Egypt
Libya
Tunisia
Morocco
Mali
Nigeria
Congo
Angola
Nambia
Cape Town 2
The African Tour uses all the circuits from the two previous
championships.
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TEAM STATUS
At the beginning of Championship Mode, the player chooses a
team, and starts with a Team Status of 50%. As the player
performs worse and worse in the championship and the car
receives more and more damage, the Team Status drops; the
better a driver's performance in each race and the less
damage a car receives per race, the Team Status rises.
Fortunately, teams do understand that some damage is likely
to occur in a race; cars swap paint, the rear end swings out
on tight corners and bangs a barrier, etc. Thus, if the car
takes less than 10 points of damage, this has no effect on
the Team Status. However, at 10 or more points of damage,
the Team Status fluctuation per event receives a penalty,
which can generally be offset by performing well in a race.
In an extreme case, the car can receive 30 or more damage
points in a race, which results in a penalty of -6% to Team
Status; only a race win - which earns +8% to Team Status -
will keep the driver's Team Status from dropping after that
race.
Team Status is also important for finishing each race. In
Championship Mode, the driver must complete each race within
the time allotted. If the Team Status is higher than 50%,
the allotted time is slowly raised. However, if the Team
Status is lower than 50%, the allotted time is slowly
reduced. A higher allotted time obviously allows more time
for race completion, thus slightly easing one of the driver's
many concerns during a race. However, as the allotted time
decreases, this adds more and more pressure on the driver.
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CIRCUITS
GTC Africa boasts a total of nineteen circuits.
Unfortunately, the game does not provide a circuit overview
until that circuit is loading; a course map is not even
provided until the race is underway. Therefore, here are the
nineteen circuits of GTC Africa, along with both what the
circuit-loading screen states and my personal observations.
Cape Town
Loading Screen: Mainly tarmac road, with a short off-road
hill climb, twisting down into a high-speed coastal
run punctuated by fast bends.
Personal Observations: This first circuit...
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