Kessen II Walkthrough :
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Walkthrough - FAQKESSEN II FAQ By Sean Twomey (sirashe1@aol.com) Version 1.0- FAQ/Walkthrough just started (10/28/01) Kessen II is Koei's sequel to Kessen obviously. It is a strategy/war simulation game based loosely on the period of Chinese History found in the Romance of Three Kingdoms series, also by Koei. It is a fantastic game, with awesome visuals found on the battlefields, in the spell effects, and in the cut scenes. I bought the game the first week it was out And have played it almost non-stop up until now, when I finally took a break to write this FAQ. I have beaten the game 4 times already! Twice as Liu Bei and Twice as Cao Cao, on different difficulty levels. Now without further ado, here is the FAQ: *Note* As of now this FAQ should only be found in one place: www.gamefaqs.com INDEX -I. BASICS 1. Introduction 2. Flow Chart 3. Political Policy 4. Officer Attributes 5. Special Abilities 6. Troop Types 7. Formations 8. Types of Attacks -II. CHARACTERS 1. Liu Bei's Army (Shu) A. Officer Info B. Officer Ratings C. Special Abilities 2. Cao Cao's Army (Wei) A. Officer Info B. Officer Ratings C. Special Abilities 3. Sun Quan's Army (Wu) 4. Other Characters -III. GENERAL BATTLEFIELD TIPS 1. Land Battles 2. Naval Battles 3. Siege Battles -IV. LIU BEI'S WALKTHROUGH -V. CAO CAO'S WALKTHROUGH -VI. SECRETS -VII. FAQs -VIII. MISC ----------------------------------------------- | I. Basics | ----------------------------------------------- 1. INTRODUCTION In Kessen II there are a number of different screens you will encounter. -The Battle Map Screen is the zoomed out view of the current battle you are fighting. When you are in this view, action in the current battle is suspended, so take as much time as you need. -Note that you can press the SQUARE button on any unit to receive information on that unit. -Press the X button on any of your army's units that are currently engaged in battle to zoom in and watch the battle. -Press X once again to zoom in to the officer view. From this screen you can move the officer around and or execute special abilities. All Battles are fought either on Land or at Sea. -Naval Battles are similar to land battles except that only one unit can engage an enemy unit at a time and some special abilities are not available. ----------------------------------------------- 2. FLOW CHART Kessen II has a general flow for each Stage: Power Status: The military situation is explained using maps and the narrator. | | Political Policy: Here you can make a political decision to aid your conquest. | | Drama: This stage advances the story using CG Scenes. | | War Council: You plan your strategies for winning the next battle in this stage. | | Battle: You fight the current battle. | | Post-Battle: Here you receive information about how you fared in the battle and have the opportunity to save. | | Next Stage: You repeat the above 6 steps... ----------------------------------------------- The Stages in the Game Flow Chart is like this: LIU BEI'S CAMPAIGN: Battle of Xu | | Battle of Ru Nan | | Battle of Bo Wan Po | | Battle of Chang Ban Po | | Showdown at Chi Bi (Naval) | | Siege of Cheng Du / | \ / | \ / | \ Mt. Dinjun - Southern Campaign - Fan Zheng \ | / \ | / Battle of Tian Shui / | \ / | \ / | \ Xi Campaign - Chen Cang - Wei Xing \ | / \ | / Battle of Wu Chang (Naval) | | Wei-Shu Conflict | | Battle of East Lau (hidden battle available on expert level only) ----------------------------------------------- CAO CAO'S CAMPAIGN: Battle of Xu | | Battle of Ru Nan | | Battle of Bo Wan Po | | Battle of Chang Ban Po | | Showdown at Chi Bi (Naval) | | The Battle at Tong Gate / | \ / | \ / | \ Mt. Dinjun - Fan Zheng - Xi Campaign \ | / \ | / Battle of Tian Shui | | Siege of Cheng Du | | Battle of Wu Chang (Naval) | | Wei-Shu Conflict | | Battle of Chang Zheng (hidden battle available on expert level only) ----------------------------------------------- 3. POLITICAL POLICY Before every battle you must complete the political policy stage. It is very useful in upgrading your army. You will always have 3 choices available and you must select one. Generally the choices will be: Policy Result ----------------------------------------------- Recruit Troops Increase in Troop Strength ----------------------------------------------- Train Troops Increase Officers Abilities ----------------------------------------------- Kill Man-Eating Tiger Increase in Fame ----------------------------------------------- Assist Land Development Increase in Supplies ----------------------------------------------- Research Weapon Increase in Troop Class or Development of a new weapon ----------------------------------------------- Form Special Unit Upgrade one of your existing Units to a special class ----------------------------------------------- Persuade Enemy Persuade enemy troops to desert ----------------------------------------------- Persuade Enemy Commander Persuade an Enemy Commander to Defect ----------------------------------------------- Fake Attack Cause Enemy to Divert Troops Away From the Battlefield ----------------------------------------------- Threaten Enemy Lowers Enemy Morale ----------------------------------------------- Train General General will greatly increase in Abilities ----------------------------------------------- Intercept Enemy Supplies Lowers Enemy Morale and Increases Supplies ----------------------------------------------- Recruit General Get a General to Join Your Army ----------------------------------------------- As Liu Bei during the Southern Campaign you can hire a local Guide. At the Final Battle as Liu Bei you can opt to give a speech, raising morale to 100. I HIGHLY suggest you do this, as it almost ensures your victory in the Wei-Shu Conflict. As Cao Cao, prior to the Showdown at Chi Bi you can write a poem, raising morale by 10. ----------------------------------------------- 4. OFFICER ATTRIBUTES Each Officer in Kessen II has a set rating in various attribute categories when they join your army. This rating can change during the course of the game though. For example, if you kill 3000+ enemy troops using a special ability such as charge or rush or raid or if you win a duel, your war attribute increases. Likewise, if you kill 3000+ enemy troops with a magic ability, your magic attribute increases. Fame increases when the officer's unit forces an enemy unit with high fame to retreat. Experience increases if an officer survives a battle without retreating or when the officer's unit forces an enemy unit to retreat, or when the unit destroys the enemy's supply compound. Attribute Description ----------------------------------------------- War (Battle) Officer's strength in combat, includes offense, defense and morale. The higher it is, the more likely you will win a duel. ----------------------------------------------- Magic Affects power of magical attacks and ability to withstand enemy magic attacks. ----------------------------------------------- Fame Higher rating means more troops in the unit. 100 soldiers per fame point. Higher rating also means more formations available. ----------------------------------------------- Experience Affects troop type upgrades and acquisition of new special abilities. ----------------------------------------------- 5. SPECIAL ABILITIES Each Officer can use a variety of Special Abilities; both Strategic and Magical. The selection and effectiveness increase as the officer's attributes increase. Strategic Ability Description ----------------------------------------------- Battle Cry Temporarily weakens enemy and decreases their Morale. ----------------------------------------------- Duel Challenge opposing Commander. Victory = raise in morale. Defeat= loss of morale. ----------------------------------------------- Rally Temporarily strengthens allied soldiers and raises morale. ----------------------------------------------- Raid Officer rampages through enemy unit killing soldiers. ----------------------------------------------- Charge Cavalry or Horse troops charge through the enemy. ----------------------------------------------- Volley Bow troops shoot arrows; more effective than regular shooting. ----------------------------------------------- Iron Wall Defends against magic attacks. (press x) ----------------------------------------------- Rush Troops rush through enemy soldiers. ----------------------------------------------- Magical Ability Description ----------------------------------------------- Meteor Shower Drops meteors on enemy troops in a cone radius. ----------------------------------------------- Fireball Fireball(s) rampage through enemy lines. ----------------------------------------------- Fire Storm Fire trails through enemy troops. ----------------------------------------------- Hail Hail falls on enemy troops in a circular radius. ----------------------------------------------- Ice Storm Ice encases the enemy in a larger circular radius. ----------------------------------------------- Lightning Lightning strikes the enemy in a box radius. ----------------------------------------------- Gale A massive gale sucks in enemy troops. ----------------------------------------------- Fissure The earth opens up, swallowing enemy troops down to hell. ----------------------------------------------- 6. TROOP TYPES All troop types in Kessen II can receive upgrades. They occur when you choose to upgrade weapons in your political stage, or when you successfully complete a battle. Class Description Officers ----------------------------------------------- Archers Female Bow Li Li, Himiko, Xi Xuangfeng ----------------------------------------------- Bow Long Range Huang Zong, Ma Su, Attack Cheng Yu, Li Dan, Guo Shao, Gan Ning ----------------------------------------------- Cavalry Mounted Warriors Mei Sanniang, Guan Yu, Guan Ping, Cao Cao, Xun Yu ----------------------------------------------- Crossbow Long Range Pang Tong, Yan Yan, Attack with Cao Hong, Sima Yi, Crossbows Lu Xun, Lu Su ----------------------------------------------- Elephant High Offense Meng Huo, Zhu Rong, and Defense King Mulu, King Duosi ----------------------------------------------- Foot Armed with Swords Liu Bei, Zhuge Liang, Zhao Yun, Cao Ren, Pang De, Sun Quan ----------------------------------------------- Horse Female Cavalry Sun Li, Yu Jin ----------------------------------------------- Horesbow Cavalry with Bows Cai Wengi, Ma Dai, Ma Chao ----------------------------------------------- Light Sword Female Foot Li Li, Himiko, Dong Soldiers Xuanfeng ----------------------------------------------- Spear Armed with Spears Zhang Fei, Zhou Cang, Zhang Liao, Hu Zhi, Dian Wei, Fa Zheng ----------------------------------------------- Unit Upgrades Foot Level Name Offense Defense ----------------------------------------------- 1 Light Foot 2 6 ----------------------------------------------- 2 Foot 4 8 ----------------------------------------------- 3 Heavy Foot 6 10 ----------------------------------------------- 4 Armored Foot 8 12 ----------------------------------------------- Light Sword Level Name Offense Defense ----------------------------------------------- 1 Light Sword 3 5 ----------------------------------------------- 2 Heavy Sword 5 7 ----------------------------------------------- 3 Elite Sword 7 9 ----------------------------------------------- 4 Ultra Sword 9 11 ----------------------------------------------- Spear Level Name Offense Defense ----------------------------------------------- 1 Light Spear 4 3 ----------------------------------------------- 2 Spear 6 5 ----------------------------------------------- 3 Heavy Spear 8 7 ----------------------------------------------- 4 Armored Spear 10 9 ----------------------------------------------- Archers Level Name Offense Defense ----------------------------------------------- 1 Archers 2 1 ----------------------------------------------- 2 Heavy Archers 4 3 ----------------------------------------------- 3 Elite Archers 6 5 ----------------------------------------------- 4 Ultra Archers 8 7 ----------------------------------------------- Bow Level Name Offense Defense ----------------------------------------------- 1 Short Bow 2 2 ----------------------------------------------- 2 Bow 4 4 ----------------------------------------------- 3 Long Bow 6 6 ----------------------------------------------- 4 Marksmen 8 8 ----------------------------------------------- Crossbow Level Name Offense Defense ----------------------------------------------- 1 Crossbow 1 1 ----------------------------------------------- 2 Heavy Cross 2 2 ----------------------------------------------- 3 Heavy Cross 3 4 ----------------------------------------------- 4 Arballests 4 6 ----------------------------------------------- Horsebow Level Name Offense Defense ----------------------------------------------- 1 Hunters 7 6 ----------------------------------------------- 2 Horsebow 9 8 ----------------------------------------------- 3 Mongolian Horsemen 10 7 ----------------------------------------------- Cavalry Level Name Offense Defense ----------------------------------------------- 1 Cavalry 8 7 ----------------------------------------------- 2 Cavalry 10 9 ----------------------------------------------- 3 Heavy Cavalry 12 11 ----------------------------------------------- 4 Elite Cavalry 14 13 ----------------------------------------------- Horse Level Name Offense Defense ----------------------------------------------- 1 Horse 9 6 ----------------------------------------------- 2 Heavy Horse 11 8 ----------------------------------------------- 3 Elite Horse 13 10 ----------------------------------------------- 4 Ultra Horse 15 12 ----------------------------------------------- Elephant Level Name Offense Defense ----------------------------------------------- 1 Elephant 16 16 ----------------------------------------------- 2 Armored Elephant 18 18 ----------------------------------------------- 3 Elite Elephant 20 20 ----------------------------------------------- 7. FORMATIONS In Kessen II Each Unit can move in one of 13 different formations. You are limited, however, to which formations the commander of the unit has learned. You can learn new formations by increasing in experience. Each Commander will automatically use whatever formation is best for the battle, but you can still change a unit's formation if you choose to. Formations Name Best Against Worst Against ----------------------------------------------- Asp Flat, Moon, Swan, Bowl Carp, Box ----------------------------------------------- Awl Flat, Dome Moon, Swan ----------------------------------------------- Bowl Carp, Box Asp, Bull ----------------------------------------------- Box Asp, Bull Moon, Swan, Bowl ----------------------------------------------- Bull Flat, Moon, Swan, Bowl Carp, Box ----------------------------------------------- Carp Asp, Bull Swan, Bowl ----------------------------------------------- Dart Flat Moon, Swan ----------------------------------------------- Dome Flat Asp, Bull, Dome ----------------------------------------------- Flat None Asp, Bull, Dart, Goose ----------------------------------------------- Goose Flat Asp, Bull, Dart ----------------------------------------------- Moon Carp, Box Asp, Bull ----------------------------------------------- Ring None None ----------------------------------------------- Swan Dart, Box Asp, Bull ----------------------------------------------- 8. TYPES OF ATTACKS Frontal: A frontal attack is best used when you outnumber the enemy by far, and your troops are of equal or higher class. A frontal attack pits you directly against another enemy unit with a head on attack. Flank: Flank attacks are highly effective against enemy units. It involves your unit attacking an enemy unit from the side. If used when the enemy unit is already engaged in battle, it will have a better effect because it will cause the enemy unit to split its forces and its morale will fall. Surprise: Surprise attacks are launched when you attack an enemy unit from behind. It can also occur in certain battlefield situations where one of your units is waiting in ambush for an enemy unit. It is highly effective because a surprise attack causes an immediate drop in enemy morale. It is _critical_ that you utilize flank and surprise attacks during the campaigns at expert level for you will almost always be outnumbered, outmatched, and outclassed. ----------------------------------------------- | II. Characters | ----------------------------------------------- 1-A. LIU BEI'S ARMY OFFICER INFO (SHU) Liu Bei: 5/5 (lieu bay) Liu Bei is the ousted Lord of Xu. He was allied with Cao Cao until Cao Cao sent his army to attack Xu Chang. -You begin the game as Liu Bei Guan Yu: 5/5 (gwan you) He is the sworn brother of Liu Bei and Zhang Fei. He fights with the famous 'Black Dragon.' He is the leader of the Tiger Generals. -You begin the game with Guan Yu Zhang Fei: 5/5 (zang fay) Zhang Fei is also the sworn brother of Liu Bei and Guan Yu. He is a fierce Tiger General, but also drinks heavily. He is the father of Luo Luo, Mei Mei, and Li Li. -You begin the game with Zhang Fei Mei Sanniang: 3/5 (may sun-yan) Mei Sanniang is a close friend of Liu Bei, Zhang Fei and Guan Yu. She likes Liu Bei. -You begin the game with Mei Sanniang Li Li: 3/5 (lee lee) Li Li is the most independent daughter of Zhang Fei. She is the middle sister of Luo Luo and Mei Mei. -You begin the game with Li Li attached to Zhang Fei's Unit Luo Luo: 2/5 (loo loo) Luo Luo is the youngest daughter of Zhang Fei and the sister of Mei Mei and Luo Luo. -You begin the game with Luo Luo attached to Zhang Fei's Unit Zhao Yun: 5/5 (zao yun) Zhao Yun is the former head of the Han Imperial Bodyguard. He has pledged his life to bringing Justice to the land and restoring the Han Empire. He is also a Tiger General. -Joins during the Battle of Xu (stage 1) **Note** Zhao Yun leaves your army after the Battle of Bo Wan Po, but rejoins before the Battle of Tian Shui Guan Ping: 2/5 (gwan ping) Guan Ping is the adopted son of Guan Yu. -Joins after the Battle of Xu (stage 1) Zhou Cang: 1/5 (zao cang) Zhou Cang is a supporter of Guan Yu and fights attached to his unit. -Joins during the Battle of Ru Nan (stage 2) Zhuge Liang: 5/5 (zoo-gay lee-an) Extremely knowledgeable in the arts of warfare and astronomy, Zhuge Liang has been sought out by many warlords. -Joins before the battle of Bo Wan Po (stage 3) Pang Tong: 5/5 (paing tong) Zhuge Liang's brother in law, Pang Tong is equally as devious and cunning as the renowned warlord. -Joins post Battle of Chang Ban Po (stage 4) Huang Zhong: 2/5 (hu-wan zawng) An old and legendary soldier, his skill on the battlefield rivals that of Guan Yu and Zhang Fei. He is also a Tiger General. -Joins post Battle of Chang Ban Po (stage 4) Ma Su: 1/5 (ma soo) A commander that fights under Liu Bei. -Joins attatched to Liu Bei's Unit after the Battle of Chang Ban Po (stage 4) Sun Li: 4/5 (soon lee) Sun Li is the younger sister of Sun Quan. She is hot headed and eager to see the world. Although she loves her brother dearly, she is loyal to Liu Bei. -Joins during the Showdown at Chi Bi Cai Mao: 2/5 (kai-mow) Cai Mao is a former Officer of Cao Cao. -Joins before the Showdown at Chi Bi (stage 5) ONLY if you implicate him in treachery as your political decision Ma Chao: 4/5 (ma chow) Ma Chao is a famous warrior from the Xi Province. He has sworn revenge on Cao Cao, who killed his entire clan. He is also one of the Tiger Generals. -Joins during the Siege of Cheng Du (stage 6) Zhu Rong: 4/5 (zoo rong) Zhu Rong is the wife of the Chieftain of Nanman, Meng Huo. Unlike her husband, she is adept at warfare and truly rules the clan. -Joins after the Southern Campaign (stage 7) if you chose that path Jiang Wei: 3/5 (zhang way) Jiang Wei shows that Liu Bei is loved by the people when he leads a contingent of the citizens of Tian Shui to aid him. He is also Zhuge Liang's apprentice. -Joins during the Battle of Tian Shui (stage 8) Yan Yan: 2/5 (yawn yawn) Yan Yan is a former officer of lord Liu Zhang. -Joins prior to the Defense of Chen Cang ONLY if you chose to recruit him in your political decision (stage 9) Xu Shu: 2/5 (zoo shoe) A former Officer of Cao Cao's Army. -Joins at the Race at Wei Xing ONLY if you chose to persuade him to defect in your political decision (stage 9) Wei Yan: 3/5 (way yawn) A cavalry commander with a scorpion style helmet. -Joins up automatically attached to one of your units. I forget when? Ma Dai: 2/5 (ma die) Ma Dai is the brother of Mao Chao. -Joins during the Campaign Against Xi ONLY if you chose to have Ma Chao get him to defect during your political decision (stage 9) Fa Zheng: 2/5 (faw zang) A former vassal of the warlord Liu Zhang. -Joins after the Siege of Cheng Du (stage 6) Cai Wengi: 5/5 (kai when-gi) The Queen of Xi and a cunning woman. Also a very powerful sorceress. -Joins after the Campaign Against Xi if you chose that path (stage 9) B. LIU BEI'S ARMY OFFICER RATINGS Officer War (Battle) Magic Fame Exp --------------------------------------------- Cai Mao 59 32 24 34 --------------------------------------------- Cai Wengi 78 84 60 58 --------------------------------------------- Fa Zheng 38 85 32 32 --------------------------------------------- Guan Ping 75 44 6 8 --------------------------------------------- Guan Yu 96 43 23 16 --------------------------------------------- Huang Zhong 87 40 31 45 --------------------------------------------- Jiang Wei 81 76 52 48 --------------------------------------------- Li Li 70 50 9 11 --------------------------------------------- Liu Bei 80 77 27 18 --------------------------------------------- Luo Luo 72 45 8 10 --------------------------------------------- Ma Chao 90 36 40 28 --------------------------------------------- Ma Dai 74 55 39 34 --------------------------------------------- Ma Su 43 60 21 15 --------------------------------------------- Mei Sanniang 88 78 11 15 --------------------------------------------- Pang Tong 41 93 27 35 --------------------------------------------- Wei Yan 84 23 32 24 --------------------------------------------- Xu Shu 45 90 26 27 --------------------------------------------- Yan Yan 78 46 38 42 --------------------------------------------- Zhang Fei 97 29 21 17 --------------------------------------------- Zhao Yun 93 48 32 35 --------------------------------------------- Zhou Cang 77 24 8 10 --------------------------------------------- Zhu Rong 81 37 41 45 --------------------------------------------- Zhuge Liang 37 94 30 46 --------------------------------------------- You can use this table for example to check and see if you would win a duel with an enemy officer because duels are based on the unit's morale and commander's war ability. C. LIU BEI'S OFFICER'S SPECIAL ABILITIES Ability Officers able to use ability --------------------------------------------- Battle Cry Liu Bei, Guan Yu, Zhou Cang, Zhao Yun, Luo Luo --------------------------------------------- Duel Guan Yu, Zhang Fei, Zhao Yun, Mei Sanniang, Cai Wengi, Sun Li Ma Chao, Huang Zhong, Wei Yan --------------------------------------------- Rally Liu Bei, Zhao Yun, Ma Chao, Huang Zhong, Zhang Fei, Guan Yu Li Li, Guan Ping, Others --------------------------------------------- Raid Zhang Fei, Zhao Yun, Guan Yu Ma Chao, Cai Wengi --------------------------------------------- Charge Guan Yu, Sun Li, Wei Yan --------------------------------------------- Volley Luo Luo, Huang Zhong, Yan Yan Ma Chao, Ma Dai --------------------------------------------- Iron Wall Liu Bei, Li Li, Mei Sanniang Cai Mao, Guan Ping, Huang Zhong, Others --------------------------------------------- Rush Li Li, Zhang Fei, Zhao Yun --------------------------------------------- Meteor Shower Mei Sanniang, Cai Wengi, Pang Tong, Xu Shu --------------------------------------------- Fireball Zhuge Liang, Cai Wengi, Jiang Wei, Pang Tong --------------------------------------------- Fire Storm Zhuge Liang, Pang Tong, Cai Wengi --------------------------------------------- Hail Xu Shu --------------------------------------------- Lightning Zhuge Liang, Cai Wengi --------------------------------------------- Gale Zhuge Liang, Cai Wengi --------------------------------------------- Fissure Zhuge Liang, Cai Wengi ----------------------------------------------- **Note** Some commanders may not learn the ability until their experience has greatly increased. ----------------------------------------------- 2-A. CAO CAO'S ARMY OFFICER INFO Cao Cao: 5/5 (cow cow) Cao Cao desires to rule the continent with his strength. He fights for nothing else. -You begin the game as Cao Cao Xun Yu: 5/5 (zoon yew) She is a powerful warlord with excellent magical abilities. She is also in love with Cao Cao, though he doesn't know. -You begin the game with Xun Yu attached to Cao Cao's unit, however she later leads her own unit. Cao Bu: 2/5 (cow boo) He is Cao Cao's uncle, and an old warrior. He has a secret he does not know how to tell Cao Cao. -You begin the game with Cao Bu attached to Cao Cao's Unit Cao Ren: 3/5 (cow ren) Cao Ren is Cao Cao's cousin, and fights alongside Cao Cao. -You begin the game with Cao Ren Hu Zhi: 5/5 (who zee) Hu Zhi is the strongest (physically) woman in the world. She is a fierce fighter. -You begin the game with Hu Zhi attached to Cao Ren's Unit. Xiahou Yuan: 5/5! (zee-a-how yew-an) Xiahou Yuan is Cao Cao's cousin and also the strongest general in his army. He is not afraid to die, which is why he never loses. -You begin the game with Xiahou Yuan...however, he tragically is killed when Cao Cao's army is ambushed. Xiahou Yuan saves Cao Cao by sending his own unit out to battle all of Liu Bei's forces alone so Cao Cao can escape. Cheng Yu: 4/5 (cheng yew) Cheng Yu may seem a bit odd, but he is clever and his strategies are also devious. -You begin the game with Cheng Yu attached to Xiahou Yuan's unit. Yu Jin: 3/5 (yew jinn) Yu Jin, is well, he likes other males, which is the reason he joined up with Cao Cao. (he admires Cao Cao's manliness) -You begin the game with Yu Jin Dong Xuanfeng: 4/5 (dong zwan-fang) She is highly skilled female warrior boasting over 108 succesful assassinations. -You begin the game with Dong Xuanfeng attached to Yue Jin's Unit. Xi Xuanfeng: 3/5 (zee zwan-fang) She is half foreign blooded, and has mastered a variety of weapons. She seems to have a rivalry with Zhang Fei's daughter Li Li. -You begin the game with Xi Xuanfeng attached to Yue Jin's unit. Guo Jia: 3/5 (goo-oh gee-uh) Gou Jia is a surprisingly strong magician willing to aid Cao Cao. -Joins before the Battle of Xu (stage 1) ONLY if you chose to recruit him in your political decision. Himiko: 5/5 (he-me-ko) Himiko is Cao Cao's magician. She is a young but very powerful sorceress. She is in love with Cao Cao. -Joins after the Battle of Xu (stage 1) Yue Jin: 2/5 (yew jinn) Not to be confused with Yu Jin, Yu Jin is an officer of Zhang Liao. -Joins after the Battle of Xu (stage 1) Li Dian: 3/5 (lee dan) Li Dian is also an officer of warlord Zhang Liao. -Joins after the Battle of Xu (stage 1) Cao Hong: 2/5 (cow hawng) Cao Hong is also Cao Cao's cousin. -Cao Hong joins after the Battle of Ru Nan (stage 2) Xu Huang: 4/5 (zoo who-ang) Xu Huang is the former minister of the interior of the Han Empire, but pledges his service to Cao Cao. -Joins before the battle of Bo Wan Po (stage 3) Xiahou Ba: 5/5 (zee-a-how bah) Xiahou Ba is the son of Xiahou Yuan. He is set on taking revenge on Guan Yu for killing his father. His other goal is to be his father's equal on the battlefield. -Joins before the Battle at Chang Ban Po (stage 4) Zhang Liao: 5/5 (zang lee-ow) Zhang Liao is one of Cao Cao's greatest and most trusted commanders. He was once friends with Guan Yu, but they feuded and parted ways. -Joins before the Battle at Chang Ban Po (stage 4) Xiahou Dun: 4/5 (zee-a-how dune) Xiahou Dun is also Cao Cao's cousin and is known as the one eyed general. -Joins before the Showdown at Chi Bi (stage 5) Zhang He: 4/5 (zang he) Zhang He is a former officer of Yuan Shao who joins up after Cao Cao defeats Yuan Shao. -Joins before the Showdown at Chi Bi (stage 5) Sima Yi: 5/5 (see-ma ye) Sima Yi is a renowned warlord with a superb magical ability. His fearless attitude in advising Cao Cao prompts Cao Cao to enlist him. -Joins before the Battle at Tong Gate (stage 6) Pang De: 5/5 (pang dee) Pang De is a former vassal of Ma Chao, but he defects to Cao Cao after Ma Chao is defeated. -Joins after the Battle at Tong Gate (stage 6) Deng Ai: 3/5 (dang eye) Deng Ai is a former officer of the Xi Army. -Joins before the Campaign Against Xi ONLY if you chose to persuade him to defect in your war council decision. Dian Wei: 3/5? (dee-an way) Dian Wei is, well not too sure where he came from either! -Joins before the Battle of Tian Shui (stage 8) Guo Shao: 2/5 (goo-oh shaow) Guo Shao is another commander wanting to fight under Cao Cao. Any relation to Guo Jia? -Joins before the Battle of Tian Shui (stage 8) B. CAO CAO'S ARMY OFFICER RATINGS Officer War (Battle) Magic Fame Exp --------------------------------------------- Cao Bu 53 54 10 33 --------------------------------------------- Cao Cao 86 75 28 24 --------------------------------------------- Cao Hong 72 39 17 21 --------------------------------------------- Cao Ren 83 34 18 18 --------------------------------------------- Cheng Yu 35 88 16 17 --------------------------------------------- Deng Ai 68 71 50 50 --------------------------------------------- Dian Wei 90 15 31 36 --------------------------------------------- Dong Xuanfeng 78 55 8 14 --------------------------------------------- Guo Jia 48 85 10 15 --------------------------------------------- Guo Shao 80 52 50 48 --------------------------------------------- Himiko 34 93 14 22 --------------------------------------------- Hu Zhi 92 32 16 17 --------------------------------------------- Li Dian 57 22 8 17 --------------------------------------------- Pang De 90 39 38 38 --------------------------------------------- Sima Yi 43 94 32 55 --------------------------------------------- Xi Xuanfeng 80 49 7 12 --------------------------------------------- Xiahou Ba 91 35 18 22 --------------------------------------------- Xiahou Dun 87 43 29 33 --------------------------------------------- Xiahou Yuan 94 40 36 42 --------------------------------------------- Xu Huang 89 40 12 20 --------------------------------------------- Xun Yu 48 91 17 21 --------------------------------------------- Yu Jin 64 47 15 18 --------------------------------------------- Yue Jin 56 24 8 17 --------------------------------------------- Zhang He 86 50 27 30 --------------------------------------------- Zhang Liao 95 46 37 40 --------------------------------------------- These are starting attributes only and are subject to change as you progress through the game. C. CAO CAO'S OFFICER'S SPECIAL ABILITIES Ability Officers able to use ability --------------------------------------------- Battle Cry Cao Cao, Xiahou Dun, Cao Bu, Cao Ren, Xiahou Ba, Xi Xuanfeng, Dong Xuanfeng --------------------------------------------- Duel Cao Ren, Deng Ai, Hu Zhi Pang De, Xiahou Ba, Xiahou Dun, Xiahou Yuan, Zhang Liao --------------------------------------------- Rally Cao Cao, Zhang Liao, Yu Jin Dong Xuanfeng, Xun Yu, Yue Jin, Guo Shao, Cao Ren --------------------------------------------- Raid Hu Zhi, Zhang Liao, Xiahou Yuan Xiahou Ba, Pang De, Zhang He --------------------------------------------- Charge Cao Cao, Xiahou Dun, Xu Huang --------------------------------------------- Volley Xi Xuanfeng, Zhang He, Others --------------------------------------------- Iron Wall Yu Jin, Cao Cao, Cao Ren, Cheng Yu, Xi Xuanfeng, More --------------------------------------------- Rush Dian Wei, Hu Zhi, Pang De, Zhang Liao, Dong Xuanfeng --------------------------------------------- Meteor Shower Xun Yu, Sima Yi, Cheng Yu, Guo Jia --------------------------------------------- Fireball Deng Ai --------------------------------------------- Hail Himiko, Guo Jia, Sima Yi, Cheng Yu, Xun Yu --------------------------------------------- Fire Storm None? --------------------------------------------- Ice Storm Himiko, Xun Yu, Sima Yi --------------------------------------------- Lightning Himiko, Guo Jia, Sima Yi --------------------------------------------- Gale Himiko, Sima Yi --------------------------------------------- Fissure Himiko, Sima Yi ----------------------------------------------- **Note** Some commanders may not learn the ability until their experience has greatly increased. ----------------------------------------------- 3. SUN QUAN'S ARMY OFFICER INFO **Note** While you can not actually play as Wu (Sun Quan's Kingdom) you can control them during the Showdown at Chi Bi if you play as Liu Bei. Gan Ning: 4/5 (gawn ning) A former pirate, Gan Ning is now Wu's top general. Lu Meng: 3/5 (loo meng) A strategic general; often helps out Lu Xun. Lu Su: 3/5 (loo soo) Zhou Yu's best friend and another Wu General. Lu Xun: 3/5 (loo zoon) A young up and coming general of Wu. Sun Quan: 4/5 (soon kwan) The leader of Wu and commander of the most powerul navy in China. Sun Li's elder brother. Taishi Ci: 3/5 (ta-she see) Wu's second strongest general behind Gan Ning. Zhou Yu: 5/5 (zow yew) Zhou Yu is Sun Quan's right hand man and is renowned for his warfare and magical abilities. He is also famous for his musical genius. ----------------------------------------------- 4. OTHER CHARACTERS Diao Chan (dow chan) Liu Bei's lover. She was kidnapped by Cao Cao at the start of the war. She longs to be reunited with Liu Bei and only she knows where the Imperial Seal is located. Mei Mei (may may) Zhang Fei's eldest daughter. She was killed when Cao Cao betrayed Liu Bei and attacked him at Xu Chang. YI ARMY Liu Zhang is the leader of the Yi province and allies himself with Cao Cao because they are old friends. You fight against him in the siege of Cheng Du. Liu Zhang (lew zang) Leader of the Yi Province and an old friend of Cao Bu's. Zhang Ren (zang ren) Yi's top general and a loyal vassal of Liu Zhang. Wu Yi (woo ye) An officer of Liu Zheng's army. Yan Yan and Fa Zheng are also vassals of Liu Zhang NANMAN ARMY Meng Huo (meng who-oh) Leader of Nanman. Husband of Zhu Rong. Not too brave, not too smart. Zhu Rong is his wife and the real leader of Nanman. Wu Tugu (woo too-goo) King of a small country in Nanman, Wu Tugu is the strongest general. King Mulu (moo-loo) King of a small country in Nanman, he excels at warfare and magic. King Duosi (duosi) King of a small country in Nanman, he is a true leader and excelles at magical abilities. ----------------------------------------------- | III. GENERAL BATTLEFIELD TIPS | ----------------------------------------------- 1. LAND BATTLES ---While fighting on a bridge in a land battle, some special abilities may not be available. ---The easiest way to get enemy units to flee is by causing their morale to reach 0 even if they still have a large number of troops. -The best way to do this is by destroying the enemy storehouse and or surrounding enemy units and ganging up on them with multiple allied units. ---Use special abilities often and early!!! -Special abilities regenerate, so the sooner you use them the sooner you can use them again. -Special Abilities regenerate about 10x faster if you are very close to your storehouse. The closer you are to your storehouse the faster they regenerate. -Optimize your special ability usage by targeting as many enemy units in the green effect field. It will kill more enemy troops that way. ---DUELS are one of the best specials for lowering enemy morale and helping you win the battle!!! -ONLY initiate a duel if your MORALE is HIGHER than the enemy morale. You will be sure to win every time if your morale is higher. When you win the enemy morale drops by about 1/3 of the bar and your morale increases greatly! -For example, use a rally to increase your morale and or a battle cry to decrease enemy morale right before you initiate a Duel and you will be more likely to win. ---Sometimes it is better to attack an enemy unit one on one so you can use your special abilities and affect more enemy troops, and then move in with another unit to surround the enemy. -For example, Liu Bei is fighting Cao Cao. Liu Bei initiates a rush that kills 4000 of Cao Cao's troops. -If Zhang Fei had been attacking Cao Cao at the same time from another side, Liu Bei's rush would only have killed 2000 of Cao Cao's troops because Cao Cao would have divided them to fight both Liu Bei and Zhang Fei ---If you can destroy the enemy storehouse the entire enemy army's morale drops to about 32!!! -Some battles the enemy has no storehouse. -If your scouts have located their storehouse, see if you can spare a unit to go and destroy it. It doesn't take long to destroy a storehouse and the resulting drop in morale is well worth it. ---Unless you are going to use your special maneuvers and significantly lower enemy troop numbers, always try and flank or launch a surprise attack on an enemy unit that is already engaged in battle. This means don't send units in one on one if you can help it and NEVER fight a battle with two enemy units on one allied unit. Its a losing battle. ---If you are finding a land battle very difficult to complete and you keep losing, send out a couple decoy units and then throw everything else you have at the enemy commander (either Liu Bei or Cao Cao depending on who you play). With 2 or 3 units surrounding them, the enemy commander won't last long and you will automatically win if they are forced to flee! 2. NAVAL BATTLES ---Some special abilities such as duel and charge and rush are not available in Naval Battles. ---Only one Allied unit can engage an Enemy Unit at a time and vice versa. -This actually works to your advantage because you can win a naval battle with ease even if you are severely outnumbered. Here's how: -Send your strongest units to engage the enemy, and use a couple specials. Then send your weaker units around to the sides and back of the enemy unit. While they cannot directly attack the enemy unit, if you still target the enemy unit it will say "will surround, ok?" press X and they will surround the enemy unit, causing disarray. This lowers the enemy morale _DRASTICALLY_ and QUICKLY. Within a minute of real time battle the enemy unit's morale will reach 0 and you will win. Repeat the process on all of the enemy units. ---Be careful not to let your units stack up behind each other. They will be unable to reach the front to engage and surround enemy units and it will put you at a severe disadvantage. ---It is almost impossible to win a one on one naval battle if the enemy unit has more troops than your unit. If you are outnumbered you simply MUST surround the enemy. 3. SIEGE BATTLES ---These are basically land battles in which the majority of the fighting is done in a small space. (inside the castle) ---The major difference is that you have to fight through the Castle gates to win the battle. -I STRONGLY recommend any plan in the war council phase that allows for the easiest route to the most open gates into the castle. -Attacking a castle gate and being pounded by the defenders all the while is one of the quickest ways for allied units morale to fall, which is bad. ---The majority of your special abilities are unavailable at gate battles. Duel is one of the few effective ones, as is Raid. -This is bad when you are fighting the defender one on one. If you have another unit approach from behind or the side after climbing the wall it makes the enemy defender fall much faster! ---You can also climb the wall by simply targeting the top of the wall as a units objective. If you cannot climb in that spot it will simply say 'rebuttes' in red. Change your target spot; you can mostly only climb right next to gates, but there are some other spots. -Be careful when you climb castle walls! There is no coming down on the outside, only on the inside and sometimes there is an enemy unit in the spot where you descend and you are stuck! A unit sitting on the castle wall is easy prey for enemy archers! ----------------------------------------------- | VI. SECRETS | ----------------------------------------------- Play Both Sides: Complete the game as Liu Bei and you will be able to play as Cao Cao. (no real secret, it tells you you can do that in the instruction booklet) Hidden Battles: After you finish the game as Liu Bei to unlock Cao Cao's side, notice that the difficulty level is set at normal instead of beginner (when you played as Liu Bei). Successfully complete the game as Cao Cao under the normal difficulty setting to unlock expert level. Select either Liu Bei or Cao Cao at the expert difficulty setting. Complete the game under expert difficulty setting to unlock a hidden battle for each side. As Liu Bei, the hidden battle is The Battle of East Lau. As Cao Cao, the hidden battle is The Battle of Chang Zheng. ----------------------------------------------- | VII. FAQs | ----------------------------------------------- Q: Help, I can't beat the naval battle where Guan Yu is alone at the beginning? A: Simply have Guan Yu retreat right away when the battle begins. Have Guan Yu and Liu Bei hover back towards the top of the map, avoiding engagements until your reinforcements arrive and you can win the battle. Q: How can I beat xyz battle? I keep losing! A: Don't be discouraged. If you lose a battle, retry it without restarting the game. The game |
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Another Kessen II Walkthrough :
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