Kingdom Hearts 2 Walkthrough :
This walkthrough for Kingdom Hearts 2 [Playstation 2] has been posted at 09 Jan 2010 by elnegrodeneco and is called "Quest Guide". If walkthrough is usable don't forgot thumbs up elnegrodeneco and share this with your freinds. And most important we have 61 other walkthroughs for Kingdom Hearts 2, read them all!
Walkthrough - Quest Guide
Kingdom Hearts II Quest List Guide By Viola Sim (healing[dot]firefly[at]gmail[dot]com) Version 2.0 -------------------------------------------------------------------------- ---- Table of Contents -------------------------------------------------------------------------- ---- - Table of Contents - Introduction - Version History - Quest: Twilight Town - Quest: Radiant Garden/Hollow Bastion - Quest: Olympus - Quest: Agrabah - Quest: 100 Acre Wood - Quest: Atlantica - Quest: Halloween Town - Quest: Port Royal - Quest: Space Paranoids - Legal Stuff - Contacts - Credits and Special Thanks -------------------------------------------------------------------------- ---- Introduction -------------------------------------------------------------------------- ---- This guide is aimed for players who have completed most of the game (by that I really mean locked all the world and is somewhere between the first save point of The World That Never Was to the last save point of the game :P) so SPOILERS are probably present, but because it's only a quest guide I don't think they will be anything major. It's also for those people who started their game in Standard Mode, realized that they have to complete Jiminy's memo to get the secret ending, cursed themselves but can't be bothered to start a new data in Proud Mode:P(I was one of them...)Because this is a Quest list guide it will not include treasures, synthesis items, heartlesses, Co-op moves and other features needed to complete Jiminy's memo, it's just concentrated on quests. It also helps if you can read the abilities. It's nowhere near complete and because this is my first guide I ask you to have a lot of patience and tolerance and if you have a better way of doing things or advices or noticed some typos/grammar mistakes please contact me. It's based on the Jap version of KH2 and it's needed to get the secret ending(good luck to everyone that's trying to get that in Standard mode!!)Under some sections, there will be a 'courtesy of [name]' or just [name-], it means that the strategy that comes in a section after it is submitted by the person. I do not have time to check on every strategy submitted,sorry. ^____^ Okay now that that's done... on with the game... p.s: Since this is based on the japanese version, the jump and attack buttons are reversed, strategies submitted by other people however, might be based on the eng Version. -------------------------------------------------------------------------- ---- Version History -------------------------------------------------------------------------- ---- 11/01/06 Version 0.65 - Completed Twilight town, 100 Acre wood, Port Royal and Halloween Town. Agrabah,Radiant Garden/Hollow Bastion and Atlantica are completed as far as my knowledge goes, but needs some help for confirmation/translation. 12/01/06 Version 0.85 - Fixed a few grammatical errors, added a note concerning Air Slide and fixed the error in Space Paranoids section. Added onto Olympus section. 15/01/06 Version 1.0 - fixed the unstable elements in Agrabah and Radiant Garden/Hollow Bastion. Got Kanji translation for Atlantica musical. Added a strategy for Phil's training added credits, thanks for everyone who contributed!! A HUGE hug for all of you! 7/08/06 Version 2.0 - Fixed some errors, added strategies submitted by other people and credits. Sorry it took so long. -------------------------------------------------------------------------- ---- Quest: Twilight Town -------------------------------------------------------------------------- ---- ------------- Mail Delivery ------------- How to activate - Approach the board with 'Help wanted' (marketplace) over it to get access to the jobs list. It is the first choice on the list. Condition 1: Clear minigame by delivering all five letters to the 3 people and 2 birds in the area. Condition 2: clear it below 14 seconds Abilities needed: None Strategy: When you start go straight down to the small kid and press triangle as you pass him, around the corner there's a bird, you don't need to jump, just press triangle as you pass it. There is another person, near the edge you could grind on, again press triangle as you pass him and press triangle immediately after you pass him to grind, don't press anything and just let Sora reach the end, he'll jump automatically and reach the high bird and press the triangle. After you deliver the fourth one you should just head right and deliver the last letter to the woman. It is quite straightforward, if you fail, a little practice will probably allow you to get it. ----------- Cargo Climb ----------- How to activate - approach the board with 'Help Wanted' over it to get access to the jobs list.(marketplace) It is the second choice on the list. Condition 1: Clear it by moving the cart up the slope into the garage. Condition 2: Complete it below 15 seconds. Abilities needed: none and I mean it...if you have 'combo up', 'explosion' and abilities like that equipped you DISEQUIP them. They don't help at all and just waste time executing. So the easiest way is to just disequip every ability you have, then you have less of a chance equipping something you don't need. Strategy: Just let Sora perform combos from behind the car to move it up, after every other combo the cart will jump and look as if it will fall on Sora, time your attacks right and Sora will hit it so that it goes quite a way up the slope, continue and repeat. You should achieve it. Courtesy Chris Irving On your section for Twilight Town that talks about Cargo Climb you mention that it would be a very good idea to Unequip all of your abilities. Great tip, but one thing I found very useful was to equip "Slide Dash" and "Negative Combo". Not only could I close in on the cart quickly and effectively but it also allowed me to use the finishing move on the cart quickly. This allowed me to complete this quest in about 11 seconds. COurtesy Jazza I found that i could not do it in under 15 seconds with your way and i figured out with the same abilities (maby you need ferir) i could do it faster if you jump and hit it the first time i tried i got it in 8"63 seconds Courtesy L'il Draco I found it easier to jump (with high jump level 2) on the cargo climb quest and than hit it twice after four jumps n hits (8 hits) you will be able to push it up another (4 hits) will push it in i got a great time of 00'10"55 am not sure if your level will count on hit power if it does than i got this on level 45 (sword) Justing Ong- Justin Ong Regarding the minigame of Cargo Climb, I found out a much easier way to complete the game within the time limit. All you need to do is unequip all aerial combos. During the game itself, lock on to the cargo, tap the jump button then mash attack button. The cargo will fly up fairly easier ----------- Performance ----------- How to activate - approach the board with 'Help Wanted' over it to get access to the jobs list.(marketplace) It is the third choice on the list. Condition 1: Clear it by keeping it airborne with more than 1 strike. Condition 2: Clear it with 100 strikes. Abilities needed: I'm not quite sure if you need all of these, but Air combo plus, Air spiral, Aerial Sweep, Air Finish. Strategy: Lock on to the ball and just mash the attack button until Sora does the Air finish, then walk towards the ball while it is still airborne and hit it when it is a bit over Sora's head. Just repeat until you get 100 strikes it's pretty straightforward and relatively simple. Tuan Do: A better way to do performer/grand stander is to just equip berserk charge and before you hit the ball use cure on yourself and use up all the MP that way you never finish your air combo and will continue to hit the ball never letting it fall down I got about 150 just by waiting for my MP to charge Jennifer 'Spider' Loveday- Something I discovered on the performance quest in Twilight Town... If you equip Berserk, and at the beginning cast Cura on yourself (to drain all your MP), it's only a matter of locking on to the ball and hitting x repeatedly. No chasing the ball, no nothing, because you don't do a finishing move. I got 149 hits easy until my MP recharged and the ball went flying. *grin* can't cast Cura quickly enough before the ball hits the ground, so if you get your MP back before you finish, you'd have to go chasing after the ball again. ----- KillerShadow- Performer quests (Grandstander for English ver) I only equipped Aerial Sweep abilities. First, hit the ball, and it flies, hit again from land so that you can do aerial sweep, the ball will fly for some heights. Wait until Sora's feet touch the ground, and hit again with aerial sweep. With this tactics you don't need to move and get some score by just pressing attack button on the ground. The key is performing aerial sweep. This tactic could take some time, but it easy to use and doesn't need abilities other than aerial sweep. QC- The method is this: Equip only 'areal sweep.' When you hit the ball up, run under it and hit X. You will spin up and knock the ball almost straight into the air. (Only hit X once). Delay until Sora is on the ground and the ball is falling, then hit X again. Repeat any number of times. It is very easy because Sora almost doesn't move. Over time though, he will creep forward. My method is to try to steer him into the corner formed by the building and the slope. After he is against the wall, he will stop creeping and you only have to worry about X. ----------- Poster Duty ----------- How to activate - approach the board with 'Help Wanted' over it to get access to the jobs list.(Tram Common) It is the first choice on the list. Condition 1: Clear it by pasting 20 posters altogether. Condition 2: Clear it under 30 seconds. Abilities needed: High Jump Lv3, Air Slide Lv3, Air Dash Lv3 and Glide Lv3...wheew...you get all these abilities by levelling up all your forms. Information on how to level up forms can be found in other guides. Strategy: Okay...when you first attempt it without the abilities above you think...it's impossible to do it in 30 seconds, then when you acquire them you think...Hey...it's gonna be so easy...but you're wrong...you still need to have quick reflexes. Okay first of all you need to get used to pressing X twice to perform Air Dash and continuing it straight away with glide (square). The aim here is to Let Sora touch the ground as little as possible. When you start you press X twice and glide to the right to the poster on top of the green roof and press triangle to post that poster, press X immediately (don't touch the ground!) and glide onto the next roof on the right to post the next one, continue gliding to the blue roof to post your third one and glide to the next roof to the right to post 3. (You should have 6 in total now)Press X and Glide directly opposite it to a building with green walls and post the three posters there, then tap X BUT DON'T GLIDE to post one poster on the wall of the same building that is facing the market area. Glide to the area where you started to post one there and glide over in the direction towards the door that leads to the sandlot to post one on the wall, glide left to post another one above the blue/yellow striped roof and glide right to post two more opposite each other,(posting the one next to the previous one first before advancing to the one further) then LET SORA LAND and tap triangle to let him post one going down the stairs and press square to the direction you are going (down the stairs) and tap triangle again to post another, then Air Slide (square) down to the area where there are three poster spaces and post the last three posters. There might be another path you could take...I'm not sure, if you have any infos e-mail me. The one above is proven to work though and can be achieved by practice. Remember, floating on air is good...*grin* Myth Myth sent me this tip (quoted from his e-mail...) Thanks!: Poster Duty: My route is somewhat like this: - From starting position, glide towards the lower right corner of the screen. (Poster 1) - Poster above a canopy opposite the first one. (P2) - From P2, face right 45 degrees, P3 is on a wall, you need to be able to fly there. - From P3, hug the wall leftwards to hit P4. - From P4, hug the wall leftwards to hit P5, P6, P7. - From P7, directly opposite above a green roof, you can see two posters. Fly to the one nearer to the poster above the blue roof. This is P8. - The poster above the blue roof is P9. - Near P9 is a set of three posters. P10, P11, P12. I took about 14-15 seconds here. From P12, look left 45 degrees and note a poster at a high position, slightly higher than where P2 was. You must fly towards there. This is P13. - Hug the wall leftwards, P14 - Opposite P14 and to the right a bit, is P15. - Directly P14 on a lower ledge is P16. - Down from P16, P17. - Opposite P17, there is a set of 3 posters. Done. Tip: For every interval, try to steer towards the next location where possible using the Spin Jump. My time was about 27 secs. Thanks Myth myth! ------------- Bumble-Buster ------------- How to activate - approach the board with 'Help Wanted' over it to get access to the jobs list.(Tram Common) It is the second choice on the list. Condition 1: Clear it by getting rid of all the bees. Condition 2: Clear it under 10 seconds. Abilities needed: none but make sure you have the magic 'Magnega' on shortcut. Strategy: When it first starts lock on to one of the bee swarms immediately and cast Magnega to collect them together. Then just attack with Sora. If you are strong enough Magnega might just kill them all instantly, but four more swarms will come out. If your first Magnega doesn't kill them straight away just attack. If it does, use Magnega to get rid of the second bunch. Pretty straightforward. A lot of people e-mailed me about this: (credits under credits section) Equip Magic lock ability and spam your thunder magic ^__^ -------- Clean-up -------- How to activate - approach the board with 'Help Wanted' over it to get access to the jobs list.(Tram Common) It is the third choice on the list. Condition 1: Clear it by getting rid of all 9 junks. Condition 2: Clear it with 5 strikes or less. Abilities needed: Combo Minus, equip Fenrir (Keyblade acquired after defeating Sephiroth and talking to Cloud and returning to Sephiroth to watch Showdown of Fate) Disequip all combo plusses and abilities that add to a combo. Strategy: With Combo Minus equipped and another combo minus from Fenrir, you combo should only consist of 1 strike. Just clear the junks with that because they get destroyed after every combo so 1 strike should get rid of one (or more) and make sure you aim some junks towards the others so you get more destroyed. Jessica W.- found a very effective way to complete the minigame in Twilight Town where you are asked to "clean up" all of the junk within under six hits/strikes (based on the English edition). ---- TIP: Magic is the key here. Make sure you have your magic -maxed- out (mainly Blizzard and Thunder for it has a much better standpoint compared tothe other spells). Stand in a viewpoint where you can see all of the littered junk (I stood nearby the exit of the area and rotated the camera so I can see all of the junk). Using Thundaga (if used correctly), it should hit most of the junk leaving at least one. Using Blizzaga, it can finish it off and landed me with five points. This method is not too hard to use compared to setting up in a fashion where you have to get all of the junk in a certain spot and unequipping all of the combo up/plus. It might take a few tries, but it has worked effectively for me after many experimentations of doing it via keyblade and magic. Depending on the practices of this (unless you get it the first time), you should be able to find a very easy way to do it upon your preferences. ---- And Julio Montes also submitted extra Strategy: Julio Montes Hey, I have a tip that makes getting 6 points or less easier than having to get Fenrir for the Junk Sweep Quest. First make sure unequip all abilities (to be safe) and equip Negative Combo. If you're patient enough, the junk piles are moveable. You just have to push them (just make sure that you don't hit them while pushing). Using Figure 1, make one group of piles by pushing 1 and 2 towards 3 and 4 to make the piles end up like Figure 2. Then aim box 6 towards the group and hit (should take two or three hits depending on if you hit a pile in the group while hitting pile 6). Figure 1 ________ / 5 9 | / 3 4 | | 2 8 | | 1 6 7 | | --------- | | Start Figure 2 ________ / 5 9 | / 3 4 | | 1 2 8 | | 6 7 | | --------- | | Start Then push pile 7 towards 8 so it looks like Figure 3. Figure 3. ________ / 9 | / | | 78 | | | | --------- | | Start Aim pile 9 towards 7 and 8 and you're done with a total of 5 swings --- There are a lot of emails about other strategies...which sums up to (I'm sorry I can't include all the emails...it would take too much space, so I've summarised them, and credits will be given in the credits section ^_^ If you move Sora towards the junks, you will find that they move slowly to the direction in which Sora is pushing them. You can round up all except for one junk in a corner, yes this is VERY time-consuming but if you haven't beaten Sephiroth, this is one way to get it done. Disequip all boosts so you end up with the starting combo (5 hits) or equip one negative combo if you have it. Aim the last junk towards the centre of all the others and it should destroy all nine. ---------------- Struggle: Hayner ---------------- How to activate - Enter the Sandlot and go near the whiteboard, next to it is a post you can press triangle on. (It is in between the man and the gate leading to Tram common) If you talk to it there will be two choices the first one is to stop and the second one is VS Hayner. Choose that. Condition 1: Clear it by defeating Hayner by having more spheres than him when the time ends or by collecting all 200 spheres. Condition 2: Clear it while having 100 or more spheres. Abilities needed: Equip all the combo up/plus and enhancements you have to make it a quick kill. Strategy: Hayner is very easy. If you are a high level and equipping all combo up etc. You would probably only need 1 complete combo to drain him of all his spheres. Just collect them and dodge his attacks. ---------------- Struggle: Setzer ---------------- How to activate - Enter the Sandlot and go near the whiteboard, next to it is a post you can press triangle on. (It is in between the man and the gate leading to Tram common) If you talk to it there will be two choices the first one is to stop and the second one is VS Hayner. Fight Hayner 10 times and another choice will appear that says 'VS Setzer', choose that. Condition 1: Clear it by defeating Setzer by having more spheres than him when the time ends or by collecting all 200 spheres. Condition 2: Clear it while having 150 or more spheres. Abilities needed: Equip all the combo up/plus and enhancements you have to make it a quick kill. Strategy: Setzer is even easier than Hayner. His Hp is very low and if you are strong one combo (or two) should take out all of it. While he's helpless just run around and collect all the spheres. Easy. ---------------- Struggle: Seifer ---------------- How to activate - Enter the Sandlot and go near the whiteboard, next to it is a post you can press triangle on. (It is in between the man and the gate leading to Tram common) If you talk to it there will be two choices the first one is to stop and the second one is VS Hayner. Fight Hayner 10 times and another choice will appear that says 'VS Setzer' fight Setzer 10 times and the last choice will appear. Choose VS Seifer. Condition 1: Clear it by defeating Setzer by having more spheres than him when the time ends or by collecting all 200 spheres. Condition 2: Clear it by collecting all 200 spheres. Abilities needed: Equip all the combo up/plus and enhancements you have to make it a quick kill. Strategy: Seifer is the easiest of them all. He has the least Hp. One combo should take him out. (more specifically one 'air finish' itself will take him out completely if you are lv 99.)Just collect all the spheres while he is unconscious. general tip: Courtesy of Nick James Just use Sora's Trinity Limit. Whenever you do a new Struggle match, your MP gauge is completely filled. One Trinity limit for Sora is pretty much enough to make them drop all the orbs. -------------------- Struggle in General -------------------- Thomas Nytwynd- I have found that equipping Combo minus, slide dash and Explosion is fatal there. The slide dash knocks them off balance and immediatly following with explosion eliminate almost all of their orbs in a single blow. If you have draw, Follow the Wind, or the draw ring equipped then you grab alot of the orbs as your knocking them free. I average about 10 or 15 second struggles doing this ----------------- SB Street Rave ----------------- How to activate - go to the marketplace and talk to the lady at the bottom area with the yellow skirt, pick the second choice. Condition 1: Clear it by doing stunts etc. Condition 2: Clear it with 1000 points. Abilities needed: none Strategy: Since you are allowed to have 5 rests make use of them all. If you could do it normally that's good, but if you are stuck, this is a cheap way. Press triangle on the stairs to grind and while grinding press square to do a trick, let Sora travel around the 2nd corner and just before you reach the third corner press x to jump towards the shops area and while in the air mash the o button, Sora should keep on turning, adding points, until he reaches the ground. (make sure while doing this that Sora does NOT touch the ground and that you don't press triangle again...it uses up the rests and after he does touch the ground make sure you don't do Kick Flip (O button) cause yes...you've got it...it uses up a rest.) It should be worth about 600 points( I think). Just repeat the trick for the other rests to reach 1000+. Stefanus Christofan- This game definitely is NOT Tony Hawk's Pro Skater games. Cause, after you jump out of the rail or ledge, you'll lose your tries. Right in front of your starting point there're some set of ladder that going up and turn right, and if you follow the ledge, you'll found a bridge on your right hand side. If you press triangle button on grindable part of the first stairset, you'll grind some set of ledge and the rail you grinded will end on that bridge.Try to grind that ledge set from that bridge, and while you grind, hold square button for Handstand trick, this will give you extra points. At the end of ledge (the first stairset) do a pop-jump , and in the air hold square button again to do Method grab trick until you land. That tricks set will give you 200++ points. Do that 5 times in a row without failing. So you'll get clean 1000++ points. -------------------------------------------------------------------------- ---- Quest: Hollow Bastion/Radiant Garden -------------------------------------------------------------------------- ---- ------------ Event Quests ------------ There are two Event Quests, the event is cleared when you talk to YuRiPa at the Postern to receive the Gullwing Keyblade. This is now confirmed (Thanks to my mum who...paid for half of my ps2 and read the kanjis) The second event quest is to defeat the ultimate (and extremely cute!) Sephiroth. Sephiroth is at the Dark Depths. The easiest way to get there is to warp to the Crystal Fissure, run past The Great Maw and into the Dark Depths, talk to him for a scene, then the battle will start. I am not quite sure about the names of his moves, but as soon as the battle start, press triangle to react to his attacks. He does have a lot of reaction commands so be prepared. He can disappear and reappear again while doing his combo, revenge slash is a very useful ability to use here. (Note: I beat him before I got Air Slide, but it might be a useful ability to use to dodge his attacks!) He can also create dark spheres that can attack you. He still has that move from Kindom Hearts where he creates pillars of flame around him, when he does that, run towards the screen because there will be a 'magnetic force' that pulls you in. Whenever you can react, react because then he'll be open and you can perform your combo. When he jumps up and starts glowing purple, it's sin harvest. If you remember it from its prequel, it still does the same, it takes out you Hp to 1 and wipes out your Mp. Elixirs will be useful here, but High potions will also do if you don't have any. (You can synth Elixirs)After he does that there will be a reaction command, if you miss it and you haven't healed after Sin Harvest...well...better luck next time. You can use an Item immediately after Sin Harvest and still react to him. That works best. He can also use his meteor move. When that happens, just run/jump/glide in one direction (left or right) until you can't, then change direction. You might get hurt but it's less than just staying still. After a while you should defeat him (note that you have to land a full combo on him to wipe out the last bit of his health...magic also works if you can land one on him), then he tells you to go get Cloud, warp to Hollow Bastion Marketplace and talk to cloud, choose the second option and return to the Dark Depths. Talk to Sephiroth and watch the Showdown of Fate 2. Tifa will give you Fenrir after this. Jonathan Rivera: 1. When he sucks you in and summons flames from the ground 2. Use it at a right timing when he turns purple Note: keep tapping Reflega when he sucks you in to the flames and customize it to use it easily Brian E. Note that when I confronted Sephiroth, I was lvl 77 with Ultima Weapon, which I strongly attribute to being a huge help in this fight both for its strong attack power but also its effect: MP Hastega. If you don't have Ultima, Decisive Pumpkin (Combo Boost) or Oblivion (Drive Boost, useless but has high atk power) will work as well. Elixirs or MegaElixirs will prove very useful as well for the strategy. In terms of Abilities, the key ones you want are Trinity Limit, Counterguard, Counterattack, Explosion, and any Combo Boosts you have. If you have Glide from the Final Form, go for it. I only had it at lvl 1, and while it helped it didn't make a huge difference. Be sure to equip as many Elixirs/Megas as you have and hot key the items for easy use. This strategy was done with all 3 mentioned Keyblades and worked, Pumpkin and Oblivion taking equal time (about 7-8 minutes) and Ultima taking much shorter (roughly 3 min). As soon as it shows Sora facing off with Sephiroth, mash Triangle to avoid a devastating 6 hit combo that'll whittle away your health. Once he's behind you, start a combo while swapping the menu command to Trinity Limit. Unleash the Trinity on him and finish that with another combo. This should easily deplete 2 1/2 of his 15 lifebars.Try and keep him targetted at all times. When he rushes in to swipe at you, either time Counterguard to knock him out of it or use Glide to evade him. Counter can be tricky, and needs to land on the first hit to work. If he nails you, quickly use an Elixir and rush at him with another Combo/Trinity/Combo setup.Repeat this until he uses the towers of flames, which you can run away from effectively. Watch for the arena to darken, to which he's about to unleash his combo he opened the match with. If you see this, get Triangle ready to "Block".Effective blocking leaves him open for a good combo, or if you have it set a Trinity. When he summons several dark orbs, use Guard or simply leap away from them. If you repeat these, you should have him down to roughly 3-4 lifebars. This is when Sin Summoning comes in, where you have two options. If you have enough Elixirs, you could use another Trinity Limit to attack Sephiroth while he is summoning. While this wont hurt him, you can't be harmed during Trinity and if timed just right you'll land the reaction portion of the Limit right as he finishes with Summoning to deal necessary damage to him. Be warned that when he's in the final lifebar and near death, Sephiroth will hover over the arena and cast Meteor. This can be outrun for the majority, but the arc will eventually cover the arena. Try and move as much as possible (lvl 3 Glide can completely outrun it) to avoid as little death as possible. Once Meteor is finished, throw one more Trinity at him and he should be done for. There are also a e-mails about how to cancel sin Harvest: Sean lehoullier- I just had a piece of advice for battling Sephiroth. Your guide only recommends taking the hit from the sin harvest and healing. After I maxed out the master form, I was able to stop the sin harvest by targeting Sephiroth, jumping, aerial dodging, and then attacking. This was fast enough to reach him from across the arena and stop him from doing sin harvest. It also allowed me to get in a good aerial combo. I managed to beat Sephiroth without getting hit by sin harvest. Matt Nguyen- to prevent sephiroth from using sin harvest- when he rises into the air to use it, jump and use aerial dodge, you will be right next to him, so you can attack him and stop the move ability requirements are high jump lvl 2 and aerial dodge lvl 2 Meow-(I took the liberty to edit some of the abbreviations) Berserk Charge is pretty useless since quite often in the middle of your combo he can just teleport out n whack u from behind.It is also reccomended not to equip too many combo boost and air combo boostas sometimes before you can finish your combo he would teleport 2 d ground n whack you when you land n it is quite hard 2 avoid it since you cant aerial dodge out of the way n his reach is long enough to hit you even when you are gliding.It is also better not to jump too much as u cant use the reaction comand i the air that goes for gliding as well glide away from him when he is doing his slashing combo. You can evade some of his attacks with the quick run. Lastly i am not too sure how often this happens but whenever you are far away from him and if you cast magic he has a higher tendency to do the reaction attack rather than teleport towards you. DarkAgnostic@aol.com- I just wanted to point out that there is a really really easy way to beat Sephiroth. All you have to do is equip Trinity Limit and as many elixers as you can carry, nothing else matters. When you start the fight tap triangle and block his hits and then immediately do trinity limit. As soon as your gauge runs use an elixer and do it again. you should be able to kill him in three or four limits and he wont be able to do Sin Harvest because you get to him too quickly with the limit. This is the absolute easiest way to beat him. The fight will be over in no more then 5 minutes if your on a low level. ------------- SB Freestyle ------------- How to activate: Go to Radiant Garden marketplace and talk to Scrooge, choose the second option. Condition 1: Since it's just a practice run, there's nothing to clear, but just perform tricks, press start and pick the bottom option to quit. Condition 2: Have 200 or more on your score record Abilities needed: none Strategy: Nothing really, it's very simple, just like