Grand Theft Auto: San Andreas Special Edition Walkthrough :
This walkthrough for Grand Theft Auto: San Andreas Special Edition [Playstation 2] has been posted at 24 Oct 2010 by dilly waynee and is called "Grand Theft Auto: San Andreas 100% Completion Walkthrough". If walkthrough is usable don't forgot thumbs up dilly waynee and share this with your freinds. And most important we have 58 other walkthroughs for Grand Theft Auto: San Andreas Special Edition, read them all!
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Walkthrough - Grand Theft Auto: San Andreas 100% Completion Walkthrough******************************************************************************* Grand Theft Auto: San Andreas 100% Completion and Strategy FAQ/Walkthrough Written by ChiTownBluesFan Version 2.01 Revision History 2.02 05/11/05 - FINAL PS/2 VERSION Updated and modified FAQ section Modified BMX Challange Modified Taxi Driver Updated Paramedic Updated High Stakes, Low Rider Updated Chilliad Challange Updated Tanker Commander, Mission 3 Updated Mike Toreno's Last Flight Updated Supply Lines Modified The Da Nang Thang Modified and Updated Driving School Updated Ammunation Shooting Range, Part 3 Updated Dating Barbara Modified Freight Train Updated Trucking, Part 2, missions 6 and 8 Modified and Updated Race Tournaments Updated Gang Wars, Return to Los Santos Modified Saint Mark's Bistro 2.01 01/04/05 Added Special Thanks Updated FAQ section Updated Ice Cold Killa Updated Dating Denise Updated Interdiction Updated Amphibious Assault Updated Vigilante 2.00 12/10/04 Added Purchasing Property (Badlands) Section Added Purchasing Property (San Fiero) Section Added Purchasing Property (Desert) Section Added Purchasing Property (Los Venturas) Section Added to FAQ section Added to Fixes I'd Like To See NEW==> Added Checklist *with* percentages Updated Local Liquor Store Updated San Fiero Unique Jumps Updated Las Venturas Unique Jumps Checklist Updated Mike Toreno Updated Mountain Cloud Boys Updated Lure Updated The Da Nang Thang Updated Quarry Mission 5 Updated Ammunation Shooting Range, Part 3 1.52 12/01/04 Added Purchasing Property (Los Santos) Section Updated Drive-By Updated Home Invasion Changed switched-up names of Dirt Track and Kickstart Updated Ammunation Shooting Range (Los Santos) Updated Badlands Intro 1.51 11/29/04 Added FAQ section Revised Los Santos Unique Jumps Revised Home Invasion Revised Los Santos Gang Wars 1.50 11/22/04 Added Return To Los Santos Section Added Conclusion Section Added Lowrider Challange to Los Santos section First version to - hopefully - be accepted at GameFAQs. I realize the first version wasn't 100% done, but I've seen walkthrus posted only partially complete, so why mine was singled out for not being so... 1.40 - 11/21/04 Added Las Venturas Section 1.30 - 11/19/04 Added Desert Section 1.20 - 11/18/04 Added San Fiero section. 1.10 - 11/16/04 Added Badlands section. Updated Green Sabre - no real need to get camera at this point. 1.00 - 11/14/04 Initial Version. Covers Beginning of game through Los Santos ******************************************************************************* Table of Contents I. Introduction 1. Author Intro 2. About This Guide 3. E-mail Info 4. FAQ II. Legal Stuff III. Walkthrough Overview IV. Los Santos Walkthrough 1. In The Beginning 2. Big Smoke 3. Sweet & Kendl 4. Courier 5. Ryder 6. Tagging Up Turf 7. Gang Tags 8. BMX Challange 9. Taxi Driver 10. Unique Jumps 11. Cleaning The Hood 12. Firefighter 13. Pimping 14. Paramedic 15. 8-Track 16. Off-Track Betting 17. Buying Properties 18. Drive-Thru 19. Gym 20. Nines and AKs 21. Drive-By 22. Sweet's Girl 23. Cesar Vialpando 24. High Stakes, Low-Rider 25. Lowrider Challange 26. Home Invasion 27. Burglar 28. Catalyst 29. Robbing Uncle Sam 30. OG Loc 31. Running Dog 32. Wrong Side Of The Tracks. 33. Just Business. 34. Life's A Beach 35. Madd Dogg's Rhymes 36. Management Issues 37. House Party 38. Burning Desire 39. Dating Denise 40. Gray Imports 41. Doberman 42. Gang Wars 43. Ammunation Shooting Range 44. Vigilante 45. Los Sepulcros 46. Reuniting The Families 47. Green Sabre V. Badlands Walkthrough 1. Introduction 2. Badlands 3. Buying Properties 4. Chiliad Challange 5. Ammunation Shooting Range, Part 2 6. Unique Jumps 7. Oysters 8. First Date 9. Tanker Commander 10. Trucking Missions, Part 1 11. Body Harvest 12. King In Exile 13. First Base 14. Against All Odds 15. Gone Courting 16. Local Liquor Store 17. Made In Heaven 18. Small Town Bank 19. Wu Zi Mu 20. Farewell, My Love... 21. Are You Going To San Fierro? VI. San Fiero Walkthrough 1. Introduction 2. Big Smoke's Cash 3. Yay Courier 4. NRG-500 Challange 5. Buying Properties 6. Wear Flowers In Your Hair 7. Dating Katie 8. Courier 9. Photo Ops 10. Unique Jumps 11. Oysters 12. Gym 13. Blood Bowl 14. 555 We Tip 15. Valet Parking 16. Deconstruction 17. Photo Opportunity 18. Jizzy 19. T-Bone Mendez 20. Mike Toreno 21. Outrider 22. Snail Trail 23. Ice Cold Killa 24. Pier 69 25. Toreno's Last Flight 26. Air Raid 27. Supply Lines 28. New Model Army 29. Beefy Baron 30. Mountain Cloud Boys 31. Ran Fa Li 32. Lure 33. Amphibious Assault 34. The Da Nang Thang 35. Yay Ka-Boom-Boom VII. Desert Walkthrough 1. Introduction 2. Driving School 3. Buying Properties 4. Boat School 5. Bike School 6. Oysters 7. Unique Jumps 8. Dating Barbara 9. Ammunation Shooting Range, Part 3 10. Monster 11. Highjack 12. Interdiction 13. Verdant Meadows 14. Learning To Fly 15. N.O.E. 16. Stowaway 17. Black Project 18. Green Goo 19. Zeroing In 20. Test Drive 21. Customs Fast Track 22. Puncture Wounds VIII.Las Venturas Walkthrough 1. Introduction 2. Buying Property 3. Oysters 4. Unique Jumps 5. Horseshoes 6. Las Venturas Gym 7. Exports & Imports 8. Freight Train 9. Courier 10. Kickstart 11. Dirt Track 12. Trucking, Part 2 13. Race Tournaments 14. Fender Ketchup 15. Explosive Situation 16. Quarry 17. You've Had Your Chips 18. Don Peyote 19. Intensive Care 20. Misappropriation 21. The Meat Business 22. Fish In A Barrel 23. Madd Dogg 24. Freefall 25. High Noon 26. Saint Mark's Bistro 27. Architectural Espionage 28. Key To Her Heart 29. Dating Millie 30. Dam And Blast 31. Cop Wheels 32. Up, Up, And Away! 33. Breaking The Bank At Caligula's XI. Return To Los Santos Walkthrough 1. Introduction 2. A Home In The Hills 3. Vertical Bird 4. Home Coming 5. Cut Throat Business 6. Beat Down On B-Dup 7. Grove 4 Life 8. Gang Wars 9. Riot 10. Los Desperados 11. End Of The Line X. Conclusion 1. What now? 2. PC version 3. Fixes I'd like to see 4. Special Thanks XI. Checklist With Percentages ******************************************************************************* I. Introduction 1. Author Intro I walked into a Best Buy a few weeks ago, wondering what to buy. I am a big PC Bigot, so wasn't expecting to get anything for the PS/2. After all, I had, for the most part, been underwhelmed by the PS/2 games I had bought in the past, which I bought only because EA Sports wont release college sports titles for the PC. I had planned to buy a different game, but they were out. I strolled around looking for what I was sure was a GTA:SA display, as it had been released two days earlier. When I found it, I saw the Brady Games guide for this game. When I saw that the size of the strategy guide was bigger than most of my college textbooks back in the day - and with small type to boot - there was no choice. I'd take a chance, and buy the PS/2 version, hoping I could live w/o the PC specific differences such as mouse look and custom radio stations. And I'm glad I made that decision. As stated, I am a huge PC bigot - there is no game that can be done on any console that can't be done better on a PC. And that's true with this game. And yet, even in PS/2 form, this is one of my top five games of all time, to only be replaced when the PC version comes out in six months. I'm glad I didn't wait until the summer of '05 to pick up this game, and will have no hesitation to do so with whatever the next chapter in the GTA series turns out to be (hopefully, something in 'Chicago'). What the designers did with this game is incredible. The cities feel like the cities they're modeled after, but that's nothing new. What's more impressive, to me, is the suburbs feel like suburbs. The countryside and small towns feel right. And the desert is even nailed down to a ghost town. The PS/2s graphics are definitely starting to look dated - one of the reasons I'll buy the PC version and sell the PS/2 version off. But that's the only real flaw I can see with the game. That's not to say there aren't frustrations with the game, and a few of the missions. But that's for later. 2. About This Guide For GTA3 and GTA:VC, I did wait until the PC version came out. And by the time they did, there were plenty of FAQs out, but the ones I liked the most were the ones that helped lead you through 100% completion of the game in a way that made sense. Doing side jobs to earn money, or extra weapons first to make the story missions easier. And having played through the game once, I'm ready to try it again, and hopefully make things easier on myself this time through. Thus, this guide will lead you through a 100% completion of the game. But there will also be some missions or tasks described that aren't needed for 100%, such as unique jumps or dating. Sometimes, this is just for some extra cash early in the game, but also will help in ways that, trust me, you fill find beneficial. The guide will not contain exact descriptions for where tags, oysters, horseshoes, etc. are. I will be referring to their locations as given by the Brady guide, but will not try to describe for you how to get them. If you want exact locations, including pictures, buy the guide. It's worth it, and without it, I may never have bought this game to begin with, as its size made the decision for me. Note on version 2.0 - This will be the last major update for this guide. I will still update a few things based on e-mails I receive, add to the FAQ section, and so forth, but no more major changes or additions will be made. There will be at least one other major revision (3.0), but that will be made when the PC version comes out, and will be uploaded there instead. 3. E-mail info. If you have questions or comments, send me an e-mail to chitownbluesfan@hotmail.com. If you have information that I add to the guide, I will make sure to give you credit - as long as you tell me who you are! If you ask a question and I don't get back to you, don't take it personally. I won't answer location questions, or cheat questions, or the like. There are plenty of other places you can find that information, and get an answer much more quickly than e-mailing me. If you have additional info on a mission, or have trouble getting past one, I'll do what I can to ask - just don't necessarily expect a quick answer. 4. Frequently Asked (Mailed) Questions and Comments. It was only a matter of time... - Will there be a PC version of this FAQ? Yes. I'll be buying a copy the day it comes out (or shortly thereafter), and adjust the FAQ as needed. I would guess most of the strategy would be the same. But with the addition of the mouse/keyboard control scheme, some difficulties could be changed. - Will there be an XBOX version of this FAQ? No. I don't own an XBOX. I don't plan on buying an XBOX. And even if I had one, I don't know that I would want three copies of the game. Again, I would assume the strategies would pretty much be the same. As there's no keyboard/mouse keyboard scheme like the PC version will have, I would expect the difficulties to be similar to the PS/2 version. - Will you answer this question for me? I'm sure the answer is in your guide, but it's so big, I don't want to read the whole thing. If you can't take the time to do a Ctrl-F (either Find on this Page if you're browsing, or find if you're editing) and look for a keyword to answer your own damn question, what makes you think I'm going to do it for you? - "Where can I find ..." (armor, weapons, tags, oysters, etc) Odds are, I'm not going to answer this type of e-mail. First, I don't have time, and second, I don't know locations off the top of my head, and generally don't want to have to start/load a game just to find out. Plus, describing things in text format is hard, and I'm not going to add graphics to this guide. If you have a specific question about a specific item (ie I can't find the Oyster in Las Venturas at the far upper right of the map), then I might be able to help you. Other than that, it's probably not going to happen. On a related subject... - You should describe where all the tags/jumps/horseshoes/etc are. This isn't gong to happen. Ever. Two reasons. First, to do so would probably at least double the size of this guide, and I don't want to devote that much more time. Second, describing things like that in a text-only format sucks at best. There are multiple graphical guides showing you where tags, jumps, photo ops, horseshoes, and oysters are. If you can't find any, you're not looking very hard, but try http://hem.bredband.net/708145/. Similarly... - Can you describe, in detail, how to complete a mission/find all oysters/ find all tags/etc? No. Read the guide. Go buy a Brady guide, or download the maps available that tell you where they are. I did this to help both myself and those stuck, not to handhold everyone out there through the entire game. If I can, I will try to answer a specific question. But to those of you who expect me to send you a detailed message on how to find every tag, every oyster, every photo op and horseshoe - LEARN HOW TO USE GOOGLE OR SOME OTHER SEARCH ENGINE!!! These types of e-mails will be ignored with impunity. - How do I get respect? Spray tags. Do missions. Take over gang territories when you've progressed far enough. - How do I recruit gang members? Why people have such a hard time with this is beyond me. Rockstar could make it slightly easier by putting instructions in the manual, but since the game itself tells you how to do so... But, if you haven't reached the Los Desparados mission yet, here it goes. Target gang member using R1. Hit the up button (above the left analog stick). If you have enough respect, he'll join and you'll see a 'progress' bar indicating your 'Gang Strength' has gone up. - Can I post your guide on my site? Sure. Just send me an e-mail and ask. If you haven't heard from me in a few days, resend it. I don't ignore these kinds of requests. - How do I play 2-player mode? I haven't done it, but look for 2-player icons floating around the city. You will always find one out front of a girlfriends house if they are home. The only other one I know of is west from your Grove Street house, as you go under the second overpass, in the middle of the apartment complex to the right (north). As for how they work, I don't know. Never used them, probably never will. - Can you use cheat codes and still get 100% Don't know. I used cheat codes the first time I played, and then realized I really didn't need to (used health/armor restore). But I never finished that game to 100%, so I don't know if it caused an issue or not. You really do not need to use cheat codes to win the game, however. And this is coming from someone that likes cheat codes, because I like to see how the story of the game plays out without having to replay certain things 200 times. So if I can get through 100% without any cheat codes, really, you can as well. - Can you send me your 100% savefile? Why? I never understood this request, but the short answer is no. The longer answer is this. First, my PS/2 is not hooked up to a network, and it never will be. So I can't somehow copy a save file onto my computer and send it. Second, as I mentioned, I'm a PC bigot. Because of this, I only have *ONE* memory card, and I'm not sending it to you. Just keep at the trouble missions. Eventually, you'll get there. - Where are the $@^* gang members? I'm trying to take over a territory! The best way I found to do this while taking over 100% of the territories was this. Get off your bike or out of your vehicle after making a first pass, and shoot at passing cars. After a few, walk around a little. It doesn't take much to get a group to appear doing this. I had figured this out, but also had a number of people e-mail me to tell me this. At any rate, this leads into... - Do I need the 'territory' north of San Fiero for 100% gang territories? NO. I repeat, you do NOT need this territory, or at least, I showed 100% territory owned without it. There are a couple of territories in Los Santos that are EXTREMELY thin, as in less than the width of a street. Make sure you have these. I don't know if having the marina gang territory north of San Fiero replaces one of these or not. All I can go by is what my stats page shows. Update: Verified this. When I first took over 100%, I did so after the storyline ended and I had obtained 100% completion. On my third pass through the game, I did this during the storyline right before the 'Riot' mission. Thus, you do NOT need to travel to the opposite end of the map to take over 100% of the gang territories. NEW==> Another update: On my fifth time through the game, I did have to take over the territory north of San Fiero for 100%. I don't know what was different this time, but you may, in fact, have to take it over as well. Save it for last in case you don't need it - what I did find is that trying to find gang members there when you don't really need it is damn near impossible. When I needed it (ie, I had all the territories in Los Santos), I found a group of Vargos before I even got to the marina area. This war is also extremely easy, as there was only one wave of four gang members. - Where are the OTBs? There are two. One is in Montgomery, which you may have already robbed if you have finished with the Catalina missions. The second is in Los Santos underneath the highway just south of the Mulholland Interchange on an east/ west street, south side of the road. They do NOT appear on the map, so you just have to look for the yellow arrow that tells you you can enter the building. - Where the hell is ? I don't know. Every time I think I've figured it out, they stop showing up again. If you do get a date with a particular girlfriend, it does seem that you can keep going back day after day, although remember if the date ends after midnight, you have to wait until the next calendar day after the date ends before trying again. I've found that, on occasion, getting on a bike or in a car with flowers as your primary 'weapon' and heading to the GF's place seems to work well (worked very well with Katie). Also, as far as Michelle is concerned, if you don't have her as your girlfriend before you complete the driving school, she doesn't seem to show up there again to start her as a girlfriend (or, at least, she didn't for me). Other than that, I don't know what to tell you. - Why do you do this way? Because I did. For example, I realize that, since you have to go through all four ammunation challanges before passing it, there is no real need to go through it at each stage. However, doing so raises your skill with the weapon you pass each stage with, so IMO, it's worth it. Just because I did it that way doesn't mean you have to as well. I just wrote what strategies and order of doing things worked for me. - Where do you think the next GTA will be set? Not really related to this game, but I get it a lot. I don't know, but I would bet somewhere in the midwest - Chicago/Detroit area (named Carser City in the game, of course). It's been mentioned a few times in the three games and the only one not to appear in a game yet. - I can't the *** mission to appear - what do I need to do? Since I don't have access to your save game (and no, this isn't an invitation to send it to me), I have no idea what you might need. However, if you've left some side missions - ANY side missions - not completed, try those. Some aren't quite as 'side' as you think. For example, you MUST complete driving school before the races become available. - Why don't you cover the other girlfriends? Because they're really not that useful as far as the game goes. Denise isn't useful, but I cover her just because she's the first girl you can date. After her, only three are helpful. Katie, since dating her lets you keep your money and weapons when you are Wasted, regardless of where you are. Barbara, because dating her lets you keep your money/weapons after being Busted. And Millie, because she's required (up to %35 percent) for her keycard. Dating Michelle does give you a free Pay-n-Spray, but only for one location. If she gave it to you free everywhere, she'd be much more worthwile. And Helena - there is really no point to her at all, unless you have a thing for overalls. As for dating them, once they're available, date them on consecutive days until 100% (or whatever you want). They will ALWAYS be available the day after a date. If you miss even one day, they might not be, and I have no idea how to get them 'back'. - Finally, if you send me and e-mail and you don't get an answer, most likely it's because you asked something that is already covered in the guide - so READ IT AGAIN! ******************************************************************************* II. Legal Stuff This document is copyrighted material of Brad Wollangk and may not be used without expressed written consent of Brad Wollangk. No part of this guide can be used without proper quoting and/or recognition. Any person(s) found violating this copyright is/are punishable by law and will be to the fullest extent, and possibly beat up by the big, purple dildo in the game. At this time, I have no restrictions on who can post this guide, so long as proper credit is given. ******************************************************************************* III. Walkthrough Overview According to the Brady Guide, the following are needed for 100% completion: * Completion of all game missions, including story missions and prerequisite Odd Jobs. * Buying all the asset properties in the game - Zero RC Shot - Wang Auto - Verdant Meadows Airstrip * Acquiring assets for all properties - Roboi's Food Mart - Courier - Hippy Shopper - Courier - Burger Shot - Courier - Hunter Quarry - Quarry missions - Vank Hoff Hotel - Valet - RS Haul - Trucker * Buying all safe houses * Painting all 100 Gang Tags * Photographing all 50 Photo Ops * Collection of all 50 Oysters * Collection of all 50 Horseshoes (typo in guide - says 100 Horseshoes - there are, in fact, only 50). In addition to these, I will also cover a few non-100% items, such as girlfriends. A couple of them are EXTREMELY handy to have as girlfriends, as we'll find out. Most of these non-needed missions, however, I will not cover unless I see a need for it, or someone points out a good reason to cover it. OK - enough with the preliminaries. Let's get on with the game! ******************************************************************************* IV. Los Santos 1. In The Beginning Difficulty: 1/10 Mostly introduces you officers Tenpenny and Pulaski - strong, upstanding members of society. They frame you in a cops death, so they have control over you througout the game. After dumping you in a Ballas hood, you finally have control. Get on the BMX bike ahead, and pedal home. The only difficulty is learning how controllable the bike is - I've read plenty of times how 'easy' it is to run into light posts, traffic, cars, etc. The bike drives a little differently than cycles from VC. Other than that, this is a piece of cake. 2. Big Smoke Difficulty: 0/10 Cinimactic mission only - introduces you to Big Smoke. 3. Sweet and Kendl. Difficulty: 1/10 Introduces you to more main characters. Your brother, Sweet, your sister, Kendl, and another homie, Ryder. While at the cemetary, Ballas perform a drive-by, and blow up Smoke's car. Hope on the bikes across the street, and follow the leader. After a short cinemactic, you split up, and follow Ryder back to home. You can't really lose this mission unless you kill yourself - so even if you fall far behind, just look on the radar for the blue dot and catch up. When you make it home, you can finally save. 4. Courier Difficulty: 2/10 First, lets get some armor and a weapon. Go down the dirt path next to Sweet's house (between the first and second house to your right as you look out the front door), and follow it to the flood control ditch. If you go down the path to the left and run underneat the bridge, you'll see some armor. Now, go back the way you came, and look under that bridge for a micro-MP5. Whenever you save, come get some free ammo, and refill that armor if needed. With that out of the way, lets work on money. Head for Roboi's food mart in Commerce (just SouthWest of Pershing Square). Level 1 - Hit the drop-offs in any order - they're all close. You have more than enough time to come to a complete stop in front of the corona, and throw the package through - and this is true in all four levels. This one's easy. Level 2 - Hit the targets in this order - Market, Temple, Idlewood, Verdant Bluffs. Level 3 - Hit the targets in this order - Conference Center, Verdant Bluffs, Idlewood, Pershing Square, Verona Beach. Level 4 - Hit the targets in this order - Santa Maria Beach Boardwalk, Santa Maria Beach lighthouse, Vinewood, Temple, East Beach, Playa Del Seville. And that's it. By the time you're done, depending on how fast you did this, you should have around $14,000, plus an asset that generates money for you. And, you can do this mission again whenever you need an extra infusion of cash. I know some people like to use the off track betting facilities once they open, betting on the long shot, and using saves/loads until they win, but this feels more earned. At any rate, collect the money whenever you get a chance. And, your bicycle skill should be up to around 50% now. Save, grab some ammo, and get back to the story. 5. Ryder Starting Point: Front of Ryder's house (to the left as you exit the house) Difficulty: 1/10 You get to drive a car for the first time! Well, unless you jacked one already to look around the city. Head over and get a haircut. Since you have a few thousand burning a hole in your pocket, you can now afford the nicer cuts. Get whatever suits you - I prefer the cornrow for now. Now get some food. Doesn't matter what, but if you plan on beefing your muscles later, stick with the salad. Ryder comes in to rob the place, but you get chased out. You can simply run for the car, but I prefer to take the shotgun-wielding pizza-guy out for a free shotgun. Whatever you do, drive Ryder back home. 6. Tagging Up Turf Starting Point: Front of Sweet's House (two to the right as you exit the house) Difficulty: 2/10 Hop in the car w/ Sweet, and drive west. Stop in the red marker. Sweet gets out, and sprays over a tag to show you how it's done (Brady #1). He then tells you to get two more, and they're marked by green dots on the map (Brady #2 & #3). Hop back in the car, and drive to East Los Santos. Sweet lets you out, and you get three more targets to spray (Brady #4, #5, and # 20). Hop down off the roof, get back in the car, and drive back home. The only difficulty with this mission is you can obtain a wanted level if cops see you spraying, or if you take out the two Ballas in the alley. 7. Gang Tags Difficulty: 2/10 Ah yes, the 'collecting packages' part of the walkthrough. I think gang tags make a lot more sense, tho. The reason you do this - weapons. You get all #100 gang tags, and you get the following four weapons in your kitchen: Tec-9 (the Micro-MP5 is a better weapon, tho), Sawn-Off Shotgun, Molotov Cocktail, and an AK-47 (your main weapon until the M4 is available). There's no one way to get all the tags. Collect all 100 in any order you see fit. The following checklist should help you keep track of which ones you have. The ones we tagged in the last mission are already marked. And again, the numbers refer to their number in the Brady guide. As the game mentions, there is a spray can upstairs in your bedroom. There is also one on the roof of the building behind you. To get it, go to your backyard, jump on the short wall, carefully walk on the wall to the back of your garage, jump up on top of your garage, and then your house, go to opposite side of the roof and jump to the shorter building w/ the flat roof. The can is in the opposite corner. Then jump back down to your yard. There are two difficulties for this mission, finding the togs notwithstanding. As in the previous mission, if cops see you spray, you get a wanted level. Be VERY careful getting on a bike if a cop is nearby, as they can be hard to get going. The second is that sometimes, |
