Harry Potter and the Chamber of Secrets Walkthrough :
This walkthrough for Harry Potter and the Chamber of Secrets [Playstation 2] has been posted at 23 Sep 2010 by sir_hacks_alot and is called "Walkthrough". If walkthrough is usable don't forgot thumbs up sir_hacks_alot and share this with your freinds. And most important we have 6 other walkthroughs for Harry Potter and the Chamber of Secrets, read them all!
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Walkthrough - Walkthrough_ __ ___ | ' \ ___ \ / ___ ,'\_ | .-. \ /| \ / | |,'__ \ ,'\_ | \ | | | | ,' |_ /| _ | | | |\/ \ \ | \ | |\_| _ | |_| | _ '-. .-',' |_ _ // | | | |____| | | |\_|| |__ // | | ,'_`. | | '-. .-',' `. ,'\_ \\_| |_,' .-, _ | | | | |\ \ // .| |\_/ | / \ || | | | / |\ \| \ `-. .-'| |/ / | | | | | | \ \// | | | | | || | | | | |_\ || |\_| | | | || \_| | | | /_\ \ / | |` | | | || | | | | .---'| | | | | |\___,_\ /_\ _ // | | | \_/ || | | | | | /\| | /_\ | | //_____// .||` _ `._,' | | | | \ `-' /| | /_\ `------' \ | /-\ND _ `.\ | | `._,' /_\ \| |HE `.\ __ _ _ __ _ / |__| /_\ |\ /| |_) |_ |_) \__ | | / \ | \/ | |_) |__ | \ _ _ _ __ _ _ __ ___ _ (_)|- (_` |_ / |_) |_ | (_` ._) |__ \_ | \ |__ | ._) .-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=. | | | AUTHOR: TrulyDexterous | | VERSION: 0.8 | | LAST UPDATE: 09/10/08 | | PLATFORM: Playstation 2 | | | '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-' ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | T A B L E O F C O N T E N T S | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ 1)...................................Revision History [RVHI] 2).......................................Legal Notice [LGNO] 3).......................................Introduction [INDN] 4)..............................................Story [STOY] 5)........................................Game Basics [GMBC] 6)....................................The Walkthrough [THWT] 6a)........................................The Burrow [THBW] 6b)...................................Borgin & Burkes [BGBK] 6c)......................................Diagon Alley [DGAL] 6d).........................Hogwarts: Whomping Willow [HWWW] 6e).............................Boss: Whomping Willow [BSWW] 6f).............................Hogwarts: First Night [HWFN] 6g)..............Hogwarts: First Day - Flying Lessons [HWFD] 6h)......Hogwarts: Second Night - Diffindo Spell Book [HWSN] 6i)....Hogwarts: Second Day - Expelliarmus Spell Book [HWSD] 6j).......Hogwarts: Third Night - Hogwarts: A History [HWTN] 6k)..........Hogwarts: Third Day - Avifors Spell Book [HWTD] 6l).........Hogwarts: Fourth Night - Polyjuice Potion [HWON] 6m)........Hogwarts: Fourth Day - Incendio Spell Book [HWOD] 6n)....................Hogwarts: Fifth Night - Aragog [HWIN] 6o).....Hogwarts: Fifth Day - Quidditch vs. Slytherin [HWID] 6p)....Hogwarts: Sixth Night - The Chamber of Secrets [HWXN] 6q)........................Hogwarts: Last Day of Term [HWXD] 7)............................................Secrets [SCRT] 8)................Side Quest: Notice Board Lost Items [NBLI] 9).........Side Quest: Helping Students - COMING SOON [SQHS] 10)........Wizard Card Locations - UNDER CONSTRUCTION [WCLC] 11)...................................Enemies Listing [NMEL] 12)...........................................Credits [CDIT] 13)...............................Contact Information [CTIN] Press ctrl and f, then input the code next to the section that you require. Press return twice and you will be taken there. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 1) R E V I S I O N H I S T O R Y [RVHI] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ V e r s i o n 0 . 8 ( 09 / 10 / 08 ) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Techincally not the first version but it's the first version of the revamped FAQ. The main walkthrough is complete but other than that the FAQ is a little bare. Missing are- Game Basics, Helping Students Side Quest, Enemies Listing. The Famous Witches and Wizard Card guide is up but is still incomplete. Expect an update in the near future. File size is around 141KB. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 2) L E G A L N O T I C E [LGNO] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ This guide can only be viewed on the following sites- GameFAQs - http://www.gamefaqs.com GameSpot - http://www.gamespot.com IGN - http://www.ign.com NEOSEEKER - http://www.neoseeker.com SUPERCHEATS - http://www.supercheats.com These are the only sites that I trust and that keep my guide updated. For this reason I won't allow my guides on other sites. Please don't email to ask. UNDER NO CIRCUMSTANCES CAN CHEATCC.COM USE THIS DOCUMENT. This guide is the and everything included herein is the sole property of D Makey. It may not be used for profitable purposes (whether money is involved or not) or for promotional purposes. It may not be used for any reason other than to provide help on a free to view website. Printing of this document is allowed, but only for personal use. It may not be displayed or offered publicly. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 3) I N T R O D U C T I O N [INDN] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ Hello and welcome to my Harry Potter Chamber of Secrets FAQ! This is my 18th FAQ, though when I started it, it was one of my first. I has pretty much sat on my desktop unfinished for 4 years until now. It kind of got put on a back burner for a long while. Finally it is completed (sort of) though and ready for your viewing pleasure. The game follows the story of the film and books in a loose not-entirely- accurate kind of style. However, it does give you a feel for Hogwarts environment and the gameplay is deeper than you would imagine. Though it got horrible reviews at the time, I find this an enjoyable game even now. If you want to see any more of my work follow this link- http://www.gamefaqs.com/features/recognition/76852.html Thanks for looking, I hope you enjoy the guide! ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 4) S T O R Y [STOY] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ As a young wizard in training, Harry Potter can't wait to leave the non- magical world behind and return to Hogwarts School of Witchcraft and Wizardry for his second year. But during the summer holidays, a most peculiar visitor appears in Harry's bedroom with a dire warning- disaster will strike if Harry returns to Hogwarts! As the new term starts, this grave prediction seems to be coming true. Strange and terrible events occur- and Harry always seems to be nearby. Panic reigns, but nobody knows who -or what- is to blame. With the help of his best friends, Ron and Hermione, it's up to Harry to solve the mystery and clear his name, before another victim is claimed and Hogwarts is shut down for good! ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 5) G A M E B A S I C S [GMBC] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ O========O Controls O========O Left Analog Stick............................Move Harry Right Analog Stick.................Camera (look around) X Button.........................................Action Square Button.......................Cast Equipped Spell Triangle............................Cast Equipped Spell O Button............................Cast Equipped Spell R1 Button........................Hold to target objects R1 Button............................Centre camera view R2 Button...............Take a closer look/Sneak a peek L2 Button...............Take a closer look/Sneak a peek Select Button.........................Enter Rememberall Start Button.................................Pause game O=====O Items O=====O O==========O Basic Tips O==========O ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6) T H E W A L K T H R O U G H [THWT] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ Welcome to the walkthrough. The earlier sections have been divided into the locations that you are in (e.g. The Burrow, Knockturn Alley). Further into the guide sections are split into separate days and nights. Within the sections I have listed each of the tasks that you are set in the game. I hope the system is easy to use, if not drop me a line. Anyway... ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6a) T H E B U R R O W [THBW] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ O=====================================O Meet Ron, Fred and George in the Barn O=====================================O After a sequence that depicts your arrival at the Burrow in the flying Ford Anglia, Mrs. Weasley will set you the task of de-gnoming the garden. As you gain control, look to the corner of the area with the Magical Measurer in it. The measurer is red and yellow and looks like one of those things you hit with a hammer and try to ring the bell with. Anyway, target the measurer using R1, then cast a Flipendo spell but holding then releasing the square button. You can change the button which activates Flipendo if you wish. After you have cast the spell Fred or George Weasley will tell you that you need to learn second year magic to ring the bell on the Magical Measurer. Target to jar to the right of Fred and George. Cast Flipendo to smash the jar. A Bertie Botts Every Flavour Bean will drop onto the floor. After a couple of bad jokes, it's time to move on. Follow the Weasleys into the barn. In here there are a couple of gnomes running around in the rafters. Target them then knock them off using Flipendo. They will hide behind the sacks but if you rapidly fire spells at them, you won't hold out too long. Once you have dealt with the gnomes follow the Weasleys out of the barn. O==========================================O Defeat the Washing Machine in the Barnyard O==========================================O ,---------------------------. | MINI BOSS: WASHING MACHINE \ |-----------------------------'----------------------------------------------. | Outside you will be faced with a one on one duel with a washing machine. I | | bet you didn't expect that. Keep targeting the washing machine at all | | times during the duel. It is also a good idea to keep move left to right | | as to keep you safe. Don't get too close to it, otherwise it will charge | | straight at you. Wait for it to fire out a ball of suds. Dodge the suds if | | need be and quickly fire a Flipendo at it. The washing machine can only be | | damaged if the door is open. | | | | You need to hit the washing machine 4 times in total. After you have done | | this it will be defeated. | '----------------------------------------------------------------------------' O===================O De-gnome the Garden O===================O After destroying the washing machine, use Flipendo on the Chocolate Frog if you need it to top up your health. Before following the Weasleys into the garden, climb on top of the hut just to the left of the broken washing machine. From here you can climb into the barn. Up on the higher floor of the barn, you will find your first Wizard Card- Elfrida Clagg. Go back outside and meet the Weasleys in the garden. Fred and George will give you a brief introduction into de-gnoming. Once you see a gnome, use Flipendo to stun it. Then, press X to pick it up. Now hold X to begin spinning to get some distance on your throw. For the maximum performance, let Harry spin around 7 times. Any more than this and Harry will get dizzy and won't be able to throw. Release the gnome once you are ready and it will fly over the wall, in the direction that the arrow was pointing. Watch out when you are stunning the gnomes, they are prone to headbutt you and take some health. You should also try using Flipendo on the various bushes around the garden. They will give up Cauldron Cakes and Bertie Bott's Every Flovour Beans. After you have thrown 5 gnomes over the wall, you will have taken all their health and Mrs. Weasley will call you in to go to bed. Forget that, there are 3 Wizard cards to be earned here. You can continue throw gnomes even after the cut scene. You will get a Wizard Card (Derwent Shimpling) for beating Fred's record of 125. You will earn the Merlin Wizard Card for hitting the scarecrow and Gregory the Smarmy for hitting the haystack. As soon as you have obtained these cards, enter the Rememberall and end the day. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6b) B O R G I N & B U R K E S [BGBK] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ The cut scene will take you from The Burrow to Borgin and Burkes shop. As soon as you take control, head forwards and enter the large black cupboard here. Another cut scene involving Lucius and Draco Malfoy will now take place. Malfoy will sell a book to Borgin and then leave the shop. Borgin will place the book on a lectern and set a severed hand to protect it. O=========================O Retrieve Lumos Spell Book O=========================O Leave the cupboard, then stay over to the right of the screen. As you approach the hand, you will need to sneak. Gently tilt the C-Stick in the direction you need to go to sneak. If you are too loud, the hand will fire out a purple flame, which will harm Harry. Get past the hand and grab the book next to it. This is the Lumos Spell Book. Finding this will give you the ability to use the Lumos Spell, which will light up darkened areas. O=========================================================O Use Lumos Spell to Find Secret Panel Behind Black Cabinet O=========================================================O Search the cupboards in this room to find Cauldron Cakes and Every Flavour Beans. Once you are done, head back into the black cupboard that you hid in previously. Follow the passage around and you will reach a dead end. Use the Lumos spell close to the wall here and a secret passage will be outlined in the wall. Press X to activate it. O=================================O Find a Way Out of Borgin & Burkes O=================================O Head down the stairs and you will emerge in an open room. Shortly, you will be faced by an Imp. It will appear at the far end of the room, on top of a row of cabinets. Watch out for the urns that it is throwing out of the cabinets. As soon as an Imp appears, use Flipendo to harm it. In 7 hits, the Imp will be defeated. Go forwards and climb over the cabinets. Over here, there is an Imp already in a cage as well as 2 that are free. Stun the Imps with Flipendo and pick them up using X. Drop them in each of the open cages, which will snap shut and lock them inside. After you have trapped them both, you will be rewarded with a Wizard Card- Daisy Dodderidge. Search the cabinet in this area then smash the jar that is sat on the bookcase. This will release a Chocolate Frog. Go and stand on top of the cage next to the barrel (the middle one) then pull yourself up onto the next floor. Once you are up here, walk over to the right. Smash the jar here for a reward, the follow this path around. At the end of the path is a chest. Open it up and inside you will find owl treats. Inside you will find an OWL TREAT. Go back the way that you came, then head over to the left. There is a bird perch lit up by a circle of light. Stand next to this and press X. Hedwig will be called. Feed her the OWL TREAT and she will lower a ladder for you. Go and climb the ladder. At the top head to the left. It is dark here and there are weak floorboards that you need to avoid. Use Lumos to light the area and show up the weak boards. Once you are past the floorboards you will see a crawl space at the other end of the room. Before going through here, head to the left and you will find a chest. Inside is a Dymphna Furmage Wizard Card. Turn around and go through the crawl space. In the next room go through the door on the right. Descend the stairs and at the bottom you can squeeze past the pile of boxes. On the other side go down the stairs then pull the box away from the wall. This will reveal a switch. Push the switch and a door will open back on the other side of the pile of boxes. Head back up past the boxes and enter the room. In here is a chest containing a Gulliver Pokeby Wizard Card. Push the switch to the left and it will open the exit up. Go back down past the pile of boxes and leave Borgin and Burkes. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6c) D I A G O N A L L E Y [DGAL] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ Free at last! This is actually Knockturn Alley, not Diagon Alley but you'll be there in a second. There are no tasks at the moment though, so just go up the stairs on the right. You will emerge in Diagon Alley. Speak to Mrs. Weasley and Ginny. They will set you a couple tasks and Mrs. Weasley will give you a Sickle (that's money not one of those things Death carries around with him). O==============================================================O Buy Standard Book of Spells (Grade 2) From Flourish and Blotts O==============================================================O Once you have spoken with them, follow them down the Flourish and Blotts. As soon as you are there head inside. Speak with the assisant to the right and give them a Sickle for the STANDARD BOOK OF SPELLS (GRADE 2). Your Flipendo will now be more powerful, meaning you can break tougher objects. O================================================O Buy Potion Vial From Mr. Mullpepper's Apothecary O================================================O Before leaving, go to the bookcases. If you stand in front and press X, you will search the bookcase. Often Cauldron Cakes and Every Flavour Beans are revealed. Go around all of the bookcases before leaving the shop. You can get the maximum 50 most of the time. Leave the shop and Ginny will will give you a list of 3 items to find. The Scales from Magical Menagerie, the Spellotape from the Leaky Cauldron and her Quill from Gambol and Japes. Once you have done with the Weasleys, go to the left and smash the barrels around the Sickle using Flipendo. Flipendo is now upgraded, so hold it until the spell start to turn purple then release it for a power spell. This will break the barrels and leave you free to get the Sickle. Go right the way back up Diagon Alley, until you reach Gringotts Bank. To the right of Gringotts there is a group of barrels. Smash these and each one will give you a Sickle. This should give you 11 Sickles in total. Turn around and go to make back down Diagon Alley. Mr. Mullpepper's is the first shop on the left, the one with the cauldrons outside. Go in here. Speak to Mr. Mullpepper and pay him 8 Sickles for the WIGGENWELD POTION VIAL. Go over to the cauldron with the purple potion in it. This is Wiggenweld Stamina Potion. Press A to fill your vial with it. This will restore your health. Once you are done, head outside. O============================================O Find Ginny's Scales in the Magical Menagerie O============================================O Magical Menageries is right across the road from Mr. Mullpeppers, so go straight across. When you are inside, break the mini-barrels that are blocking your path and the shopkeeper will shout that the shop is closed. Are you gonna let that stop you?...Didn't think so. Go through the black gate ahead and the owner will immediately catch you and tell you to get out. But then he makes the mistake of turning his back on you. Quickly run behind the shelves at the bottom of the screen and wait for an oppotune moment to run past him. Wait until he is not near the previously shown switch and/or his back is turned, then press the switch. Then, run to the door which the switch has just unlocked and go inside. In the room you will find GINNY'S SCALES (task done) and a treasure chest. Inside the treasure chest is a Wizards Card of Tilly Toke. Now exit the room. The shop keeper is onto you by now and a short scene will show him searching for you. Get up close to the nearest shelves (don't get your back to them) and fire a Flipendo spell in the direction of the switch. The owner will run to investigate and use this chance to run along the bottom of the screen and exit by the black gate. Now leave the shop. O====================================O Find Ginny's Quill in Gambol & Japes O====================================O Head right and go down the alley and you will come to a shop that is lower than the others, that has steps leading down to it. This shop is Gambol & Japes, so enter it. Inside you will find Fred and George Weasley. Now go down the stairs to their left. At the bottom ignore the shopkeeper for now and go through the doorway to the left. The shopkeeper will enter the room with you and tell you about the Magical Measurer in the corner. Cast a fully charged Flipendo spell at it to make it hit the top and also a sheet of wood to the left will reveal a hole. Go through that hole and you will be in a new room. In this room you will find many barrels containing silver sickles. When you have collected them all you should have about 8. Don't forget to pick up GINNY'S QUILL before you go back into the main body of the shop. When you are back in the front of the shop, speak to the shopkeeper and buy the stink pellets from him for 4 sickles for a pack of ten. Unfortunately, your bag can only hold 5. Oh well, just buy them anyway. Before exiting the shop, go to where Fred and George are stood. There will be some bookcases to the right of the exit. Use the Lumos spell to reveal a secret passage behind one of them. Go inside and get a Wizards Card (Bridget Wenlock) from a treasure chest. Now exit the shop. O=============================================O Find Ginny's Spellotape in the Leaky Cauldron O=============================================O Go all the way to the bottom of Diagon Alley until you pass through the arch and come to The Leaky Cauldron. On your left will be 2 barrels and occasionally, they will bear sickles. When you have done that, enter the Leaky Cauldron. As soon as you enter look to your right and you will see some barrels. Smash them so you can get past, then head straight for the sickle ahead of you. But before you get there, you will fall through a trap door! Don't worry though, this is supposed to happen. At the bottom of the trap door, go over and push the switch in front of you. This will close the trap door (you can now get the sickle) and opens the locked door on the right. Go through the door and follow the passage until you come face to face with 3 imps. There are also 3 cages to contain them. Daze them with Flipendo and throw them into each of the cages. Once you have done all three, a Wizard Card will appear near some rolling barrels. Collect it and you will see that it is Rowena Ravenclaw. This should now be your tenth one and your stamina bar should increase in size. Before you go past the rolling barrels, go towards the imp-cage that is down a small passage. Before you have gone down it, look towards the right and you will see 2 barrels turned on their side. Crawl through the left-hand one and search the treasure chest. It will reveal the Mirabella Plunkett Wizard Card. Now go the way where the barrels are rolling. There are 2 lines of them which are rolling, so run between the gaps alternately until you can move away and round the corner from them. You will see a door in the back wall so use it. Immediately your way back will be blocked by a large fallen pipe. Now, don't just drop down onto the floor, instead get your back to the wall and shuffle across the thin plank of wood. Once you are on the other side, push the large box down onto the floor. Follow the box down and push it against the smaller (in height) wall opposite you. Use the box to climb up onto the platform, then go up the stairs to the left. You will find yourself in a darkened room. Use the Lumos spell to reveal a secret passage in the wall. Pass through the passage and you will find GINNY'S SPELLOTAPE. Head out of The Leaky Cauldron and head onto Diagon Alley. Speak to Ginny and Mrs Weasley outside Flourish & Blotts and you will be given a Wizard Card of Alberta Toothill. Mrs Weasley will ask you to go into Flourish & Blotts with them to see Gilderoy Lockhart, so go in now. Inside Lockhart will make a big fuss over you and the Malfoys go on about how they are better than God and whatever... Ron will interupt and say that you've missed the train! You plan to take the Flying Ford Anglia to get to school. Ron says he'll meet you outside The Leaky Cauldron. Meet him there when you're ready to go and this will be the end of your visit to Diagon Alley. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6d) H O G W A R T S : W H O M P I N G W I L L O W [HWWW] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ O================================================================O Find the Exit Tunnel at Ground Level That is Blocked by Creepers O================================================================O You landing at school is not a comfortable one, as you crash straight into the Whomping Willow! At the start you are at the very top of the Whomping Willow. Head down the path on the side of the tree until you come to a gap. Now stop a safe distance from the edge as a root (or creeper) will appear and attack the edges of the gap. When it has finished it's little attack, jump over the gap and continue down the path. You will come to a similar gap, so just do the same as the previous one. You will now be at the base of the Whomping Willow. Head to your left and you will be confonted by a creeper (cue the dramatic music). To defeat it, target it with R1 and use a fully-charged Flipendo spell on it. When you have defeated it, look to the left and you will see a group of bushes which could contain items. Flipendo them and see, but be careful of the poisonous spores from the puffapods (green egg-like things). Near these (to the left) is a treasure chest containing a Chocolate Frog if you need health. Just past the massive creeper on the right(it won't attack now) and also on the right is a path which you need to take. Go up it and it will begin to rise. You will come to a the massive creeper. Stop before it, as it will attack the ledge which you need to slide across. When it withdraws from the ledge, quickly put you back to the wall and shuffle across the small gap. Further along the path you will get a game hint about the correct handling of Puffapods. Take a mental note of the information and deal with the twoahead of you accordingly (pick up when it isn't spouting spores, then throw away from you). Go past them and you can't fail to notice the creeper right next to you. Wait until it withdraws from the ledge and quickly shuffle past it along the thin ledge. Once across, beware of the creeper just to your left. Kill it with Flipendo, take any items from the bush ahead of you, then deal with the next creeper in the same way. Once you have dealt with this one, jump over the gap in the path then follow the path until you come to a Puffapod. Over over to it when it is not giving of spores and dispose of it without harming yourself. Carry on along the route, which will lead you to the ground and a new place. Have a quick scout about and you should find 4 item-giving bushes and a treasure chest containing a Chocolate Frog. When you have done and go to the right (near the 2 bushes close together) and in the wall you should see a gap covered by creepers. Ring a bell? Target and Flipendo them and they will move. Crawl through the gap. On the otherside of the tunnel, you will be given another task saying 'Find the exit tunnel marked on the map'. Also a game hint will appear telling you about teh uses of Flipendo on certain items. When you have read it, head forwards and your way back will be blocked by a fallen log. Also you will now have to defeat some more imps. Damn them! *shakes fist*. You know what this means. You need to defeat them. Many will be on the higher ledges, but some will be on the ground. Flipendo the ones on the floor first, then move onto the ones on the higher ledges. Don't forget, whilst battling them to avoid their green slime. Also, don't forget to keep away from the poisonous puffapods that are on the ground. Once you have used Flipendo on them around 2 times, one will be stood on a log with a puffapod in its hands. Flipendo it and it will drop the puffapod on the log which will be demolished. O======================================O Find the Exit Tunnel Marked on the Map O======================================O Go through that gap which has been cleared and a log will fall behind you again. Oh well, head forward and you will find a treasure chest. Inside there is a Famous Witches and Wizards Card of Grogan Stump. Now go back to the fallen log and climb on top of it. Climb up the ledge on the right. Follow the ledge around and you will come to a another log serving as a bridge. Head across it and you will find a treasure chest containing a Chocolate Frog. Now head back to where the fallen log was, and climb up the opposite ledge. Then go over to Hedwig's stand which is in front of you. Call her and she will bring you a letter warning you of the presence of Gytrashes in the area. It also says that the best way to defeat them is to use the Lumos spell on them. Once you have finished reading the letter, look for two Puffapods to the right. Remove them and shuffle across the ledge. The ledge will widen out and next to a tree is a treasure chest, inside will be a Famous Witches and Wizards Card of Glanmore Peakes. Now go back to Hedwig's stand and just to the left, go under the arching tree branch. You will be in a smokey clearing. .-------------------. | MINI BOSS: GYTRASH \ |---------------------'-------------------------------------------------------. | Oh look! Here is a Gytrash that you've been hearing about. It will appear | | as soon as you step into the clearing. To defeat it, cast the Lumos spell | | and keep the Gytrash in the spells light. This will cause it damage on its | | health bar. Beware though, when your Lumos spell stops, you are vulnerable | | to attack from it. If any part of its body touches you, then you will take | | damage. To avoid this, when your spell runs out, quickly run away from it | | and then cast the spell again. | | | | Repeat this a few times and when it gets to around half health, another | | Gytrash will appear. Repeat the above process with this one too and after | | a few hits you, will have defeated them both. | '-----------------------------------------------------------------------------' Now use your Wiggenweld Stamina Potion now if you need health. Then head over to the far side of the clearing and you will see another tunnel in the wall that is blocked by creepers. Flipendo the creepers and crawl through the hole. O=====================================================================O Escape Through the Exit Tunnel Which Lies Behind the Wiggenweld Stump O=====================================================================O Now you will be in a new area and you will be immediately ambushed by imps. I cannot find a way to kill them, so just stun them if they are annoying you. Climb onto the ledge with the puffapods on and you will come to the Wiggenweld Stamina Potion stump. Refill your life and vial if you need, then turn back to look the opposite way. Just to the right and a little way ahead is a small ledge. It is about 3 times your width. When you are on the ledge, look straight at two Puffapods in the distance and jump towards them and you should land on another ledge. On here is a treasure chest containing the Famous Witchesand Wizards Card of Hesper Starkey. Now go back to the Wiggenweld stump and just behind it is yet another hole covered by creepers. Flipendo them and head through the hole to reach... ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6e) B O S S : W H O M P I N G W I L L O W [BSWW] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ The first really, proper, adequate boss of the game- The Whomping Willow. The first thing you should do is go and get your back against the bar-like roots somewhere behind you. If you get in the left corner, at no point will the Whomping Willow be able to hit you. Anyway, the Whomping Willow will begin proceedings by smashing the gound with its (hand?). If you stay in position, you will easily avoid it and the shockwaves that it creates. When it has done that, it will reveal a green spot on its hand. Target and Flipendo the spot and this will send the Whomping Willow mad and it will start to throw Ron around. When it does this, quickly target and Flipendo the orange spot behind Ron. This will take a quarter of the Whomping Willow's health away. After you have hit it once, it will beat the ground with both hands. Stay in position and you will be safe from it. It will then proceed to punch the ground close to you, again stay put and you will be safe. After about 3 of these, it will again reveal the green spot on its hand. Target and Flipendo it, then do the same with the orange spot behind Ron. This will again, cause the Whomping Willow to go into another frenzied attack. The the Willows left hand (to your left) will pick up the Flying Fod Anglia and start smashiing it about to hit you. This will be followed by another 3 punches, before it shows you its green spot. Flipendo the green the orange spots. 3 quarters of the Willows health will now be gone. Cue more monster mayhem and floor beating, 2 more hits with the car (closer to you this time), 2 more punches before it shows you its green spot. By that way to avoid all the above, stay in the usual position. One more hit on the orange spot and you will have defeated the Whomping Willow. It will release Ron and your task will be complete. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6f) H O G W A R T S : F I R S T N I G H T [HWFN] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ O=====================================================O Go to the Gryffindor Common Room on the Seventh Floor O=====================================================O Ron will tell you that you have got to reach school before Snape catches you. Follow him through the tunnel, into the Hogwarts Grounds. When you get into the grounds, after some fun moaning about Snape, he will catch you and tell you to return to school. Follow Ron up towards school and go through the large double doors when you do. Inside you will find yourself in the entrance hall. Take the stairs directly ahead of you and at the top, take a right. Go through the door here and you will bump into Nearly-Headless Nick, the Gryffindor house ghost. He tells you to go up to the common room (like you didn't already know). Use the staircase on the left and head right the way up to the seventh floor. Go though the door to the seventh floor. Go to the right (follow Ron) and you will come to the Gryffindor Common Room. You won't be able to get in yet, but Hermione will come and tell you the password. Give it to the portrait of the Fat Lady and enter the common room. O============================O Visit Fred and George's Shop O============================O As soon as you are inside, Ron will will tell you that Fred and George have set up a shop and that you should go and see them. Don't you think you've done enough today? Obviously not. Let go and visit Fred and George's shop. To do this go into the Reading Room to the left. When you are inside quickly get your back against the nearest panel. This is a precaution to stop Percy catching you. If he does see you, he will use the Locomotor Mortis spell to immobilise you and he will throw you from the Reading Room. I don't understand why though, as your not doing anything wrong. Cast a spell against the wall on the right and Percy will go and investigate. Now quickly go inside the panels and run to the back wall. The portrait which you need to say the passwod to is the red one of Oraclitus Spleer. Say the password to it and you will be admitted into the shop. Crawl through the hole and you will be in the shop. Inside are Fred and George. They will give you an introduction to their shop. They will tell you that the currency in use was Bertie Bott's Every Flavour Beans. Take the time to browse and buy the items. You will no doubt notice the ALOHOMORA SPELLBOOK and the WIGGENWELD POTION VIAL. You will also notice that you cannot afford them. You will have to wait until you have aquired the bigger bean bag (see Tips and Secrets section). For now, the bigger stink pellet bag and some more stink pellets may be your best buys. Before you leave (again), go through the doorway to the right of the Famous Witches and Wizards Card of Archibald Alderton (you have to pay for this one). Anyway, you will find yourself in a toilet area. To the right is a Famous Witches and Wizards Card of Queen Maeve. You don't need to to pay for this one. O===========O Talk to Ron O===========O Now exit the shop and go back to the common room (it doesn't matter if Percy catches you). Once you are back in the common room, speak to Ron, then you can finally end the day. ______ ______ \____/ \____/ ||||--------------------------------------------------------------------|||| |||| .----------------------------------------------------------------. |||| |||| | 6g) H O G W A R T S : F I R S T D A Y [HWFD] | |||| |||| '----------------------------------------------------------------' |||| ||||--------------------------------------------------------------------|||| /ŻŻŻŻ\ /ŻŻŻŻ\ ŻŻŻŻŻŻ ŻŻŻŻŻŻ You will wake up in the boys dormitory in the Gryffindor Tower. To the right of the entrance/exit, next to a bed is a treasure chest. Inside is a Famous Witches and Wizards Card of Leopoldina Smethwyck. Now head down the staircase to the Gryffindor common room. At the bottom, speak to Ron and he will tell you that the first lesson will be Flying. O===================================================O Flying Lesson With Madame Hooch on the Flying Pitch O===================================================O Leave the common room and go onto the seventh floor and head down to the entrance hall. When you are there, you will meet Nick again, and after he has complained some more leave the castle via the main doors. When you are outside, take the path to your right. Go through the tunnel and go into the courtyard. Stay on the path and take your second right (the first being a door). This will lead you to your flying lesson. Madame Hooch will conduct the lesson and she don't sound too happy about it. She asks you to run through the basics for yours and the classes benifit. This is where you can configure your brooms controls. When she asks you to fly up, press up on the analog stick to set it to that and press down if you would prefer that. Then she asks you to go down, so press down on analog stick or up if you would prefer. If you want to change your brooms configuration, then you can do so in the options menu. Madame Hooch will now ask you to fly through a number of rings. Use X to accelerate and the analog stick to manuveur your broom. You need to fly through all 14 in the alotted time, but theres plenty of it so use this as an oppotunity to get a feel for your broom. When you have done this, Madame Hooch will tell you that you are ready to take this years flying exam. Follow these guidelines and you should pass the exam, but the quicker the better. The course will start simple with the green rings. You will need to fly through all 27 in a third of you allowed time. The course now becomes more difficult and you will need to fly through all the purple rings with half of your time gone. You should have gone through 43 all together. You will now progress onto the blue rings and once you have completed these, you should have flown through 61 in all. There should be around a quarter of your time remaining. The red rings are next and you will need to get through as many as possible in the time remaining. I managed 84 all together and received an A+, but with 85 it is possible to go one better and get a |
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Another Harry Potter and the Chamber of Secrets Walkthrough :
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