Growlanser 3 Walkthrough :
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Walkthrough - Growlanser III FAQ/WalkthroughGrowlanser III: The Dual Darkness FAQ/Walkthrough Written by: Gerald Guess Version 1.00 Email: double_g@sbcglobal.net ============================================================================== Introduction ============================================================================== Thank you for taking the time to open this FAQ and read through it. This is a great game and the need for some sort of strategy guide is a must for players trying to complete the game with everything. I generally don't write FAQs but if a game is released and has no type of guide I will take the time to write one provided that I have the game. I hope this guide helps many of you and if you have any suggestions feel free to drop me a line. One thing I will not do is repeat stuff that is in the instruction manual but I will instead give helpful tips. There may be stuff missing so if you find that is the case E- mail me with your Gamefaqs handle so that I can give credit. If you E-mail me with something and you don't see your name in the credits, it will get done on the next update. By the way I have left out the list of gems, Armor, Skills and Techs and will do that in a future update. Everything that you need to get through the game is in the FAQ so enjoy. ============================================================================== Version History ============================================================================== 1.00 Completed the game and the FAQ. There may be a couple of things missing but overall it is complete and will get you through the game. ============================================================================== Table of Contents ============================================================================== I. General Playing Tips A. Leveling Up B. Battle Tactics C. Gems and Rings D. Unexpected Battles E. Cooperation Magic F. Research and Development G. Remington Detective Agency II. Walkthrough 01 Prologue 02 Xironia Federation Outpost 03 Voltone City 04 Federation - Empire Border 05 Schwartzhaas 06 City of Falkenfreuk 07 Southern Village of Bornia 08 Mt. Regen Border Tunnel 09 Featheria Isle 10 Tzaitstein Mining Town 11 Tzaitstein Mine 12 Back to the Space-Time Tower 13 Return to Bornia Village 14 Schwartzhaas (James Faction) 15 Return to Voltone City 16 Guide the Supply Transport 17 The Supplies have Arrived [Falkenfreuk] 18 Western Village of Taoberia 19 Prisoner Tower 20 Escort Kenneth to the Federation 21 Back in Voltone City 22 Guardian Ruins 23 The Communication Device 24 Protect the Transport 25 The Dark Crystal Ceremony 26 The Water Crystal 27 Schwartzhaas Battle 28 The Imperial Library 29 Lake Biene 30 Back in Voltone with the Miracle Water 31 Return Letter to Sir Granford 32 Fixing the Transport Gates 33 North Delfinia Cave 34 Port Delfinia City 35 Rest Up in Voltone and Confronting Randolf (Optional) 36 Dark Mountain 37 James' Sect Fortress 38 Battle in Bornia 39 The Space-Time Resistor 40 The Dark Study Cave 41 Curing Michelle (Optional) 42 Lindenberg 43 Optional Stuff before the Finale 44 Underground Lake Tunnel 45 James' Castle 46 The Final Battle III. Extras A. The Ohtori Farm B. The Fighting Arena - Upper Class Tournament - Silver Class Tournament - Gold Class Tournament - Platinum Class Tournament - Free Battle ~ 1 on 1 - Free Battle ~ 2 on 2 - Free Battle ~ 4 on 4 - Exhibition Match - Bonus Battle ~ Soul Smash IV. Appendices A. Items B. Valuable Items C. Magic V. Legal VI. Credits ****************************************************************************** I. General Playing Tips ****************************************************************************** =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | A. ~Leveling Up~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- Leveling Up in Growlanser III is just like any other RPG in that you gain experience by fighting enemies. One thing that you must take note of is that you will earn more experience points by defeating enemies stronger than you are. While it seems like you would want to keep gaining levels to the highest level. You won't need to because in the game there is an item that can drop your level by 10 without a loss in stats. Every time you increase in level you will receive Master Points that are used to gain new Skills, Magic or Tech. A common mistake of players is that they allocate the points to certain Magic or Techs but they do not master it. Remember that you can't use abilities until they are mastered. The best way to go about this is to save your Master Points until you have enough to master abilities. =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | B. ~Battle Tactics~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- The key to making the game easy is the ability to perform well in battle. Just playing the game you already know the basics but there are a few things that can help you in battle. I will talk about Skills, Magic and Techs. One other thing that you must know is that you can now use items in battle but you won't be able to save the game though. Saving can only be done at save spots and on the over world map by pressing start. =Skills= Having the right skills is essential because they will make the difference in battle. When deciding on what skills you want your character to have you must decide what type of character this person is going to be. If you are using a fighter, skills like Movement Up, Hit Up, Critical Hit, Doppelganger, and Attack Wait Down are very useful. Movement determines how fast your characters move across the map while ATW determines the waiting time after performing an attack. These skills are absolutely crucial to a fighter. A mage however is different. Mages need to cast many spells and some become costly. Some of the skills I have for my Yayoi who is a mage is Max MP Up, MP Cost Down, MP Range Up and Cooperation. Those are just the basics but you get the idea and it becomes more clear as you play the game. =Magic= Many enemies in the game are weak against something and Magic is the way to defeat them quickly. One type of magic that I talk about throughout the guide is Co-Op Magic. Co-Op magic is the art of casting two spells together to create a new one. I like using Co-Op magic because some combinations allow me to attack multiple enemies at once. This strategy works great during a number of battles in the game. Take a look at the Cooperation Magic Section for more Info. =Techs= Techs have their uses as well and some techs are better than others. The Techs that I suggest investing in are Dash, Bait, Critical Blow, Thievery and Psychic. These five are great for the fighters in your group but what if you're character is a mage? In that case I suggest Quicken Aria and Strengthen Magic. There are others and I haven't tried all of them but if you get the basic ones first you should be OK. Why is Psychic on the List? If you read through the techs and you are wondering what Psychic is good for, the answer is nothing, nothing that is until you are fighting a boss. When fighting an enemy that has a clear advantage in strength, Psychic is your best friend. Combined with the right defensive skills and gems you can make you're character nearly un-hittable. Psychic predicts what the enemy is going to do and raises your ability to dodge or block Physical Attacks from that enemy greatly. The good thing about it is that it lasts for a while. If your thinking of taking out difficult enemies, then this is your skill. =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | C. ~Gems and Rings~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- Gems and Rings are probably the most important aspect of the game because they ultimately determine how good your characters are. The first thing is Rings. Although the characters use a Ring Weapon in the game, you can find different types of Rings. Each ring that you find can hold three gems and different Rings have different stats. When finding a new ring, it's best to look at the gem levels and then the stats. Here is an example of a ring. God Hero Alfeil 9 9 9 MHP +40 ATK +26 MMP +20 DEF +26 STR 0 MOV +30 INT 0 HIT +45 DEX 0 ATW -18 On each ring you will see the name of the ring. The higher the rank the better stats will be. Below that are the gem slots. When equipping a gem the level of the gem cannot exceed the level of the gem slot. If it does the gem will be useless. One other thing that you must do when collecting rings is to sell the useless ones. It doesn't do any good to have a bunch of useless rings in your inventory. To find more rings, defeat enemies quickly. The faster you defeat an enemy the more likely you are to get a ring. Also if the enemy is a lot stronger than you may get an even better ring. Now that you know about Rings you should also know about gems. Different Gems can give you different abilities. When deciding which gem to equip make sure that you choose one that compliments your character. If you combine certain rings together you may get some great results. I haven't tried every combination, that will be up to you to discover but a good one to have if you are going for power is Lv7 Epiphany and Lv7 Vampire. These two work great together because you increase your damage greatly but you don't suffer the penalty of being hurt. =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | D. ~Unexpected Battles~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- An unexpected battle can occur any time while walking around the world map. This is a good way to increase your levels and obtain items. When an unexpected battle occurs, there are three possibilities. Normal Battle - This means that everyone starts out equal. This type of unexpected battle occurs most of the time. Attack Advantage - This is when your characters can attack first but the enemy has to wait. This is the best situation in battle. Rear Attack - This is the worst situation because your characters must wait a little bit before they can react. If this happens you must decide whether to fight or flee depending on the situation. Siege Attack - Your characters are completely surrounded in this type of battle, meaning that you must fight your way through. If you have a technique like Perimeter Pulse, you can take out the enemies quickly. In addition to these situations other special situations occur that can net you some cash, gems, or items. They are a treasure chest, Silm and Merchant. Treasure Chest - A treasure chest is on the battlefield and during the battle you can take the treasure chest but more than likely the enemy will steal it. If that happens chase it down and kill it to get the item. Silm - This is a small creature that you'll find on the battlefield. It is not an enemy but other monsters on the field can kill it. If you can save it you will receive something good. Merchant - You may run into a merchant that is being attacked by monsters. The goal is to protect his animals. If you can do this successfully the merchant will sell you stuff at a discounted price. This is a good way to get Armor below cost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | E. ~Cooperation Magic~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- Cooperation Magic is probably one of the most neglected aspects due to the fact that some players like to go through the game using shear power. To use Cooperation Magic you must first speak to the Doctor at the Federation Outpost before guiding the Transport. He will tell you the basics of Co-Op magic. To use Co-Op in battle, two spells of different types must be cast together and both characters casting the spells must have learned the skill "Cooperation". Even though you may know all of the combinations, they cannot be used until the Doctor has taught them to you. One drawback to using Co-Op is that it will drain your MP. Make sure that if this is your strategy, Characters with high MP are being used. - Determining the Level of a Co-OP spell To determine the power of a spell being used it's simple. If the magic being cast is the same for both characters then the levels are added together. If the types of spells are different then the level is averaged. Knowing this makes it really easy to achieve higher-level spells in less than half of the time. Example ======= If you wanted to defeat an enemy that was highly susceptible to fire and had two characters with Level 3 Fire Arrows, you could have them both cast level 3 and use Co-Op to get a level 6. Cooperation Combinations ========================= Stone Shot + Fire Arrows = Eruption Stone Shot + Ice Barrage = Sandstorm Stone Shot + Wind Cutter = Thunder Fire Arrows + Ice Barrage = Soul Force Fire Arrows + Wind Cutter = Fireball Ice Barrage + Wind Cutter = Blizzard Wind Cutter + Magic Vortex = Absorb Wind Cutter + Holy Flame = Holy Cross Wind Cutter + Death = Death Clouds Blast + Stone Shot = Quake Blast + Fire Arrows = Meteor Blast + Ice Barrage = Thunder Storm Blast + Wind Cutter = Tornado =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | F. ~Research and Development~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- Once you have Viktor in your party you can have him make new items for a fee. Some of the items won't be available in the shops and as his knowledge grows the number of possible items does as well depending on what you have done in the game. The general rule about getting items made is that Viktor must be in the lab. If you take Viktor out then he will not work on anything. Once you have selected an item to be made, go out on a mission. When you return from the mission it will be ready. If you are playing the game and you say "Wow, Viktor is awesome" and you like using him, don't do it unless of course there isn't a new item to be made. Below is a list of Viktor's Accomplishments... Developed Communication Device Story Item Analyzed Ultimate Water Sample Story Item Repaired Transfer Gate Story Item Made Life Apple 600 Elm Made Wisdom Apple 600 Elm Made Gale Apple 600 Elm Made Fairy Tears 3300 Elm Made Ambrosia 4000 Elm Made Elixyr 8000 Elm Made Master Garb * 45000 Elm Developed Excavator ** 2500 Elm Developed Space-Time Resistor Story Item Developed Soul Gauge Story Item Developed Space-Time Summon Device *** Optional * The Master Garb can be mad by first reading a book on the 7th floor of the Imperial Library and then visiting a man in Lindenberg. ** Read about the Excavator on the 3rd floor of the Imperial Library and then create it in the lab. The excavator is used to reach Fox-Tail Village. *** The Space-Time Summon Device is used to Import Growlanser II characters. You need the Mind Induction Crystal that can be found in Lindenberg when you repair its Transfer Gate and the Power Stone, which is gotten by completing the Free Battle 4 on 4 in the arena at the Master Class A Rank. =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | G. ~Remington Detective Agency~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- This is the place that you go to see what major event you need to complete. These appear as the story progresses so just speak to Remington after you do something. There are two people in the Agency and the second is Remington's Assistant. If Slayn comes alone you will receive Off-Sheet Reports. They are separate investigations that Slayn can take care of. Here is a list of the Off Sheet reports available. - Assassin named Randolf - Assassin named Gray - Mrs. Burns' Death - Central Gate Location - Monika's Father - Set Up Randolf - Dark Tree Root Research - Monika's Relocation - Annette's Recent Behavior ****************************************************************************** II. Walkthrough ****************************************************************************** =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 01 ~Prologue~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- The Game begins inside of a cabin; a young lady is tending to a sick boy. When the boy awakens he is sort of scolded by the young girl about why he was in an area infested with monsters. The boy's response is... - Where did I collapse? - Who are you? - Who am I? - Where is this? - ... I don't know how this affects the story but after you answer, she will tell you to think hard and ask, "can't you even recall your name?" - I'll try to remember - I can't remember Whatever your response is will get you to the name selection screen. You will be given the name of Slayn Wilder. Choose your blood type and Astrological Sign. While the Blood Type affects the personality of your character the astrological sign determines your starting stats. The girl will introduce herself as Annette Burns, daughter of the Xironia Federation President. After her uncle and his assistant speak to Annette about the current situation in the area, the three will leave and you will have control of Slayn. If you played through Growlanser II then the first thing that you will notice is that you can walk around and explore. There is nothing here so exit the cabin. Outside Renault will ask what you're doing and will tell you that Aggressival Troops will attack. Slayn's response is... - Aggressival? - They will attack? - I can protect myself! - I'd rather fight than sleep. Shortly after the Aggressival Troops will attack. This is the first battle in the game, sort of a trial by fire for Slayn. Unfortunately this is an unwinnable battle. After watching the intro, two months will pass and you will take over as Slayn at the Xironia Federation Outpost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 02 ~Xironia Federation Outpost~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- Now that you have control of Slayn it's time to explore the area. Renault will come up the ladder to relieve you of your guard duty. Speak to Renault and he will ask if you think it's you're fault that he's injured. - Yes - No When you approach the ladder Annette will greet you. It seems like you were imagining things. Speak to the Guard and the guard will tell you that everything's fine but all hell could break loose. Slayn can respond... - Stay on Guard - Relax - Good Job After talking to the guard speak to Annette and she will ask if Renault was here. Of course she can't believe it but Slayn will say... - What's wrong? - Are you calling me a liar? - ... You should now have control of Slayn and Annette. You can search objects, climb ladders and speak to people by pressing the X button. Climb down the ladder when you reach the bottom you will notice a strange circle. Step on the circle and press the X button to go to the save screen. The game can only be saved at one of these circles but if you are on the world map then you can save anywhere. If you speak to the guard you can tell him what you thought about his explanation. - It was very helpful! - It didn't seem very helpful... - That's all you learned in life? Ouch. Speak with the old man in yellow and he will tell you about how he hates what Aggressival is doing and the next time he will use his Ring Weapon to punish them. Slayn responds... - I'm counting on you then - Don't be a burden to us - Please don't work too hard A young girl with a purple dress and a purple ribbon in her hair is walking around. She complains about how Aggressival is attacking off and on. Slayn's response is... - Leave them to me! - I cannot help... - I wish I could do away with your worry. - I understand what he thinks, then. The final person is looking out toward Aggressival thinking about how unlucky they are. Slayn can respond with... - That is not a license to pillage from us! - We should share our bounty, then. - Their trouble is not our concern. - They were certainly unlucky. After speaking to everyone leave town. Annette will leave you temporarily so just head to the east to reach the town. About a third of the way there you will find yourself at an opening that shows a scene with a young girl looking for Lobelika Root. After the scene run along the bottom right but don't touch the edge of the screen. When you get close enough the battle will begin. ============================================================================== | Battle 01 | ============================================================================== | Mission Clear Condition Mission Complete Condition | | ======================= =========================== | | Defeat the Assassin Defeat the Assassin | | Defeat the Bandit | | | | | | Enemies Reinforcements | | ======= ============== | | Level 1 Assassin Level 1 Bandit | | | | | ============================================================================== ========== |Strategy| ========== This is an easy fight but you will need to work to get a Mission Complete. The Assassin will strike down the girl first. After seeing you the Assassin makes you the next target. Begin to cast Fire Arrows and select Wait if you have 8 MP or cast it on the Assassin if your MP is 10 since you will be able to cast the magic at least three times. The Assassin will hit you once and then a Bandit will come out to steal the girl's belongings. Use Fire Arrows twice on the bandit and then attack the Assassin with your sword. After the last blow is struck you will have 5 options. - I won't forgive evil men! - That was but a taste of my strength! - Did it...? - It was no problem! - You'll die at once! You will receive a Recovery Medicine and after the fight the girl will begin to walk away. Make sure that you speak to her otherwise you will miss out on events later in the game. She will give you the Thief's Button and the Small Key Pendant. Afterwards Annette will come walking around. After she speaks about the past some new options will be available. Depending on what you have done or how your character has acted in the game, some of these choices may be grayed out. - Yeah... - I'm so grateful - What would have happened to me without you? - I thought you were an Angel that day. - Why do you talk to me like a family pet? After deciding you will be in control of both characters. Travel east along the map to reach Voltone City. You can ignore the cave to the north for the time being. On your Way to Voltone City get into at least one Random battle so that you can raise your level. You only get one Master point right now on level up but that's enough to learn the magic of Cure. ***************** Tasks ***************** - Find the Thief =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 03 ~Voltone City~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- **************** **************** | Armor Shop | | Item Shop | **************** **************** Clothes 1 STR 30 Elm Recovery Medicine 8 Elm Heavy Clothes 4 STR 80 Elm Antidote Herb 6 Elm When you arrive in the city, take some time to look around. Avoid the mansion up the stairs and explore a bit. The mansion is the next place that you'll go to advance the story. Explore this part of the city by talking to everyone and visiting houses. The shop is in this part of the city as well. To the east of the shop is another part of the city. An arena is being built to the east and just near the house for rent is a Fortune-Teller and the entrance to the Remington Detective Agency. Speak to the Fortune-Teller and he will tell Slayn to come back alone. Enter the mansion and Annette will leave temporarily After she leaves go to the room on the left to read the report and then return to the fortuneteller. After the Fortune-Teller tells you your fortune, three kids with horns come running up. After they speak Slayn can respond... - Why do you have horns? (Choose) - What special power? - ... Now you must take the challenges of the children to increase your abilities. First speak to Hob. Hob can give you strength. He will test your might by having you try to push him back. To do that, press the X button as fast as you can. You will get a Mission Complete if you can push him back before the timer reaches 5. Next speak to Wize. Wize will test your Intelligence with a series of questions. Question #1 What is the cause of the Famine? - Population Increase. - Poor harvest due to the sun. (Correct) - Devastated farms due to the war. - Decrease in working population. Question #2 Why is Schelfengrif Empire fighting a Civil War? - Dispute over royal succession. (Correct) - Civilian unrest. - Military unrest. - Royal unrest. Question #3 Who is President of the Xironia Federation? - Belger. - Barns. - Slayn. - Burns. (Correct) Question #4 How do you equip a ring? - Equip command. - Automagically. - When gaining levels. - At a Ring Shop. (Correct) Question #5 How do you escape from monsters you encounter? - Move party to edge of map. - Move Slayn to edge of map. - Move the leader to edge of map. (Correct) - Move multiple characters to edge of map. The final test is one of agility, speak to Winkle to get this one started. The three will run around and you must speak to them with the X button. Winkle is very difficult to catch so get the other two first and then him. After the three trials are concluded the Fortune-Teller will ask you what your best combat style is. - Weapon Combat - Magic Combat - Varied Combat After the test to determine your stats, return to the mansion and explore it a bit before continuing with the game. Go upstairs and talk to Troop Chief Marshal who will tell you that you must take care of Annette now. Slayn responds... - I understand. (Choose) - ... - "Lady" Annette? To the left in one of the doors is Annette's Room. When she comes out she will suggest looking around town. Depending on what you have done already these are the possible choices. - Already done. - What's the report about? - What is the meeting for? - I've never been much for studying... - Show me around town! After you are finished, rest up in your bed. After you are woken up go upstairs to President Burns' Office. After explaining the plan Slayn responds with... - Count on me! * - Yes, Sir! * - ...if you say so. - It's none of my business. - I will guard her with my life! - Well, I can try, buuut... When you attempt to leave she will thank you for waiting. Slayn will respond in these ways... - What took you so long? - You were faster than I expected. - ... * - You're going out like that? Once you have left the city go south toward the bridge. You shouldn't have any trouble finding it and if you do hit the Select button to open up the map that Annette gave to you. ***************** Tasks ***************** - Find the Thief =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 04 ~Federation - Empire Border~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- After arriving at the border, Troop Chief Marshall says that everything will be fine once they are across. Slayn responds - ... * - Good, we're almost there! - I'm so relieved. - Surely they won't let us pass! - We better stay on high alert. ============================================================================== | Battle 02 | ============================================================================== | Complete Conditions Game Over Conditions | | ==================== ===================== | | Annette and Slayn Cross the Bridge Annette Dies | | Slayn Dies | | | | | | Enemies Reinforcements | | ======= ============== | | Aggressival Troops | | | | | ============================================================================== ========== |Strategy| ========== This is a very easy mission, to get through it all that needs to be done ids to get Annette and Slayn across the bridge. About halfway to the goal troops will appear on the both sides. The Aggressival General will appear near the bottom and two more from the top. If you run into the ones that came from the top you will be able to kill them because they are only level 1. Once you cross the bridge you will be in Schwartzhaas. ***************** Tasks ***************** - Find the Thief =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 05 ~Schwartzhaas~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- **************** **************** | Armor Shop | | Item Shop | **************** **************** Heavy Clothes 4 STR 80 Elm Recovery Medicine 8 Elm Fur Coat 8 STR 235 Elm Antidote Herb 6 Elm **************** | Ring Shop | **************** Lv1 Flame Shield 75 Elm Lv1 Wind Shield 75 Elm Lv1 Water Shield 75 Elm Lv1 Ground Shield 75 Elm Lv1 HP Recovery 80 Elm After crossing the bridge Annette will mention that Aggressival troops shouldn't be able to follow and Slayn responds... - We need to hurry to the Capital. - I'm worried about the ones we left behind. - We won't waste the sacrifices made for us. - What's this town's purpose? After ward Annette leaves to get a permit to the South Gate. In the meantime you can do some exploring around the town. Go to the right and you will find a ghost. He will give you a letter to deliver to a girl named Mary. The ghost will disappear and leave the item Letter to Mary. Raimy will go with you just to make sure that it gets to it's destination. Save at the inn and then go south to Southern Schwartzhaas. The second house down is Kenneth's house. He will tell you about his son in the defense force and then go to the South Gate if you would like to advance the story. A girl walking around will ask you where you are from. You can answer in the following ways. - Xironia Federation - Rolandia Kingdom - Falkenfreuk City When you go to East Schwartzhaas, you will find the Ring Shop and the shop that sells gems. At the Ring Shop the lady will ask you if you would like to read her book about rings. Say yes because if you read it you will receive the gem Lv2 Blood Blade. The other Ring Shop sells Gems. If you were out saving Silms then you may already have some of the gems that are for sale. After crossing the bridge you will witness a scene with a Featherian. Talk to the nearby man and Raimy will provide her input. When she asks about why the girl can't fly Slayn responds... - Maybe she's sick? * - She's just exercising her legs? - Her wings are too small? - It's none of our business. Go to the house farther right and the person inside will tell you about the Battle Timer. Unfortunately you won't be able to get it until you go to Bibliostock to get a China Vase to exchange for one. Just keep that in mind for later. Finally go to the gate to the East and you will witness a scene with an Impatient Man. Go to the gate and Annette will be waiting for you. Speak to Annette and Raimy will speak to you. "Is this woman a friend of yours?" - Yes * - She's my girlfriend. - Her name is Annette. After answering Annette will think you're odd and Raimy will remind you that she is invisible and that most people can't see her. Slayn responds by saying - Right - Rare... - Doesn't that make you lonely? After you leave Schwartzhaas go south then cross the bridge to the west. Continue traveling northwest until you reach Falkenfreuk City. ***************** Tasks ***************** - Deliver the Letter to Mary - Find the Thief - Get the China vase to exchange for the Battle Timer. (Schwartzhaas) =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 06 ~City of Falkenfreuk~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- **************** **************** | Armor Shop | | Item Shop | **************** **************** Heavy Clothes 4 STR 80 Elm Recovery Medicine 8 Elm Fur Coat 8 STR 235 Elm Antidote Herb 6 Elm Soft Leather 12 STR 460 Elm **************** | Ring Shop | **************** Lv1 Flame Shield 75 Elm Lv1 Wind Shield 75 Elm Lv1 Thunder Shield 75 Elm Lv1 Water Shield 75 Elm Lv1 Ground Shield 75 Elm Lv1 Holy Shield 75 Elm Lv1 Dark Shield 75 Elm Lv1 Spirit Shield 75 Elm Lv1 HP Recovery 80 Elm Lv1 Gather Enemy 70 Elm Lv2 Fire Weapon 150 Elm Lv2 Wind Weapon 150 Elm Lv2 Thunder Weapon 150 Elm Lv2 Water Weapon 150 Elm Lv2 Ground Weapon 150 Elm When you arrive in the city you will see a scene with Theodora. Afterward explore the town. The Inn that you see at the town entrance is actually closed and just past the Ring Shop that is sold out is the Grewn Hospital. There is nothing to do there now but remember to come by later. At the end of the path, go up the stairs toward the castle. If you try to go to the castle, Annette will stop you and request that you stop so that she can get into formal attire. You can say yes or decline. Near the entrance to the hotel you can see something shimmering on the ground. Pick it up and it will be a Silver Bell. Once inside of the hotel Annette will ask for two single rooms. Slayn can respond by saying... - One twin room is fine. - One must be the royal suite. - ... After Annette leaves to get changed Raimy complains that Annette is taking way too long. While you wait you can speak to the Fortune-Teller. The Fortune- Teller will either tell you about Character or Relationship. When you try to leave Annette will come out in a different dress. Slayn responds by saying... - I was stunned by your beauty! - I didn't even recognize you. - You're like another person. - ...I can't see your legs! - This isn't like you! - This is scandalous! After leaving the hotel, go to the right and to the castle. When you get there only Annette is allowed to enter leaving Slayn on his own. Now that she is gone you can deliver the letter to Mary. Mary is located near the closed inn at the entrance of town. To use the letter, stand in front of Mary within speaking range, go into the items and select the letter. When she says something about the letter, respond by saying... - A sick man gave it to me. (Choose) - I happened upon it by chance. - ... Mary will read the letter and then decide that she has nothing to live for. Slayn can... - Urge her not to give up! (Choose) - Take the letter. - Refuse the letter. After urging her not to give up she will give you back the letter that is now called Letter of the New World. With that task completed Raimy will be happy that your task is done but will also sense that you have received another Memento with a promise. The Valuable Items screen will come up and you must choose the item. Choosing either the Thief's Button or the Small Key Pendant will make Raimy happy. After that Raimy will leave. Return to the hotel and two guards will stop you. Seems like a case of mistaken identity. After the guards leave a strange man will speak to you and will tell you that he will speak to you later in private. There is nothing more to do now so just rest in your room. After a bad dream, you wake up and Raimy is there. She asks if you are alright. - I'm fine, thank you Raimy. - Thank you for waking me. - W...why are you...? After answering her first question, she will respond and then you will say... - But really, why are you back? - Did you forget something? - SO, you missed me? After, Raimy will ask to join you. Don't bother saying no because she won't take no for an answer. After you awaken it will be the next morning and Annette will be waiting for you. Show her the letter of the New World and she will suggest that you investigate further and to go southeast of Schwartzhaas. Leave the city an go back to Schwartzhaas. When you arrive in Schwartzhaas, take the east exit and go to the Central City of Bibliostock. ***************** Tasks ***************** - Find the Thief - Get the China vase to exchange for the Battle Timer. (Schwartzhaas) =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- | 07 ~Southern Village of Bornia~ | =-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=- The next location that you need to go to is the Southern Village of Bornia but before you do that you must stop by Bibliostock first. Go to the house on the right and knock on the door. A man who has lost his Silver Bell is looking for it. Show him the bell and he will give you the China Vase. Take the path from the western part of town and you will arrive at the Imperial Library. When you arrive you will see an impatient man trying to get inside. After the man leaves go to the main part of town and speak to a man near the top with gray hair and he will tell you that Rolandia's tunnel is closed and that all questions must be aimed toward Sir Granford's manservant. In the northern part of town and you will see the Impatient Man trying to get into the mansion for an audience with Sir Granford. After failing again the man stands near the fountain flustered. Talk to the butler yourself and he will allow you passage. Once you turn toward the fountain the impatient man will ask to join you. You can't refuse no matter what so just agree to let him join. You now have Hugh in your party. Below the fountain is a man walking around. Speak to him and he will sell you an Art Kit for 50 Elm. Take them and go to the east part of the main portion of the city. An old man will be standing at the pier. If you return to him later then he will give you a good art tip. Now that you are finished here, exit the city and return to Schwartzhaas to get the Battle Timer. Exit the city and go south of Bibliostock to reach Bornia. A soon as you enter town a bunch of soldiers will be witnessed stealing from the townsfolk. You can... - Teach them a lesson now! - Check equipment , then confront them. - Pretend it's none of our business. Sneak around the buildings and when the commander asks what you are respond... - Put back what you've taken! - (glare at him) - Yeah, wanderers. That's it. ============================================================================== | Battle 03 | ============================================================================== | Mission Clear Condition Mission Complete Condition | | ======================= =========================== | | Soldier Escapes Defeat all Enemies | | | | | | Enemies Reinforcements | | ======= ============== | | Level 3 Soldier x2 None | | Level 5 Heavy Soldier x2 | | Level 3 Lead Soldier | | Level 3 Priest Soldier | | Level 14 Commander | ============================================================================== ========== |Strategy| ========== The actual mission is simple but if you want to get the most experience points out of it you will need to kill the Commander. To do that, have both Annette and Slayn use Dash and make a path that goes for the Commander. Once they reach the Commander they can double-team him while his subordinates beat up on your characters. The other soldiers aren't that high leveled so you should be fine for a bit. If Annette or Slayn is injured have Hugh heal them. Sometime during the battle a soldier named Orpheus will appear to finish the Commander. Having Slayn and Annette on the right and left will cause Orpheus to come from the bottom of the village. After all of the enemies are defeated you thank Orpheus and then you are on your way. **************** **************** | Armor Shop | | Item Shop | **************** **************** Fur Coat 8 STR 235 Elm Recovery Medicine 8 Elm Soft Leather 12 STR 460 Elm Antidote Herb 6 Elm Leather Suit 24 STR 780 Elm Mind Tonic 14 Elm After the battle as you try to go north you will be stopped by some villagers who will thank you. Your group returns the stolen items and as a reward the villagers give you a Leather Suit. Talk to the villager with a hat and he will tell you about Monika. Slayn responds... - Monika? - She can use magic? - What's she like? - Is she cute? Talk to the girl at the closed shop and she will ask if Orpheus was there. Say yes and she will tell you something interesting. Go to the northern part of town. Visit a house to the north below the northernmost one to see Monika. She will talk about the Space-Time Fusion Project. Slayn responds... - But what is Space-Time Fusion? * - Will it really save people? - Can you take us to the research site? She agrees if you will stop by Michelle's house on the way out of the village. Slayn responds by saying... - All right! * - No problem. - I don't think so. You just stay here. After that Monika will join your party. Michelle's house is near the shop. Knock on the door and the butler will let you inside. The house looks bigger on the inside than you would think. When introducing yourself you can choose the Normal Introduction or No Introduction. Since you've never met the normal one should be good enough. When you get control of Slayn, Michelle will tell you how she feels and Slayn can respond... - I'm so sorry. * - On display? - I can see what you mean. - Why don't you find a way to leave? Speak to her again and she will tell you that she has guests so rarely and ask what you would like to talk about. - Does your family live here, too? - I saw your brother. * - ... Talk to Michelle some more and once Monika returns it's time to leave. It's now time to head to the Mt. Regen Border Tunnel. A lot of the enemies in that tunnel are susceptible to fire so you may want to equip a Flame Weapon or Holy Weapon Gem onto your rings to make the battles inside easier. Head south from Bornia Village and you will reach the tunnel that leads to Rolandia. |
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