Kingdom Hearts Walkthrough :
This walkthrough for Kingdom Hearts [Playstation 2] has been posted at 13 Jan 2010 by BRANDONNxx and is called "Final Mix Guide". If walkthrough is usable don't forgot thumbs up BRANDONNxx and share this with your freinds. And most important we have 40 other walkthroughs for Kingdom Hearts, read them all!
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Walkthrough - Final Mix Guide____ __.__ .___ | |/ _|__| ____ ____ __| _/____ _____ | < | |/ \ / ___\ / __ |/ _ \ / \ | | \| | | \/ /_/ > /_/ ( ) Y Y \ |____|__ \__|___| /\___ /\____ |\____/|__|_| / \/ \//_____/ \/ \/ ___ ___ __ / | \ ____ _____ ________/ |_ ______ / ~ \_/ __ \\__ \\_ __ \ __\/ ___/ \ Y /\ ___/ / __ \| | \/| | \___ \ \___|_ / \___ >____ /__| |__| /____ > \/ \/ \/ \/ _ _ _ _ _ _ _ _ / \ / \ / \ / \ / \ / \ / \ / \ ( F | i | n | a | l ) ( M | i | x ) \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ キングダムハーツ・ファイナルミックス ["We'll go together."] You never know who you will run into next. .--------------------------------------------------------------------------. | Kingdom Hearts: Final Mix Guide version 2.1e | | Last updated : 31st May 2003 | | Created by : Clement Chan Zhi Li | | E-mail address : saigoheiki@gmail.com | .--------------------------------------------------------------------------. .-=-=-=-=-=-=-=-=-. |Table of Contents| .-=-=-=-=-=-=-=-=-. Introduction [1.1] Copyright and Legal Information Walkthrough [2.1] Beginning - Awakening [2.2] Destiny Islands [2.3] Traverse Town [2.4] Wonderland [2.5] Deep Jungle [2.6] Olympus Coliseum [2.7] Agrabah [2.8] Monstro [2.9] Atlantica [2.10] Halloween Town [2.11] Hollow Bastion [2.12] End of the World Side Quests [3.1] 100 Acre Wood [3.2] 99 Dalmations i. Kingdom Hearts: Final Mix New Dalmations Locations [3.3] Trinity Marks Locations i. Kingdom Hearts: Final Mix New Trinity Mark Location Frequently Asked Questions Miscellaneous [5.1] Lyrics [5.2] Secret Ending (SPOILERS AHEAD!) i. Another Side, Another Story ii. Another Side, Another Story [deep dive] Final Mix 「ファイナルミックス」 i. New Weapons ii. New Accessories iii. Weapons' Statistic Changes iv. Accessories' Statistic Changes v. New Abiltiies vi. New Gummi Ship Blueprints vii. New Scenes viii. New Heartless ix. New Synthesizing Items x. Difficulties [6.1] Fighting Unknown [6.2] Showdown of Fate 「運命の再開」 [6.3] Extra Scenes i. Riku Scene ii. Unknown Scene [6.4] Ansem Report 「アンセムレポート」 [6.5] Abilities [6.6] Battle Report Credits and Thanks History -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I n t r o d u c t i o n -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This FAQ is done in my free time, and I hope it'll worth it more than the guides that you'll have to buy, since this is free anyway. I sincerely hope that you guys could help me with information that I didn't have in this guide, because I couldn't possibly obtain every single information by myself. With Kingdom Hearts: Final Mix, I decide to focus more on Final Mix itself, and have Japanese text here (as translations, etc) if possible; which means, your computer must be able to view Japanese text (just download some software over the Internet). Thanks a BIG lot to Thorf who had been helping me with my Japanese, and this Japanese IME which I'm currently using. ^^ Please send any information, comments and criticism that you might have to me at saigoheiki@gmail.com. I'll credit you for the information that you send to me, definitely. So, here's the start of my FAQ, I hope it'll help you as much as possible. Enjoy reading. - C l e m e n t C h a n Z h i L i クレメン・ チャン・ジ・リ E-MAIL ALERT _____________________________________________________________________________ * I will no longer be replying to e-mails. This is due to my important examination this year (2003), the PMR (Penilaian Menengah Rendah), and I would be studying hard for it. Furthermore, I recieve about 10-20 Kingdom Hearts-related e-mails everyday, and it has been clogging up my Hotmail inbox. * If you ever have a question, don't e-mail to me. Try other authors of other FAQs instead. Or head to the GameFAQs Kingdom Hearts message board at: http://s2.cgi.gamefaqs.com/boards/gentopic.asp?board=3080. The users (in majority) are helpful, and they should assist you in any problems you have. * BUT, if you have any information or hints/tips/strategy that I didn't include here, please e-mail me about it. These are the e-mails that I will definitely reply. * Nonsensical, rude and e-mails that doesn't make sense (ie: horrible spelling and grammar) will be ignored and deleted. E-mails like "I lurve Kairi!" and "Ur fAq SuX! I own j00!" will be demolished at first sight. * If you ever have a problem, refer to the newly created Frequently Asked Questions section below. More likely than not, your question should be answered there. If not, as I had already said, _DO NOT_ e-mail to me about them. * I will never ever entertain requests to be added to MSN Messenger. It's not that I don't want to help you guys answer a certain question, it's just that I have my own life, and am terribly busy with it. * Please DO NOT ever, ever e-mail the people listed in the Credits. ============================================================================= [1.1] Copyright and Legal Information ============================================================================= This Kingdom Hearts FAQ/Guide is Copyright (c) Clement Chan Zhi Li 2002-2003. This Guide may not be altered, published or reproduced in anyway, especially if it makes profit or have any advantage to you in anyway. Legal action will be taken if you breached any of the above. All the contents of this Guide is Copyright (c) Clement Chan Zhi Li, unless otherwise stated, as the Guide may use information from other sources and people who had contributed to this Guide. Kingdom Hearts(r) is Copyright (c) Squaresoft and Disney. Final Fantasy(r) characters are Copyright (c) Squaresoft. Disney(r) characters are Copyright (c) Disney. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- W a l k t h r o u g h -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Before you proceed further, please take note that there are SPOILERS abound - obviously. I wouldn't recommend you to read this if you're spoiler-sensitive, and you should only read this walkthrough if you're having extreme difficulty in some areas. This walkthrough will be simple, yet it'll provide extensive coverage for all areas, so you'll be able to get through them at ease.. ============================================================================= [2.1] Beginning - Awakening ============================================================================= Choose the difficulty setting that you like, but of course I do recommend Normal for all of you; unless you consider yourself an ultimate undefeatable expert in action-RPGs or had already completed this game, then choose Expert. Once you're done with choosing the settings, proceed. ------Final Mix-------------------------------------------------------------- For Final Mix, there will be three choices of difficulty in the beginning. [Refer to Final Mix section below for further info.] 1st option: Final Mix: Beginner 2nd option: Final Mix 3rd option: Final Mix: Proud This will be followed by: Skip Events Camera Mode Thanks to jcaliff of the GameFAQs Kingdom Hearts Message Board for the corrections^^: "This isn't what the second option says. The second option is Camera Mode, and the two choices are Auto (camera tries to adjust itself in the field automatically) Manual (control the camera rotation with the L2,R2 buttons) This can be changed from the config option in the game menu during play (the last line is basically what the yellow line says at the bottom of the screen). The option to skip scenes is given to you when you choose continue after you die during a boss fight - it doesn't have anything to do with the initial choices." Lastly, you'll be asked whether you'd like to have vibration mode turned on: ON OFF ------Final Mix-------------------------------------------------------------- There will be an FMV sequence, together with Kingdom Hearts' theme song called Simple and Clean (PLANITb Remix), performed by Utada Hikaru. Once you can control your character, there will be a mini-tutorial to teach you the basic controls. Move forward and three other platforms will appear, asking you to choose either a sword (for attack), a rod (for magic) or a shield (for defense). Once that's done (and you had confirmed your selection), the voice will ask you to choose the item that you wish to discard. The calculation of stats that will increase or decrease can be looked through the chart here, thanks to Ryan Cheang: Keep | Give up | HP | MP | AP | Str | Def | Sword | Shield | 18 | 2 | 3 | 6 | 1 | Sword | Staff | 18 | 2 | 1 | 6 | 2 | Shield| Sword | 18 | 2 | 3 | 4 | 4 | Shield| Staff | 18 | 2 | 1 | 5 | 4 | Staff | Sword | 18 | 3 | 3 | 3 | 3 | Staff | Shield | 18 | 3 | 3 | 5 | 1 | You will then be sent to the Cinderella platform where there a mini-tutorial will guide you on the basics of attack. Slash your way through to reach the Three Hearts Platform. Here you'll be given information on the basics of items, opening treasure chests and using the items. Open the door to reach another place. Talk to Tidus (from Final Fantasy X), Wakka (from Final Fantasy X) and Selphie (Final Fantasy VIII). Choosing the appropriate answers will determine how fast you could level up, and the info below is again, thanks to Ryan Cheang: To level up quickly, choose the answers: Tidus - Getting old Wakka - To see rare sights Selphie - Being number 1 To level up normally, choose: Tidus - Being different Wakka - To broaden my horizons Selphie - Friendship To level up slowly, choose: Tidus - Being indecisive Wakka - To be strong Selphie - My prize possesions. At the next platform, make your way through the group of Shadows and save your game. Continue on to meet your first and easy boss, the Darkside. ----------------------------------------------------------------------------- - Boss - Darkside - ----------------------------------------------------------------------------- He's very simple, so keep attacking his hand. Don't even bother with his energy attack on the ground. He will create some Shadows that, on defeating them will produce HP balls to restore your health. After defeating it, you'll be snapped back to reality, Destiny Islands. ----------------------------------------------------------------------------- ============================================================================= [2.2] Destiny Islands ============================================================================= Talk to Kairi and choose to help her find some things. She'll send you to collect a few things, 2 Logs, 1 Cloth and 1 Rope. 1 Log - Could be found on the beach nearby after you talked to Kairi. 1 Log - Could be found at where Riku stands. 1 Cloth - Could be found at the wooden tree-house-like building. 1 Rope - Could be found on the place where Tidus is. Give them to Kairi who will reward you with a Hi-Potion. You can now choose to fight Tidus, Wakka, Selphie or Riku individually, and you can even earn extra points to level up, to make your future areas easier. These battles are optional, but could let you get used to the various battle techniques used by the enemies. Wakka's ball is repellable (by attacking the ball at the right time) while Selphie is the easiest of the lot. Tidus will a bit tough but Riku will be even harder to beat. All in all, you can even fight Tidus, Wakka and Selphie together, if you're up to the challenge. And here are some tips to fighting Wakka from Alex : "At the beginning, when you fight Wakka, at a point where you have just hit him with one of his Blitzballs, he will start lobbing Blitzballs into the air, higher than he would normally throw them. He should appear to be dizzy. Those balls land about the same distance every time. When he throws them normally, you should stand where the Blitzballs would land if Wakka was dizzy. If you are always standing at that distance or a little closer, you should hit him everytime. Also, when Wakka throw the Blitzballs into the air when he's dizzy, hit them at whatever angle and it will still hit him. This way, you can get a lot of Potions at the beginning. It is much easier than battle somebody else if you do it right." And more training tips from: During the early part of the game, you can level up quickly by parrying Tidus's attack. Start a duel with Tidus and run toward him. When the distance is close enough for you to hit him, do it and hope that he did the same. If timed right (don't worry, shouldn't be too hard) your attack should be deflected, along with his. There should also be a word displayed, Tech 2. That means you successfully deflect his attack and gained 2 Exp. Points. Now flee from him. He might do some gesturing like taunting or doing flips for next attacks. If you hear him moaning, hit him once and he should be chasing you. WHILE he's chasing you, turn back and measure distance to perform another parry. It should work (hopefully). Repeatly do this and you'll level up in no time. Beats how you train against Riku since he only offer 5p and parry offers Tech 1. If you think you're ready, you can gain Potions by fighting against all three of the Final Fantasy Characters (Tidus, Wakka, Selphie) and gain Exp. Points plus a Potion. After talking to Kairi, the next cut-scene brings you to Disney Castle, so enjoy it. After that's over, go to the cave that Kairi has been blocking. She will be at the end of the cave, so go and talk to her. Talking to Riku will initiate a race against him. Losing it won't affect anything, but you can try a few times to win a Pretty Stone from the race. Talk to Kairi and you'll be asked to get a few more items, 1 Seagull Egg, 3 Mushrooms, 2 Coconuts, 3 Fish and Drinking Water. She'll give you a container to store the water. 1 Mushroom - Push the rock away near the raft, and walk into the cave. You'll find your first mushroom. 1 Mushroom - Can be found near the tower with the hanging rope. 1 Mushroom - Talk to Wakka where he'll show you the Secret Place. This is where the final mushroom is. 1 Seagull Egg - In one of the three trees on top. Climb from tree to tree to reach it. 3 Fish - Located at the shore near Selphie, the three fish will be swimming there. 2 Coconuts - Near Tidus where there are some coconut trees. Knock the trees to make two coconuts fall, where you can take them. Drinking Water - Near where Wakka is, where you should be able to see the spring. Talk to Kairi once you had found all of the items. Before you continue, make sure you had already done everything you wanted to, because you can't return here... And before you move on, move the box away in that cove and climb up to get a Protect Chain. Should be useful for now. Talk to Kairi again, and it will initiate a long cut-scene. After that, the whole place will be crawling with Shadows, but don't bother fighting them. Your wooden stick won't hurt their puny lives, and you'll need the Keyblade which you will be getting later. Rush to the wooden dock to find Riku, and then you'll get the Keyblade, which you can use to defeat the Shadows (but pointless anyway, since they give you so little experience points, plus they keep appearing infinitely). Go to the Secret Place, and here's where you'll find Darkside again... ----------------------------------------------------------------------------- - Boss - Darkside - ----------------------------------------------------------------------------- Uh, not worth mentioning, actually. Same strategy applies here, and one or two new pathetic moves. If you've been battling Tidus, Wakka, Selphie or Riku, this one shouldn't pose any trouble to you at all. Thanks to Nick Warrior for this info: "Did you know that if you jump on Darkside's arm and attack his head, and defeat him by doing this, you get 20 EXP, and each time you attack his head, you get 2 EXP?" ----------------------------------------------------------------------------- ============================================================================= [2.3] Traverse Town ============================================================================= A cut-scene showing Donald and Goofy will appear. Keep in mind - You're now in the First District. There are three districts in all here. Go up the stairs and into the Accessories Shop, for your save point. Go up to the back of the Accessories Shop and into the big door to the Second District. It's best you get yourself familiarized with the surroundings as Traverse Town might be slightly big for some of you. In the Second District, you'll be attacked by a wave of Heartless. Run back into the First District; go inside the Accessories Shop and leave again. You'll then have a battle with Leon (who is actually Squall, from Final Fantasy VIII). ----------------------------------------------------------------------------- - Boss - Leon - ----------------------------------------------------------------------------- Okay, not much of a boss, and it's almost guarenteed that you'll lose anyway. If you have been honing your battle skills, you should be able to defeat him. Defeating Leon will let you acquire an Elixir later on. Losing or winning won't have any profound effect except the Elixir you'll get later. ----------------------------------------------------------------------------- You'll end up in the Hotel room, with Yuffie and Leon (Squall) giving you an explanation on basically everything, plus Aerith giving info to both Donald and Goofy. Go out from the Hotel and head to the Third District; the exit could be found near a large white building. A cut-scene will ensue as you proceed, and you'll have Donald and Goofy in your party, for the very first time - and fighting a boss with them as company. ----------------------------------------------------------------------------- - Boss - Guard Armor - ----------------------------------------------------------------------------- All parts of his body is defeatable, so concentrate on one part at a time. Not too hard, but at the same time, not too easy either. Having a couple of Potions equipped is useful, and if you ever lose to this boss, get some more Potions and level yourself up. ------Final Mix-------------------------------------------------------------- In Proud Mode, beware of the incredibly strong attacks he'll use. Try and level up a little before, avoid his attacks and then attack him when you have the chance. His spinning attack is the one that you must try and avoid the most. ------Final Mix-------------------------------------------------------------- ----------------------------------------------------------------------------- After another cut-scene (it seems that Kingdom Hearts is full of cut- scenes...), you'll learn your first magic, Fire, from Donald and the ability Dodge Roll from Goofy (which is extremely useful). There should be a few blue Trinity Jump marks for you, an easy one is at the caf? on the left side at First District. You might want to stock up on some Potions, Ethers, and buy new weapons for Donald and Goofy if you have the money. Once you're ready to leave, you can exit by using the Save Point in the Accessories Shop on by using the main door. Choose to pilot over to the world above (the world with 1 Battle star, which signifies a world's difficulty level). Flying a Gummi ship can be quite annoying, but heck, it's some kind of rest you can take after mashing the controller's buttons during battles. Shoot your way through to reach Wonderland. ============================================================================= [2.4] Wonderland ============================================================================= Follow the White Rabbit who's late to see the Queen. Talk to the Doorknob and a table with two potions atop it will appear. Before you drink them, push the bed away to reveal a small passageway, so you access to it later. Drink the potion (it'll automatically select the right potion for you to drink) to become smaller. Proceed through the next area by the door. Some Heartless will appear and it's up to you whether you want to fight them or dash away. Alice will be in trial ("Even though you're Queen, you can't be so mean!", at least, something like that), and Sora wishes to save Alice. The Queen of Hearts demands evidence to prove Alice's innocence. A save point and a new exit will appear, so save first. Head to the exit near the guards to Lotus Forest. The Chesire Cat will appear and said that there are four pieces of evidence to get (you can always get at least one of them, but that will decreases your odds in something-that-will- happen-later-on and you will not get Blizzard from the Chesire Cat, which means that it's better to get all the evidence. Footprints - Explore the right side area to get your first piece of evidence, which is near two mushrooms. Stench - After discovering the footprints, jump on top of the two mushrooms all the way above, and you'll see a passageway leading to Bizzare Room, on top of the fireplace. Here's where you'll find your second evidence. Antenna - Exit Bizzare Room through a flip of a button, and re-enter Lotus Forest again (you might want to save too). Head all the way ahead where you'll find 3 mushrooms. Jump on the middle mushroom, and head right, to find your third piece of evidence. Claw Marks - Give the yellow flower a Potion (you must have it equipped), and it'll make you big. Jump on the tree stump and hit the tree a few times, take the seed and eat it. It'll make you grow smaller. Jump to the two small mushrooms, go across the leaves and head for the entrance for Bizzare Room. Look around for that usual pink box and grab your evidence. The Chesire Cat will present you Blizzard. As I haven't put in the 101 Dalmations info in the FAQ yet (don't have time, school reopening soon), Alexis Craig helped me a bit for the dalmations in Wonderland: "In the side quest for 101 Dalmations, there are three puppies in Wonderland that you haven't noted. They can be found by going up some of the mushrooms but i'm not sure which mushroom patch and then the leaves before you hit the tree. It is in the blue chest that you can see in a high leaf. If you look hard enough, you can see it if you press select and look up, then follow the leaf path, you can get it." Now jump down and head back to the Queen's castle. Save first, and talk to one of the guards below. The Queen will not look at the evidence, and instead, ask you to choose one of the 5 boxes to present the evidence to her. If you get all the 4 evidences, there's a 1/5 chance you'll get Donald and Goofy appearing as the culprits (where you'll battle alone later). If you pick up the right evidence, a Shadow will appear (Should you make a mistake, just restart the game by doing a soft reset [LI+L2+R1+R2+Select+Start]). Whichever evidence you choose, you'll have to fight a battle anyway. ----------------------------------------------------------------------------- - Boss - Cards and Tower - ----------------------------------------------------------------------------- If you have Donald and Goofy, it'll be even easier. They will support you by attacking the cards, heal you or attack the tower itself. You can ignore the cards, but you should fight off a few because they can be distracting. Your main key item to fight is the tower, attack it repeatedly and tada!, it's all over. A nifty hint from Ryan Domingue: "In Wonderland, If you hit the cages enough times that Donald and/or goofy are trapped in, the cage will break and they can help you fight the cards." Another interesting point which my brother found: Try smacking the queen! ^^ ----------------------------------------------------------------------------- Save, and head back to the forest again, and into the Bizzare Room, located after the Tea Party Garden. The Chesire Cat will tell you to light up the oil lamps, so do as he says. That cat will appear again, then head back to the Queen's Castle and save - again. Head out to the Bizzare Room (the _other_ Bizzare Room, the one which you came in through the first time), and the cat will talk to you again, where you'll fight a boss. ----------------------------------------------------------------------------- - Boss - Trickmaster - ----------------------------------------------------------------------------- Nothing to worry about. Lock on to him and attack repeatedly till he falls. Get in some combo. Repeat. Dodge some of his attacks and heal occasionally. Finishing him off will get you Ifrit's Horn to equip and a Navi-G piece. Sora will then discover the keyhole which is in the doorknob, and lock it. Alice had been kidnapped and the party determines to find her. With additional info from Michelle Hall: "While facing Trickmaster,hide under the table for defense and lock on to him and press Triangle so Donald and Goofy go after him and when hes down go and attack him.If he destroys the table,and you still have a party member alive,lock on and press Triangle and run around the in a circular form until he starts walking towards you,the go a different way.When the table returns just repeat.If your at least at level 17 when you fight him(Complete everything in Wonderland except the boss and go to Deep Jungle and beat that world then go back to Wonderland and face the boss.)Make sure you have Scan and Combo Plus and of course Dodge Roll.He should be quite easy if you follow that." Anyway, your job with this world has ended, so head to the Save Point and get on your Gummi Ship. Proceed to the next world, the one after Wonderland. You might want to get back to Traverse Town to stock up some useful items. ============================================================================= [2.5] Deep Jungle ============================================================================= The party will get separated in the beginning, and Sora will see that he is all alone (emphasis on _alone_). You'd probably expect this, as mean ol' Sabor appears and attacks Sora. ----------------------------------------------------------------------------- - Boss - Sabor - ----------------------------------------------------------------------------- Hardly a boss fight, since you'll encounter him randomly afterwards. He's easy, and shouldn't pose much of a challenge. The basics is, attack, dodge- roll, attack, dodge-roll, etc. His leap attack can be avoide easily, but, as in all boss fights, just go ahead to the enemy and put in all your combos. ----------------------------------------------------------------------------- Tarzan will then join you after yet another cut-scene. Go out from this tree- house and jump down. Save at the Tunnel, and into the tree trunk where a mini-game of surfing will commence. This mini-game will not give you any items until later on in the game. Head inside the tent to rediscover Donald and Goofy. You can regroup your party now (according to the manual, it's stated that a character will gain experience points even if not in the party, so can anyone confirm this?), and I do recommend to kick out Donald and bring in Tarzan if what I had stated is true. This should make the game throughout even easier. UPDATE 28th November 2002---------------------------------------------------- According to Ra' Sutherland, he confirmed that all members do power up even though they're not in the party. "I confirmed this after reading your FAQ and checking Donald's experience before and after fighting Sabor a few times." So, there you go. UPDATE 28th November 2002---------------------------------------------------- Now, you should find 6 slides around the Camp only, which is easy because they're noticeable. Some should be on top of the tents, so look around. Once done, head back to the tent to activate the projector, where you'll continue the story. Go to the Hippo's Lagoon. You should be able to see a vine on your left, so climb it to reach Jungle: Vines. Jump your way through all the way to the next area, Jungle: Vines 2. You'll see another cut-scene, so jump on the vines to the next area. You should be able to find some vines to climb to above, Climbing Trees. Thanks to Holly Clark for the following info (actually I knew it but forgotten to put this in, so thanks anyway! ^^): Instead of having to jump from Vines to Vines 2, just head to the end of the Hippo's Lagoon and you should see a vine. Take that to reach straight to the end of Vines 2. Exit the area by going all the way to the top to the Tree House, which is where you start off earlier. Go inside the tree house to watch another cut- scene. Then jump down from the netting, into the tree trunk and back to the Camp again. Enter the tent for another cut-scene, then head to the Bamboo Thicket. Fight through the wave of enemies then enter to the next area, where you'll get your Gummi pieces. Go all the way back to the Hippo's Lagoon. From there, climb the vine, and go all the way to Climbing Trees, which means that you'll have to go to Jungle: Vines and Jungle: Vines 2. From the Climbing Trees, head to the Tree House to get your final Gummi piece. Then jump all the way down to reach the Camp, again. Well, save at the tent if you want and prepare for the upcoming tough boss fight. It's recommended that you bring Tarzan along, because, as I had said before, it _is_ tough. Go all the way to the Bamboo Thicket, and you'll fight against Sabor again. The same rules apply here, and even easier since your partners will help you. And nope, this is not the battle I'm talking about. Go back to the tent and save, and go all the way to Climbing Trees. Fight through this easy battle and then you should go to the Cliff, which is the area after Bamboo Thicket. Hit Clayton repeatedly till he calls upon Stealth Sneak. ----------------------------------------------------------------------------- - Boss: Clayton, Stealth Sneak - ----------------------------------------------------------------------------- Concentrate on Stealth Sneak only, the look-like chameleon monster. Hitting it enough times will make it drop Clayton, which will be good considering Stealth Sneak is more of a support type to Clayton. Target Stealth Sneak and attack it till it dies, using dodge-roll to avoid its attacks and magic powers. Once Stealth Sneak is dead, the only means preventing you from winning this battle would be Clayton. So attack him with all you got, since he only has a miserable piece of peashooter (okay, actually a hunting gun). Winning this battle will let you gain the magic Cure, which is extremely essential for the areas to come. ----------------------------------------------------------------------------- Proceed to the new area, and you'll be kicked up to Waterfall Cavern. You'll need to jump all the way to the top (jump from ledge to ledge) to reach another new area. Sora will then lock the Keyhole, gain the Trinity Smash and the Jungle King keychain. Since you had sealed the hole here, it's time to move back to Traverse Town. --- At Traverse Town, go to the Second District. Head to the area behind the Hotel, and use the Trinity Smash (Red). You should then proceed to the Sewers. Talk to both Leon (Squall) and Aeris, and you should get the Earthshine from Leon, which is actually a summon gem. Anyway, talk to Cid at the Acessories Shop in the First District. He'll then direct you to take a book to Merlin. Head to the Third District. Cast Fire on the red, fire-looking door to open it. Go across the water by stepping on the weird watery thing to reach the house. Talk to the Fairy Godmother to change the Earthshine into your first summon, Simba. You can examine the book, which is actually the world of 100 Acre Wood. Leave the house and head back outside, where you'll encounter Riku. There should be an empty house previously, so go into it to talk to Cid. Now go to the Second District, and go to the Gizmo Shop and exit it by the other door. Climb the ladder and you'll see the Red Trinity mark on the wall. Use it, and ring the bell thrice. Then go to the keyhole that appeared. This should activate a boss fight. ----------------------------------------------------------------------------- - Boss: Opposite Armor - ----------------------------------------------------------------------------- This is entirely easy...or perhaps not. You'll fight with the Guard Armor who then will transform into the Opposite Armor. Take a different approach and attack the body. Dodge-roll his attacks, attack, dodge-roll, attack. Repeat. Thanks to Michelle Hall: "After beating Opposite Armor, you'll get Ray of Light which raises your HP and MP." ----------------------------------------------------------------------------- Anyhow, Sora'll lock the keyhole and secure the magic Aero, a protective spell. ============================================================================= [2.6] Olympus Coliseum ============================================================================= Go through the main door and talk to Phil. Try and push the big block, then talk to Phil. He will then 'train' you to become a hero. The first one's easy, just keep locking on the barrels and attack. The second one should be tougher, but use the same 'locking-on' technique and you should pass through, even though you may need a couple of tries to succeed. Anyway, from the Lobby, head back to the Gates where Hades will give Sora a ticket for the tournament. Save first, then talk to Phil again. Choose to enter the tournament, and you'll have to fight through seven battles, most of them you had fought before, so it should be very easy. But your final fight against Cloud will be a problem. Losing in this battle won't affect the entire game, but of course, who would want to lose? It's just that you'll lose the experience points that the battle offers. Since I couldn't win this fight either, I'm guessing that it mainly involves firing up your magic, and most importantly, dodge-roll. Use Cure often, as it's very helpful. A couple of Ethers should help out too. Ah, Ted Bergstrand puts in some useful input about Cloud: "You mentioned in your walkthrough that you could not defeat Cloud. I found that jumping when he attacks is a very helpful tool. When he uses his charge, where he shoots across the stage use the roll. When he slams his sword into the ground, quickly jump over to him and whack him. When his sword is in the ground, he has to stay stationary (he's pulling his sword up). The only other thing I can suggest is to use cure a lot, or use potions. I didn't use any magic besides cure when I defeated him. Hope this helps." After fighting with it, save, and run back to fight Cerberus. ----------------------------------------------------------------------------- - Boss: Cerberus - ----------------------------------------------------------------------------- Easy? Well, mediocre, in my humble opinion. Cure is an absolute must, but if you don't have it (which means that you didn't follow my order of areas), you'll need tons of Potions and Hi-Potions and whatnot. In the beginning, keep attacking the heads until it starts firing dark balls at you. Dodge them, then attack. Repeat. Heal when necessary. The battle should then end soon. Additonal info for fighting it by Jeffrey Walton: "When you begin the fight go to the bleachers, if he follows you (which he will), wait till he ducks his head to attack or spit that black stuff into the ground. When he does, hop on his back. Now he can't hurt you. When he attacks (with his jaw, as in bite attack) walk (very carefully) onto his neck. Slash like crazy at his MIDDLE HEAD! I have learned he dies faster if you attack his middle head. Keep using this strategy until he dies." ----------------------------------------------------------------------------- Well, save then head back outside to meet Cloud and get his autograph (okay, just kidding ;)); you'll learn Sonic Blade from him. Anyway, there is nothing more to do at the moment so quit from this place. Fly the Gummi Ship to Agrabah. ============================================================================= [2.7] Agrabah ============================================================================= Some cut-scenes flash through. Prepare to fight immediately, and later, you might want to save at the Storage. Head to the next area, fight the enemies then look around for a pole to climb, which is where Aladdin's house is located. Move the chest away to reveal the Magic Carpet; there's also a hidden key to unlock another area behind the drawers. Anyhow, move to the next area for a cut-scene and a short battle. Use the key to unlock another area, but since there's nothing to do here, leave the city through the Main Street to reach the desert, where you'll encounter the Magic Carpet. It'll bring you to Aladdin, who's ambushed by some Heartless thugs. Defeat them and you're back in Aladdin's house again, where Genie will follow you as a summon. Anyhow, I'm quite lazy at this part, but to continue, you'll need to use the high areas mostly and proceed through yourself. You'll need to unlock a few areas to proceed. Try and reach Castle Gates. And heck, here's the rather humorous pots boss fight. Basically, you destroy every spider pots in sight to complete the battle. Once over, head back to Aladdin's house and to talk to the Magic Carpet. Head out to the Cave. You'll then encounter another boss fight... ----------------------------------------------------------------------------- - Boss: Tiger Head - ----------------------------------------------------------------------------- Jump onto the head and concentrate on attacking one eye. You'll fall a lot of times but repeat the procedure above. It'll also shoot out something from its eye, and Heartless for you to fight. Heal very often, including your teammates. ----------------------------------------------------------------------------- Once you're done, head into the mouth. Falling down the endless pit won't kill you, but you'll just land into another place. Here, it's recommended that you get Aladdin in your party to proceed to the various points in the game, so that he can call his monkey to activate gems on those statues. And here are some tips from Lam Diep: - Infinite Fight - During the Tarzan Stage, where you have to try and destroy a giant fruit, there would be an infinite number of enemies. Have Donald and Goofy at this part so they'll gain useful abilities. Stand on one of the branch or whatever that is and stay away from enemy assaults. Donald and Goofy will repeatly destroy the enemies while you stand there doing nothing. At this point, you can wait for a day or two and gain good level up. Your 2 companions won't 'die', they'll just get KO (Knock Out for the uneducated) and slowly recover. You can leave the game motionless at this point and let Donald and Goofy do all the fighting. Grab a bag of chips, go to your friend's house, play online while leaving the TV turned off (but the PS2 on) and let the Exp. Points flow. Anyway, land underground and proceed through by swimming to the various chambers. Activate the gems held by statue monkeys by letting Aladdin whistle for his monkey. Get through all the way until you unlock a door at the Treasure Room. Now, head back where you came through before from the tiger's mouth. You should now make absolute caution to prevent yourself from falling down the holes because you'll need to go across three screens to reach the Treasure Room. Save first, then prepare for two boss fights. ----------------------------------------------------------------------------- - Boss: Jafar - ----------------------------------------------------------------------------- You'll have to chase Jafar around and attack him with your Keyblade. Avoid Genie's attacks, which I think you'll hardly get hurt by Genie's attacks, and rush after Jafar when he goes from platform to platform. You should be able to finish him off after a while. You'll upgrade Blizzard to Blizzara after the fight. ----------------------------------------------------------------------------- Go back to the previous room, save, and reenter again. Talk to Jasmine to activate another cut-scene, then jump down the hole for another boss fight. Again. ----------------------------------------------------------------------------- - Boss: Jafar (Genie) - ----------------------------------------------------------------------------- Your target is not Jafar, but the flying parrot itself, who's holding Jafar's source of power - the lamp. Attack the lamp the parrot's carrying, and avoid Jafar's attacks occasionally. Heal when your life's low. Other than that, there's nothing else to say. ----------------------------------------------------------------------------- Cut-scenes after cut-scenes, exit Agrabah and go back to Traverse Town to stock up some useful items. ============================================================================= [2.8] Monstro ============================================================================= Now, head inside the big mean whale's inside. It's pretty confusing but: Chamber 1 -> Chamber 2 -> Chamber 3 -> Chamber 2 -> Chamber 5 -> Chamber 6 -> Chamber 5 -> Chamber 4 ----------------------------------------------------------------------------- - Boss: Parasite Cage - ----------------------------------------------------------------------------- Attack it repeatedly, and since you have Riku to help you too, this battle should be easy. Dodge its attacks (duh); try and balance long-range attacks (magic) and short-range, once you had run out of magic. Calling Bambi for help is useful too, if you have it, as Bambi will unleash plenty of MP balls to replenish your used MP. ----------------------------------------------------------------------------- Now, return to Mouth and onto the boat. Get the High Jump shared ability from the treasure box, then save. Use the newly acquired High Jump to get into the Throat, then jump all the way to the top to reach the Stomach. Here, Parasite Cage appears again.. ----------------------------------------------------------------------------- - Boss: Parasite Cage - ----------------------------------------------------------------------------- Use the same strategy above, except that this time around, it's meaner and it'll attack with poison which will reduce your HP little by little. Magic and short-range attacks work well here. You'd probably need a few tries before you can actually defeat this big meanie. Defeating this will let you acquire another new magic, Stop. ----------------------------------------------------------------------------- Well, Monstro will sneeze you out. There will be another tournament at the Coliseum, and join it if you like, as you'll gain many items and useful magic there, other than training yourself up. Return to Traverse Town to stock up on items, if you like. ----------------------------------------------------------------------------- Note: Once you're out from Monstro, it is possible to return again by warping to that location. Either Donald or Goofy will say something like 'Monstro's gone, let's go before he gets back', but keep warping or Normal Drive to there, you'll eventually find him again. It took me around 6 tries. ----------------------------------------------------------------------------- ============================================================================= [2.9] Atlantica ============================================================================= Aha. This is where things get funny, Sora turned into a merman of sorts, Donald into octopus and Goofy a turtle. You'll learn how to swim from Sebastian. Follow them (as they had told you to follow the arrows) all the way to Triton's Palace. On the way, to open up those clams that contain items or save points, you'll need to fire it up with the right magic according to the colour. Red for Fire, blue for Blizzard and yellow for Thunder. Head back outside and into Ariel's Grotto, as she had told you. Exit and head back to Undersea Valley. You'll need to defeat all the Heartless in this area to make the dolphin let you grab onto it. It'll then bring you to the Sunken Ship. Go inside the ship and get the crystal trident. Go out and attack bad ol' Sharky. Shouldn't be too difficult, and heal at times. Now, back to Ariel's Grotto and put in the crystal trident at that particular spot in the middle. Cut-scene on Triton, then back to Triton's Palace. Next, Undersea Valley, kill Heartless, grab dolphin to go back to Sunken Ship. Look around for a large rock, where Sebastian will get behind it to push it for you. Go past into the next couple of areas and save after opening a certain clam. And tada! The big Ursula meanie is prepare to fight. ----------------------------------------------------------------------------- - Boss: Ursula - ----------------------------------------------------------------------------- She's a tough cookie. Watch the cauldron and cast the appropriate magic on it based on the colour; it's actually the same thing to the clams that you had opened previously. Red for Fire, blue for Blizzard and yellow for Thunder. Successfully in casting the right spell with stun the poor evil thing, so attack it with all you got. Avoid her as she spins and laugh horrendously. If you're out of magic, just smack those two eels around to get some HP and MP balls. ----------------------------------------------------------------------------- Ariel will then give you the shared ability Merman Kick, so equip it. Go to the Calm Depths and use the acquired ability to go to ??? (the same torrent of water which the dolphin had let you go through). ----------------------------------------------------------------------------- - Boss: Ursula - ----------------------------------------------------------------------------- Horror upon horror. She render herself ugly as she grow maniacally big, so just attack her head. Only her head, nowhere else. Avoid her attacks, and heal your companions and yourself as her attacks are quite powerful. Other than that, she's easier than the first fight against her. ------Final Mix-------------------------------------------------------------- In Final Mix (Proud Mode), this will be the ultimate horror. Get Ariel in the party, and be on the defensive. When she try to suck you in, swim away (but not too far from the face) and when she stops, go back and smack her. The same goes to that horizontal fiery attack. Just Merman Kick away from it then rush in to attack her. Once she starts the "This won't be pretty!" technique, be very, VERY careful. I don't know about you but I let Ariel and Goofy attack her while I swim aroun as bait. Of course, they will die occasionally but I let them be revived automatically. Might be long, takes about 20 minutes. ----------------------------------------------------------------------------- After sealing the ever elusive keyhole in Ariel's Grotto, you can now fly to a new world. At least, head back to Traverse Town again to stock some potions and useful items if you want. ============================================================================= [2.10] Halloween Town ============================================================================= From where you are, head to the Guillotine Plaza. Go to the laboratory after |
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