Metal Gear Solid 3: Snake Eater Walkthrough :
This walkthrough for Metal Gear Solid 3: Snake Eater [Playstation 2] has been posted at 20 Oct 2010 by lil_tom_rox and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up lil_tom_rox and share this with your freinds. And most important we have 38 other walkthroughs for Metal Gear Solid 3: Snake Eater, read them all!
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Walkthrough - FAQ/WalkthroughT A C T I C A L E S P I O N A G E A C T I O N # # ### ### ## ## #### #### ## #### ### ### # ## #### 33333 ## ## ### ### ### ## #### #### ### # # ## ### # ## #### 3 ###### # # ## # ## # ## # # # # #### # # # ## ## # 3 # ## # ### # # # ## # ## #### # # #### # # # # ## ## # 33333 # ## # # # #### ## # ## ## #### # # ## ### # ## ## # 3 # # ### # # # #### #### #### # # # # ## ### ## ## #### 33333 S N A K E E A T E R V E R S I O N 1 . 7 Email: cahowellguide@gmail.com Next update: Early April 2006 Next Email sweep: Whenever I get emails! Next Additions: (Snake Eater) Ponizovje Warehouse-Graniny Gorki Lab section. (Bosses): The Fury-The Sorrow (On Hold) (Items): Various (On Hold) Percent Complete: 51% -------------| /Code: 0001 | ========================================================================== Table of Contents I ========================================================================== ToC I: ========================================================================== || Name || Section # || ========================================================================== || Table of Contents I || 0C10 || || Version History || 0002 || || Walkthough || 0003 || || -Start || 00A3 || ||---------------------------------||-----------------------------------|| || Table of Contents II || 0C20 || || Various Items, etc || 0004-0008 || || Easter Eggs || 0009 || || Frog Locations || 0010 || || Mailbag: Q&A || 00M1 || || Copyright Info || 0011 || ========================================================================== -------------| /Code: 0002 | ========================================================================== Table of Contents ========================================================================== Version 1.5 (12/17/04): Yeah, it's been awhile. Been away due to work. Now that I have the christmas break off, I can finally work on a few things. -First of all, I topped off the items list with a complete food item list. However, the locations are vague, but they will be changed later -Secondly, I added a second table of contents. Sound odd? Well, it's something new I am doing so sections can be easier to find. -Thanks both to the Brady guide and a second playthrough, I will be able to add a few things. Expect more in the following months -Added more things from the emails I have recieved. Also, I added a schedual at the top, as well as my email, and what I need to do at the bottom. Think of it as something that will keep me on track, and give you a idea when I plan to work on it. Until then, don't hesitate to email me (unless you have stupid questions) -------------------------------------------------------------------------- Version 1.51 12/17/04: Mailbag day! Read through a good 100 emails that have been sitting in my inbox for weeks, meaning that if your info or question isn't in the guide, it's in my trash. One thing, though: Always try to name yourself at the bottom of your emails so I can give the proper credit. Anyways, here is the updates: -New boss strategies for The Pain, The Fear, and The End. -New Easter Eggs -Minor frog note -New Q&A section -Several new quota's added at the bottom. Remember: Keep sending your info in! This isn't just my guide: This is the peoples guide, meaning all the help I can get will speed up the process. -------------------------------------------------------------------------- Version 1.6 3/30/2006: HOLY JESUS GRANDPA A UPDATE! Yes, folks, I finally started to update again. Ever since I started to play Subsistence, I felt a bit guilty about leaving this guide in the most retarted areas of the game. Hopefully, I won't ditch the guide again when I get bored (Which does happen) Sorry to dissapoint, but the only thing I have added is the the areas up o the first Ocelot battle. However, with all the free time (and better writting skills then 1 and a half years ago), I should be able to complete this guide in a fairly swift manner. -Added areas up to the first Ocelot Squad battle. -Changed email (cahowellguide@gmail.com) FOR SUBSISTENCE! -------------------------------------------------------------------------- Version 1.61 3/31/06: OK, my origianal plan for the next update was to update all the way to the area The Pain was in, but I decided to do a smaller update for now. -Added Chyornyj Prud -Added Bolshaya Past South I dare say 2 areas per update should help keep the pace a little eaven. I also decided to put the items/bosses updates on hold until I finish the guide (Which should be in April sometime). Anywho, next update should be up to The Pain battle. Also, I will try to have the PAL/Japanese Version Camos info up soon (The one with all the flags on it, although thats more for Subsistence). -------------------------------------------------------------------------- Version 1.62 3/31/06: Nothing major, just added another area and some details on the Ocelot battle. -Added Bolshaya Past Base -Added Bolshaya Past Crevice (Ocelot battle) -Cleaned up a few format issues. -Added Tsuchinoko to the food section I would do the cave area, but that area will be a pain in the ass to write for, and will take time. Should be added in the next update. -------------------------------------------------------------------------- Version 1.7 4/1/06: Whew, added quite a bit to the guide in this update. Few things are a bit vague (mostly item locations), but they are still up. Here is what was added: -Added Chyornaya Peschera Cave Branch -Added Chyornaya Perchera Cave -Added Chyornaya Perchera Cave Entrance -Added Ponizovje South -Added Ponizovje West -Added Ponizovje Warehouse: Exterior Fortunatly, the worst parts are over (for now). Hopefully, I will be able to have a fairly big update next time (Although this one did go above what I was planning). Anywho, enjoy. -------------| /Code: 0002 | ========================================================================== Walkthough: ========================================================================== Virtuous Mission (Beginning) 00A3 ========================================================================== When you first begin the game, you will be asked a few things. The first screen you come to asks if you liked MGS1, MGS2, or never played any of the games. Answer "I Like MGS2!" for a extra something later one. Then, select the difficulty to start the opening cutscene with snake. Dremuchij South: ========================================================================== If you choose "I like MGS2!" you will recieve a extra raiden mask that you can use. Since you don't have anything to do, head to the north to continue. You can either crawl under a log (X + forward), or head to the right path and slide down. Once you are at the tree with moss on it, climb up with the Triangle button to reach the branch with the backpack on it. Then, push the triangle button again to enter hanging mode, and reach over to get your backpack. Once you do get your backpack back, you will recieve some camo's, a few field rations, a Tranq. Gun, and (may differ) another tranq. gun called the EZ gun that has unlimited ammo and has a unbreakable silencer, but forces you to reload after every shot. After the codec conversation, you can do a few things in the area to help you get adjusted to the controls. Once you have your backpack, head to the left to find a blocked path with some logs. Use the Triangle button to hop over the top log and get to the hidden area. In truth, there is not much you can do in this area, but you can get a few items. Use your Tranq. Gun to capture the giant snake in front of the tree, and shoot down some of the green fruits in the tree to get a few items. Once that is done, head back to the northern section where you got your backpack, and head to the next area (Exit's to the very north). Dremuchij Swamp Land: ========================================================================== Another fun area to have some fun with. You can get a few animals in the grass (frogs, snakes) as well as a few mushrooms. Once you get to the quicksand area, try to be careful, since staying in the quicksand too long will cause to to sink and die. Also, be aware of the Gators in the area, although it wouldn't be a bad idea to kill a few, since they give 3 slots worth of food (Also, Gator meat does replenish quite a bit of health). Also, it is good to add that the Hornet's nest in the area replenishes almost all your stamina, so if you want to, shoot or cut it down. Although you will also get some ointment, hornets will attack you. Once you are done with that area, head to the northern area to continue. Dremuchij North: ========================================================================== This is where it gets quite serious. Despite the codec convo saying to use stealth, you can use force against these guys. Since you do not have a lethal weapon yet, you will have to use your knife to do most of the dirty work. Best strategy to use is to drop them with a Tranq. Dart and then slash them with your knife when they are alseep, killing them (You can tell that you killed one when the Z's stop coming out of their head). If you want some quick fun, do a small side quest and hug the right wall until you reach a pathway. Continue down that pathway while hugging the south wall until you reach the SVD. While it's not recommended (You will lose it later), you can breeze through the next areas with ease. Fortunatly, the enemies in this area are spread out, and it's almost damn near impossible for them to find any of the dead guards (Unless you go into alert mode), so you don't have to worry about leaving them out in the open. The area is like a upside-down L, so head up and then to the right to find the enterance to the next area. Dolinovodno: ========================================================================== This is a fun area! Basically, there are 3 parts for this area: South, North, and the bridge. There are about 3 soliders to the south (Where you begin), 1 on the bridge, and 2 to the north. Knock the ones in the southern part out first, and then slash them a few times with your knife to kill them. Be careful when crossing the bridge, though. While it won't break, it can cause you to slip and cling to the side (Use the triangle button to lift yourself up). Since there is quite a few guards, here is a few tactics you can use. First thing involves bodies. While unequiped, press the Triangle button to pick up a dead soldier and aim near a cliff or the side of the bridge. The body will fall over, and into the void. Secondly, cut the bridge to make it unstable for the 2+ guards that are on the bridge. Also, for a very short time, you can get the XM16E1 in this area. First, head to the left part of the north section of the bridge, and hug the wall. While hugging the wall (Or hanging), go to the right to find the XM16E1 and some ammo. Once you get to the northern section, head to the left to head to the next section. Rassvet ========================================================================== A small building area that Sokolov is being held in. There are two options: Take down the guards by force or use your camo's to sneak your way to Sokolov. If you do take down the guards, be sure to take them all out, or you will have a hell of a time to bring down the alert. If you want to use stealth, use the Tiger Stripe (Forest area), and Squares (Brick building) to get to Sokolov without bringing up your kill count. Also, you can get the M37 Shotgun in the first building area from the left, but it would be a waste of time in the end. If you want to have fun, go to Sokolov's window on the very right side of the building and play around a little. Doing things like shooting out his window, from throwing items in gets you various responces. While you can throw a grenade into the window, you will get the good ol' Mission Failure screen. Once you are ready to move on, approach the door on the right side of the ruins to proceed (as long as you don't have any alerts still in effect). Also, if you want to get all The Bosses radio calls, do it now. You won't have the options once you approach Sokolov and for the rest of the game. (Cutscene) After the cutscene with Ocelot (heh), you can do a few things. While killing the unconcious or sleeping soldiers won't do anything, killing Ocelot will end the game with a Game Over. However, if you pick up and drop his body, you will get a mousetrap. Continue back south to reach Dolinvodo. Dolinvodo ========================================================================== (Story cutscene with The Boss, the Cobra's, and Volgin) Once the cutscene is over, you will find yourself on the bottom of the bridge and up-stream, with injuries. At this point, you will be introduced to the cure screen. Read the descriptions carefully, and use the right items for the right situations. If you don't hear a beep with the injury you are currently on, it still needs a additional item. Once you do that, you will be treated to the ending of the Virtuous Mission. Also, the first time the R1 button icon shows up, push it and look to the left to find a Skeleton (You will find out about this later). Once this is done, you will start the Snake Eater mission. Operation Snake Eater (Beginning)/Dremuchij East ========================================================================== (Story cutscene with Snake, FOX, and the political leaders) Well, I hope you enjoyed the nearly 30 minute break you had since playing the game. Anywho, Dremuchij East is pretty boring. Nothing really to do besides save, talk to people on the radio (Sigint is now a option, replacing The Boss as your Weapons and Camo advisor). Once that is done, head north to...um...Dremuchij North! Dremuchij North ========================================================================== Nothing too interesting besides food...Err, animals. Anywho, head east for a cutscene involving The Boss (Story cutscene with Snake and The Boss) Once she shoots up the wig, two soldiers will come to investigate, and put you in alert mode. It's also good to note that you are in Evasion mode, so put on your black face paint and camo and try to sneak past them (Best way is to wait in the grass until they go near the wig, the go north afterwards). Look familiar? Your back in the place 1 area away from the bridge you fell off. Nothing really interesting, so go North to Dolinovodno. Dolinovodno ========================================================================== Few things of interest, but all of them are past the bridge. First thing to do is take out the guard on the bridge. His path is set to walk all the way across from the northern part to the southern part, then head to the point right before you enter the bridge from the south point. Unless you are playing the Very Easy version/playing it a second time, you will have to take him out with your knife or knock him out with CQC. Once he is taken care of, go across the bridge. You have another guard to take care of on the western part of the area across the bridge. He goes from the northern part to the southern part of the area, so kill him/knock him out when he is facing away from you. Once that is done, head south on the western part of the area you are in to find a pathway to a few goodies. Lean against the wall (Or fall off and climb across while in hanging mode) to a small area with a Raindrop uniform, Life Medicine, and Smoke Grenade. The Raindrop uniform is pretty useless, but keep it for collection sake. Once you are done, head north to Rassivet Rassivet ========================================================================== No guards in sight! Anywho, time to get a few items. First: If you laid down the mousetrap from shaking down Ocelot from before, it should be at the same place you left it at (Plus, whatever it caught). Head to the area with all the boxes (It's to the left of Sokolov's old room) to find a Cardboard Box (A). After that, head to the very left of the ruins of the building (The one with the giant staircase) to get a AK-47. Next, head to the room below Sokolov's old room for the Mine Detector. Then, enter Sokolov's old room itself and look in the lower left corner for the Thermal Goggles. Exit the room for a cutscene. (Cutscene with EVA, Snake, and several GRU soldiers, then a cutscene with the Ocelot Unit) First enemy rush of the game! Your one and only goal is to take out the members of the Ocelot squad. Few things to note: -Take your new M1911A1 out (or the mk22 if you are going for no kills) from your bag and equip them. That, or the AK-47 (If you got it) -Headshots are a MUST. If you use the mk22, they will instantly be deducted from your enemy count once they pass out. Otherwise, aim for the head, heart, or balls. -The ocelot unit is spread out, for the most part. The first bunch seem to group around Sokolov's old room and try to frag you/shoot your ass until you are dead. One seems to hang out west of the old building, while two seem to hang out around the eastern side. Finally, there is one tricky bastard on the roof that you need to use the ladder on the eastern side of the building to reach. There should be about 9, if I remember correctly. Once they are all dead, head to the fenced area on the upper east side to start a cutscene (Cutscene with Snake, EVA, and Ocelot) Once that is done, it's time for a little more item collection! Head to the Eastern side (near the area the gate was at) for some Bug Spray. From there: Head up, then north of the building (From your perspective, there should be a smally ally near on the left side) to find the Zombie Face paint. Got everything? Good, now head through the previously closed gate to Chyornyj Prud. Chyornyj Prud ========================================================================== QUITE a few items in this area. While there are no guards, there are still a few dangers you have to face. Indian Gavials (Crocodiles) are swimming in the water, and can kill you in one hit if you arn't careful. In truth, it may be a good time to stock up on food. Grenades work well here, although a shot to the head should kill it in one hit. There are also a few important items in this area. AK-47 bullets, WP and Smoke grenades can be found in the lower left part of the map. Some Chaff Grenades and the Ga-Ko uniform are found at the Eastern part of the map (They are a little left of the hump on the eastern side of the map). If you want to get the Croc Cap for later, you'll have to do a little swimming. Head to the Western part of the map intil you see a log blocking a area to what looks like a path. Swim under it, then emerge to find a hidden pathway. On the way, you can collect some Grenades and Mk22 bullets. Once you go North, you should see a path. Unless you are ready to go on to the next section of the game, do NOT use that path yet. Head to the right to find a tree you can climb. Once on the branch of the tree, Press the Triangle button to enter Hanging mode, then climb across the wire until you see a second wire below it. Line yourself up, then press the X button to release, and right when you are about to hit the second wire, press Triangle again to grab onto the secone wire. Shimmy across the wire until you reach a small ledge (Which is straight in the middle of the Northern part of the map). Once you are sure you are over it, press the X button to release to get the Croc Cap. Once you have it, jump down the South side of the ledge you are on to collect some Stun Grenades and M1911A1 bullets. Once you have all the food/items you need in this area, head over to the landmass to the right of the cliff to continue. Few notes before you continue: There is a spike trap that is set off by a rope. Look for the rope, then shoot it from a distance to set off the trap. You should have also recieved a call from EVA by now if you reached this point, so you will be able to call her for a variety of info on future bosses and info on Volgin and Ocelot. Once you are done in this area, head North to the next area (You can also use the west exit to reach Bolshaya Past North) Bolshaya Past South ========================================================================== Whoo boy, this is a annoying area. In the first area with the electric fences, look for a rough dirt path under the fence to crawl through. However, whatever you do, always remain in crawl mode in the next area. Claymore mines are spread throughout, and can be set off if you are standing up and walking. However, crawling will allow you to pick them up and use them against your enemies. Head west of this area to find a climbable tree. Before you do jump down, take care of the guard dog so it won't attack you/set off the alert mode. Usually, a tranq dart from the Mk22 does well, but a headshot will also work well (although it does alert the guard to the East, but you can use that opprotunity to take out the guard as well once he investigates.) Once you position youself over the fence on the branch, jump down. Take knotice the guard to the east of the area you are in now, tranq/kill him and continue. You now have two paths (Western path and eastern path). Western path has less mud to slow you down, but doesn't have anything interesting. The eastern path has quicksand that will kill you instantly if you stand in it too long, but has the Splitter uniform. To get the Splitter uniform, go down the Eastern path (Past the quicksand) until you see a climbable ledge with a item box to the north of it on a seperate ledge. Hug the wall until you reach the second ledge (Make sure you are right over the camo before you let go, or else you will fall and have to do it again). Once that is done, drop down and head to the third part. Next part is a bit tricky. There are 3 guards: Two guarding the enterance to the next area, and one patroling right past the gate. Take out the two at the gate at the same time (AKA: Use headshots with the traq darts or just kill them with a normal gun), then take care of the one patroling before he has time to call backup. Also, there is a second camo for you to collect before you leave: The Choco Chip Camo. To get it, head to the Western part of the area that one guard was patrolling, and look in a tree trunk. While it isn't too useful now, it will in the later parts of the game. You can either take the Western or Eastern path to Bolshaya Past Base. *NOTE: This is a great area to catch the Tsuchinoko. If you have the mouse trap you took from Ocelot, you can use that to easily get one and get the Infinite Face Paint. Before you leave/begin this area, set it down and head to the next area for a little while. After a certain ammmount of time (Anywhere from 5 minutes or less to 40 or so), you will catch a Tsuchinoko (Since there are no other animals in the game). You will need to keep it in your inventory until you get captured, so don't eat it! Bolshaya Past Base ========================================================================== Huge area with lots to do. First things first: The guards. There is one to the West of the building and dirt tunnels, one guarding the entrance to the south door to the building in the center, one patrolling along the the South-Eastern part, right near the dirt tnnels, one near the helecopter to the East, one to the north before the dirt tunnels, and one guard at the Ammunition shed. It's also good to note that there are turrets in this area you (or your enemy) can use, so note the areas they are in (If I remember correctly, the turrets are to the north and south respectively, although I don't remember too well). If you want to bypass most of it, do the Western route (Avoiding the building) and head north to the Ocelot battle. If you want to get the camo/face paint and other items, keep reading. The Snow Face paint can be found in the dirt tunnels around the center building (It's a little to the west), while Mk22 bullets can also be found in the same ditch (to the North, although I don't remember if they were in the ditch or not). The water camo can be found on the roof of the building (The ladder is right next to the southern entrance), so take out the guard and head up the ladder. In the central building, there is a Mousetrap, Mk22 bullets, and a Supressor for the M1911A1 (Under the bed). You can find these items in the eastern part of the Central building (Or the field hospital, if you want to call it that). There are also three supply buildings: A food storage, a medical storage, and ammo storage. The food storage is directly north of the central building (The door to the Food Storage is on the right), and it contains a mousetrap, Rations, and a Calorie Mate. The Medical Storage is at the northerastern part of the map and has Life Medicine, D Medicine, Bandage, and a Antidote. The Ammo storage is directly Northeast of the Medical storage (and has a guard). Inside is Ak-47 bullets, Stun, WP, and Normal Grenades, TNT, and M1911A1 bullets. Once you have everything, head to the pathway to the North to Bolshaya Past Crevice. *Note: You can blow up the Food and Ammo storage areas so the guards will have lest stamina/less ammo, but I am not 100% sure if that will effect anything past the Ocelot battle or not. It would be a great help if someone emails me about this. Thanks. Bolshaya Past Crevice ========================================================================== (Cutscene with Snake, Ocelot, and various members of the Ocelot squad) Before the actual battle, I would like to note that there is Ak-47 bullets, WP and Normal Grenades, and M1911A1 and Mk22 bullets on the battlefield. /-------------\ |Boss: Ocelot | |------------------------------------------------------------------------\ |Remember the first boss of MGS? Yeah, it's like that, only different. | |Ocelot now has two revolvers and twice the challenge he has later in the| |series, but you can use that to your advantage. First of all, the battle| |takes place in a canyon, and because he is on the other side of a gap, | |you cannot use your melee attacks. | | | |Now, for the setting. Your area has a snake for stamina, a tree for | |better view, and ammo for your guns. Ocelot's area has rocks and trees | |so that he can cover himself when one of his revolvers runs out of ammo.| |However, do note the bee hives on Ocelots side, since you can use them | |to distract him while you get a hit in. | | | |My best recomendation for this battle is to head to the treetop and take| |him down from there. Since you can see over the rocks, you can get a hit| |in while he is reloading. Once his stamina or health is almost gone | |(about 3/4's down), the battle will end. | \------------------------------------------------------------------------/ *Note: Beating Ocelot via a stamina kill will get you the Animals Camo. Pretty useless, if you ask me, but still do it for your collection. You'll get it when you land in the cave. (Cutscene with Hornets, Ocelot, and Snake) After the cutscene, you will find yourself is Chyornaya Perchera Cave Branch (Wow, thats quite a bit to type!) Chyornaya Perchera Cave Branch ========================================================================== Forgive me if I leave anything out...This place is HUGE. Anywho, there are two options for light: A torch, and Night Vision Goggles. For the Torch: Use your Cigar as a light, then head right until you reach a fork in the pathway. Choose the leftmost fork and crawl under until you reach a bigger cavern with water (Look on your map under the Survival Viewer to see where you are). The torch should be on a small bump on the eastern wall. For the N.V.G: Do the same as for the torch, but when you enter that cavern with water, head to the western wall and crawl until you reach a circular cavern with water below. The N.V.G are on the south of that circular area. *Note: You do not need the following items, but this is here if you want to explore. However, you get plenty of items before The Pain, so you might want to skip them. --------------------BEGIN MISC. ITEMS LOCATIONS--------------------------- There are a few other things to get, if you wish. M1911A1 and AK-47 bullets can be found on the left path from when you first enter the cave, while a battery and more Ak-47 bullets can be found past the sunken path. At the fork in the road to the right of the enterance, you can find Grenades and M1911A1 bullets if you crawl under the rightmost path in the fork in the road. C Medication and some Serum can be found in the room before you find the N.V.G. Serum can also be found in the waterfall room you found the torch in. Ak-47 bullets can be found in a underwater pathway on the left path when you first enter (The enterance to the underwater part is on the right). Finally, Mk22 and MORE Ak-47 bullets can be found on the northern passage from where you got the torch, while bug juice is to the right a little bit above where you found the bullets. -----------------------END MISC. ITEMS LOCATIONS-------------------------- However, in actuality, you can get through the cave with just your Cigar and the Survival Viewer. Quickest way is to head right from when you first dropped into the cave until you reach that fork in the road. Crawl under the leftmost path until you head to the waterfall area. Grab the Torch on the right wall (If you want to, you don't need it after this point) and then crawl under the northern wall until you reach a room with the Ak-47 and Mk22 bullets. Then, crawl again on the northern path until you reach Chyornaya Perchera Cave *Note: I always got through this section really quick, so I don't remember if you crawl or not to get to the next part of the cave. Nevertheless, the path written above is still the correct way to go. Chyornaya Perchera Cave ========================================================================== There are a few important items in this cave, so listen up. Head forward and you will see two paths: Right and Left. Choose the right path to get a few important items. Keep going down the right path to find a room with some Mk22 bullets and the M37 (A powerful shotgun that is extremely useful for taking out bosses and enemies). Once you get those, crawl underneath the northern passage and continue on until you find a break in the path. Go up to find the Snow Camo (Useless now, but extremely useful in the final battle). The left path is fairly boring, just some Ak-47 and M1911A1 bullets. Reguardless of the path, go north to find The Pain. (Cutscene with Snake and The Pain) Note that you can get Ak-47 bullets on the rock you are on, and M1911A1 and Mk22 bullets to the rock on the right. There is also Grenades to the Northwest of where The Pain's rock is. /---------------\ |Boss: The Pain | |------------------------------------------------------------------------\ |Your first cobra member, and quite different from any of the previous | |metal gear games. This battle takes place in a cave, where the pain is | |on a unreachable rock while you are in the water surrounding him as well| |as a few rocks. | | | |Attacks: | |-Bullet Bees: The pain will launch these at random (although it's rare).| | If they sting you, they will burrow into your skin. Use | | the cure command and use the knife to take them out. | | | |-Tommy Gun: The Pain will randomly choose this. The tommy gun is | | basically a rapid fire gun. If he chooses this, dive into | | the water to easily evade the gunshots. | | | |-Grenade: The pain will randomly choose this. As the name states, it| | blows up, so dive into the water to avoid. | | | |-Pheromone Attack: A random attack by the pain. He will throw grenade | | like items where you are standing and try to stain | | you with a greenish substance. While harmless, it | | will cause the bees to find you easier. If this | | happends, change uniforms. | | | |-Bee Swarm: A swarm of bee's fly's over to you and covers your limbs, | | making it next to impossible to escape, and taking damage | | at the same time. Try to move the analog stick in any | | direction to get them off. | | | |-Bee Shield: A common defence move for The Pain. He will cover himself | | with bees, making it impossible for you to attack. Either | | throw a grenade or wait a few seconds for the bees to come| | off. | | | |For a quick death, either use the shotgun, grenades, or flamable | |grenades (yeah, not the name, but still...) for quick damage. However, | |if you want the camo, use the EZ gun or tranq. gun to bring his stamina | |down. | | | |*Here's a fan strategy by Mike: | | | |"For The Pain use Smoke Grenades to loose the bee sheild, when using the| |Grenades you must throw them hard at the ceiling of the cave and "bank" | |them off to the floor by Pain's feet. This will allow the bee's to | |disipate and give free shots." | | | |*Later, Mike adds the following: | |"Also, I forgot to send out that The Pain does do another attack. On my | |5th game playing, he teleported his body over to the rock I was there. | |I don't have much details on it, because I never seen it before, but | |one second I was shooting at him at my lonely little rock, then the | |next he was behind me. That was the first time I ever stood on a rock | |for awhile, so my guess is that if you stay on a rock for too long he | |does that attack. Pretty Harry Potter-ish, egh? | \------------------------------------------------------------------------/ *Note: Beating The Pain via a stamina kill will get you the Hornet Stripe Camo. Like Ocelot's, I found The Pain's Camo almost useless. Get it for collection sake, though. However, to reach the Camo, you have to look for a small ledge to the right of the exit of the cave. Hug the wall until you reach a small platform directly above The Pain's rock. Line yourself up, then Roll onto the rock. If you are too slow about it, or didn't line yourself up, you will fall off and have to try again. Once you defeat The Pain, go North until you find the Chyornaya Perchera Cave Entrance (If you are looking for his Camo, read above. Once you go a little to the next point, you won't be able to get it for the rest of the game!) Chyornaya Perchera Cave Entrance ========================================================================== Keep in mind that once you go forward, you won't be able to go back into the cave. Anywho, not much to see here. Keep going forward until you see a small hole in the wall on the left. Be warned that there are Claymores there, so crawl if you want to get the items. In truth, it's nothing special: just M1911A1, Ak-47, and MK22 bullets. Keep going north, while watching for holes in the ground and bottomless pits. At the end should be the pathway to Ponizovje South. Ponizovje South ========================================================================== Ah yes, the section most will remember as the part of the MGS3 Trailer. Anywho, it's pretty much all water for the most part. However, there are two hovercraft guards that patrol and will send you into Alert mode if they spot you. In fact, this is the best (and in truth, ONLY) area you can use the Croc Cap to safely get by. Otherwise, put on some water colored Camo, and try to dodge their searchlights. In terms of items, nothing much besides some fish and Chaff Grenades on the left (Before you head down the right fork). There is also two paths: One to a optional area (only do it if you don't want to fight The End later) and the main path that leads to the cutscene. Since this IS a Guide, i'll do the optional one first. To reach it, stick to the left until you reach a small pathway. Continue down that path to reach Ponizovje West. Otherwise, continue going North until you reach Ponizovje Warehouse: Exterior. Ponizovje West (Optional) ========================================================================== Items galore! First, though, you need to take out the two guards. One is walking on the bridge area and goes back and forth, while the other guards the Ammo shed and walks side to side. In terms of items, there is a M1911A1 supressor in the water south of the bridge, M1911A1 and Mk22 bullets in the first boat going from the south of the bridge, a WP Grenade in the boat on the left, and a Stun Grenade on the boat on the left past the WP Grenade. There is a Mk22 suppressor behind the crates to the Northwest. In the shed, there is M37, Mk22 and AK-47 bullets, TNT, Grenades, and a SVD (A Sniper Rifle). If you want, blow the Ammo shed so the guards for the next few areas will run out of ammo quicker. Once you have everything, go back to Ponizovje South, then head North until you reach Ponizovje Warehouse: Exterior. Ponizovje Warehouse: Exterior ========================================================================== (Cutscene with Sokolov, Ocelot, The Boss, Tanya, Volgin, The End, and several guards. Guest apperance of The Sorrow as well!) This is actually a small area, but there is quite a bit to do. If you got the SVD from earlier, equip it RIGHT after the cutscene ends and quickly shoot The End if you wish to avoid his boss battle (However, you will have to fight the Ocelot unit as a replacement if you do, so beware). There are three guards in this area: One on the docks, one to the west of the docks, and one near the enterance to the Warehouse. The sniper rifle works well here, although No-Kill players may want to be a bit more careful. In terms of items: There are SVD bullets in the water to the Southwest of the dock, Stun Grenades and Mk22 bullets to the left of the docks, M1911A1 and Ak-47 bullets at the docks to the south, M1911A1 supressor and bullets to the right, and some Smoke Grenades near the guard to the left of the docks. Once your item collection is done, go on to the warehouse (The enterance is to the right, not the big metal door). BOSSES (Note: Most, at this point, are out of order from their part of the guide) /---------------\ |Boss: The Fear | |------------------------------------------------------------------------\ |For some odd reason, quite a few people have trouble with this boss, so | |here is a in-depth look at The Fear. Basically, the field you are on was| |the one you were on previously, so you should realise the layout. | | | |In terms of the layout, there are two sections: The floor section and | |the upper tree section. On the floor section is animals to revive your | |energy, traps that can hurt either you or the fear, and a few tree's you| |can climb. The upper section is basically where the battle takes place. | | | |Attacks: | |-Poison Arrow: The most basic attack he uses. As the name states, the | | arrow is coated with poison, so getting hit will, well | | poison you! Go to the cure screen and pull out the arrow | | and treat the poison. Fortunatly, if you in a tree, you | | can easily avoid this attack. | | | |-Flaming Arrow: A somewhat rare attack. Before he uses it, The Fear will| | make a comment about the next one "being on fire". | | As the name states, it will set you on fire, so try to | | duck when he talks about it. If you do get hit, use the | | ointment to cure the burns. | | | |-Arrow Assult: A random attack. Basically, he will fire 3 or so non- | | poisonous arrows in the air, which will then come down | | from above. In actuality, they are easy to avoid, so it's| | best you either take cover, or hide behind a tree. | | | |-Stealth Suit: !!!. Yeah, now we know that the Stealth Suit in the | | Previous MGS's was around during this time. Basically, | | the fear will be in stealth mode as long as his stamina | | is above 50%. The best way to track him is to look for | | ripples in the tree branches and to watch the tree | | branch animations. Once his stamina goes below 50%, he | | will attempt to gain more energy by hunting food on the | | floor section of the battle. | | | |-Melee Attack: A rare attack he uses when he is on the floor section, | | and you get too close to him. Pretty weak overall. | |
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