Grand Theft Auto: Vice City Walkthrough :
This walkthrough for Grand Theft Auto: Vice City [Playstation 2] has been posted at 06 Jul 2010 by ash ketchum and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up ash ketchum and share this with your freinds. And most important we have 60 other walkthroughs for Grand Theft Auto: Vice City, read them all!
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Walkthrough - FAQ/WalkthroughI. Version History II. Controls A. On Foot B. In Vehicle III. Getting Started IV. FAQ/Walkthrough A. Ken Rosenburg B. Avery Carrington C. Colonel Cortez D. Ricardo Diaz E. Colonel Cortez II F. Avery Carrington II G. Kent Paul H. Colonel Cortez III I. Ricardo Diaz II J. Vercetti Estates K. Haitians L. Cubans M. Greasy Chopper N. Love Fist O. Final Missions V. Telephone Missions/Property Missions A. Telephone Missions B. Property Missions 1. The Malibu 2. Print Works 3. Interglobal Films 4. Kaufman Cabs 5. Sunshine Autos 6. Cherry Poppers Ice Cream 7. The Boatyard 8. Pole Position VI. Extras A. Robberies B. RC Missions C. Hidden Packages D. Clothes E. Dirtbike Track F. Unique Jumps G. Rampages H. Hyman Stadium VII. R3 Missions VIII. Properties/Weapons/Vehicles-Under Construction VIX. Legal Stuff/Contact Info/Thanks ------------------------------------------------------------- I. Version History Version 0.1-Fixes FAQ so it has 79 characters per line; sends FAQ. Rearranges table of Contents. Ads Telephone Missions and the first 'Malibu' mission. Version 0.2-A nice, big update. Ads Vercetti Estates, Haitians, Cubans, Greasy Chopper, and finishes telephone missions. Version 0.3-Love Fist, R3 Missions, Property Missions through Kaufman Cabs, Hidden Packages through #81. Version 0.4-Final Missions. Easier than I thought! Version 0.5-IGN accepted my FAQ! Remembers 'The Shootist' and finally completes 'The Driver' and 'The Job'. Finishes Hidden Packages. Version 0.6-Completes missions. Ads Unique Jumps. Version 0.7-Rampages and Unique Jumps. Gets first e-mail! Thanks renec! I'm trying to fix Wordpad so it doesn't delete things when I type over them! If you know how to fix this, please help!! Version 0.8-Ads a few things. Nothing real special. ------------------------------------------------------------- II. Controls A. On Foot 1. Triangle-Enter vehicles 2. Circle-Shoot 3. X-Sprint 4. Square-Jump 5. L2-Weapon Select 6. L1-Centers camera, replace current melee weapon, buys business 7. R2-Weapon Select 8. R1-Target Lock-On (L2/R2 to switch targets) 9. Directional Buttons/Analog-Move around 10. L3-Crouch 11. SELECT Button-Toggle camera view 12. START Button-Pause menu 13. R3-Look behind B. In Vehicle 1. Triangle-Exit vehicle 2. Circle-Shoot 3. X-Accelerate (Ascend in helicopter) 4. Square-Brake (Descend in helicopter) 5. L2-Left look (Rotate Left in helicopter) 6. L1-Change radio stations 7. R2-Right look (Rotate Right in helicopter) 8. R1-Handbrake 9. R2 and L2-Look behind 10. Directional Buttons/Analog-Steer 11. L3-Horn (pressed fast is Siren) 12. SELECT Button-Toggle camera view 13. START Button- Pause menu 14. R3-Toggle vehicle missions ON or OFF ------------------------------------------------------------- Having just spent 15 hard years doing time, Tommy Vercetti is no sooner released than his old boss sends him to the hedonistic tropical paradise of Vice City to carve out a slice of the narcotics pie for the family. But his first big job in Vice City goes bad, leaving him penniless and out to get back his money and get revenge. As a stranger in a strange land, you have to prove yourself, make connections, and get your hands dirty in Vice City. The newest Grand Theft Auto is a huge game in every sense of the word. A huge living city lies before you, boasting an amazing degree of freedom and a wealth of diverse gameplay options. III. Getting Started A. BEFORE YOU BEGIN The eastern half of Vice City spreads out before you, from the scenic Ocean Beach to the swanky Vice Point. But before you begin, there are a few things you should know. • Keep multiple save files. If you really enjoy a mission, save on a different slot when you complete it, and keep your last save for future enjoyment. There are also other reasons you may want to keep multiple save files, which will be addressed in the following points. • Never save or reset with a cheat activated. The only way to disable a cheat is to load a previously saved game. If you get stuck with pink aggressive cars and a riot where the pedestrians are all out for your blood, you may have problems furthering your career. • When you're able to buy properties, do not save your game at the Cherry Popper Ice Cream Factory. There's a reasonable chance that your saved game will be permanently corrupted and will not load. • Play the game the way you want to. Feel free to play the game any way you want to. Anything and everything is completely optional. If you simply want to finish the story, complete the core missions and follow the additional instructions to reach the finale. GETTING AROUND IN THE '80s MEANS OF TRANSPORTATION Each vehicle has its own characteristics: speed, acceleration, handling, weight, center of mass, braking ability, and so on. Helicopters and planes also have unique characteristics. As you spend more time in the game, you'll learn which vehicles you enjoy driving most, which are the most durable, and how to match the right vehicle to the right mission. And remember, let other drivers know what you think of them by pressing L3 (the left analog stick) to sound your horn. Hit select to change the view in any vehicle. Wherever you are, remember that you can check a detailed map simply by pausing the game. You'll see roads, important places, and the exact locations of any destinations or targets. It's a great feature that wasn't in the last Grand Theft Auto, so use it well. B. The Cops One Star--In general, a one-star level is nothing to worry about. Police in the immediate area will give chase to you, but you won't be fired on. If you're beaten down and subdued or pulled out of your car, you'll be busted. Simply run or drive around for a while, avoiding contact with the police, and your wanted level will dissipate in no time. Two Stars--At this point you've either killed an officer or several people, or you've triggered a mission-specific condition. The police will dispatch squad cars to chase you, and more will join in the chase if you encounter them. Police behavior is a bit more aggressive, both in driving and on foot. Escape is still relatively easy. Changing clothes, grabbing a police bribe icon to bring your wanted level back to one, or using a nearby Pay 'n' Spray are simple and viable options. Three Stars--Things are starting to heat up. You'll get a strong reaction from the boys in brown, and undercover cops in the fast and agile Cheetah will join the chase. Police may set up roadblocks, and you can definitely expect them to shoot first and ask questions later. A helicopter may also join the chase. Changing clothes can still help, but hitting a bribe before you do so would be much more effective. The Pay 'n' Spray is a good option, and it shouldn't be too hard to reach. Check your map for the closest location. Four Stars--When the wanted level hits four stars, you know you're officially in trouble. Swarms of patrol cars will pursue you doggedly, joined by the undercover cops and the SWAT team. Expect a hail of gunfire from the air and ground as helicopters and heavily armed law enforcement officers do their best to bring you down. Anything less than the Pay 'n' Spray simply won't be enough. Don't take chances here. Five Star--The intensity you saw on level four increases with the presence of the FBI, who pack MP5s that can take you down in no time. You won't be able to round a corner without running into a law enforcement vehicle, and it will be a real fight to make it to the Pay 'n' Spray. Six Stars--You're the baddest man this city has ever seen, in a bad way. In addition to everything that was thrown at you on the five-star level, military vehicles like the Rhino tank and the massive Barracks OL's will come at you hard. Hijack one of these vehicles if you can, but even still you'll be hard pressed to clear your name. Luckily the Pay 'n' Spray can and will work miracles. C. Getting Around ON FOOT When you begin the game, Tommy is a bit out of shape. You'll be able to sprint only short distances before needing to take a breather. However, if you can stick to a rigorous exercise program, your endurance will improve and you'll be running for blocks before fatigue kicks in. Remember to tap X instead of holding it down. Jump by hitting the square button, and look behind you by pressing down R3 (the right analog stick). Use the circle button to attack with your equipped weapon. CARS Get One To get into a car, simply press the triangle button. If there's nobody inside, you'll slip right in. If there's someone behind the door, you'll toss him out. Very few vehicles in the game will be locked--manned police cars being the most notable exception. You can only jack a vehicle that is stopped or moving slowly, making stoplights a great place to snag a set of wheels. Blocking a car's path with your body or another vehicle will usually stop traffic as well. Violence is another alternative. Bashing on a van with a melee weapon or putting a few bullets into a sedan will often cause drivers to vacate their vehicles, although they may instead opt to speed away. Killing the driver is a surefire option as well, but you should realize that any of these methods can attract police attention if an officer is in the area. Drive One Automobiles are the standard mode of transportation and the way you'll do most of your getting around. There are amazing vehicles out there, but there are also some real lemons. The most important thing to consider is which vehicles you're comfortable driving. A Phoenix may be fast, but if you can't control the vehicle at high speeds, then it's much less useful to you. You immediately have access to the best cars; it's simply a matter of locating and stealing them. The following are a few things to consider. • Drive aggressively but not recklessly. This only applies during missions, since you're free to obey traffic laws or to slam into everything in sight when you've got no reason to get somewhere fast. Reckless driving can ruin your chances of completing a mission or winning a race. If you pull far ahead in a race, drive carefully. One mistake is all it takes to blow your lead. Likewise, you may never take the lead in the first place if you slam into a wall on the first turn. • Make an effort to familiarize yourself with different vehicles. If you do so, not only will you learn which vehicles are best suited to different tasks, but you'll also have less of a problem finding specific cars when and if you purchase Sunshine Autos. • Hit the two-wheel motion. If you hit a ramp with one side of your car or pull a sharp turn on a hill, you can set your car on two wheels. You'll get a bonus and a record of stunt if you can maintain this for two seconds or more, though there's no real practical usage. Techniques Bail--Hit the triangle button when you're traveling at a decent speed, and you'll bail out of the car, sustaining a small amount of damage. The car will continue flying ahead until it hits something. If you're pushing 80mph in a flaming car, this will be your best option. Powerslide--To perform this technique, approach a turn at high speed, then slam on the R1 button until the car skids, and then let up and floor the gas. You can make drastic changes in direction this way, although it's hard to control. Drive-by--L2 will let you look to your left, and R2 will let you look to the right. You can fire from your window with a submachine gun while pressing either of these buttons. MOTORCYCLES Get One Taking a motorcycle is slightly different in that the method depends on your relation to the bike. If you're directly in front of a bike and press triangle, you'll leap onto the bike knocking off anyone who was previously using the machine. If you're anywhere else, you'll need to perform a quick elbow that will send the driver flying. Press triangle again to mount the bike. Just be wary that it's easy for police to do the same to you, and you'll be busted with a swift elbow. Drive One Bikes have a few distinct advantages over cars, but they also carry a few substantial handicaps. With a good bike, you can weave in and out of traffic with deft skill, zips down alleys that cars simply can't fit into, and even perform wheelies and stoppies. The downside is that if you hit something while on a bike, you'll go flying. Depending on the severity of your crash, you'll lose armor and health. Here are a few pointers on bikes: • Not all bikes are created equal. There simply isn't as much variety in bikes as there is in cars. The PCJ600 is definitely the cream of the crop. It's fast, agile, and stylish. The Sanchez is fairly agile, hard to wreck, and good on dirt or sand. The Faggio and Pizza Boy are scooters with medium stats, but they're unable to perform tricks. Lastly, the Freeway and Angel are clunky bikes with a high top speed but unresponsive handling. • Remember to use alleys and ramps. Bikes have a distinct advantage in being able to fit through narrow passages and cut through alleys. This can give you an edge over the police if you don't slam into something inadvertently. Techniques Shifting your weight--Pushing up lightly on the analog stick will make you hug the bike and will increase your speed, and pulling back will slow you down and decrease your speed. Other tricks are possible through shifting your weight. Wheelie--Pull back slightly on the left analog stick and accelerate. When your wheel is off the ground, pump the gas to sustain the wheelie. Keep it up long enough and you'll get a cash bonus and a record of your stunt. Wheelies can also be used to launch your bike over walls Stoppie--The opposite of a wheelie, shifting your weight forward to bring your back wheel off the ground performs a stoppie. Simply press your brake (square) and your emergency brake (R1) at the same time while holding up on the left analog stick. You'll slide forward and can change the direction you're facing. On a fast bike like the PCJ, you can reverse your direction and open fire on your pursuers with a submachine gun. Drive-by--This works just like it does in a car, except that you can also fire ahead of you. Simply press circle to spray lead straight-ahead. You can check behind you by pressing the L2 and R2 buttons simultaneously. Rev up--This trick will allow you to get slightly quicker starts from a standstill. Hit forward and reverse simultaneously, then let go of reverse. You'll switch gears earlier than normal and thus pick up speed a bit faster. BOATS Get One Boats play a considerable role in Vice City, and at some point you'll find that you need to take one. You'll find them parked at docks, and though you won't usually want to steal another when you're out on open water, it is possible. Jumping from one boat to another will often cause the panicked pilot to plunge himself into the water out of fear, or you can simply target the pilot with a weapon to take him out. Pilot One Sea vessels are simple to operate but difficult to operate with precision. Boats with engines have forward and reverse, while those with sails can only move forward. Unless you're pleasure boating, you'll want a nice speedboat. You'll likely need to spend some time on the sea before you get the hang of things. Here are a few tips for boating: • Go easy on the controls. Because all the power comes from the back of the boat, steering is very sensitive. If you're rough with the controls you'll head straight into a spin instead of a turn. Slow and slight adjustments are the key here. • Stand up and look around. Boats are unique in that when you hit triangle to exit, you'll be standing on the deck of the boat. You can snipe targets on land or sea in this manner or make use of your rocket launcher. Just make sure you don't hit your own craft. Techniques Drive-by--Like in a car, you can fire a submachine gun to the left or right while holding the L2 or R2 button. You can check behind you by pressing the L2 and R2 buttons simultaneously. Helicopters Get One Helicopters are the dominant mode of air transportation, and they can normally be found on top of certain buildings. You won't have access to a plane until much later in the game, after completing the Film Studio missions. There's no way to steal another vehicle in midair, so you'll just have to keep looking on the ground. Pilot a Helicopter While in a helicopter use the X button to ascend and the square button to descend. The left analog stick controls your tilt, and turning the body relative to the blades is accomplished with the L2 and R2 buttons or the right analog stick. Techniques Drive-by--When in first-person view you can use the L2 and R2 buttons together to look straight down. You can fire a submachine gun out of a helicopter with no mounted guns, but only in cinematic view. Its effectiveness is minimal. The Sea Sparrow can fire a machine gun when you press circle. The Hunter fires missiles when you press circle and fires guns when you press R1. Planes Pilot a Plane The Skimmer is the only flyable plane in the game. It must take off from the water, since it has floats for landing gear. Gain speed by climbing and diving alternately, making sure not to touch down in the water again. You'll lose airspeed during turns, so be careful. Overall this vehicle is much less precise than a helicopter. Techniques Drive-by--If you must, you can fire a submachine gun out of your plane window. The application is severely limited though. D. Surviving in Vice City If driving and piloting vehicles is at the heart of the game, the second major component of Vice City would be maiming and killing. Many missions will require you to eliminate a certain individual or group of individuals and Vice City can be quite a dangerous place. Becoming adept at combat is one of the keys to success in this town. The following points will outline the finer points of the combat system: • Learn to use the targeting system. With most weapons you'll press the R1 button to target the highest threat in any situation. This means that if you're up against an unarmed man and a man with a handgun, pressing R1 will target the man with the gun. Hitting the L2 and R2 buttons will target the next available opponent in the respective direction. Releasing the R1 button after dropping a target and pressing it again will target individuals in order of threat. Both methods are useful. Also note that your accuracy is conveyed by the size of the targeting circle. The smaller the better. • Learn to use manual aim. Certain weapons like the Ruger or PSG-1 sniper rifle are aimed from a first-person perspective when the R1 button is pressed. There are several uses for this function. You can target specific regions of a target's body, cripple a car's speed and handling by shooting out the tires, or even kill the driver of a vehicle while he's still behind the wheel. Drivers of cars, boats, and even helicopters and tanks can be dispatched with one well-placed shot. Use this to your advantage. • Crouch and take cover. Your character will crouch down when the L3 button is pressed. This serves two important functions. First, it makes your character harder to hit and steadies your aim. Second, it allows you to duck behind cover such as a barrel, desk, or wall. This can be crucial to certain missions and is invaluable for first person aiming. • Use elevation to your advantage and put a roof over your head. While this applies first and foremost to battling the authorities, it's almost always to your advantage to be at a greater height than your enemies. If you're inside a building, your enemies will have to come into a confined area to get a clean shot, and helicopters will be unable to get a bead on you. • Know when to run. After all, everybody runs. In many cases you'll find that your speed can triumph over the poor accuracy of your enemies. If a mission objective requires you to get somewhere fast, you may want to kill the foes right in front of you and run to the safety of a vehicle. That brings us to our next point. • Make use of vehicles. Unless your opponents are packing serious heat, you'll often be able to soak up a lot of gunfire in a vehicle. Running anyone over with the tires will kill them instantly, but simply hitting them won't always yield the same result. Drive-bys are another valuable technique to utilize. ------------------------------------------------------------- IV. FAQ/Walkthrough A. Ken Rosenburg (L) 1.'The Party'-This will be a combination of driving to the hotel and 'The Party'. Hop into the Admiral and drive to the pink blip, or the Ocean View Hotel. This be your safe house for now. Save you're game and walk into the pink marker. Wait for the cinema to end (save if you want) and proceed to Ken Rosenburg (L). Now for the first mission. Get some new clothes form Rafael's. When you walk out from the store, you'll see a guy get off a Freeway. You don't have to take the motorcycle, but if you do, you'll have a tutorial on how to use a bike. Go to pink blip (PB from here on; YB-yellow blip), watch the cinema if you want, then take Mercedes to the Pole Position Strip Club, which you can buy later. If you want your old clothes back, walk up the stairs, go straight, right, the left at the end of the hallway, and pick up the clothes icon. Reward-$100 2. 'Back Alley Brawl'-This is an easy mission. Just drive to "The Malibu" and talk Kent Paul. He will tell you to go see Leo the Chef. Take a car/mo-ped to the YB. Beat up or run over the chef and take his cell phone. Now you can press L1 and receive calls! Lance arrives and gives you a free gun. More chefs will arrive try to kill you with Knives (a melee weapon which you can acquire later). You don't have to kill the chefs. Just run to Lance's sweet ass Infernus and drive to Ammu-Nation. You'll learn about guns and how to buy them. Now drive back to the hotel. Reward-$200 3. 'Jury Fury'-This is really stupid! How reckless can you be to run someone over isn't even in the road? Anyway, take his hammer and go to the southern YB. Swap out your hammer (if you haven't already) and give the guy ONE good hit. When the truck hits him, walk over to his car and smash the hell out of it. Get in a car and go to the other yellow dot. Drive up the ramp, ram his car with yours, get out, and wreck his car with the hammer. Reward-$400 4. 'Riot'-You'll have to get some hillbilly clothes from Rafael's (clothes blip, not pink). You'll have to cross a short bridge to get to this one. When you get close, you'll see a large group of people with their arms in the air. You can either run them over with your car or hit three people. I prefer to run them over! :) (Beware: If you do, drive into a corner so they can't pull you out and start to beat you up) Shoot the cop on the other side of the gate and take his ammo. Shoot the barrel next to the two vans. The other barrel is to far away to reach the van. You'll have to switch to the hammer and smash the van. Yes, I have tried to move the barrel. It just falls into the ground and disappears. Reward: $1,000 (If people are still fighting, kill them and take the things that they drop. B. Avery Carrington (A) 1. 'Four Iron'-Avery pulls up in a limo and tell you to kill someone at a golf course. You'll first have to pick up some new threads from Jocksport (run if you need the exercise). Now go to the Leaf Links Golf Club. Walk through the metal detector and leave your gun behind. :( Turn right and pick up the golf club. Grab the Caddy and ride over to the driving range. Park and RUN up the LEFT RAMP. If you're lucky, you can get him before he gets in a Caddy. If not, grab one and chase him. I got lucky while chasing him and rammed him into the water. If you can't, just keep ramming him. He might even get out and you'll have a high-speed chase. Reward-$500 2. 'Demolition Man'-This mission can be hard if you can't fly the helicopter. Firstly, run to the TOPFUN van. Then pick up a bomb with the heli (see Controls).The first drop-point is just north of the steps. Go back to get another bomb, then go to the top floor. Turn right, right again, and go between two walls to find the drop point. Go back down for a bomb, up two floors, right and between two more walls for the 3rd point. Go back for the last bomb, up one floor, right, drop, and BOOM!! Mission passed. Reward-$1,000 C. Colonel Cortez (C) 1. 'Treacherous Swine'-CHAINSAW!! Cortez gives you a chainsaw to kill Gonzalez with. Put it away for now because you can't sprint with it. When you arrive at Gonzalez' house, which is behind "The Malibu", he'll run away from you. Just sprint and whip out the blade before you get to him. If he runs and you can't catch him, just wait for the cinema to end and kill him there. Now for the hard part. After you kill him, you'll have a two-star wanted level. So steal a car and cruise over to the local Pay 'N' Spray. It usually costs $100, but this time, it's free. Reward-$250 2. 'Mall Shootout'-If you need any guns before this mission (you will), go to Ammu-Nation right next to Cortez. The only things that they are selling are Colt 45 (pistol), Ingram MAC 10 (sub-machine gun), and body armor. When you arrive at the mall, park and walk inside. Get on the right escalator and wait for it to lift you up. You'll see a man at the top. DON'T SHOOT HIM! Walk up to him and...AHHH!!! Snipers on the roof! Run down after him. You can either get the PCJ 600 or walk out into the street and look for a car (do that one). When he dies, grab the chips (I had to move a car). Now you'll have another two-star wanted level. Take them back to the Colonel. Your wanted level will disappear. Reward-$500 3. 'Guardian Angels'- Get the Ruger (awesome gun) from the car garage and wait for Lance to appear. Drive him to the deal. Go to the top of the building and wait for the Haitians (purple). They first come from the direction that Diaz is facing. Another wave comes that way, and another from behind. You don't have to snipe, but it's easier. After you kill them, all jump down and get on the Sanchez (dirtbike). Chase that monkey down and when you get close enough, press Up and Circle to shoot forward and knock him off. (Beware: The Sanchez is terrible at turning, even when you use the handbrake. So remember to slow down before turning) Pick up the money and bring it back to Diaz. Reward-$1,000 D. Ricardo Diaz (D) 1. 'The Chase'-Remember to get body armor before this mission. Park your car in the PB. Get out, walk up the steps, and look into the window. When you turn around, DO NOT SPRINT UP THE STEPS! Save your sprint and walk up. He'll shoot at you and miss. Now sprint after him. Look for the boards connecting the roof-tops together. Jog between the embers, hop down and grab the mo-ped. Follow him onto Prawn Island. Note-To avoid gunshots, stay behind cars or ride on the sidewalk. Reward-$1,000 2. 'Phnom Penh 86'-Lance (Quenton) Vance pilots a helicopter while you have to shoot people from it to get some money. The first set of gunners are on a roof. Aim for the red barrels and then AROUND the people. Lance moves around, so you can never shoot where you want. The next set is in a balcony. Aim for the upper-left corner. Three guys should come out. You should be able to get them all at once. After that is a pool area. Aim for the vehicles and barrels. Next is a roof area. Again, aim for the red barrels. Next is another balcony. You should be able to get 2 or 3 before they even shoot at you. The last three are tough. Just moveyour gun slowly back and forth. You should get them. When Lance drops you off, run inside and get all the people. Walk up the steps and look right. Go through the hole in the wall and kill the guy on the steps. Go onto the roof and collect the money. Reward-$2,000 3. 'The Fastest Boat'-Get over to the boat docks (left to the entrance/exit of Diaz' estate). Take a Securicar (gray/blue van) and drive onto the docks. The bullets don't hurt you because the Securicar is bullet-proof! Turn left into the garage type thing, get out, flip the switch, and run like hell to the |
