Kuon Walkthrough :
This walkthrough for Kuon [Playstation 2] has been posted at 15 Sep 2010 by sabertiger69 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up sabertiger69 and share this with your freinds. And most important we have 2 other walkthroughs for Kuon, read them all!
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Walkthrough - FAQ/WalkthroughKUON Walkthrough/FAQ ------ Author: Danyal Vierheller (siara79) Email: siara79@gmail.com Date: March 19, 2006 Version: 3.0 I. Introduction II. Story III. Character List IV. Walkthrough: Yin Phase V. Walkthrough: Yang Phase VI. Walkthrough: Kuon Phase VII. Weapons List A. Yin Phase B. Yang Phase C. Kuon Phase VIII. Items List A. Yin Phase B. Yang Phase C. Kuon Phase IX. Spell List A. Yin Phase B. Yang Phase C. Kuon Phase X. Enemy List XI. Writings A. Yin Phase B. Yang Phase C. Kuon Phase D. Both Phases XII. FAQ/General Hints XIII. Miscellaneous XIV. Version Info ----------------- I. Introduction ----------------- Kuon had its North American release on December 7, 2004. Unfortunately, this game was very low on the radar, and mediocre reviews just added to the problem. It does have its flaws but the atmosphere makes up for most of it, and I would not hesitate to say that someone who is a hardcore horror fan should happily add this to their collection – if they can find it. I do apologize for repeating some information; however, since you can choose either the Yin or Yang phase when starting out, and much of the phases overlap, I chose to do it this way rather than “Refer to the Yin Phase walkthrough” or vice versa. As for the legal stuff… This FAQ is copyright 2005 Danyal Vierheller (siara79). If you feel the need to post this on a website, it shouldn’t be a problem as long as you notify me and give proper credit. If you don’t do that, I’ll be severely annoyed. If you have any questions you can contact me at siara79@gmail.com. All characters and situations are copyright 2004 Agetec/From Software. Anyone who submits information should be credited properly in the "Usual Ending Stuff" Thanks section or listed with the information. If you gave me info and for some reason don't see a credit, let me know. ----------- II. Story ----------- The whole game revolves around the strange events at a medieval Japanese manor and the nearby shrine. Yin Phase revolves around a sheltered girl named Utsuki. Her father is a civilian exorcist who has been summoned to investigate the manor. When he does not return, she and her sister travel to the manor in search of him. At the manor, eerie hymns put her sister into a trance, and she vanishes into the gloom. Utsuki must now find both her father and her sister. Yang Phase revolves around Sakuya, exorcist-in-training under Utsuki's father. She and her fellow students have been sent to investigate the strange happenings at the manor. The third phase, Kuon, is unlockable after defeating the first two phases. I will not say much more in this section of the walkthrough other than it is the final showdown, so the story of this section is self-explanatory. ----------------- III. Characters ----------------- Utsuki – Playable character, Yin Phase. She is Doman's daughter and appears at the outset to be his favorite. Kureha – Utsuki’s sister. She was injured in an accident for which her sister feels responsible. She has some sort of strange illness. Doman – Once a noted exorcist, after his banishment from the Emperor’s court he continues to practice the art as a civilian. There are hints of a darker side to him, though.. Sakuya – Doman’s only female disciple. She, along with her brother Doryo, studies the ancient art of exorcism. She has accepted Doman as a mentor because he is the only one who does not look down on her for being a woman. Dokai – One of Doman’s disciples. He is very meticulous and takes notes about everything. Dochin – The youngest of Doman’s disciples. He is not very strong but he is very responsible. Doryo – Sakuya’s older brother. He is very conscientious but quiet, which has caused him problems in the past. Lord Fujiwara – Lord of the manor. He summons Doman to exorcise the demons he believes are infesting his manor, but he has disappeared. Lady Fujiwara – Lady of the manor. She has a kind heart, and when a strange sickness begins spreading throughout the people of the manor, she tends them herself at the temple. Ayako – Lord & Lady Fujiwara’s daughter. She guards part of the key to the shrine as per her mother’s instructions. --------------- IV. Yin Phase ---------------- Utsuki – Chapter of Shadow Starting Inventory: Dust x 2, Vessel x 2, Sacred Cloth: Earth, Doman’s Note, Guardian Knife Utsuki begins in the circular section of Garden: West. A Dust x 1 sits by the corpse at the bottom of the screen, then take the path until you have your first experience with a Tempest as the stone pagoda falls over. Kureha appears briefly on the other side of the fallen pagoda, and checking the pagoda again after she vanishes gives you the hint that you must find another way around. Follow the right-hand path to get to Garden: Tree. The Silkworm Disk is next to the body to the left of the tree. Walk toward the save point and note the glint on the ground behind you. Upon returning to the spot where the body was, you discover it’s been dragged to the water, leaving a Demon Suppressing Spike behind. Pick the spike up and save your game. If you try to continue to the right, something pounds on the door and makes it impassable. The door down the stairs won’t open at this stage of the game, so go back to the left. You can see the round section you started in, and a gaki is chewing on the corpse there. Keep following the path and inspect the small statue by the bridge. Pick up the Manor Map and the Scroll: Survival 1, and the Jizo statue’s head falls off. The sound attracts the gaki, who jumps over and attacks you. Defeat it and cross the bridge to the Spring. As you enter the area, a set of twins giggle and run off. (If you watched the opening sequence, you recognize them from there.) Continue through the Spring to reach the Small Shrine. Upon entering the Small Shrine, the same eerie singing from the beginning fills the area. There are three paths to take. Take the center stone path to find the twins in front of the Temple door. They stop singing to gleefully inform you everyone is dead, then run away. Take the Lady Fujiwara Memorandum from the door to the temple to see the twins running down the far left path. Follow the deck to the right and go down the stairs. Approach the gap between the spikes for the Purpled Covered Book to fall down from above. Try to pick the book up and the body of the author will fall on your head. Pick up the book, then climb the stairs again. Go all the way to the left to fight a gaki and find a door blocked by Seal: Venus. Go back down the stairs and take the left path this time. Pick up the blood slick card Hibari x 9 from the right of the save point. Inspect the small shrine to find out where the disks and spikes are supposed to go. Return to Manor: Tree to meet Sakuya (Yang Phase). You give her the Sacred Cloth: Earth, and she gives you Hibari x 10, Sutegumo x 10, and Saiga x 2. Go to the right to see that the doors to Garden: East are now open. Follow the path through the doors to the right. When you try to open the doors to Manor: Entry, a Tempest occurs, and a Yamabito walks “through” you. Try to open them again to gain entry. A gaki attacks immediately after you enter the area. Defeat it, then note the small shrine locked with Seal: Mercury to your right. In the center is a staircase blocked by rubble, so continue to the far left to reach Manor: Guard. Kureha's Note is to the right of the door. Pick it up and follow the path to the door blocked by Seal: Saturn. The deck to the left is blocked, so continue up the stairs to the right. Make a left as soon as you can and enter the room at the end of the deck. It is labeled 'West Guardhouse' on the map. A Guardian Dog statue sits on the cart directly across from the door, and the Scroll: Survival 2 and a Vessel x 1 are on the carts in the middle of the room. At the rear of the room is the Seer's Symbol puzzle (aka the wheel puzzle). To solve it, rotate each ring around and push X until you hear a deep "clunk" sound instead of the normal "click". If it clicks, push the cancel button and try the next one. Once all four rings are aligned, the mechanism deactivates and you can enter the back room. Two gaki are inside. Be cautious because the enclosed space makes it easy for them to gang up on you. Once they're defeated, pick up the pliers from the cart. Check the chests on the other side of the room for Dust x 1 (left chest) and Sutegumo x 8 (right chest). Exit the West Guardhouse completely, go back out to the main part of the deck, and continue to the right. Follow it around then walk slightly north to reach Ayako's Room (Manor: West). Ayako is in her room, but when she sees you she scampers backward and runs into her inner chambers to hide. Pick up Ayako's Letter for a clue - you have to find a Bell to convince Ayako to open her locked door. A Hibari x 10 sits on the left wall. Leave the lighted section of her quarters but don't exit to Manor: Guard. To the right, the path is blocked by a partition, so go left. A Tempest and a vision of someone walking away will tell you if you're going the right way. In the middle of the room, another Tempest will occur, and slightly beyond that a man in yellow with a purple aura walks away. Follow him around the corner. A small cutscene will occur and you will be able to inspect a hole in the wall. Look through the hole and use the left thumbstick to look around the ENTIRE room. To your right, Ayako stands behind the door she just locked with her back to you. To your left, a woman in red slithers out from under the dresser, then looks at you. You will step back from the hole. Look again to see a closeup of the woman's eye. Utsuki confirms that the woman is Kureha, her sister. Since the hole is blocked if you try to look again, continue around and take the exit to Manor: Corridor. Go slightly south and hit X to knock over some beams, opening up another access to Ayako's Room. However, the noise also causes a Tempest and draws at least one Ghost. Dispatch the Ghost and head north to open the left door to the Servant's Housing. Collect the Servant's Memorandum from the floor. When you attempt to exit the room, someone starts pounding on it. As soon as you walk through the doors, two gaki will attack you. Dispatch them and move on. Bypass the door to the other half of the Servant's Housing since it is locked with Seal: Venus. Continuing down, there is a door marked with a large Seal: Earth. It has a note in blood next to it: “The seal must not be removed. The creature in there is not a gaki.” Continue following the path around until you see the stairway to Manor: Entry. A gaki is chewing on the corpse there. Try to walk back to the left and the gaki will knock the rubble out of the way and attack you. Once it is dead, enter Manor: Main to reach the Lord's Suite. A Hibari x 12 is in the middle of the room. Take the left door to reach a storage area off the suite. Pick up the Green Bound Book then inspect the chair in the right rear corner of the room. A body will fall off the chair and drop the Sacred Cloth: Mercury. Exit the storage area. Continue to the right side of the Lord's Suite. Walk to the bloody corner in the back of the room for a short cutscene, then use your newly-acquired Sacred Cloth: Mercury to open the door to Manor: Garden. (Note: If you run up the either side of the room, you will knock over a stack of items and a couple of Ghosts attack. Go north as soon as you enter the garden. There are two doors. One has a Seal: Venus on it, the other is blood-soaked. Enter the blood-soaked door to discover Doman stuffing something into a wicker chest. He gives you the Sacred Cloth: Venus and sends you out to look for your sister. Use the Sacred Cloth: Venus to unseal the door you passed a moment ago. Something is trapped in the dresser inside. Open it and a mass of flesh called Ennyo falls on the ground and attacks. This creature hardly moves at all, but the angle makes it difficult to hit. Run to the other side of the room and pelt it with magic to kill it. Then collect the Elixir x 1 and Hibari x 9 from the dresser. Exit and continue to the right. Take the first door past the bloody room to reach the Manor: East bedroom. There is a door next to the bed that is locked by a Zodiac Puzzle. Skip it for now, and continue down the hallway. You will come out above a flight of stairs. Take the stairs and make a left. Crouch under the decks in the Manor: Garden to reach the save point. When you leave the save point, a ghost appears above you. Return to the top of the stairs and continue to the right. Take the first fork to the left to find a door with a Seal: Mercury. Use your Sacred Cloth to open the door. Inside is another sealed door, this time with Seal: Earth, a Vessel x 1, and the Silkworm Journal Vol. 1 near the rear of the room. After you've collected everything, head back out and take the next left-hand fork. The Manor: Quarters are at the end of the deck, sealed by Venus. Open the door and go to the rear of the room. The Seer's Memorandum sparkles on the bloody suit of armor, and the Metal Spike is in the wooden pillar nearby. Use the pliers to remove the spike, and a gaki will fall from the ceiling. Kill it and collect the spike. Walk back out and Kureha will be dragging something in the opposite direction. Follow the bloody trail and look through the door. Check the hole in the floor for a Tempest, then go back to the right to the Manor: Spring. When the deck splits, take the door to Manor: Carriage. A gaki attacks when you enter, and a Tsuchi Jogo x 4 and a Sutegumo x 6 are in the room actually marked Carriage on the map. Exit the carriage area and continue to the right to reach the Spring Pavillion. A Guardian Dog statue is on the ground by the first body you see, as well as the Sacred Cloth: Earth and a Dust x 1. Watch where you run, because knocking over the trays of food will summon Ghosts. Return to the Manor: East bedroom. On your way back from the Pavillion, make a side trip to unseal the Earth door inside the room across from the Quarters. (Check your map if you're confused.) A Hien x 6 and a Vessel x 1 are inside. Once you reach the bedroom, pick up the Hibari x 9 from the gore-soaked bed, then inspect the Zodiac Puzzle to open the door. ** NOTE ** You can do this part now, or wait until you find the clue scroll, it’s up to you, but I tend to just get it out of the way as I’m going along. The puzzle is fairly simple to solve. Push the middle button on the side once. Push the second button on the top once. Push the fourth button on the top once. Voila. It’s done. The final arrangement should be: Rooster – Dog – Pig – Rat Dragon – Rabbit – Tiger – Bull Snake – Horse – Sheep – Monkey COllect the Vessel x 1 and use the two Guardian Dog statues on the plinths by the altar. The altar opens to reveal the Old Disk and the Big Dipper Map. When you come out, follow the bloody trail through the open door and back around to the Lord's Suite. GO through the Lord's Suite and out to the Manor: Entry. Take a right and inspect the small shrine with the Seal: Mercury. Pick up the Crow Disk and the Hibari x 10, then take the left path to Manor: Guard. The left path, which was previously blocked by items, is now open. If you run by the stacked obstacles, you'll knock some of them over and Ghost x 2 will appear. This side leads to Manor: Fish Hut. There is only one way open - continue straight across from the entryway. Utsuki will fall through the floor, and the two Yamabito will get up and attack. After they are defeated, make your way around the Pavillion and collect a Hibari x 10, Vessel x 1, and Elixir x 1. On your way around, you'll notice a twinkle off to the far right. GO down the stairs to the beach. Head to the left first to reach a save point, then walk to the right. As you approach the partitioned area, a woman in yellow slithers away and a man in yellow attacks. He's extremely fast and fairly strong, so stay back and pelt him with magic to take care of him quickly. Once he is dispatched, check the partitioned area for Fumon x 2 and the Constellation Map. Return to Manor: Corridor and use the Sacred Cloth: Venus on the sealed side of the Servant's Housing. Collect the Tsuchi Jogo x 2 and the Chinese Zodiac Scroll. Exit the room and used your newly-acquired Sacred Cloth: Earth on the door that has "The creature in here is not a gaki" next to it. This opens up the rear section of the Lord's Suite. Follow the corridor to the right until a gaki knocks the north wall out. Kill it and go through the new doorway. Another gaki will attack from the right. Once it's done, go through the door to the North Pavillion. The first door you encounter contains a wicker chest with some silk clinging to it. Inspect the chest and a gaki will attack from behind. Defeat it and move on to the next room. Unseal the door with the Sacred Cloth: Venus. When you enter the room you will hear a bell ringing. In the middle of the room, you will be hit by a Tempest. BE SURE TO MEDITATE AND HEAL BEFORE APPROACHING THE BELL. Walk towards the bell and Lord Fujiwara, now a horribly deformed monster, attacks! He is extremely fast, so I recommend staying back and pelting him with magic. When you hit him, he falls flat on the ground. At that point, until he gets back up, he cannot be hit. If he grabs you check your health immediately. Don’t stop using your magic and he should be easily defeated. Another helpful spell is the Saiga summon; however you have to decide how to ration those two cards. After the battle, check the corpse if you feel like it then go collect the bell. The blockage is gone from the door, so when you get close enough you are automatically taken outside the room. Return through the Lord’s Suite. Now "This is where I died" is written on the wall in blood. You will be attacked by a Yamabito; defeat it then return to Ayako's ROom via Manor: Corridor. On the way there, note the blood by the Servant Housing. The door is open; enter to find a gaki's body. When you exit the room, the Disciple you fought on the beach earlier runs at you from the right. Get away from him and use a similar strategy as what you used on the beach. Pelt with magic, avoid him, repeat until he dies, then move on. Once you reach Ayako’s Room, stand directly in front of the doors and use the Bell to convince Ayako to open the door. A short cutscene where the girls discuss the evil aura around the mansion occurs, followed by Ayako’s abduction. Search the room after the scene ends to collect the Silkworm Journal Vol. 2 from the pallet, and the Metal Spike and a Dust x 1 from the cart. Now you have all the disks and spikes. Head back towards the small shrine, saving at the Manor: Tree site before continuing on. Once you reach the Spring, you have an option to fight some extremely strong enemies. Inspect the bloody trail at the water's edge to see a short cutscene, then try to walk away. Three Mizuhiki attack. If you choose to fight then, DO NOT let the three of them gang up on you. Stay out of range of their splashing and gas attacks, and pelt them with magic. Once they are dead, or if you have bypassed this battle completely, continue to the right and to the Small Shrine. Take the center path again and climb the stairs. Go to the left side of the deck and unseal the door blocked by Seal: Venus. Pick up the Tsuchi Jogo x 4 and the Shrine Entrance Guide, then take the left path once again. Operate the device on the small shrine. The Silkworm Disk goes in the top hole, the Crow Disk goes in the lower right hole, and the Old Disk goes in the lower left hole. The doors open, and you can take the ladder to Shrine: Cellar. A Hibari x 10 is on the ground near the ladder. Follow the passage to its end and climb the rope to Temple: North. Pick up the Temple Map from the floor and go through the door. There is a large hole in the floor; when you try to go around the Yamabito grab you and cause a Tempest. Meditate to restore your health after you get away and go through the door to Temple: South. To the right, a bloody cocoon blocks the way, so take the left door. Follow the path around to the Library, which has a large Seal: Earth on it. Open the door and collect the Scroll: Exorcism and the Priest's Journal Vol. 1 from the shelves, and the Winter Blade from the open box. When you try to leave you see the twins running away through the lattice. Exit and follow them. A Tempest just outside will summon a Ghost, but continue on to see the twins chanting outside of the Study door. Inside the study, a cutscene will show the source of the chanting voice you've heard. The Temple priest is infected and dying, and as he warns you away from the Temple and the manor, one of the Yamabitos kill him. After that scene, pick up the medicine jar from the ground next to the priest's body and return to the Temple: South. The cocoon blocking your way before is now ready to hatch. A gaki pops out. After it's dead, continue to the right and take the first door. A Vessel x 1 is in the room, and a cutscene of someone running frantically through the sick in the Temple occurs. Exit the room and go down the stairs to see Kureha dragging a wicker chest towards the Main Hall. At the bottom of the stairs a Tempest occurs and the twins appear to block the path back. Go through the door directly across from the stairs first to pick up Yakushi's Legend, Priest's Journal Vol. 2, and a Hien x 6. The left door leads to a save point. Exit the room and go to the left. The door to the Main Hall is now open. Collect the Sutegumo x 6 on the left side of the room, then climb the stairs to the altar. Use the Medicine Jar on the Yakushi Statue, and a passage to the Main Cellar opens. In the Main Cellar, check the gate on the left for Sacred Cloth: Mars. Kureha will wander away behind you - follow her. Past the bridge just slightly, the corpse of an astrologer is surrounded by several items. Pick up the Silkworm Journal Vol. 3 and the Elixir x 1. The end of the passage is blocked with a Seal: Saturn. Turn around and head back out. When you reach the bridge, an Adamushi falls from the ceiling and attacks. The easy way to dispose of him is to drop a Tsuchi Jogo in front of him and wait for him to walk into it. Otherwise, pelt him with magic from a distance. Exit to the Main Hall of the Temple, and when you try to leave a cutscene is triggered. Utsuki wakes up in a wicker chest in Underground: NE immediately afterwards. Check the cart across from the save point for a Tsuchi Jogo x 4, a Hibari x 10, and a Vessel x 1. Save and take the passage south. Near the end of the passage a Tempest will occur and a Yamabito and the same Disciple you've fought twice already will be wandering around the cavern. The passage south is blocked by silk threads, so defeat the Yamabito and Disciple and inspect the other two passages. The passage to the far left contains a Reiko x 3, Elixir x 1, and a Vessel x 1. The center passage has a green partition - check behind the partition for a corpse with a scythe embedded in it. Collect the scythe and use it to cut the silk blocking the south passage. That passage takes you to the Nursery, where Doman is overseeing a cocoon. He tells Utsuki to get back in the chest, and takes the left passage. Check the room to find Sutegumo x 8, Kugutsu Onna x 4, and Dust x 2 on the bottom cart and Vessel x 1 and Underground Map on the upper cart. FOllow Doman and peer through the crevice to see Kureha throw someone down on a chest. Return to the Nursery to see Kureha break a cocoon and open a passage. Follow her. An Adamushi will attack, then you will enter a room with many corpses hanging from the ceiling. The door is blocked by Seal: Uranus, so go speak to the twins. Follow them to the Nursery and walk to the very back of the room to find Kureha and what appears to be Utsuki's bodies on a wicker chest. The twins convince Utsuki to enter the chest with Kureha. Utsuki wakes up in Shrine: Torii. Check the wicker chest to the right of the bridge for Sacred Cloth: Neptune. (Note: This is not a vital cloth but it does open up a minigame for you.) Climb the rope ladder to Shrine: Garden. Two gaki will attack immediately. The right path leads to the floodgate, but nothing is there. The left path leads to a save point and another set of doors. Go through the doors to Shrine: Storage. Climb the stones to reach the shed. At the top of the path, a Yamabito paces back and forth. The Sacred Cloth: Neptune will allow entry to the first door. Inside, there is a sick man who says he is allowed to live because he produces cocoons. Pick up the Decorated Diary from the cart, and the Fudobaku from the cart upstairs. Also, look under the second cart for the Sugoroku Pieces. They are hard to see (look behind the hanging body to see them) but they are half of what's needed to open the Sugoroku Mini-Game. Exit that room and take the other shed door. Two Yamabito are hovering over something on the raised platform, but they don't attack until you approach. On the cart on the ground, a Vessel x 2 and Hibari x 9 wait for you. When you climb on to the raised platform, an Elixir x 1 and Scroll: Silkworm Shrine sit on the carts. Exit the shed and climb back down the stones. Continue slightly right and cross the bridge. A Tempest will summon two ghosts in the storage area. An Elixir x 1 and Dust x 2 are on the cart above the jars, and the Shrine Map is hanging on the wall in the back. The hole in the wall is blocked by lumber, so take the door into Utsuki's Room. Pick up the Vessel x 1 and Dust x 2. Follow the passage and pick up the Elegant Diary laying behind the partition. A man in yellow is walking along the corridor. Follow him to a room with a ruptured cocoon and a trail of blood. Pick up the Vessel x 3 and follow the blood out to Utsuki's Entry. Cross the bridge and climb the rocks to get to Shrine: Hall. Explore the hall. All doors except the entry and the doors in the middle of the room (I call this section the Inner Sanctum) are blocked or sealed at this point, so take the doors to the Inner Sanctum. Collect the Summer Blade, Doman's Book Vol. 1, Kugutsu Onna x 4, and Hien x 12. The man in yellow is in here too, and when you approach him he runs away, screaming "I don't want to die!" Follow him back out and see him run away outside. Return to Utsuki's Room. Upon passing the door with the gaki pinned on it, that door will fall over and block your passage back. Continue back out to Shrine: Storage. Walk towards the back wall for the man in yellow, Dokai, to finally attack! He mostly stays back and throws Hibari at you. Dodge the Hibari and follow up with some heavy magic of your own. If you have a Saiga summon left, this is a good time to use it. He's a pain, but with practice his fire arrows become easier to dodge. Once he is dead, check his corpse for the Sacred Cloth: Uranus. Climb through the hole in the wall that was previously blocked by lumber to enter another part of Utsuki's Room. This room has several blood-soaked chests and the vertigo effect. Pick up Kureha's Diary from the table at the back of the room. Once you read through it, a cutscene occurs where Utsuki writes something in the diary. Check it again once the cutscene is finished for a chilling addition to the last page... Pick up the Mari x 4 on the floor, then go back out to Utsuki's Entry. Continue until you reach the shrine then unseal the Uranus-blocked door within. Go through the door to Shrine: Entry. A gaki will attack, then continue down the stairs and cross the bridge to Shrine: Tree. The twins are there, although one of them seems to be dead. The surviving twin tells you to go to the Mulberry Tree. Utsuki remembers that this is where the accident happened, and dives off the cliff. She lands safely in Underground: Cliff. Take the north path (past the small shrine) to Underground: NW. Save, then pick up the Iron Wedge x 2, Hien x 12, and Vessel x 1 from the cart to the left. The wall by the cart appears to be cracked; use the Iron Wedge on it to open a passage. Moving south along the passage, you’ll encounter a Yamabito. Defeat it then take the right-hand path to find a Kugutsu Onna x 4 at the dead end. Backtrack then head south into the Nursery. Open the wicker chest at the bottom of the screen for Dust x 2 and the note that “A tool was obtained from the chest.” Take the left fork to enter the Dream chamber with two Adamushi. If possible, drop a Tsuchi Jogo summon in front of one of them. That should take it out easily and allow you to concentrate your attacks on the other one. DO NOT LET THEM CORNER YOU. Since they will double team you, they only need to attack you 4-5 times and you’re toast. After the Adamushi are dead, exit through the other set of doors. Inspect the bloody water and the ‘tainted vessels’ twice then inspect the wall beside the water. A Tempest will occur then a voice will say “I might’ve been killed right here.” This opens the way for a cacophony of voices – most notably Utsuki yelling, “Kureha, stop!” and the twins saying “They’re all dead. Won’t you play with us?” Avoid the pool of blood in the center of the room. If you step in it, you will be sucked in and it's Game Over. Check the wall on the lower right side of the dream chamber to discover it’s weak; use the Iron Wedge to break it. Walk down the short corridor and use the bridge to enter the nursery. The twins are beside a chest, and the surviving twin explains to you that a new life is about to emerge. Continue to the south and use the Sacred Cloth: Uranus to access Underground: SW. Immediately another Adamushi attacks, and another emerges when you attempt to check the chests scattered around the room. Defeat them both and continue south. Enter the door of the underground structure and kill the Yamabito inside. Pick up the Elixir and the Vessel x 1. Note the door locked with Seal: Jupiter, and go through the open door to the Library. The door to the right of the entrance won’t budge; walk to the back of the room and pick up Doman’s Book Vol. 5 and Sacred Cloth: Jupiter. A cutscene is triggered in which Doman tells Utsuki that the twins killed Kureha and put her in the chest, then tells her to give in to her urges and merge with someone else. Return to the underground structure and use the Sacred Cloth: Jupiter on the sealed door inside. The back room has several puppets and the collectible items Crumpled Note – Doman and Kugutso Onna x 4. Return to the chamber with the chests where you fought the Adamushi. Use the Sacred Cloth: Jupiter to open the right-hand door to the Main Cellar. Once inside the Main Cellar, walk to where the twin is sitting to trigger a cutscene in which Utsuki tries to merge with Sakuya… CONGRATULATIONS. You have finished Yin Phase. --------------- V. Yang Phase --------------- Sakuya – Chapter of Light Starting Inventory: Dust x 2, Vessel x 2, Spell Card: Hibari x 24, Summon: Sutegumo x 6, Doman’s Fan The Yang Phase begins with Sakuya and Dochin inside the Carriage area of the Lord’s Manor. Follow the stone path to the room marked Carriage on your map and inspect the shining purple dots to collect the Spell Card: Hien x 12 and the Survival Scroll 1. Walk to the left side of the room for this phase’s Tempest explanation. A corpse falls over in the shadows, and a gaki climbs out from under a set of drapes to attack you. Defeat the gaki and pick up the Sutegumo x 6 on the ground. Walk back out of this area and go through the open doors to your left. This will take you to Manor: Spring. Climb the stairs to the right upon exiting the Carriage area. On the wall, there is something written in blood: “The flute makes beautiful sounds. La, la La. Hm-hmmmm, hmm.” Directly across from the writing is a Hibari x 9. Continue to the right and climb the short staircase into the Spring Pavillion. Inspect the servant’s body for a Guardian Dog statue and a Scrap Cloth writing. To the right of the body there is a Dust x 1 on a small table. Walk around the pavilion to be sure you got everything, then head back to the left. Follow the trail of blood from the Carriage doors down to the Spring and inspect where it ends. Walk back to the carriage house doors to be attacked by a Misuhiki. Remember to be careful of its splash and gas attacks – kill it from a distance with magic if possible. Once you’ve defeated it, continue along the wooden deck to the left. This leads to Manor: East. Passing the area that looks like it has giant claw marks on the wall, turn the corner to the right immediately. Written in blood on the wall is “My blood, my blood! What fun, what fun!” Continue along the deck until you see the sealed door. Make note of the Seal: Venus on the door and backtrack until you can go left again. A short cut scene will trigger where Sakuya’s brother explains how to break seals by using the Sacred Cloth: Mercury on the door to remove the seal. He then gives the cloth to Sakuya. Follow him into the Manor: Quarters. Upon entering the quarters, make note of the door to the left that has the large Seal: Earth on it. A shelf containing a shining Vessel x 1 sits to the right. The shelf next to it holds the Manor Map (may not be immediately noticeable; just push the X button until you pick it up). Right next to the Manor Map is Survival Scroll 2. Talk to Doryo and he will tell you to go on and look for more clues. Exit the Quarters. As you walk back out you see something slither away on the roof. Continue to the left to see a set of eerie twins run to the left. Walk down the steps and follow them. Keep following them to the left until you get a short tutorial on crouching, and crawl under the walkway. This is the first save point; Doachin gives you a short explanation of the Cleansing Ritual (saving process) and then you can save if you have a Vessel. Try to exit the area and a short cutscene shows the twins on the walkway above, pointing at a bloody door. Crawl out of the area to fight a Yamabito, then continue to the right. Return to Manor: East by taking the stairway. Slightly to the right there is a blood-soaked corridor that you passed while chasing the twins. A Tempest will hit and a Ghost will attack. Dispatch the Ghost with one or two swipes of your fan and continue along the corridor until you reach the furniture blocking the way. Inspect the furniture to pick up a Spell Card: Sen’in Sekka x 5. Return the way you came and you will fall through the floor. Three Ghosts will attack but are easily dispatched. Continue to the left. Don’t worry about inspecting the bloody bed until later. Pick up the shiny purple dot by the partition to receive another Sen’in Sekka x 5. Another Ghost will attack. The door on the left side of the bedroom is locked by the Zodiac Puzzle. (As in the Yin phase, you can do this now or later, it's up to you.) To solve it, push the middle button on the side once. Push the second button on the top once. Push the fourth button on the top once. This will disable the device. The final arrangement should be: Rooster – Dog – Pig – Rat Dragon – Rabbit – Tiger – Bull Snake – Horse – Sheep – Monkey The room will unlock, granting you access to a Vessel x 1 and the Inspection Report Vol. 1. Also note the small shrine on the left side of the room (right as you enter). It has two plinths where something is kept. Return to the bedroom and exit by the door nearest the partition. This leads to Manor: Garden. As you enter the Garden, you see the blood-soaked door the twins were pointing at. Open the door and a cutscene showing a gaki bursting out of a chest occurs. Kill it as soon as you regain control, then look around the room. (Nothing really to be found, but if you inspect the chest there is a mutilated corpse inside.) Try to exit the room to run into Dokai, who immediately inspects the wicker chest and denies seeing who shut the door behind you. Walk around the pavilion to the left. The first door to the left has a Seal: Venus on it, and the next door won’t open. As you continue around, Sakuya notes that it looks like something has been dragged through recently. Follow the trail of blood back to the source in the Manor: East bedroom to find that the bed is open and can be inspected. Among the blood and gore pick up a Hibari x 9, then follow the blood trail to the other end. The seal has been removed on the door the trail ends at; continue through to the Lord’s Suite. Make an immediate right and inspect the blood-spattered walls in the rear right corner of the dark room for a short scene, then continue left to the brightly-lit section of the Lord’s Suite. Pick up the Hien x 6 from the middle of the floor and Fujiwara’s Letter from the left rear corner. Take the door to the left to enter the Storage section of the Suite. Lots of spiders are running around on the floor, you can squash them all day if you like, for fun, but when you’re ready to move on inspect the chair at the back of the room. A body will topple over and drop the Sacred Cloth: Venus. Exit the storage section. The hallway to the left is blocked so just go out the doors to Manor: Corridor. The stairway leading down is blocked by rubble, and the right side just leads to a dead end. Head to the left to end up on a pavilion. If you make a right and continue around the pavilion in that order: The first door to your right is a door that won’t open. The next door past the bridge is sealed with Seal: Earth and has a note in blood next to it: “The seal must not be removed. The creature in there is not a gaki.” Continue on to find a Seal: Venus. Use the Sacred Cloth you collected in the Lord’s Suite storage to open the door to the Servants’ Housing, right side. Collect the Zodiac Hint scroll and the Hien x 6. Exit and take the next door to find the left side of the Servants’ Housing. Collect the Servant’s Memorandum from the lower left corner of the room to trigger some loud banging on the door. Open the door to fight two gaki. Head to your left to find another Seal: Earth, and continue to follow the deck until you come up against the door with two wooden beams blocking it. Push X to knock the beams over and attract two Ghosts. Take out the Ghosts and use the Sacred Cloth: Venus to unseal the door you just unblocked. Walk to the left to see a well lighted room. As soon as you enter, a girl in a pastel kimono skitters into another room and shuts the door tight behind her. Inspect the room to receive Hibari x 9 and Ayako’s Letter. Nothing else of importance is in this room, so continue to the left. Another Tempest will occur and Sayuka has a vision of a man in a yellow kimono, surrounded by darkness, wandering away. Follow him and a second Tempest and sighting of the man will occur. Keep following the corridor and you will come upon a small hole in the wall. A moth will flutter away when you walk by, allowing you to peer inside the room. The girl you saw run away earlier is cowering behind the locked door with her back to you.. and to the creature crawling out from under her dresser. You will be knocked back; if you look again, the creature is RIGHT THERE looking you in the eye. Try to look a third time, and it says the hole is plugged. Continue around the corridor to find another Seal: Earth, then return the way you came. Right outside of the well-lit room, walk to the left again, but this time stay to the outside of the divider to go to the Manor: Guard. Go to the left to find Doachin’s Writings Volume 1 and a (clearly possessed) corpse lying on something else. You can’t get to it for now, so head back to the right and to the West Guardhouse. In the West Guardhouse there is a Vessel and the second Guardian Dog statue. More knocking at the door draws your attention to the door at the back, which is locked by what appears to be an impossible puzzle. Once again, you can do this puzzle now or wait until you have found the clues. Rotate each ring and push X until you hear the sound of something locking into place (more of a “clunk” than a “click”), then go on to the next one. When they are all lined up properly, the door will unlock. (If you're still confused, check the Yin section for a slightly more detailed explanation.) There are two gakis in the back room. There is not a lot of space, so don’t let them back you into a corner. Once you’ve finished them off, check the chests against the back wall for Sutegumo x 6, Inspection Report Vol. 2, and Dust x 1. Also, don’t miss the pliers on the cart across from the door. Return to the Manor: Garden section and remove the Seal: Venus from the door you previously bypassed. This leads to the Closet and a rather annoying mini- boss. There is a cupboard in the room but something is obviously trapped inside of it. When you open the doors, a mass of flesh called Ennyo falls at your feet and begins to crawl toward you. Luckily it hardly moves, so stay back and pummel it with magic (I found several Hibari spells did the trick rather quickly). Hibari x 9 and an Elixir are your rewards for beating this thing. Continue back to the Manor: East bedroom and enter the door with the Zodiac lock. Use both Guardian Dog statues on the plinths to open the small altar. Collect the Old Disk and the Big Dipper Map, then return to the Manor: Corridor. A gaki is chewing on the corpse, just as Doachin’s writings suggested. When you try to exit to the left, the gaki knocks the rubble out of the way and attacks you. Kill it to clear your path to the Manor: Entry. At the bottom of the stairs is Doachin’s Writings Vol. 2 and another gaki. Take the left path first. You will find yourself on the other side of the corpse you couldn’t pass earlier. Continue up the stairs to the left to reach the Fish Hut. When you arrive at the Fish Hut, two Yamabito will attack. Once they are taken care of, pick up a Sen’in Sekka x 5, Elixir and Vessel from the hut itself, then take the stairs down to the beach. Go left to reach a save point; right is a small area where one of the other disciples appears to be sitting with a long-haired woman in yellow. The disciple is possessed and attacks when you approach. The guy is fast so I recommend staying as far away as possible. Defeat him and collect Fumon x 3 and the Constellation Map. Exit the Fish Hut area. Go back to the corpse and inspect it from this side to discover it has been pinned down. Remove the spike and collect the Iron Wedge x 1, then defeat the Yamabito. Inspect the Seal: Saturn on the door before you go. There are two writings on either side of the door. The left side says, “The mountain path – Monkey see, monkey kill!” The right side says, “The mountain path – what goes up must come down.” Return to Manor: Entry and take the right path. Inspect the small shrine to use Sacred Cloth: Mercury and retrieve the Crow Disk and Hibari x 9. Walk to the door next to the shrine and use the iron wedge on the bar holding the door shut to gain entry to Garden: East. As you enter the walkway, you hear more banging. A gaki is pounding on the door on the other side. Kill it (and it’s fun to kill since you can ambush it from behind) then go through the door to reach Garden: Tree. As you walk toward the save point, a cutscene of a girl in red (Utsuki) being attacked by a gaki triggers, and then you must battle the gaki. Once you have defeated it, pick up the Demon Suppressing Spike from the ground near Utsuki, then speak to her to trigger a cutscene in which she gives you the Sacred Cloth: Earth. Save then continue to the left. Inspect the small shrine before the bridge to collect the Silkworm Disk, and cross the bridge to the Spring. Cross the bridge there to reach the Small Shrine. The left-hand path (with the pool of blood on it) takes you to the shrine. Next to the save point a Hibari x 9 is on the ground. Speak to Doachin for his musings about how to open the shrine, then backtrack and take the right-hand path. The twins chant in front of a barred door, and comment that everyone is dead except Ayako. Collect the Lady Fujiwara Memorandum from the door behind the twins, and turn left. At the end of the deck there is a door locked with Seal: Earth. Use your newly-acquired cloth to open the door. A writing on the back wall says “I will die here. But I will not allow them to devour my flesh.” Search the room for a Hien x 6 and the Shrine Entrance Guide. Exit the Small Shrine and return to Ayako’s Room. Walk around the outside of her room until you reach the door locked with Seal: Earth. Break the seal and walk straight across the corridor to the other Earth-sealed door. (The one with “The creature in here is not a gaki” next to it.) This opens up the north part of the Lord’s Suite. Follow the corridor to the right side of the screen and a gaki will pop out of the north wall. Kill it then go through the hole it left to fight another gaki. Use the door at the far end of the corridor to reach Manor: North. The first door you encounter contains a wicker chest with some silk clinging to it. Inspect the chest and a gaki will attack from behind. Defeat it and move on to the next room. Unseal the door with the Sacred Cloth: Venus. When you enter the room you will hear a bell ringing. In the middle of the room, you will be hit by a Tempest. BE SURE TO MEDITATE AND HEAL BEFORE APPROACHING THE BELL. Walk towards the bell and Lord Fujiwara, now a horribly deformed monster, attacks! He is fast and can jump short distances, so I recommend staying back and pelting him with magic. If he grabs you check your health immediately. He is invulnerable for a second after each hit connects. Don’t stop using your magic and he should be easily defeated. After the battle, check the corpse if you feel like it then go collect the bell. The blockage is gone from the door, so when you get close enough you are automatically taken outside the room. Return through the Lord’s Suite to Ayako’s Room. You will be attacked by a Ghost on the way out, but it should pose no real threat. Once you reach Ayako’s Room, stand directly in front of the doors and use the Bell to convince Ayako to open the door. A short cutscene where the girls discuss the evil aura around the mansion occurs, followed by Ayako’s abduction. Search the room after the scene ends to collect a Metal Spike and a Dust x 1. Exit the room and head back to the Manor: Corridor to see a woman in red (Kureha) walking the opposite direction. Continue going right, back through Manor: East to the area where you received your Sacred Cloth: Mercury. On the right side of the deck is the door with an Earth seal on it. Break the seal to enter one of the Manor: Quarters. This room is covered in gore. Check the back wall for a comment on the mess, then walk to the far left corner of the room. The Seer’s Note is attached to the bloody suit of armor, and the third Metal Spike is stuck in the nearby column. Use the Pliers to remove the spike and a gaki will attack. Defeat it and pick up the spike, then exit the room. Walk around to the door directly across – the other Manor: Quarters that Doryo unsealed with the Mercury cloth. Open the Earth-sealed door inside for a Vessel x 1 and Hien x 6. Once you have all three spikes and all three disks, return to the Mulberry Tree area. As you approach the save point, a short cutscene will trigger in which Doryo says he has chosen to help Utsuki find her sister in the mansion, and that Sakuya should visit Doachin at the shrine. Take his advice and return to the shrine. Operate the device to open the door. The Silkworm Disk goes in the top hole, the Crow Disk goes in the lower right hole, and the Old Disk goes in the lower left hole to open the shrine. Descend the ladder and pick up the Hibari x 9. Walk to the end of the corridor and Doachin will climb the rocks and throw down a rope. Climb up the rope to enter the Temple: North. Follow the corridor and go through the door at the end. Collect the Temple Map from the silk in the corner then continue south through the corridor. When you edge around the hole in the floor, a Tempest will occur and the hands of the sick people will pull you against the latticework. Struggle away immediately and meditate to recover any |
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