, Ryder tries to commit armed robbery, but hes recognised and you both are forced to flee from the shotgun wielding cashier outside. Shoot him and take his shotgun, then get in the truck with Ryder and take him back to the hood. Drive into the red marker to end the mission. Award: Respect Grab a pistol from behind Sweet's house (the one with the basketball court) if you need to, or the Tec9 from Sweet's roof, and then step into the red marker outside to visit Sweet. 2.02 - Sweet / Tagging Up Turf Youll be sent to spray the gang logo around the hood. Your brother Sweet will accompany you. Get in his car and drive a short way across town to Idlewood. Park in the red marker to see a video where you learn about spraying your gang logo. Use the green icons here to find the second and third gang logos and then hold down R1 to target them and then Circle to spray over them. Facing the houses across the the road, you should be looking at the second tag. Run across and you'll see it to the right of the man sitting on the steps outside the house. Spray it using the method mentioned previously, and then go down through the narrow gap between the house and the fence. Run up to the brick wall at the back and press Square to jump up and climb over it. Turn right and follow the wall up to near the end of the street to find the third tag. Spray it and then exit the alley to the left and follow the street back round to return to Sweet's car. Get back in and drive to the yellow marker on your radar, which denotes Ballas territory. When you drive into the red marker at this location, Sweet will leave. Cross the street to the red walled building and spray the tag here on the corner. Turn and follow the red wall back up the street, past the painted mural on the wall and turn right into the alley. You'll see two gang members standing against the wall near the tag. Ignore the tag for a sec, and kill the two gang members, since if you spray it now, they will try and kill you. Take their weapons and ignore the probable Wanted Level you get for their murders and spray the tag. Turn right round and run over and climb the chain fence. Run through the drive thru parking lot and you'll see a red marker across the street outside a yellow building. Walk into it and you'll be instructed to climb the small fence in front of you. Do so and then go down the alley and climb the larger fence at the end. Turn to your left and you'll see a yellow box allowing you to climb on top and then turning to your left, you can climb up onto the roof. You'll see a small building on this level if you turn to your right. Go around the front of it (the side facing the road) and you'll find the last tag. Spray it and then Sweet will return to collect you. Go around the roof and along to the end of it so you're over Sweet's car. A small jump and you'll land on it and lose no health. Climb in and drive down to the end of the street and turn right. Head over this bridge and back to the hood. Drive into the red marker to pass the mission. Sweet will give you a small bit of money. Award: $200 Respect 6/100 Tags You'll now be able to collect a spray can from the same room in your house as you saw/collected the camera earlier. You can now also play basketball in the court next to Sweet's house by pressing Triangle on the orange basketball. Officer Hernandez will call you after the mission to tell you not to leave Los Santos. Save your game if you need to, and top up your supply of Pistol and Tec9 ammo in the usual spots, then return and see Sweet. 2.03 - Cleaning the Hood Take the Greenwood outside Sweets house and go visit B Dup with Ryder. After an unwelcoming greeting from B Dup and a refusal from Big Bear to come with you, you return to the street. Check your radar and you'll see the location of a crack dealer who has been selling to Grove Street gang members. Drive around to his street and get out of your car. Either beat him up or shoot him. Take the baseball bat here if you dont already have a melee weapon. You don't have to take it to complete the mission. Facing the road, you can see the dealer's apartment block by turning to your right, where you'll see the red marker in the distance. Drive over to it with Ryder, or run to it, whatever you prefer. Enter it through the front door and you'll have to then beat to death or shoot the three armed Ballas inside. You can optionally kill everyone in the entire apartment, but it will not affect the mission outcome. There are also no items to be found in the rest of the apartment. Bring Ryder back to Sweet's house to end the mission. Award: Respect From this point on, it will be assumed that you will collect Pistol and Tec9 ammo and save your game when you need to. Return to see Sweet for more work. 2.04 - Drive-Thru Take the gang to the Cluckin Bell Drive Thru, a few streets from the hood, marked by the yellow marker on your radar to the south. Youll spot a Ballas car on its way to the hood for payback as a result of Cleaning the Hood / Tagging Up Turf. Just trail it, marked by the purple marker over the top of it, and allow your gang to shoot it until it bursts into flames. Kill the remaining survivors either by getting out or knocking them down. Take their automatic weapons by pressing L1 when standing over them, since they are a different type to the Uzi you're probably carrying, and then return to the hood. Drop the gang off and then take Big Smoke to his house, to complete the mission. Award: $200 Respect Sweet will show you where the gyms are at this point if you answer his phone call, by pressing L1 when you get the message and a phone ringing sound. At this point, you can now attempt to complete Section 4.00 of this FAQ, titled "Made Man", or continue to 2.05 by visiting Sweet for more work. It's a good idea to complete Made Man now before it gets more violent and harder to do it later on, and it is written for players completing it at an early stage. 2.05 - Nines and AKs Take Smoke to Emmets house. Follow the instructions to learn some combat techniques using pistols. Afterwards, take Smoke home. You can now visit Emmets any time to get a gun. You will now have to call at the clothing store before you can return to the hood for more work. Enter the changing room inside by visiting the red marker. Buy any item and exit the store to complete the mission. Award: Respect Visit Sweet back at the Grove for more work. 2.06 - Drive-By After an argument about CJs driving, the gang head out. Join them as driver. Take them to the Ballas territory waypoint. All you have to do here is repeatedly drive past the 4-6 groups of Ballas to allow the gang to driveby them. You can assist either by shooting as well or by mounting the sidewalk and knocking them down. After the Ballas in the park are killed, you will be at Wanted Level 2. Follow the new radar marker to the respray shop. Once youre resprayed, take the gang back to the hood. Award: $500 Respect See Sweet at his house again. 2.07 - Sweets Girl Sweet calls you and tells you that he and his girl are pinned down by gang members, and hes finished unless you can save him. Grab a car and get to his location. You should bring plenty of guns and be ready to kill. When you get there, youll see his location surrounded by guys, marked with red arrows. Whack them all. Make use of the wall opposite to Sweets location for cover. When theyre dead, grab a 4 door car and drive into the red marker. Youll now be pursued by a gang member in a car. Let Sweet get off some rounds at him and hell eventually get flat tyres and crash. Bring Sweet back to the hood. Award: Respect Once again, go to Sweet for more work. 2.08 - Cesar Vialpando Grab a vehicle and head to the garage in Willowfield, marked on your radar. Youll get a Lowrider from the mechanic, and youll be prompted to enter the mod garage. Reverse in and mess with the car if you choose. Afterwards, drive to the lowrider meeting on your radar. Use the right analog stick to keep in time with the music by pushing in the direction indicated when the arrow passes under the circle. This is relatively easy, so bet all your money to earn a decent packet on the outside of the mission. If you bet the maximum, youll walk away with $2000 and completion will also add the opportunity to enter lowrider races by visiting the waypoint on the radar. Award: Completion of Sweet Jobs $Dependant on Bet Made Respect If you havent eaten for a while, take the opportunity to do so on the way home. This marks the end of working for your brother Sweet. Ryder now wants to see you at the end of the block. 2.09 - Home Invasion You have 8:00 to get to the house and steal the guns. Get in the truck outside with Ryder and drive as fast as you can to the location. Once you get there, you have to go in alone. To steal the crates of guns, crouch by pressing L3 and find a crate (green arrow). Press Triangle to lift it and then quietly walk to the door and outside, press Triangle to throw it into the truck. You need to get at least 3 to pass the mission. Theres at least 5. Getting extra does not change the outcome, since there is no wage to be earned for helping Ryder. Once you have 3 or more, get in, and the timer will stop. Drive to the lockup to complete the mission. Award: Respect Head back to Ryder's house. 2.10 - Catalyst This is quite a fun mission. Officer Tenpenny will tell you about a train coming into the station with some goods you may be interested in. Take Ryder and his truck to the station. Kill all the gang members here trying to rob it, and then kill the Ballas who turn up afterwards in the car to the east. Head to the marker at the rear of the train when you're done. The train will leave the station at this point with you on the back. Use L1 to throw the crates to Ryder. The best way to successfully get them into his hand is to aim slightly above his head. Once you get back in the car, drive to the nearby Pay and Spray asap, as youll be at Wanted Level 3. Take the crates back to the hood. Award: Respect Ryder has more work for you. 2.11 - Robbing Uncle Sam Take Ryders removal van to the docks. Once you arrive, hop over the wall and kill the 2-3 guards in the immediate vicinity. Shoot the control panel next to the gate to let Ryder in. Repeat for the warehouse door. Inside, kill the two soldiers, then use the forklift to load 6 crates into the van. Pushing the analog stick controls the forks. Lift a crate up, then carefully drive it into the back of the van. When Ryder is being attacked, stop what you're doing and help him, as he needs to be kept alive as well for mission success. Once youre loaded up, flee to the lockup. You can press L3 to have Ryder toss crates at the army in pursuit to try and blow them up. The lockup is where you learnt how to use pistols in "Nines and AKs". Award: Completion of Ryder Jobs Respect If you followed 4.00 "Made Man", buy the cheap house right outside this alley and save your game, otherwise return to Grove Street. Next up are the Big Smoke missions. 2.12 - OG Loc Hop in the car at Big Smokes house and drive to the police precinct to pick up OG Loc. Take the gang to Freddys house. Accompany OG to the top of the stairs and ring the doorbell. Freddy will bolt on a PCJ-600. Take the other one and give pursuit. After a very difficult race across town, you'll reach the railway track near Grove Street. Freddy gets off his bike just after this bit so be ready to get off and kill him. Take OG to his job, quite a distance away on the other side of town. He will now offer missions. Award: Respect Save your game at this point before returning to Big Smoke. 2.13 - Running Dog Get in Big Smokes car and drive him to the meeting point, calling with Emmet if you need a gun. After a video sequence that results in a dealer fleeing for his life, you are tasked with hunting him down. This missions a walkover if youve maxed out your stamina bar since you can easily sprint after him. Gun him down when you reach him. He drops plenty of cash when he dies so make sure to grab it too if you're short. Award: Respect Head back to Big Smoke's for more work. 2.14 - Wrong Side of the Tracks Take Big Smoke to the nearby train station. This missions quite simple. Hop on the waiting Sanchez with Big Smoke and keep up alongside the front train carriage, just off to the right of it, so Big Smoke can shoot the 4 gang members. If you keep to the right of the parallel track, you can avoid any obstacles the game will throw at you, including an oncoming train and a roadblock. You should have killed all 4 by the time youve passed the sweeping mountain road. Return Big Smoke to his house. Award: Respect Big Smoke has one final job for you. 2.15 - Just Business Take Smoke to the mall downtown. Inside, kill all the gang members around the fountain and up on the balconies around it. There's some body armor to be had against the back wall behind the low white wall. Grab the mountains of cash, pistol and MP5 ammo and then rejoin Big Smoke. Outside, kill the 5-6 around the exit and then Smoke will take you out of there on the back of a PCJ-600. Use the left or right analog stick to control the crosshair and shoot all of the pursuing gang members. This section is quite difficult. Shoot the pursuing members as quickly as possible. The longer they remain alive, the more health you lose. The best tactic is to kill the driver, which will in turn cause the vehicle to crash. Shoot out the wheels of the large truck, but otherwise ignore it, it will have little effect on you. At the first roadblock, blow up the vehicles to kill all of the men surrounding them. You'll head into the flood drains where you'll be rejoined by several motorbikes, cars and the large truck again. Keep the motorbikes off your tail since they are devastating to your health. After a spectacular jump over the main roadblock in the flood drains, you'll enter the sewer tunnels. The mission ends just after the sewer tunnel section. Award: Completion of Big Smoke Jobs Respect Go to OG Loc from this point onwards. His first job will only be available between 22:00 and 6:00. 2.16 - Lifes A Beach Attend the beach party. This missions a bit like Cesar Vialpando. Hit the buttons in sequence as they pass under the circle in order to dance. The key here is to watch the button patterns, not CJ. Gain over 4000 points to pass the challenge, then steal the sound van and take it back to the lockup. As you drive off, youll be shot at and pursued by cars if you hang around, so just be aware of that. The doors are swinging open, but you can close them by handbraking round corners. The lockup isnt far away from the beach. Award: Respect Head back to OG Loc's work to receive another job. 2.17 - Madd Doggs Rhymes Go to Madd Doggs mansion, which is located up in the back hills. It can be quite difficult to reach due to the way the road network is laid out, so plan your route by pressing Start and studying the map. I found a BMX the best vehicle to easily reach the mansion, by cycling up one of the large hills to reach the road the mansion is on. Enter through the door around the back. You can reach it by going down the driveway a bit, then climbing over the wall to the left and making your way around the front and up the ramp onto the roof. Go across the roof towards the marker and then jump off to the right onto the rooftop. From here, you can then jump over the other balcony to reach the back door and enter. This mission is based on Manhunt, whereby you must infiltrate the recording studio using stealth. Crouch and move amongst the shadows. You can kill by moving up behind a guard and pressing circle to stab him in the neck. Most of this mission will be directed by instruction. In cases where it is not, continue to move toward the green dot on the radar, which is the songbook. The first guard will have his back to you. Kill him and move into the next area, which is a large pool. Follow the guard around and move into the room with two doorways. Duck into the dark room before the approaching guard spots you, then kill him using stealth. Return to the pool room and kill the pool guard, then backtrack to the room with two doors and take the one the guard came out of. Follow the corridor around to the bar area. Crouch down and creep past the bartender, then sneak in and kill him. Ignore the guard playing the console in the TV room and continue onwards. Theres some body armor in the dark room on the left. Collect it and continue out through the other door in this room. Youll emerge right behind a guard who is facing the recording studio door. Use stealth to kill him and then collect the book just inside the door. This will now allow you to use weapons, but it will also cue the entry of many guards into the mansion. Quickly run back into the dark room across the hall and wait for the patrolling guard. Stealth kill him as he passes your door and take his silenced pistol by pressing L1. Around at the TV room, there is now a guard at the doorway. Shoot him carefully in the head and if successful, you wont have to run anywhere. If you see the red marker in the next room moving quickly to you, run and hide in the shadows for a bit, otherwise, enter and kill the guard sitting on the couch using the knife and take his ammo. The bar area has another bartender. Sneak along the bar to the door, and then stand up and shoot the bartender in the back of the head with manual aim. Run around into the bar and collect his ammo, then head back towards the corridor leading to the pool. Theres a guard patrolling here whos difficult to get rid of using stealth due to the lack of shadows, so just shoot him face to face. 3 rounds should do it, grab his ammo when he goes down. Switch back to the knife for the last guy at the pool, and knife him as he walks past your door, then exit the mansion. Theres a handy mountain bike right outside the door when you exit make use of it and bring the book to OG Loc back at the Burger Shot restaurant. Award: Respect Officer Tenpenny will call after this mission, wanting to see you. Answer the call with L1. Go see OG Loc again, between 12:00 and 5:00. 2.18 - Management Issues Scipio, Madd Doggs manager, is spreading lies about OG to ruin his popularity. His driver is eating at a Burger Shot on the other side of town. Go there and steal his car. Youll probably receive a call from OG enroute, saying that the driver may be driving around town when you get there. It will indicate that you must damage the vehicle to force the driver out, but on my attempt, it was possible just to pull the driver out like any other car. I was however told to repair it, probably due to him shooting at me as I drove off. You may find it extremely useful to visit Transfender, which is the car modification garage to the right of the repair garage in this area. Park outside it facing the door and it will open to let you in. Fit nitros to the car to give you a speed advantage near the end of the mission. Whether or not you need to repair, youll be told to meet the other drivers before 10:00pm. Drive to the meeting point on your radar without damaging the car. Park the same way as the other cars and a video will play. Remain in the middle of the 3 car motorcade and park outside the ceremony when prompted. Scipio will get in along with his girlfriend. Break the motorcade formation and take them to the pier on your radar and drive the car off the end, pressing Triangle to bail out at the last moment. If youre seen by the drivers of the pursuing cars, kill the witnesses when prompted. Award: Respect Return to see OG Loc, to find hes been fired from Burger Shot, but wants to organise a party. Get a new haircut and some new clothes, then get to OGs house. Theres a barber shop right beside the Burger Shot OG used to work at, so get your haircut there. If you check your map, youll see a sports clothing store (white shirt) to the northwest of Burger Shot. Pick up some new clothes there. OG lives back on Grove Street (the hood), so head over there. At 8pm youll get a call. Answer it and OG will tell you to come over. Save your game before doing so, as the mission is quite difficult. 2.19 - House Party Ballas are invading Grove Street to try and take it. Grab the automatic weapon and help your gang defend. You can quickly switch targets using L2 and R2. Once youve killed the group who came in cars, some try to take you out from the bridge above Grove Street. Kill them, and then a large force will attack from both sides of the hood. Its a good idea throughout this conflict to grab weapons and money, since they are available here from dead members in abundance. Award: Completion of OG Loc Jobs Respect Go to the CRASH icon on your map after this mission for more work, from Officer Tenpenny. 2.20 - Burning Desire Go collect Tenpennys stock of Molotov cocktails, marked on the radar as a green icon. Theyre a fair distance away, God only knows why he couldnt have just handed them to you in the donut store, with him being crooked. Collect the cocktails, then go to the yellow gang house. To torch it, break the windows either with weapons or a cocktail. You must throw a cocktail through 5 of the downstairs windows to burn the house down. Holding Circle down determines how hard/far you throw the cocktail. You shouldnt hold it for long to throw them through the windows if youre any way close. You'll also need to kill the 6-10 guards around the proximity of the building. A girl becomes trapped upstairs, so you will have to enter the house to save her. Make your way to the back of the house, collecting the extinguisher in the kitchen on your way up. The stairs are in the top left corner. Make your way to the girl (blue icon) upstairs. Use the extinguisher by holding R1 and moving the analog stick left or right to aim. Hold down circle to extinguish. Once you rescue her, the building starts to collapse. Lead her out, extinguishing fires which block your route. You agree to accompany her home afterwards, after learning that she knows you and lives just behind Grove Street. Denise will now become your first girlfriend. You can take her on a date by visiting her house. You will probably also receive a call from Sweet at the end of this mission, if youve been following this FAQ, instructing you that you need to get a gun. Head for the S on the map, near Tenpennys location. Award: Respect 2.21 - Doberman This will introduce you to Ammu-Nation, the GTA gunstore chain, as well as the concept of capturing territories. Arm up in the store, then go to Glen Park. Find a group of Ballas, and wipe them out, to initiate a gang war. Purple markers will indicate approaching Ballas. Wipe them all out. They will come in waves. There are three waves. Survive all three to win the park. Learn the concept of controlling territory with the messages that follow, then kill the informant when he tries to flee, to pass the mission. At this point, you shouldn't worry about the Territory Wars. Just go see Officer Tenpenny. Award: Ability to visit Ammu-Nation Unlocked Territory Wars Unlocked Pistol Challenge Unlocked Micro SMG Challenge Respect 2.22 - Gray Imports Head down to the docks on Tenpennys instruction to see what the fuss is about. Fight your way into the yard and over to the control panel in the video. Shoot it like you did in Robbing Uncle Sam, and make your way in. There's some body armor on the black colored platform to the right of the entrance if you need it. Just jump up to climb onto the ledge and collect it. Head inside, killing the two guards who come running out as the shutter opens. Theres another couple of guards around the corner, and as the route breaks off left, go right and youll find a heart. Continue round to the left, killing as you go. You can make use of the strafe technique here (R1 + left analog stick while standing) to step out and shoot barrels to instantly kill guards. When you get to the bit where the room opens up, use manual aim to take out the two guards ahead on the walkways, then manual aim again and hit the barrel on the left to knock out the guard close to you. The two on the right can be killed by using manual aim to shoot out the chains holding the huge crate suspended over their heads. Head up into the room where you caused the devastation. Hiding behind the wall here, youll be able to headshot the guards on the other side, and then collect their weapons and cash and continue upstairs. Theres two more guards in the office dead ahead of you. Kill them and then go to the left of the door and look in to the right without going in. Youll see the Russian arms dealer. What I did here was to use manual aim and put a clip of AK rounds in his head from the door, then when I went in, he was already at red health, so a few rounds finished him before he could run anywhere, to pass the mission. Take the back door of the office for a quick exit down into the yard, where theres a forklift if you need it, to get back to the main road. Award: Completion of Officer Tenpenny Jobs Respect Go see Sweet back at the hood, between 9:00 and 17:00. 2.23 - Los Sepulcros Recruit a small gang of 2 men from the hood, using R1 to target them, then push Up on the directional pad to ask them to join you. Get in the car and within 4:00, get to the destination on the radar, before Kane arrives there first. Its a fair drive so dont drive slowly, but you should make it quite comfortably. Jump the wall when you arrive and rejoin Sweet. This missions quite easy if youre wearing body armor. Run along the left wall, dont worry about your gang, theyre useless anyway. Kill the 3-4 gang members here and then pursue the leader, marked by a red arrow. Dont let him out of the cemetery. Once hes dead, sweep for remaining gang members and then rejoin Sweet and head home. I was Wanted Level 2 after this, so check your map and head for the respray just up from the cemetery, next to a branch of Transfender. Award: Respect If you don't have Sweet still as an employer, the only employer left for you is a race run by Cesar Vialpando. Get a lowrider (looks like a Cadillac) and modify it using the mechanics place from the Cesar Vialpando mission, then go to CVs place. Hes located just northeast of the Los Santos International Airport. For my entry, I modified a Remington. 2.24 - High Stakes, Low-Rider Not many ways to write a solution to a race. Just make sure you have a lowrider you can control with some NOS (nitrous oxide) for emergency use only. Get to know the route by trying the race a couple of times and then on your proper attempt, race carefully around it, letting the other gang members crash into each other and other vehicles and obstacles. In the event that you find taking over one difficult, shoot out his tyres using L2/R2 and Circle. The last stage of the race is a giant race down the pier, so once you turn onto it, move into the right hand lane and pop the nos to take 1st place and $1000. Award: $1000 Respect Sweet will now want to see you back at the hood. 2.25 - Reuniting the Families Take your gang down to the meeting at the hotel. The SA SWAT will raid the site, so immediately dash inside the doorway to your left. Go upstairs and be ready to kill the SWAT member who rolls out of the doorway. Enter the corridor and kill the 3 who burst out of the wall midway down. Enter the first room on the left and for God knows what reason, get a kiss off a scantily clad sympathiser. At the end of the corridor, kill the two SWAT who abseil in behind the Grove Street gang, then help them kill the 3 SWAT to the right. Grab the body armor hidden upstairs, then go back down and make your way down around this corridor, killing SWAT as you go. Move slowly and strategically, using all the techniques youve learnt so far. Youll find Sweet once you get around to the blue marker. Reunite and go to the rooftop with him, where youll have to kill 4-5 SWAT onboard a helicopter above the hotel. Once you accomplish this, use manual aim to shoot the chopper til it either reports that it is in difficulty or blows up (or both), then rejoin Sweet and follow him across the rooftop. Hell lead you down to the street where youll be collected by Smoke and Ryder again. In techniques used in previous missions, youll have to man the guns as the gang attempt to flee. Shoot everything that moves and watch out for motorcycle cops who leap onto the car. The mission ends shortly after you first meet them. Award: Respect Run back to the hood or take a vehicle. Grab whatever income your territories have brought in, then go inside, change your clothes if you need to, and then save your game before going to Sweets house. 2.26 - The Green Sabre Cesar will call right after you step out of Sweets house. Go to where he wants to meet you, under the freeway. Theres a Bravura parked in the dark alleyway around to the right. Watch the shocking video, and then race across town to save Sweet from the ambush. When you get there, ram as many as you can and bail out of your car before it explodes. Kill the remaining gang members and go to a dying Sweets aid. Kill more Ballas until the cops show. The best technique here is to let them get into position, then move around behind them and wipe them out while they fight your friends. Backup will arrive in the form of a van loaded with Ballas, and a car full of Ballas which circles the battle. Youll be arrested and taken out of town by Tenpenny when the battle is over. This ends your time in Los Santos. Award: Completion of Los Santos Missions Completion of Sweet Jobs Angel Pine Youll be dumped in a forested area on the outskirts of Angel Pine. Walk into town or steal a car. Visit Ammu-Nation since all your guns are now gone. Buy whatever you can afford. Go to the Crash icon in the trailer park to begin the mission, using the Save icon next to it BEFORE you hit the red marker. 2.27 - Badlands Check your map to see the location of the mountain trail. Use the Sanchez right next to you to get there. Continue up the mountain trail to the log cabin, checking your map regularly to ensure you use the correct route. When you reach the cabin, kill 2-3 feds, to cause the informant to flee. Grab the Sanchez outside the cabin to pursue him, and shoot his car until it catches fire. Retire to a safe distance and once it blows up, chase down the informant and kill him. Photograph his corpse and brin the camera to the new marker on your radar. Youll receive two phonecalls after this mission. Answer both and head to the ? marker, which is miles away in the town of Dillamore. 2.28 - First Date You'll be introduced to Catalina and then forced to take her to one of the $ icons which show up on your radar. Take her to the filling station in Dillamore, which is just a few blocks down the street. 2.29 - Tanker Commander Get in the truck and attach the tanker. Youll be pursued by the two guys from the station. The tactic I used here was to immediately jump out of the cab, and then run round the back of the filling station and climb onto the roof using the low wall at the back to jump and grab it and pull myself up. This is an excellent vantage point to use to safely blow the car up when it's away from the tanker. Return to the tanker and bring it out of town to the depot. Youll receive a mysterious phonecall after this. Award: $5000 Unlocked Trucking Side Missions New Shotgun Challenge at Ammu-Nation Respect Head to Angel Pine to meet the mysterious caller, otherwise known as The Truth. There are various random motorcycles in the gas station next door, to the south, should you need transportation. 2.30 - Body Harvest Grab a vehicle outside Truths motel and stock up at the Ammu-Nation in town, then go to the farm across the river. Youll be briefed on the people working on the farm, who will kill you if you trespass. Move towards the farm buildings and be ready to manually shoot the tractor drivers who approach you, in the head. Take their weaponry (shotgun and 2-3 shovels) and continue towards the blue marker. Just past the main farmhouse, youll encounter more farm workers on foot. Either knock them down or shoot them. In the main field, kill several workers armed with shovels and shotguns, then take the combine harvester. Run over all the farm workers who show up in force to stop you. When you reach the main road, youll be chased by a pickup truck with a worker in the back armed with a rifle. Stop and get out and use manual aim to take out the worker, then take the combine harvester to the farm marked on the radar. Dont drive off the cliff, the harvester will be destroyed. Youll receive a call from Cesar whos on his way to Angel Pine to hook up with you and get Kendl to safety. If you collected a rifle at the farm, you can now buy it at Ammu-Nation. You can also purchase Remote Explosives in the Thrown section. Arm up with whatever armor/ammo you lost during Body Harvest and then visit Cesar at your trailer. Award: Respect 2.31 - King in Exile Cesar will tell you of Smokes treachery, and then youll receive a call from Catalina, who wants to meet you north of Los Santos. Grab a vehicle and head |
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